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VTK
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39 #ifndef vtkSVGContextDevice2D_h
40 #define vtkSVGContextDevice2D_h
43 #include "vtkIOExportModule.h"
77 vtkSetMacro(EmbedFonts,
bool);
78 vtkGetMacro(EmbedFonts,
bool);
79 vtkBooleanMacro(EmbedFonts,
bool);
97 vtkSetMacro(TextAsPath,
bool);
98 vtkGetMacro(TextAsPath,
bool);
99 vtkBooleanMacro(TextAsPath,
bool);
117 vtkSetMacro(SubdivisionThreshold,
float);
118 vtkGetMacro(SubdivisionThreshold,
float);
125 void GenerateDefinitions();
130 void DrawPoly(
float*
points,
int n,
unsigned char* colors =
nullptr,
int nc_comps = 0)
override;
131 void DrawLines(
float* f,
int n,
unsigned char* colors =
nullptr,
int nc_comps = 0)
override;
132 void DrawPoints(
float*
points,
int n,
unsigned char* colors =
nullptr,
int nc_comps = 0)
override;
134 int nc_comps = 0)
override;
135 void DrawMarkers(
int shape,
bool highlight,
float*
points,
int n,
unsigned char* colors =
nullptr,
136 int nc_comps = 0)
override;
137 void DrawQuad(
float*,
int)
override;
141 float*
points,
int numPoints,
unsigned char* colors =
nullptr,
int nc_comps = 0)
override;
142 void DrawEllipseWedge(
float x,
float y,
float outRx,
float outRy,
float inRx,
float inRy,
145 float x,
float y,
float rX,
float rY,
float startAngle,
float stopAngle)
override;
174 void PushGraphicsState();
175 void PopGraphicsState();
178 void SetupClippingAndTransform();
199 void ApplyTextPropertyStateToNodeForPath(
vtkXMLDataElement* node,
float x,
float y);
201 void ApplyTransform();
210 void DrawPath(
vtkPath* path, std::ostream& out);
228 void WritePatterns();
229 void WriteClipRects();
231 void AdjustMatrixForSVG(
const double in[9],
double out[9]);
232 void GetSVGMatrix(
double svg[9]);
233 static bool Transform2DEqual(
const double mat3[9],
const double mat4[16]);
234 static void Matrix3ToMatrix4(
const double mat3[9],
double mat4[16]);
235 static void Matrix4ToMatrix3(
const double mat4[16],
double mat3[9]);
237 float GetScaledPenWidth();
238 void GetScaledPenWidth(
float& x,
float& y);
239 void TransformSize(
float& x,
float& y);
270 #endif // vtkSVGContextDevice2D_h
vtkXMLDataElement * ActiveNode
virtual void DrawMarkers(int shape, bool highlight, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)
Draw a series of markers centered at the points supplied.
float SubdivisionThreshold
virtual void ComputeStringBounds(const vtkStdString &string, float bounds[4])=0
Compute the bounds of the supplied string.
virtual void DrawQuadStrip(float *, int)
Draw a quad using the specified number of points.
static vtkContextDevice2D * New()
virtual void PopMatrix()=0
Pop the current matrix off of the stack.
std::array< int, 4 > ClipRect
virtual void End()
End drawing, clean up the view.
virtual void DrawQuad(float *, int)
Draw a quad using the specified number of points.
virtual void MultiplyMatrix(vtkMatrix3x3 *m)=0
Multiply the current model view matrix by the supplied one.
vtkContextDevice2D implementation for use with vtkSVGExporter.
virtual void SetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
concrete dataset representing a path defined by Bezier curves.
virtual void DrawString(float *point, const vtkStdString &string)=0
Draw some text to the screen.
virtual void SetColor4(unsigned char color[4])=0
Set the color for the device using unsigned char of length 4, RGBA.
std::array< int, 4 > ActiveNodeClipRect
vtkXMLDataElement * ContextNode
bool ActiveNodeIsClipping
virtual void SetClipping(int *x)=0
Supply an int array of length 4 with x1, y1, width, height specifying clipping region for the device ...
virtual void DrawColoredPolygon(float *points, int numPoints, unsigned char *colors=nullptr, int nc_comps=0)
Draw a polygon using the specified number of points.
virtual void PushMatrix()=0
Push the current matrix onto the stack.
represent and manipulate 3x3 transformation matrices
virtual void ComputeJustifiedStringBounds(const char *string, float bounds[4])=0
Compute the bounds of the supplied string while taking into account the justification of the currentl...
virtual void DrawPolygon(float *p, int n)
Draw a polygon using the specified number of points.
virtual void DrawImage(float p[2], float scale, vtkImageData *image)=0
Draw the supplied image at the given x, y (p[0], p[1]) (bottom corner), scaled by scale (1....
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void DrawEllipticArc(float x, float y, float rX, float rY, float startAngle, float stopAngle)=0
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle ...
virtual void SetLineType(int type)=0
Set the line type type (using anonymous enum in vtkPen).
virtual void SetPointSize(float size)=0
Set the point size for glyphs/sprites.
vtkNew< vtkTransform > Matrix
topologically and geometrically regular array of data
a simple class to control print indentation
String class that stores Unicode text.
vtkXMLDataElement * DefinitionNode
Represents an XML element and those nested inside.
virtual void DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a series of point sprites, images centred at the points supplied.
virtual void DrawPoly(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a poly line using the points - fastest code path due to memory layout of the coordinates.
virtual void GetMatrix(vtkMatrix3x3 *m)=0
Set the model view matrix for the display.
abstract specification for Viewports
Abstract class for drawing 2D primitives.
virtual void DrawLines(float *f, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw lines using the points - memory layout is as follows: l1p1,l1p2,l2p1,l2p2...
virtual void SetTexture(vtkImageData *image, int properties)=0
Set the texture for the device, it is used to fill the polygons.
abstract specification for renderers
Some derived classes for the different colors commonly used.
virtual void DrawMathTextString(float *point, const vtkStdString &string)=0
Draw text using MathText markup for mathematical equations.
virtual void Begin(vtkViewport *)
Begin drawing, pass in the viewport to set up the view.
std::array< double, 9 > ActiveNodeTransform
Wrapper around std::string to keep symbols short.
virtual void DrawEllipseWedge(float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle)=0
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx,...
virtual void SetLineWidth(float width)=0
Set the line width.
virtual void EnableClipping(bool enable)=0
Enable or disable the clipping of the scene.
virtual void DrawPoints(float *points, int n, unsigned char *colors=nullptr, int nc_comps=0)=0
Draw a series of points - fastest code path due to memory layout of the coordinates.