1 #ifndef ANIMATIONWATER_H_DEFINED 2 #define ANIMATIONWATER_H_DEFINED 4 #include <Engine/Graphics/Animation.hpp> 5 #include <Engine/Helpers/Array2D.hpp> 6 #include <Engine/Helpers/Timer.hpp> 12 #define HEIGHT_MAX 100 15 #define HEIGHT_PERCENT(x) \ 16 (x * (100/(HEIGHT_MAX - HEIGHT_MIN))) 30 Array2D<int>* buffer1;
31 Array2D<int>* buffer2;
36 #endif //ANIMATIONWATER_H_DEFINED Rules and behavior of the Water animation.