[top] API Documentation for Armadillo 9.400


Preamble

 


Overview
Matrix, Vector, Cube and Field Classes
Member Functions & Variables
Generated Vectors/Matrices/Cubes
    eye generate identity matrix
    linspace generate vector with linearly spaced elements
    logspace generate vector with logarithmically spaced elements
    ones generate object filled with ones
    randi generate object with random integer values in specified interval
    randu / randn generate object with random values (uniform and normal distributions)
    randg generate object with random values (gamma distribution)
    regspace generate vector with regularly spaced elements
    speye generate sparse identity matrix
    spones generate sparse matrix with non-zero elements set to one
    sprandu / sprandn generate sparse matrix with non-zero elements set to random values
    toeplitz generate Toeplitz matrix
    zeros generate object filled with zeros

Functions of Vectors/Matrices/Cubes
    abs obtain magnitude of each element
    accu accumulate (sum) all elements
    affmul affine matrix multiplication
    all check whether all elements are non-zero, or satisfy a relational condition
    any check whether any element is non-zero, or satisfies a relational condition
    approx_equal approximate equality
    arg phase angle of each element
    as_scalar convert 1x1 matrix to pure scalar
    clamp obtain clamped elements according to given limits
    cond condition number of matrix
    conj obtain complex conjugate of each element
    conv_to convert between matrix types
    cross cross product
    cumsum cumulative sum
    cumprod cumulative product
    det determinant
    diagmat generate diagonal matrix from given matrix or vector
    diagvec extract specified diagonal
    diff differences between adjacent elements
    dot / cdot / norm_dot dot product
    eps obtain distance of each element to next largest floating point representation
    expmat matrix exponential
    expmat_sym symmetric matrix exponential
    find find indices of non-zero elements, or elements satisfying a relational condition
    find_finite find indices of finite elements
    find_nonfinite find indices of non-finite elements
    find_unique find indices of unique elements
    fliplr / flipud flip matrix left to right or upside down
    imag / real extract imaginary/real part
    ind2sub convert linear index to subscripts
    index_min / index_max indices of extremum values
    inplace_trans in-place transpose
    intersect find common elements in two vectors/matrices
    join_rows / join_cols concatenation of matrices
    join_slices concatenation of cubes
    kron Kronecker tensor product
    log_det log determinant
    logmat matrix logarithm
    logmat_sympd symmetric matrix logarithm
    min / max return extremum values
    nonzeros return non-zero values
    norm various norms of vectors and matrices
    normalise normalise vectors to unit p-norm
    prod product of elements
    rank rank of matrix
    rcond reciprocal of condition number
    repelem replicate elements
    repmat replicate matrix in block-like fashion
    reshape change size while keeping elements
    resize change size while keeping elements and preserving layout
    reverse reverse order of elements
    roots roots of polynomial
    shift shift elements
    shuffle randomly shuffle elements
    size obtain dimensions of given object
    sort sort elements
    sort_index vector describing sorted order of elements
    sqrtmat square root of matrix
    sqrtmat_sympd square root of symmetric matrix
    sum sum of elements
    sub2ind convert subscripts to linear index
    symmatu / symmatl generate symmetric matrix from given matrix
    trace sum of diagonal elements
    trans transpose of matrix
    trapz trapezoidal numerical integration
    trimatu / trimatl copy upper/lower triangular part
    unique return unique elements
    vectorise flatten matrix into vector
    misc functions miscellaneous element-wise functions: exp, log, pow, sqrt, round, sign, ...
    trig functions trigonometric element-wise functions: cos, sin, ...

Decompositions, Factorisations, Inverses and Equation Solvers (Dense Matrices)
    chol Cholesky decomposition
    eig_sym eigen decomposition of dense symmetric/hermitian matrix
    eig_gen eigen decomposition of dense general square matrix
    eig_pair eigen decomposition for pair of general dense square matrices
    hess upper Hessenberg decomposition
    inv inverse of general square matrix
    inv_sympd inverse of symmetric positive definite matrix
    lu   lower-upper decomposition
    null orthonormal basis of null space
    orth orthonormal basis of range space
    pinv pseudo-inverse
    qr   QR decomposition
    qr_econ economical QR decomposition
    qz   generalised Schur decomposition
    schur Schur decomposition
    solve solve systems of linear equations
    svd singular value decomposition
    svd_econ economical singular value decomposition
    syl Sylvester equation solver

Decompositions, Factorisations and Equation Solvers (Sparse Matrices)
    eigs_sym limited number of eigenvalues & eigenvectors of sparse symmetric real matrix
    eigs_gen limited number of eigenvalues & eigenvectors of sparse general square matrix
    spsolve solve sparse systems of linear equations
    svds truncated svd: limited number of singular values & singular vectors of sparse matrix

Signal & Image Processing
Statistics & Clustering
    stats functions mean, median, standard deviation, variance
    cov covariance
    cor correlation
    hist histogram of counts
    histc histogram of counts with user specified edges
    princomp principal component analysis (PCA)
    normpdf probability density function of normal distribution
    normcdf cumulative distribution function of normal distribution
    mvnrnd random vectors from multivariate normal distribution
    chi2rnd random numbers from chi-squared distribution
    wishrnd random matrix from Wishart distribution
    iwishrnd random matrix from inverse Wishart distribution
    running_stat running statistics of scalars (one dimensional process/signal)
    running_stat_vec running statistics of vectors (multi-dimensional process/signal)
    kmeans cluster data into disjoint sets
    gmm_diag/gmm_full model and evaluate data using Gaussian Mixture Models (GMMs)

Miscellaneous




Matrix, Vector, Cube and Field Classes



Mat<type>
mat
cx_mat
  • Classes for dense matrices, with elements stored in column-major ordering (ie. column by column)

  • The root matrix class is Mat<type>, where type is one of:
    • float, double, std::complex<float>, std::complex<double>, short, int, long, and unsigned versions of short, int, long

  • For convenience the following typedefs have been defined:
      mat  =  Mat<double>
      dmat  =  Mat<double>
      fmat  =  Mat<float>
      cx_mat  =  Mat<cx_double>
      cx_dmat  =  Mat<cx_double>
      cx_fmat  =  Mat<cx_float>
      umat  =  Mat<uword>
      imat  =  Mat<sword>

  • In this documentation the mat type is used for convenience; it is possible to use other types instead, eg. fmat

  • Functions which use LAPACK or ATLAS (generally matrix decompositions) are only valid for the following types: mat, dmat, fmat, cx_mat, cx_dmat, cx_fmat

  • Constructors:
      mat()  
      mat(n_rows, n_cols) (memory is not initialised)
      mat(n_rows, n_cols, fill_type) (memory is initialised)
      mat(size(X)) (memory is not initialised)
      mat(size(X), fill_type) (memory is initialised)
      mat(mat)  
      mat(vec)  
      mat(rowvec)  
      mat(initializer_list)  
      mat(string)  
      mat(std::vector) (treated as a column vector)
      mat(sp_mat) (for converting a sparse matrix to a dense matrix)
      cx_mat(mat,mat) (for constructing a complex matrix out of two real matrices)

  • When using the mat(n_rows, n_cols) or mat(size(X)) constructors, by default the memory is uninitialised (ie. may contain garbage); memory can be explicitly initialised by specifying the fill_type, which is one of: fill::zeros, fill::ones, fill::eye, fill::randu, fill::randn, fill::none, with the following meanings:
      fill::zeros = set all elements to 0
      fill::ones = set all elements to 1
      fill::eye = set the elements along the main diagonal to 1 and off-diagonal elements to 0
      fill::randu = set each element to a random value from a uniform distribution in the [0,1] interval
      fill::randn = set each element to a random value from a normal/Gaussian distribution with zero mean and unit variance
      fill::none = do not modify the elements

  • When using the mat(string) constructor, the format is elements separated by spaces, and rows denoted by semicolons; for example, the 2x2 identity matrix can be created using "1 0; 0 1".
    Caveat: string based initialisation is slower than directly setting the elements or using element initialisation.

  • Advanced constructors:

      mat(ptr_aux_mem, n_rows, n_cols, copy_aux_mem = true, strict = false)

        Create a matrix using data from writable auxiliary (external) memory, where ptr_aux_mem is a pointer to the memory. By default the matrix allocates its own memory and copies data from the auxiliary memory (for safety). However, if copy_aux_mem is set to false, the matrix will instead directly use the auxiliary memory (ie. no copying); this is faster, but can be dangerous unless you know what you are doing!

        The strict parameter comes into effect only when copy_aux_mem is set to false (ie. the matrix is directly using auxiliary memory)
        • when strict is set to false, the matrix will use the auxiliary memory until a size change
        • when strict is set to true, the matrix will be bound to the auxiliary memory for its lifetime; the number of elements in the matrix can't be changed
        • the default setting of strict in versions 6.000+ is false
        • the default setting of strict in versions 5.600 and earlier is true

      mat(const ptr_aux_mem, n_rows, n_cols)

        Create a matrix by copying data from read-only auxiliary memory, where ptr_aux_mem is a pointer to the memory

      mat::fixed<n_rows, n_cols>

        Create a fixed size matrix, with the size specified via template arguments. Memory for the matrix is allocated at compile time. This is generally faster than dynamic memory allocation, but the size of the matrix can't be changed afterwards (directly or indirectly).

        For convenience, there are several pre-defined typedefs for each matrix type (where the types are: umat, imat, fmat, mat, cx_fmat, cx_mat). The typedefs specify a square matrix size, ranging from 2x2 to 9x9. The typedefs were defined by simply appending a two digit form of the size to the matrix type -- for example, mat33 is equivalent to mat::fixed<3,3>, while cx_mat44 is equivalent to cx_mat::fixed<4,4>.

      mat::fixed<n_rows, n_cols>(const ptr_aux_mem)

        Create a fixed size matrix, with the size specified via template arguments; data is copied from auxiliary memory, where ptr_aux_mem is a pointer to the memory


  • Examples:
      mat A(5, 5, fill::randu);
      double x = A(1,2);
      
      mat B = A + A;
      mat C = A * B;
      mat D = A % B;
      
      cx_mat X(A,B);
      
      B.zeros();
      B.set_size(10,10);
      B.ones(5,6);
      
      B.print("B:");
      
      mat::fixed<5,6> F;
      
      double aux_mem[24];
      mat H(&aux_mem[0], 4, 6, false);  // use auxiliary memory
      

  • Caveat: For mathematical correctness, scalars are treated as 1x1 matrices during initialisation. As such, the code below will not generate a 5x5 matrix with every element equal to 123.0:
      mat A(5,5);  A = 123.0;
      
    Use the following code instead:
      mat A(5,5);  A.fill(123.0);
      

  • See also:



Col<type>
vec
cx_vec
  • Classes for column vectors (dense matrices with one column)

  • The Col<type> class is derived from the Mat<type> class and inherits most of the member functions

  • For convenience the following typedefs have been defined:
      vec  =  colvec  =  Col<double>
      dvec  =  dcolvec  =  Col<double>
      fvec  =  fcolvec  =  Col<float>
      cx_vec  =  cx_colvec  =  Col<cx_double>
      cx_dvec  =  cx_dcolvec  =  Col<cx_double>
      cx_fvec  =  cx_fcolvec  =  Col<cx_float>
      uvec  =  ucolvec  =  Col<uword>
      ivec  =  icolvec  =  Col<sword>

  • In this documentation, the vec and colvec types have the same meaning and are used interchangeably

  • In this documentation, the types vec or colvec are used for convenience; it is possible to use other types instead, eg. fvec, fcolvec

  • Functions which take Mat as input can generally also take Col as input; main exceptions are functions which require square matrices

  • Constructors:
      vec()  
      vec(n_elem) (memory is not initialised)
      vec(n_elem, fill_type) (memory is initialised)
      vec(size(X)) (memory is not initialised)
      vec(size(X), fill_type) (memory is initialised)
      vec(vec)  
      vec(mat) (std::logic_error exception is thrown if the given matrix has more than one column)
      vec(initializer_list)  
      vec(string) (elements separated by spaces)
      vec(std::vector)  
      cx_vec(vec,vec) (for constructing a complex vector out of two real vectors)

  • When using the vec(n_elem) or vec(size(X)) constructors, by default the memory is uninitialised (ie. may contain garbage); memory can be explicitly initialised by specifying the fill_type, as per the Mat class

  • Advanced constructors:

      vec(ptr_aux_mem, number_of_elements, copy_aux_mem = true, strict = false)

        Create a column vector using data from writable auxiliary (external) memory, where ptr_aux_mem is a pointer to the memory. By default the vector allocates its own memory and copies data from the auxiliary memory (for safety). However, if copy_aux_mem is set to false, the vector will instead directly use the auxiliary memory (ie. no copying); this is faster, but can be dangerous unless you know what you are doing!

        The strict parameter comes into effect only when copy_aux_mem is set to false (ie. the vector is directly using auxiliary memory)
        • when strict is set to false, the vector will use the auxiliary memory until a size change
        • when strict is set to true, the vector will be bound to the auxiliary memory for its lifetime; the number of elements in the vector can't be changed
        • the default setting of strict in versions 6.000+ is false
        • the default setting of strict in versions 5.600 and earlier is true

      vec(const ptr_aux_mem, number_of_elements)

        Create a column vector by copying data from read-only auxiliary memory, where ptr_aux_mem is a pointer to the memory

      vec::fixed<number_of_elements>

        Create a fixed size column vector, with the size specified via the template argument. Memory for the vector is allocated at compile time. This is generally faster than dynamic memory allocation, but the size of the vector can't be changed afterwards (directly or indirectly).

        For convenience, there are several pre-defined typedefs for each vector type (where the types are: uvec, ivec, fvec, vec, cx_fvec, cx_vec as well as the corresponding colvec versions). The pre-defined typedefs specify vector sizes ranging from 2 to 9. The typedefs were defined by simply appending a single digit form of the size to the vector type -- for example, vec3 is equivalent to vec::fixed<3>, while cx_vec4 is equivalent to cx_vec::fixed<4>.

      vec::fixed<number_of_elements>(const ptr_aux_mem)

        Create a fixed size column vector, with the size specified via the template argument; data is copied from auxiliary memory, where ptr_aux_mem is a pointer to the memory


  • Examples:
      vec x(10);
      vec y = zeros<vec>(10);
      
      mat A = randu<mat>(10,10);
      vec z = A.col(5); // extract a column vector
      

  • Caveat: For mathematical correctness, scalars are treated as 1x1 matrices during initialisation. As such, the code below will not generate a column vector with every element equal to 123.0:
      vec a(5);  a = 123.0;
      
    Use the following code instead:
      vec a(5);  a.fill(123.0);
      

  • See also:



Row<type>
rowvec
cx_rowvec
  • Classes for row vectors (dense matrices with one row)

  • The template Row<type> class is derived from the Mat<type> class and inherits most of the member functions

  • For convenience the following typedefs have been defined:
      rowvec  =  Row<double>
      drowvec  =  Row<double>
      frowvec  =  Row<float>
      cx_rowvec  =  Row<cx_double>
      cx_drowvec  =  Row<cx_double>
      cx_frowvec  =  Row<cx_float>
      urowvec  =  Row<uword>
      irowvec  =  Row<sword>

  • In this documentation, the rowvec type is used for convenience; it is possible to use other types instead, eg. frowvec

  • Functions which take Mat as input can generally also take Row as input. Main exceptions are functions which require square matrices

  • Constructors:
      rowvec()  
      rowvec(n_elem) (memory is not initialised)
      rowvec(n_elem, fill_type) (memory is initialised)
      rowvec(size(X)) (memory is not initialised)
      rowvec(size(X), fill_type) (memory is initialised)
      rowvec(rowvec)  
      rowvec(mat) (std::logic_error exception is thrown if the given matrix has more than one row)
      rowvec(initializer_list)  
      rowvec(string) (elements separated by spaces)
      rowvec(std::vector)  
      cx_rowvec(rowvec,rowvec) (for constructing a complex row vector out of two real row vectors)

  • When using the rowvec(n_elem) or rowvec(size(X)) constructors, by default the memory is uninitialised (ie. may contain garbage); memory can be explicitly initialised by specifying the fill_type, as per the Mat class

  • Advanced constructors:

      rowvec(ptr_aux_mem, number_of_elements, copy_aux_mem = true, strict = false)

        Create a row vector using data from writable auxiliary (external) memory, where ptr_aux_mem is a pointer to the memory. By default the vector allocates its own memory and copies data from the auxiliary memory (for safety). However, if copy_aux_mem is set to false, the vector will instead directly use the auxiliary memory (ie. no copying); this is faster, but can be dangerous unless you know what you are doing!

        The strict parameter comes into effect only when copy_aux_mem is set to false (ie. the vector is directly using auxiliary memory)
        • when strict is set to false, the vector will use the auxiliary memory until a size change
        • when strict is set to true, the vector will be bound to the auxiliary memory for its lifetime; the number of elements in the vector can't be changed
        • the default setting of strict in versions 6.000+ is false
        • the default setting of strict in versions 5.600 and earlier is true

      rowvec(const ptr_aux_mem, number_of_elements)

        Create a row vector by copying data from read-only auxiliary memory, where ptr_aux_mem is a pointer to the memory

      rowvec::fixed<number_of_elements>

        Create a fixed size row vector, with the size specified via the template argument. Memory for the vector is allocated at compile time. This is generally faster than dynamic memory allocation, but the size of the vector can't be changed afterwards (directly or indirectly).

        For convenience, there are several pre-defined typedefs for each vector type (where the types are: urowvec, irowvec, frowvec, rowvec, cx_frowvec, cx_rowvec). The pre-defined typedefs specify vector sizes ranging from 2 to 9. The typedefs were defined by simply appending a single digit form of the size to the vector type -- for example, rowvec3 is equivalent to rowvec::fixed<3>, while cx_rowvec4 is equivalent to cx_rowvec::fixed<4>.

      rowvec::fixed<number_of_elements>(const ptr_aux_mem)

        Create a fixed size row vector, with the size specified via the template argument; data is copied from auxiliary memory, where ptr_aux_mem is a pointer to the memory


  • Examples:
      rowvec x(10);
      rowvec y = zeros<rowvec>(10);
      
      mat    A = randu<mat>(10,10);
      rowvec z = A.row(5); // extract a row vector
      

  • Caveat: For mathematical correctness, scalars are treated as 1x1 matrices during initialisation. As such, the code below will not generate a row vector with every element equal to 123.0:
      rowvec r(5);  r = 123.0;
      
    Use the following code instead:
      rowvec r(5);  r.fill(123.0);
      

  • See also:



Cube<type>
cube
cx_cube
  • Classes for cubes, also known as "3D matrices" or 3rd order tensors

  • The cube class is Cube<type>, where type is one of:
    • float, double, std::complex<float>, std::complex<double>, short, int, long and unsigned versions of short, int, long

  • For convenience the following typedefs have been defined:
      cube  =  Cube<double>
      dcube  =  Cube<double>
      fcube  =  Cube<float>
      cx_cube  =  Cube<cx_double>
      cx_dcube  =  Cube<cx_double>
      cx_fcube  =  Cube<cx_float>
      ucube  =  Cube<uword>
      icube  =  Cube<sword>

  • In this documentation the cube type is used for convenience; it is possible to use other types instead, eg. fcube

  • Cube data is stored as a set of slices (matrices) stored contiguously within memory. Within each slice, elements are stored with column-major ordering (ie. column by column)

  • Each slice can be interpreted as a matrix, hence functions which take Mat as input can generally also take cube slices as input

  • Constructors:
      cube()
      cube(n_rows, n_cols, n_slices) (memory is not initialised)
      cube(n_rows, n_cols, n_slices, fill_type) (memory is initialised)
      cube(size(X)) (memory is not initialised)
      cube(size(X), fill_type) (memory is initialised)
      cube(cube)  
      cx_cube(cube, cube) (for constructing a complex cube out of two real cubes)

  • When using the cube(n_rows, n_cols, n_slices) or cube(size(X)) constructors, by default the memory is uninitialised (ie. may contain garbage); memory can be explicitly initialised by specifying the fill_type, as per the Mat class (except for fill::eye)

  • Advanced constructors:

      cube::fixed<n_rows, n_cols, n_slices>

        Create a fixed size cube, with the size specified via template arguments. Memory for the cube is allocated at compile time. This is generally faster than dynamic memory allocation, but the size of the cube can't be changed afterwards (directly or indirectly).

      cube(ptr_aux_mem, n_rows, n_cols, n_slices, copy_aux_mem = true, strict = false)

        Create a cube using data from writable auxiliary (external) memory, where ptr_aux_mem is a pointer to the memory. By default the cube allocates its own memory and copies data from the auxiliary memory (for safety). However, if copy_aux_mem is set to false, the cube will instead directly use the auxiliary memory (ie. no copying); this is faster, but can be dangerous unless you know what you are doing!

        The strict parameter comes into effect only when copy_aux_mem is set to false (ie. the cube is directly using auxiliary memory)
        • when strict is set to false, the cube will use the auxiliary memory until a size change
        • when strict is set to true, the cube will be bound to the auxiliary memory for its lifetime; the number of elements in the cube can't be changed
        • the default setting of strict in versions 6.000+ is false
        • the default setting of strict in versions 5.600 and earlier is true

      cube(const ptr_aux_mem, n_rows, n_cols, n_slices)

        Create a cube by copying data from read-only auxiliary memory, where ptr_aux_mem is a pointer to the memory


  • Examples:
      cube x(1,2,3);
      cube y = randu<cube>(4,5,6);
      
      mat A = y.slice(1);  // extract a slice from the cube
                           // (each slice is a matrix)
      
      mat B = randu<mat>(4,5);
      y.slice(2) = B;     // set a slice in the cube
      
      cube q = y + y;     // cube addition
      cube r = y % y;     // element-wise cube multiplication
      
      cube::fixed<4,5,6> f;
      f.ones();
      

  • Caveats:

    • The size of individual slices can't be changed. For example, the following will not work:
        cube c(5,6,7);
        c.slice(0) = randu<mat>(10,20); // wrong size
        
    • For mathematical correctness, scalars are treated as 1x1x1 cubes during initialisation. As such, the code below will not generate a cube with every element equal to 123.0:
        cube c(5,6,7);  c = 123.0;
        
      Use the following code instead:
        cube c(5,6,7);  c.fill(123.0);
        

  • See also:



field<object_type>
  • Class for storing arbitrary objects in matrix-like or cube-like layouts

  • Somewhat similar to a matrix or cube, but instead of each element being a scalar, each element can be a vector, or matrix, or cube

  • Each element can have an arbitrary size (eg. in a field of matrices, each matrix can have a different size)

  • Constructors, where object_type is another class, eg. vec, mat, std::string, etc:
      field<object_type>()
      field<object_type>(n_elem)
      field<object_type>(n_rows, n_cols)
      field<object_type>(n_rows, n_cols, n_slices)
      field<object_type>(size(X))
      field<object_type>(field<object_type>)

  • Caveat: to store a set of matrices of the same size, the Cube class is more efficient

  • Examples:
      mat A = randn(2,3);
      mat B = randn(4,5);
      
      field<mat> F(2,1);
      F(0,0) = A;
      F(1,0) = B; 
      
      F.print("F:");
      
      F.save("mat_field");
      

  • See also:



SpMat<type>
sp_mat
sp_cx_mat
  • Classes for sparse matrices, with elements stored in compressed sparse column (CSC) format

  • Specifically intended for large matrices where only a small minority of the elements is non-zero

  • The root sparse matrix class is SpMat<type>, where type is one of:
    • float, double, std::complex<float>, std::complex<double>, short, int, long and unsigned versions of short, int, long

  • This class behaves in a similar manner to the Mat class; however, member functions which set all elements to non-zero values (and hence do not make sense for sparse matrices) have been deliberately omitted; examples of omitted functions: .fill(), .ones(), += scalar, etc.

  • NOTE:

  • For convenience the following typedefs have been defined:
      sp_mat  =  SpMat<double>
      sp_dmat  =  SpMat<double>
      sp_fmat  =  SpMat<float>
      sp_cx_mat  =  SpMat<cx_double>
      sp_cx_dmat  =  SpMat<cx_double>
      sp_cx_fmat  =  SpMat<cx_float>
      sp_umat  =  SpMat<uword>
      sp_imat  =  SpMat<sword>

  • In this documentation the sp_mat type is used for convenience; it is possible to use other types instead, eg. sp_fmat

  • Constructors:
      sp_mat()  
      sp_mat(n_rows, n_cols)  
      sp_mat(size(X))  
      sp_mat(sp_mat)  
      sp_mat(mat) (for converting a dense matrix to a sparse matrix)
      sp_cx_mat(sp_mat,sp_mat) (for constructing a complex matrix out of two real matrices)

  • All elements are treated as zero by default (ie. the matrix is initialised to contain zeros)

  • Batch insertion constructors:
    • form 1: sp_mat(locations, values, sort_locations = true)
    • form 2: sp_mat(locations, values, n_rows, n_cols, sort_locations = true, check_for_zeros = true)
    • form 3: sp_mat(add_values, locations, values, n_rows, n_cols, sort_locations = true, check_for_zeros = true)
    • form 4: sp_mat(rowind, colptr, values, n_rows, n_cols)

      • For forms 1, 2, 3, locations is a dense matrix of type umat, with a size of 2 x N, where N is the number of values to be inserted; the location of the i-th element is specified by the contents of the i-th column of the locations matrix, where the row is in locations(0,i), and the column is in locations(1,i)

      • For form 4, rowind is a dense column vector of type uvec containing the row indices of the values to be inserted, and colptr is a dense column vector of type uvec (with length n_cols + 1) containing indices of values corresponding to the start of new columns; the vectors correspond to the arrays used by the compressed sparse column format; this form is useful for copying data from other CSC sparse matrix containers

      • For all forms, values is a dense column vector containing the values to be inserted; it must have the same element type as the sparse matrix. For forms 1 and 2, the value in values[i] will be inserted at the location specified by the i-th column of the locations matrix.

      • For form 3, add_values is either true or false; when set to true, identical locations are allowed, and the values at identical locations are added

      • The size of the constructed matrix is either automatically determined from the maximal locations in the locations matrix (form 1), or manually specified via n_rows and n_cols (forms 2, 3, 4)

      • If sort_locations is set to false, the locations matrix is assumed to contain locations that are already sorted according to column-major ordering

      • If check_for_zeros is set to false, the values vector is assumed to contain no zero values

  • The following subset of operations & functions is available for sparse matrices:

  • Examples:
      sp_mat A = sprandu(1000, 2000, 0.01);
      sp_mat B = sprandu(2000, 1000, 0.01);
      
      sp_mat C = 2*B;
      sp_mat D = A*C;
      
      sp_mat E(1000,1000);
      E(1,2) = 123;  // element access (Armadillo 8.x)
      
      
      // batch insertion of two values at (5, 6) and (9, 9)
      umat locations;
      locations << 5 << 9 << endr
                << 6 << 9 << endr;
      
      vec values;
      values << 1.5 << 3.2 << endr;
      
      sp_mat X(locations, values);
      

  • See also:



operators:  +    *  /  %  ==  !=  <=  >=  <  >
  • Overloaded operators for Mat, Col, Row and Cube classes

  • Meanings:

      +    
      Addition of two objects

      Subtraction of one object from another or negation of an object
           
      /
      Element-wise division of an object by another object or a scalar
      *
      Matrix multiplication of two objects; not applicable to the Cube class unless multiplying a cube by a scalar
           
      %
      Schur product: element-wise multiplication of two objects
           
      ==
      Element-wise equality evaluation of two objects; generates a matrix of type umat with entries that indicate whether at a given position the two elements from the two objects are equal (1) or not equal (0)
      !=
      Element-wise non-equality evaluation of two objects
           
      >=
      As for ==, but the check is for "greater than or equal to"
      <=
      As for ==, but the check is for "less than or equal to"
           
      >
      As for ==, but the check is for "greater than"
      <
      As for ==, but the check is for "less than"

  • Caveat: operators involving an equality comparison (ie. ==, !=, >=, <=) are not recommended for matrices of type mat or fmat, due to the necessarily limited precision of the underlying element types; consider using approx_equal() instead

  • A std::logic_error exception is thrown if incompatible object sizes are used

  • If the +, and % operators are chained, Armadillo will try to avoid the generation of temporaries; no temporaries are generated if all given objects are of the same type and size

  • If the * operator is chained, Armadillo will try to find an efficient ordering of the matrix multiplications

  • Examples:
      mat A = randu<mat>(5,10);
      mat B = randu<mat>(5,10);
      mat C = randu<mat>(10,5);
      
      mat P = A + B;
      mat Q = A - B;
      mat R = -B;
      mat S = A / 123.0;
      mat T = A % B;
      mat U = A * C;
      
      // V is constructed without temporaries
      mat V = A + B + A + B;
      
      imat AA = "1 2 3; 4 5 6; 7 8 9;";
      imat BB = "3 2 1; 6 5 4; 9 8 7;";
      
      // compare elements
      umat ZZ = (AA >= BB);
      

  • See also:





Member Functions & Variables



attributes
    .n_rows     number of rows; present in Mat, Col, Row, Cube, field and SpMat
    .n_cols     number of columns; present in Mat, Col, Row, Cube, field and SpMat
    .n_elem     total number of elements; present in Mat, Col, Row, Cube, field and SpMat
    .n_slices     number of slices; present in Cube and field
    .n_nonzero     number of non-zero elements; present in SpMat


element/object access via (), [] and .at()
  • Provide access to individual elements or objects stored in a container object (ie. Mat, Col, Row, Cube, field)

      (n)  
      For vec and rowvec, access the n-th element. For mat, cube and field, access the n-th element/object under the assumption of a flat layout, with column-major ordering of data (ie. column by column). A std::logic_error exception is thrown if the requested element is out of bounds. The bounds check can be optionally disabled at compile-time to get more speed.
           
      .at(n)  or  [n] 
      As for (n), but without a bounds check. Not recommended for use unless your code has been thoroughly debugged.
           
      (i,j)
      For mat and 2D field classes, access the element/object stored at the i-th row and j-th column. A std::logic_error exception is thrown if the requested element is out of bounds. The bounds check can be optionally disabled at compile-time to get more speed.
           
      .at(i,j)
      As for (i,j), but without a bounds check. Not recommended for use unless your code has been thoroughly debugged.
           
      (i,j,k)
      For cube and 3D field classes, access the element/object stored at the i-th row, j-th column and k-th slice. A std::logic_error exception is thrown if the requested element is out of bounds. The bounds check can be optionally disabled at compile-time to get more speed.
           
      .at(i,j,k)
      As for (i,j,k), but without a bounds check. Not recommended for use unless your code has been thoroughly debugged.

  • The bounds checks used by the (n), (i,j) and (i,j,k) element access forms can be disabled by defining the ARMA_NO_DEBUG macro before including the armadillo header file (eg. #define ARMA_NO_DEBUG). Alternatively, the .at(n), .at(i,j) and .at(i,j,k) element access forms can be used, which do not have bounds checks. Either way, disabling the bounds checks is not recommended until your code has been thoroughly tested and debugged -- it's better to write correct code first, and then maximise its speed.

  • The indices of elements are specified via the uword type, which is a typedef for an unsigned integer type. When using loops to access elements, it's best to use uword instead of int. For example: for(uword i=0; i<X.n_elem; ++i) { X(i) = ... }

  • Examples:
      mat A = randu<mat>(10,10);
      A(9,9) = 123.0;
      double x = A.at(9,9);
      double y = A[99];
      
      vec p = randu<vec>(10,1);
      p(9) = 123.0;
      double z = p[9];
      

  • See also:



element initialisation
  • When using the C++11 standard, elements in Mat, Col, Row can be set via initialiser lists

  • When using the old C++98 standard, elements can be set via the << operator; special element endr indicates "end of row" (conceptually similar to std::endl)

  • Caveat: using the << operator is slower than using initialiser lists

  • Examples:
      // C++11
      
      vec v = { 1, 2, 3 };
      
      mat A = { {1, 3, 5},
                {2, 4, 6} };
      
      
      // C++98
      
      mat B;
      
      B << 1 << 3 << 5 << endr
        << 2 << 4 << 6 << endr;
      

  • See also:



.zeros()
  (member function of Mat, Col, Row, SpMat, Cube)
.zeros( n_elem )
  (member function of Col and Row)
.zeros( n_rows, n_cols )
  (member function of Mat and SpMat)
.zeros( n_rows, n_cols, n_slices )
  (member function of Cube)
.zeros( size(X) )
  (member function of Mat, Col, Row, Cube, SpMat)
  • Set the elements of an object to zero, optionally first changing the size to specified dimensions

  • Examples:
      mat A(5,10);  A.zeros();   // or:  mat A(5,10,fill::zeros);
      
      mat B;  B.zeros(10,20);
      
      mat C;  C.zeros( size(B) );
      

  • See also:



.ones()
  (member function of Mat, Col, Row, Cube)
.ones( n_elem )
  (member function of Col and Row)
.ones( n_rows, n_cols )
  (member function of Mat)
.ones( n_rows, n_cols, n_slices )
  (member function of Cube)
.ones( size(X) )
  (member function of Mat, Col, Row, Cube)
  • Set all the elements of an object to one, optionally first changing the size to specified dimensions

  • Examples:
      mat A(5,10);  A.ones();   // or:  mat A(5,10,fill::ones);
      
      mat B;  B.ones(10,20);
      
      mat C;  C.ones( size(B) );
      

  • See also:



.eye()
.eye( n_rows, n_cols )
.eye( size(X) )
  • Member functions of Mat and SpMat

  • Set the elements along the main diagonal to one and off-diagonal elements to zero, optionally first changing the size to specified dimensions

  • An identity matrix is generated when n_rows = n_cols

  • Examples:
      mat A(5,5);  A.eye();  // or:  mat A(5,5,fill::eye);
      
      mat B;  B.eye(5,5);
      
      mat C;  C.eye( size(B) );
      

  • See also:



.randu()
  (member function of Mat, Col, Row, Cube)
.randu( n_elem )
  (member function of Col and Row)
.randu( n_rows, n_cols )
  (member function of Mat)
.randu( n_rows, n_cols, n_slices )
  (member function of Cube)
.randu( size(X) )
  (member function of Mat, Col, Row, Cube)

.randn()
  (member function of Mat, Col, Row, Cube)
.randn( n_elem )
  (member function of Col and Row)
.randn( n_rows, n_cols )
  (member function of Mat)
.randn( n_rows, n_cols, n_slices )
  (member function of Cube)
.randn( size(X) )
  (member function of Mat, Col, Row, Cube)
  • Set all the elements to random values, optionally first changing the size to specified dimensions

  • .randu() uses a uniform distribution in the [0,1] interval

  • .randn() uses a normal/Gaussian distribution with zero mean and unit variance

  • To change the RNG seed, use arma_rng::set_seed(value) or arma_rng::set_seed_random() functions

  • Examples:
      mat A(5,10);  A.randu();   // or:  mat A(5,10,fill::randu);
      
      mat B;  B.randu(10,20);
      
      mat C;  C.randu( size(B) );
      
      arma_rng::set_seed_random();  // set the seed to a random value
      

  • See also:



.fill( value )
  • Member function of Mat, Col, Row, Cube, field

  • Sets the elements to a specified value

  • The type of value must match the type of elements used by the container object (eg. for mat the type is double)

  • Examples:
      mat A(5, 6);
      A.fill(123.0);
      

  • Note: to explicitly set all elements to zero during object construction, use the following more compact form:
      mat A(5, 6, fill::zeros);
      

  • See also:



.imbue( functor )
.imbue( lambda_function )   (C++11 only)
  • Member functions of Mat, Col, Row and Cube

  • Imbue (fill) with values provided by a functor or lambda function

  • For matrices, filling is done column-by-column (ie. column 0 is filled, then column 1, ...)

  • For cubes, filling is done slice-by-slice, with each slice treated as a matrix

  • Examples:
      // C++11 only example
      // need to include <random>
      
      std::mt19937 engine;  // Mersenne twister random number engine
      
      std::uniform_real_distribution<double> distr(0.0, 1.0);
        
      mat A(4,5);
        
      A.imbue( [&]() { return distr(engine); } );
      

  • See also:



.replace( old_value, new_value )


.transform( functor )
.transform( lambda_function )   (C++11 only)


.for_each( functor )
.for_each( lambda_function )   (C++11 only)
  • Member functions of Mat, Col, Row, Cube, SpMat and field

  • For each element, pass its reference to a functor or lambda function

  • For dense matrices and fields, the processing is done column-by-column for all elements

  • For sparse matrices, the processing is done column-by-column for non-zero elements

  • For cubes, processing is done slice-by-slice, with each slice treated as a matrix

  • Examples:
      // C++11 only examples
      
      // add 123 to each element in a dense matrix
      
      mat A = ones<mat>(4,5);
      
      A.for_each( [](mat::elem_type& val) { val += 123.0; } );  // NOTE: the '&' is crucial!
      
      
      // add 123 to each non-zero element in a sparse matrix
      
      sp_mat S; S.sprandu(1000, 2000, 0.1);
      
      S.for_each( [](sp_mat::elem_type& val) { val += 123.0; } );  // NOTE: the '&' is crucial!
      
      
      // set the size of all matrices in field F
      
      field<mat> F(2,3);
      
      F.for_each( [](mat& X) { X.zeros(4,5); } );  // NOTE: the '&' is crucial!
      

  • See also:



.set_size( n_elem )
  (member function of Col, Row, field)
.set_size( n_rows, n_cols )
  (member function of Mat, SpMat, field)
.set_size( n_rows, n_cols, n_slices )
  (member function of Cube and field)
.set_size( size(X) )
  (member function of Mat, Col, Row, Cube, SpMat, field)
  • Change the size of an object, without explicitly preserving data and without initialising the elements

  • If you need to initialise the elements to zero while changing the size, use .zeros() instead

  • If you need to explicitly preserve data while changing the size, use .reshape() or .resize() instead;
    caveat: .reshape() and .resize() are considerably slower than .set_size()

  • Examples:
      mat A;  A.set_size(5,10);       // or:  mat A(5,10);
      
      mat B;  B.set_size( size(A) );  // or:  mat B( size(A) );
      
      vec v;  v.set_size(100);        // or:  vec v(100);
      

  • See also:



.reshape( n_rows, n_cols )
  (member function of Mat and SpMat)
.reshape( n_rows, n_cols, n_slices )
  (member function of Cube)
.reshape( size(X) )
  (member function of Mat, Cube, SpMat)
  • Recreate the object according to given size specifications, with the elements taken from the previous version of the object in a column-wise manner; the elements in the generated object are placed column-wise (ie. the first column is filled up before filling the second column)

  • The layout of the elements in the recreated object will be different to the layout in the previous version of the object

  • If the total number of elements in the previous version of the object is less than the specified size, the extra elements in the recreated object are set to zero

  • If the total number of elements in the previous version of the object is greater than the specified size, only a subset of the elements is taken

  • Caveats:
    • do not use .reshape() if you simply want to change the size without preserving data; use .set_size() instead, which is much faster
    • to grow/shrink the object while preserving the elements as well as the layout of the elements, use .resize() instead
    • to flatten a matrix into a vector, use vectorise() or .as_col() / .as_row() instead

  • Examples:
      mat A = randu<mat>(4,5);
      
      A.reshape(5,4);
      

  • See also:



.resize( n_elem )
  (member function of Col, Row)
.resize( n_rows, n_cols )
  (member function of Mat and SpMat)
.resize( n_rows, n_cols, n_slices )
  (member function of Cube)
.resize( size(X) )
  (member function of Mat, Col, Row, Cube, SpMat)


.copy_size( A )
  • Set the size to be the same as object A

  • Object A must be of the same root type as the object being modified (eg. you can't set the size of a matrix by providing a cube)

  • Examples:
      mat A = randu<mat>(5,6);
      mat B;
      B.copy_size(A);
      
      cout << B.n_rows << endl;
      cout << B.n_cols << endl;
      

  • See also:



.reset()


submatrix views
  • A collection of member functions of Mat, Col and Row classes that provide read/write access to submatrix views

  • contiguous views for matrix X:

      X.col( col_number )
      X.row( row_number )

      X.cols( first_col, last_col )
      X.rows( first_row, last_row )

      X.submat( first_row, first_col, last_row, last_col )

      X( span(first_row, last_row), span(first_col, last_col) )

      Xfirst_row, first_col, size(n_rowsn_cols) )
      Xfirst_row, first_col, size(Y) )    [ Y is a matrix ]

      X( span(first_row, last_row), col_number )
      X( row_number, span(first_col, last_col) )

      X.head_cols( number_of_cols )
      X.head_rows( number_of_rows )

      X.tail_cols( number_of_cols )
      X.tail_rows( number_of_rows )

      X.unsafe_col( col_number )    [ use with caution ]

  • contiguous views for vector V:

      V( span(first_index, last_index) )
      V.subvec( first_index, last_index )

      V.subvec( first_index, size(W) )    [ W is a vector ]

      V.head( number_of_elements )
      V.tail( number_of_elements )
  •           
  • non-contiguous views for matrix or vector X:

      X.elem( vector_of_indices )
      X( vector_of_indices )

      X.cols( vector_of_column_indices )
      X.rows( vector_of_row_indices )

      X.submat( vector_of_row_indices, vector_of_column_indices )
      X( vector_of_row_indices, vector_of_column_indices )


  • related matrix views (documented separately)

  • Instances of span(start,end) can be replaced by span::all to indicate the entire range

  • For functions requiring one or more vector of indices, eg. X.submat(vector_of_row_indices, vector_of_column_indices), each vector of indices must be of type uvec

  • In the function X.elem(vector_of_indices), elements specified in vector_of_indices are accessed. X is interpreted as one long vector, with column-by-column ordering of the elements of X. The vector_of_indices must evaluate to a vector of type uvec (eg. generated by the find() function). The aggregate set of the specified elements is treated as a column vector (ie. the output of X.elem() is always a column vector).

  • The function .unsafe_col() is provided for speed reasons and should be used only if you know what you are doing. It creates a seemingly independent Col vector object (eg. vec), but uses memory from the existing matrix object. As such, the created vector is not alias safe, and does not take into account that the underlying matrix memory could be freed (eg. due to any operation involving a size change of the matrix).

  • Examples:
      mat A = zeros<mat>(5,10);
      
      A.submat( 0,1, 2,3 )      = randu<mat>(3,3);
      A( span(0,2), span(1,3) ) = randu<mat>(3,3);
      A( 0,1, size(3,3) )       = randu<mat>(3,3);
      
      mat B = A.submat( 0,1, 2,3 );
      mat C = A( span(0,2), span(1,3) );
      mat D = A( 0,1, size(3,3) );
      
      A.col(1)        = randu<mat>(5,1);
      A(span::all, 1) = randu<mat>(5,1);
      
      mat X = randu<mat>(5,5);
      
      // get all elements of X that are greater than 0.5
      vec q = X.elem( find(X > 0.5) );
      
      // add 123 to all elements of X greater than 0.5
      X.elem( find(X > 0.5) ) += 123.0;
      
      // set four specific elements of X to 1
      uvec indices;
      indices << 2 << 3 << 6 << 8;
      
      X.elem(indices) = ones<vec>(4);
      
      // add 123 to the last 5 elements of vector a
      vec a(10, fill::randu);
      a.tail(5) += 123.0;
      
      // add 123 to the first 3 elements of column 2 of X
      X.col(2).head(3) += 123;
      

  • See also:



subcube views and slices
  • A collection of member functions of the Cube class that provide subcube views

  • contiguous views for cube Q:

      Q.row( row_number )
      Q.rows( first_row, last_row )

      Q.col( col_number )
      Q.cols( first_col, last_col )

      Q.slice( slice_number )
      Q.slices( first_slice, last_slice )

      Q.subcube( first_row, first_col, first_slice, last_row, last_col, last_slice )

      Q( span(first_row, last_row), span(first_col, last_col), span(first_slice, last_slice) )

      Qfirst_row, first_col, first_slice, size(n_rows, n_cols, n_slices) )
      Qfirst_row, first_col, first_slice, size(R) )      [ R is a cube ]

      Q.head_slices( number_of_slices )
      Q.tail_slices( number_of_slices )

      Q.tube( row, col )
      Q.tube( first_row, first_col, last_row, last_col )
      Q.tube( span(first_row, last_row), span(first_col, last_col) )
      Q.tube( first_row, first_col, size(n_rows, n_cols) )
  •           
  • non-contiguous views for cube Q:

      Q.elem( vector_of_indices )
      Q( vector_of_indices )

      Q.slices( vector_of_slice_indices )

  • related cube views (documented separately)

  • Instances of span(a,b) can be replaced by:
    • span() or span::all, to indicate the entire range
    • span(a), to indicate a particular row, column or slice

  • An individual slice, accessed via .slice(), is an instance of the Mat class (a reference to a matrix is provided)

  • All .tube() forms are variants of .subcube(), using first_slice = 0 and last_slice = Q.n_slices-1

  • The .tube(row,col) form uses row = first_row = last_row, and col = first_col = last_col

  • In the function Q.elem(vector_of_indices), elements specified in vector_of_indices are accessed. Q is interpreted as one long vector, with slice-by-slice and column-by-column ordering of the elements of Q. The vector_of_indices must evaluate to a vector of type uvec (eg. generated by the find() function). The aggregate set of the specified elements is treated as a column vector (ie. the output of Q.elem() is always a column vector).

  • In the function Q.slices(vector_of_slice_indices), slices specified in vector_of_slice_indices are accessed. The vector_of_slice_indices must evaluate to a vector of type uvec.

  • Examples:
      cube A = randu<cube>(2,3,4);
      
      mat  B = A.slice(1); // each slice is a matrix
      
      A.slice(0) = randu<mat>(2,3);
      A.slice(0)(1,2) = 99.0;
      
      A.subcube(0,0,1,  1,1,2)             = randu<cube>(2,2,2);
      A( span(0,1), span(0,1), span(1,2) ) = randu<cube>(2,2,2);
      A( 0,0,1, size(2,2,2) )              = randu<cube>(2,2,2);
      
      // add 123 to all elements of A greater than 0.5
      A.elem( find(A > 0.5) ) += 123.0;
      
      cube C = A.head_slices(2);  // get first two slices
      
      A.head_slices(2) += 123.0;
      

  • See also:



subfield views
  • A collection of member functions of the field class that provide subfield views

  • For a 2D field F, the subfields are accessed as:

    • F.row( row_number )
      F.col( col_number )

      F.rows( first_row, last_row )
      F.cols( first_col, last_col )

      F.subfield( first_row, first_col, last_row, last_col )

      F( span(first_row, last_row), span(first_col, last_col) )

      Ffirst_row, first_col, size(G) )    [ G is a 2D field ]
      Ffirst_row, first_col, size(n_rows, n_cols) )

  • For a 3D field F, the subfields are accessed as:

    • F.slice( slice_number )

      F.slices( first_slice, last_slice )

      F.subfield( first_row, first_col, first_slice, last_row, last_col, last_slice )

      F( span(first_row, last_row), span(first_col, last_col), span(first_slice, last_slice) )

      Ffirst_row, first_col, first_slice, size(G) )    [ G is a 3D field ]
      Ffirst_row, first_col, first_slice, size(n_rows, n_cols, n_slices) )

  • Instances of span(a,b) can be replaced by:
    • span() or span::all, to indicate the entire range
    • span(a), to indicate a particular row or column

  • See also:



.diag()
.diag( k )
  • Member function of Mat and SpMat

  • Read/write access to a diagonal in a matrix

  • The argument k is optional; by default the main diagonal is accessed (k=0)

  • For k > 0, the k-th super-diagonal is accessed (top-right corner)

  • For k < 0, the k-th sub-diagonal is accessed (bottom-left corner)

  • The diagonal is interpreted as a column vector within expressions

  • Examples:
      mat X = randu<mat>(5,5);
      
      vec a = X.diag();
      vec b = X.diag(1);
      vec c = X.diag(-2);
      
      X.diag()  = randu<vec>(5);
      X.diag() += 6;
      X.diag().ones();
      

  • NOTE: handling of sparse matrix diagonals has changed slightly between Armadillo 7.x and 8.x; to copy sparse diagonal to dense vector, use:
      sp_mat S = sprandu<sp_mat>(10,10,0.1);
      
      vec v(S.diag());  // copy sparse diagonal to dense vector
      

  • See also:



.each_col()
.each_row()

.each_col( vector_of_indices )
.each_row( vector_of_indices )

.each_col( lambda_function )   (C++11 only)
.each_row( lambda_function )   (C++11 only)
  • Member functions of Mat

  • Apply a vector operation to each column or row of a matrix

  • Supported operations for .each_col() / .each_row() and .each_col(vector_of_indices) / .each_row(vector_of_indices) forms:

      + addition      += in-place addition
      - subtraction      -= in-place subtraction
      % element-wise multiplication      %= in-place element-wise multiplication
      / element-wise division      /= in-place element-wise division
      = assignment (copy)         

  • The argument vector_of_indices is optional; by default all columns or rows are used

  • If the argument vector_of_indices is specified, it must evaluate to a vector of type uvec; the vector contains a list of indices of the columns or rows to be used

  • If the lambda_function is specified, the function must accept a reference to a Col or Row object with the same element type as the underlying matrix

  • Examples:
      mat X = ones<mat>(6,5);
      vec v = linspace<vec>(10,15,6);
      
      X.each_col() += v;         // in-place addition of v to each column vector of X
      
      mat Y = X.each_col() + v;  // generate Y by adding v to each column vector of X
      
      // subtract v from columns 0 through to 3 in X
      X.cols(0,3).each_col() -= v;
      
      
      uvec indices(2);
      indices(0) = 2;
      indices(1) = 4;
      
      X.each_col(indices) = v;   // copy v to columns 2 and 4 in X
      
      
      X.each_col( [](vec& a){ a.print(); } );     // lambda function with non-const vector
      
      const mat& XX = X;
      XX.each_col( [](const vec& b){ b.print(); } );  // lambda function with const vector
      

  • See also:



.each_slice()   (form 1) 
.each_slice( vector_of_indices )   (form 2) 
.each_slice( lambda_function )   (form 3)   (C++11 only)
.each_slice( lambda_function, use_mp )   (form 4)   (C++11 only)
  • Member function of Cube

  • Apply a matrix operation to each slice of a cube, with each slice treated as a matrix

  • Supported operations for form 1:

      + addition      += in-place addition
      - subtraction      -= in-place subtraction
      % element-wise multiplication      %= in-place element-wise multiplication
      / element-wise division      /= in-place element-wise division
      * matrix multiplication      *= in-place matrix multiplication
      = assignment (copy)         

  • For form 2:
    • the argument vector_of_indices contains a list of indices of the slices to be used; it must evaluate to a vector of type uvec
    • arithmetic operations as per form 1 are supported, except for * and *= (ie. matrix multiplication)

  • For form 3:
    • apply the given lambda_function to each slice; the function must accept a reference to a Mat object with the same element type as the underlying cube

  • For form 4:
    • apply the given lambda_function to each slice, as per form 3
    • the argument use_mp is a bool which enables the use of OpenMP for multi-threaded execution of lambda_function on multiple slices at the same time
    • the order of processing the slices is not deterministic (eg. slice 2 can be processed before slice 1)
    • lambda_function must be thread-safe, ie. it must not write to variables outside of its scope

  • Examples:
      cube C(4,5,6, fill::randu);
      
      mat M = repmat(linspace<vec>(1,4,4), 1, 5);
      
      C.each_slice() += M;          // in-place addition of M to each slice of C
      
      cube D = C.each_slice() + M;  // generate D by adding M to each slice of C
      
      
      uvec indices(2);
      indices(0) = 2;
      indices(1) = 4;
      
      C.each_slice(indices) = M;    // copy M to slices 2 and 4 in C
      
      
      C.each_slice( [](mat& X){ X.print(); } );     // lambda function with non-const matrix
      
      const cube& CC = C;
      CC.each_slice( [](const mat& X){ X.print(); } );  // lambda function with const matrix
      

  • See also:



.set_imag( X )
.set_real( X )
  • Set the imaginary/real part of an object

  • X must have the same size as the recipient object

  • Examples:
         mat A = randu<mat>(4,5);
         mat B = randu<mat>(4,5);
      
      cx_mat C = zeros<cx_mat>(4,5);
      
      C.set_real(A);
      C.set_imag(B);
      

  • Caveat: to directly construct a complex matrix out of two real matrices, the following code is faster:
         mat A = randu<mat>(4,5);
         mat B = randu<mat>(4,5);
      
      cx_mat C = cx_mat(A,B);
      

  • See also:



.insert_rows( row_number, X )
.insert_rows( row_number, number_of_rows )
.insert_rows( row_number, number_of_rows, set_to_zero )
  (member functions of Mat, Col and Cube)
 
.insert_cols( col_number, X )
.insert_cols( col_number, number_of_cols )
.insert_cols( col_number, number_of_cols, set_to_zero )
  (member functions of Mat, Row and Cube)
 
.insert_slices( slice_number, X )
.insert_slices( slice_number, number_of_slices )
.insert_slices( slice_number, number_of_slices, set_to_zero )
  (member functions of Cube)
  • Functions with the X argument: insert a copy of X at the specified row/column/slice
    • if inserting rows, X must have the same number of columns (and slices) as the recipient object
    • if inserting columns, X must have the same number of rows (and slices) as the recipient object
    • if inserting slices, X must have the same number of rows and columns as the recipient object (ie. all slices must have the same size)

  • Functions with the number_of_... argument:
    • expand the object by creating new rows/columns/slices
    • by default, the new rows/columns/slices are set to zero
    • if set_to_zero is false, the memory used by the new rows/columns/slices will not be initialised

  • Examples:
      mat A = randu<mat>(5,10);
      mat B = ones<mat>(5,2);
      
      // at column 2, insert a copy of B;
      // A will now have 12 columns
      A.insert_cols(2, B);
      
      // at column 1, insert 5 zeroed columns;
      // B will now have 7 columns
      B.insert_cols(1, 5);
      

  • See also:



.shed_row( row_number )
.shed_rows( first_row, last_row )
.shed_rows( vector_of_indices )
  (member function of Mat, Col, SpMat, Cube)
(member function of Mat, Col, SpMat, Cube)
(member function of Mat, Col)
 
.shed_col( column_number )
.shed_cols( first_column, last_column )
.shed_cols( vector_of_indices )
  (member function of Mat, Row, SpMat, Cube)
(member function of Mat, Row, SpMat, Cube)
(member function of Mat, Row)
 
.shed_slice( slice_number )
.shed_slices( first_slice, last_slice )
.shed_slices( vector_of_indices )
  (member functions of Cube)


.swap_rows( row1, row2 )
.swap_cols( col1, col2 )
  • Member functions of Mat, Col, Row and SpMat

  • Swap the contents of specified rows or columns

  • Examples:
      mat X = randu<mat>(5,5);
      X.swap_rows(0,4);
      

  • See also:



.swap( X )
  • Member function of Mat, Col, Row and Cube

  • Swap contents with object X

  • Examples:
      mat A = zeros<mat>(4,5);
      mat B =  ones<mat>(6,7);
      
      A.swap(B);
      

  • See also:



.memptr()
  • Member function of Mat, Col, Row and Cube

  • Obtain a raw pointer to the memory used for storing elements

  • The function can be used for interfacing with libraries such as FFTW

  • Data for matrices is stored in a column-by-column order

  • Data for cubes is stored in a slice-by-slice (matrix-by-matrix) order

  • Caveat: the pointer becomes invalid after any operation involving a size change or aliasing

  • Caveat: this function is not recommended for use unless you know what you are doing!

  • Examples:
            mat A = randu<mat>(5,5);
      const mat B = randu<mat>(5,5);
      
            double* A_mem = A.memptr();
      const double* B_mem = B.memptr();
      

  • See also:



.colptr( col_number )


iterators (dense matrices & vectors)
  • Iterators and associated member functions of Mat, Col, Row

  • Iterators for dense matrices and vectors traverse over all elements within the specified range

  • Member functions:

      .begin()  
      iterator referring to the first element
      .end()  
      iterator referring to the past-the-end element
       
      .begin_col( col_number )  
      iterator referring to the first element of the specified column
      .end_col( col_number )  
      iterator referring to the past-the-end element of the specified column
       
      .begin_row( row_number )  
      iterator referring to the first element of the specified row
      .end_row( row_number )  
      iterator referring to the past-the-end element of the specified row

  • Iterator types:

      mat::iterator
      vec::iterator
      rowvec::iterator
       
      random access iterators, for read/write access to elements (which are stored column by column)
         
       
      mat::const_iterator
      vec::const_iterator
      rowvec::const_iterator
       
      random access iterators, for read-only access to elements (which are stored column by column)
         
       
      mat::col_iterator
      vec::col_iterator
      rowvec::col_iterator
       
      random access iterators, for read/write access to the elements of specified columns
         
       
      mat::const_col_iterator
      vec::const_col_iterator
      rowvec::const_col_iterator
       
      random access iterators, for read-only access to the elements of specified columns
         
       
      mat::row_iterator  
      bidirectional iterator, for read/write access to the elements of specified rows
         
       
      mat::const_row_iterator  
      bidirectional iterator, for read-only access to the elements of specified rows
         
       
      vec::row_iterator
      rowvec::row_iterator
       
      random access iterators, for read/write access to the elements of specified rows
         
       
      vec::const_row_iterator
      rowvec::const_row_iterator
       
      random access iterators, for read-only access to the elements of specified rows

  • Examples:
      mat X(5, 6, fill::randu);
      
      mat::iterator it     = X.begin();
      mat::iterator it_end = X.end();
      
      for(; it != it_end; ++it)
        {
        cout << (*it) << endl;
        }
      
      mat::col_iterator col_it     = X.begin_col(1);  // start of column 1
      mat::col_iterator col_it_end = X.end_col(3);    //   end of column 3
      
      for(; col_it != col_it_end; ++col_it)
        {
        cout << (*col_it) << endl;
        (*col_it) = 123.0;
        }
      

  • See also:



iterators (cubes)
  • Iterators and associated member functions of Cube

  • Iterators for cubes traverse over all elements within the specified range

  • Member functions:

      .begin()  
      iterator referring to the first element
      .end()  
      iterator referring to the past-the-end element
       
      .begin_slice( slice_number )  
      iterator referring to the first element of the specified slice
      .end_slice( slice_number )  
      iterator referring to the past-the-end element of the specified slice

  • Iterator types:

      cube::iterator  
      random access iterator, for read/write access to elements; the elements are ordered slice by slice; the elements within each slice are ordered column by column
         
       
      cube::const_iterator  
      random access iterator, for read-only access to elements
         
       
      cube::slice_iterator  
      random access iterator, for read/write access to the elements of a particular slice; the elements are ordered column by column
         
       
      cube::const_slice_iterator  
      random access iterator, for read-only access to the elements of a particular slice

  • Examples:
      cube X = randu<cube>(2,3,4);
      
      cube::iterator it     = X.begin();
      cube::iterator it_end = X.end();
      
      for(; it != it_end; ++it)
        {
        cout << (*it) << endl;
        }
      
      cube::slice_iterator s_it     = X.begin_slice(1);  // start of slice 1
      cube::slice_iterator s_it_end = X.end_slice(2);    // end of slice 2
      
      for(; s_it != s_it_end; ++s_it)
        {
        cout << (*s_it) << endl;
        (*s_it) = 123.0;
        }
      

  • See also:



iterators (sparse matrices)
  • Iterators and associated member functions of SpMat

  • Iterators for sparse matrices traverse over non-zero elements within the specified range

  • Caveats:
    • writing a zero value into a sparse matrix through an iterator will invalidate all current iterators associated with the sparse matrix;
      consider using .transform() and .for_each() as safer alternatives
    • row iterators for sparse matrices are only useful with Armadillo versions 8.500 and later; in earlier versions they are inefficient

  • Member functions:

      .begin()  
      iterator referring to the first element
      .end()  
      iterator referring to the past-the-end element
       
      .begin_col( col_number )  
      iterator referring to the first element of the specified column
      .end_col( col_number )  
      iterator referring to the past-the-end element of the specified column
       
      .begin_row( row_number )  
      iterator referring to the first element of the specified row
      .end_row( row_number )  
      iterator referring to the past-the-end element of the specified row

  • Iterator types:

      sp_mat::iterator  
      bidirectional iterator, for read/write access to elements (which are stored column by column)
      sp_mat::const_iterator  
      bidirectional iterator, for read-only access to elements (which are stored column by column)
         
       
      sp_mat::col_iterator  
      bidirectional iterator, for read/write access to the elements of a specific column
      sp_mat::const_col_iterator  
      bidirectional iterator, for read-only access to the elements of a specific column
         
       
      sp_mat::row_iterator  
      bidirectional iterator, for read/write access to the elements of a specific row
      sp_mat::const_row_iterator  
      bidirectional iterator, for read-only access to the elements of a specific row
         
       

  • The iterators have .row() and .col() functions which return the row and column of the current element; the returned values are of type uword

  • Examples:
      sp_mat X = sprandu<sp_mat>(1000, 2000, 0.1);
      
      sp_mat::iterator it     = X.begin();
      sp_mat::iterator it_end = X.end();
      
      for(; it != it_end; ++it)
        {
        cout << "val: " << (*it)    << endl;
        cout << "row: " << it.row() << endl;
        cout << "col: " << it.col() << endl;
        }
      

  • See also:



iterators (dense submatrices & subcubes)   (C++11 only)
  • iterators for dense submatrix and subcube views, allowing range-based for loops

  • Caveat: These iterators are intended only to be used with range-based for loops. Any other use is not supported. For example, the direct use of the begin() and end() functions, as well as the underlying iterators types is not supported. The implementation of submatrices and subcubes uses short-lived temporary objects that are subject to automatic deletion, and as such are error-prone to handle manually.

  • Examples:
      mat X(100, 200, fill::randu);
      
      for( double& val : X(span(40,60), span(50,100)) )
        {
        cout << val << endl;
        val = 123.0;
        }
      

  • See also:



compatibility container functions


.as_col()
.as_row()
  • Member functions of any matrix expression

  • .as_col(): return a flattened version of the matrix as a column vector; flattening is done by concatenating all columns

  • .as_row(): return a flattened version of the matrix as a row vector; flattening is done by concatenating all rows

  • Caveat: concatenating columns is faster than concatenating rows

  • Examples:
      mat X = randu<mat>(4,5);
      vec v = X.as_col();
      

  • See also:



.t()
.st()
  • Member functions of any matrix or vector expression

  • For real (non-complex) matrix:
    • .t() provides a transposed copy of the matrix
    • .st() not applicable

  • For complex matrix:
    • .t() provides a Hermitian transpose (ie. the conjugate of the elements is taken during the transpose)
    • .st() provides a transposed copy without taking the conjugate of the elements

  • Examples:
      mat A = randu<mat>(4,5);
      mat B = A.t();
      

  • See also:



.i()
  • Member function of any matrix expression

  • Provides an inverse of the matrix expression

  • If the matrix expression is not square sized, a std::logic_error exception is thrown

  • If the matrix expression appears to be singular, the output matrix is reset and a std::runtime_error exception is thrown

  • Caveats:
    • if matrix A is know to be symmetric positive definite, it's faster to use inv_sympd() instead
    • to solve a system of linear equations, such as Z = inv(X)*Y, using solve() can be faster and/or more accurate

  • Examples:
      mat A = randu<mat>(4,4);
      mat B = randu<mat>(4,1);
      
      mat X = A.i();
      
      mat Y = (A+A).i();
      
  • See also:



.min()
.max()


.index_min()
.index_max()


.eval()
  • Member function of any matrix or vector expression

  • Explicitly forces the evaluation of a delayed expression and outputs a matrix

  • This function should be used sparingly and only in cases where it is absolutely necessary; indiscriminate use can cause performance degradations

  • Examples:
      cx_mat A( randu<mat>(4,4), randu<mat>(4,4) );
      
      real(A).eval().save("A_real.dat", raw_ascii);
      imag(A).eval().save("A_imag.dat", raw_ascii);
      

  • See also:



.in_range( i )
  (member of Mat, Col, Row, Cube, SpMat, field)
.in_range( span(start, end) )
  (member of Mat, Col, Row, Cube, SpMat, field)
 
.in_range( row, col )
  (member of Mat, Col, Row, SpMat, field)
.in_range( span(start_row, end_row), span(start_col, end_col) )
  (member of Mat, Col, Row, SpMat, field)
 
.in_range( row, col, slice )
  (member of Cube and field)
.in_range( span(start_row, end_row), span(start_col, end_col), span(start_slice, end_slice) )
  (member of Cube and field)
 
.in_range( first_row, first_col, size(X) )   (X is a matrix or field)
  (member of Mat, Col, Row, SpMat, field)
.in_range( first_row, first_col, size(n_rows, n_cols) )
  (member of Mat, Col, Row, SpMat, field)
 
.in_range( first_row, first_col, first_slice, size(Q) )   (Q is a cube or field)
  (member of Cube and field)
.in_range( first_row, first_col, first_slice, size(n_rows, n_cols n_slices) )
  (member of Cube and field)
  • Returns true if the given location or span is currently valid

  • Returns false if the object is empty, the location is out of bounds, or the span is out of bounds

  • Instances of span(a,b) can be replaced by:
    • span() or span::all, to indicate the entire range
    • span(a), to indicate a particular row, column or slice

  • Examples:
      mat A = randu<mat>(4,5);
      
      cout << A.in_range(0,0) << endl;  // true
      cout << A.in_range(3,4) << endl;  // true
      cout << A.in_range(4,5) << endl;  // false
      

  • See also:



.is_empty()
  • Returns true if the object has no elements

  • Returns false if the object has one or more elements

  • Examples:
      mat A = randu<mat>(5,5);
      cout << A.is_empty() << endl;
      
      A.reset();
      cout << A.is_empty() << endl;
      

  • See also:



.is_vec()
.is_colvec()
.is_rowvec()
  • Member functions of Mat and SpMat

  • .is_vec():
    • returns true if the matrix can be interpreted as a vector (either column or row vector)
    • returns false if the matrix does not have exactly one column or one row

  • .is_colvec():
    • returns true if the matrix can be interpreted as a column vector
    • returns false if the matrix does not have exactly one column

  • .is_rowvec():
    • returns true if the matrix can be interpreted as a row vector
    • returns false if the matrix does not have exactly one row

  • Caveat: do not assume that the vector has elements if these functions return true; it is possible to have an empty vector (eg. 0x1)

  • Examples:
      mat A = randu<mat>(1,5);
      mat B = randu<mat>(5,1);
      mat C = randu<mat>(5,5);
      
      cout << A.is_vec() << endl;
      cout << B.is_vec() << endl;
      cout << C.is_vec() << endl;
      

  • See also:



.is_sorted()
.is_sorted( sort_direction )
.is_sorted( sort_direction, dim )
  • Member function of Mat, Row and Col

  • If the object is a vector, return a bool indicating whether the elements are sorted

  • If the object is a matrix, return a bool indicating whether the elements are sorted in each column (dim=0), or each row (dim=1)

  • The sort_direction argument is optional; sort_direction is one of:
      "ascend" ↦ elements are ascending; consecutive elements can be equal; this is the default operation
      "descend" ↦ elements are descending; consecutive elements can be equal
      "strictascend" ↦ elements are strictly ascending; consecutive elements cannot be equal
      "strictdescend" ↦ elements are strictly descending; consecutive elements cannot be equal

  • The dim argument is optional; by default dim=0 is used

  • For matrices and vectors with complex numbers, order is checked via absolute values

  • Examples:
      vec a = randu<vec>(10);
      vec b = sort(a);
      
      bool check1 = a.is_sorted();
      bool check2 = b.is_sorted();
      
      
      mat A = randu<mat>(10,10);
      
      // check whether each column is sorted in descending manner
      cout << A.is_sorted("descend") << endl;
      
      // check whether each row is sorted in ascending manner
      cout << A.is_sorted("ascend", 1) << endl;
      

  • See also:



.is_square()
  • Member function of Mat and SpMat

  • Returns true if the matrix is square, ie. number of rows is equal to the number of columns

  • Returns false if the matrix is not square

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = randu<mat>(6,7);
      
      cout << A.is_square() << endl;
      cout << B.is_square() << endl;
      

  • See also:



.is_symmetric()
.is_symmetric( tol )
  • Member function of Mat and SpMat

  • Returns true if the matrix is symmetric

  • Returns false if the matrix is not symmetric

  • The tol argument is optional; if tol is specified, the given matrix X is considered symmetric if norm(X - X.st(), "inf") / norm (X, "inf") ≤ tol

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = A.t() * A;
      
      cout << A.is_symmetric() << endl;
      cout << B.is_symmetric() << endl;
      

  • See also:



.is_hermitian()
.is_hermitian( tol )
  • Member function of Mat and SpMat

  • Returns true if the matrix is hermitian (self-adjoint)

  • Returns false if the matrix is not hermitian

  • The tol argument is optional; if tol is specified, the given matrix X is considered hermitian if norm(X - X.t(), "inf") / norm (X, "inf") ≤ tol

  • Examples:
      cx_mat A = randu<cx_mat>(5,5);
      cx_mat B = A.t() * A;
      
      cout << A.is_hermitian() << endl;
      cout << B.is_hermitian() << endl;
      

  • See also:



.is_sympd()
.is_sympd( tol )
  • Member function of Mat and any dense matrix expression

  • Returns true if the matrix is symmetric/hermitian positive definite within the tolerance given by tol

  • Returns false otherwise

  • The tol argument is optional; if tol is not specified, by default tol = 100 * datum::eps * norm(X, "fro")

  • Examples:
      mat A(5,5,fill::randu);
      
      mat B = A.t() * A;
      
      cout << A.is_sympd() << endl;
      cout << B.is_sympd() << endl;
      

  • See also:



.is_finite()
  • Member function of Mat, Col, Row, Cube, SpMat

  • Returns true if all elements of the object are finite

  • Returns false if at least one of the elements of the object is non-finite (±infinity or NaN)

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = randu<mat>(5,5);
      
      B(1,1) = datum::inf;
      
      cout << A.is_finite() << endl;
      cout << B.is_finite() << endl;
      

  • See also:



.has_inf()


.has_nan()
  • Member function of Mat, Col, Row, Cube, SpMat

  • Returns true if at least one of the elements of the object is NaN (not-a-number)

  • Returns false otherwise

  • Caveat: NaN is not equal to anything, even itself

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = randu<mat>(5,5);
      
      B(1,1) = datum::nan;
      
      cout << A.has_nan() << endl;
      cout << B.has_nan() << endl;
      

  • See also:



.print()
.print( header )

.print( stream )
.print( stream, header )
  • Member functions of Mat, Col, Row, SpMat, Cube and field

  • Print the contents of an object to the std::cout stream (default), or a user specified stream, with an optional header string

  • Objects can also be printed using the << stream operator

  • Elements of a field can only be printed if there is an associated operator<< function defined

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = randu<mat>(6,6);
      
      A.print();
      
      // print a transposed version of A
      A.t().print();
      
      // "B:" is the optional header line
      B.print("B:");
      
      cout << A << endl;
      
      cout << "B:" << endl;
      cout << B << endl;
      

  • See also:



.raw_print()
.raw_print( header )

.raw_print( stream )
.raw_print( stream, header )
  • Member functions of Mat, Col, Row, SpMat and Cube

  • Similar to the .print() member function, with the difference that no formatting of the output is done; the stream's parameters such as precision, cell width, etc. can be set manually

  • If the cell width is set to zero, a space is printed between the elements

  • Examples:
      mat A = randu<mat>(5,5);
      
      cout.precision(11);
      cout.setf(ios::fixed);
      
      A.raw_print(cout, "A:");
      

  • See also:



saving/loading matrices & cubes

.save( filename )
.save( filename, file_type )

.save( stream )
.save( stream, file_type )

.save( hdf5_name(filename, dataset) )
.save( hdf5_name(filename, dataset, settings) )
       .load( filename )
.load( filename, file_type )

.load( stream )
.load( stream, file_type )

.load( hdf5_name(filename, dataset) )
.load( hdf5_name(filename, dataset, settings) )

  • Member functions of Mat, Col, Row and Cube

  • Store/retrieve data in a file or stream (caveat: the stream must be opened in binary mode)

  • On success, .save() and .load() return a bool set to true

  • On failure, .save() and .load() return a bool set to false; additionally, .load() resets the object so that it has no elements

  • file_type can be one of the following:

      auto_detect
      Used only by .load() only: attempt to automatically detect the file type as one of the formats described below;
      [ default operation for .load() ]

      arma_binary

      Numerical data stored in machine dependent binary format, with a simple header to speed up loading. The header indicates the type and size of matrix/cube.
      [ default operation for .save() ]

      arma_ascii
      Numerical data stored in human readable text format, with a simple header to speed up loading. The header indicates the type and size of matrix/cube.

      raw_binary
      Numerical data stored in machine dependent raw binary format, without a header. Matrices are loaded to have one column, while cubes are loaded to have one slice with one column. The .reshape() function can be used to alter the size of the loaded matrix/cube without losing data.

      raw_ascii
      Numerical data stored in raw ASCII format, without a header. The numbers are separated by whitespace. The number of columns must be the same in each row. Cubes are loaded as one slice. Data which was saved in Matlab/Octave using the -ascii option can be read in Armadillo, except for complex numbers. Complex numbers are stored in standard C++ notation, which is a tuple surrounded by brackets: eg. (1.23,4.56) indicates 1.24 + 4.56i.

      csv_ascii
      Numerical data stored in comma separated value (CSV) text format, without a header. Applicable to Mat only.

      coord_ascii
      Numerical data stored as a text file in coordinate list format, without a header. Only non-zero values are stored. Applicable only to sparse matrices (SpMat).
      For real matrices, each line contains information in the following format:  row column value
      For complex matrices, each line contains information in the following format:  row column real_value imag_value
      The rows and columns start at zero.

      pgm_binary
      Image data stored in Portable Gray Map (PGM) format. Applicable to Mat only. Saving int, float or double matrices is a lossy operation, as each element is copied and converted to an 8 bit representation. As such the matrix should have values in the [0,255] interval, otherwise the resulting image may not display correctly.

      ppm_binary
      Image data stored in Portable Pixel Map (PPM) format. Applicable to Cube only. Saving int, float or double matrices is a lossy operation, as each element is copied and converted to an 8 bit representation. As such the cube/field should have values in the [0,255] interval, otherwise the resulting image may not display correctly.

      hdf5_binary
      Numerical data stored in portable HDF5 binary format.
      • for saving, the default dataset name within the HDF5 file is "dataset"
      • for loading, the order of operations is: (1) try loading a dataset named "dataset", (2) try loading a dataset named "value", (3) try loading the first available dataset
      • to explicitly control the dataset name, specify it via the hdf5_name() argument (more details below)

  • By providing either hdf5_name(filename, dataset) or hdf5_name(filename, dataset, settings), the file_type type is assumed to be hdf5_binary

    • the dataset argument specifies an HDF5 dataset name (eg. "my_dataset") that can include a full path (eg. "/group_name/my_dataset"); if a blank dataset name is specified (ie. ""), it's assumed to be "dataset"

    • the settings argument is optional; it is one of the following, or a combination thereof:

      hdf5_opts::trans    save/load the data with columns transposed to rows (and vice versa)
      hdf5_opts::append    instead of overwriting the file, append the specified dataset to the file;
      the specified dataset must not already exist in the file
      hdf5_opts::replace   instead of overwriting the file, replace the specified dataset in the file
      caveat: HDF5 v1.8 may not automatically reclaim deleted space; use h5repack to clean HDF5 files

      the above settings can be combined using the + operator; for example: hdf5_opts::trans + hdf5_opts::append

  • Caveat: for saving/loading HDF5 files, support for HDF5 must be enabled within Armadillo's configuration; the hdf5.h header file must be available on your system and you will need to link with the HDF5 library (eg. -lhdf5)

  • Examples:
      mat A = randu<mat>(5,5);
      
      // default save format is arma_binary
      A.save("A.bin");
      
      // force saving in arma_ascii format
      A.save("A.txt", arma_ascii);
      
      // save in HDF5 format with internal dataset named as "my_data"
      A.save(hdf5_name("A.h5", "my_data"));
      
      // automatically detect format type while loading
      mat B;
      B.load("A.bin");
      
      // force loading in arma_ascii format
      mat C;
      C.load("A.txt", arma_ascii);
      
      
      // example of testing for success
      mat D;
      bool ok = D.load("A.bin");
      
      if(ok == false)
        {
        cout << "problem with loading" << endl;
        }
      

  • See also:



saving/loading fields

.save( name )
.save( name, file_type )

.save( stream )
.save( stream, file_type )
       .load( name )
.load( name, file_type )

.load( stream )
.load( stream, file_type )

  • Store/retrieve data in a file or stream (caveat: the stream must be opened in binary mode)

  • On success, .save() and .load() return a bool set to true

  • On failure, .save() and .load() return a bool set to false; additionally, .load() resets the object so that it has no elements

  • Fields with objects of type std::string are saved and loaded as raw text files. The text files do not have a header. Each string is separated by a whitespace. load() will only accept text files that have the same number of strings on each line. The strings can have variable lengths.

  • Other than storing string fields as text files, the following file formats are supported:

      auto_detect

    • .load(): attempt to automatically detect the field format type as one of the formats described below; this is the default operation

    • arma_binary

    • objects are stored in machine dependent binary format
    • default type for fields of type Mat, Col, Row or Cube
    • only applicable to fields of type Mat, Col, Row or Cube

    • ppm_binary

    • image data stored in Portable Pixmap Map (PPM) format
    • only applicable to fields of type Mat, Col or Row
    • .load(): loads the specified image and stores the red, green and blue components as three separate matrices; the resulting field is comprised of the three matrices, with the red, green and blue components in the first, second and third matrix, respectively
    • .save(): saves a field with exactly three matrices of equal size as an image; it is assumed that the red, green and blue components are stored in the first, second and third matrix, respectively; saving int, float or double matrices is a lossy operation, as each matrix element is copied and converted to an 8 bit representation

  • See also:





Generated Vectors/Matrices/Cubes



eye( n_rows, n_cols )
eye( size(X) )
  • Generate a matrix with the elements along the main diagonal set to one and off-diagonal elements set to zero

  • An identity matrix is generated when n_rows = n_cols

  • Usage:
    • matrix_type X = eye<matrix_type>( n_rows, n_cols )
    • matrix_type Y = eye<matrix_type>( size(X) )

  • Examples:
      mat A = eye<mat>(5,5);  // or:  mat A(5,5,fill::eye);
      
      mat B = 123.0 * eye<mat>(5,5);
      
      mat C = eye<mat>( size(B) );
      

  • See also:



linspace( start, end )
linspace( start, end, N )
  • Generate a vector with N elements; the values of the elements are linearly spaced from start to (and including) end

  • The argument N is optional; by default N = 100

  • Usage:
    • vector_type v = linspace<vector_type>(start, end, N)

  • Caveat: for N = 1, the generated vector will have a single element equal to end

  • Examples:
      vec a = linspace<vec>(0, 5, 6);
      
      vec b = linspace<vec>(5, 0, 6);
      

  • See also:



logspace( A, B )
logspace( A, B, N )
  • Generate a vector with N elements; the values of the elements are logarithmically spaced from 10A to (and including) 10B

  • The argument N is optional; by default N = 50

  • Usage:
    • vector_type v = logspace<vector_type>(A, B, N)

  • Examples:
      vec a = logspace<vec>(0, 5, 6);
      
      vec b = logspace<vec>(5, 0, 6);
      

  • See also:



ones( n_elem )
ones( n_rows, n_cols )
ones( n_rows, n_cols, n_slices )
ones( size(X) )
  • Generate a vector, matrix or cube with all elements set to one

  • Usage:
    • vector_type v = ones<vector_type>( n_elem )
    • matrix_type X = ones<matrix_type>( n_rows, n_cols )
    • matrix_type Y = ones<matrix_type>( size(X) )
    • cube_type Q = ones<cube_type>( n_rows, n_cols, n_slices )
    • cube_type R = ones<cube_type>( size(Q) )

  • Examples:
      vec  v = ones<vec>(10);
      uvec u = ones<uvec>(11);
      mat  A = ones<mat>(5,6);
      cube Q = ones<cube>(5,6,7);
      
      mat  B = 123.0 * ones<mat>(5,6);
      

  • See also:



randi( )
randi( distr_param(a,b) )

randi( n_elem )
randi( n_elem, distr_param(a,b) )

randi( n_rows, n_cols )
randi( n_rows, n_cols, distr_param(a,b) )

randi( n_rows, n_cols, n_slices )
randi( n_rows, n_cols, n_slices, distr_param(a,b) )

randi( size(X) )
randi( size(X), distr_param(a,b) )
  • Generate a scalar, vector, matrix or cube with the elements set to random integer values in the [a,b] interval

  • The default distribution parameters are a=0 and b=maximum_int

  • Usage:
    • scalar_type v = randi<scalar_type>( )
    • scalar_type v = randi<scalar_type>( distr_param(a,b) )

    • vector_type v = randi<vector_type>( n_elem )
    • vector_type v = randi<vector_type>( n_elem, distr_param(a,b) )

    • matrix_type X = randi<matrix_type>( n_rows, n_cols )
    • matrix_type X = randi<matrix_type>( n_rows, n_cols, distr_param(a,b) )
    • matrix_type Y = randi<matrix_type>( size(X) )
    • matrix_type Y = randi<matrix_type>( size(X), distr_param(a,b) )

    • cube_type Q = randi<cube_type>( n_rows, n_cols, n_slices )
    • cube_type Q = randi<cube_type>( n_rows, n_cols, n_slices, distr_param(a,b) )
    • cube_type R = randi<cube_type>( size(Q) )
    • cube_type R = randi<cube_type>( size(Q), distr_param(a,b) )

  • To change the RNG seed, use arma_rng::set_seed(value) or arma_rng::set_seed_random() functions

  • Caveat: to generate a continuous distribution with floating point values (ie. float or double), use randu() instead

  • Examples:
      imat A = randi<imat>(5, 6);
      
      imat A = randi<imat>(6, 7, distr_param(-10, +20));
      
      arma_rng::set_seed_random();  // set the seed to a random value
      
  • See also:



randu( )
randu( n_elem )
randu( n_rows, n_cols )
randu( n_rows, n_cols, n_slices )
randu( size(X) )

randn( )
randn( n_elem )
randn( n_rows, n_cols )
randn( n_rows, n_cols, n_slices )
randn( size(X) )
  • Generate a scalar, vector, matrix or cube with the elements set to random floating point values

  • randu() uses a uniform distribution in the [0,1] interval

  • randn() uses a normal/Gaussian distribution with zero mean and unit variance

  • Usage:
    • scalar_type s = randu<scalar_type>( ), where scalar_type ∈ { float, double, cx_float, cx_double }
    • vector_type v = randu<vector_type>( n_elem )
    • matrix_type X = randu<matrix_type>( n_rows, n_cols )
    • matrix_type Y = randu<matrix_type>( size(X) )
    • cube_type Q = randu<cube_type>( n_rows, n_cols, n_slices )
    • cube_type R = randu<cube_type>( size(Q) )

  • To change the RNG seed, use arma_rng::set_seed(value) or arma_rng::set_seed_random() functions

  • Caveat: to generate a matrix with random integer values instead of floating point values, use randi() instead

  • Examples:
      vec  v = randu<vec>(5);
      mat  A = randu<mat>(5,6);
      cube Q = randu<cube>(5,6,7);
      
      arma_rng::set_seed_random();  // set the seed to a random value
      
  • See also:



randg( )
randg( distr_param(a,b) )

randg( n_elem )
randg( n_elem, distr_param(a,b) )

randg( n_rows, n_cols )
randg( n_rows, n_cols, distr_param(a,b) )

randg( n_rows, n_cols, n_slices )
randg( n_rows, n_cols, n_slices, distr_param(a,b) )

randg( size(X) )
randg( size(X), distr_param(a,b) )
  • Generate a scalar, vector, matrix or cube with the elements set to random values from a gamma distribution:
        x a-1 exp( -x / b )
      p(x|a,b) = 
        b a Γ(a)
    where a is the shape parameter and b is the scale parameter, with constraints a > 0 and b > 0

  • The default distribution parameters are a=1 and b=1

  • Usage:
    • scalar_type s = randg<scalar_type>( ), where scalar_type is either float or double
    • scalar_type s = randg<scalar_type>( distr_param(a,b) ), where scalar_type is either float or double

    • vector_type v = randg<vector_type>( n_elem )
    • vector_type v = randg<vector_type>( n_elem, distr_param(a,b) )

    • matrix_type X = randg<matrix_type>( n_rows, n_cols )
    • matrix_type X = randg<matrix_type>( n_rows, n_cols, distr_param(a,b) )
    • matrix_type Y = randg<matrix_type>( size(X) )
    • matrix_type Y = randg<matrix_type>( size(X), distr_param(a,b) )

    • cube_type Q = randg<cube_type>( n_rows, n_cols, n_slices )
    • cube_type Q = randg<cube_type>( n_rows, n_cols, n_slices, distr_param(a,b) )
    • cube_type R = randg<cube_type>( size(Q) )
    • cube_type R = randg<cube_type>( size(Q), distr_param(a,b) )

  • To change the RNG seed, use arma_rng::set_seed(value) or arma_rng::set_seed_random() functions

  • Examples:
      vec v = randg<vec>(100, distr_param(2,1));
      
      mat X = randg<mat>(10, 10, distr_param(2,1));
      
  • See also:



regspace( start, end )
regspace( start, delta, end )
  • Generate a vector with regularly spaced elements:
    [  (start + 0*delta),  (start + 1*delta),  (start + 2*delta),  ,  (start + M*delta)  ]
    where M = floor((end-start)/delta), so that (start + M*delta) ≤ end

  • Similar in operation to the Matlab/Octave colon operator, ie. start:end  and  start:delta:end

  • If delta is not specified:
    • delta = +1, if start ≤ end
    • delta = −1, if start > end   (caveat: this is different to Matlab/Octave)

  • An empty vector is generated when one of the following conditions is true:
    • start < end, and delta < 0
    • start > end, and delta > 0
    • delta = 0

  • Usage:
    • vector_type v = regspace<vector_type>(start, end)
    • vector_type v = regspace<vector_type>(start, delta, end)

  • Examples:
       vec a = regspace< vec>(0,  9);       // 0,  1, ...,   9
      uvec b = regspace<uvec>(2,  2,  10);  // 2,  4, ...,  10
      ivec c = regspace<ivec>(0, -1, -10);  // 0, -1, ..., -10
      

  • Caveat: do not use regspace() to specify ranges for contiguous submatrix views; use span() instead

  • See also:



speye( n_rows, n_cols )
speye( size(X) )
  • Generate a sparse matrix with the elements along the main diagonal set to one and off-diagonal elements set to zero

  • An identity matrix is generated when n_rows = n_cols

  • Usage:
    • sparse_matrix_type X = speye<sparse_matrix_type>( n_rows, n_cols )
    • sparse_matrix_type Y = speye<sparse_matrix_type>( size(X) )

  • Examples:
      sp_mat A = speye<sp_mat>(5,5);
      

  • See also:



spones( A )
  • Generate a sparse matrix with the same structure as sparse matrix A, but with the non-zero elements set to one

  • Examples:
      sp_mat A = sprandu<sp_mat>(100, 200, 0.1);
      
      sp_mat B = spones(A);
      
  • See also:



sprandu( n_rows, n_cols, density )
sprandn( n_rows, n_cols, density )

sprandu( size(X), density )
sprandn( size(X), density )
  • Generate a sparse matrix with the non-zero elements set to random values

  • The density argument specifies the percentage of non-zero elements; it must be in the [0,1] interval

  • sprandu() uses a uniform distribution in the [0,1] interval

  • sprandn() uses a normal/Gaussian distribution with zero mean and unit variance

  • Usage:
    • sparse_matrix_type X = sprandu<sparse_matrix_type>( n_rows, n_cols, density )
    • sparse_matrix_type Y = sprandu<sparse_matrix_type>( size(X), density )

  • To change the RNG seed, use arma_rng::set_seed(value) or arma_rng::set_seed_random() functions

  • Examples:
      sp_mat A = sprandu<sp_mat>(100, 200, 0.1);
      
  • See also:



toeplitz( A )
toeplitz( A, B )
circ_toeplitz( A )


zeros( n_elem )
zeros( n_rows, n_cols )
zeros( n_rows, n_cols, n_slices )
zeros( size(X) )
  • Generate a vector, matrix or cube with the elements set to zero

  • Usage:
    • vector_type v = zeros<vector_type>( n_elem )
    • matrix_type X = zeros<matrix_type>( n_rows, n_cols )
    • matrix_type Y = zeros<matrix_type>( size(X) )
    • cube_type Q = zeros<cube_type>( n_rows, n_cols, n_slices )
    • cube_type R = zeros<cube_type>( size(Q) )

  • Examples:
      vec  v = zeros<vec>(10);
      uvec u = zeros<uvec>(11);
      mat  A = zeros<mat>(5,6);
      cube Q = zeros<cube>(5,6,7);
      

  • See also:





Functions of Vectors/Matrices/Cubes



abs( X )
  • Obtain the magnitude of each element

  • Usage for non-complex X:
    • Y = abs(X)
    • X and Y must have the same matrix type or cube type, such as mat or cube

  • Usage for complex X:
    • real_object_type Y = abs(X)
    • The type of X must be a complex matrix or complex cube, such as cx_mat or cx_cube
    • The type of Y must be the real counterpart to the type of X; if X has the type cx_mat, then the type of Y must be mat

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = abs(A); 
      
      cx_mat X = randu<cx_mat>(5,5);
         mat Y = abs(X);
      
  • See also:



accu( X )
  • Accumulate (sum) all elements of a vector, matrix or cube

  • Examples:
      mat A(5, 6, fill::randu);
      mat B(5, 6, fill::randu);
      
      double x = accu(A);
      
      double y = accu(A % B);
      
      // accu(A % B) is a "multiply-and-accumulate" operation
      // as operator % performs element-wise multiplication
      

  • See also:



affmul( A, B )
  • Multiply matrix A by an augmented form of B, where a row with ones is appended to B;
    for example:
  • ⎡ A00 A01 A02 ⎤   ⎡ B0 ⎤
    ⎢ A10 A11 A12 ⎥ x ⎢ B1 ⎥
    ⎣ A20 A21 A22 ⎦   ⎣ 1 
  • A is typically an affine transformation matrix

  • The number of columns in A must be equal to number of rows in the augmented form of B (ie. A.n_cols = B.n_rows+1)

  • B can be a vector or matrix

  • Examples:
      mat44 A; A.randu();
      vec3  B; B.randu();
      
      vec4  C = affmul(A,B);
      

  • See also:



all( V )
all( X )
all( X, dim )
  • For vector V, return true if all elements of the vector are non-zero or satisfy a relational condition

  • For matrix X and
    • dim=0, return a row vector (of type urowvec or umat), with each element (0 or 1) indicating whether the corresponding column of X has all non-zero elements
    • dim=1, return a column vector (of type ucolvec or umat), with each element (0 or 1) indicating whether the corresponding row of X has all non-zero elements

  • The dim argument is optional; by default dim=0 is used

  • Relational operators can be used instead of V or X, eg. A > 0.5

  • Examples:
      vec V = randu<vec>(10);
      mat X = randu<mat>(5,5);
      
      
      // status1 will be set to true if vector V has all non-zero elements
      bool status1 = all(V);
      
      // status2 will be set to true if vector V has all elements greater than 0.5
      bool status2 = all(V > 0.5);
      
      // status3 will be set to true if matrix X has all elements greater than 0.6;
      // note the use of vectorise()
      bool status3 = all(vectorise(X) > 0.6);
      
      // generate a row vector indicating which columns of X have all elements greater than 0.7
      umat A = all(X > 0.7);
      
      

  • See also:



any( V )
any( X )
any( X, dim )
  • For vector V, return true if any element of the vector is non-zero or satisfies a relational condition

  • For matrix X and
    • dim=0, return a row vector (of type urowvec or umat), with each element (0 or 1) indicating whether the corresponding column of X has any non-zero elements
    • dim=1, return a column vector (of type ucolvec or umat), with each element (0 or 1) indicating whether the corresponding row of X has any non-zero elements

  • The dim argument is optional; by default dim=0 is used

  • Relational operators can be used instead of V or X, eg. A > 0.9

  • Examples:
      vec V = randu<vec>(10);
      mat X = randu<mat>(5,5);
      
      
      // status1 will be set to true if vector V has any non-zero elements
      bool status1 = any(V);
      
      // status2 will be set to true if vector V has any elements greater than 0.5
      bool status2 = any(V > 0.5);
      
      // status3 will be set to true if matrix X has any elements greater than 0.6;
      // note the use of vectorise()
      bool status3 = any(vectorise(X) > 0.6);
      
      // generate a row vector indicating which columns of X have elements greater than 0.7
      umat A = any(X > 0.7);
      
      

  • See also:



approx_equal( A, B, method, tol )
approx_equal( A, B, method, abs_tol, rel_tol )
  • Return true if all corresponding elements in A and B are approximately equal

  • Return false if any of the corresponding elements in A and B are not approximately equal, or if A and B have different dimensions

  • The argument method controls how the approximate equality is determined; it is one of:
      "absdiff" ↦ scalars x and y are considered equal if |x − y| ≤ tol
      "reldiff" ↦ scalars x and y are considered equal if |x − y| / max( |x|, |y| ) ≤ tol
      "both" ↦ scalars x and y are considered equal if |x − y| ≤ abs_tol  or  |x − y| / max( |x|, |y| ) ≤ rel_tol

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = A + 0.001;
      
      bool same1 = approx_equal(A, B, "absdiff", 0.002);
      
      
      mat C = 1000 * randu<mat>(5,5);
      mat D = C + 1;
      
      bool same2 = approx_equal(C, D, "reldiff", 0.1);
      
      bool same3 = approx_equal(C, D, "both", 2, 0.1);
      
  • See also:



arg( X )
  • Obtain the phase angle (in radians) of each element

  • Usage for non-complex X:
    • Y = arg(X)
    • X and Y must have the same matrix type or cube type, such as mat or cube
    • non-complex elements are treated as complex elements with zero imaginary component

  • Usage for complex X:
    • real_object_type Y = arg(X)
    • The type of X must be a complex matrix or complex cube, such as cx_mat or cx_cube
    • The type of Y must be the real counterpart to the type of X; if X has the type cx_mat, then the type of Y must be mat

  • Examples:
      cx_mat A = randu<mat>(5,5);
         mat B = arg(A); 
      
  • See also:



as_scalar( expression )
  • Evaluate an expression that results in a 1x1 matrix, followed by converting the 1x1 matrix to a pure scalar

  • Optimised expression evaluations are automatically used when a binary or trinary expression is given (ie. 2 or 3 terms)

  • Examples:
      rowvec r = randu<rowvec>(5);
      colvec q = randu<colvec>(5);
      mat    X = randu<mat>(5,5);
      
      // examples of expressions which have optimised implementations
      
      double a = as_scalar(r*q);
      double b = as_scalar(r*X*q);
      double c = as_scalar(r*diagmat(X)*q);
      double d = as_scalar(r*inv(diagmat(X))*q);
      

  • See also:



clamp( X, min_val, max_val )
  • Create a copy of X with each element clamped to the [min_valmax_val] interval;
    any value lower than min_val will be set to min_val, and any value higher than max_val will be set to max_val

  • Examples:
      mat A = randu<mat>(5,5);
      
      mat B = clamp(A, 0.2,     0.8); 
      
      mat C = clamp(A, A.min(), 0.8); 
      
      mat D = clamp(A, 0.2, A.max()); 
      
  • See also:



cond( A )
  • Return the condition number of matrix A (the ratio of the largest singular value to the smallest)

  • Large condition numbers suggest that matrix A is nearly singular

  • The computation is based on singular value decomposition; if the decomposition fails, a std::runtime_error exception is thrown

  • Caveat: the rcond() function is faster for providing an estimate of the reciprocal of the condition number

  • Examples:
      mat    A = randu<mat>(5,5);
      double c = cond(A);
      

  • See also:



conj( X )
  • Obtain the complex conjugate of each element in a complex matrix or cube

  • Examples:
      cx_mat X = randu<cx_mat>(5,5);
      cx_mat Y = conj(X);
      

  • See also:



conv_to< type >::from( X )
  • Convert from one matrix type to another (eg. mat to imat), or one cube type to another (eg. cube to icube)

  • Conversion between std::vector and Armadillo matrices/vectors is also possible

  • Conversion of a mat object into colvec, rowvec or std::vector is possible if the object can be interpreted as a vector

  • Examples:
      mat  A = randu<mat>(5,5);
      fmat B = conv_to<fmat>::from(A);
      
      typedef std::vector<double> stdvec;
      
      stdvec x(3);
      x[0] = 0.0; x[1] = 1.0;  x[2] = 2.0;
      
      colvec y = conv_to< colvec >::from(x);
      stdvec z = conv_to< stdvec >::from(y); 
      

  • See also:



cross( A, B )


cumsum( V )
cumsum( X )
cumsum( X, dim )
  • For vector V, return a vector of the same orientation, containing the cumulative sum of elements

  • For matrix X, return a matrix containing the cumulative sum of elements in each column (dim=0), or each row (dim=1)

  • The dim argument is optional; by default dim=0 is used

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = cumsum(A);
      mat C = cumsum(A, 1);
      
      vec x = randu<vec>(10);
      vec y = cumsum(x);
      

  • See also:



cumprod( V )
cumprod( X )
cumprod( X, dim )
  • For vector V, return a vector of the same orientation, containing the cumulative product of elements

  • For matrix X, return a matrix containing the cumulative product of elements in each column (dim=0), or each row (dim=1)

  • The dim argument is optional; by default dim=0 is used

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = cumprod(A);
      mat C = cumprod(A, 1);
      
      vec x = randu<vec>(10);
      vec y = cumprod(x);
      

  • See also:



det( A )


diagmat( V )
diagmat( V, k )

diagmat( X )
diagmat( X, k )
  • Generate a diagonal matrix from vector V or matrix X

  • Given vector V, generate a square matrix with the k-th diagonal containing a copy of the vector; all other elements are set to zero

  • Given matrix X, generate a matrix with the k-th diagonal containing a copy of the k-th diagonal of X; all other elements are set to zero

  • The argument k is optional; by default the main diagonal is used (k=0)

  • For k > 0, the k-th super-diagonal is used (above main diagonal, towards top-right corner)

  • For k < 0, the k-th sub-diagonal is used (below main diagonal, towards bottom-left corner)

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = diagmat(A);
      mat C = diagmat(A,1);
      
      vec v = randu<vec>(5);
      mat D = diagmat(v);
      mat E = diagmat(v,1);
      

  • See also:



diagvec( A )
diagvec( A, k )
  • Extract the k-th diagonal from matrix A

  • The argument k is optional; by default the main diagonal is extracted (k=0)

  • For k > 0, the k-th super-diagonal is extracted (top-right corner)

  • For k < 0, the k-th sub-diagonal is extracted (bottom-left corner)

  • The extracted diagonal is interpreted as a column vector

  • Examples:
      mat A = randu<mat>(5,5);
      
      vec d = diagvec(A);
      

  • See also:



diff( V )
diff( V, k )

diff( X )
diff( X, k )
diff( X, k, dim )
  • For vector V, return a vector of the same orientation, containing the differences between consecutive elements

  • For matrix X, return a matrix containing the differences between consecutive elements in each column (dim=0), or each row (dim=1)

  • The optional argument k indicates that the differences are calculated recursively k times; by default k=1 is used

  • The resulting number of differences is n - k, where n is the number of elements; if n ≤ k, the number of differences is zero (ie. an empty vector/matrix is returned)

  • The argument dim is optional; by default dim=0

  • Examples:
      vec a = linspace<vec>(1,10,10);
      
      vec b = diff(a);
      

  • See also:



dot( A, B )
cdot( A, B )
norm_dot( A, B )
  • dot(A,B): dot product of A and B, treating A and B as vectors

  • cdot(A,B): as per dot(A,B), but the complex conjugate of A is used

  • norm_dot(A,B): normalised dot product; equivalent to dot(A,B) / (∥A∥•∥B∥)

  • Caveat: norm() is more robust for calculating the norm, as it handles underflows and overflows

  • Examples:
      vec a = randu<vec>(10);
      vec b = randu<vec>(10);
      
      double x = dot(a,b);
      

  • See also:



eps( X )


B = expmat(A)
expmat(B, A)


B = expmat_sym(A)
expmat_sym(B, A)


find( X )
find( X, k )
find( X, k, s )
  • Return a column vector containing the indices of elements of X that are non-zero or satisfy a relational condition

  • The output vector must have the type uvec (ie. the indices are stored as unsigned integers of type uword)

  • X is interpreted as a vector, with column-by-column ordering of the elements of X

  • Relational operators can be used instead of X, eg. A > 0.5

  • If k=0 (default), return the indices of all non-zero elements, otherwise return at most k of their indices

  • If s="first" (default), return at most the first k indices of the non-zero elements

  • If s="last", return at most the last k indices of the non-zero elements

  • Caveats:
    • to clamp values to an interval, clamp() is more efficient
    • to replace a specific value, .replace() is more efficient

  • Examples:
      mat  A  = randu<mat>(5,5);
      mat  B  = randu<mat>(5,5);
      
      uvec q1 = find(A > B);
      uvec q2 = find(A > 0.5);
      uvec q3 = find(A > 0.5, 3, "last");
      
      // change elements of A greater than 0.5 to 1
      A.elem( find(A > 0.5) ).ones();
      

  • See also:



find_finite( X )


find_nonfinite( X )
  • Return a column vector containing the indices of elements of X that are non-finite (ie. ±Inf or NaN)

  • The output vector must have the type uvec (ie. the indices are stored as unsigned integers of type uword)

  • X is interpreted as a vector, with column-by-column ordering of the elements of X

  • Examples:
      mat A = randu<mat>(5,5);
      
      A(1,1) = datum::inf;
      A(2,2) = datum::nan;
      
      // change non-finite elements to zero
      A.elem( find_nonfinite(A) ).zeros();
      

  • Caveat: to replace instances of a specific non-finite value (eg. nan or inf), it's more efficient to use .replace()

  • See also:



find_unique( X )
find_unique( X, ascending_indices )
  • Return a column vector containing the indices of unique elements of X

  • The output vector must have the type uvec (ie. the indices are stored as unsigned integers of type uword)

  • X is interpreted as a vector, with column-by-column ordering of the elements of X

  • The ascending_indices argument is optional; it is one of:
      true = the returned indices are sorted to be ascending (default setting)
      false = the returned indices are in arbitrary order (faster operation)

  • Examples:
      mat A;
      
      A << 2 << 2 << 4 << endr
        << 4 << 6 << 6 << endr;
      
      uvec indices = find_unique(A);
      

  • See also:



fliplr( X )
flipud( X )
  • fliplr(): generate a copy of matrix X, with the order of the columns reversed

  • flipud(): generate a copy of matrix X, with the order of the rows reversed

  • Examples:
      mat A = randu<mat>(5,5);
      
      mat B = fliplr(A);
      mat C = flipud(A);
      

  • See also:



imag( X )
real( X )
  • Extract the imaginary/real part of a complex matrix or cube

  • Examples:
      cx_mat C = randu<cx_mat>(5,5);
      
      mat    A = imag(C);
      mat    B = real(C);
      

  • Caveat: versions 4.4, 4.5 and 4.6 of the GCC C++ compiler have a bug when using the -std=c++0x compiler option (ie. experimental support for C++11); to work around this bug, preface Armadillo's imag() and real() with the arma namespace qualification, eg. arma::imag(C)

  • See also:



uvec sub = ind2sub( size(X), index )   (form 1)
umat sub = ind2sub( size(X), vector_of_indices )   (form 2)
  • Convert a linear index, or a vector of indices, to subscript notation

  • The argument size(X) can be replaced with size(n_rows, n_cols) or size(n_rows, n_cols, n_slices)

  • std::logic_error exception is thrown if an index is out of range

  • When only one index is given (form 1), the subscripts are returned in a vector of type uvec

  • When a vector of indices (of type uvec) is given (form 2), the corresponding subscripts are returned in each column of an m x n matrix of type umat; m=2 for matrix subscripts, while m=3 for cube subscripts

  • Examples:
      mat M(4, 5, fill::randu);
      
      uvec s = ind2sub( size(M), 6 );
      
      cout << "row: " << s(0) << endl;
      cout << "col: " << s(1) << endl;
      
      
      uvec indices = find(M > 0.5);
      umat t       = ind2sub( size(M), indices );
      
      
      cube Q(2,3,4);
      
      uvec u = ind2sub( size(Q), 8 );
      
      cout << "row:   " << u(0) << endl;
      cout << "col:   " << u(1) << endl;
      cout << "slice: " << u(2) << endl;
      

  • See also:



index_min( V )
index_min( M )
index_min( M, dim )
index_min( Q )
index_min( Q, dim )
       index_max( V )
index_max( M )
index_max( M, dim )
index_max( Q )
index_max( Q, dim )
  • For vector V, return the linear index of the extremum value; the returned index is of type uword

  • For matrix M and:
    • dim=0, return a row vector (of type urowvec or umat), with each column containing the index of the extremum value in the corresponding column of M
    • dim=1, return a column vector (of type uvec or umat), with each row containing the index of the extremum value in the corresponding row of M

  • For cube Q, return a cube (of type ucube) containing the indices of extremum values of elements along dimension dim, where dim ∈ { 0, 1, 2 }

  • For each column, row, or slice, the index starts at zero

  • The dim argument is optional; by default dim=0 is used

  • For objects with complex numbers, absolute values are used for comparison

  • Examples:
      vec   v = randu<vec>(10);
      uword i = index_max(v);
      
      double max_val_in_v = v(i);
      
      
      mat     M  = randu<mat>(5,6);
      
      urowvec ii = index_max(M);
      ucolvec jj = index_max(M,1);
      
      double max_val_in_col_2 = M( ii(2), 2 );
      
      double max_val_in_row_4 = M( 4, jj(4) );
      

  • See also:



inplace_trans( X )
inplace_trans( X, method )

inplace_strans( X )
inplace_strans( X, method )
  • In-place / in-situ transpose of matrix X

  • For real (non-complex) matrix:
    • inplace_trans() performs a normal transpose
    • inplace_strans() not applicable

  • For complex matrix:
    • inplace_trans() performs a Hermitian transpose (ie. the conjugate of the elements is taken during the transpose)
    • inplace_strans() provides a transposed copy without taking the conjugate of the elements

  • The argument method is optional

  • By default, a greedy transposition algorithm is used; a low-memory algorithm can be used instead by explicitly setting method to "lowmem"

  • The low-memory algorithm is considerably slower than the greedy algorithm; using the low-memory algorithm is only recommended for cases where X takes up more than half of available memory (ie. very large X)

  • Examples:
      mat X = randu<mat>(4,5);
      mat Y = randu<mat>(20000,30000);
      
      inplace_trans(X);            // use greedy algorithm by default
      
      inplace_trans(Y, "lowmem");  // use low-memory (and slow) algorithm
      

  • See also:



C = intersect( A, B )   (form 1)
intersect( C, iA, iB, A, B )   (form 2)
  • For form 1:
    • return the unique elements common to both A and B, sorted in ascending order

  • For form 2:
    • store in C the unique elements common to both A and B, sorted in ascending order
    • store in iA and iB the indices of the unique elements, such that C = A.elem(iA) and C = B.elem(iB)
    • iA and iB must have the type uvec (ie. the indices are stored as unsigned integers of type uword)

  • C is a column vector if either A or B is a matrix or column vector; C is a row vector if both A and B are row vectors

  • For matrices and vectors with complex numbers, ordering is via absolute values

  • Examples:
      ivec A = regspace<ivec>(4, 1);  // 4, 3, 2, 1
      ivec B = regspace<ivec>(3, 6);  // 3, 4, 5, 6
      
      ivec C = intersect(A,B);       // 3, 4
      
      ivec CC;
      uvec iA;
      uvec iB;
      
      intersect(CC, iA, iB, A, B);
      

  • See also:



join_rows( A, B )
join_horiz( A, B )

join_cols( A, B )
join_vert( A, B )
  • join_rows() and join_horiz(): horizontal concatenation; for two matrices A and B, join each row of A with the corresponding row of B; matrices A and B must have the same number of rows

  • join_cols() and join_vert(): vertical concatenation; for two matrices A and B, join each column of A with the corresponding column of B; matrices A and B must have the same number of columns

  • Examples:
      mat A = randu<mat>(4,5);
      mat B = randu<mat>(4,6);
      mat C = randu<mat>(6,5);
      
      mat X = join_rows(A,B);
      mat Y = join_cols(A,C);
      

  • See also:



join_slices( cube C, cube D )
join_slices( mat M, mat N )

join_slices( mat M, cube C )
join_slices( cube C, mat M )
  • for two cubes C and D: join the slices of C with the slices of D; cubes C and D must have the same number of rows and columns (ie. all slices must have the same size)

  • for two matrices M and N: treat M and N as cube slices and join them to form a cube with 2 slices; matrices M and N must have the same number of rows and columns

  • for matrix M and cube C: treat M as a cube slice and join it with the slices of C; matrix M and cube C must have the same number of rows and columns

  • Examples:
      cube C(5, 10, 3, fill::randu);
      cube D(5, 10, 4, fill::randu);
      
      cube E = join_slices(C,D);
      
      mat M(10, 20, fill::randu);
      mat N(10, 20, fill::randu);
      
      cube Q = join_slices(M,N);
      
      cube R = join_slices(Q,M);
      
      cube S = join_slices(M,Q);
      

  • See also:



kron( A, B )


log_det( val, sign, A )   (form 1)
complex result = log_det( A )   (form 2)
  • Log determinant of square matrix A

  • If A is not square sized, a std::logic_error exception is thrown

  • form 1: store the calculated log determinant in val and sign
    the determinant is equal to exp(val)*sign

  • form 2: return the complex log determinant
    • if matrix A is real and the determinant is positive:
      • the real part of the result is the log determinant
      • the imaginary part is zero
    • if matrix A is real and the determinant is negative:
      • the real part of the result is the log of the absolute value of the determinant
      • the imaginary part is equal to datum::pi

  • Examples:
      mat A(5,5,fill::randu);
      
      double val;
      double sign;
      
      log_det(val, sign, A);          // form 1
      
      cx_double result = log_det(A);  // form 2
      

  • See also:



B = logmat(A)
logmat(B, A)
  • Complex matrix logarithm of general square matrix A

  • If A is not square sized, a std::logic_error exception is thrown

  • If the matrix logarithm cannot be found:
    • B = logmat(A) resets B and throws a std::runtime_error exception
    • logmat(B,A) resets B and returns a bool set to false (exception is not thrown)

  • Caveat: if matrix A is symmetric positive definite, using logmat_sympd() is faster

  • Caveat: the matrix logarithm operation is generally not the same as applying the log() function to each element

  • Examples:
         mat A = randu<mat>(5,5);
      
      cx_mat B = logmat(A);
      

  • See also:



B = logmat_sympd(A)
logmat_sympd(B, A)


min( V )
min( M )
min( M, dim )
min( Q )
min( Q, dim )
min( A, B )
       max( V )
max( M )
max( M, dim )
max( Q )
max( Q, dim )
max( A, B )
  • For vector V, return the extremum value

  • For matrix M, return the extremum value for each column (dim=0), or each row (dim=1)

  • For cube Q, return the extremum values of elements along dimension dim, where dim ∈ { 0, 1, 2 }

  • The dim argument is optional; by default dim=0 is used

  • For two matrices/cubes A and B, return a matrix/cube containing element-wise extremum values

  • For objects with complex numbers, absolute values are used for comparison

  • Examples:
      colvec v = randu<colvec>(10,1);
      double x = max(v);
      
      mat    M = randu<mat>(10,10);
      
      rowvec a = max(M);
      rowvec b = max(M,0); 
      colvec c = max(M,1);
      
      // element-wise maximum
      mat X = randu<mat>(5,6);
      mat Y = randu<mat>(5,6);
      mat Z = arma::max(X,Y);  // use arma:: prefix to distinguish from std::max()
      

  • See also:



nonzeros(X)
  • Return a column vector containing the non-zero values of X

  • X can be a sparse or dense matrix

  • Examples:
      sp_mat A = sprandu<sp_mat>(100, 100, 0.1);
         vec a = nonzeros(A);
      
      mat B(100, 100, fill::eye);
      vec b = nonzeros(B);
      

  • See also:



norm( X )
norm( X, p )
  • Compute the p-norm of X, where X can be a vector or matrix

  • For vectors, p is an integer ≥1, or one of: "-inf", "inf", "fro"

  • For matrices, p is one of: 1, 2, "inf", "fro"; the calculated norm is the induced norm (not entrywise norm)

  • "-inf" is the minimum norm, "inf" is the maximum norm, while "fro" is the Frobenius norm

  • The argument p is optional; by default p=2 is used

  • For vector norm with p=2 and matrix norm with p="fro", a robust algorithm is used to reduce the likelihood of underflows and overflows

  • To obtain the zero norm or Hamming norm (ie. the number of non-zero elements), use this expression: accu(X != 0)

  • Examples:
      vec    q = randu<vec>(5);
      
      double x = norm(q, 2);
      double y = norm(q, "inf");
      

  • See also:



normalise( V )
normalise( V, p )

normalise( X )
normalise( X, p )
normalise( X, p, dim )
  • For vector V, return its normalised version (ie. having unit p-norm)

  • For matrix X, return its normalised version, where each column (dim=0) or row (dim=1) has been normalised to have unit p-norm

  • The p argument is optional; by default p=2 is used

  • The dim argument is optional; by default dim=0 is used

  • Examples:
      vec A = randu<vec>(10);
      vec B = normalise(A);
      vec C = normalise(A, 1);
      
      mat X = randu<mat>(5,6);
      mat Y = normalise(X);
      mat Z = normalise(X, 2, 1);
      

  • See also:



prod( V )
prod( M )
prod( M, dim )
  • For vector V, return the product of all elements

  • For matrix M, return the product of elements in each column (dim=0), or each row (dim=1)

  • The dim argument is optional; by default dim=0 is used

  • Examples:
      colvec v = randu<colvec>(10,1);
      double x = prod(v);
      
      mat    M = randu<mat>(10,10);
      
      rowvec a = prod(M);
      rowvec b = prod(M,0);
      colvec c = prod(M,1);
      

  • See also:



rank( X )
rank( X, tolerance )
  • Return the rank of matrix X

  • Any singular values less than tolerance are treated as zero

  • The tolerance argument is optional; by default tolerance is max(m,n)*max_sv*datum::eps, where:
    • m = number of rows and n = number of columns in X
    • max_sv = maximal singular value of X
    • datum::eps = difference between 1 and the least value greater than 1 that is representable

  • The computation is based on singular value decomposition; if the decomposition fails, a std::runtime_error exception is thrown

  • Caveat: to confirm whether a matrix is singular, use rcond() or cond()

  • Examples:
      mat   A = randu<mat>(4,5);
      
      uword r = rank(A);
      

  • See also:



rcond( A )
  • Return the 1-norm estimate of the reciprocal of the condition number of square matrix A

  • Values close to 1 suggest that A is well-conditioned

  • Values close to 0 suggest that A is badly conditioned

  • If A is not square sized, a std::logic_error exception is thrown

  • Examples:
      mat    A = randu<mat>(5,5);
      double r = rcond(A);
      

  • See also:



repelem( A, num_copies_per_row, num_copies_per_col )
  • Generate a matrix by replicating each element of matrix A

  • The generated matrix has the following size:
      n_rows = num_copies_per_row*A.n_rows
      n_cols = num_copies_per_col*A.n_cols

  • Examples:
      mat A = randu<mat>(2, 3);
      
      mat B = repelem(A, 4, 5);
      
  • See also:



repmat( A, num_copies_per_row, num_copies_per_col )
  • Generate a matrix by replicating matrix A in a block-like fashion

  • The generated matrix has the following size:
      n_rows = num_copies_per_row*A.n_rows
      n_cols = num_copies_per_col*A.n_cols

  • Caveat: to apply a vector operation on each row or column of a matrix, it's generally more efficient to use .each_row() or .each_col()

  • Examples:
      mat A = randu<mat>(2, 3);
      
      mat B = repmat(A, 4, 5);
      
  • See also:



reshape( mat, n_rows, n_cols )
reshape( mat, size(X) )

reshape( cube, n_rows, n_cols, n_slices )
reshape( cube, size(X) )
  • Generate a matrix or cube sized according to given size specifications, whose elements are taken from the given vector/matrix/cube in a column-wise manner; the elements in the generated object are placed column-wise (ie. the first column is filled up before filling the second column)

  • The layout of the elements in the generated object will be different to the layout in the given object

  • If the total number of elements in the given object is less than the specified size, the remaining elements in the generated object are set to zero

  • If the total number of elements in the given object is greater than the specified size, only a subset of elements is taken from the given object

  • Caveats:
    • do not use reshape() if you simply want to change the size without preserving data; use .set_size() instead, which is much faster
    • to grow/shrink a matrix while preserving the elements as well as the layout of the elements, use resize() instead
    • to flatten a matrix into a vector, use vectorise() or .as_col() / .as_row() instead

  • Examples:
      mat A = randu<mat>(10, 5);
      mat B = reshape(A, 5, 10);
      

  • See also:



resize( mat, n_rows, n_cols )
resize( mat, size(X) )

resize( cube, n_rows, n_cols, n_slices )
resize( cube, size(X) )
  • Generate a matrix or cube sized according to given size specifications, whose elements as well as the layout of the elements are taken from the given matrix/cube

  • Caveat: do not use resize() if you simply want to change the size without preserving data; use .set_size() instead, which is much faster

  • Examples:
      mat A = randu<mat>(4, 5);
      mat B = resize(A, 7, 6);
      

  • See also:



reverse( V )
reverse( X )
reverse( X, dim )
  • For vector V, generate a copy of the vector with the order of elements reversed

  • For matrix X, generate a copy of the matrix with the order of elements reversed in each column (dim=0), or each row (dim=1)

  • The dim argument is optional; by default dim=0 is used

  • Examples:
      vec v(123, fill::randu);
      vec y = reverse(v);
      
      mat A(4, 5, fill::randu);
      mat B = reverse(A);
      mat C = reverse(A,1);
      

  • See also:



R = roots(P)
roots(R, P)
  • Find the complex roots of a polynomial function represented via vector P and store them in column vector R

  • The polynomial function is modelled as:
      y = p0xN + p1xN-1 + p2xN-2 + ... + pN-1x1 + pN
    where pi is the i-th polynomial coefficient in vector P

  • The computation is based on eigen decomposition; if the decomposition fails:
    • R = roots(P) resets R and throws a std::runtime_error exception
    • roots(R,P) resets R and returns a bool set to false (exception is not thrown)

  • Examples:
         vec P = randu<vec>(5);
        
      cx_vec R = roots(P);
      

  • See also:



shift( V, N )
shift( X, N )
shift( X, N, dim )
  • For vector V, generate a copy of the vector with the elements shifted by N positions in a circular manner

  • For matrix X, generate a copy of the matrix with the elements shifted by N positions in each column (dim=0), or each row (dim=1)

  • N can be positive or negative

  • The dim argument is optional; by default dim=0 is used

  • Examples:
      mat A = randu<mat>(4,5);
      mat B = shift(A, -1);
      mat C = shift(A, +1);
      

  • See also:



shuffle( V )
shuffle( X )
shuffle( X, dim )
  • For vector V, generate a copy of the vector with the elements shuffled

  • For matrix X, generate a copy of the matrix with the elements shuffled in each column (dim=0), or each row (dim=1)

  • The dim argument is optional; by default dim=0 is used

  • Examples:
      mat A = randu<mat>(4,5);
      mat B = shuffle(A);
      

  • See also:



size( X )
size( n_rows, n_cols )
size( n_rows, n_cols, n_slices )
  • Obtain the dimensions of object X, or explicitly specify the dimensions

  • The dimensions can be used in conjunction with:

  • The dimensions support simple arithmetic operations; they can also be printed and compared for equality/inequality

  • Examples:
      mat A(5,6);
      
      mat B(size(A), fill::zeros);
      
      mat C; C.randu(size(A));
      
      mat D = ones<mat>(size(A));
      
      mat E(10,20, fill::ones);
      E(3,4,size(C)) = C;    // access submatrix of E
      
      mat F( size(A) + size(E) );
      
      mat G( size(A) * 2 );
      
      cout << "size of A: " << size(A) << endl;
      
      bool is_same_size = (size(A) == size(E));
      

  • See also:



sort( V )
sort( V, sort_direction )

sort( X )
sort( X, sort_direction )
sort( X, sort_direction, dim )
  • For vector V, return a vector which is a sorted version of the input vector

  • For matrix X, return a matrix with the elements of the input matrix sorted in each column (dim=0), or each row (dim=1)

  • The dim argument is optional; by default dim=0 is used

  • The sort_direction argument is optional; sort_direction is either "ascend" or "descend"; by default "ascend" is used

  • For matrices and vectors with complex numbers, sorting is via absolute values

  • Examples:
      mat A = randu<mat>(10,10);
      mat B = sort(A);
      
  • See also:



sort_index( X )
sort_index( X, sort_direction )

stable_sort_index( X )
stable_sort_index( X, sort_direction )
  • Return a vector which describes the sorted order of the elements of X (ie. it contains the indices of the elements of X)

  • The output vector must have the type uvec (ie. the indices are stored as unsigned integers of type uword)

  • X is interpreted as a vector, with column-by-column ordering of the elements of X

  • The sort_direction argument is optional; sort_direction is either "ascend" or "descend"; by default "ascend" is used

  • The stable_sort_index() variant preserves the relative order of elements with equivalent values

  • For matrices and vectors with complex numbers, sorting is via absolute values

  • Examples:
      vec  q       = randu<vec>(10);
      uvec indices = sort_index(q);
      

  • See also:



B = sqrtmat(A)
sqrtmat(B,A)


B = sqrtmat_sympd(A)
sqrtmat_sympd(B,A)


sum( V )
sum( M )
sum( M, dim )
sum( Q )
sum( Q, dim )
  • For vector V, return the sum of all elements

  • For matrix M, return the sum of elements in each column (dim=0), or each row (dim=1)

  • For cube Q, return the sums of elements along dimension dim, where dim ∈ { 0, 1, 2 }; for example, dim=0 indicates the sum of elements in each column within each slice

  • The dim argument is optional; by default dim=0 is used

  • Caveat: to get a sum of all the elements regardless of the object type (ie. vector, or matrix, or cube), use accu() instead

  • Examples:
      colvec v = randu<colvec>(10,1);
      double x = sum(v);
      
      mat    M = randu<mat>(10,10);
      
      rowvec a = sum(M);
      rowvec b = sum(M,0);
      colvec c = sum(M,1);
      
      double y = accu(M);   // find the overall sum regardless of object type
      

  • See also:



uword index = sub2ind( size(M), row, col )(M is a matrix)
uvec indices = sub2ind( size(M), matrix_of_subscripts )
    
uword index = sub2ind( size(Q), row, col, slice )(Q is a cube)
uvec indices = sub2ind( size(Q), matrix_of_subscripts )
  • Convert subscripts to a linear index

  • The argument size(X) can be replaced with size(n_rows, n_cols) or size(n_rows, n_cols, n_slices)

  • For the matrix_of_subscripts argument, the subscripts must be stored in each column of an m x n matrix of type umat; m=2 for matrix subscripts, while m=3 for cube subscripts

  • std::logic_error exception is thrown if a subscript is out of range

  • Examples:
      mat  M(4,5);
      cube Q(4,5,6);
      
      uword i = sub2ind( size(M), 2, 3 );
      uword j = sub2ind( size(Q), 2, 3, 4 );
      

  • See also:



symmatu( A )
symmatu( A, do_conj )

symmatl( A )
symmatl( A, do_conj )
  • symmatu(A): generate symmetric matrix from square matrix A, by reflecting the upper triangle to the lower triangle

  • symmatl(A): generate symmetric matrix from square matrix A, by reflecting the lower triangle to the upper triangle

  • If A is a complex matrix, the reflection uses the complex conjugate of the elements; to disable the complex conjugate, set do_conj to false

  • If A is non-square, a std::logic_error exception is thrown

  • Examples:
      mat A = randu<mat>(5,5);
      
      mat B = symmatu(A);
      mat C = symmatl(A);
      

  • See also:



trace( X )
  • Sum of the elements on the main diagonal of matrix X

  • If X is an expression, the function will try to use optimised expression evaluations to calculate only the diagonal elements

  • Examples:
      mat    A = randu<mat>(5,5);
      
      double x = trace(A);
      

  • See also:



trans( A )
strans( A )
  • For real (non-complex) matrix:
    • trans() provides a transposed copy of the matrix
    • strans() not applicable

  • For complex matrix:
    • trans() provides a Hermitian transpose (ie. the conjugate of the elements is taken during the transpose)
    • strans() provides a transposed copy without taking the conjugate of the elements

  • Examples:
      mat A = randu<mat>(5,10);
      
      mat B = trans(A);
      mat C = A.t();    // equivalent to trans(A), but more compact
      

  • See also:



trapz( X, Y )
trapz( X, Y, dim )

trapz( Y )
trapz( Y, dim )


trimatu( A )
trimatu( A, k )

trimatl( A )
trimatl( A, k )
  • Create a new matrix by copying either the upper or lower triangular part from square matrix A, and setting the remaining elements to zero
    • trimatu() copies the upper triangular part
    • trimatl() copies the lower triangular part

  • The argument k specifies the diagonal which inclusively delineates the boundary of the triangular part
    • for k > 0, the k-th super-diagonal is used (above main diagonal, towards top-right corner)
    • for k < 0, the k-th sub-diagonal is used (below main diagonal, towards bottom-left corner)

  • The argument k is optional; by default the main diagonal is used (k=0)

  • If A is non-square, a std::logic_error exception is thrown

  • Examples:
      mat A = randu<mat>(5,5);
      
      mat U  = trimatu(A);
      mat L  = trimatl(A);
      
      mat UU = trimatu(A,  1);  // omit the main diagonal
      mat LL = trimatl(A, -1);  // omit the main diagonal
      

  • See also:



unique( A )
  • Return the unique elements of A, sorted in ascending order

  • If A is a vector, the output is also a vector with the same orientation (row or column) as A; if A is a matrix, the output is always a column vector

  • Examples:
      mat X;
      X << 1 << 2 << endr
        << 2 << 3 << endr;
      
      mat Y = unique(X);
      

  • See also:



vectorise( X )
vectorise( X, dim )
  • Generate a flattened version of matrix X, either as a column vector (dim=0) or row vector (dim=1)

  • The argument dim is optional; by default dim=0 is used

  • For dim=0, the elements are copied from X column-wise; equivalent to concatenating all the columns of X

  • For dim=1, the elements are copied from X row-wise; equivalent to concatenating all the rows of X

  • Caveats:
    • column-wise vectorisation is faster than row-wise vectorisation
    • for sparse matrices, row-wise vectorisation is not recommended

  • Examples:
      mat X = randu<mat>(4, 5);
      
      vec v = vectorise(X);
      

  • See also:



miscellaneous element-wise functions:
    exp    exp2    exp10    trunc_exp   expm1
    log    log2    log10    trunc_log   log1p
    pow    square   sqrt     
    floor    ceil    round    trunc
    erf    erfc         
    lgamma            
    sign             
  • Apply a function to each element

  • Usage:
    • B = fn(A)
    • A and B must have the same matrix type or cube type, such as mat or cube
    • fn(A) is one of:

      exp(A)    base-e exponential: e x
      exp2(A)    base-2 exponential: 2 x
      exp10(A)    base-10 exponential: 10 x
      trunc_exp(A)   base-e exponential, truncated to avoid infinity   (only for float and double elements)
      expm1(A)   compute exp(A)-1 accurately for values of A close to zero   (only for float and double elements)
      log(A)    natural log: loge x
      log2(A)    base-2 log: log2 x
      log10(A)    base-10 log: log10 x
      trunc_log(A)   natural log, truncated to avoid ±infinity   (only for float and double elements)
      log1p(A)   compute log(1+A) accurately for values of A close to zero   (only for float and double elements)
      pow(A, p)    raise to the power of p: x p
      square(A)    square: x 2
      sqrt(A)    square root: x ½
      floor(A)   largest integral value that is not greater than the input value
      ceil(A)   smallest integral value that is not less than the input value
      round(A)   round to nearest integer, with halfway cases rounded away from zero
      trunc(A)   round to nearest integer, towards zero
      erf(A)   error function   (only for float and double elements)
      erfc(A)   complementary error function   (only for float and double elements)
      lgamma(A)   natural log of the gamma function   (only for float and double elements)
      sign(A)   signum function; for each element a in A, the corresponding element b in B is:
        ⎧ −1 if a < 0
        b = ⎨  0 if a = 0
        ⎩  +1 if a > 0
      if a is complex and non-zero, then b = a / abs(a)

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = exp(A);
      

  • See also:



trigonometric element-wise functions (cos, sin, tan, ...)




Decompositions, Factorisations, Inverses and Equation Solvers (Dense Matrices)



R = chol( X )
R = chol( X, layout )

chol( R, X )
chol( R, X, layout )
  • Cholesky decomposition of matrix X

  • Matrix X must be symmetric/hermitian and positive-definite

  • By default, R is upper triangular, such that R.t()*R = X

  • The argument layout is optional; layout is either "upper" or "lower", which specifies whether R is upper or lower triangular

  • If the decomposition fails:
    • R = chol(X) resets R and throws a std::runtime_error exception
    • chol(R,X) resets R and returns a bool set to false (exception is not thrown)

  • Examples:
      mat X = randu<mat>(5,5);
      mat Y = X.t()*X;
      
      mat R1 = chol(Y);
      mat R2 = chol(Y, "lower");
      

  • See also:



vec eigval = eig_sym( X )

eig_sym( eigval, X )

eig_sym( eigval, eigvec, X )
eig_sym( eigval, eigvec, X, method )
  • Eigen decomposition of dense symmetric/hermitian matrix X

  • The eigenvalues and corresponding eigenvectors are stored in eigval and eigvec, respectively

  • The eigenvalues are in ascending order

  • The eigenvectors are stored as column vectors

  • If X is not square sized, a std::logic_error exception is thrown

  • The method argument is optional; method is either "dc" or "std"
    • "dc" indicates divide-and-conquer method (default setting)
    • "std" indicates standard method
    • the divide-and-conquer method provides slightly different results than the standard method, but is considerably faster for large matrices

  • If the decomposition fails:
    • eigval = eig_sym(X) resets eigval and throws a std::runtime_error exception
    • eig_sym(eigval,X) resets eigval and returns a bool set to false (exception is not thrown)
    • eig_sym(eigval,eigvec,X) resets eigval & eigvec and returns a bool set to false (exception is not thrown)

  • Examples:
      // for matrices with real elements
      
      mat A = randu<mat>(50,50);
      mat B = A.t()*A;  // generate a symmetric matrix
      
      vec eigval;
      mat eigvec;
      
      eig_sym(eigval, eigvec, B);
      
      
      // for matrices with complex elements
      
      cx_mat C = randu<cx_mat>(50,50);
      cx_mat D = C.t()*C;
      
         vec eigval2;
      cx_mat eigvec2;
      
      eig_sym(eigval2, eigvec2, D);
      

  • See also:



cx_vec eigval = eig_gen( X )
cx_vec eigval = eig_gen( X, bal )

eig_gen( eigval, X )
eig_gen( eigval, X, bal )

eig_gen( eigval, eigvec, X )
eig_gen( eigval, eigvec, X, bal )
  • Eigen decomposition of dense general (non-symmetric/non-hermitian) square matrix X

  • The eigenvalues and corresponding eigenvectors are stored in eigval and eigvec, respectively

  • The eigenvectors are stored as column vectors

  • The bal argument is optional; bal is one of:
      "balance" ↦ diagonally scale and permute X to improve conditioning of the eigenvalues
      "nobalance" ↦ do not balance X; this is the default operation

  • If X is not square sized, a std::logic_error exception is thrown

  • If the decomposition fails:
    • eigval = eig_gen(X) resets eigval and throws a std::runtime_error exception
    • eig_gen(eigval,X) resets eigval and returns a bool set to false (exception is not thrown)
    • eig_gen(eigval,eigvec,X) resets eigval & eigvec and returns a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(10,10);
      
      cx_vec eigval;
      cx_mat eigvec;
      
      eig_gen(eigval, eigvec, A);
      eig_gen(eigval, eigvec, A, "balance");
      

  • See also:



cx_vec eigval = eig_pair( A, B )

eig_pair( eigval, A, B )

eig_pair( eigval, eigvec, A, B )
  • Eigen decomposition for pair of general dense square matrices A and B of the same size, such that A*eigvec = B*eigvec*diagmat(eigval)

  • The eigenvalues and corresponding eigenvectors are stored in eigval and eigvec, respectively

  • The eigenvectors are stored as column vectors

  • If A or B is not square sized, a std::logic_error exception is thrown

  • If the decomposition fails:
    • eigval = eig_pair(A,B) resets eigval and throws a std::runtime_error exception
    • eig_pair(eigval,A,B) resets eigval and returns a bool set to false (exception is not thrown)
    • eig_pair(eigval,eigvec,A,B) resets eigval & eigvec and returns a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(10,10);
      mat B = randu<mat>(10,10);
      
      cx_vec eigval;
      cx_mat eigvec;
      
      eig_pair(eigval, eigvec, A, B);
      

  • See also:



H = hess( X )

hess( H, X )

hess( U, H, X )
  • Upper Hessenberg decomposition of square matrix X, such that X = U*H*U.t()

  • U is a unitary matrix containing the Hessenberg vectors

  • H is a square matrix known as the upper Hessenberg matrix, with elements below the first subdiagonal set to zero

  • If X is not square sized, a std::logic_error exception is thrown

  • If the decomposition fails:
    • H = hess(X) resets H and throws a std::runtime_error exception
    • hess(H,X) resets H and returns a bool set to false (exception is not thrown)
    • hess(U,H,X) resets U & H and returns a bool set to false (exception is not thrown)

  • Caveat: in general, upper Hessenberg decomposition is not unique

  • Examples:
      mat X(20,20, fill::randu);
      
      mat U;
      mat H;
      
      hess(U, H, X);
      

  • See also:



B = inv( A )
inv( B, A )
  • Inverse of general square matrix A

  • If A is not square sized, a std::logic_error exception is thrown

  • If A appears to be singular:
    • B = inv(A) resets B and throws a std::runtime_error exception
    • inv(B,A) resets B and returns a bool set to false (exception is not thrown)

  • Caveats:
    • if matrix A is know to be symmetric positive definite, using inv_sympd() is faster
    • if matrix A is know to be diagonal, use inv( diagmat(A) )
    • to solve a system of linear equations, such as Z = inv(X)*Y, using solve() can be faster and/or more accurate

  • Examples:
      mat A = randu<mat>(5,5);
      
      mat B = inv(A);
      

  • See also:



B = inv_sympd( A )
inv_sympd( B, A )


lu( L, U, P, X )
lu( L, U, X )
  • Lower-upper decomposition (with partial pivoting) of matrix X

  • The first form provides a lower-triangular matrix L, an upper-triangular matrix U, and a permutation matrix P, such that P.t()*L*U = X

  • The second form provides permuted L and U, such that L*U = X; note that in this case L is generally not lower-triangular

  • If the decomposition fails:
    • lu(L,U,P,X) resets L, U, P and returns a bool set to false (exception is not thrown)
    • lu(L,U,X) resets L, U and returns a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(5,5);
      
      mat L, U, P;
      
      lu(L, U, P, A);
      
      mat B = P.t()*L*U;
      

  • See also:



B = null( A )
B = null( A, tolerance )

null( B, A )
null( B, A, tolerance )
  • Find the orthonormal basis of the null space of matrix A

  • The dimension of the range space is the number of singular values of A not greater than tolerance

  • The tolerance argument is optional; by default tolerance is max(m,n)*max_sv*datum::eps, where:
    • m = number of rows and n = number of columns in A
    • max_sv = maximal singular value of A
    • datum::eps = difference between 1 and the least value greater than 1 that is representable

  • The computation is based on singular value decomposition; if the decomposition fails:
    • B = null(A) resets B and throws a std::runtime_error exception
    • null(B,A) resets B and returns a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(5,6);
      
      A.row(0).zeros();
      A.col(0).zeros();
      
      mat B = null(A);
      

  • See also:



B = orth( A )
B = orth( A, tolerance )

orth( B, A )
orth( B, A, tolerance )
  • Find the orthonormal basis of the range space of matrix A, so that B.t()*B ≈ eye(r,r), where r = rank(A)

  • The dimension of the range space is the number of singular values of A greater than tolerance

  • The tolerance argument is optional; by default tolerance is max(m,n)*max_sv*datum::eps, where:
    • m = number of rows and n = number of columns in A
    • max_sv = maximal singular value of A
    • datum::eps = difference between 1 and the least value greater than 1 that is representable

  • The computation is based on singular value decomposition; if the decomposition fails:
    • B = orth(A) resets B and throws a std::runtime_error exception
    • orth(B,A) resets B and returns a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(5,6);
      
      mat B = orth(A);
      

  • See also:



B = pinv( A )
B = pinv( A, tolerance )
B = pinv( A, tolerance, method )

pinv( B, A )
pinv( B, A, tolerance )
pinv( B, A, tolerance, method )
  • Moore-Penrose pseudo-inverse of matrix A

  • The computation is based on singular value decomposition

  • The tolerance argument is optional

  • The default tolerance is max(m,n)*max_sv*datum::eps, where:
    • m = number of rows and n = number of columns in A
    • max_sv = maximal singular value of A
    • datum::eps = difference between 1 and the least value greater than 1 that is representable

  • Any singular values less than tolerance are treated as zero

  • The method argument is optional; method is either "dc" or "std"
    • "dc" indicates divide-and-conquer method (default setting)
    • "std" indicates standard method
    • the divide-and-conquer method provides slightly different results than the standard method, but is considerably faster for large matrices

  • If the decomposition fails:
    • B = pinv(A) resets B and throws a std::runtime_error exception
    • pinv(B,A) resets B and returns a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(4,5);
      
      mat B = pinv(A);        // use default tolerance
      
      mat C = pinv(A, 0.01);  // set tolerance to 0.01
      

  • See also:



qr( Q, R, X )


qr_econ( Q, R, X )
  • Economical decomposition of X (with size m x n) into an orthogonal matrix Q and a right triangular matrix R, such that Q*R = X

  • If m > n, only the first n rows of R and the first n columns of Q are calculated (ie. the zero rows of R and the corresponding columns of Q are omitted)

  • If the decomposition fails, Q and R are reset and the function returns a bool set to false (exception is not thrown)

  • Examples:
      mat X = randu<mat>(6,5);
      mat Q, R;
      
      qr_econ(Q,R,X);
      

  • See also:



qz( AA, BB, Q, Z, A, B )
qz( AA, BB, Q, Z, A, B, select )
  • Generalised Schur decomposition for pair of general square matrices A and B of the same size,
    such that A = Q.t()*AA*Z.t() and B = Q.t()*BB*Z.t()

  • The select argument is optional and specifies the ordering of the top left of the Schur form; it is one of the following:
      "none"   no ordering (default operation)
      "lhp"   left-half-plane: eigenvalues with real part < 0
      "rhp"   right-half-plane: eigenvalues with real part > 0
      "iuc"   inside-unit-circle: eigenvalues with absolute value < 1
      "ouc"   outside-unit-circle: eigenvalues with absolute value > 1

  • The left and right Schur vectors are stored in Q and Z, respectively

  • In the complex-valued problem, the generalised eigenvalues are found in diagvec(AA) / diagvec(BB)

  • If A or B is not square sized, a std::logic_error exception is thrown

  • If the decomposition fails, AA, BB, Q and Z are reset, and the function returns a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(10,10);
      mat B = randu<mat>(10,10);
      
      mat AA;
      mat BB;
      mat Q;
      mat Z; 
      
      qz(AA, BB, Q, Z, A, B);
      

  • See also:



S = schur( X )

schur( S, X )

schur( U, S, X )
  • Schur decomposition of square matrix X, such that X = U*S*U.t()

  • U is a unitary matrix containing the Schur vectors

  • S is an upper triangular matrix, called the Schur form of X

  • If X is not square sized, a std::logic_error exception is thrown

  • If the decomposition fails:
    • S = schur(X) resets S and throws a std::runtime_error exception
    • schur(S,X) resets S and returns a bool set to false (exception is not thrown)
    • schur(U,S,X) resets U & S and returns a bool set to false (exception is not thrown)

  • Caveat: in general, Schur decomposition is not unique

  • Examples:
      mat X(20,20, fill::randu);
      
      mat U;
      mat S;
      
      schur(U, S, X);
      

  • See also:



X = solve( A, B )
X = solve( A, B, settings )

solve( X, A, B )
solve( X, A, B, settings )
  • Solve a dense system of linear equations, A*X = B, where X is unknown; similar functionality to the \ operator in Matlab/Octave, ie. X = A \ B

  • A can be square (critically determined system), or non-square (under/over-determined system)

  • B can be a vector or matrix

  • The number of rows in A and B must be the same

  • The settings argument is optional; it is one of the following, or a combination thereof:

    solve_opts::fast   fast mode: do not apply iterative refinement and/or equilibration
    solve_opts::equilibrate   equilibrate the system before solving   (matrix A must be square)
    solve_opts::no_approx   do not find approximate solutions for rank deficient systems
    solve_opts::no_band   do not use optimisations for band matrices
    solve_opts::no_sympd   do not use optimisations for symmetric/hermitian positive definite matrices
    solve_opts::allow_ugly   keep solutions of systems that are singular to working precision

    the above settings can be combined using the + operator; for example: solve_opts::fast + solve_opts::no_approx

  • Caveat: using solve_opts::fast will speed up finding the solution, but for poorly conditioned systems the solution may have lower quality

  • If A is known to be a triangular matrix, the solution can be computed faster by explicitly indicating that A is triangular through trimatu() or trimatl();
    indicating a triangular matrix also implies that solve_opts::fast is enabled

  • If no solution is found:
    • X = solve(A,B) resets X and throws a std::runtime_error exception
    • solve(X,A,B) resets X and returns a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(5,5);
      vec b = randu<vec>(5);
      mat B = randu<mat>(5,5);
      
      vec x1 = solve(A, b);
      
      vec x2;
      bool status = solve(x2, A, b);
      
      mat X1 = solve(A, B);
      
      mat X2 = solve(A, B, solve_opts::fast);  // enable fast mode
      
      mat X3 = solve(trimatu(A), B);  // indicate that A is triangular
      

  • See also:



vec s = svd( X )

svd( vec s, X )

svd( mat U, vec s, mat V, mat X )
svd( mat U, vec s, mat V, mat X, method )

svd( cx_mat U, vec s, cx_mat V, cx_mat X )
svd( cx_mat U, vec s, cx_mat V, cx_mat X, method )
  • Singular value decomposition of dense matrix X

  • If X is square, it can be reconstructed using X = U*diagmat(s)*V.t()

  • The singular values are in descending order

  • The method argument is optional; method is either "dc" or "std"
    • "dc" indicates divide-and-conquer method (default setting)
    • "std" indicates standard method
    • the divide-and-conquer method provides slightly different results than the standard method, but is considerably faster for large matrices

  • If the decomposition fails, the output objects are reset and:
    • s = svd(X) resets s and throws a std::runtime_error exception
    • svd(s,X) resets s and returns a bool set to false (exception is not thrown)
    • svd(U,s,V,X) resets U, s, V and returns a bool set to false (exception is not thrown)

  • Examples:
      mat X = randu<mat>(5,5);
      
      mat U;
      vec s;
      mat V;
      
      svd(U,s,V,X);
      

  • See also:



svd_econ( mat U, vec s, mat V, mat X )
svd_econ( mat U, vec s, mat V, mat X, mode )
svd_econ( mat U, vec s, mat V, mat X, mode, method )

svd_econ( cx_mat U, vec s, cx_mat V, cx_mat X )
svd_econ( cx_mat U, vec s, cx_mat V, cx_mat X, mode )
svd_econ( cx_mat U, vec s, cx_mat V, cx_mat X, mode, method )
  • Economical singular value decomposition of dense matrix X

  • The singular values are in descending order

  • The mode argument is optional; mode is one of:
      "both" = compute both left and right singular vectors (default operation)
      "left" = compute only left singular vectors
      "right" = compute only right singular vectors

  • The method argument is optional; method is either "dc" or "std"
    • "dc" indicates divide-and-conquer method (default setting)
    • "std" indicates standard method
    • the divide-and-conquer method provides slightly different results than the standard method, but is considerably faster for large matrices

  • If the decomposition fails, U, s, V are reset and a bool set to false is returned (exception is not thrown)

  • Examples:
      mat X = randu<mat>(4,5);
      
      mat U;
      vec s;
      mat V;
      
      svd_econ(U, s, V, X);
      

  • See also:



X = syl( A, B, C )
syl( X, A, B, C )
  • Solve the Sylvester equation, ie. AX + XB + C = 0, where X is unknown

  • Matrices A, B and C must be square sized

  • If no solution is found:
    • syl(A,B,C) resets X and throws a std::runtime_error exception
    • syl(X,A,B,C) resets X and returns a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(5,5);
      mat B = randu<mat>(5,5);
      mat C = randu<mat>(5,5);
      
      mat X1 = syl(A, B, C);
      
      mat X2;
      syl(X2, A, B, C);
      

  • See also:





Decompositions, Factorisations and Equation Solvers (Sparse Matrices)



vec eigval = eigs_sym( X, k )
vec eigval = eigs_sym( X, k, form )
vec eigval = eigs_sym( X, k, form, tol )

eigs_sym( eigval, X, k )
eigs_sym( eigval, X, k, form )
eigs_sym( eigval, X, k, form, tol )

eigs_sym( eigval, eigvec, X, k )
eigs_sym( eigval, eigvec, X, k, form )
eigs_sym( eigval, eigvec, X, k, form, tol )
  • Obtain a limited number of eigenvalues and eigenvectors of sparse symmetric real matrix X

  • k specifies the number of eigenvalues and eigenvectors

  • The argument form is optional; form is one of:
      "lm" = obtain eigenvalues with largest magnitude (default operation)
      "sm" = obtain eigenvalues with smallest magnitude (see caveat below)
      "la" = obtain eigenvalues with largest algebraic value
      "sa" = obtain eigenvalues with smallest algebraic value

  • The argument tol is optional; it specifies the tolerance for convergence

  • The eigenvalues and corresponding eigenvectors are stored in eigval and eigvec, respectively

  • If X is not square sized, a std::logic_error exception is thrown

  • If the decomposition fails:
    • eigval = eigs_sym(X,k) resets eigval and throws a std::runtime_error exception
    • eigs_sym(eigval,X,k) resets eigval and returns a bool set to false (exception is not thrown)
    • eigs_sym(eigval,eigvec,X,k) resets eigval & eigvec and returns a bool set to false (exception is not thrown)

  • Caveats:
    • the number of obtained eigenvalues/eigenvectors may be lower than requested, depending on the given data
    • it's more difficult to compute the smallest eigenvalues than the largest eigenvalues;
      if the decomposition fails, try increasing k (number of eigenvalues) and/or the tolerance
    • there is no explicit check whether X is symmetric

  • Examples:
      // generate sparse matrix
      sp_mat A = sprandu<sp_mat>(1000, 1000, 0.1);
      sp_mat B = A.t()*A;
      
      vec eigval;
      mat eigvec;
      
      eigs_sym(eigval, eigvec, B, 5);  // find 5 eigenvalues/eigenvectors
      

  • See also:



cx_vec eigval = eigs_gen( X, k )
cx_vec eigval = eigs_gen( X, k, form )
cx_vec eigval = eigs_gen( X, k, form, tol )

eigs_gen( eigval, X, k )
eigs_gen( eigval, X, k, form )
eigs_gen( eigval, X, k, form, tol )

eigs_gen( eigval, eigvec, X, k )
eigs_gen( eigval, eigvec, X, k, form )
eigs_gen( eigval, eigvec, X, k, form, tol )
  • Obtain a limited number of eigenvalues and eigenvectors of sparse general (non-symmetric/non-hermitian) square matrix X

  • k specifies the number of eigenvalues and eigenvectors

  • The argument form is optional; form is one of:
      "lm" = obtain eigenvalues with largest magnitude (default operation)
      "sm" = obtain eigenvalues with smallest magnitude (see caveat below)
      "lr" = obtain eigenvalues with largest real part
      "sr" = obtain eigenvalues with smallest real part
      "li" = obtain eigenvalues with largest imaginary part
      "si" = obtain eigenvalues with smallest imaginary part

  • The argument tol is optional; it specifies the tolerance for convergence

  • The eigenvalues and corresponding eigenvectors are stored in eigval and eigvec, respectively

  • If X is not square sized, a std::logic_error exception is thrown

  • If the decomposition fails:
    • eigval = eigs_gen(X,k) resets eigval and throws a std::runtime_error exception
    • eigs_gen(eigval,X,k) resets eigval and returns a bool set to false (exception is not thrown)
    • eigs_gen(eigval,eigvec,X,k) resets eigval & eigvec and returns a bool set to false (exception is not thrown)

  • Caveats:
    • the number of obtained eigenvalues/eigenvectors may be lower than requested, depending on the given data
    • it's more difficult to compute the smallest eigenvalues than the largest eigenvalues;
      if the decomposition fails, try increasing k (number of eigenvalues) and/or the tolerance

  • Examples:
      // generate sparse matrix
      sp_mat A = sprandu<sp_mat>(1000, 1000, 0.1);  
      
      cx_vec eigval;
      cx_mat eigvec;
      
      eigs_gen(eigval, eigvec, A, 5);  // find 5 eigenvalues/eigenvectors
      

  • See also:



X = spsolve( A, B )
X = spsolve( A, B, solver )
X = spsolve( A, B, solver, opts )

spsolve( X, A, B )
spsolve( X, A, B, solver )
spsolve( X, A, B, solver, opts )
  • Solve a sparse system of linear equations, A*X = B, where A is a sparse matrix, B is a dense matrix or vector, and X is unknown

  • The number of rows in A and B must be the same

  • If no solution is found:
    • X = spsolve(A, B) resets X and throws a std::runtime_error exception
    • spsolve(X, A, B) resets X and returns a bool set to false (no exception is thrown)

  • The solver argument is optional; solver is either "superlu" or "lapack"; by default "superlu" is used
    • For "superlu", ARMA_USE_SUPERLU must be enabled in config.hpp
    • For "lapack", sparse matrix A is converted to a dense matrix before using the LAPACK solver; this considerably increases memory usage

  • The opts argument is optional and applicable to the SuperLU solver;
    opts is an instance of the superlu_opts structure:
      struct superlu_opts
        {
        bool             allow_ugly;   // default: false
        bool             equilibrate;  // default: false
        bool             symmetric;    // default: false
        double           pivot_thresh; // default: 1.0
        permutation_type permutation;  // default: superlu_opts::COLAMD
        refine_type      refine;       // default: superlu_opts::REF_DOUBLE
        };
      
    • allow_ugly is either true or false; indicates whether to keep solutions of systems singular to working precision

    • equilibrate is either true or false; indicates whether to equilibrate the system (scale the rows and columns of A to have unit norm)

    • symmetric is either true or false; indicates whether to use SuperLU symmetric mode, which gives preference to diagonal pivots

    • pivot_threshold is in the range [0.0, 1.0], used for determining whether a diagonal entry is an acceptable pivot (details in SuperLU documentation)

    • permutation specifies the type of column permutation; it is one of:
        superlu_opts::NATURAL  natural ordering
        superlu_opts::MMD_ATA  minimum degree ordering on structure of A.t() * A
        superlu_opts::MMD_AT_PLUS_A  minimum degree ordering on structure of A.t() + A
        superlu_opts::COLAMD  approximate minimum degree column ordering

    • refine specifies the type of iterative refinement; it is one of:
        superlu_opts::REF_NONE   no refinement
        superlu_opts::REF_SINGLE   iterative refinement in single precision
        superlu_opts::REF_DOUBLE   iterative refinement in double precision
        superlu_opts::REF_EXTRA   iterative refinement in extra precision

  • Examples:
      sp_mat A = sprandu<sp_mat>(1000, 1000, 0.1);
      
      vec b = randu<vec>(1000);
      mat B = randu<mat>(1000, 5);
      
      vec x = spsolve(A, b);  // solve one system
      mat X = spsolve(A, B);  // solve several systems
      
      bool status = spsolve(x, A, b);  // use default solver
      if(status == false)  { cout << "no solution" << endl; }
      
      spsolve(x, A, b, "lapack" );  // use LAPACK  solver
      spsolve(x, A, b, "superlu");  // use SuperLU solver
      
      superlu_opts opts;
      
      opts.allow_ugly  = true;
      opts.equilibrate = true;
      
      spsolve(x, A, b, "superlu", opts);
      

  • See also:



vec s = svds( X, k )
vec s = svds( X, k, tol )

svds( vec s, X, k )
svds( vec s, X, k, tol )

svds( mat U, vec s, mat V, sp_mat X, k )
svds( mat U, vec s, mat V, sp_mat X, k, tol )

svds( cx_mat U, vec s, cx_mat V, sp_cx_mat X, k )
svds( cx_mat U, vec s, cx_mat V, sp_cx_mat X, k, tol )
  • Obtain a limited number of singular values and singular vectors (truncated SVD) of sparse matrix X

  • The singular values and vectors are calculated via sparse eigen decomposition of:
    ⎡ zeros(X.n_rows, X.n_rows)  X ⎤
    ⎣ X.t() zeros(X.n_cols, X.n_cols) ⎦

  • k specifies the number of singular values and singular vectors

  • The singular values are in descending order

  • The argument tol is optional; it specifies the tolerance for convergence; it is passed as (tol ÷ √2) to eigs_sym()

  • If the decomposition fails, the output objects are reset and:
    • s = svds(X,k) resets s and throws a std::runtime_error exception
    • svds(s,X,k) resets s and returns a bool set to false (exception is not thrown)
    • svds(U,s,V,X,k) resets U, s, V and returns a bool set to false (exception is not thrown)

  • Caveats:
    • svds() is intended only for finding a few singular values from a large sparse matrix; to find all singular values, use svd() instead
    • depending on the given matrix, svds() may find fewer singular values than specified

  • Examples:
      sp_mat X = sprandu<sp_mat>(100, 200, 0.1);
      
      mat U;
      vec s;
      mat V;
      
      svds(U, s, V, X, 10);
      

  • See also:





Signal & Image Processing



conv( A, B )
conv( A, B, shape )
  • 1D convolution of vectors A and B

  • The orientation of the result vector is the same as the orientation of A (ie. either column or row vector)

  • The shape argument is optional; it is one of:
        "full" = return the full convolution (default setting), with the size equal to A.n_elem + B.n_elem - 1
        "same" = return the central part of the convolution, with the same size as vector A

  • The convolution operation is also equivalent to FIR filtering

  • Examples:
      vec A(256, fill::randu);
      
      vec B(16, fill::randu);
      
      vec C = conv(A, B);
      
      vec D = conv(A, B, "same");
      

  • See also:



conv2( A, B )
conv2( A, B, shape )
  • 2D convolution of matrices A and B

  • The shape argument is optional; it is one of:
        "full" = return the full convolution (default setting), with the size equal to size(A) + size(B) - 1
        "same" = return the central part of the convolution, with the same size as matrix A

  • The implementation of 2D convolution in this version is preliminary; it is not yet fully optimised

  • Examples:
      mat A(256, 256, fill::randu);
      
      mat B(16, 16, fill::randu);
      
      mat C = conv2(A, B);
      
      mat D = conv2(A, B, "same");
      

  • See also:



cx_mat Y =  fft( X )
cx_mat Y =  fft( X, n )

cx_mat Z = ifft( cx_mat Y )
cx_mat Z = ifft( cx_mat Y, n )
  • fft(): fast Fourier transform of a vector or matrix (real or complex)

  • ifft(): inverse fast Fourier transform of a vector or matrix (complex only)

  • If given a matrix, the transform is done on each column vector of the matrix

  • The optional n argument specifies the transform length:
    • if n is larger than the length of the input vector, a zero-padded version of the vector is used
    • if n is smaller than the length of the input vector, only the first n elements of the vector are used

  • If n is not specified, the transform length is the same as the length of the input vector

  • Caveat: the transform is fastest when the transform length is a power of 2, eg. 64, 128, 256, 512, 1024, ...

  • The implementation of the transform in this version is preliminary; it is not yet fully optimised

  • Examples:
         vec X = randu<vec>(100);
      cx_vec Y = fft(X, 128);
      

  • See also:



cx_mat Y =  fft2( X )
cx_mat Y =  fft2( X, n_rows, n_cols )

cx_mat Z = ifft2( cx_mat Y )
cx_mat Z = ifft2( cx_mat Y, n_rows, n_cols )
  • fft2(): 2D fast Fourier transform of a matrix (real or complex)

  • ifft2(): 2D inverse fast Fourier transform of a matrix (complex only)

  • The optional arguments n_rows and n_cols specify the size of the transform; a truncated and/or zero-padded version of the input matrix is used

  • Caveat: the transform is fastest when both n_rows and n_cols are a power of 2, eg. 64, 128, 256, 512, 1024, ...

  • The implementation of the transform in this version is preliminary; it is not yet fully optimised

  • Examples:
         mat A = randu<mat>(100,100);
      cx_mat B = fft2(A);
      cx_mat C = fft2(A, 128, 128);
      

  • See also:



interp1( X, Y, XI, YI )
interp1( X, Y, XI, YI, method )
interp1( X, Y, XI, YI, method, extrapolation_value )
  • 1D data interpolation

  • Given a 1D function specified in vectors X and Y (where X specifies locations and Y specifies the corresponding values),
    generate vector YI which contains interpolated values at locations XI

  • The method argument is optional; it is one of:
      "nearest" = interpolate using single nearest neighbour
      "linear" = linear interpolation between two nearest neighbours (default setting)
      "*nearest" = as per "nearest", but faster by assuming that X and XI are monotonically increasing
      "*linear" = as per "linear", but faster by assuming that X and XI are monotonically increasing

  • If a location in XI is outside the domain of X, the corresponding value in YI is set to extrapolation_value

  • The extrapolation_value argument is optional; by default it is datum::nan (not-a-number)

  • Examples:
      vec x = linspace<vec>(0, 3, 20);
      vec y = square(x);
      
      vec xx = linspace<vec>(0, 3, 100);
      
      vec yy;
      
      interp1(x, y, xx, yy);  // use linear interpolation by default
      
      interp1(x, y, xx, yy, "*linear");  // faster than "linear"
      
      interp1(x, y, xx, yy, "nearest");
      

  • See also:



interp2( X, Y, Z, XI, YI, ZI )
interp2( X, Y, Z, XI, YI, ZI, method )
interp2( X, Y, Z, XI, YI, ZI, method, extrapolation_value )
  • 2D data interpolation

  • Given a 2D function specified by matrix Z with coordinates given by vectors X and Y,
    generate matrix ZI which contains interpolated values at the coordinates given by vectors XI and YI

  • The vector pairs (X, Y) and (XI, YI) define 2D coordinates in a grid;
    for example, X defines the horizontal coordinates and Y defines the corresponding vertical coordinates,
    so that ( X(m)Y(n) ) is the 2D coordinate of element Z(n,m)

  • The length of vector X must be equal to the number of columns in matrix Z

  • The length of vector Y must be equal to the number of rows in matrix Z

  • Vectors X, Y, XI, YI must contain monotonically increasing values (eg. 0.1, 0.2, 0.3, ...)

  • The method argument is optional; it is one of:
      "nearest" = interpolate using nearest neighbours
      "linear" = linear interpolation between nearest neighbours (default setting)

  • If a coordinate in the 2D grid specified by (XI, YI) is outside the domain of the 2D grid specified by (X, Y),
    the corresponding value in ZI is set to extrapolation_value

  • The extrapolation_value argument is optional; by default it is datum::nan (not-a-number)

  • Examples:
      
      mat Z;
      
      Z.load("input_image.pgm", pgm_binary);  // load an image in pgm format
      
      vec X = regspace(1, Z.n_cols);  // X = horizontal spacing
      vec Y = regspace(1, Z.n_rows);  // Y = vertical spacing
      
      vec XI = regspace(X.min(), 1.0/2.0, X.max()); // magnify by approx 2
      vec YI = regspace(Y.min(), 1.0/3.0, Y.max()); // magnify by approx 3
      
      mat ZI;
      
      interp2(X, Y, Z, XI, YI, ZI);  // use linear interpolation by default
      
      ZI.save("output_image.pgm", pgm_binary);
      

  • See also:



P = polyfit( X, Y, N )
polyfit( P, X, Y, N )
  • Given a 1D function specified in vectors X and Y (where X holds independent values and Y holds the corresponding dependent values),
    model the function as a polynomial of order N and store the polynomial coefficients in column vector P

  • The given function is modelled as:
      y = p0xN + p1xN-1 + p2xN-2 + ... + pN-1x1 + pN
    where pi is the i-th polynomial coefficient; the coefficients are selected to minimise the overall error of the fit (least squares)

  • The column vector P has N+1 coefficients

  • N must be smaller than the number of elements in X

  • If the polynomial coefficients cannot be found:
    • P = polyfit( X, Y, N ) resets P and throws a std::runtime_error exception
    • polyfit( P, X, Y, N ) resets P and returns a bool set to false (exception is not thrown)

  • Examples:
      vec x = linspace<vec>(0,4*datum::pi,100);
      vec y = cos(x);
      
      vec p = polyfit(x,y,10);
      

  • See also:



Y = polyval( P, X )
  • Given vector P of polynomial coefficients and vector X containing the independent values of a 1D function,
    generate vector Y which contains the corresponding dependent values

  • For each x value in vector X, the corresponding y value in vector Y is generated using:
      y = p0xN + p1xN-1 + p2xN-2 + ... + pN-1x1 + pN
    where pi is the i-th polynomial coefficient in vector P

  • P must contain polynomial coefficients in descending powers (eg. generated by the polyfit() function)

  • Examples:
      vec x1 = linspace<vec>(0,4*datum::pi,100);
      vec y1 = cos(x1);
      vec p1 = polyfit(x1,y1,10);
      
      vec y2 = polyval(p1,x1);
      

  • See also:





Statistics & Clustering



mean, median, stddev, var, range
    mean( V )
    mean( M )
    mean( M, dim )
    mean( Q )
    mean( Q, dim )

        ⎫ 
    ⎪ 
    ⎬  mean (average value)
    ⎪ 
    ⎭ 
    median( V )
    median( M )
    median( M, dim )

        ⎫ 
    ⎬  median
    ⎭ 
    stddev( V )
    stddev( V, norm_type )
    stddev( M )
    stddev( M, norm_type )
    stddev( M, norm_type, dim )

        ⎫ 
    ⎪ 
    ⎬  standard deviation
    ⎪ 
    ⎭ 
    var( V )
    var( V, norm_type )
    var( M )
    var( M, norm_type )
    var( M, norm_type, dim )

        ⎫ 
    ⎪ 
    ⎬  variance
    ⎪ 
    ⎭ 
    range( V )
    range( M )
    range( M, dim )

        ⎫ 
    ⎬  range (difference between max and min)
    ⎭ 
  • For vector V, return the statistic calculated using all the elements of the vector

  • For matrix M, find the statistic for each column (dim=0), or each row (dim=1)

  • For cube Q, find the statistics of elements along dimension dim, where dim ∈ { 0, 1, 2 }

  • The dim argument is optional; by default dim=0 is used

  • The norm_type argument is optional; by default norm_type=0 is used

  • For the var() and stddev() functions:
    • the default norm_type=0 performs normalisation using N-1 (where N is the number of samples), providing the best unbiased estimator
    • using norm_type=1 performs normalisation using N, which provides the second moment around the mean

  • Examples:
      mat A    = randu<mat>(5,5);
      mat B    = mean(A);
      mat C    = var(A);
      double m = mean(mean(A));
      
      vec    v = randu<vec>(5);
      double x = var(v);
      

  • See also:



cov( X, Y )
cov( X, Y, norm_type )

cov( X )
cov( X, norm_type )
  • For two matrix arguments X and Y, if each row of X and Y is an observation and each column is a variable, the (i,j)-th entry of cov(X,Y) is the covariance between the i-th variable in X and the j-th variable in Y

  • For vector arguments, the type of vector is ignored and each element in the vector is treated as an observation

  • For matrices, X and Y must have the same dimensions

  • For vectors, X and Y must have the same number of elements

  • cov(X) is equivalent to cov(X, X)

  • The default norm_type=0 performs normalisation using N-1 (where N is the number of observations), providing the best unbiased estimation of the covariance matrix (if the observations are from a normal distribution). Using norm_type=1 causes normalisation to be done using N, which provides the second moment matrix of the observations about their mean

  • Examples:
      mat X = randu<mat>(4,5);
      mat Y = randu<mat>(4,5);
      
      mat C = cov(X,Y);
      mat D = cov(X,Y, 1);
      

  • See also:



cor( X, Y )
cor( X, Y, norm_type )

cor( X )
cor( X, norm_type )
  • For two matrix arguments X and Y, if each row of X and Y is an observation and each column is a variable, the (i,j)-th entry of cor(X,Y) is the correlation coefficient between the i-th variable in X and the j-th variable in Y

  • For vector arguments, the type of vector is ignored and each element in the vector is treated as an observation

  • For matrices, X and Y must have the same dimensions

  • For vectors, X and Y must have the same number of elements

  • cor(X) is equivalent to cor(X, X)

  • The default norm_type=0 performs normalisation of the correlation matrix using N-1 (where N is the number of observations). Using norm_type=1 causes normalisation to be done using N

  • Examples:
      mat X = randu<mat>(4,5);
      mat Y = randu<mat>(4,5);
      
      mat R = cor(X,Y);
      mat S = cor(X,Y, 1);
      

  • See also:



hist( V )
hist( V, n_bins )
hist( V, centers )

hist( X, centers )
hist( X, centers, dim )
  • For vector V, produce an unsigned vector of the same orientation as V (ie. either uvec or urowvec) that represents a histogram of counts

  • For matrix X, produce a umat matrix containing either column histogram counts (for dim=0, default), or row histogram counts (for dim=1)

  • The bin centers can be automatically determined from the data, with the number of bins specified via n_bins (default is 10); the range of the bins is determined by the range of the data

  • The bin centers can also be explicitly specified via the centers vector; the vector must contain monotonically increasing values (eg. 0.1, 0.2, 0.3, ...)

  • Examples:
      vec  v  = randn<vec>(1000); // Gaussian distribution
      
      uvec h1 = hist(v, 11);
      uvec h2 = hist(v, linspace<vec>(-2,2,11));
      

  • See also:



histc( V, edges )
histc( X, edges )
histc( X, edges, dim )
  • For vector V, produce an unsigned vector of the same orientation as V (ie. either uvec or urowvec) that contains the counts of the number of values that fall between the elements in the edges vector

  • For matrix X, produce a umat matrix containing either column histogram counts (for dim=0, default), or row histogram counts (for dim=1)

  • The edges vector must contain monotonically increasing values (eg. 0.1, 0.2, 0.3, ...)

  • Examples:
      vec  v = randn<vec>(1000);  // Gaussian distribution
      
      uvec h = histc(v, linspace<vec>(-2,2,11));
      

  • See also:



mat coeff = princomp( mat X )
cx_mat coeff = princomp( cx_mat X )

princomp( mat coeff, mat X )
princomp( cx_mat coeff, cx_mat X )

princomp( mat coeff, mat score, mat X )
princomp( cx_mat coeff, cx_mat score, cx_mat X )

princomp( mat coeff, mat score, vec latent, mat X )
princomp( cx_mat coeff, cx_mat score, vec latent, cx_mat X )

princomp( mat coeff, mat score, vec latent, vec tsquared, mat X )
princomp( cx_mat coeff, cx_mat score, vec latent, cx_vec tsquared, cx_mat X )
  • Principal component analysis of matrix X

  • Each row of X is an observation and each column is a variable

  • output objects:
    • coeff: principal component coefficients
    • score: projected data
    • latent: eigenvalues of the covariance matrix of X
    • tsquared: Hotteling's statistic for each sample

  • The computation is based on singular value decomposition

  • If the decomposition fails:
    • coeff = princomp(X) resets coeff and throws a std::runtime_error exception
    • remaining forms of princomp() reset all output matrices and return a bool set to false (exception is not thrown)

  • Examples:
      mat A = randu<mat>(5,4);
      
      mat coeff;
      mat score;
      vec latent;
      vec tsquared;
      
      princomp(coeff, score, latent, tsquared, A);
      

  • See also:



normpdf(X)
normpdf(X, M, S)
  • For each scalar x in X, compute its probability density function according to a Gaussian (normal) distribution using the corresponding mean value m in M and the corresponding standard deviation value s in S:

          1  (x-m)2
      y = ‒‒‒‒‒‒‒ exp−0.5 ‒‒‒‒‒‒ 
       s √(2π)    s2

  • X can be a scalar, vector, or matrix

  • M and S can jointly be either scalars, vectors, or matrices

  • If M and S are omitted, their values are assumed to be 0 and 1, respectively

  • Examples:
      vec X(10, fill::randu);
      vec M(10, fill::randu);
      vec S(10, fill::randu);
      
         vec P1 = normpdf(X);
         vec P2 = normpdf(X,    M,    S   );
         vec P3 = normpdf(1.23, M,    S   );
         vec P4 = normpdf(X,    4.56, 7.89);
      double P5 = normpdf(1.23, 4.56, 7.89);
      

  • See also:



normcdf(X)
normcdf(X, M, S)
  • For each scalar x in X, compute its cumulative distribution function according to a Gaussian (normal) distribution using the corresponding mean value m in M and the corresponding standard deviation value s in S

  • X can be a scalar, vector, or matrix

  • M and S can jointly be either scalars, vectors, or matrices

  • If M and S are omitted, their values are assumed to be 0 and 1, respectively

  • Examples:
      vec X(10, fill::randu);
      vec M(10, fill::randu);
      vec S(10, fill::randu);
      
         vec P1 = normcdf(X);
         vec P2 = normcdf(X,    M,    S   );
         vec P3 = normcdf(1.23, M,    S   );
         vec P4 = normcdf(X,    4.56, 7.89);
      double P5 = normcdf(1.23, 4.56, 7.89);
      

  • See also:



X = mvnrnd(M, C)
X = mvnrnd(M, C, N)

mvnrnd(X, M, C)
mvnrnd(X, M, C, N)
  • Generate a matrix with random column vectors from a multivariate Gaussian (normal) distribution with parameters M and C:
    • M is the mean; must be a column vector
    • C is the covariance matrix; must be symmetric positive semi-definite (preferably positive definite)

  • N is the number of column vectors to generate; if N is omitted, it is assumed to be 1

  • Caveat: repeated generation of one vector (or a small number of vectors) using the same M and C parameters can be inefficient;
    for repeated generation consider using the generate() function in the gmm_diag and gmm_full classes

  • If generating the random vectors fails:
    • X = mvnrnd(M, C) and X = mvnrnd(M, C, N) reset X and throw a std::runtime_error exception
    • mvnrnd(X, M, C) and mvnrnd(X, M, C, N) reset X and return a bool set to false (exception is not thrown)

  • Examples:
      vec M(5, fill::randu);
      
      mat B(5, 5, fill::randu);
      mat C = B.t() * B;
      
      mat X = mvnrnd(M, C, 100);
      

  • See also:



chi2rnd( DF )
chi2rnd( DF_scalar )
chi2rnd( DF_scalar, n_elem )
chi2rnd( DF_scalar, n_rows, n_cols )
chi2rnd( DF_scalar, size(X) )
  • Generate a random scalar, vector or matrix with elements sampled from a chi-squared distribution with the degrees of freedom specified by parameter DF or DF_scalar

  • DF is a vector or matrix, while DF_scalar is a scalar

  • Each value in DF and DF_scalar must be greater than zero

  • For the chi2rnd(DF) form, the output vector/matrix has the same size and type as DF; each element in DF specifies a separate degree of freedom

  • Usage:
    • vector_type v = chi2rnd( DF ), where the type of DF is a real vector_type
    • matrix_type X = chi2rnd( DF ), where the type of DF is a real matrix_type

    • scalar_type s = chi2rnd<scalar_type>( DF_scalar ), where scalar_type is either float or double
    • vector_type v = chi2rnd<vector_type>( DF_scalar, n_elem )
    • matrix_type X = chi2rnd<matrix_type>( DF_scalar, n_rows, n_cols )
    • matrix_type Y = chi2rnd<matrix_type>( DF_scalar, size(X) )

  • Examples:
      mat X = chi2rnd(2, 5, 6);
      
      mat A = randi<mat>(5, 6, distr_param(1, 10));
      mat B = chi2rnd(A);
      

  • See also:



W = wishrnd(S, df)
W = wishrnd(S, df, D)

wishrnd(W, S, df)
wishrnd(W, S, df, D)
  • Generate a random matrix sampled from the Wishart distribution with parameters S and df:
    • S is a symmetric positive definite matrix (eg. a covariance matrix)
    • df is a scalar specifying the degrees of freedom; it can be a non-integer value

  • D is an optional argument; it specifies the Cholesky decomposition of S; if D is provided, S is ignored;
    using D is more efficient if you need to use wishrnd() many times for the same S matrix

  • If generating the random matrix fails:
    • W = wishrnd(S, df) and W = wishrnd(S, df, D) reset W and throw a std::runtime_error exception
    • wishrnd(W, S, df) and wishrnd(W, S, df, D) reset W and return a bool set to false (exception is not thrown)

  • Examples:
      mat X(5, 5, fill::randu);
      
      mat S = X.t() * X;
      
      mat W = wishrnd(S, 6.7);
      

  • See also:



W = iwishrnd(T, df)
W = iwishrnd(T, df, Dinv)

iwishrnd(W, T, df)
iwishrnd(W, T, df, Dinv)
  • Generate a random matrix sampled from the inverse Wishart distribution with parameters T and df:
    • T is a symmetric positive definite matrix
    • df is a scalar specifying the degrees of freedom; it can be a non-integer value

  • Dinv is an optional argument; it specifies the Cholesky decomposition of the inverse of T; if Dinv is provided, T is ignored
    using Dinv is more efficient if you need to use iwishrnd() many times for the same T matrix

  • If generating the random matrix fails:
    • W = iwishrnd(T, df) and W = iwishrnd(T, df, Dinv) reset W and throw a std::runtime_error exception
    • iwishrnd(W, T, df) and iwishrnd(W, T, df, Dinv) reset W and return a bool set to false (exception is not thrown)

  • Examples:
      mat X(5, 5, fill::randu);
      
      mat T = X.t() * X;
      
      mat W = iwishrnd(T, 6.7);
      

  • See also:



running_stat<type>
  • Class for running statistics (online statistics) of scalars (one dimensional process/signal)

  • Useful if the storage of all samples (scalars) is impractical, or if the number of samples is not known in advance

  • type is one of: float, double, cx_float, cx_double

  • For an instance of running_stat named as X, the member functions are:

      X(scalar)  
      update the statistics using the given scalar
      X.min()  
      current minimum value
      X.max()  
      current maximum value
      X.range()  
      current range
      X.mean()  
      current mean or average value
      X.var()  and  X.var(norm_type)  
      current variance
      X.stddev()  and  X.stddev(norm_type)  
      current standard deviation
      X.reset()  
      reset all statistics and set the number of samples to zero
      X.count()  
      current number of samples

  • The norm_type argument is optional; by default norm_type=0 is used

  • For the .var() and .stddev() functions, the default norm_type=0 performs normalisation using N-1 (where N is the number of samples so far), providing the best unbiased estimator; using norm_type=1 causes normalisation to be done using N, which provides the second moment around the mean

  • The return type of .count() depends on the underlying form of type: it is either float or double

  • Examples:
      running_stat<double> stats;
      
      for(uword i=0; i<10000; ++i)
        {
        double sample = randn();
        stats(sample);
        }
      
      cout << "mean = " << stats.mean() << endl;
      cout << "var  = " << stats.var()  << endl;
      cout << "min  = " << stats.min()  << endl;
      cout << "max  = " << stats.max()  << endl;
      

  • See also:



running_stat_vec<vec_type>
running_stat_vec<vec_type>(calc_cov)
  • Class for running statistics (online statistics) of vectors (multi-dimensional process/signal)

  • Useful if the storage of all samples (vectors) is impractical, or if the number of samples is not known in advance

  • This class is similar to running_stat, with the difference that vectors are processed instead of scalars

  • vec_type is the vector type of the samples; for example: vec, cx_vec, rowvec, ...

  • For an instance of running_stat_vec named as X, the member functions are:

      X(vector)  
      update the statistics using the given vector
      X.min()  
      vector of current minimum values
      X.max()  
      vector of current maximum values
      X.range()  
      vector of current ranges
      X.mean()  
      vector of current means
      X.var()  and  X.var(norm_type)  
      vector of current variances
      X.stddev()  and  X.stddev(norm_type)  
      vector of current standard deviations
      X.cov()  and  X.cov(norm_type)  
      matrix of current covariances; valid if calc_cov=true during construction of running_stat_vec
      X.reset()  
      reset all statistics and set the number of samples to zero
      X.count()  
      current number of samples

  • The calc_cov argument is optional; by default calc_cov=false, indicating that the covariance matrix will not be calculated; to enable the covariance matrix, use calc_cov=true during construction; for example: running_stat_vec<vec> X(true);

  • The norm_type argument is optional; by default norm_type=0 is used

  • For the .var() and .stddev() functions, the default norm_type=0 performs normalisation using N-1 (where N is the number of samples so far), providing the best unbiased estimator; using norm_type=1 causes normalisation to be done using N, which provides the second moment around the mean

  • The return type of .count() depends on the underlying form of vec_type: it is either float or double

  • Examples:
      running_stat_vec<vec> stats;
      
      vec sample;
      
      for(uword i=0; i<10000; ++i)
        {
        sample = randu<vec>(5);
        stats(sample);
        }
      
      cout << "mean = " << endl << stats.mean() << endl;
      cout << "var  = " << endl << stats.var()  << endl;
      cout << "max  = " << endl << stats.max()  << endl;
      
      //
      //
      
      running_stat_vec<rowvec> more_stats(true);
      
      for(uword i=0; i<20; ++i)
        {
        sample = randu<rowvec>(3);
        
        sample(1) -= sample(0);
        sample(2) += sample(1);
        
        more_stats(sample);
        }
      
      cout << "covariance matrix = " << endl;
      cout << more_stats.cov() << endl;
      
      rowvec sd = more_stats.stddev();
      
      cout << "correlations = " << endl;
      cout << more_stats.cov() / (sd.t() * sd);
      

  • See also:



kmeans( means, data, k, seed_mode, n_iter, print_mode )
  • Cluster given data into k disjoint sets

  • The means parameter is the output matrix for storing the resulting centroids of the sets, with each centroid stored as a column vector

  • The data parameter is the input data matrix, with each sample stored as a column vector

  • The k parameter indicates the number of centroids; the number of samples in the data matrix should be much larger than k

  • The seed_mode parameter specifies how the initial centroids are seeded; it is one of:
      keep_existing   use the centroids specified in the means matrix as the starting point
      static_subset   use a subset of the data vectors (repeatable)
      random_subset   use a subset of the data vectors (random)
      static_spread   use a maximally spread subset of data vectors (repeatable)
      random_spread   use a maximally spread subset of data vectors (random start)

      caveat: seeding the initial centroids with static_spread and random_spread can be much more time consuming than with static_subset and random_subset

  • The n_iter parameter specifies the number of clustering iterations; this is data dependent, but about 10 is typically sufficient

  • The print_mode parameter is either true or false, indicating whether progress is printed during clustering

  • If the clustering fails, the means matrix is reset and a bool set to false is returned

  • The clustering will run faster on multi-core machines when OpenMP is enabled in your compiler (eg. -fopenmp in GCC and clang)

  • Examples:
      uword d = 5;       // dimensionality
      uword N = 10000;   // number of vectors
      
      mat data(d, N, fill::randu);
      
      mat means;
      
      bool status = kmeans(means, data, 2, random_subset, 10, true);
      
      if(status == false)
        {
        cout << "clustering failed" << endl;
        }
      
      means.print("means:");
      

  • See also:



gmm_diag
gmm_full

  • Classes for multivariate data modelling and evaluation via Gaussian Mixture Models (GMMs)

  • Can also be used for probabilistic clustering and vector quantisation (VQ)

  • Data is modelled as:
      n_gaus-1 
    p(x) =  hg  N( x | mg Cg )
      g=0 
    where:
    • n_gaus is the number of Gaussians
    • N( x | mg Cg ) represents a Gaussian (normal) distribution
    • each Gaussian g has the following parameters:
      • hg is the heft (weight), with constraints hg ≥ 0 and ∑hg = 1
      • mg is the mean vector (centroid) with dimensionality n_dims
      • Cg is the covariance matrix (either diagonal or full)

  • The gmm_diag class is tailored for diagonal covariance matrices (ie. in each covariance matrix, all entries outside the main diagonal are assumed to be zero)

  • The gmm_full class is tailored for full covariance matrices

  • The gmm_diag class is typically much faster to train and use than the gmm_full class, at the potential cost of some reduction in modelling accuracy

  • The gmm_diag and gmm_full classes include dedicated optimisation algorithms for learning (training) the model parameters from data:
    • k-means clustering, for quick initial estimates
    • Expectation-Maximisation (EM), for maximum-likelihood estimates
    The optimisation algorithms are multi-threaded and run much quicker on multi-core machines when OpenMP is enabled in your compiler (eg. -fopenmp in GCC and clang)
 
  • For an instance of gmm_diag or gmm_full named as M, the member functions and variables are:

      M.log_p(V)  
      return a scalar representing the log-likelihood of vector V (of type vec)
      M.log_p(V, g)  
      return a scalar representing the log-likelihood of vector V (of type vec), according to Gaussian with index g
       
       
       
      M.log_p(X)  
      return a row vector (of type rowvec) containing log-likelihoods of each column vector in matrix X (of type mat)
      M.log_p(X, g)  
      return a row vector (of type rowvec) containing log-likelihoods of each column vector in matrix X (of type mat), according to Gaussian with index g
       
       
       
      M.sum_log_p(X)  
      return a scalar representing the sum of log-likelihoods for all column vectors in matrix X (of type mat)
      M.sum_log_p(X, g)  
      return a scalar representing the sum of log-likelihoods for all column vectors in matrix X (of type mat), according to Gaussian with index g
       
       
       
      M.avg_log_p(X)  
      return a scalar representing the average log-likelihood of all column vectors in matrix X (of type mat)
      M.avg_log_p(X, g)  
      return a scalar representing the average log-likelihood of all column vectors in matrix X (of type mat), according to Gaussian with index g
       
       
       
      M.assign(V, dist_mode)  
      return the index of the closest mean (or Gaussian) to vector V (of type vec);
      parameter dist_mode is one of:
      eucl_dist   Euclidean distance (takes only means into account)
      prob_dist   probabilistic "distance", defined as the inverse likelihood (takes into account means, covariances and hefts)
      M.assign(X, dist_mode)  
      return a row vector (of type urowvec) containing the indices of the closest means (or Gaussians) to each column vector in matrix X (of type mat);
      parameter dist_mode is either eucl_dist or prob_dist (as per the .assign() function above)
       
       
       
      M.raw_hist(X, dist_mode)  
      return a row vector (of type urowvec) representing the raw histogram of counts; each entry is the number of counts corresponding to a Gaussian; each count is the number times the corresponding Gaussian was the closest to each column vector in matrix X;
      parameter dist_mode is either eucl_dist or prob_dist (as per the .assign() function above)
      M.norm_hist(X, dist_mode)  
      similar to the .raw_hist() function above; return a row vector (of type rowvec) containing normalised counts; the vector sums to one;
      parameter dist_mode is either eucl_dist or prob_dist (as per the .assign() function above)
       
       
       
      M.generate()  
      return a column vector (of type vec) representing a random sample generated according to the model's parameters
      M.generate(N)  
      return a matrix (of type mat) containing N column vectors, with each vector representing a random sample generated according to the model's parameters
       
       
       
      M.save(filename)  
      save the model to a file and return a bool indicating either success (true) or failure (false)
      M.load(filename)  
      load the model from a file and return a bool indicating either success (true) or failure (false)
       
       
       
      M.n_gaus()  
      return the number of means/Gaussians in the model
      M.n_dims()  
      return the dimensionality of the means/Gaussians in the model
       
       
       
      M.reset(n_dims, n_gaus)  
      set the model to have dimensionality n_dims, with n_gaus number of Gaussians;
      all the means are set to zero, all covariance matrix representations are equivalent to the identity matrix, and all the hefts (weights) are set to be uniform
       
       
       
      M.hefts  
      read-only row vector (of type rowvec) containing the hefts (weights)
      M.means  
      read-only matrix (of type mat) containing the means (centroids), stored as column vectors
       
       
       
      M.dcovs
      [only in gmm_diag]
       
      read-only matrix (of type mat) containing the representation of diagonal covariance matrices, with the set of diagonal covariances for each Gaussian stored as a column vector; applicable only to the gmm_diag class
       
       
       
      M.fcovs
      [only in gmm_full]
       
      read-only cube containing the full covariance matrices, with each covariance matrix stored as a slice within the cube; applicable only to the gmm_full class
       
       
       
      M.set_hefts(V)  
      set the hefts (weights) of the model to be as specified in row vector V (of type rowvec); the number of hefts must match the existing model
      M.set_means(X)  
      set the means to be as specified in matrix X (of type mat); the number of means and their dimensionality must match the existing model
       
       
       
      M.set_dcovs(X)
      [only in gmm_diag]
       
      set the diagonal covariances matrices to be as specified in matrix X (of type mat), with the set of diagonal covariances for each Gaussian stored as a column vector; the number of covariance matrices and their dimensionality must match the existing model; applicable only to the gmm_diag class
       
       
       
      M.set_fcovs(X)
      [only in gmm_full]
       
      set the full covariances matrices to be as specified in cube X, with each covariance matrix stored as a slice within the cube; the number of covariance matrices and their dimensionality must match the existing model; applicable only to the gmm_full class
       
       
       
      M.set_params(meanscovshefts)  
      set all the parameters at the same time; the type and layout of the parameters is as per the .set_hefts(), .set_means(), .set_dcovs() and .set_fcovs() functions above; the number of Gaussians and dimensionality can be different from the existing model
       
       
       
      M.learn(data, n_gaus, dist_mode, seed_mode, km_iter, em_iter, var_floor, print_mode)
      learn the model parameters via multi-threaded k-means and/or EM algorithms; return a bool value, with true indicating success, and false indicating failure; the parameters have the following meanings:
           
      data   matrix (of type mat) containing training samples; each sample is stored as a column vector
           
      n_gaus   set the number of Gaussians to n_gaus; to help convergence, it is recommended that the given data matrix (above) contains at least 10 samples for each Gaussian
           
      dist_mode   specifies the distance used during the seeding of initial means and k-means clustering:
      eucl_dist   Euclidean distance
      maha_dist   Mahalanobis distance, which uses a global diagonal covariance matrix estimated from the training samples; this is recommended for probabilistic applications
           
      seed_mode   specifies how the initial means are seeded prior to running k-means and/or EM algorithms:
      keep_existing   keep the existing model (do not modify the means, covariances and hefts)
      static_subset   a subset of the training samples (repeatable)
      random_subset   a subset of the training samples (random)
      static_spread   a maximally spread subset of training samples (repeatable)
      random_spread   a maximally spread subset of training samples (random start)

      caveat: seeding the initial means with static_spread and random_spread can be much more time consuming than with static_subset and random_subset
           
      km_iter   the number of iterations of the k-means algorithm; this is data dependent, but typically 10 iterations are sufficient
           
      em_iter   the number of iterations of the EM algorithm; this is data dependent, but typically 5 to 10 iterations are sufficient
           
      var_floor   the variance floor (smallest allowed value) for the diagonal covariances; setting this to a small non-zero value can help with convergence and/or better quality parameter estimates
           
      print_mode   either true or false; enable or disable printing of progress during the k-means and EM algorithms


  • Examples:
      // create synthetic data with 2 Gaussians
      
      uword d = 5;       // dimensionality
      uword N = 10000;   // number of vectors
      
      mat data(d, N, fill::zeros);
      
      vec mean0 = linspace<vec>(1,d,d);
      vec mean1 = mean0 + 2;
      
      uword i = 0;
      
      while(i < N)
        {
        if(i < N)  { data.col(i) = mean0 + randn<vec>(d); ++i; }
        if(i < N)  { data.col(i) = mean0 + randn<vec>(d); ++i; }
        if(i < N)  { data.col(i) = mean1 + randn<vec>(d); ++i; }
        }
      
      
      // model the data as a diagonal GMM with 2 Gaussians
      
      gmm_diag model;
      
      bool status = model.learn(data, 2, maha_dist, random_subset, 10, 5, 1e-10, true);
      
      if(status == false)
        {
        cout << "learning failed" << endl;
        }
      
      model.means.print("means:");
      
      double  scalar_likelihood = model.log_p( data.col(0)    );
      rowvec     set_likelihood = model.log_p( data.cols(0,9) );
      
      double overall_likelihood = model.avg_log_p(data);
      
      uword   gaus_id  = model.assign( data.col(0),    eucl_dist );
      urowvec gaus_ids = model.assign( data.cols(0,9), prob_dist );
      
      urowvec hist1 = model.raw_hist (data, prob_dist);
       rowvec hist2 = model.norm_hist(data, eucl_dist);
      
      model.save("my_model.gmm");
      

  • See also:





Miscellaneous



constants (pi, inf, speed of light, ...)
    datum::pi   π, the ratio of any circle's circumference to its diameter
    datum::inf   ∞, infinity
    datum::nan   “not a number” (NaN); caveat: NaN is not equal to anything, even itself
         
    datum::e   base of the natural logarithm
    datum::sqrt2   square root of 2
    datum::eps   the difference between 1 and the least value greater than 1 that is representable (type and machine dependent)
         
    datum::log_min   log of minimum non-zero value (type and machine dependent)
    datum::log_max   log of maximum value (type and machine dependent)
    datum::euler   Euler's constant, aka Euler-Mascheroni constant
         
    datum::gratio   golden ratio
    datum::m_u   atomic mass constant (in kg)
    datum::N_A   Avogadro constant
         
    datum::k   Boltzmann constant (in joules per kelvin)
    datum::k_evk   Boltzmann constant (in eV/K)
    datum::a_0   Bohr radius (in meters)
         
    datum::mu_B   Bohr magneton
    datum::Z_0   characteristic impedance of vacuum (in ohms)
    datum::G_0   conductance quantum (in siemens)
         
    datum::k_e   Coulomb's constant (in meters per farad)
    datum::eps_0   electric constant (in farads per meter)
    datum::m_e   electron mass (in kg)
         
    datum::eV   electron volt (in joules)
    datum::ec   elementary charge (in coulombs)
    datum::F   Faraday constant (in coulombs)
         
    datum::alpha   fine-structure constant
    datum::alpha_inv   inverse fine-structure constant
    datum::K_J   Josephson constant
         
    datum::mu_0   magnetic constant (in henries per meter)
    datum::phi_0   magnetic flux quantum (in webers)
    datum::R   molar gas constant (in joules per mole kelvin)
         
    datum::G   Newtonian constant of gravitation (in newton square meters per kilogram squared)
    datum::h   Planck constant (in joule seconds)
    datum::h_bar   Planck constant over 2 pi, aka reduced Planck constant (in joule seconds)
         
    datum::m_p   proton mass (in kg)
    datum::R_inf   Rydberg constant (in reciprocal meters)
    datum::c_0   speed of light in vacuum (in meters per second)
         
    datum::sigma   Stefan-Boltzmann constant
    datum::R_k   von Klitzing constant (in ohms)
    datum::b   Wien wavelength displacement law constant

  • The constants are stored in the Datum<type> class, where type is either float or double;
    for convenience, Datum<double> is typedefed as datum, and Datum<float> is typedefed as fdatum

  • Caveat: datum::nan is not equal to anything, even itself; to check whether a scalar x is finite, use std::isfinite(x)

  • The physical constants were mainly taken from NIST 2014 CODATA values, and some from WolframAlpha (as of 2009-06-23)

  • Examples:
      cout << "2.0 * pi = " << 2.0 * datum::pi << endl;
      
      cout << "speed of light = " << datum::c_0 << endl;
      
      cout << "log_max for floats = ";
      cout << fdatum::log_max << endl;
      
      cout << "log_max for doubles = ";
      cout << datum::log_max << endl;
      
  • See also:



wall_clock
  • Simple wall clock timer class for measuring the number of elapsed seconds

  • Examples:
      wall_clock timer;
      
      mat A = randu<mat>(100,100);
      mat B = randu<mat>(100,100);
      mat C;
      
      timer.tic();
      
      for(uword i=0; i<100000; ++i)
        {
        C = A + B + A + B;
        }
      
      double n = timer.toc();
      
      cout << "number of seconds: " << n << endl;
      



logging of warnings and errors

set_cerr_stream( user_stream )
set_cout_stream( user_stream )

std::ostream& x = get_cerr_stream()
std::ostream& x = get_cout_stream()
  • In Armadillo 8.x, warnings and errors are printed by default to the std::cerr stream; in Armadillo 7.x and earlier, the std::cout stream is used
    • the printing can be disabled by placing #define ARMA_DONT_PRINT_ERRORS before #include <armadillo>
    • detailed information about errors is always reported via the base std::exception class

  • set_cerr_stream():
    • change the stream for printing warnings and errors involving out of bounds accesses, failed decompositions and out of memory conditions
    • the stream can also be changed via the ARMA_CERR_STREAM define; see config.hpp

  • set_cout_stream():
    • change the default stream for printing matrices and cubes with .print() and .raw_print()
    • the stream can also be changed via the ARMA_COUT_STREAM define; see config.hpp

  • get_cerr_stream():
    • get a reference to the stream for printing warnings and errors

  • get_cout_stream():
    • get a reference to the stream for printing matrices and cubes

  • Examples:
      // print error messages to a log file
      ofstream f("my_log.txt");
      set_cerr_stream(f);
      
      // trying to invert a singular matrix
      // will print an error message and throw an exception
      mat X = zeros<mat>(5,5);
      mat Y = inv(X);
      
      // disable printing of error messages
      std::ostream nullstream(0);
      set_cerr_stream(nullstream);
      

  • See also:



uword, sword
  • uword is a typedef for an unsigned integer type; it is used for matrix indices as well as all internal counters and loops

  • sword is a typedef for a signed integer type

  • The minimum width of both uword and sword is either 32 or 64 bits:
    • when using the old C++98 / C++03 standards, the default width is 32 bits
    • when using the new C++11 / C++14 standards, the default width is 64 bits on 64-bit platforms

  • The width can also be forcefully set to 64 bits by enabling ARMA_64BIT_WORD via editing include/armadillo_bits/config.hpp

  • See also:



cx_double, cx_float


Examples of Matlab/Octave syntax and conceptually corresponding Armadillo syntax

    Matlab/Octave   Armadillo   Notes
             
    A(1, 1)   A(0, 0)   indexing in Armadillo starts at 0
    A(k, k)   A(k-1, k-1)    
             
    size(A,1)   A.n_rows   read only
    size(A,2)   A.n_cols    
    size(Q,3)   Q.n_slices   Q is a cube (3D array)
    numel(A)   A.n_elem    
             
    A(:, k)   A.col(k)   this is a conceptual example only; exact conversion from Matlab/Octave to Armadillo syntax will require taking into account that indexing starts at 0
    A(k, :)   A.row(k)    
    A(:, p:q)   A.cols(p, q)    
    A(p:q, :)   A.rows(p, q)    
    A(p:q, r:s)   A( span(p,q), span(r,s) )   A( span(first_row, last_row), span(first_col, last_col) )
             
    Q(:, :, k)   Q.slice(k)   Q is a cube (3D array)
    Q(:, :, t:u)   Q.slices(t, u)    
    Q(p:q, r:s, t:u)   Q( span(p,q), span(r,s), span(t,u) )    
             
    A'   A.t() or trans(A)   matrix transpose / Hermitian transpose
    (for complex matrices, the conjugate of each element is taken)
             
    A = zeros(size(A))   A.zeros()    
    A = ones(size(A))   A.ones()    
    A = zeros(k)   A = zeros<mat>(k,k)    
    A = ones(k)   A = ones<mat>(k,k)    
             
    C = complex(A,B)   cx_mat C = cx_mat(A,B)    
             
    A .* B   A % B   element-wise multiplication
    A ./ B   A / B   element-wise division
    A \ B   solve(A,B)   conceptually similar to inv(A)*B, but more efficient
    A = A + 1;   A++    
    A = A - 1;   A--    
             
    A = [ 1 2; 3 4; ]   << 1 << 2 << endr
       << 3 << 4 << endr;
      element initialisation, with special element endr indicating end of row
             
    X = A(:)   X = vectorise(A)    
    X = [ A  B ]   X = join_horiz(A,B)    
    X = [ A; B ]   X = join_vert(A,B)    
             
    A   cout << A << endl;
    or
    A.print("A =");
       
             
    save ‑ascii 'A.dat' A   A.save("A.dat", raw_ascii);   Matlab/Octave matrices saved as ascii are readable by Armadillo (and vice-versa)
    load ‑ascii 'A.dat'   A.load("A.dat", raw_ascii);    
             
    A = randn(2,3);
    B = randn(4,5);
    F = { A; B }
      mat A = randn(2,3);
    mat B = randn(4,5);
    field<mat> F(2,1);
    F(0,0) = A;
    F(1,0) = B;
      fields store arbitrary objects, such as matrices



example program
    #include <iostream>
    #include <armadillo>
    
    using namespace std;
    using namespace arma;
    
    int main()
      {
      mat A = randu<mat>(4,5);
      mat B = randu<mat>(4,5);
      
      cout << A*B.t() << endl;
      
      return 0;
      }
    
  • If you save the above program as example.cpp, under Linux and Mac OS X it can be compiled using:
    g++ example.cpp -o example -O2 -larmadillo

  • As Armadillo is a template library, we strongly recommend to enable optimisation when compiling programs (eg. when compiling with GCC or clang, use the -O2 or -O3 options)

  • See also the example program that comes with the Armadillo archive



config.hpp
  • Armadillo can be configured via editing the file include/armadillo_bits/config.hpp. Specific functionality can be enabled or disabled by uncommenting or commenting out a particular #define, listed below.

    ARMA_DONT_USE_WRAPPER   Disable going through the run-time Armadillo wrapper library (libarmadillo.so) when calling LAPACK, BLAS, ARPACK, SuperLU and HDF5 functions. You will need to directly link with BLAS, LAPACK, etc (eg. -lblas -llapack)
         
    ARMA_USE_LAPACK   Enable use of LAPACK, or a high-speed replacement for LAPACK (eg. Intel MKL, AMD ACML or the Accelerate framework). Armadillo requires LAPACK for functions such as svd(), inv(), eig_sym(), solve(), etc.
         
    ARMA_DONT_USE_LAPACK   Disable use of LAPACK; overrides ARMA_USE_LAPACK
         
    ARMA_USE_BLAS   Enable use of BLAS, or a high-speed replacement for BLAS (eg. OpenBLAS, Intel MKL, AMD ACML or the Accelerate framework). BLAS is used for matrix multiplication. Without BLAS, Armadillo will use a built-in matrix multiplication routine, which might be slower for large matrices.
         
    ARMA_DONT_USE_BLAS   Disable use of BLAS; overrides ARMA_USE_BLAS
         
    ARMA_USE_NEWARP   Enable use of the built-in reimplementation of ARPACK (Armadillo 7.x and 8.x). This is used for the eigen decomposition of real (non-complex) sparse matrices, ie. eigs_gen(), eigs_sym() and svds(). Requires ARMA_USE_LAPACK to be enabled.
         
    ARMA_DONT_USE_NEWARP   Disable use of the built-in reimplementation of ARPACK; overrides ARMA_USE_NEWARP
         
    ARMA_USE_ARPACK   Enable use of ARPACK, or a high-speed replacement for ARPACK. Armadillo requires ARPACK for the eigen decomposition of complex sparse matrices, ie. eigs_gen(), eigs_sym() and svds()
         
    ARMA_DONT_USE_ARPACK   Disable use of ARPACK; overrides ARMA_USE_ARPACK
         
    ARMA_USE_SUPERLU   Enable use of SuperLU, which is used by spsolve() for finding the solutions of sparse systems; you will need to link with the superlu library, for example -lsuperlu
    Caveat: Armadillo 6.x requires SuperLU 4.3, while Armadillo 7.x and 8.x require SuperLU 5.2
         
    ARMA_DONT_USE_SUPERLU   Disable use of SuperLU; overrides ARMA_USE_SUPERLU
         
    ARMA_USE_HDF5   Enable the ability to save and load matrices stored in the HDF5 format; the hdf5.h header file must be available on your system and you will need to link with the hdf5 library (eg. -lhdf5)
         
    ARMA_DONT_USE_HDF5   Disable the use of the HDF5 library; overrides ARMA_USE_HDF5
         
    ARMA_USE_CXX11   Use C++11 features, such as initialiser lists; automatically enabled when using a compiler in C++11 or C++14 mode, for example: g++ -std=c++11
         
    ARMA_DONT_USE_CXX11   Disable use of C++11 features; overrides ARMA_USE_CXX11
         
    ARMA_OPTIMISE_SOLVE_BAND   Enable optimised handling of band matrices by solve(). Enabled by default.
         
    ARMA_DONT_OPTIMISE_SOLVE_BAND   Disable optimised handling of band matrices by solve(); overrides ARMA_OPTIMISE_SOLVE_BAND
         
    ARMA_OPTIMISE_SOLVE_SYMPD   Enable optimised handling of symmetric/hermitian positive definite matrices by solve(). Enabled by default.
         
    ARMA_DONT_OPTIMISE_SOLVE_SYMPD   Disable optimised handling of symmetric/hermitian positive definite matrices by solve(); overrides ARMA_OPTIMISE_SOLVE_SYMPD
         
    ARMA_USE_OPENMP   Use OpenMP for parallelisation of computationally expensive element-wise operations (such as exp(), log(), cos(), etc). Automatically enabled when using a C++11/C++14 compiler which has OpenMP 3.1+ active (eg. the -fopenmp option for gcc and clang). Caveat: when using gcc, use of -march=native in conjunction with -fopenmp may lead to speed regressions on recent processors.
         
    ARMA_DONT_USE_OPENMP   Disable use of OpenMP for parallelisation of element-wise operations; overrides ARMA_USE_OPENMP
         
    ARMA_OPENMP_THRESHOLD   The minimum number of elements in a matrix to enable OpenMP based parallelisation of computationally expensive element-wise functions; default value is 240
         
    ARMA_OPENMP_THREADS   The maximum number of threads for OpenMP based parallelisation of computationally expensive element-wise functions; default value is 10
         
    ARMA_BLAS_CAPITALS   Use capitalised (uppercase) BLAS and LAPACK function names (eg. DGEMM vs dgemm)
         
    ARMA_BLAS_UNDERSCORE   Append an underscore to BLAS and LAPACK function names (eg. dgemm_ vs dgemm). Enabled by default.
         
    ARMA_BLAS_LONG   Use "long" instead of "int" when calling BLAS and LAPACK functions
         
    ARMA_BLAS_LONG_LONG   Use "long long" instead of "int" when calling BLAS and LAPACK functions
         
    ARMA_USE_TBB_ALLOC   Use Intel TBB scalable_malloc() and scalable_free() instead of standard malloc() and free() for managing matrix memory
         
    ARMA_USE_MKL_ALLOC   Use Intel MKL mkl_malloc() and mkl_free() instead of standard malloc() and free() for managing matrix memory
         
    ARMA_64BIT_WORD   Use 64 bit integers. Automatically enabled when using a C++11 compiler on 64-bit platforms. Useful if you require matrices/vectors capable of holding more than 4 billion elements. Your machine and compiler must have support for 64 bit integers (eg. via "long" or "long long"). This can also be enabled by adding #define ARMA_64BIT_WORD before each instance of #include <armadillo>
         
    ARMA_NO_DEBUG   Disable all run-time checks, such as bounds checking. This will result in faster code, but you first need to make sure that your code runs correctly! We strongly recommend to have the run-time checks enabled during development, as this greatly aids in finding mistakes in your code, and hence speeds up development. We recommend that run-time checks be disabled only for the shipped version of your program (ie. final release build).
         
    ARMA_EXTRA_DEBUG   Print out the trace of internal functions used for evaluating expressions. Not recommended for normal use. This is mainly useful for debugging the library.
         
    ARMA_MAT_PREALLOC   The number of pre-allocated elements used by matrices and vectors. Must be always enabled and set to an integer that is at least 1. By default set to 16. If you mainly use lots of very small vectors (eg. ≤ 4 elements), change the number to the size of your vectors.
         
    ARMA_COUT_STREAM   The default stream used for printing matrices and cubes by .print(). Must be always enabled. By default defined to std::cout
         
    ARMA_CERR_STREAM   The default stream used for printing error messages and warnings. Must be always enabled. By default defined to std::cerr
         
    ARMA_PRINT_ERRORS   Print errors and warnings encountered during program execution
         
    ARMA_DONT_PRINT_ERRORS   Do not print errors or warnings; overrides ARMA_PRINT_ERRORS
         

  • See also:



History of API Additions, Changes and Deprecations
  • API Stability and Versioning:

    • Each release of Armadillo has its public API (functions, classes, constants) described in the accompanying API documentation specific to that release.

    • Each release of Armadillo has its full version specified as A.B.C, where A is a major version number, B is a minor version number, and C is a patch level (indicating bug fixes).

    • Within a major version (eg. 7), each minor version has a public API that strongly strives to be backwards compatible (at the source level) with the public API of preceding minor versions. For example, user code written for version 7.100 should work with version 7.200, 7.300, 7.400, etc. However, as later minor versions may have more features (API extensions) than preceding minor versions, user code specifically written for version 7.400 may not work with 7.300.

    • An increase in the patch level, while the major and minor versions are retained, indicates modifications to the code and/or documentation which aim to fix bugs without altering the public API.

    • We don't like changes to existing public API and strongly prefer not to break any user software. However, to allow evolution, we reserve the right to alter the public API in future major versions of Armadillo while remaining backwards compatible in as many cases as possible (eg. major version 8 may have slightly different public API than major version 7).

    • Caveat: any function, class, constant or other code not explicitly described in the public API documentation is considered as part of the underlying internal implementation details, and may change or be removed without notice. (In other words, don't use internal functionality).


  • List of additions and changes for each version:

    • Version 9.400:

    • Version 9.300:
      • faster handling of compound complex matrix expressions by trace()
      • more efficient handling of element access for inplace modifications in sparse matrices
      • added .is_sympd() to check whether a matrix is symmetric/hermitian positive definite
      • added interp2() for 2D data interpolation
      • added expm1() and log1p()
      • expanded .is_sorted() with options "strictascend" and "strictdescend"
      • expanded eig_gen() to optionally perform balancing prior to decomposition

    • Version 9.200:
      • faster handling of symmetric positive definite matrices by rcond()
      • faster transpose of matrices with size ≥ 512x512
      • faster handling of compound sparse matrix expressions by accu(), diagmat(), trace()
      • faster handling of sparse matrices by join_rows()
      • added sinc()
      • expanded sign() to handle scalar arguments
      • expanded operators (*, %, +, −) to handle sparse matrices with differing element types (eg. multiplication of complex matrix by real matrix)
      • expanded conv_to() to allow conversion between sparse matrices with differing element types
      • expanded solve() to optionally allow keeping solutions of systems singular to working precision

    • Version 9.100:
      • faster handling of symmetric/hermitian positive definite matrices by solve()
      • faster handling of inv_sympd() in compound expressions
      • added .is_symmetric()
      • added .is_hermitian()
      • expanded spsolve() to optionally allow keeping solutions of systems singular to working precision
      • new configuration options ARMA_OPTIMISE_SOLVE_BAND and ARMA_OPTIMISE_SOLVE_SYMPD
      • smarter use of the element cache in sparse matrices

    • Version 8.600:

    • Version 8.500:

    • Version 8.400:

    • Version 8.300:
      • faster handling of band matrices by solve()
      • faster handling of band matrices by chol()
      • faster randg() when using OpenMP
      • added normpdf()
      • expanded .save() to allow appending new datasets to existing HDF5 files

    • Version 8.200:
      • added intersect() for finding common elements in two vectors/matrices
      • expanded affmul() to handle non-square matrices

    • Version 8.100:

    • Version 7.960:
      • faster randn() when using OpenMP
      • faster gmm_diag class, for Gaussian mixture models with diagonal covariance matrices
      • added .sum_log_p() to the gmm_diag class
      • added gmm_full class, for Gaussian mixture models with full covariance matrices
      • expanded .each_slice() to optionally use OpenMP for multi-threaded execution

    • Version 7.950:
      • expanded accu() and sum() to use OpenMP for processing expressions with computationally expensive element-wise functions
      • expanded trimatu() and trimatl() to allow specification of the diagonal which delineates the boundary of the triangular part

    • Version 7.900:
      • expanded clamp() to handle cubes
      • computationally expensive element-wise functions (such as exp(), log(), cos(), etc) can now be automatically sped up via OpenMP; this requires a C++11/C++14 compiler with OpenMP 3.1+ support
        • for GCC and clang compilers use the following options to enable both C++11 and OpenMP: -std=c++11 -fopenmp
        • Caveat: when using GCC, use of -march=native in conjunction with -fopenmp may lead to speed regressions on recent processors

    • Version 7.800:

    • Version 7.700:

    • Version 7.600:

    • Version 7.500:
      • expanded qz() to optionally specify ordering of the Schur form
      • expanded .each_slice() to support matrix multiplication

    • Version 7.400:

    • Version 7.300:

    • Version 7.200:

    • Version 7.100:

    • Version 6.700:
      • added trapz() for numerical integration
      • added logmat() for calculating the matrix logarithm
      • added regspace() for generating vectors with regularly spaced elements
      • added logspace() for generating vectors with logarithmically spaced elements
      • added approx_equal() for determining approximate equality

    • Version 6.600:
      • expanded sum(), mean(), min(), max() to handle cubes
      • expanded Cube class to handle arbitrarily sized empty cubes (eg. 0x5x2)
      • added shift() for circular shifts of elements
      • added sqrtmat() for finding the square root of a matrix

    • Version 6.500:
      • added conv2() for 2D convolution
      • added stand-alone kmeans() function for clustering data
      • added trunc()
      • extended conv() to optionally provide central convolution
      • faster handling of multiply-and-accumulate by accu() when using Intel MKL, ATLAS or OpenBLAS

    • Version 6.400:

    • Version 6.300:

    • Version 6.200:
      • expanded diagmat() to handle non-square matrices and arbitrary diagonals
      • expanded trace() to handle non-square matrices

    • Version 6.100:
      • faster norm() and normalise() when using Intel MKL, ATLAS or OpenBLAS
      • added Schur decomposition: schur()
      • stricter handling of matrix objects by hist() and histc()
      • advanced constructors for using auxiliary memory by Mat, Col, Row and Cube now have the default of strict = false
      • Cube class now delays allocation of .slice() related structures until needed
      • expanded join_slices() to handle joining cubes with matrices

    • Version 5.600:

    • Version 5.500:
      • expanded object constructors and generators to handle size() based specification of dimensions

    • Version 5.400:
      • added find_unique() for finding indices of unique values
      • added diff() for calculating differences between consecutive elements
      • added cumprod() for calculating cumulative product
      • added null() for finding the orthonormal basis of null space
      • expanded interp1() to handle repeated locations
      • expanded unique() to handle complex numbers
      • faster flipud()
      • faster row-wise cumsum()

    • Version 5.300:

    • Version 5.200:
      • added orth() for finding the orthonormal basis of the range space of a matrix
      • expanded element initialisation to handle nested initialiser lists (C++11)

    • Version 5.100:

    • Version 5.000:

    • Version 4.650:
      • added randg() for generating random values from gamma distributions (C++11 only)
      • added .head_rows() and .tail_rows() to submatrix views
      • added .head_cols() and .tail_cols() to submatrix views
      • expanded eigs_sym() to optionally calculate eigenvalues with smallest/largest algebraic values

    • Version 4.600:
      • added .head() and .tail() to submatrix views
      • faster matrix transposes within compound expressions
      • faster in-place matrix multiplication
      • faster accu() and norm() when compiling with -O3 -ffast-math -march=native (gcc and clang)

    • Version 4.550:
      • added matrix exponential function: expmat()
      • faster .log_p() and .avg_log_p() functions in the gmm_diag class when compiling with OpenMP enabled
      • faster handling of in-place addition/subtraction of expressions with an outer product

    • Version 4.500:
      • faster handling of complex vectors by norm()
      • expanded chol() to optionally specify output matrix as upper or lower triangular
      • better handling of non-finite values when saving matrices as text files

    • Version 4.450:
      • faster handling of matrix transposes within compound expressions
      • expanded symmatu()/symmatl() to optionally disable taking the complex conjugate of elements
      • expanded sort_index() to handle complex vectors
      • expanded the gmm_diag class with functions to generate random samples

    • Version 4.400:
      • faster handling of subvectors by dot()
      • faster handling of aliasing by submatrix views
      • added clamp() for clamping values to be between lower and upper limits
      • added gmm_diag class for statistical modelling of data using Gaussian Mixture Models
      • expanded batch insertion constructors for sparse matrices to add values at repeated locations

    • Version 4.320:
      • expanded eigs_sym() and eigs_gen() to use an optional tolerance parameter
      • expanded eig_sym() to automatically fall back to standard decomposition method if divide-and-conquer fails
      • cmake-based installer enables use of C++11 random number generator when using gcc 4.8.3+ in C++11 mode

    • Version 4.300:

    • Version 4.200:
      • faster transpose of sparse matrices
      • more efficient handling of aliasing during matrix multiplication
      • faster inverse of matrices marked as diagonal

    • Version 4.100:
      • added normalise() for normalising vectors to unit p-norm
      • extended the field class to handle 3D layout
      • extended eigs_sym() and eigs_gen() to obtain eigenvalues of various forms (eg. largest or smallest magnitude)
      • automatic SIMD vectorisation of elementary expressions (eg. matrix addition) when using Clang 3.4+ with -O3 optimisation
      • faster handling of sparse submatrix views

    • Version 4.000:

    • Version 3.930:

    • Version 3.920:
      • faster .zeros()
      • faster round(), exp2() and log2() when using C++11
      • added signum function: sign()
      • added move constructors when using C++11
      • added 2D fast Fourier transform: fft2()
      • added .tube() for easier extraction of vectors and subcubes from cubes
      • added specification of a fill type during construction of Mat, Col, Row and Cube classes, eg. mat X(4, 5, fill::zeros)

    • Version 3.910:
      • faster multiplication of a matrix with a transpose of itself, ie. X*X.t() and X.t()*X
      • added vectorise() for reshaping matrices into vectors
      • added all() and any() for indicating presence of elements satisfying a relational condition

    • Version 3.900:
      • added automatic SSE2 vectorisation of elementary expressions (eg. matrix addition) when using GCC 4.7+ with -O3 optimisation
      • faster median()
      • faster handling of compound expressions with transposes of submatrix rows
      • faster handling of compound expressions with transposes of complex vectors
      • added support for saving & loading of cubes in HDF5 format

    • Version 3.820:
      • faster as_scalar() for compound expressions
      • faster transpose of small vectors
      • faster matrix-vector product for small vectors
      • faster multiplication of small fixed size matrices

    • Version 3.810:

    • Version 3.800:
      • added .imbue() for filling a matrix/cube with values provided by a functor or lambda expression
      • added .swap() for swapping contents with another matrix
      • added .transform() for transforming a matrix/cube using a functor or lambda expression
      • added round() for rounding matrix elements towards nearest integer
      • faster find()
      • changed license to the Mozilla Public License 2.0

    • Version 3.6:
      • faster handling of compound expressions with submatrices and subcubes
      • faster trace()
      • added support for loading matrices as text files with NaN and Inf elements
      • added stable_sort_index(), which preserves the relative order of elements with equivalent values
      • added handling of sparse matrices by mean(), var(), norm(), abs(), square(), sqrt()
      • added saving and loading of sparse matrices in arma_binary format

    • Version 3.4:
    • Version 3.2:
      • added unique(), for finding unique elements of a matrix
      • added .eval(), for forcing the evaluation of delayed expressions
      • faster eigen decomposition via optional use of divide-and-conquer algorithm
      • faster transpose of vectors and compound expressions
      • faster handling of diagonal views
      • faster handling of tiny fixed size vectors (≤ 4 elements)

    • Version 3.0:
    • Version 2.4:
      • added shorter forms of transposes: .t() and .st()
      • added .resize() and resize()
      • added optional use of 64 bit indices (allowing matrices to have more than 4 billion elements), enabled via ARMA_64BIT_WORD in include/armadillo_bits/config.hpp
      • added experimental support for C++11 initialiser lists, enabled via ARMA_USE_CXX11 in include/armadillo_bits/config.hpp
      • refactored code to eliminate warnings when using the Clang C++ compiler
      • umat, uvec, .min() and .max() have been changed to use the uword type instead of the u32 type; by default the uword and u32 types are equivalent (ie. unsigned integer type with a minimum width 32 bits); however, when the use of 64 bit indices is enabled via ARMA_64BIT_WORD in include/armadillo_bits/config.hpp, the uword type then has a minimum width of 64 bits

    • Version 2.2:
    • Version 2.0:
    • Version 1.2:
      • added .min() & .max() member functions of Mat and Cube
      • added floor() and ceil()
      • added representation of “not a number”: math::nan()
      • added representation of infinity: math::inf()
      • .in_range() expanded to use span() arguments
      • fixed size matrices and vectors can use auxiliary (external) memory
      • submatrices and subfields can be accessed via X( span(a,b)span(c,d) )
      • subcubes can be accessed via X( span(a,b)span(c,d)span(e,f) )
      • the two argument version of span can be replaced by span::all or span(), to indicate an entire range
      • for cubes, the two argument version of span can be replaced by a single argument version, span(a), to indicate a single column, row or slice
      • arbitrary "flat" subcubes can be interpreted as matrices; for example:
          cube Q = randu<cube>(5,3,4);
          mat  A = Q( span(1), span(1,2), span::all );
          // A has a size of 2x4
          
          vec v = ones<vec>(4);
          Q( span(1), span(1), span::all ) = v;
          
      • added interpretation of matrices as triangular through trimatu() / trimatl()
      • added explicit handling of triangular matrices by solve() and inv()
      • extended syntax for submatrices, including access to elements whose indices are specified in a vector
      • added ability to change the stream used for logging of errors and warnings
      • added ability to save/load matrices in raw binary format
      • added cumulative sum function: cumsum()

    • Changed in 1.0 (compared to earlier 0.x development versions):
      • the 3 argument version of lu(), eg. lu(L,U,X), provides L and U which should be the same as produced by Octave 3.2 (this was not the case in versions prior to 0.9.90)

      • rand() has been replaced by randu(); this has been done to avoid confusion with std::rand(), which generates random numbers in a different interval

      • In versions earlier than 0.9.0, some multiplication operations directly converted result matrices with a size of 1x1 into scalars. This is no longer the case. If you know the result of an expression will be a 1x1 matrix and wish to treat it as a pure scalar, use the as_scalar() wrapping function

      • Almost all functions have been placed in the delayed operations framework (for speed purposes). This may affect code which assumed that the output of some functions was a pure matrix. The solution is easy, as explained below.

        In general, Armadillo queues operations before executing them. As such, the direct output of an operation or function cannot be assumed to be a directly accessible matrix. The queued operations are executed when the output needs to be stored in a matrix, eg. mat B = trans(A) or mat B(trans(A)). If you need to force the execution of the delayed operations, place the operation or function inside the corresponding Mat constructor. For example, if your code assumed that the output of some functions was a pure matrix, eg. chol(m).diag(), change the code to mat(chol(m)).diag(). Similarly, if you need to pass the result of an operation such as A+B to one of your own functions, use my_function( mat(A+B) ).