debug_print(std::ostream &os) const | DXFSolid | [virtual] |
define_2x3_mapping(Vec3D(*func)(const Vec3D &)) | DXFSolid | |
DXFSolid(MyDXFFile *dxffile, const std::string &layername) | DXFSolid | |
DXFSolid(std::istream &is) | DXFSolid | |
inside(const Vec3D &x) const | DXFSolid | [virtual] |
reset_transformation(void) | DXFSolid | |
rotate_x(double a) | DXFSolid | |
rotate_y(double a) | DXFSolid | |
rotate_z(double a) | DXFSolid | |
rotx(const Vec3D &x) | DXFSolid | [static] |
roty(const Vec3D &x) | DXFSolid | [static] |
rotz(const Vec3D &x) | DXFSolid | [static] |
save(std::ostream &os) const | DXFSolid | [virtual] |
scale(const Vec3D &sx) | DXFSolid | |
set_transformation(const Transformation &T) | DXFSolid | |
translate(const Vec3D &dx) | DXFSolid | |
unity(const Vec3D &x) | DXFSolid | [static] |
~DXFSolid() | DXFSolid | [virtual] |
~Solid() | Solid | [inline, virtual] |