Here is a list of all documented files with brief descriptions:
client.h [code] | Provides functions and structures required for defining (and handling) a proxy client |
error.h [code] | Provides functions and structures required for handling return values and errors |
hash.h [code] | Provides functions and structures for producing likely-to-be-unique hash values for images |
instruction.h [code] | Provides functions and structures for reading, writing, and manipulating Guacamole instructions |
layer.h [code] | Provides functions and structures required for allocating and using layers |
plugin.h [code] | Provides functions and structures required for handling a client plugin |
pool.h [code] | Provides functions and structures for maintaining dynamically allocated and freed pools of integers |
protocol.h [code] | Provides functions and structures required for communicating using the Guacamole protocol over a guac_socket connection, such as that provided by guac_client objects |
socket.h [code] | Defines the guac_socket object and functionss for using and manipulating it |
stream.h [code] | Provides functions and structures required for allocating and using nested streams |
timestamp.h [code] | Provides functions and structures for creating timestamps |
unicode.h [code] | Provides functions for manipulating Unicode strings |