All Classes Interface Summary Class Summary Enum Summary
Class |
Description |
AbstractAnimation |
An abstract class that minimizes the effort required to implement
the Animation interface.
|
AbstractAnimationFunction<T> |
An abstract class that minimizes the effort required to implement
the AnimationFunction interface.
|
AbstractTextRenderer |
An abstract superclass that helps implementing typographic animation renderers.
|
AnimatedLabel |
An anti-aliased text label that can animate text changes
using a blend over effect.
|
AnimatedLabel.AntiAliasedLabel |
|
Animation |
This interface describes time based animations.
|
AnimationAdapter |
An adapter that implements the AnimationListener interface.
|
AnimationEvent |
An immutable object that describes events appropriate for animations
with the source animation, the type (started, stopped), and the time
the event has happened.
|
AnimationEvent.Type |
Enumerates the animation event types: started and stopped.
|
AnimationFunction<T> |
This interface describes time-based animation functions by
their duration and a mapping from time to arbitrary values.
|
AnimationFunctions |
This class consists only of static methods that construct and operate on
AnimationFunction s.
|
AnimationFunctions.AlphaColorAnimationFunction |
Helper class for animation functions that answer translucent colors.
|
AnimationFunctions.ColorFunction |
Helper class for interpolating colors.
|
AnimationFunctions.InterpolatedAnimationFunction<T> |
Helper class for interpolation based animation functions.
|
AnimationFunctions.InterpolationMode |
|
AnimationFunctions.RandomAnimationFunction |
Produces and returns random Integer values.
|
AnimationFunctions.RepeatedAnimationFunction<T> |
Helper class used to repeat or sequence an animation function.
|
AnimationFunctions.ReversedAnimationFunction<T> |
Helper class for reversing an animation function.
|
AnimationFunctions.SequencedAnimationFunction<T> |
Helper class to compose an animation functions from a sequences of such functions.
|
AnimationListener |
Defines an interface for objects that listen to animation events.
|
AnimationRenderer |
This interface describes renderers for use in animations and so helps build
render containers and animated panels.
|
Animations |
This class consists only of static methods that either
operate on animations or create useful standard animations.
|
Animations.OffsetAnimation |
Helper class that wraps an animation to give it a time offset.
|
Animations.OneTimeAnimation |
Used to apply an effect one-time only.
|
Animations.ParallelAnimation |
Helper class to parallelize animations.
|
Animations.PauseAnimation |
Helper class for a pause, an animation, that has no effect.
|
Animations.RepeatedAnimation |
Helper class to repeat an animation.
|
Animations.ReversedAnimation |
Helper class to reverse an animation over the time.
|
Animations.SequencedAnimation |
Helper class to create a sequence of animations.
|
AnimationUtils |
Provides some behavior useful in the animation framework,
or to implement custom animation functions and animations.
|
AnimationUtils.StopListener |
Performs a runnable at animation stop in the event dispatch thread (EDT).
|
Animator |
Starts and stops an animation and triggers
the animation at a given frame rate.
|
BasicTextAnimation |
A basic text animation that fades in a text, changes the x and y scaling,
the position, and the space between glyphs.
|
BasicTextAnimations |
Provides a text animation that shows an overlapping sequence of
texts using a bunch of different effects: color fade, scaling, glyph spacing.
|
BasicTextLabel |
A Swing text component that can change the text, x and y scaling,
glyph space, x and y offset and alignment mode.
|
BasicTextRenderer |
Renders a text with modifiable scaling, color, glyph spacing and position.
|
CircleComponent |
A Swing component that paints a circle with a given center, radius and color.
|
FanAnimation |
An animation that rotates a fan that consists of a set
of translucent sectors.
|
FanComponent |
A Swing component that paints a set of triangles as a fan.
|
FanRenderer |
Paints two colored and often translucent fans that can be rotated.
|
FanRenderer.Triangle |
A helper class that models and renders a single sector.
|
GlyphAnimation |
A text based animation that changes the scaling of the text's
individual glyphs over the time.
|
GlyphLabel |
A Swing component that can transform a text's individual glyphs.
|
GlyphRenderer |
Renders the glyphs of a string with individual scaling, transform, and color.
|
HeightMode |
A type-safe enumeration used to vertically align texts by using
the capital or text ascent, or the text's height.
|