69 if(!
Scr->WelcomeCmap) {
99 else if(
CLarg.is_captive) {
109 x = (
Scr->rootw -
Scr->WelcomeImage->width) / 2;
110 y = (
Scr->rooth -
Scr->WelcomeImage->height) / 2;
115 Scr->WelcomeImage->width,
Scr->WelcomeImage->height,
x,
y);
133 if(
Scr->WelcomeImage) {
137 for(i = 0; i < 256; i++) {
145 for(i = 0; i < 256; i++) {
152 for(i = 0; i < 128; i++) {
153 for(
j = 0;
j < 256;
j++) {
173 for(i = 0; i < 256; i++) {
186 else if(
CLarg.is_captive) {
199 for(i = 0; i < 256; i++) {
203 for(i = 0; i < 128; i++) {
204 for(
j = 0;
j < 256;
j++) {
219 else if(
CLarg.is_captive) {
230 if(
Scr->WelcomeCmap) {
265 else if((
tmp_win->icon_on ==
true) &&
266 !
Scr->NoIconTitlebar &&
274 for(vs =
Scr->vScreenList; vs !=
NULL; vs = vs->
next) {
void NewFontCursor(Cursor *cp, const char *str)
void PaintIcon(TwmWindow *tmp_win)
Image * GetImage(const char *name, ColorPair cp)
void FreeImage(Image *image)
void * LookInList(name_list *list_head, const char *name, XClassHint *class)
static void PaintAllDecoration(void)
void MaskScreen(char *file)
Info and control for every X Window we take over.
struct VirtualScreen * next
void PaintTitle(TwmWindow *tmp_win)
void PaintTitleButtons(TwmWindow *tmp_win)
void PaintBorders(TwmWindow *tmp_win, bool focus)
bool visible(const TwmWindow *tmp_win)
void PaintWorkSpaceManager(VirtualScreen *vs)