84 if(!
Scr->workSpaceManagerActive) {
88 if(
Scr->NoIconManagers) {
92 for(wl =
Scr->workSpaceMgr.workSpaceList; wl !=
NULL; wl = wl->
next) {
142 if(
Scr->NoIconManagers) {
146 for(wl =
Scr->workSpaceMgr.workSpaceList; wl !=
NULL; wl = wl->
next) {
172 Scr->SortIconMgr =
true;
198 if(!
Scr->workSpaceManagerActive) {
208 if(!
Scr->workSpaceManagerActive) {
213 eventp->xbutton.y_root - 5);
218 if(!
Scr->workSpaceManagerActive) {
222 if(
Scr->currentvs->wsw->twm_win->mapped) {
224 eventp->xbutton.y_root - 5);
void HideIconManager(void)
Window frame
The X window for the overall frame.
void JumpIconManager(int dir)
void MoveIconManager(int dir)
void SortIconManager(IconMgr *ip)
void MoveMappedIconManager(int dir)
void OtpRaise(TwmWindow *twm_win, WinType wintype)
struct IconMgr * next
Next iconmgr in this workspace.
Window w
The actual X Window handle.
struct Icon * icon
The current icon.
bool mapped
Is the window mapped ?
bool isicon
Is the window an icon now ?
void Iconify(TwmWindow *tmp_win, int def_x, int def_y)
void DeIconify(TwmWindow *tmp_win)
bool visible(const TwmWindow *tmp_win)
void SetMapStateProp(TwmWindow *tmp_win, int state)
void WMgrToggleState(VirtualScreen *vs)
void WMgrSetButtonsState(VirtualScreen *vs)
void WMgrSetMapState(VirtualScreen *vs)