# Style Guidelines
## Overall
Most of these rules are meant to be general guidelines. The overriding goal is for the code to work; if it doesn’t do that, it’s worthless. Given that it works, it should be readable. These guidelines are aimed at achieving that goal; if you have to break a rule to be more readable, then do it. If you have to bend a rule to match surrounding code, do it.
ctwm is written in C99, to run in a generally POSIX environment, and is intimately related with X11. Those worlds, in roughly that order, should be considered when making style choices.
## Automatic
Artistic Style is used to maintain
gross code styling. The make indent
target will run it over the
codebase, and should be used regularly to keep things in shape.
These are thus hard rules; in theory, at any given time, running make
indent
should yield no changes. This is the primary exception to the
"break the rules
" guideline above. Code should always follow these
rules, because it makes life simpler.
## Include files and ordering
-
All source files should include
ctwm.h
, and always include it first. -
Includes should be generally ordered as:
-
ctwm.h
-
(some vertical whitespace separator)
-
System includes (
stdio.h
,X11/foo.h
, etc) -
(some vertical whitespace separator)
-
Other local includes
-
However some special cases exist where we have to pull system files after the locals; e.g., when something in one of our headers is needed to figure what else to
#include
. That’s fine.
-
-
Generally, local includes should avoid ``#include``ing system includes where possible, and avoid ``#include``ing other local includes where practical. If the file itself needs something from another header file (e.g., a prototype or var extern needs a type from elsewhere), it should
#include
that; if however some.c
file that ``#include``s the.h
needs something from another header, generally the#include
should be put there.Bear in mind that this is a guideline. There are extant exceptions, and may be more over time. Make it readable and maintainable.
-
Try to avoid including things already brought in elsewhere. For instance,
ctwm.h
already includes ourtypes.h
, the systemstdbool.h
, and many of Xlib’s includes, so no other file in our tree need#include
them.
## Standards and Types
ctwm is written in C, and currently against the C99 standard. Types, headers, functions, types, etc. defined there are assumed available, and should be the initial goto choice for such.
It is also written to run in a POSIX environment, using X11, so the headers, functions, and types related to them are also considered available, and should be used when appropriate.
# Boolean
The case of boolean types gives a useful example. C99 defines the bool
type for booleans, with the boolean values true
and false
(defined to
be numerically 1
and 0
). The type and constants should be used in
code in ctwm itself needing boolean variables or values.
Xlib defined a Bool
type, and the boolean values True
and False
(which are also numerically 1
and 0
). They should be used in
interactions with Xlib. There are also some odder fringe cases we might
hit; libjpeg has a boolean
type, and TRUE
/FALSE
values. Xt
("Intrinsics") has a Boolean
type, with TRUE
/FALSE
values. When
dealing with an external lib, use its types and values.
Because of C’s conversion rules, assigning values from one type to the
other, via boolean conditional expressions, or via literal or numeric
1/0, should always work as expected. However, the type representations
aren’t the same, so e.g. passing a +bool *+
to a function expecting a
+Bool *+
will go very badly.
## Comments
There is no part of the codebase with too many comments. I dream of the day when we’ll have to edit that line; please help hasten it!
C99 allows both +/* enclosed */+
and // to EOL
comment styles. We
generally lean toward +/* enclosed */+
, but // to EOL
are acceptable
as well. In particular comments at the end of the line (like
documentation of structure elements) are excellent candidates for //
comments, particularly when they would otherwise wrap.