Info and control for each X Screen we control.
Info and control for every X Window we take over.
struct VirtualScreen * next
struct WorkSpaceWindow * wsw
void ReparentFrameAndIcon(TwmWindow *tmp_win)
char * CtwmGetVScreenMap(Display *display, Window rootw)
void Vanish(VirtualScreen *vs, TwmWindow *tmp_win)
bool CtwmSetVScreenMap(Display *display, Window rootw, struct VirtualScreen *firstvs)
void DisplayWin(VirtualScreen *vs, TwmWindow *tmp_win)
void InitVirtualScreens(ScreenInfo *scr)