sidemu Class Reference

#include <sidemu.h>

Inheritance diagram for sidemu:

Bank

List of all members.

Public Member Functions

 sidemu (sidbuilder *builder)
void reset ()
virtual void reset (uint8_t volume)=0
virtual void clock ()=0
virtual bool lock (EventContext *env)=0
virtual void unlock ()=0
virtual void voice (unsigned int num, bool mute)=0
virtual void model (SidConfig::sid_model_t model)=0
sidbuilderbuilder () const
virtual void sampling (float systemfreq SID_UNUSED, float outputfreq SID_UNUSED, SidConfig::sampling_method_t method SID_UNUSED, bool fast SID_UNUSED)
int bufferpos () const
void bufferpos (int pos)
short * buffer () const
void poke (uint_least16_t address, uint8_t value)
uint8_t peek (uint_least16_t address)

Protected Attributes

short * m_buffer
int m_bufferpos


Detailed Description

Inherit this class to create a new SID emulation.

Member Function Documentation

uint8_t sidemu::peek ( uint_least16_t  address  )  [inline, virtual]

Bank read. You probably should override this method, except if the Bank is only used in write context.

Parameters:
address value to read from
Returns:
value at address

Implements Bank.

void sidemu::poke ( uint_least16_t  address,
uint8_t  value 
) [inline, virtual]

Bank write.

Override this method if you expect write operations on your bank. Leave unimplemented if it's logically/operationally impossible for writes to ever arrive to bank.

Parameters:
address address to write to
value value to write

Implements Bank.


The documentation for this class was generated from the following file:

Generated on Sun Jul 14 23:12:59 2013 for libsidplayfp by  doxygen 1.5.9