AnimatePalette (GDI32.@)
BOOL AnimatePalette ( HPALETTE hPal, UINT StartIndex, UINT NumEntries, const PALETTEENTRY* PaletteColors )
hPal | [In] | Handle to logical palette. |
StartIndex | [In] | First entry in palette. |
NumEntries | [In] | Count of entries in palette. |
PaletteColors | [In] | Pointer to first replacement. |
Replaces entries in logical palette.
Success: TRUE
Failure: FALSE.
Should use existing mapping when animating a primary palette
Defined in "wingdi.h".
Implemented in "dlls/gdi32/palette.c". source.winehq.org/source/dlls/gdi32/palette.c
Debug channel "palette".
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