15.3.  Bovination

Revision History
Revision $Revision: 2185 $ 2007-11-04 ude

15.3.1.  Overview

Figure 15.267.  Example for the “Bovination” filter

Example for the Bovination filter

Bovination” applied


This filter adds “cow spots” to the active layers's alpha channel.

[Warning] Warning

The image will always be resized to the active layer's size.

The filter fills the alpha with Solid Noise:

... and maximizes the Contrast:

Besides, the filter adds a Blur layer as a light gray shadow and uses this layer as a Bump Map. Finally a (by default) white “Background” layer is added below.

So the filter will end up with these layers:[6]

15.3.2.  Activate the filter

This filter is found in the image window menu under FiltersAlpha to LogoBovination.

15.3.3.  Options

Figure 15.268.  Bovination” options

Bovination options

Spots density X; Spots density Y

The horizontal (X) and vertical (Y) spots density will be used by the Solid Noise filter as X Size and Y Size options. So these values range from 1 to 16, with high values resulting in many spots in the respective dimension, low values resulting in few spots.

Figure 15.269.  Spots density” examples

Spots density examples

Maximum X density, minimum Y density

Spots density examples

Maximum Y density, minimum X density


Background Color

This is the color used to fill the “Background” layer; it defaults to white. When you click on the color button, you may choose any other color in the color selector dialog.



[6] If the active layer is not the top layer, it might happen that the filter messes up the layers. Then you will have to raise the active layer.