OleUIAddVerbMenuW (OLEDLG.14)
BOOL OleUIAddVerbMenuW ( LPOLEOBJECT lpOleObj, LPCWSTR lpszShortType, HMENU hMenu, UINT uPos, UINT uIDVerbMin, UINT uIDVerbMax, BOOL bAddConvert, UINT idConvert, HMENU* lphMenu )
Adds Object menu for the OLE object.
lpOleObj | [I ] | pointer to the OLE object. |
lpszShortType | [I ] | short name of the object or NULL if it is unknown. |
hMenu | [I ] | menu handle. |
uPos | [I ] | menu item position. |
uIDVerbMin, | [I ] | min Verb ID. |
uIDVerbMax, | [I ] | max Verb Id (0 if it's not used). |
bAddConvert | [I ] | TRUE if the item "Converting" is needed in the bottom of menu. |
idConvert | [I ] | Id of the item "Converting". |
lphMenu | [IO] | pointer to the popup menu, if created. |
If lpOleObj is NULL, then a default disabled menu item is created.
TRUE if at least one verb was added to the menu FALSE if disabled default menu item was created.
Check if OLE object has no verbs
Defined in "oledlg.h".
Implemented in "dlls/oledlg/oledlg_main.c". source.winehq.org/source/dlls/oledlg/oledlg_main.c
Debug channel "ole".
Copyright © 2008 The Wine Project. All trademarks are the property of their respective owners. Visit WineHQ for license details. Generated Nov 2008.