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A block is an arbitrary item that can be drawn (in Java2D space) within a
rectangular area, has a preferred size, and can be arranged by an
Arrangement
manager.
Method Summary | |
Size2D |
arrange(java.awt.Graphics2D g2)
Arranges the contents of the block, with no constraints, and returns the block size. |
Size2D |
arrange(java.awt.Graphics2D g2,
RectangleConstraint constraint)
Arranges the contents of the block, within the given constraints, and returns the block size. |
java.awt.geom.Rectangle2D |
getBounds()
Returns the current bounds of the block. |
java.lang.String |
getID()
Returns an ID for the block. |
void |
setBounds(java.awt.geom.Rectangle2D bounds)
Sets the bounds of the block. |
void |
setID(java.lang.String id)
Sets the ID for the block. |
Method Detail |
public java.lang.String getID()
public void setID(java.lang.String id)
id
- the ID.public Size2D arrange(java.awt.Graphics2D g2)
g2
- the graphics device.
public Size2D arrange(java.awt.Graphics2D g2, RectangleConstraint constraint)
g2
- the graphics device.constraint
- the constraint (null
not permitted).
null
).public java.awt.geom.Rectangle2D getBounds()
public void setBounds(java.awt.geom.Rectangle2D bounds)
bounds
- the bounds.
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