Blender Documentation

Last modified September 29 2003 S68

Florian Findeiss

Alex Heizer

Reevan McKay

Jason Oppel

Ton Roosendaal

Stefano Selleri

Bart Veldhuizen

Carsten Wartmann


Table of Contents
I. Introduction to Blender
Introduction
About this manual (x)
What is Blender?
Blender's History
About Free Software and the GPL
Getting support - the Blender community
Installation (x)
Downloading and installing the binary distribution
Building Blender from source (x)
Understanding the interface
Blender's interface concept
Navigating in 3D space
The vital functions
Your first animation in 30 + 30 minutes
Warming up
Building the body
Let's see what he looks like
Materials and Textures
Rigging
Skinning
Posing
He walks!
II. Modelling, Materials and Lights
ObjectMode
Selecting objects
Moving (translating) objects
Rotating objects
Scaling/mirroring objects
The number dialog
Duplicate
Parenting (Grouping)
Tracking
Other Actions
Boolean operations
Mesh Modelling
Basic Objects
EditMode
Smoothing
Proportional Editing Tool
Extrude
Spin and SpinDup
Screw
Noise
Warp Tool
Catmull-Clark Subdivision Surfaces
MetaBall
Resources
Curves and Surfaces
Curves
Surfaces
Text
Extrude Along Path
Skinning
Resources
Materials and textures
Diffusion
Specular Reflection
Materials in practice
Textures
Multiple Materials
Special Materials
Environment Maps
Solid and Hollow Glass
UV editor and FaceSelect
Texture Plugins
Lighting
Introduction
Lamp Types
Shadows
Volumetric Light
Tweaking Light
The World and The Universe
The World Background
Mist
Stars
Ambient Light
III. Animation
Animation of Undeformed Objects
IPO Block
Key Frames
The IPO Curves
IPO Curves and IPO Keys
Other applications of IPO Curves
The Time Ipo
Path Animation
Animation of Deformations
Absolute Vertex Keys
Relative VertexKeys
Lattice Animation
Character Animation
Introduction: Light, Camera and... ACTION !
General Tools
The Armature Object
Skinning
Posemode
Action Window
Non Linear Animation
Constraints
Rigging a Hand and a Foot
Rigging Mechanics
How to setup a walkcycle using NLA
IV. Rendering
Rendering
Rendering by Parts
Panoramic renderings
Antialiasing
Output formats
Rendering Animations
Motion Blur
Depth of Field
Cartoon Edges
The Unified Renderer
Preparing your work for video
Radiosity
The Blender Radiosity method
Radiosity Rendering
Radiosity as a Modelling Tool
Radiosity Juicy example
V. Advanced Tools
Effects
Introduction
Build Effect
Particle Effects
Wave Effect
Special modelling techniques
Introduction
DupliVerts
DupliFrames
Modelling with lattices
Resources
Volumetric Effects
Sequence Editor
Learning the Sequence Editor
Sequence Editor Plugins
VI. Extending Blender
Python Scripting
A working Python example
Existing Python Scripts.
Python Reference
Blender's Plugins Reference
Writing a Texture Plugin
Specification:
Generic Texture Plugin:
Our Modifications:
Compiling:
Writing a Sequence Plugin
VII. Beyond Blender
From Blender to YafRay Using YableX
What is Yable?
Installing the script
The Interface
Yable Juicy example
YafRay
Introduction
Installation
Shaders
Renderable Objects
Lights
Background
Camera
Render
Filters
VIII. Interactive 3d
Interactive 3d
Introduction (-)
Designing for interactive environments (-)
Physics (-)
Logic Editing (-)
Sensors (-)
Controllers (-)
Actuators (-)
Exporting to standalone applications (-)
Usage of Blender 3D Plug-in
Introduction
Functionality
3D Plug-in installation
Creating content for the plug-ins
Embedding the ActiveX control in other applications
Blender 3D Plug-in FAQs
Python Scripting for interactive environments (-)
(game engine specific Python subjects)
IX. Reference
Blender windows - general introduction
The Mouse
HotKeys In-depth Reference
Window HotKeys
Universal HotKeys
EditMode HotKeys - General
EditMode Mesh Hotkeys
EditMode Curve Hotkeys
EditMode Font Hotkeys
EditMode Surface Hotkeys
Armature Hotkeys
VertexPaint Hotkeys
FaceSelect Hotkeys
Windows Reference
The InfoWindow
The FileWindow
The 3DWindow
The IpoWindow
The SequenceWindow
The OopsWindow
The Action Window
The Non Linear Animation Window
The Text Window
The SoundWindow
The ImageWindow
The ImageSelectWindow
The Animation playback window
Buttons Reference
The ButtonsWindow
The ViewButtons
LampButtons
Material Buttons
The TextureButtons
The standard TextureButtons
The AnimButtons
Realtime Buttons
EditButtons
Constraint Buttons
Sound Buttons
The WorldButtons
Paint/Face Buttons
Introduction to radiosity
ScriptButtons
The RenderingButtons
X. Appendices
Hotkeys Quick Reference Table
Symbols
TAB
NUMPAD
NUMBERS
Comma and Period
Arrow Keys
Arrow Keys - Grab/Rotate/Scale behaviour
Mouse
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Python Reference
Command Line Arguments
Render Options
Animation Options:
Window Options
Other Options
Supported videocards
Documentation changelog
Blender changelog
2.28a
2.28
2.27
2.26
Troubleshooting (-)
About the Blender Documentation Project
About the Blender Documentation Project (-)
Contributors (-)
How to submit your changes
Getting your system ready for DocBook/XML (-)
Learning DocBook/XML
The Blender Documentation Project styleguide
Documentation Style in Practice
The Documentation Licenses
Open Content License
Blender Artistic License
GNU General Public License
Glossary