struct usb_driver — identifies USB driver to usbcore
struct usb_driver { struct module * owner; const char * name; int (* probe) (struct usb_interface *intf,const struct usb_device_id *id); void (* disconnect) (struct usb_interface *intf); int (* ioctl) (struct usb_interface *intf, unsigned int code, void *buf); int (* suspend) (struct usb_interface *intf, pm_message_t message); int (* resume) (struct usb_interface *intf); const struct usb_device_id * id_table; struct device_driver driver; };
Pointer to the module owner of this driver; initialize it using THIS_MODULE.
The driver name should be unique among USB drivers, and should normally be the same as the module name.
Called to see if the driver is willing to manage a particular
interface on a device. If it is, probe returns zero and uses
dev_set_drvdata
to associate driver-specific data with the
interface. It may also use usb_set_interface
to specify the
appropriate altsetting. If unwilling to manage the interface,
return a negative errno value.
Called when the interface is no longer accessible, usually because its device has been (or is being) disconnected or the driver module is being unloaded.
Used for drivers that want to talk to userspace through the “usbfs” filesystem. This lets devices provide ways to expose information to user space regardless of where they do (or don't) show up otherwise in the filesystem.
Called when the device is going to be suspended by the system.
Called when the device is being resumed by the system.
USB drivers use ID table to support hotplugging. Export this with MODULE_DEVICE_TABLE(usb,...). This must be set or your driver's probe function will never get called.
the driver model core driver structure.
USB drivers must provide a name, probe
and disconnect
methods,
and an id_table. Other driver fields are optional.
The id_table is used in hotplugging. It holds a set of descriptors, and specialized data may be associated with each entry. That table is used by both user and kernel mode hotplugging support.
The probe
and disconnect
methods are called in a context where
they can sleep, but they should avoid abusing the privilege. Most
work to connect to a device should be done when the device is opened,
and undone at the last close. The disconnect code needs to address
concurrency issues with respect to open
and close
methods, as
well as forcing all pending I/O requests to complete (by unlinking
them as necessary, and blocking until the unlinks complete).