AuServer - AuServer structure
#include <audio/audiolib.h>
typedef struct _AuServer
{
. . .
}AuServer;
Do not dereference the members of the AuServer structure directly. Instead use the access macros.
server is a pointer to a AuServer structure.
AuServerConnectionNumber(server)
Accesses the int connection number.
AuServerQLength(server)
Accesses the int value with the length of the
input queue.
AuServerVendor(server)
Accesses the NUL-terminated string giving the
identification of the audio server vendor.
AuServerProtocolMajorVersion(server)
Accesses the int value of the major protocol
revision number of the audio server.
AuServerProtocolMinorVersion(server)
Accesses the int value of the minor protocol
revision number of the audio server.
AuServerVendorRelease(server)
Accesses the int value with the release number
of the audio server.
AuServerString(server)
Accesses the NUL-terminated string giving the
server name.
AuServerNextRequest(server)
Accesses the AuUint32 serial ID of the next protocol
request to be sent.
AuServerLastKnownRequestProcessed(server)
Accesses the AuUint32 serial ID of the last
known protocol request sent.
AuServerResourceBase(server)
Accesses the AuID base used in constructing
resource ID's.
AuServerResourceMask(server)
Accesses the AuID mask used in constructing
resource ID's.
AuServerMinSampleRate(server)
Accesses the int value with the minimum sample
rate supported by the server.
AuServerMaxSampleRate(server)
Accesses the int value with the maximum sample
rate supported by the server.
AuServerMaxTracks(server)
Accesses the int value indicating the maximum
number of tracks supported by the server.
AuServerNumFormats(server)
Accesses the int value indicating the number of
formats supported by the server.
AuServerNumElementTypes(server)
Accesses the int value indicating the number of
element types supported by the server.
AuServerNumWaveForms(server)
Accesses the int value indicating the number of
waveform generators supported by the server.
AuServerNumActions(server)
Accesses the int value indicating the number of
actions supported by the server.
AuServerNumDevices(server)
Accesses the int value indicating the number of
server devices.
AuServerNumBuckets(server)
Accesses the int value indicating the number of
server buckets.
AuServerFormat(server, n)
Accesses the int value of the n'th format supported
by the server.
AuServerElementType(server, n)
Accesses the int value of the n'th element supported
by the server.
AuServerWaveForm(server, n)
Accesses the int value of the n'th waveform supported
by the server.
AuServerAction(server, n)
Accesses the int value of the n'th action supported
by the server.
AuServerDevice(server, n)
Accesses the AuDeviceAttributes structure of the
n'th server device.
AuServerBucket(server, n)
Accesses the AuBucketAttributes structure of the
n'th server bucket.
AuClientOfID(server, resource)
Extracts the ClientID from resource.
AuID AuAllocID(server)
Invokes the ID allocator function.
The AuServer structure describes the connection to the audio server.
AuCloseServer.
audiolib - Network Audio System C Language Interface