Public Member Functions | |
virtual | ~WorldConstraint () |
virtual void | constrainTranslation (Vec &translation, Frame *const frame) |
virtual void | constrainRotation (Quaternion &rotation, Frame *const frame) |
The translationConstraintDirection() and rotationConstraintDirection() are expressed in world coordinate system.
See the constrainedFrame and multiView examples for an illustration.
virtual ~WorldConstraint | ( | ) | [virtual] |
Virtual destructor. Empty.
void constrainRotation | ( | Quaternion & | rotation, | |
Frame *const | frame | |||
) | [virtual] |
When rotationConstraintType() is AxisPlaneConstraint::AXIS, constrain rotation
to be a rotation around an axis whose direction is defined in the world coordinate system by rotationConstraintDirection().
Reimplemented from AxisPlaneConstraint.
Depending on translationConstraintType(), constrain translation
to be along an axis or limited to a plane defined in the world coordinate system by translationConstraintDirection().
Reimplemented from AxisPlaneConstraint.