Public Methods |
| Viewport (Camera *camera, RenderTarget *target, float left, float top, float width, float height, int ZOrder) |
| The usual constructor. More...
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| ~Viewport () |
| Default destructor. More...
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void | _updateDimensions (void) |
| Notifies the viewport of a possible change in dimensions. More...
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void | update (void) |
| Instructs the viewport to updates its contents. More...
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RenderTarget * | getTarget (void) const |
| Retrieves a pointer to the render target for this viewport. More...
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Camera * | getCamera (void) const |
| Retrieves a pointer to the camera for this viewport. More...
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void | setCamera (Camera *cam) |
| Sets the camera to use for rendering to this viewport. More...
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float | getLeft (void) const |
| Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0. More...
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float | getTop (void) const |
| Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0. More...
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float | getWidth (void) const |
| Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0. More...
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float | getHeight (void) const |
| Gets one of the relative dimensions of the viewport, a value between 0.0 and 1.0. More...
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int | getActualLeft (void) const |
| Gets one of the actual dimensions of the viewport, a value in pixels. More...
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int | getActualTop (void) const |
| Gets one of the actual dimensions of the viewport, a value in pixels. More...
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int | getActualWidth (void) const |
| Gets one of the actual dimensions of the viewport, a value in pixels. More...
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int | getActualHeight (void) const |
| Gets one of the actual dimensions of the viewport, a value in pixels. More...
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void | setDimensions (float left, float top, float width, float height) |
| Sets the dimensions (after creation). More...
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void | setBackgroundColour (ColourValue colour) |
| Sets the initial background colour of the viewport (before rendering). More...
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const ColourValue & | getBackgroundColour (void) const |
| Gets the background colour. More...
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void | setClearEveryFrame (bool clear) |
| Determines whether to clear the viewport before rendering. More...
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bool | getClearEveryFrame (void) const |
| Determines if the viewport is cleared before every frame. More...
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void | getActualDimensions (int &left, int &top, int &width, int &height) const |
| Access to actual dimensions (based on target size). More...
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bool | _isUpdated (void) const |
void | _clearUpdatedFlag (void) |
unsigned int | _getNumRenderedFaces (void) const |
| Gets the number of rendered faces in the last update. More...
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void | setOverlaysEnabled (bool enabled) |
| Tells this viewport whether it should display Overlay objects. More...
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bool | getOverlaysEnabled (void) |
| Returns whether or not Overlay objects (created in the SceneManager) are displayed in this viewport. More...
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Protected Attributes |
Camera * | mCamera |
RenderTarget * | mTarget |
float | mRelLeft |
float | mRelTop |
float | mRelWidth |
float | mRelHeight |
int | mActLeft |
int | mActTop |
int | mActWidth |
int | mActHeight |
int | mZOrder |
| ZOrder. More...
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ColourValue | mBackColour |
| Background options. More...
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bool | mClearEveryFrame |
bool | mUpdated |
bool | mShowOverlays |
a rendering region on a render target.