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Todo List

Member Ogre::SceneManager::PrefabType
Add more prefabs (teapots, teapots!!!)

Class Ogre::ColourValue
Add more formats e.g. 16-bit 5551 etc

Member Ogre::Controller::Controller(ControllerValue *src, ControllerValue *dest, ControllerFunction *func)
Maybe for this and any other class that does not delete member data we should implement either a self-delete feature that could be enabled as wished, or make a self-deleting subclass.

Member Ogre::D3DTextureManager::createAsRenderTarget(const String &name)
Implement correct surface creation in the texture source file.

Member Ogre::Exception::ExceptionCodes
Add many more exception codes, since we want the user to be able to catch most of them.

Class Ogre::Material
Add bump-mapping support.

Class Ogre::MovableObject
Add local OBB / convex hull

Class Ogre::ResourceManager
Implement priorities.

Member Ogre::SDLTextureManager::createAsRenderTarget(const String &name)
Implement correct surface creation in the texture source file.

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