00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://ogre.sourceforge.net/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __Renderable_H__ 00026 #define __Renderable_H__ 00027 00028 #include "OgrePrerequisites.h" 00029 #include "OgreCommon.h" 00030 00031 #include "OgreRenderOperation.h" 00032 #include "OgreMatrix4.h" 00033 00034 00035 namespace Ogre { 00036 00048 class _OgreExport Renderable 00049 { 00050 public: 00053 virtual Material* getMaterial(void) const = 0; 00058 virtual void getRenderOperation(RenderOperation& rend) = 0; 00068 virtual void getWorldTransforms(Matrix4* xform) = 0; 00069 00078 virtual unsigned short getNumWorldTransforms(void) { return 1; } 00079 00088 virtual bool useIdentityProjection(void) { return false; } 00089 00098 virtual bool useIdentityView(void) { return false; } 00099 00105 virtual Real getSquaredViewDepth(const Camera* cam) const = 0; 00106 00109 virtual SceneDetailLevel getRenderDetail(){return SDL_SOLID;} 00110 00111 }; 00112 00113 00114 00115 } 00116 00117 #endif //__Renderable_H__
Copyright © 2002 by The OGRE Team