_getBindingPoseInverseTransform(void) | Ogre::Bone | |
_getDerivedOrientation(void) const | Ogre::Node | [virtual] |
_getDerivedPosition(void) const | Ogre::Node | [virtual] |
_getDerivedScale(void) const | Ogre::Node | [virtual] |
_getFullTransform(void) | Ogre::Node | [virtual] |
_update(bool updateChildren, bool parentHasChanged) | Ogre::Node | [virtual] |
_updateFromParent(void) const | Ogre::Node | [protected, virtual] |
_weightedTransform(Real weight, const Vector3 &translate, const Quaternion &rotate, const Vector3 &scale) | Ogre::Node | [virtual] |
addChild(Node *child) | Ogre::Node | [virtual] |
Bone(unsigned short handle, Skeleton *creator) | Ogre::Bone | |
Bone(const String &name, unsigned short handle, Skeleton *creator) | Ogre::Bone | |
cancelUpdate(Node *child) | Ogre::Node | [virtual] |
ChildNodeIterator typedef | Ogre::Node | |
ChildNodeMap typedef | Ogre::Node | |
createChild(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Bone | |
createChild(unsigned short handle, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Bone | |
createChild(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Bone | |
createChildImpl(void) | Ogre::Bone | [protected, virtual] |
createChildImpl(const String &name) | Ogre::Bone | [protected, virtual] |
getChild(unsigned short index) const | Ogre::Bone | |
Ogre::Node::getChild(const String &name) const | Ogre::Node | |
getChildIterator(void) | Ogre::Node | |
getHandle(void) const | Ogre::Bone | |
getInheritScale(void) const | Ogre::Node | [virtual] |
getInitialOrientation(void) const | Ogre::Node | [virtual] |
getInitialPosition(void) const | Ogre::Node | [virtual] |
getInitialScale(void) const | Ogre::Node | [virtual] |
getLocalAxes(void) | Ogre::Node | [virtual] |
getMaterial(void) const | Ogre::Node | [virtual] |
getName(void) const | Ogre::Node | |
getNumWorldTransforms(void) | Ogre::Renderable | [inline, virtual] |
getOrientation() const | Ogre::Node | [virtual] |
getParent(void) const | Ogre::Node | [virtual] |
getPosition(void) const | Ogre::Node | [virtual] |
getRenderDetail() | Ogre::Renderable | [inline, virtual] |
getRenderOperation(RenderOperation &rend) | Ogre::Node | [virtual] |
getScale(void) const | Ogre::Node | [virtual] |
getSquaredViewDepth(const Camera *cam) const | Ogre::Node | [virtual] |
getWorldTransforms(Matrix4 *xform) | Ogre::Node | [virtual] |
mAccumAnimWeight | Ogre::Node | [protected] |
makeInverseTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation, Matrix4 &destMatrix) | Ogre::Node | [protected] |
makeTransform(const Vector3 &position, const Vector3 &scale, const Quaternion &orientation, Matrix4 &destMatrix) | Ogre::Node | [protected] |
mBindDerivedInverseTransform | Ogre::Bone | [protected] |
mChildren | Ogre::Node | [protected] |
mChildrenToUpdate | Ogre::Node | [protected] |
mCreator | Ogre::Bone | [protected] |
mDerivedOrientation | Ogre::Node | [protected] |
mDerivedPosition | Ogre::Node | [protected] |
mDerivedScale | Ogre::Node | [protected] |
mHandle | Ogre::Bone | [protected] |
mInheritScale | Ogre::Node | [protected] |
mInitialOrientation | Ogre::Node | [protected] |
mInitialPosition | Ogre::Node | [protected] |
mInitialScale | Ogre::Node | [protected] |
mName | Ogre::Node | [protected] |
mNeedUpdate | Ogre::Node | [protected] |
mOrientation | Ogre::Node | [protected] |
mParent | Ogre::Node | [protected] |
mPosition | Ogre::Node | [protected] |
mRotFromInitial | Ogre::Node | [protected] |
mScale | Ogre::Node | [protected] |
mScaleFromInitial | Ogre::Node | [protected] |
msNextGeneratedNameExt | Ogre::Node | [protected, static] |
mTransFromInitial | Ogre::Node | [protected] |
needUpdate() | Ogre::Node | [virtual] |
Node() | Ogre::Node | |
Node(const String &name) | Ogre::Node | |
numChildren(void) const | Ogre::Node | [virtual] |
pitch(Real degrees) | Ogre::Node | [virtual] |
removeAllChildren(void) | Ogre::Node | [virtual] |
removeChild(unsigned short index) | Ogre::Bone | |
Ogre::Node::removeChild(const String &name) | Ogre::Node | |
requestUpdate(Node *child) | Ogre::Node | [virtual] |
reset(void) | Ogre::Bone | |
resetOrientation(void) | Ogre::Node | [virtual] |
resetToInitialState(void) | Ogre::Node | [virtual] |
roll(Real degrees) | Ogre::Node | [virtual] |
rotate(const Vector3 &axis, Real degrees) | Ogre::Node | [virtual] |
rotate(const Quaternion &q) | Ogre::Node | [virtual] |
scale(const Vector3 &scale) | Ogre::Node | [virtual] |
scale(Real x, Real y, Real z) | Ogre::Node | [virtual] |
setBindingPose(void) | Ogre::Bone | |
setInheritScale(bool inherit) | Ogre::Node | [virtual] |
setInitialState(void) | Ogre::Node | [virtual] |
setOrientation(const Quaternion &q) | Ogre::Node | [virtual] |
setParent(Node *parent) | Ogre::Node | [protected] |
setPosition(const Vector3 &pos) | Ogre::Node | [virtual] |
setPosition(Real x, Real y, Real z) | Ogre::Node | [virtual] |
setScale(const Vector3 &scale) | Ogre::Node | [virtual] |
setScale(Real x, Real y, Real z) | Ogre::Node | [virtual] |
translate(const Vector3 &d) | Ogre::Node | [virtual] |
translate(Real x, Real y, Real z) | Ogre::Node | [virtual] |
translate(const Matrix3 &axes, const Vector3 &move) | Ogre::Node | [virtual] |
translate(const Matrix3 &axes, Real x, Real y, Real z) | Ogre::Node | [virtual] |
useIdentityProjection(void) | Ogre::Renderable | [inline, virtual] |
useIdentityView(void) | Ogre::Renderable | [inline, virtual] |
yaw(Real degrees) | Ogre::Node | [virtual] |
~Bone() | Ogre::Bone | |
~Node() | Ogre::Node | [virtual] |
Copyright © 2002 by The OGRE Team