#include <OgreD3D7Device.h>
Public Methods | |
D3DDevice () | |
D3DDevice (const D3DDevice &ob) | |
D3DDevice (LPDIRECT3D7 lpDirect3D, LPSTR lpDeviceDesc, LPSTR lpDeviceName, LPD3DDEVICEDESC7 lpD3DDeviceDesc) | |
~D3DDevice () | |
void | Cleanup (void) |
void | logCaps (void) |
LPDIRECT3DDEVICE7 | createDevice (LPDIRECTDRAWSURFACE7 renderTarget) |
Creates a new per-rendering surface device. More... | |
LPDIRECT3D7 | getID3D (void) |
D3DDevice | operator= (const D3DDevice &orig) |
String | DeviceName (void) |
String | DeviceDescription (void) |
bool | HardwareAccelerated (void) |
bool | NeedsZBuffer (void) |
void | createDepthBuffer (LPDIRECTDRAWSURFACE7 renderTarget) |
void | setViewMatrix (D3DMATRIX *mat) |
void | setProjectionMatrix (D3DMATRIX *mat) |
void | setWorldMatrix (D3DMATRIX *mat) |
void | beginScene (void) |
void | endScene (void) |
void | setAmbientLight (float r, float g, float b) |
bool | CanMipMap (void) |
bool | CanBilinearFilter (void) |
bool | CanTrilinearFilter (void) |
int | RenderBitDepth (void) |
int | ZBufferBitDepth (void) |
bool | CanHWTransformAndLight (void) |
int | MaxSinglePassTextureLayers (void) |
ushort | StencilBufferBitDepth (void) |
Private Methods | |
void | createViewport (void) |
void | setViewportSize (void) |
Private Attributes | |
String | mDeviceName |
String | mDeviceDescription |
D3DDEVICEDESC7 | mD3DDeviceDesc |
bool | mIsHardwareAccelerated |
bool | mNeedsZBuffer |
std::vector< DDPIXELFORMAT > | mDepthBufferFormats |
ushort | mStencilBufferDepth |
LPDIRECT3D7 | lpD3D |
D3DVIEWPORT7 | mViewport |
D3DRECT | rcViewportRect |
DDDriver * | mParentDriver |
Friends | |
HRESULT CALLBACK | EnumZBuffersCallback (DDPIXELFORMAT *pddpf, VOID *pFormats) |
Utility class for D3DRenderSystem.
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Creates a new per-rendering surface device.
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Copyright © 2002 by The OGRE Team