00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://ogre.sourceforge.net/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __Bone_H__ 00027 #define __Bone_H__ 00028 00029 #include "OgrePrerequisites.h" 00030 #include "OgreNode.h" 00031 00032 00033 namespace Ogre 00034 { 00041 class _OgreExport Bone : public Node 00042 { 00043 public: 00045 Bone(unsigned short handle, Skeleton* creator); 00047 Bone(const String& name, unsigned short handle, Skeleton* creator); 00048 ~Bone(); 00049 00061 Bone* createChild(const Vector3& translate = Vector3::ZERO, const Quaternion& rotate = Quaternion::IDENTITY); 00062 00074 Bone* createChild(unsigned short handle, 00075 const Vector3& translate = Vector3::ZERO, const Quaternion& rotate = Quaternion::IDENTITY); 00088 Bone* createChild(const String& name , 00089 const Vector3& translate = Vector3::ZERO, const Quaternion& rotate = Quaternion::IDENTITY); 00090 00092 Bone* getChild(unsigned short index) const; 00093 00097 Bone* removeChild(unsigned short index); 00098 00100 unsigned short getHandle(void) const; 00101 00105 void setBindingPose(void); 00106 00113 void reset(void); 00114 00115 00120 Matrix4 _getBindingPoseInverseTransform(void); 00121 00122 protected: 00124 unsigned short mHandle; 00125 00127 Node* createChildImpl(void); 00129 Node* createChildImpl(const String& name); 00130 00132 Skeleton* mCreator; 00133 00135 Matrix4 mBindDerivedInverseTransform; 00136 00137 }; 00138 00139 00140 } 00141 00142 #endif
Copyright © 2002 by The OGRE Team