00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://ogre.sourceforge.net/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 /*************************************************************************** 00026 OgreEventQueue.h - 00027 The EventQueue holds InputEvents. 00028 It doesn't create or delete the objects, just stores them. 00029 00030 ------------------- 00031 begin : Nov 19 2002 00032 copyright : (C) 2002 by Kenny Sabir 00033 email : kenny@sparksuit.com 00034 ***************************************************************************/ 00035 00036 #ifndef __EVENT_QUEUE_H__ 00037 #define __EVENT_QUEUE_H__ 00038 00039 #include "OgrePrerequisites.h" 00040 #include "OgreResourceManager.h" 00041 #include "OgreSingleton.h" 00042 #include "OgreEventDispatcher.h" 00043 00044 #include <queue> 00045 00046 namespace Ogre { 00047 00049 class _OgreExport EventQueue 00050 { 00051 protected: 00052 std::queue<InputEvent*> mEventQueue; 00053 bool mActivateEventQueue; 00054 00055 public: 00056 EventQueue(); 00057 virtual ~EventQueue(); 00058 void push(InputEvent* e); 00059 InputEvent* pop(); 00060 00061 00065 void activateEventQueue(bool set); 00066 int getSize(); 00067 00068 }; 00069 00070 00071 00072 } 00073 00074 00075 #endif //__EVENT_QUEUE_H__
Copyright © 2002 by The OGRE Team