#include "OgreRoot.h"
#include "OgreRenderSystem.h"
#include "OgreException.h"
#include "OgreControllerManager.h"
#include "OgreLogManager.h"
#include "OgreMath.h"
#include "OgreDynLibManager.h"
#include "OgreDynLib.h"
#include "OgreConfigFile.h"
#include "OgreMaterialManager.h"
#include "OgreResourceManager.h"
#include "OgreMeshManager.h"
#include "OgreTextureManager.h"
#include "OgreParticleSystemManager.h"
#include "OgreSkeletonManager.h"
#include "OgreGuiManager.h"
#include "OgreOverlayManager.h"
#include "OgreZipArchiveFactory.h"
#include "OgrePNGCodec.h"
#include "OgreJPEGCodec.h"
#include "OgreTGACodec.h"
#include "OgreFontManager.h"
#include "OgreOverlay.h"
#include <direct.h>
Namespaces | |
namespace | Ogre |
Defines | |
#define | WIN32_LEAN_AND_MEAN |
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Copyright © 2002 by The OGRE Team