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OgreD3D7Device.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://ogre.sourceforge.net/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #define D3D_OVERLOADS
00026 
00027 #ifndef __D3DDEVICE_H_
00028 #define __D3DDEVICE_H_
00029 
00030 // Precompiler options
00031 #include "OgreD3D7Prerequisites.h"
00032 
00033 #include <ddraw.h>
00034 #include <d3d.h>
00035 
00036 namespace Ogre
00037 {
00039     class _OgreD3DExport D3DDevice
00040     {
00041 
00042 
00043     private:
00044         String mDeviceName;
00045         String mDeviceDescription;
00046         D3DDEVICEDESC7 mD3DDeviceDesc;
00047         bool mIsHardwareAccelerated;
00048         bool mNeedsZBuffer;
00049         std::vector<DDPIXELFORMAT> mDepthBufferFormats;
00050         ushort mStencilBufferDepth;
00051 
00052 
00053 
00054         LPDIRECT3D7 lpD3D;
00055         D3DVIEWPORT7 mViewport;
00056         D3DRECT rcViewportRect;
00057 
00058         DDDriver* mParentDriver;
00059 
00060         // Private functions
00061         void createViewport(void);
00062         void setViewportSize(void);
00063 
00064 
00065 
00066 
00067     public:
00068         // Constructors
00069         D3DDevice(); // Default
00070         D3DDevice(const D3DDevice &ob); // Copy
00071         D3DDevice(LPDIRECT3D7 lpDirect3D, LPSTR lpDeviceDesc, LPSTR lpDeviceName,
00072                     LPD3DDEVICEDESC7 lpD3DDeviceDesc);
00073         ~D3DDevice();
00074         void Cleanup(void);
00075         void logCaps(void);
00076 
00078         LPDIRECT3DDEVICE7 createDevice(LPDIRECTDRAWSURFACE7 renderTarget);
00079         LPDIRECT3D7 getID3D(void);
00080 
00081         // Overloaded operator =
00082         D3DDevice operator=(const D3DDevice &orig);
00083 
00084         // Information accessors
00085         String DeviceName(void);
00086         String DeviceDescription(void);
00087         bool HardwareAccelerated(void);
00088         bool NeedsZBuffer(void);
00089 
00090         void createDepthBuffer(LPDIRECTDRAWSURFACE7 renderTarget);
00091 
00092 
00093         void setViewMatrix(D3DMATRIX *mat);
00094         void setProjectionMatrix(D3DMATRIX *mat);
00095         void setWorldMatrix(D3DMATRIX *mat);
00096 
00097         void beginScene(void);
00098         void endScene(void);
00099         void setAmbientLight(float r, float g, float b);
00100 
00101 
00102 
00103         friend static HRESULT CALLBACK EnumZBuffersCallback(DDPIXELFORMAT* pddpf,
00104             VOID* pFormats);
00105 
00106 
00107         // Capability access
00108         bool CanMipMap(void);
00109         bool CanBilinearFilter(void);
00110         bool CanTrilinearFilter(void);
00111         int RenderBitDepth(void);
00112         int ZBufferBitDepth(void);
00113         bool CanHWTransformAndLight(void);
00114         int MaxSinglePassTextureLayers(void);
00115         ushort StencilBufferBitDepth(void);
00116 
00117 
00118 
00119 
00120 
00121 
00122     };
00123 } // Namespace Ogre
00124 #endif

Copyright © 2002 by The OGRE Team