00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://ogre.sourceforge.net/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 /*************************************************************************** 00027 OgreEventDispatcher.h - 00028 Handles the Dispatching of events to a EventTarget (mainly a PositionTarget for 00029 mouse moving). The EventTargets are managed by a target manager. 00030 00031 A EventDispatcher is needed for each TargetManager. ie 1 dispatcher for the OverlayManager, 00032 for managing the 2D GUI components, and another EventDispatcher for a SceneManager 00033 managing the 3D objects.(NOTE currently the SceneManager isn't a TargetManager.. this is a TODO). 00034 00035 ------------------- 00036 begin : Nov 19 2002 00037 copyright : (C) 2002 by Kenny Sabir 00038 email : kenny@sparksuit.com 00039 ***************************************************************************/ 00040 00041 00042 00043 #ifndef __EventDispatcher_H__ 00044 #define __EventDispatcher_H__ 00045 00046 #include "OgrePrerequisites.h" 00047 00048 namespace Ogre { 00049 00058 class _OgreExport EventDispatcher 00059 { 00060 protected: 00061 TargetManager* mTargetManager; 00062 EventProcessor* mEventProcessor; 00063 00070 PositionTarget* mFocus; // isn't implemented yet 00071 00078 PositionTarget* mMousePositionTarget; 00079 00083 PositionTarget* mCursorOn; // isn't implemented yet 00084 00088 PositionTarget* mTargetLastEntered; 00089 00095 bool mDragging; 00096 00097 int mEventMask; 00098 00099 //------------------- 00100 // protected methods 00101 00110 bool processMouseEvent(MouseEvent* e) ; 00111 00121 void retargetMouseEvent(PositionTarget* target, int id, MouseEvent* e) ; 00122 00128 void setMouseTarget(PositionTarget* target, MouseEvent* e) ; 00129 00130 /* 00131 * Generates enter/exit events as mouse moves over lw PositionTargets 00132 * @param targetOver Target mouse is over (including native container) 00133 * @param e Mouse event in native container 00134 */ 00135 00136 void trackMouseEnterExit(PositionTarget* targetOver, MouseEvent* e) ; 00137 00138 public: 00139 EventDispatcher(TargetManager* pTargetManager, EventProcessor* pEventProcessor); 00140 virtual ~EventDispatcher(); 00141 00149 bool dispatchEvent(InputEvent* e) ; 00150 }; 00151 00152 00153 00154 } 00155 00156 00157 #endif
Copyright © 2002 by The OGRE Team