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Ogre.h File Reference

#include "OgrePrerequisites.h"
#include "OgreRoot.h"
#include "OgreTextureManager.h"
#include "OgreSceneManager.h"
#include "OgreSceneManagerEnumerator.h"
#include "OgreCamera.h"
#include "OgreViewport.h"
#include "OgreRenderWindow.h"
#include "OgreRenderSystem.h"
#include "OgreMaterial.h"
#include "OgreLight.h"
#include "OgreEntity.h"
#include "OgreSubEntity.h"
#include "OgreSceneNode.h"
#include "OgreMatrix3.h"
#include "OgreMatrix4.h"
#include "OgreMeshManager.h"
#include "OgreMesh.h"
#include "OgreSubMesh.h"
#include "OgreAxisAlignedBox.h"
#include "OgrePatchSurface.h"
#include "OgreMath.h"
#include "OgreControllerManager.h"
#include "OgreInput.h"
#include "OgreLogManager.h"
#include "OgreArchiveManager.h"
#include "OgreMaterialManager.h"
#include "OgreSDDataChunk.h"
#include "OgreBillboardSet.h"
#include "OgreSimpleRenderable.h"
#include "OgreParticleSystemManager.h"
#include "OgreParticleEmitter.h"
#include "OgreParticleAffector.h"
#include "OgreMeshSerializer.h"
#include "OgreSkeleton.h"
#include "OgreBone.h"
#include "OgreSkeletonSerializer.h"
#include "OgreSkeletonManager.h"
#include "OgreAnimation.h"
#include "OgreAnimationTrack.h"
#include "OgreKeyFrame.h"
#include "OgreRenderTargetListener.h"
#include "OgreGuiManager.h"
#include "OgreGuiElement.h"
#include "OgreGuiContainer.h"
#include "OgreOverlay.h"
#include "OgreRenderQueueListener.h"
#include "OgreEventProcessor.h"
#include "OgreOverlayManager.h"
#include "OgreRenderTexture.h"
#include "OgreUserDefinedObject.h"

Go to the source code of this file.

Copyright © 2002 by The OGRE Team