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OgreControllerManager.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://ogre.sourceforge.net/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __ControllerManager_H__
00026 #define __ControllerManager_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreCommon.h"
00031 #include "OgreSingleton.h"
00032 #include "OgreController.h"
00033 #include "OgrePredefinedControllers.h"
00034 #include "OgreMaterial.h"
00035 
00036 namespace Ogre {
00037 
00038 
00045     class _OgreExport ControllerManager : public Singleton<ControllerManager>
00046     {
00047     protected:
00048         typedef std::set<Controller*> ControllerList;
00049         ControllerList mControllers;
00050 
00052         FrameTimeControllerValue mFrameTimeController;
00053 
00054     public:
00055         ControllerManager();
00056         ~ControllerManager();
00057 
00060         Controller* createController(ControllerValue* src, ControllerValue* dest, ControllerFunction* func);
00061 
00064         void clearControllers(void);
00065 
00068         void updateAllControllers(void);
00069 
00070 
00080         ControllerValue* getFrameTimeSource(void);
00081 
00091         Controller* createTextureAnimator(Material::TextureLayer* layer, Real sequenceTime);
00092 
00105         Controller* createTextureScroller(Material::TextureLayer* layer, Real uSpeed, Real vSpeed);
00106 
00117         Controller* createTextureRotater(Material::TextureLayer* layer, Real speed);
00118 
00136         Controller* createTextureWaveTransformer(Material::TextureLayer* layer, Material::TextureLayer::TextureTransformType ttype,
00137             WaveformType waveType, Real base = 0, Real frequency = 1, Real phase = 0, Real amplitude = 1);
00138 
00139 
00151         static ControllerManager& getSingleton(void);
00152 
00155         void destroyController(Controller* controller);
00156 
00161         Real getTimeFactor(void);
00162 
00171         void setTimeFactor(Real tf);
00172     };
00173 
00174 
00175 }
00176 #endif

Copyright © 2002 by The OGRE Team