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OgreMeshManager.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://ogre.sourceforge.net/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __MeshManager_H__
00026 #define __MeshManager_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreResourceManager.h"
00031 #include "OgreSingleton.h"
00032 #include "OgreVector3.h"
00033 
00034 namespace Ogre {
00035 
00043     class _OgreExport MeshManager: public ResourceManager, public Singleton<MeshManager>
00044     {
00045     public:
00046         MeshManager();
00047 
00049         void _initialise(void);
00050 
00062         Mesh* load( const String& filename, int priority = 1);
00063 
00068         Resource* create( const String& name);
00069 
00076         Mesh* createManual( const String& name);
00077 
00103         Mesh* createPlane(
00104             const String& name, const Plane& plane,
00105             Real width, Real height,
00106             int xsegments = 1, int ysegments = 1,
00107             bool normals = true, int numTexCoordSets = 1,
00108             Real uTile = 1.0f, Real vTile = 1.0f, const Vector3& upVector = Vector3::UNIT_Y);
00109 
00137         Mesh* createCurvedPlane( 
00138             const String& name, const Plane& plane, 
00139             Real width, Real height, Real bow = 0.5f, 
00140             int xsegments = 1, int ysegments = 1,
00141             bool normals = false, int numTexCoordSets = 1, 
00142             Real xTile = 1.0f, Real yTile = 1.0f, const Vector3& upVector = Vector3::UNIT_Y);
00143 
00155         static MeshManager& getSingleton(void);
00156 
00157     protected:
00160         void tesselate2DMesh(SubMesh* pSub, int meshWidth, int meshHeight, bool doubleSided = false);
00161     };
00162 
00163 
00164 } //namespace
00165 
00166 #endif

Copyright © 2002 by The OGRE Team