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OgreSDLWindow.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://ogre.sourceforge.net/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 
00026 #ifndef __SDLWindow_H__
00027 #define __SDLWindow_H__
00028 
00029 #include "OgreRenderWindow.h"
00030 
00031 #include <SDL.h>
00032 
00033 namespace Ogre {
00034     class SDLWindow : public RenderWindow
00035     {
00036     private:
00037         SDL_Surface* mScreen;
00038         bool mActive;
00039         bool mClosed;
00040             
00041         // Process pending events
00042         void processEvents(void);
00043     public:
00044         SDLWindow();
00045         ~SDLWindow();
00046 
00047         void create(String name, int width, int height, int colourDepth,
00048             bool fullScreen, int left, int top, bool depthBuffer, void* miscParam, ...);
00050         void destroy(void);
00052         bool isActive(void);
00054         bool isClosed(void);
00056         void reposition(int left, int top);
00058         void resize(int width, int height);
00060         void swapBuffers(bool waitForVSync);
00061 
00062         void outputText(int x, int y, const String& text);
00065         void writeContentsToFile(const String& filename);
00066 
00067         bool requiresTextureFlipping() const { return false; }
00068     };
00069 }
00070 
00071 #endif
00072 

Copyright © 2002 by The OGRE Team