00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://ogre.sourceforge.net/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __SceneManagerEnumerator_H__ 00026 #define __SceneManagerEnumerator_H__ 00027 00028 #include "OgrePrerequisites.h" 00029 00030 #include "OgreSceneManager.h" 00031 #include "OgreSingleton.h" 00032 00033 namespace Ogre { 00037 enum SceneType 00038 { 00039 ST_GENERIC, 00040 ST_EXTERIOR_CLOSE, 00041 ST_EXTERIOR_FAR, 00042 ST_INTERIOR 00043 }; 00068 class _OgreExport SceneManagerEnumerator : public Singleton<SceneManagerEnumerator> 00069 { 00070 private: 00071 // Set of SceneManagers (unique entries) 00072 std::set<SceneManager*> mUniqueSceneMgrs; 00073 // Collection of loaded scene managers, keyed by scene type 00074 typedef std::map<SceneType, SceneManager*> SceneManagerList ; 00075 SceneManagerList mSceneManagers; 00076 00078 SceneManager* mDefaultManager; 00079 00080 00081 public: 00082 SceneManagerEnumerator(); 00083 ~SceneManagerEnumerator(); 00084 00087 void setSceneManager(SceneType st, SceneManager* sm); 00088 00091 SceneManager* getSceneManager(SceneType st); 00092 00095 void setRenderSystem(RenderSystem* rs); 00096 00108 static SceneManagerEnumerator& getSingleton(void); 00109 00110 }; 00111 00112 00113 } 00114 00115 #endif
Copyright © 2002 by The OGRE Team