Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

OgreSubMesh.h

Go to the documentation of this file.
00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://ogre.sourceforge.net/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __SubMesh_H_
00026 #define __SubMesh_H_
00027 
00028 #include "OgrePrerequisites.h"
00029 
00030 #include "OgreGeometryData.h"
00031 #include "OgreMaterial.h"
00032 #include "OgreRenderOperation.h"
00033 #include "OgreVertexBoneAssignment.h"
00034 #include "OgreProgressiveMesh.h"
00035 
00036 namespace Ogre {
00037 
00051     class _OgreExport SubMesh
00052     {
00053         friend class Mesh;
00054         friend class MeshSerializer;
00055     public:
00056         SubMesh();
00057         ~SubMesh();
00058 
00059 
00061         bool useSharedVertices;
00062 
00064         bool useTriStrips;
00065 
00066 
00081         GeometryData geometry;
00082 
00084         unsigned short numFaces;
00085 
00087         unsigned short* faceVertexIndices;
00088 
00089         ProgressiveMesh::LODFaceList mLodFaceList;
00090 
00092         Mesh* parent;
00093 
00095         void setMaterialName(const String& matName);
00096         const String& getMaterialName(void) const;
00097 
00100         bool isMatInitialised(void) const;
00101 
00108         void _getRenderOperation(RenderOperation& rend, ushort lodIndex = 0);
00109 
00122         void addBoneAssignment(const VertexBoneAssignment& vertBoneAssign);
00123 
00129         void clearBoneAssignments(void);
00130 
00132         typedef std::multimap<unsigned short, VertexBoneAssignment> VertexBoneAssignmentList;
00133         typedef MapIterator<VertexBoneAssignmentList> BoneAssignmentIterator;
00134 
00139         BoneAssignmentIterator getBoneAssignmentIterator(void);
00140 
00141     protected:
00142 
00144         String mMaterialName;
00145 
00147         bool mMatInitialised;
00148 
00149        
00150         VertexBoneAssignmentList mBoneAssignments;
00151 
00153         bool mBoneAssignmentsOutOfDate;
00155         void compileBoneAssignments(void);
00156 
00157 
00158 
00159     };
00160 
00161 } // namespace
00162 
00163 #endif
00164 

Copyright © 2002 by The OGRE Team