Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

Ogre::GuiElement Class Reference

Abstract definition of a 2D element to be displayed in an Overlay. More...

#include <OgreGuiElement.h>

Inheritance diagram for Ogre::GuiElement:

Ogre::StringInterface Ogre::Renderable Ogre::MouseTarget Ogre::MouseMotionTarget Ogre::PositionTarget Ogre::PositionTarget Ogre::EventTarget Ogre::GuiContainer Ogre::TextAreaGuiElement Ogre::PanelGuiElement Ogre::BorderPanelGuiElement Ogre::CursorGuiElement Ogre::ListGuiElement Ogre::ButtonGuiElement List of all members.

Public Methods

 GuiElement (const String &name)
 Constructor: do not call direct, use GuiManager::createElement. More...

virtual ~GuiElement ()
const StringgetName (void) const
 Gets the name of this overlay. More...

void show (void)
 Shows this element if it was hidden. More...

void hide (void)
 Hides this element if it was visible. More...

bool isVisible (void)
 Returns whether or not the element is visible. More...

void setDimensions (Real width, Real height)
 Sets the dimensions of this element in relation to the screen (1.0 = screen width/height). More...

void setPosition (Real left, Real top)
 Sets the position of the top-left corner of the element, relative to the screen size (1.0 = screen width / height). More...

void setWidth (Real width)
 Sets the width of this element in relation to the screen (where 1.0 = screen width). More...

Real getWidth (void) const
 Gets the width of this element in relation to the screen (where 1.0 = screen width). More...

void setHeight (Real height)
 Sets the height of this element in relation to the screen (where 1.0 = screen height). More...

Real getHeight (void) const
 Gets the height of this element in relation to the screen (where 1.0 = screen height). More...

void setLeft (Real left)
 Sets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right). More...

Real getLeft (void) const
 Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right). More...

void setTop (Real Top)
 Sets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom). More...

Real getTop (void) const
 Gets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom). More...

virtual const StringgetMaterialName (void) const
 Gets the name of the material this element uses. More...

virtual void setMaterialName (const String &matName)
 Sets the name of the material this element will use. More...

MaterialgetMaterial (void) const
 See Renderable. More...

void getWorldTransforms (Matrix4 *xform)
 See Renderable. More...

bool useIdentityProjection (void)
 See Renderable. More...

bool useIdentityView (void)
 See Renderable. More...

virtual void _update (void)
 Internal method to update the element based on transforms applied. More...

virtual void _updateFromParent (void)
 Updates this elements transform based on it's parent. More...

virtual void _notifyParent (GuiContainer *parent, Overlay *overlay)
 Internal method for notifying the gui element of it's parent and ultimate overlay. More...

virtual Real _getDerivedLeft (void)
 Gets the 'left' position as derived from own left and that of parents. More...

virtual Real _getDerivedTop (void)
 Gets the 'top' position as derived from own left and that of parents. More...

virtual void _notifyZOrder (ushort newZOrder)
 Internal method to notify the element when Zorder of parent overlay has changed. More...

virtual void _updateRenderQueue (RenderQueue *queue)
 Internal method to put the contents onto the render queue. More...

virtual const StringgetTypeName (void)=0
 Gets the type name of the element. More...

virtual void setCaption (const String &text)
 Sets the caption on elements that support it. More...

virtual const StringgetCaption (void) const
 Gets the caption for this element. More...

virtual void setMetricsMode (GuiMetricsMode gmm)
 Tells this element how to interpret the position and dimension values it is given. More...

virtual GuiMetricsMode getMetricsMode (void)
 Retrieves the current settings of how the element metrics are interpreted. More...

virtual void setHorizontalAlignment (GuiHorizontalAlignment gha)
 Sets the horizontal origin for this element. More...

virtual GuiHorizontalAlignment getHorizontalAlignment (void)
 Gets the horizontal alignment for this element. More...

virtual void setVerticalAlignment (GuiVerticalAlignment gva)
 Sets the vertical origin for this element. More...

virtual GuiVerticalAlignment getVerticalAlignment (void)
 Gets the vertical alignment for this element. More...

virtual bool contains (Real x, Real y) const
 Returns true if xy is within the constraints of the component. More...

virtual GuiElement * findElementAt (Real x, Real y)
 Returns true if xy is within the constraints of the component. More...

virtual void processEvent (InputEvent *e)
 Processes events occurring on this component. More...

virtual bool isContainer ()
 returns false as this class is not a container type. More...

virtual bool isCloneable ()
virtual void setCloneable (bool c)
PositionTargetgetPositionTargetParent ()
 Returns the parent container. More...

GuiContainergetParent ()
 Returns the parent container. More...

ushort getZOrder () const
 Returns the zOrder of the element. More...

Real getSquaredViewDepth (const Camera *cam) const
 Overridden from Renderable. More...

void copyFromTemplate (GuiElement *templateGui)
ParamDictionarygetParamDictionary (void)
 Retrieves the parameter dictionary for this class. More...

const ParameterListgetParameters (void)
 Retrieves a list of parameters valid for this object. More...

virtual bool setParameter (const String &name, const String &value)
 Generic parameter setting method. More...

virtual String getParameter (const String &name)
 Generic parameter retrieval method. More...

virtual void copyParametersTo (StringInterface *dest)
 Method for copying this object's parameters to another object. More...

virtual void getRenderOperation (RenderOperation &rend)=0
 Gets the render operation required to send this object to the frame buffer. More...

virtual unsigned short getNumWorldTransforms (void)
 Returns the number of world transform matrices this renderable requires. More...

virtual SceneDetailLevel getRenderDetail ()
 Returns the preferred rasterisation mode of this renderable. More...

void processMouseEvent (MouseEvent *e)
void addMouseListener (MouseListener *l)
void removeMouseListener (MouseListener *l)
void processMouseMotionEvent (MouseEvent *e)
void addMouseMotionListener (MouseMotionListener *l)
void removeMouseMotionListener (MouseMotionListener *l)

Protected Methods

virtual void updatePositionGeometry (void)=0
 Internal method which is triggered when the positions of the element get updated, meaning the element should be rebuilding it's mesh positions. More...

virtual void addBaseParameters (void)
 Internal method for setting up the basic parameter definitions for a subclass. More...

bool createParamDictionary (const String &className)
 Internal method for creating a parameter dictionary for the class, if it does not already exist. More...


Protected Attributes

String mName
bool mVisible
bool mCloneable
Real mLeft
Real mTop
Real mWidth
Real mHeight
String mMaterialName
MaterialmpMaterial
String mCaption
GuiMetricsMode mMetricsMode
GuiHorizontalAlignment mHorzAlign
GuiVerticalAlignment mVertAlign
short mPixelTop
short mPixelLeft
short mPixelWidth
short mPixelHeight
GuiContainermParent
OverlaymOverlay
Real mDerivedLeft
Real mDerivedTop
bool mDerivedOutOfDate
bool mGeomPositionsOutOfDate
 Falg indicating if the vertex positons need recalculating. More...

ushort mZOrder
String mParamDictName
 Class name for this instance to be used as a lookup (must be initialised by subclasses). More...

MouseListenermMouseListener
MouseMotionListenermMouseMotionListener

Static Protected Attributes

GuiElementCommands::CmdLeft msLeftCmd
GuiElementCommands::CmdTop msTopCmd
GuiElementCommands::CmdWidth msWidthCmd
GuiElementCommands::CmdHeight msHeightCmd
GuiElementCommands::CmdMaterial msMaterialCmd
GuiElementCommands::CmdCaption msCaptionCmd
GuiElementCommands::CmdMetricsMode msMetricsModeCmd
GuiElementCommands::CmdHorizontalAlign msHorizontalAlignCmd
GuiElementCommands::CmdVerticalAlign msVerticalAlignCmd
ParamDictionaryMap msDictionary
 Dictionary of parameters. More...


Detailed Description

Abstract definition of a 2D element to be displayed in an Overlay.

Remarks:
This class abstracts all the details of a 2D element which will appear in an overlay. In fact, not all GuiElement instances can be directly added to an Overlay, only those which are GuiContainer instances (a subclass of this class). GuiContainer objects can contain any GuiElement however. This is just to enforce some level of grouping on widgets.

GuiElements should be managed using GuiManager. This class is responsible for instantiating / deleting elements, and also for accepting new types of element from plugins etc.

Note that positions / dimensions of 2D screen elements are expressed as parametric values (0.0 - 1.0) because this makes them resolution-independent. However, most screen resolutions have an aspect ratio of 1.3333:1 (width : height) so note that in physical pixels 0.5 is wider than it is tall, so a 0.5x0.5 panel will not be square on the screen (but it will take up exactly half the screen in both dimensions).

Because this class is designed to be extensible, it subclasses from StringInterface so its parameters can be set in a generic way.


Constructor & Destructor Documentation

Ogre::GuiElement::GuiElement const String   name
 

Constructor: do not call direct, use GuiManager::createElement.

Ogre::GuiElement::~GuiElement   [virtual]
 


Member Function Documentation

Real Ogre::GuiElement::_getDerivedLeft void    [virtual]
 

Gets the 'left' position as derived from own left and that of parents.

Real Ogre::GuiElement::_getDerivedTop void    [virtual]
 

Gets the 'top' position as derived from own left and that of parents.

void Ogre::GuiElement::_notifyParent GuiContainer   parent,
Overlay   overlay
[virtual]
 

Internal method for notifying the gui element of it's parent and ultimate overlay.

void Ogre::GuiElement::_notifyZOrder ushort    newZOrder [virtual]
 

Internal method to notify the element when Zorder of parent overlay has changed.

Remarks:
Overlays have explicit Z orders. GuiElements do not, they inherit the ZOrder of the overlay, and the Zorder is incremented for every container nested within this to ensure that containers are displayed behind contained items. This method is used internally to notify the element of a change in final zorder which is used to render the element.

Reimplemented in Ogre::GuiContainer.

void Ogre::GuiElement::_update void    [virtual]
 

Internal method to update the element based on transforms applied.

Reimplemented in Ogre::GuiContainer.

void Ogre::GuiElement::_updateFromParent void    [virtual]
 

Updates this elements transform based on it's parent.

void Ogre::GuiElement::_updateRenderQueue RenderQueue   queue [virtual]
 

Internal method to put the contents onto the render queue.

Reimplemented in Ogre::GuiContainer.

void Ogre::GuiElement::addBaseParameters void    [protected, virtual]
 

Internal method for setting up the basic parameter definitions for a subclass.

Remarks:
Because StringInterface holds a dictionary of parameters per class, subclasses need to call this to ask the base class to add it's parameters to their dictionary as well. Can't do this in the constructor because that runs in a non-virtual context.

The subclass must have called it's own createParamDictionary before calling this method.

Reimplemented in Ogre::BorderPanelGuiElement.

void Ogre::MouseTarget::addMouseListener MouseListener   l [inherited]
 

void Ogre::MouseMotionTarget::addMouseMotionListener MouseMotionListener   l [inherited]
 

bool Ogre::GuiElement::contains Real    x,
Real    y
const [virtual]
 

Returns true if xy is within the constraints of the component.

void Ogre::GuiElement::copyFromTemplate GuiElement *    templateGui
 

Reimplemented in Ogre::GuiContainer.

virtual void Ogre::StringInterface::copyParametersTo StringInterface   dest [inline, virtual, inherited]
 

Method for copying this object's parameters to another object.

Remarks:
This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop.

Any unrecognised parameters will be ignored as with setParameter method.

Parameters:
dest  Pointer to object to have it's parameters set the same as this object.

bool Ogre::StringInterface::createParamDictionary const String   className [inline, protected, inherited]
 

Internal method for creating a parameter dictionary for the class, if it does not already exist.

Remarks:
This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance).
Parameters:
className  the name of the class using the dictionary
Returns:
true if a new dictionary was created, false if it was already there

GuiElement * Ogre::GuiElement::findElementAt Real    x,
Real    y
[virtual]
 

Returns true if xy is within the constraints of the component.

Reimplemented in Ogre::GuiContainer.

const String & Ogre::GuiElement::getCaption void    const [virtual]
 

Gets the caption for this element.

Reimplemented in Ogre::TextAreaGuiElement.

Real Ogre::GuiElement::getHeight void    const
 

Gets the height of this element in relation to the screen (where 1.0 = screen height).

GuiHorizontalAlignment Ogre::GuiElement::getHorizontalAlignment void    [virtual]
 

Gets the horizontal alignment for this element.

Real Ogre::GuiElement::getLeft void    const [virtual]
 

Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right).

Implements Ogre::PositionTarget.

Material * Ogre::GuiElement::getMaterial void    const [virtual]
 

See Renderable.

Implements Ogre::Renderable.

const String & Ogre::GuiElement::getMaterialName void    const [virtual]
 

Gets the name of the material this element uses.

GuiMetricsMode Ogre::GuiElement::getMetricsMode void    [virtual]
 

Retrieves the current settings of how the element metrics are interpreted.

const String & Ogre::GuiElement::getName void    const
 

Gets the name of this overlay.

virtual unsigned short Ogre::Renderable::getNumWorldTransforms void    [inline, virtual, inherited]
 

Returns the number of world transform matrices this renderable requires.

Remarks:
When a renderable uses vertex blending, it uses multiple world matrices instead of a single one. Each vertex sent to the pipeline can reference one or more matrices in this list with given weights. If a renderable does not use vertex blending this method returns 1, which is the default for simplicity.

Reimplemented in Ogre::SubEntity.

ParamDictionary* Ogre::StringInterface::getParamDictionary void    [inline, inherited]
 

Retrieves the parameter dictionary for this class.

Remarks:
Only valid to call this after createParamDictionary.
Returns:
Pointer to ParamDictionary shared by all instances of this class which you can add parameters to, retrieve parameters etc.

virtual String Ogre::StringInterface::getParameter const String   name [inline, virtual, inherited]
 

Generic parameter retrieval method.

Remarks:
Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use StringConverter to convert this string back into a native type.
Parameters:
name  The name of the parameter to get
Returns:
String value of parameter, blank if not found

const ParameterList& Ogre::StringInterface::getParameters void    [inline, inherited]
 

Retrieves a list of parameters valid for this object.

Returns:
A reference to a static list of ParameterDef objects.

GuiContainer * Ogre::GuiElement::getParent  
 

Returns the parent container.

PositionTarget * Ogre::GuiElement::getPositionTargetParent   [virtual]
 

Returns the parent container.

Implements Ogre::PositionTarget.

virtual SceneDetailLevel Ogre::Renderable::getRenderDetail   [inline, virtual, inherited]
 

Returns the preferred rasterisation mode of this renderable.

Reimplemented in Ogre::SubEntity.

virtual void Ogre::Renderable::getRenderOperation RenderOperation   rend [pure virtual, inherited]
 

Gets the render operation required to send this object to the frame buffer.

Parameters:
rend  RenderOperation structure to update.

Implemented in Ogre::BillboardSet.

Real Ogre::GuiElement::getSquaredViewDepth const Camera   cam const [inline, virtual]
 

Overridden from Renderable.

Implements Ogre::Renderable.

Real Ogre::GuiElement::getTop void    const [virtual]
 

Gets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom).

Implements Ogre::PositionTarget.

virtual const String& Ogre::GuiElement::getTypeName void    [pure virtual]
 

Gets the type name of the element.

All concrete subclasses must implement this.

Implemented in Ogre::PanelGuiElement.

GuiVerticalAlignment Ogre::GuiElement::getVerticalAlignment void    [virtual]
 

Gets the vertical alignment for this element.

Real Ogre::GuiElement::getWidth void    const
 

Gets the width of this element in relation to the screen (where 1.0 = screen width).

void Ogre::GuiElement::getWorldTransforms Matrix4   xform [virtual]
 

See Renderable.

Implements Ogre::Renderable.

ushort Ogre::GuiElement::getZOrder   const [inline]
 

Returns the zOrder of the element.

void Ogre::GuiElement::hide void   
 

Hides this element if it was visible.

virtual bool Ogre::GuiElement::isCloneable   [inline, virtual]
 

virtual bool Ogre::GuiElement::isContainer   [inline, virtual]
 

returns false as this class is not a container type.

Reimplemented in Ogre::GuiContainer.

bool Ogre::GuiElement::isVisible void   
 

Returns whether or not the element is visible.

void Ogre::GuiElement::processEvent InputEvent   e [virtual]
 

Processes events occurring on this component.

By default this method calls the appropriate process event method

Implements Ogre::EventTarget.

Reimplemented in Ogre::ButtonGuiElement.

void Ogre::MouseTarget::processMouseEvent MouseEvent   e [inherited]
 

void Ogre::MouseMotionTarget::processMouseMotionEvent MouseEvent   e [inherited]
 

void Ogre::MouseTarget::removeMouseListener MouseListener   l [inherited]
 

void Ogre::MouseMotionTarget::removeMouseMotionListener MouseMotionListener   l [inherited]
 

void Ogre::GuiElement::setCaption const String   text [virtual]
 

Sets the caption on elements that support it.

Remarks:
This property doesn't do something on all elements, just those that support it. However, being a common requirement it is in the top-level interface to avoid having to set it via the StringInterface all the time.

Reimplemented in Ogre::TextAreaGuiElement.

virtual void Ogre::GuiElement::setCloneable bool    c [inline, virtual]
 

void Ogre::GuiElement::setDimensions Real    width,
Real    height
 

Sets the dimensions of this element in relation to the screen (1.0 = screen width/height).

void Ogre::GuiElement::setHeight Real    height
 

Sets the height of this element in relation to the screen (where 1.0 = screen height).

void Ogre::GuiElement::setHorizontalAlignment GuiHorizontalAlignment    gha [virtual]
 

Sets the horizontal origin for this element.

Remarks:
By default, the horizontal origin for a GuiElement is the left edge of the parent container (or the screen if this is a root element). You can alter this by calling this method, which is especially useful when you want to use pixel-based metrics (see setMetricsMode) since in this mode you can't use relative positioning.

For example, if you were using GMM_PIXELS metrics mode, and you wanted to place a 30x30 pixel crosshair in the center of the screen, you would use GHA_CENTER with a 'left' property of -15.

Note that neither GHA_CENTER or GHA_RIGHT alter the position of the element based on it's width, you have to alter the 'left' to a negative number to do that; all this does is establish the origin. This is because this way you can align multiple things in the center and right with different 'left' offsets for maximum flexibility.

void Ogre::GuiElement::setLeft Real    left
 

Sets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right).

void Ogre::GuiElement::setMaterialName const String   matName [virtual]
 

Sets the name of the material this element will use.

Remarks:
Different elements will use different materials. One constant about them all though is that a Material used for a GuiElement must have it's depth checking set to 'off', which means it always gets rendered on top. OGRE will set this flag for you if necessary. What it does mean though is that you should not use the same Material for rendering GuiElements as standard scene objects. It's fine to use the same textures, just not the same Material.

Reimplemented in Ogre::PanelGuiElement.

void Ogre::GuiElement::setMetricsMode GuiMetricsMode    gmm [virtual]
 

Tells this element how to interpret the position and dimension values it is given.

Remarks:
By default, GuiElements are positioned and sized according to relative dimensions of the screen. This is to ensure portability between different resolutions when you want things to be positioned and sized the same way across all resolutions. However, sometimes you want things to be sized according to fixed pixels. In order to do this, you can call this method with the parameter GMM_PIXELS. Note that if you then want to place your element relative to the center, right or bottom of it's parent, you will need to use the setHorizontalAlignment and setVerticalAlignment methods.

Reimplemented in Ogre::BorderPanelGuiElement.

bool Ogre::StringInterface::setParameter const String   name,
const String   value
[virtual, inherited]
 

Generic parameter setting method.

Remarks:
Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters:
name  The name of the parameter to set
value  String value. Must be in the right format for the type specified in the parameter definition. See the StringConverter class for more information.
Returns:
true if set was successful, false otherwise (NB no exceptions thrown - tolerant method)

void Ogre::GuiElement::setPosition Real    left,
Real    top
 

Sets the position of the top-left corner of the element, relative to the screen size (1.0 = screen width / height).

void Ogre::GuiElement::setTop Real    Top
 

Sets the top of this element in relation to the screen (where 0 = top, 1.0 = bottom).

void Ogre::GuiElement::setVerticalAlignment GuiVerticalAlignment    gva [virtual]
 

Sets the vertical origin for this element.

Remarks:
By default, the vertical origin for a GuiElement is the top edge of the parent container (or the screen if this is a root element). You can alter this by calling this method, which is especially useful when you want to use pixel-based metrics (see setMetricsMode) since in this mode you can't use relative positioning.

For example, if you were using GMM_PIXELS metrics mode, and you wanted to place a 30x30 pixel crosshair in the center of the screen, you would use GHA_CENTER with a 'top' property of -15.

Note that neither GVA_CENTER or GVA_BOTTOM alter the position of the element based on it's height, you have to alter the 'top' to a negative number to do that; all this does is establish the origin. This is because this way you can align multiple things in the center and bottom with different 'top' offsets for maximum flexibility.

void Ogre::GuiElement::setWidth Real    width
 

Sets the width of this element in relation to the screen (where 1.0 = screen width).

void Ogre::GuiElement::show void   
 

Shows this element if it was hidden.

virtual void Ogre::GuiElement::updatePositionGeometry void    [protected, pure virtual]
 

Internal method which is triggered when the positions of the element get updated, meaning the element should be rebuilding it's mesh positions.

Abstract since subclasses must implement this.

Implemented in Ogre::BorderPanelGuiElement.

bool Ogre::GuiElement::useIdentityProjection void    [virtual]
 

See Renderable.

Reimplemented from Ogre::Renderable.

bool Ogre::GuiElement::useIdentityView void    [virtual]
 

See Renderable.

Reimplemented from Ogre::Renderable.


Member Data Documentation

String Ogre::GuiElement::mCaption [protected]
 

bool Ogre::GuiElement::mCloneable [protected]
 

Real Ogre::GuiElement::mDerivedLeft [protected]
 

bool Ogre::GuiElement::mDerivedOutOfDate [protected]
 

Real Ogre::GuiElement::mDerivedTop [protected]
 

bool Ogre::GuiElement::mGeomPositionsOutOfDate [protected]
 

Falg indicating if the vertex positons need recalculating.

Real Ogre::GuiElement::mHeight [protected]
 

GuiHorizontalAlignment Ogre::GuiElement::mHorzAlign [protected]
 

Real Ogre::GuiElement::mLeft [protected]
 

String Ogre::GuiElement::mMaterialName [protected]
 

GuiMetricsMode Ogre::GuiElement::mMetricsMode [protected]
 

MouseListener* Ogre::MouseTarget::mMouseListener [protected, inherited]
 

MouseMotionListener* Ogre::MouseMotionTarget::mMouseMotionListener [protected, inherited]
 

String Ogre::GuiElement::mName [protected]
 

Overlay* Ogre::GuiElement::mOverlay [protected]
 

String Ogre::StringInterface::mParamDictName [protected, inherited]
 

Class name for this instance to be used as a lookup (must be initialised by subclasses).

GuiContainer* Ogre::GuiElement::mParent [protected]
 

short Ogre::GuiElement::mPixelHeight [protected]
 

short Ogre::GuiElement::mPixelLeft [protected]
 

short Ogre::GuiElement::mPixelTop [protected]
 

short Ogre::GuiElement::mPixelWidth [protected]
 

Material* Ogre::GuiElement::mpMaterial [protected]
 

GuiElementCommands::CmdCaption Ogre::GuiElement::msCaptionCmd [static, protected]
 

ParamDictionaryMap Ogre::StringInterface::msDictionary [static, protected, inherited]
 

Dictionary of parameters.

GuiElementCommands::CmdHeight Ogre::GuiElement::msHeightCmd [static, protected]
 

GuiElementCommands::CmdHorizontalAlign Ogre::GuiElement::msHorizontalAlignCmd [static, protected]
 

GuiElementCommands::CmdLeft Ogre::GuiElement::msLeftCmd [static, protected]
 

GuiElementCommands::CmdMaterial Ogre::GuiElement::msMaterialCmd [static, protected]
 

GuiElementCommands::CmdMetricsMode Ogre::GuiElement::msMetricsModeCmd [static, protected]
 

GuiElementCommands::CmdTop Ogre::GuiElement::msTopCmd [static, protected]
 

GuiElementCommands::CmdVerticalAlign Ogre::GuiElement::msVerticalAlignCmd [static, protected]
 

GuiElementCommands::CmdWidth Ogre::GuiElement::msWidthCmd [static, protected]
 

Real Ogre::GuiElement::mTop [protected]
 

GuiVerticalAlignment Ogre::GuiElement::mVertAlign [protected]
 

bool Ogre::GuiElement::mVisible [protected]
 

Real Ogre::GuiElement::mWidth [protected]
 

ushort Ogre::GuiElement::mZOrder [protected]
 

Copyright © 2002 by The OGRE Team