_getRenderOperation(RenderOperation &rend, ushort lodIndex=0) | Ogre::SubMesh | |
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign) | Ogre::SubMesh | |
BoneAssignmentIterator typedef | Ogre::SubMesh | |
clearBoneAssignments(void) | Ogre::SubMesh | |
compileBoneAssignments(void) | Ogre::SubMesh | [protected] |
faceVertexIndices | Ogre::SubMesh | |
geometry | Ogre::SubMesh | |
getBoneAssignmentIterator(void) | Ogre::SubMesh | |
getMaterialName(void) const | Ogre::SubMesh | |
isMatInitialised(void) const | Ogre::SubMesh | |
mBoneAssignments | Ogre::SubMesh | [protected] |
mBoneAssignmentsOutOfDate | Ogre::SubMesh | [protected] |
Mesh class | Ogre::SubMesh | [friend] |
MeshSerializer class | Ogre::SubMesh | [friend] |
mLodFaceList | Ogre::SubMesh | |
mMaterialName | Ogre::SubMesh | [protected] |
mMatInitialised | Ogre::SubMesh | [protected] |
numFaces | Ogre::SubMesh | |
parent | Ogre::SubMesh | |
setMaterialName(const String &matName) | Ogre::SubMesh | |
SubMesh() | Ogre::SubMesh | |
useSharedVertices | Ogre::SubMesh | |
useTriStrips | Ogre::SubMesh | |
VertexBoneAssignmentList typedef | Ogre::SubMesh | |
~SubMesh() | Ogre::SubMesh |
Copyright © 2002 by The OGRE Team