crossProduct(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
dotProduct(const Vector3 &vec) const | Ogre::Vector3 | [inline] |
getRotationTo(const Vector3 &dest) const | Ogre::Vector3 | [inline] |
length() const | Ogre::Vector3 | [inline] |
makeCeil(const Vector3 &cmp) | Ogre::Vector3 | [inline] |
makeFloor(const Vector3 &cmp) | Ogre::Vector3 | [inline] |
midPoint(const Vector3 &vec) const | Ogre::Vector3 | [inline] |
normalise() | Ogre::Vector3 | [inline] |
operator *(Real fScalar) const | Ogre::Vector3 | [inline] |
operator *(const Vector3 &rhs) const | Ogre::Vector3 | [inline] |
operator *(Real fScalar, const Vector3 &rkVector) | Ogre::Vector3 | [friend] |
operator *=(Real fScalar) | Ogre::Vector3 | [inline] |
operator!=(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
operator+(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
operator+=(const Vector3 &rkVector) | Ogre::Vector3 | [inline] |
operator-(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
operator-() const | Ogre::Vector3 | [inline] |
operator-=(const Vector3 &rkVector) | Ogre::Vector3 | [inline] |
operator/(Real fScalar) const | Ogre::Vector3 | [inline] |
operator/=(Real fScalar) | Ogre::Vector3 | [inline] |
operator<(const Vector3 &rhs) const | Ogre::Vector3 | [inline] |
operator<<(std::ostream &o, const Vector3 &v) | Ogre::Vector3 | [friend] |
operator=(const Vector3 &rkVector) | Ogre::Vector3 | [inline] |
operator==(const Vector3 &rkVector) const | Ogre::Vector3 | [inline] |
operator>(const Vector3 &rhs) const | Ogre::Vector3 | [inline] |
operator[](unsigned i) const | Ogre::Vector3 | [inline] |
operator[](unsigned i) | Ogre::Vector3 | [inline] |
perpendicular(void) | Ogre::Vector3 | [inline] |
randomDeviant(Real angle, const Vector3 &up=Vector3::ZERO) | Ogre::Vector3 | [inline] |
squaredLength() const | Ogre::Vector3 | [inline] |
UNIT_SCALE | Ogre::Vector3 | [static] |
UNIT_X | Ogre::Vector3 | [static] |
UNIT_Y | Ogre::Vector3 | [static] |
UNIT_Z | Ogre::Vector3 | [static] |
Vector3() | Ogre::Vector3 | [inline] |
Vector3(Real fX, Real fY, Real fZ) | Ogre::Vector3 | [inline] |
Vector3(Real afCoordinate[3]) | Ogre::Vector3 | [inline] |
Vector3(int afCoordinate[3]) | Ogre::Vector3 | [inline] |
Vector3(const Real *const r) | Ogre::Vector3 | [inline] |
Vector3(const Vector3 &rkVector) | Ogre::Vector3 | [inline] |
x | Ogre::Vector3 | |
y | Ogre::Vector3 | |
z | Ogre::Vector3 | |
ZERO | Ogre::Vector3 | [static] |
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