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OgreMovableObject.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://ogre.sourceforge.net/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 
00026 #ifndef __MovableObject_H__
00027 #define __MovableObject_H__
00028 
00029 // Precompiler options
00030 #include "OgrePrerequisites.h"
00031 #include "OgreRenderQueue.h"
00032 
00033 namespace Ogre {
00034 
00035 
00043     class _OgreExport MovableObject
00044     {
00045     protected:
00047         SceneNode* mParentNode;
00049         bool mVisible;
00051         UserDefinedObject *mUserObject;
00053         RenderQueueGroupID mRenderQueueID;
00054     public:
00056         MovableObject();
00057 
00060         virtual ~MovableObject() {}
00061 
00063         virtual const String& getName(void) const = 0;
00064 
00066         virtual const String getMovableType(void) const = 0;
00067 
00074         virtual SceneNode* getParentNode(void);
00075 
00078         virtual void _notifyAttached(SceneNode* parent);
00079 
00081         virtual bool isAttached(void) const;
00082 
00088         virtual void _notifyCurrentCamera(Camera* cam) = 0;
00089 
00095         virtual const AxisAlignedBox& getBoundingBox(void) const = 0;
00096 
00102         virtual void _updateRenderQueue(RenderQueue* queue) = 0;
00103 
00105         virtual void setVisible(bool visible);
00106 
00108         virtual bool isVisible(void) const;
00109 
00116         virtual void setUserObject(UserDefinedObject* obj) { mUserObject = obj; }
00120         virtual UserDefinedObject* getUserObject(void) { return mUserObject; }
00121 
00133         virtual void setRenderQueueGroup(RenderQueueGroupID queueID);
00134 
00136         virtual RenderQueueGroupID getRenderQueueGroup(void);
00137 
00138 
00139     };
00140 
00141 }
00142 #endif

Copyright © 2002 by The OGRE Team