00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://ogre.sourceforge.net/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __Win32Input8_H__ 00026 #define __Win32Input8_H__ 00027 00028 #include "OgreWin32Prerequisites.h" 00029 #include "OgreInput.h" 00030 #include "OgreInputEvent.h" 00031 00032 #include <dinput.h> 00033 00034 namespace Ogre { 00035 00039 class Win32Input8 : public InputReader 00040 { 00041 public: 00042 00043 Win32Input8(); 00044 ~Win32Input8(); 00045 00047 virtual void initialise( 00048 RenderWindow* pWindow, 00049 bool useKeyboard = true, 00050 bool useMouse = true, 00051 bool useGameController = false ); 00052 00054 virtual void capture(); 00055 00057 virtual bool isKeyDown(KeyCode kc) const; 00058 00059 /* 00060 * Mouse getters. 00061 */ 00062 virtual long getMouseRelX() const; 00063 virtual long getMouseRelY() const; 00064 virtual long getMouseRelZ() const; 00065 00066 virtual long getMouseAbsX() const; 00067 virtual long getMouseAbsY() const; 00068 virtual long getMouseAbsZ() const; 00069 00070 virtual void getMouseState( MouseState& state ) const; 00071 00072 virtual bool getMouseButton( uchar button ) const; 00073 00074 private: 00075 // Input device details 00076 IDirectInput8* mlpDI; 00077 IDirectInputDevice8* mlpDIKeyboard; 00078 IDirectInputDevice8* mlpDIMouse; 00079 00080 HWND mHWnd; 00081 00083 void initialiseBufferedKeyboard(); 00084 void initialiseImmediateKeyboard(); 00085 void initialiseBufferedMouse(); 00086 void initialiseImmediateMouse(); 00087 00088 /* immediate mode */ 00089 void captureKeyboard(void); 00090 void captureMouse(void); 00091 00092 /* buffered mode */ 00093 bool readBufferedKeyboardData(); 00094 bool readBufferedMouseData(); 00095 00096 /* State of modifiers at last 'capture' call 00097 NOTE this doesn't support keyboard buffering yet */ 00098 long getKeyModifiers(); 00099 00100 private: 00101 /* For mouse immediate mode. Note that the space origin in DX is (0,0,0), here we 00102 only hold the 'last' center for relative input. */ 00103 long mMouseCenterX, mMouseCenterY, mMouseCenterZ; 00104 00105 /* For mouse buffered mode. */ 00106 Real mScale; 00107 Real getScaled(DWORD dwVal); 00108 00109 /* For keyboard immediate mode. */ 00110 char mKeyboardBuffer[256]; 00111 }; 00112 00113 00114 00115 } 00116 00117 00118 #endif
Copyright © 2002 by The OGRE Team