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Ogre::RenderSystem Member List

This is the complete list of members for Ogre::RenderSystem, including all inherited members.
_addLight(Light *lt)=0Ogre::RenderSystem [pure virtual]
_beginFrame(void)=0Ogre::RenderSystem [pure virtual]
_beginGeometryCount(void)Ogre::RenderSystem [virtual]
_disableTextureUnit(int texUnit)Ogre::RenderSystem [virtual]
_endFrame(void)=0Ogre::RenderSystem [pure virtual]
_getCullingMode(void)Ogre::RenderSystem [virtual]
_getFaceCount(void)Ogre::RenderSystem [virtual]
_getNumTextureUnits(void)=0Ogre::RenderSystem [pure virtual]
_getNumVertexBlendMatrices(void)Ogre::RenderSystem [virtual]
_getVertexCount(void)Ogre::RenderSystem [virtual]
_getViewport(void)Ogre::RenderSystem [virtual]
_isVertexBlendSupported(void)Ogre::RenderSystem [virtual]
_makeProjectionMatrix(Real fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest)=0Ogre::RenderSystem [pure virtual]
_modifyLight(Light *lt)=0Ogre::RenderSystem [pure virtual]
_popRenderState(void)=0Ogre::RenderSystem [pure virtual]
_pushRenderState(void)=0Ogre::RenderSystem [pure virtual]
_removeAllLights(void)=0Ogre::RenderSystem [pure virtual]
_removeLight(Light *lt)=0Ogre::RenderSystem [pure virtual]
_render(RenderOperation &op)Ogre::RenderSystem [virtual]
_setAlphaRejectSettings(CompareFunction func, unsigned char value)=0Ogre::RenderSystem [pure virtual]
_setCullingMode(CullingMode mode)=0Ogre::RenderSystem [pure virtual]
_setDepthBias(ushort bias)=0Ogre::RenderSystem [pure virtual]
_setDepthBufferCheckEnabled(bool enabled=true)=0Ogre::RenderSystem [pure virtual]
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)=0Ogre::RenderSystem [pure virtual]
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0Ogre::RenderSystem [pure virtual]
_setDepthBufferWriteEnabled(bool enabled=true)=0Ogre::RenderSystem [pure virtual]
_setFog(FogMode mode=FOG_NONE, ColourValue colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)=0Ogre::RenderSystem [pure virtual]
_setProjectionMatrix(const Matrix4 &m)=0Ogre::RenderSystem [pure virtual]
_setRasterisationMode(SceneDetailLevel level)=0Ogre::RenderSystem [pure virtual]
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor)=0Ogre::RenderSystem [pure virtual]
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess)=0Ogre::RenderSystem [pure virtual]
_setTexture(int unit, bool enabled, const String &texname)=0Ogre::RenderSystem [pure virtual]
_setTextureAddressingMode(int unit, Material::TextureLayer::TextureAddressingMode tam)=0Ogre::RenderSystem [pure virtual]
_setTextureBlendMode(int unit, const LayerBlendModeEx &bm)=0Ogre::RenderSystem [pure virtual]
_setTextureCoordCalculation(int unit, TexCoordCalcMethod m)=0Ogre::RenderSystem [pure virtual]
_setTextureCoordSet(int unit, int index)=0Ogre::RenderSystem [pure virtual]
_setTextureMatrix(int unit, const Matrix4 &xform)=0Ogre::RenderSystem [pure virtual]
_setTextureUnitSettings(int texUnit, Material::TextureLayer &tl)Ogre::RenderSystem [virtual]
_setViewMatrix(const Matrix4 &m)=0Ogre::RenderSystem [pure virtual]
_setViewport(Viewport *vp)=0Ogre::RenderSystem [pure virtual]
_setWorldMatrices(const Matrix4 *m, unsigned short count)Ogre::RenderSystem [virtual]
_setWorldMatrix(const Matrix4 &m)=0Ogre::RenderSystem [pure virtual]
addFrameListener(FrameListener *newListener)Ogre::RenderSystem [virtual]
attachRenderTarget(RenderTarget &target)Ogre::RenderSystem [virtual]
convertColourValue(const ColourValue &colour, unsigned long *pDest)=0Ogre::RenderSystem [pure virtual]
createRenderTexture(const String &name, int width, int height)=0Ogre::RenderSystem [pure virtual]
createRenderWindow(const String &name, int width, int height, int colourDepth, bool fullScreen, int left=0, int top=0, bool depthBuffer=true, RenderWindow *parentWindowHandle=0)=0Ogre::RenderSystem [pure virtual]
detachRenderTarget(const String &name)Ogre::RenderSystem [virtual]
fireFrameEnded(FrameEvent &evt)Ogre::RenderSystem [protected]
fireFrameStarted(FrameEvent &evt)Ogre::RenderSystem [protected]
getConfigOptions(void)=0Ogre::RenderSystem [pure virtual]
getErrorDescription(long errorNumber)=0Ogre::RenderSystem [pure virtual]
getName(void) const=0Ogre::RenderSystem [pure virtual]
getRenderTarget(const String &name)Ogre::RenderSystem [virtual]
getStencilBufferBitDepth(void)=0Ogre::RenderSystem [pure virtual]
getWaitForVerticalBlank(void)Ogre::RenderSystem
hasHardwareStencil(void)=0Ogre::RenderSystem [pure virtual]
initialise(bool autoCreateWindow)Ogre::RenderSystem [virtual]
mActiveRenderTargetOgre::RenderSystem [protected]
mActiveViewportOgre::RenderSystem [protected]
mCullingModeOgre::RenderSystem [protected]
mFaceCountOgre::RenderSystem [protected]
mFrameListenersOgre::RenderSystem [protected]
mOptionsOgre::RenderSystem [protected]
mPrioritisedRenderTargetsOgre::RenderSystem [protected]
mRenderTargetsOgre::RenderSystem [protected]
mTempNormalBlendBufferOgre::RenderSystem [protected]
mTempVertexBlendBufferOgre::RenderSystem [protected]
mTextureManagerOgre::RenderSystem [protected]
mTextureUnitsOgre::RenderSystem [protected]
mVertexCountOgre::RenderSystem [protected]
mVSyncOgre::RenderSystem [protected]
mWorldMatricesOgre::RenderSystem [protected]
reinitialise(void)=0Ogre::RenderSystem [pure virtual]
removeFrameListener(FrameListener *oldListener)Ogre::RenderSystem [virtual]
RenderSystem()Ogre::RenderSystem
setAmbientLight(float r, float g, float b)=0Ogre::RenderSystem [pure virtual]
setConfigOption(const String &name, const String &value)=0Ogre::RenderSystem [pure virtual]
setLightingEnabled(bool enabled)=0Ogre::RenderSystem [pure virtual]
setShadingType(ShadeOptions so)=0Ogre::RenderSystem [pure virtual]
setStencilBufferDepthFailOperation(StencilOperation op)=0Ogre::RenderSystem [pure virtual]
setStencilBufferFailOperation(StencilOperation op)=0Ogre::RenderSystem [pure virtual]
setStencilBufferFunction(CompareFunction func)=0Ogre::RenderSystem [pure virtual]
setStencilBufferMask(ulong mask)=0Ogre::RenderSystem [pure virtual]
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, ulong refValue=0, ulong mask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP)Ogre::RenderSystem [virtual]
setStencilBufferPassOperation(StencilOperation op)=0Ogre::RenderSystem [pure virtual]
setStencilBufferReferenceValue(ulong refValue)=0Ogre::RenderSystem [pure virtual]
setStencilCheckEnabled(bool enabled)=0Ogre::RenderSystem [pure virtual]
setTextureFiltering(TextureFilterOptions fo)=0Ogre::RenderSystem [pure virtual]
setWaitForVerticalBlank(bool enabled)Ogre::RenderSystem
shutdown(void)Ogre::RenderSystem [virtual]
softwareVertexBlend(RenderOperation &op, Matrix4 *pMatrices)Ogre::RenderSystem
startRendering(void)Ogre::RenderSystem [virtual]
validateConfigOptions(void)=0Ogre::RenderSystem [pure virtual]
~RenderSystem()Ogre::RenderSystem [virtual]

Copyright © 2002 by The OGRE Team