00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://ogre.sourceforge.net/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __SDLTextureManager_H__ 00027 #define __SDLTextureManager_H__ 00028 00029 #include "OgreTextureManager.h" 00030 #include "OgreSDLTexture.h" 00031 00032 namespace Ogre { 00034 class SDLTextureManager : public TextureManager 00035 { 00036 public: 00037 SDLTextureManager(); 00038 virtual ~SDLTextureManager(); 00039 00042 virtual Resource* create( const String& name); 00047 virtual Texture * createAsRenderTarget( const String& name ) { return NULL; } 00048 00049 virtual Texture * createManual( const String& name, uint width, uint height, uint num_mips, PixelFormat format, TextureUsage usage ) { return NULL; } 00050 00052 void unloadAndDestroyAll(); 00053 }; 00054 } 00055 #endif
Copyright © 2002 by The OGRE Team