operator *(const Matrix4 &mat) | Ogre::Vector4 | [inline] |
operator!=(const Vector4 &rkVector) const | Ogre::Vector4 | [inline] |
operator<<(std::ostream &o, const Vector4 &v) | Ogre::Vector4 | [friend] |
operator=(const Vector4 &rkVector) | Ogre::Vector4 | [inline] |
operator=(const Vector3 &rhs) | Ogre::Vector4 | [inline] |
operator==(const Vector4 &rkVector) const | Ogre::Vector4 | [inline] |
operator[](unsigned i) const | Ogre::Vector4 | [inline] |
operator[](unsigned i) | Ogre::Vector4 | [inline] |
Vector4() | Ogre::Vector4 | [inline] |
Vector4(Real fX, Real fY, Real fZ, Real fW) | Ogre::Vector4 | [inline] |
Vector4(Real afCoordinate[4]) | Ogre::Vector4 | [inline] |
Vector4(int afCoordinate[4]) | Ogre::Vector4 | [inline] |
Vector4(const Real *const r) | Ogre::Vector4 | [inline] |
Vector4(const Vector4 &rkVector) | Ogre::Vector4 | [inline] |
w | Ogre::Vector4 | |
x | Ogre::Vector4 | |
y | Ogre::Vector4 | |
z | Ogre::Vector4 |
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