#include <swlocale.h>
Collaboration diagram for SWLocale:
Public Methods | |
SWLocale (const char *ifilename) | |
virtual | ~SWLocale () |
virtual const char * | getName () |
This function is used to get the name of the languages which this object is handling. More... | |
virtual const char * | getDescription () |
virtual const char * | translate (const char *text) |
virtual SWLocale & | operator+= (SWLocale &addFrom) |
virtual const struct abbrev * | getBookAbbrevs () |
virtual void | getBooks (char **iBMAX, struct sbook ***ibooks) |
Private Attributes | |
LookupMap | lookupTable |
SWConfig * | localeSource |
char * | name |
char * | description |
abbrev * | bookAbbrevs |
char * | BMAX |
sbook ** | books |
Every language supported by Sword has one SWLocale object, get the name of the Language using
Definition at line 44 of file swlocale.h.
|
Definition at line 91 of file swlocale.cpp.
00091 { 00092 return description; 00093 } |
|
This function is used to get the name of the languages which this object is handling.
Definition at line 86 of file swlocale.cpp. Referenced by LocaleMgr::loadConfigDir().
00086 { 00087 return name; 00088 } |