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Box2D
2.2.1
A 2D Physics Engine for Games
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e_failed enum value (defined in b2TOIOutput) | b2TOIOutput | |
e_overlapped enum value (defined in b2TOIOutput) | b2TOIOutput | |
e_separated enum value (defined in b2TOIOutput) | b2TOIOutput | |
e_touching enum value (defined in b2TOIOutput) | b2TOIOutput | |
e_unknown enum value (defined in b2TOIOutput) | b2TOIOutput | |
state (defined in b2TOIOutput) | b2TOIOutput | |
State enum name (defined in b2TOIOutput) | b2TOIOutput | |
t (defined in b2TOIOutput) | b2TOIOutput |