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Box2D
2.2.1
A 2D Physics Engine for Games
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Initialize(b2ContactPositionConstraint *pc, const b2Transform &xfA, const b2Transform &xfB, int32 index) (defined in b2PositionSolverManifold) | b2PositionSolverManifold | [inline] |
normal (defined in b2PositionSolverManifold) | b2PositionSolverManifold | |
point (defined in b2PositionSolverManifold) | b2PositionSolverManifold | |
separation (defined in b2PositionSolverManifold) | b2PositionSolverManifold |