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Box2D
2.2.1
A 2D Physics Engine for Games
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Allocate(int32 size) (defined in b2StackAllocator) | b2StackAllocator | |
b2StackAllocator() (defined in b2StackAllocator) | b2StackAllocator | |
Free(void *p) (defined in b2StackAllocator) | b2StackAllocator | |
GetMaxAllocation() const (defined in b2StackAllocator) | b2StackAllocator | |
~b2StackAllocator() (defined in b2StackAllocator) | b2StackAllocator |