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Box2D
2.2.1
A 2D Physics Engine for Games
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proxyA (defined in b2TOIInput) | b2TOIInput | |
proxyB (defined in b2TOIInput) | b2TOIInput | |
sweepA (defined in b2TOIInput) | b2TOIInput | |
sweepB (defined in b2TOIInput) | b2TOIInput | |
tMax (defined in b2TOIInput) | b2TOIInput |