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Box2D
2.2.1
A 2D Physics Engine for Games
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Allocate(int32 size) | b2BlockAllocator | |
b2BlockAllocator() (defined in b2BlockAllocator) | b2BlockAllocator | |
Clear() (defined in b2BlockAllocator) | b2BlockAllocator | |
Free(void *p, int32 size) | b2BlockAllocator | |
~b2BlockAllocator() (defined in b2BlockAllocator) | b2BlockAllocator |