com.sun.j3d.utils.scenegraph.io.state.com.sun.j3d.utils.behaviors.interpolators
Class KBRotPosScaleSplinePathInterpolatorState

java.lang.Object
  extended by com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
      extended by com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.NodeState
          extended by com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LeafState
              extended by com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.BehaviorState
                  extended by com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.InterpolatorState
                      extended by com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.TransformInterpolatorState
                          extended by com.sun.j3d.utils.scenegraph.io.state.com.sun.j3d.utils.behaviors.interpolators.KBRotPosScaleSplinePathInterpolatorState

public class KBRotPosScaleSplinePathInterpolatorState
extends TransformInterpolatorState


Field Summary
private  Transform3D axisOfTranslation
           
private  KBKeyFrame[] keyFrames
           
 
Fields inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
control, node, nodeClassName, symbol
 
Constructor Summary
KBRotPosScaleSplinePathInterpolatorState(SymbolTableData symbol, Controller control)
           
 
Method Summary
protected  SceneGraphObject createNode()
          Create a new Java3D node for this object.
 SceneGraphObject createNode(java.lang.Class j3dClass)
          Create a new Java3D node from the supplied class using the parameterless constructor For Java3D nodes which do not have a default constructor you must overload this method and create the object using createNode( className, parameters ) This will correctly handle subclasses of Java3D classes
 void readConstructorParams(java.io.DataInput in)
          Read the parameters required for the constructor of the Java3D object
 void writeConstructorParams(java.io.DataOutput out)
          Write the parameters required for the constructor of the Java3D object
 
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.TransformInterpolatorState
buildGraph, readObject, writeObject
 
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.InterpolatorState
addSubReference
 
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.BehaviorState
createNode
 
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
cleanup, createNode, createState, getNode, getNodeID, getSymbol, readString, writeString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

keyFrames

private KBKeyFrame[] keyFrames

axisOfTranslation

private Transform3D axisOfTranslation
Constructor Detail

KBRotPosScaleSplinePathInterpolatorState

public KBRotPosScaleSplinePathInterpolatorState(SymbolTableData symbol,
                                                Controller control)
Method Detail

writeConstructorParams

public void writeConstructorParams(java.io.DataOutput out)
                            throws java.io.IOException
Description copied from class: SceneGraphObjectState
Write the parameters required for the constructor of the Java3D object

Overrides:
writeConstructorParams in class SceneGraphObjectState
Throws:
java.io.IOException

readConstructorParams

public void readConstructorParams(java.io.DataInput in)
                           throws java.io.IOException
Description copied from class: SceneGraphObjectState
Read the parameters required for the constructor of the Java3D object

Overrides:
readConstructorParams in class SceneGraphObjectState
Throws:
java.io.IOException

createNode

public SceneGraphObject createNode(java.lang.Class j3dClass)
Description copied from class: SceneGraphObjectState
Create a new Java3D node from the supplied class using the parameterless constructor For Java3D nodes which do not have a default constructor you must overload this method and create the object using createNode( className, parameters ) This will correctly handle subclasses of Java3D classes

Overrides:
createNode in class SceneGraphObjectState

createNode

protected SceneGraphObject createNode()
Description copied from class: SceneGraphObjectState
Create a new Java3D node for this object. This method is ONLY used when the Java3D Class type matches the State type, ie this does NOT handle subclasses of Java3D. For Java3D subclasses use createNode( Class state) This method MUST be implemented by all State objects but is not abstract to allow for external subclassing

Overrides:
createNode in class SceneGraphObjectState


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