com.sun.j3d.utils.scenegraph.io.state.com.sun.j3d.utils.geometry
Class PrimitiveState

java.lang.Object
  extended by com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
      extended by com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.NodeState
          extended by com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.GroupState
              extended by com.sun.j3d.utils.scenegraph.io.state.com.sun.j3d.utils.geometry.PrimitiveState
Direct Known Subclasses:
BoxState, ConeState, CylinderState, SphereState

public class PrimitiveState
extends GroupState


Field Summary
protected  int primflags
           
 
Fields inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.GroupState
groupChildren
 
Fields inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
control, node, nodeClassName, symbol
 
Constructor Summary
PrimitiveState(SymbolTableData symbol, Controller control)
           
 
Method Summary
 void buildGraph()
          Subclasses should processes their own buildGraph requirements BEFORE calling super.buildGraph().
protected  boolean processChildren()
          Returns true if the groups children should be saved.
 void readConstructorParams(java.io.DataInput in)
          Read the parameters required for the constructor of the Java3D object
 void writeConstructorParams(java.io.DataOutput out)
          Write the parameters required for the constructor of the Java3D object
 
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.GroupState
cleanup, createNode, readObject, writeObject
 
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
createNode, createNode, createNode, createState, getNode, getNodeID, getSymbol, readString, writeString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

primflags

protected int primflags
Constructor Detail

PrimitiveState

public PrimitiveState(SymbolTableData symbol,
                      Controller control)
Method Detail

writeConstructorParams

public void writeConstructorParams(java.io.DataOutput out)
                            throws java.io.IOException
Description copied from class: SceneGraphObjectState
Write the parameters required for the constructor of the Java3D object

Overrides:
writeConstructorParams in class SceneGraphObjectState
Throws:
java.io.IOException

readConstructorParams

public void readConstructorParams(java.io.DataInput in)
                           throws java.io.IOException
Description copied from class: SceneGraphObjectState
Read the parameters required for the constructor of the Java3D object

Overrides:
readConstructorParams in class SceneGraphObjectState
Throws:
java.io.IOException

buildGraph

public void buildGraph()
Description copied from class: SceneGraphObjectState
Subclasses should processes their own buildGraph requirements BEFORE calling super.buildGraph(). This ensures that when restoreSceneGraphObjectReferences is called in user code our references have been resolved

Overrides:
buildGraph in class GroupState

processChildren

protected boolean processChildren()
Returns true if the groups children should be saved. This is overridden by 'black box' groups such a geometry primitives

Overrides:
processChildren in class GroupState


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