GG
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Contains the ExecuteModalDialog() and MakelDialog() functions and associated typs; these automate the parsing, instantiation, binding to GG Wnds, and evaluation of Adobe Adam- and Eve- based dialogs. More...
#include <GG/adobe/dictionary.hpp>
#include <boost/function.hpp>
Go to the source code of this file.
Classes | |
struct | GG::ModalDialogResult |
Namespaces | |
namespace | GG |
Typedefs | |
typedef boost::function< bool(adobe::name_t, const adobe::any_regular_t &)> | GG::ButtonHandler |
Functions | |
ModalDialogResult | GG::ExecuteModalDialog (std::istream &eve_definition, std::istream &adam_definition, ButtonHandler handler) |
Wnd * | GG::MakeDialog (std::istream &eve_definition, std::istream &adam_definition, ButtonHandler handler) |
Contains the ExecuteModalDialog() and MakelDialog() functions and associated typs; these automate the parsing, instantiation, binding to GG Wnds, and evaluation of Adobe Adam- and Eve- based dialogs.
Definition in file EveGlue.h.