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00001 // -*- C++ -*- 00002 /* GG is a GUI for SDL and OpenGL. 00003 Copyright (C) 2003-2008 T. Zachary Laine 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public License 00007 as published by the Free Software Foundation; either version 2.1 00008 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Lesser General Public License for more details. 00014 00015 You should have received a copy of the GNU Lesser General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 00018 02111-1307 USA 00019 00020 If you do not wish to comply with the terms of the LGPL please 00021 contact the author as other terms are available for a fee. 00022 00023 Zach Laine 00024 whatwasthataddress@gmail.com */ 00025 00030 #ifndef _UnicodeCharsets_h_ 00031 #define _UnicodeCharsets_h_ 00032 00033 #include <GG/Base.h> 00034 00035 #include <boost/cstdint.hpp> 00036 00037 #include <set> 00038 00039 00040 namespace GG { 00041 00048 struct GG_API UnicodeCharset 00049 { 00050 UnicodeCharset(); 00051 UnicodeCharset(std::string script_name, boost::uint32_t first_char, boost::uint32_t last_char); 00052 00053 std::string m_script_name; 00054 boost::uint32_t m_first_char; 00055 boost::uint32_t m_last_char; 00056 00057 private: 00058 friend class boost::serialization::access; 00059 template <class Archive> 00060 void serialize(Archive& ar, const unsigned int version); 00061 }; 00062 00064 GG_API bool operator==(const GG::UnicodeCharset& lhs, const GG::UnicodeCharset& rhs); 00065 00067 GG_API bool operator<(const GG::UnicodeCharset& lhs, const GG::UnicodeCharset& rhs); 00068 00069 00071 GG_API const std::vector<UnicodeCharset>& AllUnicodeCharsets(); 00072 00074 GG_API std::set<UnicodeCharset> UnicodeCharsetsToRender(const std::string& str); 00075 00078 GG_API const UnicodeCharset* CharsetContaining(boost::uint32_t c); 00079 00082 GG_API const UnicodeCharset* CharsetWithName(const std::string& name); 00083 00084 } // namespace GG 00085 00086 // template implementations 00087 template <class Archive> 00088 void GG::UnicodeCharset::serialize(Archive& ar, const unsigned int version) 00089 { 00090 ar & BOOST_SERIALIZATION_NVP(m_script_name) 00091 & BOOST_SERIALIZATION_NVP(m_first_char) 00092 & BOOST_SERIALIZATION_NVP(m_last_char); 00093 } 00094 00095 #endif // _UnicodeCharsets_h_