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irr::scene::SMD3TexCoord Struct Reference

Texture Coordinate. More...

#include <IAnimatedMeshMD3.h>

List of all members.

Public Attributes

f32 u
f32 v


Detailed Description

Texture Coordinate.

Definition at line 131 of file IAnimatedMeshMD3.h.


Member Data Documentation

Definition at line 133 of file IAnimatedMeshMD3.h.

Definition at line 134 of file IAnimatedMeshMD3.h.


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:17 2010 by Doxygen (1.5.6)