org.lwjgl.opengl
Class ATIVertexStreams

java.lang.Object
  extended by org.lwjgl.opengl.ATIVertexStreams

public final class ATIVertexStreams
extends java.lang.Object


Field Summary
static int GL_MAX_VERTEX_STREAMS_ATI
           
static int GL_VERTEX_SOURCE_ATI
           
static int GL_VERTEX_STREAM0_ATI
           
static int GL_VERTEX_STREAM1_ATI
           
static int GL_VERTEX_STREAM2_ATI
           
static int GL_VERTEX_STREAM3_ATI
           
static int GL_VERTEX_STREAM4_ATI
           
static int GL_VERTEX_STREAM5_ATI
           
static int GL_VERTEX_STREAM6_ATI
           
static int GL_VERTEX_STREAM7_ATI
           
 
Method Summary
static void glClientActiveVertexStreamATI(int stream)
           
static void glNormalStream3bATI(int stream, byte x, byte y, byte z)
           
static void glNormalStream3dATI(int stream, double x, double y, double z)
           
static void glNormalStream3fATI(int stream, float x, float y, float z)
           
static void glNormalStream3iATI(int stream, int x, int y, int z)
           
static void glNormalStream3sATI(int stream, short x, short y, short z)
           
static void glVertexBlendEnvfATI(int pname, float param)
           
static void glVertexBlendEnviATI(int pname, int param)
           
static void glVertexStream2dATI(int stream, double x, double y)
           
static void glVertexStream2fATI(int stream, float x, float y)
           
static void glVertexStream2iATI(int stream, int x, int y)
           
static void glVertexStream2sATI(int stream, short x, short y)
           
static void glVertexStream3dATI(int stream, double x, double y, double z)
           
static void glVertexStream3fATI(int stream, float x, float y, float z)
           
static void glVertexStream3iATI(int stream, int x, int y, int z)
           
static void glVertexStream3sATI(int stream, short x, short y, short z)
           
static void glVertexStream4dATI(int stream, double x, double y, double z, double w)
           
static void glVertexStream4fATI(int stream, float x, float y, float z, float w)
           
static void glVertexStream4iATI(int stream, int x, int y, int z, int w)
           
static void glVertexStream4sATI(int stream, short x, short y, short z, short w)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

GL_MAX_VERTEX_STREAMS_ATI

public static final int GL_MAX_VERTEX_STREAMS_ATI
See Also:
Constant Field Values

GL_VERTEX_SOURCE_ATI

public static final int GL_VERTEX_SOURCE_ATI
See Also:
Constant Field Values

GL_VERTEX_STREAM0_ATI

public static final int GL_VERTEX_STREAM0_ATI
See Also:
Constant Field Values

GL_VERTEX_STREAM1_ATI

public static final int GL_VERTEX_STREAM1_ATI
See Also:
Constant Field Values

GL_VERTEX_STREAM2_ATI

public static final int GL_VERTEX_STREAM2_ATI
See Also:
Constant Field Values

GL_VERTEX_STREAM3_ATI

public static final int GL_VERTEX_STREAM3_ATI
See Also:
Constant Field Values

GL_VERTEX_STREAM4_ATI

public static final int GL_VERTEX_STREAM4_ATI
See Also:
Constant Field Values

GL_VERTEX_STREAM5_ATI

public static final int GL_VERTEX_STREAM5_ATI
See Also:
Constant Field Values

GL_VERTEX_STREAM6_ATI

public static final int GL_VERTEX_STREAM6_ATI
See Also:
Constant Field Values

GL_VERTEX_STREAM7_ATI

public static final int GL_VERTEX_STREAM7_ATI
See Also:
Constant Field Values
Method Detail

glVertexStream2fATI

public static void glVertexStream2fATI(int stream,
                                       float x,
                                       float y)

glVertexStream2dATI

public static void glVertexStream2dATI(int stream,
                                       double x,
                                       double y)

glVertexStream2iATI

public static void glVertexStream2iATI(int stream,
                                       int x,
                                       int y)

glVertexStream2sATI

public static void glVertexStream2sATI(int stream,
                                       short x,
                                       short y)

glVertexStream3fATI

public static void glVertexStream3fATI(int stream,
                                       float x,
                                       float y,
                                       float z)

glVertexStream3dATI

public static void glVertexStream3dATI(int stream,
                                       double x,
                                       double y,
                                       double z)

glVertexStream3iATI

public static void glVertexStream3iATI(int stream,
                                       int x,
                                       int y,
                                       int z)

glVertexStream3sATI

public static void glVertexStream3sATI(int stream,
                                       short x,
                                       short y,
                                       short z)

glVertexStream4fATI

public static void glVertexStream4fATI(int stream,
                                       float x,
                                       float y,
                                       float z,
                                       float w)

glVertexStream4dATI

public static void glVertexStream4dATI(int stream,
                                       double x,
                                       double y,
                                       double z,
                                       double w)

glVertexStream4iATI

public static void glVertexStream4iATI(int stream,
                                       int x,
                                       int y,
                                       int z,
                                       int w)

glVertexStream4sATI

public static void glVertexStream4sATI(int stream,
                                       short x,
                                       short y,
                                       short z,
                                       short w)

glNormalStream3bATI

public static void glNormalStream3bATI(int stream,
                                       byte x,
                                       byte y,
                                       byte z)

glNormalStream3fATI

public static void glNormalStream3fATI(int stream,
                                       float x,
                                       float y,
                                       float z)

glNormalStream3dATI

public static void glNormalStream3dATI(int stream,
                                       double x,
                                       double y,
                                       double z)

glNormalStream3iATI

public static void glNormalStream3iATI(int stream,
                                       int x,
                                       int y,
                                       int z)

glNormalStream3sATI

public static void glNormalStream3sATI(int stream,
                                       short x,
                                       short y,
                                       short z)

glClientActiveVertexStreamATI

public static void glClientActiveVertexStreamATI(int stream)

glVertexBlendEnvfATI

public static void glVertexBlendEnvfATI(int pname,
                                        float param)

glVertexBlendEnviATI

public static void glVertexBlendEnviATI(int pname,
                                        int param)


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