org.lwjgl.opengl
Class ARBVertexType2_10_10_10_REV
java.lang.Object
org.lwjgl.opengl.ARBVertexType2_10_10_10_REV
public final class ARBVertexType2_10_10_10_REV
- extends java.lang.Object
Field Summary |
static int |
GL_INT_2_10_10_10_REV
Accepted by the <type> parameter of VertexAttribPointer, VertexPointer,
NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer,
VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui,
ColorP*, SecondaryColorP* and VertexAttribP* |
static int |
GL_UNSIGNED_INT_2_10_10_10_REV
Accepted by the <type> parameter of VertexAttribPointer, VertexPointer,
NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer,
VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui,
ColorP*, SecondaryColorP* and VertexAttribP* |
Method Summary |
static void |
glColorP3u(int type,
java.nio.IntBuffer color)
|
static void |
glColorP3ui(int type,
int color)
|
static void |
glColorP4u(int type,
java.nio.IntBuffer color)
|
static void |
glColorP4ui(int type,
int color)
|
static void |
glMultiTexCoordP1u(int texture,
int type,
java.nio.IntBuffer coords)
|
static void |
glMultiTexCoordP1ui(int texture,
int type,
int coords)
|
static void |
glMultiTexCoordP2u(int texture,
int type,
java.nio.IntBuffer coords)
|
static void |
glMultiTexCoordP2ui(int texture,
int type,
int coords)
|
static void |
glMultiTexCoordP3u(int texture,
int type,
java.nio.IntBuffer coords)
|
static void |
glMultiTexCoordP3ui(int texture,
int type,
int coords)
|
static void |
glMultiTexCoordP4u(int texture,
int type,
java.nio.IntBuffer coords)
|
static void |
glMultiTexCoordP4ui(int texture,
int type,
int coords)
|
static void |
glNormalP3u(int type,
java.nio.IntBuffer coords)
|
static void |
glNormalP3ui(int type,
int coords)
|
static void |
glSecondaryColorP3u(int type,
java.nio.IntBuffer color)
|
static void |
glSecondaryColorP3ui(int type,
int color)
|
static void |
glTexCoordP1u(int type,
java.nio.IntBuffer coords)
|
static void |
glTexCoordP1ui(int type,
int coords)
|
static void |
glTexCoordP2u(int type,
java.nio.IntBuffer coords)
|
static void |
glTexCoordP2ui(int type,
int coords)
|
static void |
glTexCoordP3u(int type,
java.nio.IntBuffer coords)
|
static void |
glTexCoordP3ui(int type,
int coords)
|
static void |
glTexCoordP4u(int type,
java.nio.IntBuffer coords)
|
static void |
glTexCoordP4ui(int type,
int coords)
|
static void |
glVertexAttribP1u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value)
|
static void |
glVertexAttribP1ui(int index,
int type,
boolean normalized,
int value)
|
static void |
glVertexAttribP2u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value)
|
static void |
glVertexAttribP2ui(int index,
int type,
boolean normalized,
int value)
|
static void |
glVertexAttribP3u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value)
|
static void |
glVertexAttribP3ui(int index,
int type,
boolean normalized,
int value)
|
static void |
glVertexAttribP4u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value)
|
static void |
glVertexAttribP4ui(int index,
int type,
boolean normalized,
int value)
|
static void |
glVertexP2u(int type,
java.nio.IntBuffer value)
|
static void |
glVertexP2ui(int type,
int value)
|
static void |
glVertexP3u(int type,
java.nio.IntBuffer value)
|
static void |
glVertexP3ui(int type,
int value)
|
static void |
glVertexP4u(int type,
java.nio.IntBuffer value)
|
static void |
glVertexP4ui(int type,
int value)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
GL_UNSIGNED_INT_2_10_10_10_REV
public static final int GL_UNSIGNED_INT_2_10_10_10_REV
- Accepted by the <type> parameter of VertexAttribPointer, VertexPointer,
NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer,
VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui,
ColorP*, SecondaryColorP* and VertexAttribP*
- See Also:
- Constant Field Values
GL_INT_2_10_10_10_REV
public static final int GL_INT_2_10_10_10_REV
- Accepted by the <type> parameter of VertexAttribPointer, VertexPointer,
NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer,
VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui,
ColorP*, SecondaryColorP* and VertexAttribP*
- See Also:
- Constant Field Values
glVertexP2ui
public static void glVertexP2ui(int type,
int value)
glVertexP3ui
public static void glVertexP3ui(int type,
int value)
glVertexP4ui
public static void glVertexP4ui(int type,
int value)
glVertexP2u
public static void glVertexP2u(int type,
java.nio.IntBuffer value)
glVertexP3u
public static void glVertexP3u(int type,
java.nio.IntBuffer value)
glVertexP4u
public static void glVertexP4u(int type,
java.nio.IntBuffer value)
glTexCoordP1ui
public static void glTexCoordP1ui(int type,
int coords)
glTexCoordP2ui
public static void glTexCoordP2ui(int type,
int coords)
glTexCoordP3ui
public static void glTexCoordP3ui(int type,
int coords)
glTexCoordP4ui
public static void glTexCoordP4ui(int type,
int coords)
glTexCoordP1u
public static void glTexCoordP1u(int type,
java.nio.IntBuffer coords)
glTexCoordP2u
public static void glTexCoordP2u(int type,
java.nio.IntBuffer coords)
glTexCoordP3u
public static void glTexCoordP3u(int type,
java.nio.IntBuffer coords)
glTexCoordP4u
public static void glTexCoordP4u(int type,
java.nio.IntBuffer coords)
glMultiTexCoordP1ui
public static void glMultiTexCoordP1ui(int texture,
int type,
int coords)
glMultiTexCoordP2ui
public static void glMultiTexCoordP2ui(int texture,
int type,
int coords)
glMultiTexCoordP3ui
public static void glMultiTexCoordP3ui(int texture,
int type,
int coords)
glMultiTexCoordP4ui
public static void glMultiTexCoordP4ui(int texture,
int type,
int coords)
glMultiTexCoordP1u
public static void glMultiTexCoordP1u(int texture,
int type,
java.nio.IntBuffer coords)
glMultiTexCoordP2u
public static void glMultiTexCoordP2u(int texture,
int type,
java.nio.IntBuffer coords)
glMultiTexCoordP3u
public static void glMultiTexCoordP3u(int texture,
int type,
java.nio.IntBuffer coords)
glMultiTexCoordP4u
public static void glMultiTexCoordP4u(int texture,
int type,
java.nio.IntBuffer coords)
glNormalP3ui
public static void glNormalP3ui(int type,
int coords)
glNormalP3u
public static void glNormalP3u(int type,
java.nio.IntBuffer coords)
glColorP3ui
public static void glColorP3ui(int type,
int color)
glColorP4ui
public static void glColorP4ui(int type,
int color)
glColorP3u
public static void glColorP3u(int type,
java.nio.IntBuffer color)
glColorP4u
public static void glColorP4u(int type,
java.nio.IntBuffer color)
glSecondaryColorP3ui
public static void glSecondaryColorP3ui(int type,
int color)
glSecondaryColorP3u
public static void glSecondaryColorP3u(int type,
java.nio.IntBuffer color)
glVertexAttribP1ui
public static void glVertexAttribP1ui(int index,
int type,
boolean normalized,
int value)
glVertexAttribP2ui
public static void glVertexAttribP2ui(int index,
int type,
boolean normalized,
int value)
glVertexAttribP3ui
public static void glVertexAttribP3ui(int index,
int type,
boolean normalized,
int value)
glVertexAttribP4ui
public static void glVertexAttribP4ui(int index,
int type,
boolean normalized,
int value)
glVertexAttribP1u
public static void glVertexAttribP1u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value)
glVertexAttribP2u
public static void glVertexAttribP2u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value)
glVertexAttribP3u
public static void glVertexAttribP3u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value)
glVertexAttribP4u
public static void glVertexAttribP4u(int index,
int type,
boolean normalized,
java.nio.IntBuffer value)
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