org.lwjgl.opengl
Class ARBES2Compatibility

java.lang.Object
  extended by org.lwjgl.opengl.ARBES2Compatibility

public final class ARBES2Compatibility
extends java.lang.Object


Field Summary
static int GL_FIXED
          Accepted by the <type> parameter of VertexAttribPointer:
static int GL_HIGH_FLOAT
          Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:
static int GL_HIGH_INT
          Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:
static int GL_IMPLEMENTATION_COLOR_READ_FORMAT
          Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
static int GL_IMPLEMENTATION_COLOR_READ_TYPE
          Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
static int GL_LOW_FLOAT
          Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:
static int GL_LOW_INT
          Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:
static int GL_MAX_FRAGMENT_UNIFORM_VECTORS
          Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
static int GL_MAX_VARYING_VECTORS
          Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
static int GL_MAX_VERTEX_UNIFORM_VECTORS
          Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
static int GL_MEDIUM_FLOAT
          Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:
static int GL_MEDIUM_INT
          Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:
static int GL_NUM_SHADER_BINARY_FORMATS
          Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
static int GL_SHADER_COMPILER
          Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:
 
Method Summary
static void glClearDepthf(float d)
           
static void glDepthRangef(float n, float f)
           
static void glGetShaderPrecisionFormat(int shadertype, int precisiontype, java.nio.IntBuffer range, java.nio.IntBuffer precision)
           
static void glReleaseShaderCompiler()
           
static void glShaderBinary(java.nio.IntBuffer shaders, int binaryformat, java.nio.ByteBuffer binary)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

GL_SHADER_COMPILER

public static final int GL_SHADER_COMPILER
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

See Also:
Constant Field Values

GL_NUM_SHADER_BINARY_FORMATS

public static final int GL_NUM_SHADER_BINARY_FORMATS
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

See Also:
Constant Field Values

GL_MAX_VERTEX_UNIFORM_VECTORS

public static final int GL_MAX_VERTEX_UNIFORM_VECTORS
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

See Also:
Constant Field Values

GL_MAX_VARYING_VECTORS

public static final int GL_MAX_VARYING_VECTORS
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

See Also:
Constant Field Values

GL_MAX_FRAGMENT_UNIFORM_VECTORS

public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

See Also:
Constant Field Values

GL_IMPLEMENTATION_COLOR_READ_TYPE

public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

See Also:
Constant Field Values

GL_IMPLEMENTATION_COLOR_READ_FORMAT

public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

See Also:
Constant Field Values

GL_FIXED

public static final int GL_FIXED
Accepted by the <type> parameter of VertexAttribPointer:

See Also:
Constant Field Values

GL_LOW_FLOAT

public static final int GL_LOW_FLOAT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

See Also:
Constant Field Values

GL_MEDIUM_FLOAT

public static final int GL_MEDIUM_FLOAT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

See Also:
Constant Field Values

GL_HIGH_FLOAT

public static final int GL_HIGH_FLOAT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

See Also:
Constant Field Values

GL_LOW_INT

public static final int GL_LOW_INT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

See Also:
Constant Field Values

GL_MEDIUM_INT

public static final int GL_MEDIUM_INT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

See Also:
Constant Field Values

GL_HIGH_INT

public static final int GL_HIGH_INT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

See Also:
Constant Field Values
Method Detail

glReleaseShaderCompiler

public static void glReleaseShaderCompiler()

glShaderBinary

public static void glShaderBinary(java.nio.IntBuffer shaders,
                                  int binaryformat,
                                  java.nio.ByteBuffer binary)

glGetShaderPrecisionFormat

public static void glGetShaderPrecisionFormat(int shadertype,
                                              int precisiontype,
                                              java.nio.IntBuffer range,
                                              java.nio.IntBuffer precision)

glDepthRangef

public static void glDepthRangef(float n,
                                 float f)

glClearDepthf

public static void glClearDepthf(float d)


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