org.lwjgl.opengl
Class GL11

java.lang.Object
  extended by org.lwjgl.opengl.GL11

public final class GL11
extends java.lang.Object

The core OpenGL1.1 API.

Version:
$Revision: 3460 $ $Id: GL11.java 3460 2010-11-29 18:25:28Z spasi $
Author:
cix_foo

Field Summary
static int GL_2_BYTES
           
static int GL_2D
           
static int GL_3_BYTES
           
static int GL_3D
           
static int GL_3D_COLOR
           
static int GL_3D_COLOR_TEXTURE
           
static int GL_4_BYTES
           
static int GL_4D_COLOR_TEXTURE
           
static int GL_ACCUM
           
static int GL_ACCUM_ALPHA_BITS
           
static int GL_ACCUM_BLUE_BITS
           
static int GL_ACCUM_BUFFER_BIT
           
static int GL_ACCUM_CLEAR_VALUE
           
static int GL_ACCUM_GREEN_BITS
           
static int GL_ACCUM_RED_BITS
           
static int GL_ADD
           
static int GL_ALL_ATTRIB_BITS
           
static int GL_ALL_CLIENT_ATTRIB_BITS
           
static int GL_ALPHA
           
static int GL_ALPHA_BIAS
           
static int GL_ALPHA_BITS
           
static int GL_ALPHA_SCALE
           
static int GL_ALPHA_TEST
           
static int GL_ALPHA_TEST_FUNC
           
static int GL_ALPHA_TEST_REF
           
static int GL_ALPHA12
           
static int GL_ALPHA16
           
static int GL_ALPHA4
           
static int GL_ALPHA8
           
static int GL_ALWAYS
           
static int GL_AMBIENT
           
static int GL_AMBIENT_AND_DIFFUSE
           
static int GL_AND
           
static int GL_AND_INVERTED
           
static int GL_AND_REVERSE
           
static int GL_ATTRIB_STACK_DEPTH
           
static int GL_AUTO_NORMAL
           
static int GL_AUX_BUFFERS
           
static int GL_AUX0
           
static int GL_AUX1
           
static int GL_AUX2
           
static int GL_AUX3
           
static int GL_BACK
           
static int GL_BACK_LEFT
           
static int GL_BACK_RIGHT
           
static int GL_BITMAP
           
static int GL_BITMAP_TOKEN
           
static int GL_BLEND
           
static int GL_BLEND_DST
           
static int GL_BLEND_SRC
           
static int GL_BLUE
           
static int GL_BLUE_BIAS
           
static int GL_BLUE_BITS
           
static int GL_BLUE_SCALE
           
static int GL_BYTE
           
static int GL_C3F_V3F
           
static int GL_C4F_N3F_V3F
           
static int GL_C4UB_V2F
           
static int GL_C4UB_V3F
           
static int GL_CCW
           
static int GL_CLAMP
           
static int GL_CLEAR
           
static int GL_CLIENT_ATTRIB_STACK_DEPTH
           
static int GL_CLIENT_PIXEL_STORE_BIT
           
static int GL_CLIENT_VERTEX_ARRAY_BIT
           
static int GL_CLIP_PLANE0
           
static int GL_CLIP_PLANE1
           
static int GL_CLIP_PLANE2
           
static int GL_CLIP_PLANE3
           
static int GL_CLIP_PLANE4
           
static int GL_CLIP_PLANE5
           
static int GL_COEFF
           
static int GL_COLOR
           
static int GL_COLOR_ARRAY
           
static int GL_COLOR_ARRAY_POINTER
           
static int GL_COLOR_ARRAY_SIZE
           
static int GL_COLOR_ARRAY_STRIDE
           
static int GL_COLOR_ARRAY_TYPE
           
static int GL_COLOR_BUFFER_BIT
           
static int GL_COLOR_CLEAR_VALUE
           
static int GL_COLOR_INDEX
           
static int GL_COLOR_INDEXES
           
static int GL_COLOR_LOGIC_OP
           
static int GL_COLOR_MATERIAL
           
static int GL_COLOR_MATERIAL_FACE
           
static int GL_COLOR_MATERIAL_PARAMETER
           
static int GL_COLOR_WRITEMASK
           
static int GL_COMPILE
           
static int GL_COMPILE_AND_EXECUTE
           
static int GL_CONSTANT_ALPHA
           
static int GL_CONSTANT_ATTENUATION
           
static int GL_CONSTANT_COLOR
           
static int GL_COPY
           
static int GL_COPY_INVERTED
           
static int GL_COPY_PIXEL_TOKEN
           
static int GL_CULL_FACE
           
static int GL_CULL_FACE_MODE
           
static int GL_CURRENT_BIT
           
static int GL_CURRENT_COLOR
           
static int GL_CURRENT_INDEX
           
static int GL_CURRENT_NORMAL
           
static int GL_CURRENT_RASTER_COLOR
           
static int GL_CURRENT_RASTER_DISTANCE
           
static int GL_CURRENT_RASTER_INDEX
           
static int GL_CURRENT_RASTER_POSITION
           
static int GL_CURRENT_RASTER_POSITION_VALID
           
static int GL_CURRENT_RASTER_TEXTURE_COORDS
           
static int GL_CURRENT_TEXTURE_COORDS
           
static int GL_CW
           
static int GL_DECAL
           
static int GL_DECR
           
static int GL_DEPTH
           
static int GL_DEPTH_BIAS
           
static int GL_DEPTH_BITS
           
static int GL_DEPTH_BUFFER_BIT
           
static int GL_DEPTH_CLEAR_VALUE
           
static int GL_DEPTH_COMPONENT
           
static int GL_DEPTH_FUNC
           
static int GL_DEPTH_RANGE
           
static int GL_DEPTH_SCALE
           
static int GL_DEPTH_TEST
           
static int GL_DEPTH_WRITEMASK
           
static int GL_DIFFUSE
           
static int GL_DITHER
           
static int GL_DOMAIN
           
static int GL_DONT_CARE
           
static int GL_DOUBLE
           
static int GL_DOUBLEBUFFER
           
static int GL_DRAW_BUFFER
           
static int GL_DRAW_PIXEL_TOKEN
           
static int GL_DST_ALPHA
           
static int GL_DST_COLOR
           
static int GL_EDGE_FLAG
           
static int GL_EDGE_FLAG_ARRAY
           
static int GL_EDGE_FLAG_ARRAY_POINTER
           
static int GL_EDGE_FLAG_ARRAY_STRIDE
           
static int GL_EMISSION
           
static int GL_ENABLE_BIT
           
static int GL_EQUAL
           
static int GL_EQUIV
           
static int GL_EVAL_BIT
           
static int GL_EXP
           
static int GL_EXP2
           
static int GL_EXTENSIONS
           
static int GL_EYE_LINEAR
           
static int GL_EYE_PLANE
           
static int GL_FALSE
           
static int GL_FASTEST
           
static int GL_FEEDBACK
           
static int GL_FEEDBACK_BUFFER_POINTER
           
static int GL_FEEDBACK_BUFFER_SIZE
           
static int GL_FEEDBACK_BUFFER_TYPE
           
static int GL_FILL
           
static int GL_FLAT
           
static int GL_FLOAT
           
static int GL_FOG
           
static int GL_FOG_BIT
           
static int GL_FOG_COLOR
           
static int GL_FOG_DENSITY
           
static int GL_FOG_END
           
static int GL_FOG_HINT
           
static int GL_FOG_INDEX
           
static int GL_FOG_MODE
           
static int GL_FOG_START
           
static int GL_FRONT
           
static int GL_FRONT_AND_BACK
           
static int GL_FRONT_FACE
           
static int GL_FRONT_LEFT
           
static int GL_FRONT_RIGHT
           
static int GL_GEQUAL
           
static int GL_GREATER
           
static int GL_GREEN
           
static int GL_GREEN_BIAS
           
static int GL_GREEN_BITS
           
static int GL_GREEN_SCALE
           
static int GL_HINT_BIT
           
static int GL_INCR
           
static int GL_INDEX_ARRAY
           
static int GL_INDEX_ARRAY_POINTER
           
static int GL_INDEX_ARRAY_STRIDE
           
static int GL_INDEX_ARRAY_TYPE
           
static int GL_INDEX_BITS
           
static int GL_INDEX_CLEAR_VALUE
           
static int GL_INDEX_LOGIC_OP
           
static int GL_INDEX_MODE
           
static int GL_INDEX_OFFSET
           
static int GL_INDEX_SHIFT
           
static int GL_INDEX_WRITEMASK
           
static int GL_INT
           
static int GL_INTENSITY
           
static int GL_INTENSITY12
           
static int GL_INTENSITY16
           
static int GL_INTENSITY4
           
static int GL_INTENSITY8
           
static int GL_INVALID_ENUM
           
static int GL_INVALID_OPERATION
           
static int GL_INVALID_VALUE
           
static int GL_INVERT
           
static int GL_KEEP
           
static int GL_LEFT
           
static int GL_LEQUAL
           
static int GL_LESS
           
static int GL_LIGHT_MODEL_AMBIENT
           
static int GL_LIGHT_MODEL_LOCAL_VIEWER
           
static int GL_LIGHT_MODEL_TWO_SIDE
           
static int GL_LIGHT0
           
static int GL_LIGHT1
           
static int GL_LIGHT2
           
static int GL_LIGHT3
           
static int GL_LIGHT4
           
static int GL_LIGHT5
           
static int GL_LIGHT6
           
static int GL_LIGHT7
           
static int GL_LIGHTING
           
static int GL_LIGHTING_BIT
           
static int GL_LINE
           
static int GL_LINE_BIT
           
static int GL_LINE_LOOP
           
static int GL_LINE_RESET_TOKEN
           
static int GL_LINE_SMOOTH
           
static int GL_LINE_SMOOTH_HINT
           
static int GL_LINE_STIPPLE
           
static int GL_LINE_STIPPLE_PATTERN
           
static int GL_LINE_STIPPLE_REPEAT
           
static int GL_LINE_STRIP
           
static int GL_LINE_TOKEN
           
static int GL_LINE_WIDTH
           
static int GL_LINE_WIDTH_GRANULARITY
           
static int GL_LINE_WIDTH_RANGE
           
static int GL_LINEAR
           
static int GL_LINEAR_ATTENUATION
           
static int GL_LINEAR_MIPMAP_LINEAR
           
static int GL_LINEAR_MIPMAP_NEAREST
           
static int GL_LINES
           
static int GL_LIST_BASE
           
static int GL_LIST_BIT
           
static int GL_LIST_INDEX
           
static int GL_LIST_MODE
           
static int GL_LOAD
           
static int GL_LOGIC_OP
           
static int GL_LOGIC_OP_MODE
           
static int GL_LUMINANCE
           
static int GL_LUMINANCE_ALPHA
           
static int GL_LUMINANCE12
           
static int GL_LUMINANCE12_ALPHA12
           
static int GL_LUMINANCE12_ALPHA4
           
static int GL_LUMINANCE16
           
static int GL_LUMINANCE16_ALPHA16
           
static int GL_LUMINANCE4
           
static int GL_LUMINANCE4_ALPHA4
           
static int GL_LUMINANCE6_ALPHA2
           
static int GL_LUMINANCE8
           
static int GL_LUMINANCE8_ALPHA8
           
static int GL_MAP_COLOR
           
static int GL_MAP_STENCIL
           
static int GL_MAP1_COLOR_4
           
static int GL_MAP1_GRID_DOMAIN
           
static int GL_MAP1_GRID_SEGMENTS
           
static int GL_MAP1_INDEX
           
static int GL_MAP1_NORMAL
           
static int GL_MAP1_TEXTURE_COORD_1
           
static int GL_MAP1_TEXTURE_COORD_2
           
static int GL_MAP1_TEXTURE_COORD_3
           
static int GL_MAP1_TEXTURE_COORD_4
           
static int GL_MAP1_VERTEX_3
           
static int GL_MAP1_VERTEX_4
           
static int GL_MAP2_COLOR_4
           
static int GL_MAP2_GRID_DOMAIN
           
static int GL_MAP2_GRID_SEGMENTS
           
static int GL_MAP2_INDEX
           
static int GL_MAP2_NORMAL
           
static int GL_MAP2_TEXTURE_COORD_1
           
static int GL_MAP2_TEXTURE_COORD_2
           
static int GL_MAP2_TEXTURE_COORD_3
           
static int GL_MAP2_TEXTURE_COORD_4
           
static int GL_MAP2_VERTEX_3
           
static int GL_MAP2_VERTEX_4
           
static int GL_MATRIX_MODE
           
static int GL_MAX_ATTRIB_STACK_DEPTH
           
static int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
           
static int GL_MAX_CLIP_PLANES
           
static int GL_MAX_EVAL_ORDER
           
static int GL_MAX_LIGHTS
           
static int GL_MAX_LIST_NESTING
           
static int GL_MAX_MODELVIEW_STACK_DEPTH
           
static int GL_MAX_NAME_STACK_DEPTH
           
static int GL_MAX_PIXEL_MAP_TABLE
           
static int GL_MAX_PROJECTION_STACK_DEPTH
           
static int GL_MAX_TEXTURE_SIZE
           
static int GL_MAX_TEXTURE_STACK_DEPTH
           
static int GL_MAX_VIEWPORT_DIMS
           
static int GL_MODELVIEW
           
static int GL_MODELVIEW_MATRIX
           
static int GL_MODELVIEW_STACK_DEPTH
           
static int GL_MODULATE
           
static int GL_MULT
           
static int GL_N3F_V3F
           
static int GL_NAME_STACK_DEPTH
           
static int GL_NAND
           
static int GL_NEAREST
           
static int GL_NEAREST_MIPMAP_LINEAR
           
static int GL_NEAREST_MIPMAP_NEAREST
           
static int GL_NEVER
           
static int GL_NICEST
           
static int GL_NO_ERROR
           
static int GL_NONE
           
static int GL_NOOP
           
static int GL_NOR
           
static int GL_NORMAL_ARRAY
           
static int GL_NORMAL_ARRAY_POINTER
           
static int GL_NORMAL_ARRAY_STRIDE
           
static int GL_NORMAL_ARRAY_TYPE
           
static int GL_NORMALIZE
           
static int GL_NOTEQUAL
           
static int GL_OBJECT_LINEAR
           
static int GL_OBJECT_PLANE
           
static int GL_ONE
           
static int GL_ONE_MINUS_CONSTANT_ALPHA
           
static int GL_ONE_MINUS_CONSTANT_COLOR
           
static int GL_ONE_MINUS_DST_ALPHA
           
static int GL_ONE_MINUS_DST_COLOR
           
static int GL_ONE_MINUS_SRC_ALPHA
           
static int GL_ONE_MINUS_SRC_COLOR
           
static int GL_OR
           
static int GL_OR_INVERTED
           
static int GL_OR_REVERSE
           
static int GL_ORDER
           
static int GL_OUT_OF_MEMORY
           
static int GL_PACK_ALIGNMENT
           
static int GL_PACK_LSB_FIRST
           
static int GL_PACK_ROW_LENGTH
           
static int GL_PACK_SKIP_PIXELS
           
static int GL_PACK_SKIP_ROWS
           
static int GL_PACK_SWAP_BYTES
           
static int GL_PASS_THROUGH_TOKEN
           
static int GL_PERSPECTIVE_CORRECTION_HINT
           
static int GL_PIXEL_MAP_A_TO_A
           
static int GL_PIXEL_MAP_A_TO_A_SIZE
           
static int GL_PIXEL_MAP_B_TO_B
           
static int GL_PIXEL_MAP_B_TO_B_SIZE
           
static int GL_PIXEL_MAP_G_TO_G
           
static int GL_PIXEL_MAP_G_TO_G_SIZE
           
static int GL_PIXEL_MAP_I_TO_A
           
static int GL_PIXEL_MAP_I_TO_A_SIZE
           
static int GL_PIXEL_MAP_I_TO_B
           
static int GL_PIXEL_MAP_I_TO_B_SIZE
           
static int GL_PIXEL_MAP_I_TO_G
           
static int GL_PIXEL_MAP_I_TO_G_SIZE
           
static int GL_PIXEL_MAP_I_TO_I
           
static int GL_PIXEL_MAP_I_TO_I_SIZE
           
static int GL_PIXEL_MAP_I_TO_R
           
static int GL_PIXEL_MAP_I_TO_R_SIZE
           
static int GL_PIXEL_MAP_R_TO_R
           
static int GL_PIXEL_MAP_R_TO_R_SIZE
           
static int GL_PIXEL_MAP_S_TO_S
           
static int GL_PIXEL_MAP_S_TO_S_SIZE
           
static int GL_PIXEL_MODE_BIT
           
static int GL_POINT
           
static int GL_POINT_BIT
           
static int GL_POINT_SIZE
           
static int GL_POINT_SIZE_GRANULARITY
           
static int GL_POINT_SIZE_RANGE
           
static int GL_POINT_SMOOTH
           
static int GL_POINT_SMOOTH_HINT
           
static int GL_POINT_TOKEN
           
static int GL_POINTS
           
static int GL_POLYGON
           
static int GL_POLYGON_BIT
           
static int GL_POLYGON_MODE
           
static int GL_POLYGON_OFFSET_FACTOR
           
static int GL_POLYGON_OFFSET_FILL
           
static int GL_POLYGON_OFFSET_LINE
           
static int GL_POLYGON_OFFSET_POINT
           
static int GL_POLYGON_OFFSET_UNITS
           
static int GL_POLYGON_SMOOTH
           
static int GL_POLYGON_SMOOTH_HINT
           
static int GL_POLYGON_STIPPLE
           
static int GL_POLYGON_STIPPLE_BIT
           
static int GL_POLYGON_TOKEN
           
static int GL_POSITION
           
static int GL_PROJECTION
           
static int GL_PROJECTION_MATRIX
           
static int GL_PROJECTION_STACK_DEPTH
           
static int GL_PROXY_TEXTURE_1D
           
static int GL_PROXY_TEXTURE_2D
           
static int GL_Q
           
static int GL_QUAD_STRIP
           
static int GL_QUADRATIC_ATTENUATION
           
static int GL_QUADS
           
static int GL_R
           
static int GL_R3_G3_B2
           
static int GL_READ_BUFFER
           
static int GL_RED
           
static int GL_RED_BIAS
           
static int GL_RED_BITS
           
static int GL_RED_SCALE
           
static int GL_RENDER
           
static int GL_RENDER_MODE
           
static int GL_RENDERER
           
static int GL_REPEAT
           
static int GL_REPLACE
           
static int GL_RETURN
           
static int GL_RGB
           
static int GL_RGB10
           
static int GL_RGB10_A2
           
static int GL_RGB12
           
static int GL_RGB16
           
static int GL_RGB4
           
static int GL_RGB5
           
static int GL_RGB5_A1
           
static int GL_RGB8
           
static int GL_RGBA
           
static int GL_RGBA_MODE
           
static int GL_RGBA12
           
static int GL_RGBA16
           
static int GL_RGBA2
           
static int GL_RGBA4
           
static int GL_RGBA8
           
static int GL_RIGHT
           
static int GL_S
           
static int GL_SCISSOR_BIT
           
static int GL_SCISSOR_BOX
           
static int GL_SCISSOR_TEST
           
static int GL_SELECT
           
static int GL_SELECTION_BUFFER_POINTER
           
static int GL_SELECTION_BUFFER_SIZE
           
static int GL_SET
           
static int GL_SHADE_MODEL
           
static int GL_SHININESS
           
static int GL_SHORT
           
static int GL_SMOOTH
           
static int GL_SPECULAR
           
static int GL_SPHERE_MAP
           
static int GL_SPOT_CUTOFF
           
static int GL_SPOT_DIRECTION
           
static int GL_SPOT_EXPONENT
           
static int GL_SRC_ALPHA
           
static int GL_SRC_ALPHA_SATURATE
           
static int GL_SRC_COLOR
           
static int GL_STACK_OVERFLOW
           
static int GL_STACK_UNDERFLOW
           
static int GL_STENCIL
           
static int GL_STENCIL_BITS
           
static int GL_STENCIL_BUFFER_BIT
           
static int GL_STENCIL_CLEAR_VALUE
           
static int GL_STENCIL_FAIL
           
static int GL_STENCIL_FUNC
           
static int GL_STENCIL_INDEX
           
static int GL_STENCIL_PASS_DEPTH_FAIL
           
static int GL_STENCIL_PASS_DEPTH_PASS
           
static int GL_STENCIL_REF
           
static int GL_STENCIL_TEST
           
static int GL_STENCIL_VALUE_MASK
           
static int GL_STENCIL_WRITEMASK
           
static int GL_STEREO
           
static int GL_SUBPIXEL_BITS
           
static int GL_T
           
static int GL_T2F_C3F_V3F
           
static int GL_T2F_C4F_N3F_V3F
           
static int GL_T2F_C4UB_V3F
           
static int GL_T2F_N3F_V3F
           
static int GL_T2F_V3F
           
static int GL_T4F_C4F_N3F_V4F
           
static int GL_T4F_V4F
           
static int GL_TEXTURE
           
static int GL_TEXTURE_1D
           
static int GL_TEXTURE_2D
           
static int GL_TEXTURE_ALPHA_SIZE
           
static int GL_TEXTURE_BINDING_1D
           
static int GL_TEXTURE_BINDING_2D
           
static int GL_TEXTURE_BIT
           
static int GL_TEXTURE_BLUE_SIZE
           
static int GL_TEXTURE_BORDER
           
static int GL_TEXTURE_BORDER_COLOR
           
static int GL_TEXTURE_COMPONENTS
           
static int GL_TEXTURE_COORD_ARRAY
           
static int GL_TEXTURE_COORD_ARRAY_POINTER
           
static int GL_TEXTURE_COORD_ARRAY_SIZE
           
static int GL_TEXTURE_COORD_ARRAY_STRIDE
           
static int GL_TEXTURE_COORD_ARRAY_TYPE
           
static int GL_TEXTURE_ENV
           
static int GL_TEXTURE_ENV_COLOR
           
static int GL_TEXTURE_ENV_MODE
           
static int GL_TEXTURE_GEN_MODE
           
static int GL_TEXTURE_GEN_Q
           
static int GL_TEXTURE_GEN_R
           
static int GL_TEXTURE_GEN_S
           
static int GL_TEXTURE_GEN_T
           
static int GL_TEXTURE_GREEN_SIZE
           
static int GL_TEXTURE_HEIGHT
           
static int GL_TEXTURE_INTENSITY_SIZE
           
static int GL_TEXTURE_INTERNAL_FORMAT
           
static int GL_TEXTURE_LUMINANCE_SIZE
           
static int GL_TEXTURE_MAG_FILTER
           
static int GL_TEXTURE_MATRIX
           
static int GL_TEXTURE_MIN_FILTER
           
static int GL_TEXTURE_PRIORITY
           
static int GL_TEXTURE_RED_SIZE
           
static int GL_TEXTURE_RESIDENT
           
static int GL_TEXTURE_STACK_DEPTH
           
static int GL_TEXTURE_WIDTH
           
static int GL_TEXTURE_WRAP_S
           
static int GL_TEXTURE_WRAP_T
           
static int GL_TRANSFORM_BIT
           
static int GL_TRIANGLE_FAN
           
static int GL_TRIANGLE_STRIP
           
static int GL_TRIANGLES
           
static int GL_TRUE
           
static int GL_UNPACK_ALIGNMENT
           
static int GL_UNPACK_LSB_FIRST
           
static int GL_UNPACK_ROW_LENGTH
           
static int GL_UNPACK_SKIP_PIXELS
           
static int GL_UNPACK_SKIP_ROWS
           
static int GL_UNPACK_SWAP_BYTES
           
static int GL_UNSIGNED_BYTE
           
static int GL_UNSIGNED_INT
           
static int GL_UNSIGNED_SHORT
           
static int GL_V2F
           
static int GL_V3F
           
static int GL_VENDOR
           
static int GL_VERSION
           
static int GL_VERTEX_ARRAY
           
static int GL_VERTEX_ARRAY_POINTER
           
static int GL_VERTEX_ARRAY_SIZE
           
static int GL_VERTEX_ARRAY_STRIDE
           
static int GL_VERTEX_ARRAY_TYPE
           
static int GL_VIEWPORT
           
static int GL_VIEWPORT_BIT
           
static int GL_XOR
           
static int GL_ZERO
           
static int GL_ZOOM_X
           
static int GL_ZOOM_Y
           
 
Method Summary
static void glAccum(int op, float value)
           
static void glAlphaFunc(int func, float ref)
           
static boolean glAreTexturesResident(java.nio.IntBuffer textures, java.nio.ByteBuffer residences)
           
static void glArrayElement(int i)
           
static void glBegin(int mode)
           
static void glBindTexture(int target, int texture)
           
static void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, java.nio.ByteBuffer bitmap)
           
static void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap_buffer_offset)
           
static void glBlendFunc(int sfactor, int dfactor)
           
static void glCallList(int list)
           
static void glCallLists(java.nio.ByteBuffer lists)
           
static void glCallLists(java.nio.IntBuffer lists)
           
static void glCallLists(java.nio.ShortBuffer lists)
           
static void glClear(int mask)
           
static void glClearAccum(float red, float green, float blue, float alpha)
           
static void glClearColor(float red, float green, float blue, float alpha)
           
static void glClearDepth(double depth)
           
static void glClearStencil(int s)
           
static void glClipPlane(int plane, java.nio.DoubleBuffer equation)
           
static void glColor3b(byte red, byte green, byte blue)
           
static void glColor3d(double red, double green, double blue)
           
static void glColor3f(float red, float green, float blue)
           
static void glColor3ub(byte red, byte green, byte blue)
           
static void glColor4b(byte red, byte green, byte blue, byte alpha)
           
static void glColor4d(double red, double green, double blue, double alpha)
           
static void glColor4f(float red, float green, float blue, float alpha)
           
static void glColor4ub(byte red, byte green, byte blue, byte alpha)
           
static void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
           
static void glColorMaterial(int face, int mode)
           
static void glColorPointer(int size, boolean unsigned, int stride, java.nio.ByteBuffer pointer)
           
static void glColorPointer(int size, int stride, java.nio.DoubleBuffer pointer)
           
static void glColorPointer(int size, int stride, java.nio.FloatBuffer pointer)
           
static void glColorPointer(int size, int type, int stride, long pointer_buffer_offset)
           
static void glCopyPixels(int x, int y, int width, int height, int type)
           
static void glCopyTexImage1D(int target, int level, int internalFormat, int x, int y, int width, int border)
           
static void glCopyTexImage2D(int target, int level, int internalFormat, int x, int y, int width, int height, int border)
           
static void glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
           
static void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
           
static void glCullFace(int mode)
           
static void glDeleteLists(int list, int range)
           
static void glDeleteTextures(int texture)
          Overloads glDeleteTextures.
static void glDeleteTextures(java.nio.IntBuffer textures)
           
static void glDepthFunc(int func)
           
static void glDepthMask(boolean flag)
           
static void glDepthRange(double zNear, double zFar)
           
static void glDisable(int cap)
           
static void glDisableClientState(int cap)
           
static void glDrawArrays(int mode, int first, int count)
           
static void glDrawBuffer(int mode)
           
static void glDrawElements(int mode, java.nio.ByteBuffer indices)
           
static void glDrawElements(int mode, java.nio.IntBuffer indices)
           
static void glDrawElements(int mode, int indices_count, int type, long indices_buffer_offset)
           
static void glDrawElements(int mode, java.nio.ShortBuffer indices)
           
static void glDrawPixels(int width, int height, int format, int type, java.nio.ByteBuffer pixels)
           
static void glDrawPixels(int width, int height, int format, int type, java.nio.IntBuffer pixels)
           
static void glDrawPixels(int width, int height, int format, int type, long pixels_buffer_offset)
           
static void glDrawPixels(int width, int height, int format, int type, java.nio.ShortBuffer pixels)
           
static void glEdgeFlag(boolean flag)
           
static void glEdgeFlagPointer(int stride, java.nio.ByteBuffer pointer)
           
static void glEdgeFlagPointer(int stride, long pointer_buffer_offset)
           
static void glEnable(int cap)
           
static void glEnableClientState(int cap)
           
static void glEnd()
           
static void glEndList()
           
static void glEvalCoord1d(double u)
           
static void glEvalCoord1f(float u)
           
static void glEvalCoord2d(double u, double v)
           
static void glEvalCoord2f(float u, float v)
           
static void glEvalMesh1(int mode, int i1, int i2)
           
static void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
           
static void glEvalPoint1(int i)
           
static void glEvalPoint2(int i, int j)
           
static void glFeedbackBuffer(int type, java.nio.FloatBuffer buffer)
           
static void glFinish()
           
static void glFlush()
           
static void glFog(int pname, java.nio.FloatBuffer params)
           
static void glFog(int pname, java.nio.IntBuffer params)
           
static void glFogf(int pname, float param)
           
static void glFogi(int pname, int param)
           
static void glFrontFace(int mode)
           
static void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar)
           
static int glGenLists(int range)
           
static int glGenTextures()
          Overloads glGenTextures.
static void glGenTextures(java.nio.IntBuffer textures)
           
static boolean glGetBoolean(int pname)
          Overloads glGetBooleanv.
static void glGetBoolean(int pname, java.nio.ByteBuffer params)
           
static void glGetClipPlane(int plane, java.nio.DoubleBuffer equation)
           
static double glGetDouble(int pname)
          Overloads glGetDoublev.
static void glGetDouble(int pname, java.nio.DoubleBuffer params)
           
static int glGetError()
           
static float glGetFloat(int pname)
          Overloads glGetFloatv.
static void glGetFloat(int pname, java.nio.FloatBuffer params)
           
static int glGetInteger(int pname)
          Overloads glGetIntegerv.
static void glGetInteger(int pname, java.nio.IntBuffer params)
           
static void glGetLight(int light, int pname, java.nio.FloatBuffer params)
           
static void glGetLight(int light, int pname, java.nio.IntBuffer params)
           
static void glGetMap(int target, int query, java.nio.DoubleBuffer v)
           
static void glGetMap(int target, int query, java.nio.FloatBuffer v)
           
static void glGetMap(int target, int query, java.nio.IntBuffer v)
           
static void glGetMaterial(int face, int pname, java.nio.FloatBuffer params)
           
static void glGetMaterial(int face, int pname, java.nio.IntBuffer params)
           
static void glGetPixelMap(int map, java.nio.FloatBuffer values)
           
static void glGetPixelMapfv(int map, long values_buffer_offset)
           
static void glGetPixelMapu(int map, java.nio.IntBuffer values)
           
static void glGetPixelMapu(int map, java.nio.ShortBuffer values)
           
static void glGetPixelMapuiv(int map, long values_buffer_offset)
           
static void glGetPixelMapusv(int map, long values_buffer_offset)
           
static java.nio.ByteBuffer glGetPointer(int pname, long result_size)
           
static void glGetPolygonStipple(java.nio.ByteBuffer mask)
           
static void glGetPolygonStipple(long mask_buffer_offset)
           
static java.lang.String glGetString(int name)
           
static void glGetTexEnv(int coord, int pname, java.nio.FloatBuffer params)
           
static void glGetTexEnv(int coord, int pname, java.nio.IntBuffer params)
           
static float glGetTexEnvf(int coord, int pname)
          Overloads glGetTexEnvfv.
static int glGetTexEnvi(int coord, int pname)
          Overloads glGetTexEnviv.
static void glGetTexGen(int coord, int pname, java.nio.DoubleBuffer params)
           
static void glGetTexGen(int coord, int pname, java.nio.FloatBuffer params)
           
static void glGetTexGen(int coord, int pname, java.nio.IntBuffer params)
           
static double glGetTexGend(int coord, int pname)
          Overloads glGetTexGendv.
static float glGetTexGenf(int coord, int pname)
          Overloads glGetTexGenfv.
static int glGetTexGeni(int coord, int pname)
          Overloads glGetTexGeniv.
static void glGetTexImage(int target, int level, int format, int type, java.nio.ByteBuffer pixels)
           
static void glGetTexImage(int target, int level, int format, int type, java.nio.DoubleBuffer pixels)
           
static void glGetTexImage(int target, int level, int format, int type, java.nio.FloatBuffer pixels)
           
static void glGetTexImage(int target, int level, int format, int type, java.nio.IntBuffer pixels)
           
static void glGetTexImage(int target, int level, int format, int type, long pixels_buffer_offset)
           
static void glGetTexImage(int target, int level, int format, int type, java.nio.ShortBuffer pixels)
           
static void glGetTexLevelParameter(int target, int level, int pname, java.nio.FloatBuffer params)
           
static void glGetTexLevelParameter(int target, int level, int pname, java.nio.IntBuffer params)
           
static float glGetTexLevelParameterf(int target, int level, int pname)
          Overloads glGetTexLevelParameterfv.
static int glGetTexLevelParameteri(int target, int level, int pname)
          Overloads glGetTexLevelParameteriv.
static void glGetTexParameter(int target, int pname, java.nio.FloatBuffer params)
           
static void glGetTexParameter(int target, int pname, java.nio.IntBuffer params)
           
static float glGetTexParameterf(int target, int pname)
          Overloads glGetTexParameterfv.
static int glGetTexParameteri(int target, int pname)
          Overloads glGetTexParameteriv.
static void glHint(int target, int mode)
           
static void glInitNames()
           
static void glInterleavedArrays(int format, int stride, java.nio.ByteBuffer pointer)
           
static void glInterleavedArrays(int format, int stride, java.nio.DoubleBuffer pointer)
           
static void glInterleavedArrays(int format, int stride, java.nio.FloatBuffer pointer)
           
static void glInterleavedArrays(int format, int stride, java.nio.IntBuffer pointer)
           
static void glInterleavedArrays(int format, int stride, long pointer_buffer_offset)
           
static void glInterleavedArrays(int format, int stride, java.nio.ShortBuffer pointer)
           
static boolean glIsEnabled(int cap)
           
static boolean glIsList(int list)
           
static boolean glIsTexture(int texture)
           
static void glLight(int light, int pname, java.nio.FloatBuffer params)
           
static void glLight(int light, int pname, java.nio.IntBuffer params)
           
static void glLightf(int light, int pname, float param)
           
static void glLighti(int light, int pname, int param)
           
static void glLightModel(int pname, java.nio.FloatBuffer params)
           
static void glLightModel(int pname, java.nio.IntBuffer params)
           
static void glLightModelf(int pname, float param)
           
static void glLightModeli(int pname, int param)
           
static void glLineStipple(int factor, short pattern)
           
static void glLineWidth(float width)
           
static void glListBase(int base)
           
static void glLoadIdentity()
           
static void glLoadMatrix(java.nio.DoubleBuffer m)
           
static void glLoadMatrix(java.nio.FloatBuffer m)
           
static void glLoadName(int name)
           
static void glLogicOp(int opcode)
           
static void glMap1d(int target, double u1, double u2, int stride, int order, java.nio.DoubleBuffer points)
           
static void glMap1f(int target, float u1, float u2, int stride, int order, java.nio.FloatBuffer points)
           
static void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, java.nio.DoubleBuffer points)
           
static void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, java.nio.FloatBuffer points)
           
static void glMapGrid1d(int un, double u1, double u2)
           
static void glMapGrid1f(int un, float u1, float u2)
           
static void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
           
static void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
           
static void glMaterial(int face, int pname, java.nio.FloatBuffer params)
           
static void glMaterial(int face, int pname, java.nio.IntBuffer params)
           
static void glMaterialf(int face, int pname, float param)
           
static void glMateriali(int face, int pname, int param)
           
static void glMatrixMode(int mode)
           
static void glMultMatrix(java.nio.DoubleBuffer m)
           
static void glMultMatrix(java.nio.FloatBuffer m)
           
static void glNewList(int list, int mode)
           
static void glNormal3b(byte nx, byte ny, byte nz)
           
static void glNormal3d(double nx, double ny, double nz)
           
static void glNormal3f(float nx, float ny, float nz)
           
static void glNormal3i(int nx, int ny, int nz)
           
static void glNormalPointer(int stride, java.nio.ByteBuffer pointer)
           
static void glNormalPointer(int stride, java.nio.DoubleBuffer pointer)
           
static void glNormalPointer(int stride, java.nio.FloatBuffer pointer)
           
static void glNormalPointer(int stride, java.nio.IntBuffer pointer)
           
static void glNormalPointer(int type, int stride, long pointer_buffer_offset)
           
static void glOrtho(double left, double right, double bottom, double top, double zNear, double zFar)
           
static void glPassThrough(float token)
           
static void glPixelMap(int map, java.nio.FloatBuffer values)
           
static void glPixelMapfv(int map, int values_mapsize, long values_buffer_offset)
           
static void glPixelMapu(int map, java.nio.IntBuffer values)
           
static void glPixelMapu(int map, java.nio.ShortBuffer values)
           
static void glPixelMapuiv(int map, int values_mapsize, long values_buffer_offset)
           
static void glPixelMapusv(int map, int values_mapsize, long values_buffer_offset)
           
static void glPixelStoref(int pname, float param)
           
static void glPixelStorei(int pname, int param)
           
static void glPixelTransferf(int pname, float param)
           
static void glPixelTransferi(int pname, int param)
           
static void glPixelZoom(float xfactor, float yfactor)
           
static void glPointSize(float size)
           
static void glPolygonMode(int face, int mode)
           
static void glPolygonOffset(float factor, float units)
           
static void glPolygonStipple(java.nio.ByteBuffer mask)
           
static void glPolygonStipple(long mask_buffer_offset)
           
static void glPopAttrib()
           
static void glPopClientAttrib()
           
static void glPopMatrix()
           
static void glPopName()
           
static void glPrioritizeTextures(java.nio.IntBuffer textures, java.nio.FloatBuffer priorities)
           
static void glPushAttrib(int mask)
           
static void glPushClientAttrib(int mask)
           
static void glPushMatrix()
           
static void glPushName(int name)
           
static void glRasterPos2d(double x, double y)
           
static void glRasterPos2f(float x, float y)
           
static void glRasterPos2i(int x, int y)
           
static void glRasterPos3d(double x, double y, double z)
           
static void glRasterPos3f(float x, float y, float z)
           
static void glRasterPos3i(int x, int y, int z)
           
static void glRasterPos4d(double x, double y, double z, double w)
           
static void glRasterPos4f(float x, float y, float z, float w)
           
static void glRasterPos4i(int x, int y, int z, int w)
           
static void glReadBuffer(int mode)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.ByteBuffer pixels)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.DoubleBuffer pixels)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.FloatBuffer pixels)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.IntBuffer pixels)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset)
           
static void glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.ShortBuffer pixels)
           
static void glRectd(double x1, double y1, double x2, double y2)
           
static void glRectf(float x1, float y1, float x2, float y2)
           
static void glRecti(int x1, int y1, int x2, int y2)
           
static int glRenderMode(int mode)
           
static void glRotatef(float angle, float x, float y, float z)
           
static void glScaled(double x, double y, double z)
           
static void glScalef(float x, float y, float z)
           
static void glScissor(int x, int y, int width, int height)
           
static void glSelectBuffer(java.nio.IntBuffer buffer)
           
static void glShadeModel(int mode)
           
static void glStencilFunc(int func, int ref, int mask)
           
static void glStencilMask(int mask)
           
static void glStencilOp(int fail, int zfail, int zpass)
           
static void glTexCoord1d(double s)
           
static void glTexCoord1f(float s)
           
static void glTexCoord2d(double s, double t)
           
static void glTexCoord2f(float s, float t)
           
static void glTexCoord3d(double s, double t, double r)
           
static void glTexCoord3f(float s, float t, float r)
           
static void glTexCoord4d(double s, double t, double r, double q)
           
static void glTexCoord4f(float s, float t, float r, float q)
           
static void glTexCoordPointer(int size, int stride, java.nio.DoubleBuffer pointer)
           
static void glTexCoordPointer(int size, int stride, java.nio.FloatBuffer pointer)
           
static void glTexCoordPointer(int size, int stride, java.nio.IntBuffer pointer)
           
static void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset)
           
static void glTexCoordPointer(int size, int stride, java.nio.ShortBuffer pointer)
           
static void glTexEnv(int target, int pname, java.nio.FloatBuffer params)
           
static void glTexEnv(int target, int pname, java.nio.IntBuffer params)
           
static void glTexEnvf(int target, int pname, float param)
           
static void glTexEnvi(int target, int pname, int param)
           
static void glTexGen(int coord, int pname, java.nio.DoubleBuffer params)
           
static void glTexGen(int coord, int pname, java.nio.FloatBuffer params)
           
static void glTexGen(int coord, int pname, java.nio.IntBuffer params)
           
static void glTexGend(int coord, int pname, double param)
           
static void glTexGenf(int coord, int pname, float param)
           
static void glTexGeni(int coord, int pname, int param)
           
static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, java.nio.ByteBuffer pixels)
           
static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, java.nio.DoubleBuffer pixels)
           
static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, java.nio.FloatBuffer pixels)
           
static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, java.nio.IntBuffer pixels)
           
static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, long pixels_buffer_offset)
           
static void glTexImage1D(int target, int level, int internalformat, int width, int border, int format, int type, java.nio.ShortBuffer pixels)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.ByteBuffer pixels)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.DoubleBuffer pixels)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.FloatBuffer pixels)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.IntBuffer pixels)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset)
           
static void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.ShortBuffer pixels)
           
static void glTexParameter(int target, int pname, java.nio.FloatBuffer param)
           
static void glTexParameter(int target, int pname, java.nio.IntBuffer param)
           
static void glTexParameterf(int target, int pname, float param)
           
static void glTexParameteri(int target, int pname, int param)
           
static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, java.nio.ByteBuffer pixels)
           
static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, java.nio.DoubleBuffer pixels)
           
static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, java.nio.FloatBuffer pixels)
           
static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, java.nio.IntBuffer pixels)
           
static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)
           
static void glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, java.nio.ShortBuffer pixels)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.ByteBuffer pixels)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.DoubleBuffer pixels)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.FloatBuffer pixels)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.IntBuffer pixels)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
           
static void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.ShortBuffer pixels)
           
static void glTranslated(double x, double y, double z)
           
static void glTranslatef(float x, float y, float z)
           
static void glVertex2d(double x, double y)
           
static void glVertex2f(float x, float y)
           
static void glVertex2i(int x, int y)
           
static void glVertex3d(double x, double y, double z)
           
static void glVertex3f(float x, float y, float z)
           
static void glVertex3i(int x, int y, int z)
           
static void glVertex4d(double x, double y, double z, double w)
           
static void glVertex4f(float x, float y, float z, float w)
           
static void glVertex4i(int x, int y, int z, int w)
           
static void glVertexPointer(int size, int stride, java.nio.DoubleBuffer pointer)
           
static void glVertexPointer(int size, int stride, java.nio.FloatBuffer pointer)
           
static void glVertexPointer(int size, int stride, java.nio.IntBuffer pointer)
           
static void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset)
           
static void glVertexPointer(int size, int stride, java.nio.ShortBuffer pointer)
           
static void glViewport(int x, int y, int width, int height)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

GL_ACCUM

public static final int GL_ACCUM
See Also:
Constant Field Values

GL_LOAD

public static final int GL_LOAD
See Also:
Constant Field Values

GL_RETURN

public static final int GL_RETURN
See Also:
Constant Field Values

GL_MULT

public static final int GL_MULT
See Also:
Constant Field Values

GL_ADD

public static final int GL_ADD
See Also:
Constant Field Values

GL_NEVER

public static final int GL_NEVER
See Also:
Constant Field Values

GL_LESS

public static final int GL_LESS
See Also:
Constant Field Values

GL_EQUAL

public static final int GL_EQUAL
See Also:
Constant Field Values

GL_LEQUAL

public static final int GL_LEQUAL
See Also:
Constant Field Values

GL_GREATER

public static final int GL_GREATER
See Also:
Constant Field Values

GL_NOTEQUAL

public static final int GL_NOTEQUAL
See Also:
Constant Field Values

GL_GEQUAL

public static final int GL_GEQUAL
See Also:
Constant Field Values

GL_ALWAYS

public static final int GL_ALWAYS
See Also:
Constant Field Values

GL_CURRENT_BIT

public static final int GL_CURRENT_BIT
See Also:
Constant Field Values

GL_POINT_BIT

public static final int GL_POINT_BIT
See Also:
Constant Field Values

GL_LINE_BIT

public static final int GL_LINE_BIT
See Also:
Constant Field Values

GL_POLYGON_BIT

public static final int GL_POLYGON_BIT
See Also:
Constant Field Values

GL_POLYGON_STIPPLE_BIT

public static final int GL_POLYGON_STIPPLE_BIT
See Also:
Constant Field Values

GL_PIXEL_MODE_BIT

public static final int GL_PIXEL_MODE_BIT
See Also:
Constant Field Values

GL_LIGHTING_BIT

public static final int GL_LIGHTING_BIT
See Also:
Constant Field Values

GL_FOG_BIT

public static final int GL_FOG_BIT
See Also:
Constant Field Values

GL_DEPTH_BUFFER_BIT

public static final int GL_DEPTH_BUFFER_BIT
See Also:
Constant Field Values

GL_ACCUM_BUFFER_BIT

public static final int GL_ACCUM_BUFFER_BIT
See Also:
Constant Field Values

GL_STENCIL_BUFFER_BIT

public static final int GL_STENCIL_BUFFER_BIT
See Also:
Constant Field Values

GL_VIEWPORT_BIT

public static final int GL_VIEWPORT_BIT
See Also:
Constant Field Values

GL_TRANSFORM_BIT

public static final int GL_TRANSFORM_BIT
See Also:
Constant Field Values

GL_ENABLE_BIT

public static final int GL_ENABLE_BIT
See Also:
Constant Field Values

GL_COLOR_BUFFER_BIT

public static final int GL_COLOR_BUFFER_BIT
See Also:
Constant Field Values

GL_HINT_BIT

public static final int GL_HINT_BIT
See Also:
Constant Field Values

GL_EVAL_BIT

public static final int GL_EVAL_BIT
See Also:
Constant Field Values

GL_LIST_BIT

public static final int GL_LIST_BIT
See Also:
Constant Field Values

GL_TEXTURE_BIT

public static final int GL_TEXTURE_BIT
See Also:
Constant Field Values

GL_SCISSOR_BIT

public static final int GL_SCISSOR_BIT
See Also:
Constant Field Values

GL_ALL_ATTRIB_BITS

public static final int GL_ALL_ATTRIB_BITS
See Also:
Constant Field Values

GL_POINTS

public static final int GL_POINTS
See Also:
Constant Field Values

GL_LINES

public static final int GL_LINES
See Also:
Constant Field Values

GL_LINE_LOOP

public static final int GL_LINE_LOOP
See Also:
Constant Field Values

GL_LINE_STRIP

public static final int GL_LINE_STRIP
See Also:
Constant Field Values

GL_TRIANGLES

public static final int GL_TRIANGLES
See Also:
Constant Field Values

GL_TRIANGLE_STRIP

public static final int GL_TRIANGLE_STRIP
See Also:
Constant Field Values

GL_TRIANGLE_FAN

public static final int GL_TRIANGLE_FAN
See Also:
Constant Field Values

GL_QUADS

public static final int GL_QUADS
See Also:
Constant Field Values

GL_QUAD_STRIP

public static final int GL_QUAD_STRIP
See Also:
Constant Field Values

GL_POLYGON

public static final int GL_POLYGON
See Also:
Constant Field Values

GL_ZERO

public static final int GL_ZERO
See Also:
Constant Field Values

GL_ONE

public static final int GL_ONE
See Also:
Constant Field Values

GL_SRC_COLOR

public static final int GL_SRC_COLOR
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_COLOR

public static final int GL_ONE_MINUS_SRC_COLOR
See Also:
Constant Field Values

GL_SRC_ALPHA

public static final int GL_SRC_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_SRC_ALPHA

public static final int GL_ONE_MINUS_SRC_ALPHA
See Also:
Constant Field Values

GL_DST_ALPHA

public static final int GL_DST_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_DST_ALPHA

public static final int GL_ONE_MINUS_DST_ALPHA
See Also:
Constant Field Values

GL_DST_COLOR

public static final int GL_DST_COLOR
See Also:
Constant Field Values

GL_ONE_MINUS_DST_COLOR

public static final int GL_ONE_MINUS_DST_COLOR
See Also:
Constant Field Values

GL_SRC_ALPHA_SATURATE

public static final int GL_SRC_ALPHA_SATURATE
See Also:
Constant Field Values

GL_CONSTANT_COLOR

public static final int GL_CONSTANT_COLOR
See Also:
Constant Field Values

GL_ONE_MINUS_CONSTANT_COLOR

public static final int GL_ONE_MINUS_CONSTANT_COLOR
See Also:
Constant Field Values

GL_CONSTANT_ALPHA

public static final int GL_CONSTANT_ALPHA
See Also:
Constant Field Values

GL_ONE_MINUS_CONSTANT_ALPHA

public static final int GL_ONE_MINUS_CONSTANT_ALPHA
See Also:
Constant Field Values

GL_TRUE

public static final int GL_TRUE
See Also:
Constant Field Values

GL_FALSE

public static final int GL_FALSE
See Also:
Constant Field Values

GL_CLIP_PLANE0

public static final int GL_CLIP_PLANE0
See Also:
Constant Field Values

GL_CLIP_PLANE1

public static final int GL_CLIP_PLANE1
See Also:
Constant Field Values

GL_CLIP_PLANE2

public static final int GL_CLIP_PLANE2
See Also:
Constant Field Values

GL_CLIP_PLANE3

public static final int GL_CLIP_PLANE3
See Also:
Constant Field Values

GL_CLIP_PLANE4

public static final int GL_CLIP_PLANE4
See Also:
Constant Field Values

GL_CLIP_PLANE5

public static final int GL_CLIP_PLANE5
See Also:
Constant Field Values

GL_BYTE

public static final int GL_BYTE
See Also:
Constant Field Values

GL_UNSIGNED_BYTE

public static final int GL_UNSIGNED_BYTE
See Also:
Constant Field Values

GL_SHORT

public static final int GL_SHORT
See Also:
Constant Field Values

GL_UNSIGNED_SHORT

public static final int GL_UNSIGNED_SHORT
See Also:
Constant Field Values

GL_INT

public static final int GL_INT
See Also:
Constant Field Values

GL_UNSIGNED_INT

public static final int GL_UNSIGNED_INT
See Also:
Constant Field Values

GL_FLOAT

public static final int GL_FLOAT
See Also:
Constant Field Values

GL_2_BYTES

public static final int GL_2_BYTES
See Also:
Constant Field Values

GL_3_BYTES

public static final int GL_3_BYTES
See Also:
Constant Field Values

GL_4_BYTES

public static final int GL_4_BYTES
See Also:
Constant Field Values

GL_DOUBLE

public static final int GL_DOUBLE
See Also:
Constant Field Values

GL_NONE

public static final int GL_NONE
See Also:
Constant Field Values

GL_FRONT_LEFT

public static final int GL_FRONT_LEFT
See Also:
Constant Field Values

GL_FRONT_RIGHT

public static final int GL_FRONT_RIGHT
See Also:
Constant Field Values

GL_BACK_LEFT

public static final int GL_BACK_LEFT
See Also:
Constant Field Values

GL_BACK_RIGHT

public static final int GL_BACK_RIGHT
See Also:
Constant Field Values

GL_FRONT

public static final int GL_FRONT
See Also:
Constant Field Values

GL_BACK

public static final int GL_BACK
See Also:
Constant Field Values

GL_LEFT

public static final int GL_LEFT
See Also:
Constant Field Values

GL_RIGHT

public static final int GL_RIGHT
See Also:
Constant Field Values

GL_FRONT_AND_BACK

public static final int GL_FRONT_AND_BACK
See Also:
Constant Field Values

GL_AUX0

public static final int GL_AUX0
See Also:
Constant Field Values

GL_AUX1

public static final int GL_AUX1
See Also:
Constant Field Values

GL_AUX2

public static final int GL_AUX2
See Also:
Constant Field Values

GL_AUX3

public static final int GL_AUX3
See Also:
Constant Field Values

GL_NO_ERROR

public static final int GL_NO_ERROR
See Also:
Constant Field Values

GL_INVALID_ENUM

public static final int GL_INVALID_ENUM
See Also:
Constant Field Values

GL_INVALID_VALUE

public static final int GL_INVALID_VALUE
See Also:
Constant Field Values

GL_INVALID_OPERATION

public static final int GL_INVALID_OPERATION
See Also:
Constant Field Values

GL_STACK_OVERFLOW

public static final int GL_STACK_OVERFLOW
See Also:
Constant Field Values

GL_STACK_UNDERFLOW

public static final int GL_STACK_UNDERFLOW
See Also:
Constant Field Values

GL_OUT_OF_MEMORY

public static final int GL_OUT_OF_MEMORY
See Also:
Constant Field Values

GL_2D

public static final int GL_2D
See Also:
Constant Field Values

GL_3D

public static final int GL_3D
See Also:
Constant Field Values

GL_3D_COLOR

public static final int GL_3D_COLOR
See Also:
Constant Field Values

GL_3D_COLOR_TEXTURE

public static final int GL_3D_COLOR_TEXTURE
See Also:
Constant Field Values

GL_4D_COLOR_TEXTURE

public static final int GL_4D_COLOR_TEXTURE
See Also:
Constant Field Values

GL_PASS_THROUGH_TOKEN

public static final int GL_PASS_THROUGH_TOKEN
See Also:
Constant Field Values

GL_POINT_TOKEN

public static final int GL_POINT_TOKEN
See Also:
Constant Field Values

GL_LINE_TOKEN

public static final int GL_LINE_TOKEN
See Also:
Constant Field Values

GL_POLYGON_TOKEN

public static final int GL_POLYGON_TOKEN
See Also:
Constant Field Values

GL_BITMAP_TOKEN

public static final int GL_BITMAP_TOKEN
See Also:
Constant Field Values

GL_DRAW_PIXEL_TOKEN

public static final int GL_DRAW_PIXEL_TOKEN
See Also:
Constant Field Values

GL_COPY_PIXEL_TOKEN

public static final int GL_COPY_PIXEL_TOKEN
See Also:
Constant Field Values

GL_LINE_RESET_TOKEN

public static final int GL_LINE_RESET_TOKEN
See Also:
Constant Field Values

GL_EXP

public static final int GL_EXP
See Also:
Constant Field Values

GL_EXP2

public static final int GL_EXP2
See Also:
Constant Field Values

GL_CW

public static final int GL_CW
See Also:
Constant Field Values

GL_CCW

public static final int GL_CCW
See Also:
Constant Field Values

GL_COEFF

public static final int GL_COEFF
See Also:
Constant Field Values

GL_ORDER

public static final int GL_ORDER
See Also:
Constant Field Values

GL_DOMAIN

public static final int GL_DOMAIN
See Also:
Constant Field Values

GL_CURRENT_COLOR

public static final int GL_CURRENT_COLOR
See Also:
Constant Field Values

GL_CURRENT_INDEX

public static final int GL_CURRENT_INDEX
See Also:
Constant Field Values

GL_CURRENT_NORMAL

public static final int GL_CURRENT_NORMAL
See Also:
Constant Field Values

GL_CURRENT_TEXTURE_COORDS

public static final int GL_CURRENT_TEXTURE_COORDS
See Also:
Constant Field Values

GL_CURRENT_RASTER_COLOR

public static final int GL_CURRENT_RASTER_COLOR
See Also:
Constant Field Values

GL_CURRENT_RASTER_INDEX

public static final int GL_CURRENT_RASTER_INDEX
See Also:
Constant Field Values

GL_CURRENT_RASTER_TEXTURE_COORDS

public static final int GL_CURRENT_RASTER_TEXTURE_COORDS
See Also:
Constant Field Values

GL_CURRENT_RASTER_POSITION

public static final int GL_CURRENT_RASTER_POSITION
See Also:
Constant Field Values

GL_CURRENT_RASTER_POSITION_VALID

public static final int GL_CURRENT_RASTER_POSITION_VALID
See Also:
Constant Field Values

GL_CURRENT_RASTER_DISTANCE

public static final int GL_CURRENT_RASTER_DISTANCE
See Also:
Constant Field Values

GL_POINT_SMOOTH

public static final int GL_POINT_SMOOTH
See Also:
Constant Field Values

GL_POINT_SIZE

public static final int GL_POINT_SIZE
See Also:
Constant Field Values

GL_POINT_SIZE_RANGE

public static final int GL_POINT_SIZE_RANGE
See Also:
Constant Field Values

GL_POINT_SIZE_GRANULARITY

public static final int GL_POINT_SIZE_GRANULARITY
See Also:
Constant Field Values

GL_LINE_SMOOTH

public static final int GL_LINE_SMOOTH
See Also:
Constant Field Values

GL_LINE_WIDTH

public static final int GL_LINE_WIDTH
See Also:
Constant Field Values

GL_LINE_WIDTH_RANGE

public static final int GL_LINE_WIDTH_RANGE
See Also:
Constant Field Values

GL_LINE_WIDTH_GRANULARITY

public static final int GL_LINE_WIDTH_GRANULARITY
See Also:
Constant Field Values

GL_LINE_STIPPLE

public static final int GL_LINE_STIPPLE
See Also:
Constant Field Values

GL_LINE_STIPPLE_PATTERN

public static final int GL_LINE_STIPPLE_PATTERN
See Also:
Constant Field Values

GL_LINE_STIPPLE_REPEAT

public static final int GL_LINE_STIPPLE_REPEAT
See Also:
Constant Field Values

GL_LIST_MODE

public static final int GL_LIST_MODE
See Also:
Constant Field Values

GL_MAX_LIST_NESTING

public static final int GL_MAX_LIST_NESTING
See Also:
Constant Field Values

GL_LIST_BASE

public static final int GL_LIST_BASE
See Also:
Constant Field Values

GL_LIST_INDEX

public static final int GL_LIST_INDEX
See Also:
Constant Field Values

GL_POLYGON_MODE

public static final int GL_POLYGON_MODE
See Also:
Constant Field Values

GL_POLYGON_SMOOTH

public static final int GL_POLYGON_SMOOTH
See Also:
Constant Field Values

GL_POLYGON_STIPPLE

public static final int GL_POLYGON_STIPPLE
See Also:
Constant Field Values

GL_EDGE_FLAG

public static final int GL_EDGE_FLAG
See Also:
Constant Field Values

GL_CULL_FACE

public static final int GL_CULL_FACE
See Also:
Constant Field Values

GL_CULL_FACE_MODE

public static final int GL_CULL_FACE_MODE
See Also:
Constant Field Values

GL_FRONT_FACE

public static final int GL_FRONT_FACE
See Also:
Constant Field Values

GL_LIGHTING

public static final int GL_LIGHTING
See Also:
Constant Field Values

GL_LIGHT_MODEL_LOCAL_VIEWER

public static final int GL_LIGHT_MODEL_LOCAL_VIEWER
See Also:
Constant Field Values

GL_LIGHT_MODEL_TWO_SIDE

public static final int GL_LIGHT_MODEL_TWO_SIDE
See Also:
Constant Field Values

GL_LIGHT_MODEL_AMBIENT

public static final int GL_LIGHT_MODEL_AMBIENT
See Also:
Constant Field Values

GL_SHADE_MODEL

public static final int GL_SHADE_MODEL
See Also:
Constant Field Values

GL_COLOR_MATERIAL_FACE

public static final int GL_COLOR_MATERIAL_FACE
See Also:
Constant Field Values

GL_COLOR_MATERIAL_PARAMETER

public static final int GL_COLOR_MATERIAL_PARAMETER
See Also:
Constant Field Values

GL_COLOR_MATERIAL

public static final int GL_COLOR_MATERIAL
See Also:
Constant Field Values

GL_FOG

public static final int GL_FOG
See Also:
Constant Field Values

GL_FOG_INDEX

public static final int GL_FOG_INDEX
See Also:
Constant Field Values

GL_FOG_DENSITY

public static final int GL_FOG_DENSITY
See Also:
Constant Field Values

GL_FOG_START

public static final int GL_FOG_START
See Also:
Constant Field Values

GL_FOG_END

public static final int GL_FOG_END
See Also:
Constant Field Values

GL_FOG_MODE

public static final int GL_FOG_MODE
See Also:
Constant Field Values

GL_FOG_COLOR

public static final int GL_FOG_COLOR
See Also:
Constant Field Values

GL_DEPTH_RANGE

public static final int GL_DEPTH_RANGE
See Also:
Constant Field Values

GL_DEPTH_TEST

public static final int GL_DEPTH_TEST
See Also:
Constant Field Values

GL_DEPTH_WRITEMASK

public static final int GL_DEPTH_WRITEMASK
See Also:
Constant Field Values

GL_DEPTH_CLEAR_VALUE

public static final int GL_DEPTH_CLEAR_VALUE
See Also:
Constant Field Values

GL_DEPTH_FUNC

public static final int GL_DEPTH_FUNC
See Also:
Constant Field Values

GL_ACCUM_CLEAR_VALUE

public static final int GL_ACCUM_CLEAR_VALUE
See Also:
Constant Field Values

GL_STENCIL_TEST

public static final int GL_STENCIL_TEST
See Also:
Constant Field Values

GL_STENCIL_CLEAR_VALUE

public static final int GL_STENCIL_CLEAR_VALUE
See Also:
Constant Field Values

GL_STENCIL_FUNC

public static final int GL_STENCIL_FUNC
See Also:
Constant Field Values

GL_STENCIL_VALUE_MASK

public static final int GL_STENCIL_VALUE_MASK
See Also:
Constant Field Values

GL_STENCIL_FAIL

public static final int GL_STENCIL_FAIL
See Also:
Constant Field Values

GL_STENCIL_PASS_DEPTH_FAIL

public static final int GL_STENCIL_PASS_DEPTH_FAIL
See Also:
Constant Field Values

GL_STENCIL_PASS_DEPTH_PASS

public static final int GL_STENCIL_PASS_DEPTH_PASS
See Also:
Constant Field Values

GL_STENCIL_REF

public static final int GL_STENCIL_REF
See Also:
Constant Field Values

GL_STENCIL_WRITEMASK

public static final int GL_STENCIL_WRITEMASK
See Also:
Constant Field Values

GL_MATRIX_MODE

public static final int GL_MATRIX_MODE
See Also:
Constant Field Values

GL_NORMALIZE

public static final int GL_NORMALIZE
See Also:
Constant Field Values

GL_VIEWPORT

public static final int GL_VIEWPORT
See Also:
Constant Field Values

GL_MODELVIEW_STACK_DEPTH

public static final int GL_MODELVIEW_STACK_DEPTH
See Also:
Constant Field Values

GL_PROJECTION_STACK_DEPTH

public static final int GL_PROJECTION_STACK_DEPTH
See Also:
Constant Field Values

GL_TEXTURE_STACK_DEPTH

public static final int GL_TEXTURE_STACK_DEPTH
See Also:
Constant Field Values

GL_MODELVIEW_MATRIX

public static final int GL_MODELVIEW_MATRIX
See Also:
Constant Field Values

GL_PROJECTION_MATRIX

public static final int GL_PROJECTION_MATRIX
See Also:
Constant Field Values

GL_TEXTURE_MATRIX

public static final int GL_TEXTURE_MATRIX
See Also:
Constant Field Values

GL_ATTRIB_STACK_DEPTH

public static final int GL_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_CLIENT_ATTRIB_STACK_DEPTH

public static final int GL_CLIENT_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_ALPHA_TEST

public static final int GL_ALPHA_TEST
See Also:
Constant Field Values

GL_ALPHA_TEST_FUNC

public static final int GL_ALPHA_TEST_FUNC
See Also:
Constant Field Values

GL_ALPHA_TEST_REF

public static final int GL_ALPHA_TEST_REF
See Also:
Constant Field Values

GL_DITHER

public static final int GL_DITHER
See Also:
Constant Field Values

GL_BLEND_DST

public static final int GL_BLEND_DST
See Also:
Constant Field Values

GL_BLEND_SRC

public static final int GL_BLEND_SRC
See Also:
Constant Field Values

GL_BLEND

public static final int GL_BLEND
See Also:
Constant Field Values

GL_LOGIC_OP_MODE

public static final int GL_LOGIC_OP_MODE
See Also:
Constant Field Values

GL_INDEX_LOGIC_OP

public static final int GL_INDEX_LOGIC_OP
See Also:
Constant Field Values

GL_COLOR_LOGIC_OP

public static final int GL_COLOR_LOGIC_OP
See Also:
Constant Field Values

GL_AUX_BUFFERS

public static final int GL_AUX_BUFFERS
See Also:
Constant Field Values

GL_DRAW_BUFFER

public static final int GL_DRAW_BUFFER
See Also:
Constant Field Values

GL_READ_BUFFER

public static final int GL_READ_BUFFER
See Also:
Constant Field Values

GL_SCISSOR_BOX

public static final int GL_SCISSOR_BOX
See Also:
Constant Field Values

GL_SCISSOR_TEST

public static final int GL_SCISSOR_TEST
See Also:
Constant Field Values

GL_INDEX_CLEAR_VALUE

public static final int GL_INDEX_CLEAR_VALUE
See Also:
Constant Field Values

GL_INDEX_WRITEMASK

public static final int GL_INDEX_WRITEMASK
See Also:
Constant Field Values

GL_COLOR_CLEAR_VALUE

public static final int GL_COLOR_CLEAR_VALUE
See Also:
Constant Field Values

GL_COLOR_WRITEMASK

public static final int GL_COLOR_WRITEMASK
See Also:
Constant Field Values

GL_INDEX_MODE

public static final int GL_INDEX_MODE
See Also:
Constant Field Values

GL_RGBA_MODE

public static final int GL_RGBA_MODE
See Also:
Constant Field Values

GL_DOUBLEBUFFER

public static final int GL_DOUBLEBUFFER
See Also:
Constant Field Values

GL_STEREO

public static final int GL_STEREO
See Also:
Constant Field Values

GL_RENDER_MODE

public static final int GL_RENDER_MODE
See Also:
Constant Field Values

GL_PERSPECTIVE_CORRECTION_HINT

public static final int GL_PERSPECTIVE_CORRECTION_HINT
See Also:
Constant Field Values

GL_POINT_SMOOTH_HINT

public static final int GL_POINT_SMOOTH_HINT
See Also:
Constant Field Values

GL_LINE_SMOOTH_HINT

public static final int GL_LINE_SMOOTH_HINT
See Also:
Constant Field Values

GL_POLYGON_SMOOTH_HINT

public static final int GL_POLYGON_SMOOTH_HINT
See Also:
Constant Field Values

GL_FOG_HINT

public static final int GL_FOG_HINT
See Also:
Constant Field Values

GL_TEXTURE_GEN_S

public static final int GL_TEXTURE_GEN_S
See Also:
Constant Field Values

GL_TEXTURE_GEN_T

public static final int GL_TEXTURE_GEN_T
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Constant Field Values

GL_TEXTURE_GEN_R

public static final int GL_TEXTURE_GEN_R
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Constant Field Values

GL_TEXTURE_GEN_Q

public static final int GL_TEXTURE_GEN_Q
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Constant Field Values

GL_PIXEL_MAP_I_TO_I

public static final int GL_PIXEL_MAP_I_TO_I
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Constant Field Values

GL_PIXEL_MAP_S_TO_S

public static final int GL_PIXEL_MAP_S_TO_S
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Constant Field Values

GL_PIXEL_MAP_I_TO_R

public static final int GL_PIXEL_MAP_I_TO_R
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Constant Field Values

GL_PIXEL_MAP_I_TO_G

public static final int GL_PIXEL_MAP_I_TO_G
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Constant Field Values

GL_PIXEL_MAP_I_TO_B

public static final int GL_PIXEL_MAP_I_TO_B
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Constant Field Values

GL_PIXEL_MAP_I_TO_A

public static final int GL_PIXEL_MAP_I_TO_A
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Constant Field Values

GL_PIXEL_MAP_R_TO_R

public static final int GL_PIXEL_MAP_R_TO_R
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Constant Field Values

GL_PIXEL_MAP_G_TO_G

public static final int GL_PIXEL_MAP_G_TO_G
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Constant Field Values

GL_PIXEL_MAP_B_TO_B

public static final int GL_PIXEL_MAP_B_TO_B
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Constant Field Values

GL_PIXEL_MAP_A_TO_A

public static final int GL_PIXEL_MAP_A_TO_A
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Constant Field Values

GL_PIXEL_MAP_I_TO_I_SIZE

public static final int GL_PIXEL_MAP_I_TO_I_SIZE
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Constant Field Values

GL_PIXEL_MAP_S_TO_S_SIZE

public static final int GL_PIXEL_MAP_S_TO_S_SIZE
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Constant Field Values

GL_PIXEL_MAP_I_TO_R_SIZE

public static final int GL_PIXEL_MAP_I_TO_R_SIZE
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Constant Field Values

GL_PIXEL_MAP_I_TO_G_SIZE

public static final int GL_PIXEL_MAP_I_TO_G_SIZE
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Constant Field Values

GL_PIXEL_MAP_I_TO_B_SIZE

public static final int GL_PIXEL_MAP_I_TO_B_SIZE
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Constant Field Values

GL_PIXEL_MAP_I_TO_A_SIZE

public static final int GL_PIXEL_MAP_I_TO_A_SIZE
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Constant Field Values

GL_PIXEL_MAP_R_TO_R_SIZE

public static final int GL_PIXEL_MAP_R_TO_R_SIZE
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Constant Field Values

GL_PIXEL_MAP_G_TO_G_SIZE

public static final int GL_PIXEL_MAP_G_TO_G_SIZE
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Constant Field Values

GL_PIXEL_MAP_B_TO_B_SIZE

public static final int GL_PIXEL_MAP_B_TO_B_SIZE
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Constant Field Values

GL_PIXEL_MAP_A_TO_A_SIZE

public static final int GL_PIXEL_MAP_A_TO_A_SIZE
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Constant Field Values

GL_UNPACK_SWAP_BYTES

public static final int GL_UNPACK_SWAP_BYTES
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Constant Field Values

GL_UNPACK_LSB_FIRST

public static final int GL_UNPACK_LSB_FIRST
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Constant Field Values

GL_UNPACK_ROW_LENGTH

public static final int GL_UNPACK_ROW_LENGTH
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Constant Field Values

GL_UNPACK_SKIP_ROWS

public static final int GL_UNPACK_SKIP_ROWS
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Constant Field Values

GL_UNPACK_SKIP_PIXELS

public static final int GL_UNPACK_SKIP_PIXELS
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Constant Field Values

GL_UNPACK_ALIGNMENT

public static final int GL_UNPACK_ALIGNMENT
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Constant Field Values

GL_PACK_SWAP_BYTES

public static final int GL_PACK_SWAP_BYTES
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Constant Field Values

GL_PACK_LSB_FIRST

public static final int GL_PACK_LSB_FIRST
See Also:
Constant Field Values

GL_PACK_ROW_LENGTH

public static final int GL_PACK_ROW_LENGTH
See Also:
Constant Field Values

GL_PACK_SKIP_ROWS

public static final int GL_PACK_SKIP_ROWS
See Also:
Constant Field Values

GL_PACK_SKIP_PIXELS

public static final int GL_PACK_SKIP_PIXELS
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Constant Field Values

GL_PACK_ALIGNMENT

public static final int GL_PACK_ALIGNMENT
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Constant Field Values

GL_MAP_COLOR

public static final int GL_MAP_COLOR
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Constant Field Values

GL_MAP_STENCIL

public static final int GL_MAP_STENCIL
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Constant Field Values

GL_INDEX_SHIFT

public static final int GL_INDEX_SHIFT
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Constant Field Values

GL_INDEX_OFFSET

public static final int GL_INDEX_OFFSET
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Constant Field Values

GL_RED_SCALE

public static final int GL_RED_SCALE
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Constant Field Values

GL_RED_BIAS

public static final int GL_RED_BIAS
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Constant Field Values

GL_ZOOM_X

public static final int GL_ZOOM_X
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Constant Field Values

GL_ZOOM_Y

public static final int GL_ZOOM_Y
See Also:
Constant Field Values

GL_GREEN_SCALE

public static final int GL_GREEN_SCALE
See Also:
Constant Field Values

GL_GREEN_BIAS

public static final int GL_GREEN_BIAS
See Also:
Constant Field Values

GL_BLUE_SCALE

public static final int GL_BLUE_SCALE
See Also:
Constant Field Values

GL_BLUE_BIAS

public static final int GL_BLUE_BIAS
See Also:
Constant Field Values

GL_ALPHA_SCALE

public static final int GL_ALPHA_SCALE
See Also:
Constant Field Values

GL_ALPHA_BIAS

public static final int GL_ALPHA_BIAS
See Also:
Constant Field Values

GL_DEPTH_SCALE

public static final int GL_DEPTH_SCALE
See Also:
Constant Field Values

GL_DEPTH_BIAS

public static final int GL_DEPTH_BIAS
See Also:
Constant Field Values

GL_MAX_EVAL_ORDER

public static final int GL_MAX_EVAL_ORDER
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Constant Field Values

GL_MAX_LIGHTS

public static final int GL_MAX_LIGHTS
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Constant Field Values

GL_MAX_CLIP_PLANES

public static final int GL_MAX_CLIP_PLANES
See Also:
Constant Field Values

GL_MAX_TEXTURE_SIZE

public static final int GL_MAX_TEXTURE_SIZE
See Also:
Constant Field Values

GL_MAX_PIXEL_MAP_TABLE

public static final int GL_MAX_PIXEL_MAP_TABLE
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Constant Field Values

GL_MAX_ATTRIB_STACK_DEPTH

public static final int GL_MAX_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_MODELVIEW_STACK_DEPTH

public static final int GL_MAX_MODELVIEW_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_NAME_STACK_DEPTH

public static final int GL_MAX_NAME_STACK_DEPTH
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Constant Field Values

GL_MAX_PROJECTION_STACK_DEPTH

public static final int GL_MAX_PROJECTION_STACK_DEPTH
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Constant Field Values

GL_MAX_TEXTURE_STACK_DEPTH

public static final int GL_MAX_TEXTURE_STACK_DEPTH
See Also:
Constant Field Values

GL_MAX_VIEWPORT_DIMS

public static final int GL_MAX_VIEWPORT_DIMS
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Constant Field Values

GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
See Also:
Constant Field Values

GL_SUBPIXEL_BITS

public static final int GL_SUBPIXEL_BITS
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Constant Field Values

GL_INDEX_BITS

public static final int GL_INDEX_BITS
See Also:
Constant Field Values

GL_RED_BITS

public static final int GL_RED_BITS
See Also:
Constant Field Values

GL_GREEN_BITS

public static final int GL_GREEN_BITS
See Also:
Constant Field Values

GL_BLUE_BITS

public static final int GL_BLUE_BITS
See Also:
Constant Field Values

GL_ALPHA_BITS

public static final int GL_ALPHA_BITS
See Also:
Constant Field Values

GL_DEPTH_BITS

public static final int GL_DEPTH_BITS
See Also:
Constant Field Values

GL_STENCIL_BITS

public static final int GL_STENCIL_BITS
See Also:
Constant Field Values

GL_ACCUM_RED_BITS

public static final int GL_ACCUM_RED_BITS
See Also:
Constant Field Values

GL_ACCUM_GREEN_BITS

public static final int GL_ACCUM_GREEN_BITS
See Also:
Constant Field Values

GL_ACCUM_BLUE_BITS

public static final int GL_ACCUM_BLUE_BITS
See Also:
Constant Field Values

GL_ACCUM_ALPHA_BITS

public static final int GL_ACCUM_ALPHA_BITS
See Also:
Constant Field Values

GL_NAME_STACK_DEPTH

public static final int GL_NAME_STACK_DEPTH
See Also:
Constant Field Values

GL_AUTO_NORMAL

public static final int GL_AUTO_NORMAL
See Also:
Constant Field Values

GL_MAP1_COLOR_4

public static final int GL_MAP1_COLOR_4
See Also:
Constant Field Values

GL_MAP1_INDEX

public static final int GL_MAP1_INDEX
See Also:
Constant Field Values

GL_MAP1_NORMAL

public static final int GL_MAP1_NORMAL
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_1

public static final int GL_MAP1_TEXTURE_COORD_1
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_2

public static final int GL_MAP1_TEXTURE_COORD_2
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_3

public static final int GL_MAP1_TEXTURE_COORD_3
See Also:
Constant Field Values

GL_MAP1_TEXTURE_COORD_4

public static final int GL_MAP1_TEXTURE_COORD_4
See Also:
Constant Field Values

GL_MAP1_VERTEX_3

public static final int GL_MAP1_VERTEX_3
See Also:
Constant Field Values

GL_MAP1_VERTEX_4

public static final int GL_MAP1_VERTEX_4
See Also:
Constant Field Values

GL_MAP2_COLOR_4

public static final int GL_MAP2_COLOR_4
See Also:
Constant Field Values

GL_MAP2_INDEX

public static final int GL_MAP2_INDEX
See Also:
Constant Field Values

GL_MAP2_NORMAL

public static final int GL_MAP2_NORMAL
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_1

public static final int GL_MAP2_TEXTURE_COORD_1
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_2

public static final int GL_MAP2_TEXTURE_COORD_2
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_3

public static final int GL_MAP2_TEXTURE_COORD_3
See Also:
Constant Field Values

GL_MAP2_TEXTURE_COORD_4

public static final int GL_MAP2_TEXTURE_COORD_4
See Also:
Constant Field Values

GL_MAP2_VERTEX_3

public static final int GL_MAP2_VERTEX_3
See Also:
Constant Field Values

GL_MAP2_VERTEX_4

public static final int GL_MAP2_VERTEX_4
See Also:
Constant Field Values

GL_MAP1_GRID_DOMAIN

public static final int GL_MAP1_GRID_DOMAIN
See Also:
Constant Field Values

GL_MAP1_GRID_SEGMENTS

public static final int GL_MAP1_GRID_SEGMENTS
See Also:
Constant Field Values

GL_MAP2_GRID_DOMAIN

public static final int GL_MAP2_GRID_DOMAIN
See Also:
Constant Field Values

GL_MAP2_GRID_SEGMENTS

public static final int GL_MAP2_GRID_SEGMENTS
See Also:
Constant Field Values

GL_TEXTURE_1D

public static final int GL_TEXTURE_1D
See Also:
Constant Field Values

GL_TEXTURE_2D

public static final int GL_TEXTURE_2D
See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_POINTER

public static final int GL_FEEDBACK_BUFFER_POINTER
See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_SIZE

public static final int GL_FEEDBACK_BUFFER_SIZE
See Also:
Constant Field Values

GL_FEEDBACK_BUFFER_TYPE

public static final int GL_FEEDBACK_BUFFER_TYPE
See Also:
Constant Field Values

GL_SELECTION_BUFFER_POINTER

public static final int GL_SELECTION_BUFFER_POINTER
See Also:
Constant Field Values

GL_SELECTION_BUFFER_SIZE

public static final int GL_SELECTION_BUFFER_SIZE
See Also:
Constant Field Values

GL_TEXTURE_WIDTH

public static final int GL_TEXTURE_WIDTH
See Also:
Constant Field Values

GL_TEXTURE_HEIGHT

public static final int GL_TEXTURE_HEIGHT
See Also:
Constant Field Values

GL_TEXTURE_INTERNAL_FORMAT

public static final int GL_TEXTURE_INTERNAL_FORMAT
See Also:
Constant Field Values

GL_TEXTURE_BORDER_COLOR

public static final int GL_TEXTURE_BORDER_COLOR
See Also:
Constant Field Values

GL_TEXTURE_BORDER

public static final int GL_TEXTURE_BORDER
See Also:
Constant Field Values

GL_DONT_CARE

public static final int GL_DONT_CARE
See Also:
Constant Field Values

GL_FASTEST

public static final int GL_FASTEST
See Also:
Constant Field Values

GL_NICEST

public static final int GL_NICEST
See Also:
Constant Field Values

GL_LIGHT0

public static final int GL_LIGHT0
See Also:
Constant Field Values

GL_LIGHT1

public static final int GL_LIGHT1
See Also:
Constant Field Values

GL_LIGHT2

public static final int GL_LIGHT2
See Also:
Constant Field Values

GL_LIGHT3

public static final int GL_LIGHT3
See Also:
Constant Field Values

GL_LIGHT4

public static final int GL_LIGHT4
See Also:
Constant Field Values

GL_LIGHT5

public static final int GL_LIGHT5
See Also:
Constant Field Values

GL_LIGHT6

public static final int GL_LIGHT6
See Also:
Constant Field Values

GL_LIGHT7

public static final int GL_LIGHT7
See Also:
Constant Field Values

GL_AMBIENT

public static final int GL_AMBIENT
See Also:
Constant Field Values

GL_DIFFUSE

public static final int GL_DIFFUSE
See Also:
Constant Field Values

GL_SPECULAR

public static final int GL_SPECULAR
See Also:
Constant Field Values

GL_POSITION

public static final int GL_POSITION
See Also:
Constant Field Values

GL_SPOT_DIRECTION

public static final int GL_SPOT_DIRECTION
See Also:
Constant Field Values

GL_SPOT_EXPONENT

public static final int GL_SPOT_EXPONENT
See Also:
Constant Field Values

GL_SPOT_CUTOFF

public static final int GL_SPOT_CUTOFF
See Also:
Constant Field Values

GL_CONSTANT_ATTENUATION

public static final int GL_CONSTANT_ATTENUATION
See Also:
Constant Field Values

GL_LINEAR_ATTENUATION

public static final int GL_LINEAR_ATTENUATION
See Also:
Constant Field Values

GL_QUADRATIC_ATTENUATION

public static final int GL_QUADRATIC_ATTENUATION
See Also:
Constant Field Values

GL_COMPILE

public static final int GL_COMPILE
See Also:
Constant Field Values

GL_COMPILE_AND_EXECUTE

public static final int GL_COMPILE_AND_EXECUTE
See Also:
Constant Field Values

GL_CLEAR

public static final int GL_CLEAR
See Also:
Constant Field Values

GL_AND

public static final int GL_AND
See Also:
Constant Field Values

GL_AND_REVERSE

public static final int GL_AND_REVERSE
See Also:
Constant Field Values

GL_COPY

public static final int GL_COPY
See Also:
Constant Field Values

GL_AND_INVERTED

public static final int GL_AND_INVERTED
See Also:
Constant Field Values

GL_NOOP

public static final int GL_NOOP
See Also:
Constant Field Values

GL_XOR

public static final int GL_XOR
See Also:
Constant Field Values

GL_OR

public static final int GL_OR
See Also:
Constant Field Values

GL_NOR

public static final int GL_NOR
See Also:
Constant Field Values

GL_EQUIV

public static final int GL_EQUIV
See Also:
Constant Field Values

GL_INVERT

public static final int GL_INVERT
See Also:
Constant Field Values

GL_OR_REVERSE

public static final int GL_OR_REVERSE
See Also:
Constant Field Values

GL_COPY_INVERTED

public static final int GL_COPY_INVERTED
See Also:
Constant Field Values

GL_OR_INVERTED

public static final int GL_OR_INVERTED
See Also:
Constant Field Values

GL_NAND

public static final int GL_NAND
See Also:
Constant Field Values

GL_SET

public static final int GL_SET
See Also:
Constant Field Values

GL_EMISSION

public static final int GL_EMISSION
See Also:
Constant Field Values

GL_SHININESS

public static final int GL_SHININESS
See Also:
Constant Field Values

GL_AMBIENT_AND_DIFFUSE

public static final int GL_AMBIENT_AND_DIFFUSE
See Also:
Constant Field Values

GL_COLOR_INDEXES

public static final int GL_COLOR_INDEXES
See Also:
Constant Field Values

GL_MODELVIEW

public static final int GL_MODELVIEW
See Also:
Constant Field Values

GL_PROJECTION

public static final int GL_PROJECTION
See Also:
Constant Field Values

GL_TEXTURE

public static final int GL_TEXTURE
See Also:
Constant Field Values

GL_COLOR

public static final int GL_COLOR
See Also:
Constant Field Values

GL_DEPTH

public static final int GL_DEPTH
See Also:
Constant Field Values

GL_STENCIL

public static final int GL_STENCIL
See Also:
Constant Field Values

GL_COLOR_INDEX

public static final int GL_COLOR_INDEX
See Also:
Constant Field Values

GL_STENCIL_INDEX

public static final int GL_STENCIL_INDEX
See Also:
Constant Field Values

GL_DEPTH_COMPONENT

public static final int GL_DEPTH_COMPONENT
See Also:
Constant Field Values

GL_RED

public static final int GL_RED
See Also:
Constant Field Values

GL_GREEN

public static final int GL_GREEN
See Also:
Constant Field Values

GL_BLUE

public static final int GL_BLUE
See Also:
Constant Field Values

GL_ALPHA

public static final int GL_ALPHA
See Also:
Constant Field Values

GL_RGB

public static final int GL_RGB
See Also:
Constant Field Values

GL_RGBA

public static final int GL_RGBA
See Also:
Constant Field Values

GL_LUMINANCE

public static final int GL_LUMINANCE
See Also:
Constant Field Values

GL_LUMINANCE_ALPHA

public static final int GL_LUMINANCE_ALPHA
See Also:
Constant Field Values

GL_BITMAP

public static final int GL_BITMAP
See Also:
Constant Field Values

GL_POINT

public static final int GL_POINT
See Also:
Constant Field Values

GL_LINE

public static final int GL_LINE
See Also:
Constant Field Values

GL_FILL

public static final int GL_FILL
See Also:
Constant Field Values

GL_RENDER

public static final int GL_RENDER
See Also:
Constant Field Values

GL_FEEDBACK

public static final int GL_FEEDBACK
See Also:
Constant Field Values

GL_SELECT

public static final int GL_SELECT
See Also:
Constant Field Values

GL_FLAT

public static final int GL_FLAT
See Also:
Constant Field Values

GL_SMOOTH

public static final int GL_SMOOTH
See Also:
Constant Field Values

GL_KEEP

public static final int GL_KEEP
See Also:
Constant Field Values

GL_REPLACE

public static final int GL_REPLACE
See Also:
Constant Field Values

GL_INCR

public static final int GL_INCR
See Also:
Constant Field Values

GL_DECR

public static final int GL_DECR
See Also:
Constant Field Values

GL_VENDOR

public static final int GL_VENDOR
See Also:
Constant Field Values

GL_RENDERER

public static final int GL_RENDERER
See Also:
Constant Field Values

GL_VERSION

public static final int GL_VERSION
See Also:
Constant Field Values

GL_EXTENSIONS

public static final int GL_EXTENSIONS
See Also:
Constant Field Values

GL_S

public static final int GL_S
See Also:
Constant Field Values

GL_T

public static final int GL_T
See Also:
Constant Field Values

GL_R

public static final int GL_R
See Also:
Constant Field Values

GL_Q

public static final int GL_Q
See Also:
Constant Field Values

GL_MODULATE

public static final int GL_MODULATE
See Also:
Constant Field Values

GL_DECAL

public static final int GL_DECAL
See Also:
Constant Field Values

GL_TEXTURE_ENV_MODE

public static final int GL_TEXTURE_ENV_MODE
See Also:
Constant Field Values

GL_TEXTURE_ENV_COLOR

public static final int GL_TEXTURE_ENV_COLOR
See Also:
Constant Field Values

GL_TEXTURE_ENV

public static final int GL_TEXTURE_ENV
See Also:
Constant Field Values

GL_EYE_LINEAR

public static final int GL_EYE_LINEAR
See Also:
Constant Field Values

GL_OBJECT_LINEAR

public static final int GL_OBJECT_LINEAR
See Also:
Constant Field Values

GL_SPHERE_MAP

public static final int GL_SPHERE_MAP
See Also:
Constant Field Values

GL_TEXTURE_GEN_MODE

public static final int GL_TEXTURE_GEN_MODE
See Also:
Constant Field Values

GL_OBJECT_PLANE

public static final int GL_OBJECT_PLANE
See Also:
Constant Field Values

GL_EYE_PLANE

public static final int GL_EYE_PLANE
See Also:
Constant Field Values

GL_NEAREST

public static final int GL_NEAREST
See Also:
Constant Field Values

GL_LINEAR

public static final int GL_LINEAR
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_NEAREST

public static final int GL_NEAREST_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_NEAREST

public static final int GL_LINEAR_MIPMAP_NEAREST
See Also:
Constant Field Values

GL_NEAREST_MIPMAP_LINEAR

public static final int GL_NEAREST_MIPMAP_LINEAR
See Also:
Constant Field Values

GL_LINEAR_MIPMAP_LINEAR

public static final int GL_LINEAR_MIPMAP_LINEAR
See Also:
Constant Field Values

GL_TEXTURE_MAG_FILTER

public static final int GL_TEXTURE_MAG_FILTER
See Also:
Constant Field Values

GL_TEXTURE_MIN_FILTER

public static final int GL_TEXTURE_MIN_FILTER
See Also:
Constant Field Values

GL_TEXTURE_WRAP_S

public static final int GL_TEXTURE_WRAP_S
See Also:
Constant Field Values

GL_TEXTURE_WRAP_T

public static final int GL_TEXTURE_WRAP_T
See Also:
Constant Field Values

GL_CLAMP

public static final int GL_CLAMP
See Also:
Constant Field Values

GL_REPEAT

public static final int GL_REPEAT
See Also:
Constant Field Values

GL_CLIENT_PIXEL_STORE_BIT

public static final int GL_CLIENT_PIXEL_STORE_BIT
See Also:
Constant Field Values

GL_CLIENT_VERTEX_ARRAY_BIT

public static final int GL_CLIENT_VERTEX_ARRAY_BIT
See Also:
Constant Field Values

GL_ALL_CLIENT_ATTRIB_BITS

public static final int GL_ALL_CLIENT_ATTRIB_BITS
See Also:
Constant Field Values

GL_POLYGON_OFFSET_FACTOR

public static final int GL_POLYGON_OFFSET_FACTOR
See Also:
Constant Field Values

GL_POLYGON_OFFSET_UNITS

public static final int GL_POLYGON_OFFSET_UNITS
See Also:
Constant Field Values

GL_POLYGON_OFFSET_POINT

public static final int GL_POLYGON_OFFSET_POINT
See Also:
Constant Field Values

GL_POLYGON_OFFSET_LINE

public static final int GL_POLYGON_OFFSET_LINE
See Also:
Constant Field Values

GL_POLYGON_OFFSET_FILL

public static final int GL_POLYGON_OFFSET_FILL
See Also:
Constant Field Values

GL_ALPHA4

public static final int GL_ALPHA4
See Also:
Constant Field Values

GL_ALPHA8

public static final int GL_ALPHA8
See Also:
Constant Field Values

GL_ALPHA12

public static final int GL_ALPHA12
See Also:
Constant Field Values

GL_ALPHA16

public static final int GL_ALPHA16
See Also:
Constant Field Values

GL_LUMINANCE4

public static final int GL_LUMINANCE4
See Also:
Constant Field Values

GL_LUMINANCE8

public static final int GL_LUMINANCE8
See Also:
Constant Field Values

GL_LUMINANCE12

public static final int GL_LUMINANCE12
See Also:
Constant Field Values

GL_LUMINANCE16

public static final int GL_LUMINANCE16
See Also:
Constant Field Values

GL_LUMINANCE4_ALPHA4

public static final int GL_LUMINANCE4_ALPHA4
See Also:
Constant Field Values

GL_LUMINANCE6_ALPHA2

public static final int GL_LUMINANCE6_ALPHA2
See Also:
Constant Field Values

GL_LUMINANCE8_ALPHA8

public static final int GL_LUMINANCE8_ALPHA8
See Also:
Constant Field Values

GL_LUMINANCE12_ALPHA4

public static final int GL_LUMINANCE12_ALPHA4
See Also:
Constant Field Values

GL_LUMINANCE12_ALPHA12

public static final int GL_LUMINANCE12_ALPHA12
See Also:
Constant Field Values

GL_LUMINANCE16_ALPHA16

public static final int GL_LUMINANCE16_ALPHA16
See Also:
Constant Field Values

GL_INTENSITY

public static final int GL_INTENSITY
See Also:
Constant Field Values

GL_INTENSITY4

public static final int GL_INTENSITY4
See Also:
Constant Field Values

GL_INTENSITY8

public static final int GL_INTENSITY8
See Also:
Constant Field Values

GL_INTENSITY12

public static final int GL_INTENSITY12
See Also:
Constant Field Values

GL_INTENSITY16

public static final int GL_INTENSITY16
See Also:
Constant Field Values

GL_R3_G3_B2

public static final int GL_R3_G3_B2
See Also:
Constant Field Values

GL_RGB4

public static final int GL_RGB4
See Also:
Constant Field Values

GL_RGB5

public static final int GL_RGB5
See Also:
Constant Field Values

GL_RGB8

public static final int GL_RGB8
See Also:
Constant Field Values

GL_RGB10

public static final int GL_RGB10
See Also:
Constant Field Values

GL_RGB12

public static final int GL_RGB12
See Also:
Constant Field Values

GL_RGB16

public static final int GL_RGB16
See Also:
Constant Field Values

GL_RGBA2

public static final int GL_RGBA2
See Also:
Constant Field Values

GL_RGBA4

public static final int GL_RGBA4
See Also:
Constant Field Values

GL_RGB5_A1

public static final int GL_RGB5_A1
See Also:
Constant Field Values

GL_RGBA8

public static final int GL_RGBA8
See Also:
Constant Field Values

GL_RGB10_A2

public static final int GL_RGB10_A2
See Also:
Constant Field Values

GL_RGBA12

public static final int GL_RGBA12
See Also:
Constant Field Values

GL_RGBA16

public static final int GL_RGBA16
See Also:
Constant Field Values

GL_TEXTURE_RED_SIZE

public static final int GL_TEXTURE_RED_SIZE
See Also:
Constant Field Values

GL_TEXTURE_GREEN_SIZE

public static final int GL_TEXTURE_GREEN_SIZE
See Also:
Constant Field Values

GL_TEXTURE_BLUE_SIZE

public static final int GL_TEXTURE_BLUE_SIZE
See Also:
Constant Field Values

GL_TEXTURE_ALPHA_SIZE

public static final int GL_TEXTURE_ALPHA_SIZE
See Also:
Constant Field Values

GL_TEXTURE_LUMINANCE_SIZE

public static final int GL_TEXTURE_LUMINANCE_SIZE
See Also:
Constant Field Values

GL_TEXTURE_INTENSITY_SIZE

public static final int GL_TEXTURE_INTENSITY_SIZE
See Also:
Constant Field Values

GL_PROXY_TEXTURE_1D

public static final int GL_PROXY_TEXTURE_1D
See Also:
Constant Field Values

GL_PROXY_TEXTURE_2D

public static final int GL_PROXY_TEXTURE_2D
See Also:
Constant Field Values

GL_TEXTURE_PRIORITY

public static final int GL_TEXTURE_PRIORITY
See Also:
Constant Field Values

GL_TEXTURE_RESIDENT

public static final int GL_TEXTURE_RESIDENT
See Also:
Constant Field Values

GL_TEXTURE_BINDING_1D

public static final int GL_TEXTURE_BINDING_1D
See Also:
Constant Field Values

GL_TEXTURE_BINDING_2D

public static final int GL_TEXTURE_BINDING_2D
See Also:
Constant Field Values

GL_VERTEX_ARRAY

public static final int GL_VERTEX_ARRAY
See Also:
Constant Field Values

GL_NORMAL_ARRAY

public static final int GL_NORMAL_ARRAY
See Also:
Constant Field Values

GL_COLOR_ARRAY

public static final int GL_COLOR_ARRAY
See Also:
Constant Field Values

GL_INDEX_ARRAY

public static final int GL_INDEX_ARRAY
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY

public static final int GL_TEXTURE_COORD_ARRAY
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY

public static final int GL_EDGE_FLAG_ARRAY
See Also:
Constant Field Values

GL_VERTEX_ARRAY_SIZE

public static final int GL_VERTEX_ARRAY_SIZE
See Also:
Constant Field Values

GL_VERTEX_ARRAY_TYPE

public static final int GL_VERTEX_ARRAY_TYPE
See Also:
Constant Field Values

GL_VERTEX_ARRAY_STRIDE

public static final int GL_VERTEX_ARRAY_STRIDE
See Also:
Constant Field Values

GL_NORMAL_ARRAY_TYPE

public static final int GL_NORMAL_ARRAY_TYPE
See Also:
Constant Field Values

GL_NORMAL_ARRAY_STRIDE

public static final int GL_NORMAL_ARRAY_STRIDE
See Also:
Constant Field Values

GL_COLOR_ARRAY_SIZE

public static final int GL_COLOR_ARRAY_SIZE
See Also:
Constant Field Values

GL_COLOR_ARRAY_TYPE

public static final int GL_COLOR_ARRAY_TYPE
See Also:
Constant Field Values

GL_COLOR_ARRAY_STRIDE

public static final int GL_COLOR_ARRAY_STRIDE
See Also:
Constant Field Values

GL_INDEX_ARRAY_TYPE

public static final int GL_INDEX_ARRAY_TYPE
See Also:
Constant Field Values

GL_INDEX_ARRAY_STRIDE

public static final int GL_INDEX_ARRAY_STRIDE
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_SIZE

public static final int GL_TEXTURE_COORD_ARRAY_SIZE
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_TYPE

public static final int GL_TEXTURE_COORD_ARRAY_TYPE
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_STRIDE

public static final int GL_TEXTURE_COORD_ARRAY_STRIDE
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_STRIDE

public static final int GL_EDGE_FLAG_ARRAY_STRIDE
See Also:
Constant Field Values

GL_VERTEX_ARRAY_POINTER

public static final int GL_VERTEX_ARRAY_POINTER
See Also:
Constant Field Values

GL_NORMAL_ARRAY_POINTER

public static final int GL_NORMAL_ARRAY_POINTER
See Also:
Constant Field Values

GL_COLOR_ARRAY_POINTER

public static final int GL_COLOR_ARRAY_POINTER
See Also:
Constant Field Values

GL_INDEX_ARRAY_POINTER

public static final int GL_INDEX_ARRAY_POINTER
See Also:
Constant Field Values

GL_TEXTURE_COORD_ARRAY_POINTER

public static final int GL_TEXTURE_COORD_ARRAY_POINTER
See Also:
Constant Field Values

GL_EDGE_FLAG_ARRAY_POINTER

public static final int GL_EDGE_FLAG_ARRAY_POINTER
See Also:
Constant Field Values

GL_V2F

public static final int GL_V2F
See Also:
Constant Field Values

GL_V3F

public static final int GL_V3F
See Also:
Constant Field Values

GL_C4UB_V2F

public static final int GL_C4UB_V2F
See Also:
Constant Field Values

GL_C4UB_V3F

public static final int GL_C4UB_V3F
See Also:
Constant Field Values

GL_C3F_V3F

public static final int GL_C3F_V3F
See Also:
Constant Field Values

GL_N3F_V3F

public static final int GL_N3F_V3F
See Also:
Constant Field Values

GL_C4F_N3F_V3F

public static final int GL_C4F_N3F_V3F
See Also:
Constant Field Values

GL_T2F_V3F

public static final int GL_T2F_V3F
See Also:
Constant Field Values

GL_T4F_V4F

public static final int GL_T4F_V4F
See Also:
Constant Field Values

GL_T2F_C4UB_V3F

public static final int GL_T2F_C4UB_V3F
See Also:
Constant Field Values

GL_T2F_C3F_V3F

public static final int GL_T2F_C3F_V3F
See Also:
Constant Field Values

GL_T2F_N3F_V3F

public static final int GL_T2F_N3F_V3F
See Also:
Constant Field Values

GL_T2F_C4F_N3F_V3F

public static final int GL_T2F_C4F_N3F_V3F
See Also:
Constant Field Values

GL_T4F_C4F_N3F_V4F

public static final int GL_T4F_C4F_N3F_V4F
See Also:
Constant Field Values

GL_LOGIC_OP

public static final int GL_LOGIC_OP
See Also:
Constant Field Values

GL_TEXTURE_COMPONENTS

public static final int GL_TEXTURE_COMPONENTS
See Also:
Constant Field Values
Method Detail

glAccum

public static void glAccum(int op,
                           float value)

glAlphaFunc

public static void glAlphaFunc(int func,
                               float ref)

glClearColor

public static void glClearColor(float red,
                                float green,
                                float blue,
                                float alpha)

glClearAccum

public static void glClearAccum(float red,
                                float green,
                                float blue,
                                float alpha)

glClear

public static void glClear(int mask)

glCallLists

public static void glCallLists(java.nio.ByteBuffer lists)

glCallLists

public static void glCallLists(java.nio.IntBuffer lists)

glCallLists

public static void glCallLists(java.nio.ShortBuffer lists)

glCallList

public static void glCallList(int list)

glBlendFunc

public static void glBlendFunc(int sfactor,
                               int dfactor)

glBitmap

public static void glBitmap(int width,
                            int height,
                            float xorig,
                            float yorig,
                            float xmove,
                            float ymove,
                            java.nio.ByteBuffer bitmap)

glBitmap

public static void glBitmap(int width,
                            int height,
                            float xorig,
                            float yorig,
                            float xmove,
                            float ymove,
                            long bitmap_buffer_offset)

glBindTexture

public static void glBindTexture(int target,
                                 int texture)

glPrioritizeTextures

public static void glPrioritizeTextures(java.nio.IntBuffer textures,
                                        java.nio.FloatBuffer priorities)

glAreTexturesResident

public static boolean glAreTexturesResident(java.nio.IntBuffer textures,
                                            java.nio.ByteBuffer residences)

glBegin

public static void glBegin(int mode)

glEnd

public static void glEnd()

glArrayElement

public static void glArrayElement(int i)

glClearDepth

public static void glClearDepth(double depth)

glDeleteLists

public static void glDeleteLists(int list,
                                 int range)

glDeleteTextures

public static void glDeleteTextures(java.nio.IntBuffer textures)

glDeleteTextures

public static void glDeleteTextures(int texture)
Overloads glDeleteTextures.


glCullFace

public static void glCullFace(int mode)

glCopyTexSubImage2D

public static void glCopyTexSubImage2D(int target,
                                       int level,
                                       int xoffset,
                                       int yoffset,
                                       int x,
                                       int y,
                                       int width,
                                       int height)

glCopyTexSubImage1D

public static void glCopyTexSubImage1D(int target,
                                       int level,
                                       int xoffset,
                                       int x,
                                       int y,
                                       int width)

glCopyTexImage2D

public static void glCopyTexImage2D(int target,
                                    int level,
                                    int internalFormat,
                                    int x,
                                    int y,
                                    int width,
                                    int height,
                                    int border)

glCopyTexImage1D

public static void glCopyTexImage1D(int target,
                                    int level,
                                    int internalFormat,
                                    int x,
                                    int y,
                                    int width,
                                    int border)

glCopyPixels

public static void glCopyPixels(int x,
                                int y,
                                int width,
                                int height,
                                int type)

glColorPointer

public static void glColorPointer(int size,
                                  int stride,
                                  java.nio.DoubleBuffer pointer)

glColorPointer

public static void glColorPointer(int size,
                                  int stride,
                                  java.nio.FloatBuffer pointer)

glColorPointer

public static void glColorPointer(int size,
                                  boolean unsigned,
                                  int stride,
                                  java.nio.ByteBuffer pointer)

glColorPointer

public static void glColorPointer(int size,
                                  int type,
                                  int stride,
                                  long pointer_buffer_offset)

glColorMaterial

public static void glColorMaterial(int face,
                                   int mode)

glColorMask

public static void glColorMask(boolean red,
                               boolean green,
                               boolean blue,
                               boolean alpha)

glColor3b

public static void glColor3b(byte red,
                             byte green,
                             byte blue)

glColor3f

public static void glColor3f(float red,
                             float green,
                             float blue)

glColor3d

public static void glColor3d(double red,
                             double green,
                             double blue)

glColor3ub

public static void glColor3ub(byte red,
                              byte green,
                              byte blue)

glColor4b

public static void glColor4b(byte red,
                             byte green,
                             byte blue,
                             byte alpha)

glColor4f

public static void glColor4f(float red,
                             float green,
                             float blue,
                             float alpha)

glColor4d

public static void glColor4d(double red,
                             double green,
                             double blue,
                             double alpha)

glColor4ub

public static void glColor4ub(byte red,
                              byte green,
                              byte blue,
                              byte alpha)

glClipPlane

public static void glClipPlane(int plane,
                               java.nio.DoubleBuffer equation)

glClearStencil

public static void glClearStencil(int s)

glEvalPoint1

public static void glEvalPoint1(int i)

glEvalPoint2

public static void glEvalPoint2(int i,
                                int j)

glEvalMesh1

public static void glEvalMesh1(int mode,
                               int i1,
                               int i2)

glEvalMesh2

public static void glEvalMesh2(int mode,
                               int i1,
                               int i2,
                               int j1,
                               int j2)

glEvalCoord1f

public static void glEvalCoord1f(float u)

glEvalCoord1d

public static void glEvalCoord1d(double u)

glEvalCoord2f

public static void glEvalCoord2f(float u,
                                 float v)

glEvalCoord2d

public static void glEvalCoord2d(double u,
                                 double v)

glEnableClientState

public static void glEnableClientState(int cap)

glDisableClientState

public static void glDisableClientState(int cap)

glEnable

public static void glEnable(int cap)

glDisable

public static void glDisable(int cap)

glEdgeFlagPointer

public static void glEdgeFlagPointer(int stride,
                                     java.nio.ByteBuffer pointer)

glEdgeFlagPointer

public static void glEdgeFlagPointer(int stride,
                                     long pointer_buffer_offset)

glEdgeFlag

public static void glEdgeFlag(boolean flag)

glDrawPixels

public static void glDrawPixels(int width,
                                int height,
                                int format,
                                int type,
                                java.nio.ByteBuffer pixels)

glDrawPixels

public static void glDrawPixels(int width,
                                int height,
                                int format,
                                int type,
                                java.nio.IntBuffer pixels)

glDrawPixels

public static void glDrawPixels(int width,
                                int height,
                                int format,
                                int type,
                                java.nio.ShortBuffer pixels)

glDrawPixels

public static void glDrawPixels(int width,
                                int height,
                                int format,
                                int type,
                                long pixels_buffer_offset)

glDrawElements

public static void glDrawElements(int mode,
                                  java.nio.ByteBuffer indices)

glDrawElements

public static void glDrawElements(int mode,
                                  java.nio.IntBuffer indices)

glDrawElements

public static void glDrawElements(int mode,
                                  java.nio.ShortBuffer indices)

glDrawElements

public static void glDrawElements(int mode,
                                  int indices_count,
                                  int type,
                                  long indices_buffer_offset)

glDrawBuffer

public static void glDrawBuffer(int mode)

glDrawArrays

public static void glDrawArrays(int mode,
                                int first,
                                int count)

glDepthRange

public static void glDepthRange(double zNear,
                                double zFar)

glDepthMask

public static void glDepthMask(boolean flag)

glDepthFunc

public static void glDepthFunc(int func)

glFeedbackBuffer

public static void glFeedbackBuffer(int type,
                                    java.nio.FloatBuffer buffer)

glGetPixelMap

public static void glGetPixelMap(int map,
                                 java.nio.FloatBuffer values)

glGetPixelMapfv

public static void glGetPixelMapfv(int map,
                                   long values_buffer_offset)

glGetPixelMapu

public static void glGetPixelMapu(int map,
                                  java.nio.IntBuffer values)

glGetPixelMapuiv

public static void glGetPixelMapuiv(int map,
                                    long values_buffer_offset)

glGetPixelMapu

public static void glGetPixelMapu(int map,
                                  java.nio.ShortBuffer values)

glGetPixelMapusv

public static void glGetPixelMapusv(int map,
                                    long values_buffer_offset)

glGetMaterial

public static void glGetMaterial(int face,
                                 int pname,
                                 java.nio.FloatBuffer params)

glGetMaterial

public static void glGetMaterial(int face,
                                 int pname,
                                 java.nio.IntBuffer params)

glGetMap

public static void glGetMap(int target,
                            int query,
                            java.nio.FloatBuffer v)

glGetMap

public static void glGetMap(int target,
                            int query,
                            java.nio.DoubleBuffer v)

glGetMap

public static void glGetMap(int target,
                            int query,
                            java.nio.IntBuffer v)

glGetLight

public static void glGetLight(int light,
                              int pname,
                              java.nio.FloatBuffer params)

glGetLight

public static void glGetLight(int light,
                              int pname,
                              java.nio.IntBuffer params)

glGetError

public static int glGetError()

glGetClipPlane

public static void glGetClipPlane(int plane,
                                  java.nio.DoubleBuffer equation)

glGetBoolean

public static void glGetBoolean(int pname,
                                java.nio.ByteBuffer params)

glGetBoolean

public static boolean glGetBoolean(int pname)
Overloads glGetBooleanv.


glGetDouble

public static void glGetDouble(int pname,
                               java.nio.DoubleBuffer params)

glGetDouble

public static double glGetDouble(int pname)
Overloads glGetDoublev.


glGetFloat

public static void glGetFloat(int pname,
                              java.nio.FloatBuffer params)

glGetFloat

public static float glGetFloat(int pname)
Overloads glGetFloatv.


glGetInteger

public static void glGetInteger(int pname,
                                java.nio.IntBuffer params)

glGetInteger

public static int glGetInteger(int pname)
Overloads glGetIntegerv.


glGenTextures

public static void glGenTextures(java.nio.IntBuffer textures)

glGenTextures

public static int glGenTextures()
Overloads glGenTextures.


glGenLists

public static int glGenLists(int range)

glFrustum

public static void glFrustum(double left,
                             double right,
                             double bottom,
                             double top,
                             double zNear,
                             double zFar)

glFrontFace

public static void glFrontFace(int mode)

glFogf

public static void glFogf(int pname,
                          float param)

glFogi

public static void glFogi(int pname,
                          int param)

glFog

public static void glFog(int pname,
                         java.nio.FloatBuffer params)

glFog

public static void glFog(int pname,
                         java.nio.IntBuffer params)

glFlush

public static void glFlush()

glFinish

public static void glFinish()

glGetPointer

public static java.nio.ByteBuffer glGetPointer(int pname,
                                               long result_size)

glIsEnabled

public static boolean glIsEnabled(int cap)

glInterleavedArrays

public static void glInterleavedArrays(int format,
                                       int stride,
                                       java.nio.ByteBuffer pointer)

glInterleavedArrays

public static void glInterleavedArrays(int format,
                                       int stride,
                                       java.nio.DoubleBuffer pointer)

glInterleavedArrays

public static void glInterleavedArrays(int format,
                                       int stride,
                                       java.nio.FloatBuffer pointer)

glInterleavedArrays

public static void glInterleavedArrays(int format,
                                       int stride,
                                       java.nio.IntBuffer pointer)

glInterleavedArrays

public static void glInterleavedArrays(int format,
                                       int stride,
                                       java.nio.ShortBuffer pointer)

glInterleavedArrays

public static void glInterleavedArrays(int format,
                                       int stride,
                                       long pointer_buffer_offset)

glInitNames

public static void glInitNames()

glHint

public static void glHint(int target,
                          int mode)

glGetTexParameter

public static void glGetTexParameter(int target,
                                     int pname,
                                     java.nio.FloatBuffer params)

glGetTexParameterf

public static float glGetTexParameterf(int target,
                                       int pname)
Overloads glGetTexParameterfv.


glGetTexParameter

public static void glGetTexParameter(int target,
                                     int pname,
                                     java.nio.IntBuffer params)

glGetTexParameteri

public static int glGetTexParameteri(int target,
                                     int pname)
Overloads glGetTexParameteriv.


glGetTexLevelParameter

public static void glGetTexLevelParameter(int target,
                                          int level,
                                          int pname,
                                          java.nio.FloatBuffer params)

glGetTexLevelParameterf

public static float glGetTexLevelParameterf(int target,
                                            int level,
                                            int pname)
Overloads glGetTexLevelParameterfv.


glGetTexLevelParameter

public static void glGetTexLevelParameter(int target,
                                          int level,
                                          int pname,
                                          java.nio.IntBuffer params)

glGetTexLevelParameteri

public static int glGetTexLevelParameteri(int target,
                                          int level,
                                          int pname)
Overloads glGetTexLevelParameteriv.


glGetTexImage

public static void glGetTexImage(int target,
                                 int level,
                                 int format,
                                 int type,
                                 java.nio.ByteBuffer pixels)

glGetTexImage

public static void glGetTexImage(int target,
                                 int level,
                                 int format,
                                 int type,
                                 java.nio.DoubleBuffer pixels)

glGetTexImage

public static void glGetTexImage(int target,
                                 int level,
                                 int format,
                                 int type,
                                 java.nio.FloatBuffer pixels)

glGetTexImage

public static void glGetTexImage(int target,
                                 int level,
                                 int format,
                                 int type,
                                 java.nio.IntBuffer pixels)

glGetTexImage

public static void glGetTexImage(int target,
                                 int level,
                                 int format,
                                 int type,
                                 java.nio.ShortBuffer pixels)

glGetTexImage

public static void glGetTexImage(int target,
                                 int level,
                                 int format,
                                 int type,
                                 long pixels_buffer_offset)

glGetTexGen

public static void glGetTexGen(int coord,
                               int pname,
                               java.nio.IntBuffer params)

glGetTexGeni

public static int glGetTexGeni(int coord,
                               int pname)
Overloads glGetTexGeniv.


glGetTexGen

public static void glGetTexGen(int coord,
                               int pname,
                               java.nio.FloatBuffer params)

glGetTexGenf

public static float glGetTexGenf(int coord,
                                 int pname)
Overloads glGetTexGenfv.


glGetTexGen

public static void glGetTexGen(int coord,
                               int pname,
                               java.nio.DoubleBuffer params)

glGetTexGend

public static double glGetTexGend(int coord,
                                  int pname)
Overloads glGetTexGendv.


glGetTexEnv

public static void glGetTexEnv(int coord,
                               int pname,
                               java.nio.IntBuffer params)

glGetTexEnvi

public static int glGetTexEnvi(int coord,
                               int pname)
Overloads glGetTexEnviv.


glGetTexEnv

public static void glGetTexEnv(int coord,
                               int pname,
                               java.nio.FloatBuffer params)

glGetTexEnvf

public static float glGetTexEnvf(int coord,
                                 int pname)
Overloads glGetTexEnvfv.


glGetString

public static java.lang.String glGetString(int name)

glGetPolygonStipple

public static void glGetPolygonStipple(java.nio.ByteBuffer mask)

glGetPolygonStipple

public static void glGetPolygonStipple(long mask_buffer_offset)

glIsList

public static boolean glIsList(int list)

glMaterialf

public static void glMaterialf(int face,
                               int pname,
                               float param)

glMateriali

public static void glMateriali(int face,
                               int pname,
                               int param)

glMaterial

public static void glMaterial(int face,
                              int pname,
                              java.nio.FloatBuffer params)

glMaterial

public static void glMaterial(int face,
                              int pname,
                              java.nio.IntBuffer params)

glMapGrid1f

public static void glMapGrid1f(int un,
                               float u1,
                               float u2)

glMapGrid1d

public static void glMapGrid1d(int un,
                               double u1,
                               double u2)

glMapGrid2f

public static void glMapGrid2f(int un,
                               float u1,
                               float u2,
                               int vn,
                               float v1,
                               float v2)

glMapGrid2d

public static void glMapGrid2d(int un,
                               double u1,
                               double u2,
                               int vn,
                               double v1,
                               double v2)

glMap2f

public static void glMap2f(int target,
                           float u1,
                           float u2,
                           int ustride,
                           int uorder,
                           float v1,
                           float v2,
                           int vstride,
                           int vorder,
                           java.nio.FloatBuffer points)

glMap2d

public static void glMap2d(int target,
                           double u1,
                           double u2,
                           int ustride,
                           int uorder,
                           double v1,
                           double v2,
                           int vstride,
                           int vorder,
                           java.nio.DoubleBuffer points)

glMap1f

public static void glMap1f(int target,
                           float u1,
                           float u2,
                           int stride,
                           int order,
                           java.nio.FloatBuffer points)

glMap1d

public static void glMap1d(int target,
                           double u1,
                           double u2,
                           int stride,
                           int order,
                           java.nio.DoubleBuffer points)

glLogicOp

public static void glLogicOp(int opcode)

glLoadName

public static void glLoadName(int name)

glLoadMatrix

public static void glLoadMatrix(java.nio.FloatBuffer m)

glLoadMatrix

public static void glLoadMatrix(java.nio.DoubleBuffer m)

glLoadIdentity

public static void glLoadIdentity()

glListBase

public static void glListBase(int base)

glLineWidth

public static void glLineWidth(float width)

glLineStipple

public static void glLineStipple(int factor,
                                 short pattern)

glLightModelf

public static void glLightModelf(int pname,
                                 float param)

glLightModeli

public static void glLightModeli(int pname,
                                 int param)

glLightModel

public static void glLightModel(int pname,
                                java.nio.FloatBuffer params)

glLightModel

public static void glLightModel(int pname,
                                java.nio.IntBuffer params)

glLightf

public static void glLightf(int light,
                            int pname,
                            float param)

glLighti

public static void glLighti(int light,
                            int pname,
                            int param)

glLight

public static void glLight(int light,
                           int pname,
                           java.nio.FloatBuffer params)

glLight

public static void glLight(int light,
                           int pname,
                           java.nio.IntBuffer params)

glIsTexture

public static boolean glIsTexture(int texture)

glMatrixMode

public static void glMatrixMode(int mode)

glPolygonStipple

public static void glPolygonStipple(java.nio.ByteBuffer mask)

glPolygonStipple

public static void glPolygonStipple(long mask_buffer_offset)

glPolygonOffset

public static void glPolygonOffset(float factor,
                                   float units)

glPolygonMode

public static void glPolygonMode(int face,
                                 int mode)

glPointSize

public static void glPointSize(float size)

glPixelZoom

public static void glPixelZoom(float xfactor,
                               float yfactor)

glPixelTransferf

public static void glPixelTransferf(int pname,
                                    float param)

glPixelTransferi

public static void glPixelTransferi(int pname,
                                    int param)

glPixelStoref

public static void glPixelStoref(int pname,
                                 float param)

glPixelStorei

public static void glPixelStorei(int pname,
                                 int param)

glPixelMap

public static void glPixelMap(int map,
                              java.nio.FloatBuffer values)

glPixelMapfv

public static void glPixelMapfv(int map,
                                int values_mapsize,
                                long values_buffer_offset)

glPixelMapu

public static void glPixelMapu(int map,
                               java.nio.IntBuffer values)

glPixelMapuiv

public static void glPixelMapuiv(int map,
                                 int values_mapsize,
                                 long values_buffer_offset)

glPixelMapu

public static void glPixelMapu(int map,
                               java.nio.ShortBuffer values)

glPixelMapusv

public static void glPixelMapusv(int map,
                                 int values_mapsize,
                                 long values_buffer_offset)

glPassThrough

public static void glPassThrough(float token)

glOrtho

public static void glOrtho(double left,
                           double right,
                           double bottom,
                           double top,
                           double zNear,
                           double zFar)

glNormalPointer

public static void glNormalPointer(int stride,
                                   java.nio.ByteBuffer pointer)

glNormalPointer

public static void glNormalPointer(int stride,
                                   java.nio.DoubleBuffer pointer)

glNormalPointer

public static void glNormalPointer(int stride,
                                   java.nio.FloatBuffer pointer)

glNormalPointer

public static void glNormalPointer(int stride,
                                   java.nio.IntBuffer pointer)

glNormalPointer

public static void glNormalPointer(int type,
                                   int stride,
                                   long pointer_buffer_offset)

glNormal3b

public static void glNormal3b(byte nx,
                              byte ny,
                              byte nz)

glNormal3f

public static void glNormal3f(float nx,
                              float ny,
                              float nz)

glNormal3d

public static void glNormal3d(double nx,
                              double ny,
                              double nz)

glNormal3i

public static void glNormal3i(int nx,
                              int ny,
                              int nz)

glNewList

public static void glNewList(int list,
                             int mode)

glEndList

public static void glEndList()

glMultMatrix

public static void glMultMatrix(java.nio.FloatBuffer m)

glMultMatrix

public static void glMultMatrix(java.nio.DoubleBuffer m)

glShadeModel

public static void glShadeModel(int mode)

glSelectBuffer

public static void glSelectBuffer(java.nio.IntBuffer buffer)

glScissor

public static void glScissor(int x,
                             int y,
                             int width,
                             int height)

glScalef

public static void glScalef(float x,
                            float y,
                            float z)

glScaled

public static void glScaled(double x,
                            double y,
                            double z)

glRotatef

public static void glRotatef(float angle,
                             float x,
                             float y,
                             float z)

glRenderMode

public static int glRenderMode(int mode)

glRectf

public static void glRectf(float x1,
                           float y1,
                           float x2,
                           float y2)

glRectd

public static void glRectd(double x1,
                           double y1,
                           double x2,
                           double y2)

glRecti

public static void glRecti(int x1,
                           int y1,
                           int x2,
                           int y2)

glReadPixels

public static void glReadPixels(int x,
                                int y,
                                int width,
                                int height,
                                int format,
                                int type,
                                java.nio.ByteBuffer pixels)

glReadPixels

public static void glReadPixels(int x,
                                int y,
                                int width,
                                int height,
                                int format,
                                int type,
                                java.nio.DoubleBuffer pixels)

glReadPixels

public static void glReadPixels(int x,
                                int y,
                                int width,
                                int height,
                                int format,
                                int type,
                                java.nio.FloatBuffer pixels)

glReadPixels

public static void glReadPixels(int x,
                                int y,
                                int width,
                                int height,
                                int format,
                                int type,
                                java.nio.IntBuffer pixels)

glReadPixels

public static void glReadPixels(int x,
                                int y,
                                int width,
                                int height,
                                int format,
                                int type,
                                java.nio.ShortBuffer pixels)

glReadPixels

public static void glReadPixels(int x,
                                int y,
                                int width,
                                int height,
                                int format,
                                int type,
                                long pixels_buffer_offset)

glReadBuffer

public static void glReadBuffer(int mode)

glRasterPos2f

public static void glRasterPos2f(float x,
                                 float y)

glRasterPos2d

public static void glRasterPos2d(double x,
                                 double y)

glRasterPos2i

public static void glRasterPos2i(int x,
                                 int y)

glRasterPos3f

public static void glRasterPos3f(float x,
                                 float y,
                                 float z)

glRasterPos3d

public static void glRasterPos3d(double x,
                                 double y,
                                 double z)

glRasterPos3i

public static void glRasterPos3i(int x,
                                 int y,
                                 int z)

glRasterPos4f

public static void glRasterPos4f(float x,
                                 float y,
                                 float z,
                                 float w)

glRasterPos4d

public static void glRasterPos4d(double x,
                                 double y,
                                 double z,
                                 double w)

glRasterPos4i

public static void glRasterPos4i(int x,
                                 int y,
                                 int z,
                                 int w)

glPushName

public static void glPushName(int name)

glPopName

public static void glPopName()

glPushMatrix

public static void glPushMatrix()

glPopMatrix

public static void glPopMatrix()

glPushClientAttrib

public static void glPushClientAttrib(int mask)

glPopClientAttrib

public static void glPopClientAttrib()

glPushAttrib

public static void glPushAttrib(int mask)

glPopAttrib

public static void glPopAttrib()

glStencilFunc

public static void glStencilFunc(int func,
                                 int ref,
                                 int mask)

glVertexPointer

public static void glVertexPointer(int size,
                                   int stride,
                                   java.nio.DoubleBuffer pointer)

glVertexPointer

public static void glVertexPointer(int size,
                                   int stride,
                                   java.nio.FloatBuffer pointer)

glVertexPointer

public static void glVertexPointer(int size,
                                   int stride,
                                   java.nio.IntBuffer pointer)

glVertexPointer

public static void glVertexPointer(int size,
                                   int stride,
                                   java.nio.ShortBuffer pointer)

glVertexPointer

public static void glVertexPointer(int size,
                                   int type,
                                   int stride,
                                   long pointer_buffer_offset)

glVertex2f

public static void glVertex2f(float x,
                              float y)

glVertex2d

public static void glVertex2d(double x,
                              double y)

glVertex2i

public static void glVertex2i(int x,
                              int y)

glVertex3f

public static void glVertex3f(float x,
                              float y,
                              float z)

glVertex3d

public static void glVertex3d(double x,
                              double y,
                              double z)

glVertex3i

public static void glVertex3i(int x,
                              int y,
                              int z)

glVertex4f

public static void glVertex4f(float x,
                              float y,
                              float z,
                              float w)

glVertex4d

public static void glVertex4d(double x,
                              double y,
                              double z,
                              double w)

glVertex4i

public static void glVertex4i(int x,
                              int y,
                              int z,
                              int w)

glTranslatef

public static void glTranslatef(float x,
                                float y,
                                float z)

glTranslated

public static void glTranslated(double x,
                                double y,
                                double z)

glTexImage1D

public static void glTexImage1D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int border,
                                int format,
                                int type,
                                java.nio.ByteBuffer pixels)

glTexImage1D

public static void glTexImage1D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int border,
                                int format,
                                int type,
                                java.nio.DoubleBuffer pixels)

glTexImage1D

public static void glTexImage1D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int border,
                                int format,
                                int type,
                                java.nio.FloatBuffer pixels)

glTexImage1D

public static void glTexImage1D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int border,
                                int format,
                                int type,
                                java.nio.IntBuffer pixels)

glTexImage1D

public static void glTexImage1D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int border,
                                int format,
                                int type,
                                java.nio.ShortBuffer pixels)

glTexImage1D

public static void glTexImage1D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int border,
                                int format,
                                int type,
                                long pixels_buffer_offset)

glTexImage2D

public static void glTexImage2D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int height,
                                int border,
                                int format,
                                int type,
                                java.nio.ByteBuffer pixels)

glTexImage2D

public static void glTexImage2D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int height,
                                int border,
                                int format,
                                int type,
                                java.nio.DoubleBuffer pixels)

glTexImage2D

public static void glTexImage2D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int height,
                                int border,
                                int format,
                                int type,
                                java.nio.FloatBuffer pixels)

glTexImage2D

public static void glTexImage2D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int height,
                                int border,
                                int format,
                                int type,
                                java.nio.IntBuffer pixels)

glTexImage2D

public static void glTexImage2D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int height,
                                int border,
                                int format,
                                int type,
                                java.nio.ShortBuffer pixels)

glTexImage2D

public static void glTexImage2D(int target,
                                int level,
                                int internalformat,
                                int width,
                                int height,
                                int border,
                                int format,
                                int type,
                                long pixels_buffer_offset)

glTexSubImage1D

public static void glTexSubImage1D(int target,
                                   int level,
                                   int xoffset,
                                   int width,
                                   int format,
                                   int type,
                                   java.nio.ByteBuffer pixels)

glTexSubImage1D

public static void glTexSubImage1D(int target,
                                   int level,
                                   int xoffset,
                                   int width,
                                   int format,
                                   int type,
                                   java.nio.DoubleBuffer pixels)

glTexSubImage1D

public static void glTexSubImage1D(int target,
                                   int level,
                                   int xoffset,
                                   int width,
                                   int format,
                                   int type,
                                   java.nio.FloatBuffer pixels)

glTexSubImage1D

public static void glTexSubImage1D(int target,
                                   int level,
                                   int xoffset,
                                   int width,
                                   int format,
                                   int type,
                                   java.nio.IntBuffer pixels)

glTexSubImage1D

public static void glTexSubImage1D(int target,
                                   int level,
                                   int xoffset,
                                   int width,
                                   int format,
                                   int type,
                                   java.nio.ShortBuffer pixels)

glTexSubImage1D

public static void glTexSubImage1D(int target,
                                   int level,
                                   int xoffset,
                                   int width,
                                   int format,
                                   int type,
                                   long pixels_buffer_offset)

glTexSubImage2D

public static void glTexSubImage2D(int target,
                                   int level,
                                   int xoffset,
                                   int yoffset,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   java.nio.ByteBuffer pixels)

glTexSubImage2D

public static void glTexSubImage2D(int target,
                                   int level,
                                   int xoffset,
                                   int yoffset,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   java.nio.DoubleBuffer pixels)

glTexSubImage2D

public static void glTexSubImage2D(int target,
                                   int level,
                                   int xoffset,
                                   int yoffset,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   java.nio.FloatBuffer pixels)

glTexSubImage2D

public static void glTexSubImage2D(int target,
                                   int level,
                                   int xoffset,
                                   int yoffset,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   java.nio.IntBuffer pixels)

glTexSubImage2D

public static void glTexSubImage2D(int target,
                                   int level,
                                   int xoffset,
                                   int yoffset,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   java.nio.ShortBuffer pixels)

glTexSubImage2D

public static void glTexSubImage2D(int target,
                                   int level,
                                   int xoffset,
                                   int yoffset,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   long pixels_buffer_offset)

glTexParameterf

public static void glTexParameterf(int target,
                                   int pname,
                                   float param)

glTexParameteri

public static void glTexParameteri(int target,
                                   int pname,
                                   int param)

glTexParameter

public static void glTexParameter(int target,
                                  int pname,
                                  java.nio.FloatBuffer param)

glTexParameter

public static void glTexParameter(int target,
                                  int pname,
                                  java.nio.IntBuffer param)

glTexGenf

public static void glTexGenf(int coord,
                             int pname,
                             float param)

glTexGend

public static void glTexGend(int coord,
                             int pname,
                             double param)

glTexGen

public static void glTexGen(int coord,
                            int pname,
                            java.nio.FloatBuffer params)

glTexGen

public static void glTexGen(int coord,
                            int pname,
                            java.nio.DoubleBuffer params)

glTexGeni

public static void glTexGeni(int coord,
                             int pname,
                             int param)

glTexGen

public static void glTexGen(int coord,
                            int pname,
                            java.nio.IntBuffer params)

glTexEnvf

public static void glTexEnvf(int target,
                             int pname,
                             float param)

glTexEnvi

public static void glTexEnvi(int target,
                             int pname,
                             int param)

glTexEnv

public static void glTexEnv(int target,
                            int pname,
                            java.nio.FloatBuffer params)

glTexEnv

public static void glTexEnv(int target,
                            int pname,
                            java.nio.IntBuffer params)

glTexCoordPointer

public static void glTexCoordPointer(int size,
                                     int stride,
                                     java.nio.DoubleBuffer pointer)

glTexCoordPointer

public static void glTexCoordPointer(int size,
                                     int stride,
                                     java.nio.FloatBuffer pointer)

glTexCoordPointer

public static void glTexCoordPointer(int size,
                                     int stride,
                                     java.nio.IntBuffer pointer)

glTexCoordPointer

public static void glTexCoordPointer(int size,
                                     int stride,
                                     java.nio.ShortBuffer pointer)

glTexCoordPointer

public static void glTexCoordPointer(int size,
                                     int type,
                                     int stride,
                                     long pointer_buffer_offset)

glTexCoord1f

public static void glTexCoord1f(float s)

glTexCoord1d

public static void glTexCoord1d(double s)

glTexCoord2f

public static void glTexCoord2f(float s,
                                float t)

glTexCoord2d

public static void glTexCoord2d(double s,
                                double t)

glTexCoord3f

public static void glTexCoord3f(float s,
                                float t,
                                float r)

glTexCoord3d

public static void glTexCoord3d(double s,
                                double t,
                                double r)

glTexCoord4f

public static void glTexCoord4f(float s,
                                float t,
                                float r,
                                float q)

glTexCoord4d

public static void glTexCoord4d(double s,
                                double t,
                                double r,
                                double q)

glStencilOp

public static void glStencilOp(int fail,
                               int zfail,
                               int zpass)

glStencilMask

public static void glStencilMask(int mask)

glViewport

public static void glViewport(int x,
                              int y,
                              int width,
                              int height)


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