mono-api-embedding.html

Embedding Mono

mono_jit_init
Prototype: mono_jit_init

mono_set_dirs
void mono_set_dirs (const char *assembly_dir, const char *config_dir)

Parameters

assembly_dir:
the base directory for assemblies
config_dir:
the base directory for configuration files
Remarks

This routine is used internally and by developers embedding the runtime into their own applications. There are a number of cases to consider: Mono as a system-installed package that is available on the location preconfigured or Mono in a relocated location. If you are using a system-installed Mono, you can pass NULL to both parameters. If you are not, you should compute both directory values and call this routine. The values for a given PREFIX are: assembly_dir: PREFIX/lib config_dir: PREFIX/etc Notice that embedders that use Mono in a relocated way must compute the location at runtime, as they will be in control of where Mono is installed.

mono_runtime_exec_main
Prototype: mono_runtime_exec_main

mono_runtime_exec_managed_code
Prototype: mono_runtime_exec_managed_code

mono_jit_cleanup
Prototype: mono_jit_cleanup

mono_set_defaults
Prototype: mono_set_defaults

Internal Calls

The Mono runtime provides two mechanisms to expose C code to the CIL universe: internal calls and native C code. Internal calls are tightly integrated with the runtime, and have the least overhead, as they use the same data types that the runtime uses.

The other option is to use the Platform Invoke (P/Invoke) to call C code from the CIL universe, using the standard P/Invoke mechanisms.

To register an internal call, use this call you use the mono_add_internal_call routine.

Data Marshalling

Managed objects are represented as MonoObject* types. Those objects that the runtime consumes directly have more specific C definitions (for example strings are of type MonoString *, delegates are of type MonoDelegate* but they are still MonoObject *s).

As of Mono 1.2.x types defined in mscorlib.dll do not have their fields reordered in any way. But other libraries might have their fields reordered. In these cases, Managed structures and objects have the same layout in the C# code as they do in the unmanaged world.

Structures defined outside corlib must have a specific StructLayout definition, and have it set as sequential if you plan on accessing these fields directly from C code.

Important Internal calls do not provide support for marshalling structures. This means that any API calls that take a structure (excluding the system types like int32, int64, etc) must be passed as a pointer, in C# this means passing the value as a "ref" or "out" parameter.

mono_add_internal_call
Prototype: mono_add_internal_call

Mono Runtime Configuration

Certain features of the Mono runtime, like DLL mapping, are available through a configuration file that is loaded at runtime. The default Mono implementation loads the configuration file from $sysconfig/mono/config (typically this is /etc/mono/config).

See the mono-config(5) man page for more details on what goes in this file.

The following APIs expose this functionality:

mono_config_parse
void mono_config_parse (const char *filename)

Parameters

filename:
the filename to load the configuration variables from.
Remarks

Pass a NULL filename to parse the default config files (or the file in the MONO_CONFIG env var).

mono_config_parse_memory
void mono_config_parse_memory (const char *buffer)

Parameters

buffer:
a pointer to an string XML representation of the configuration
Remarks

Parses the configuration from a buffer

Function Pointers

To wrap a function pointer into something that the Mono runtime can consume, you should use the mono_create_ftnptr. This is only important if you plan on running on the IA64 architecture. Otherwise you can just use the function pointer address.