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3.1.112 Tie
Tie objects are created by: Completion_heads_engraver and Tie_engraver.
Standard settings:
control-points
(list):
ly:tie::calc-control-points
List of offsets (number pairs) that form control points for the tie, slur, or bracket shape. For Béziers, this should list the control points of a third-order Bézier curve.
springs-and-rods
(boolean):
ly:spanner::set-spacing-rods
Dummy variable for triggering spacing routines.
avoid-slur
(symbol):
'inside
Method of handling slur collisions. Choices are
around
,inside
,outside
. If unset, scripts and slurs ignore each other.around
only moves the script if there is a collision;outside
always moves the script.direction
(direction):
ly:tie::calc-direction
If
side-axis
is0
(or#X
), then this property determines whether the object is placed#LEFT
,#CENTER
or#RIGHT
with respect to the other object. Otherwise, it determines whether the object is placed#UP
,#CENTER
or#DOWN
. Numerical values may also be used:#UP
=1
,#DOWN
=-1
,#LEFT
=-1
,#RIGHT
=1
,#CENTER
=0
.neutral-direction
(direction):
1
Which direction to take in the center of the staff.
stencil
(unknown):
ly:tie::print
The symbol to print.
font-size
(number):
-6
The font size, compared to the ‘normal’ size.
0
is style-sheet’s normal size,-1
is smaller,+1
is bigger. Each step of 1 is approximately 12% larger; 6 steps are exactly a factor 2 larger. Fractional values are allowed.thickness
(number):
1.2
Line thickness, generally measured in
line-thickness
.line-thickness
(number):
0.8
The thickness of the tie or slur contour.
This object supports the following interface(s): tie-interface, spanner-interface and grob-interface.
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