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3.1.118 TrillSpanner
TrillSpanner objects are created by: Trill_spanner_engraver.
Standard settings:
left-bound-info
(list):
ly:line-spanner::calc-left-bound-info
An alist of properties for determining attachments of spanners to edges.
right-bound-info
(list):
ly:line-spanner::calc-right-bound-info
An alist of properties for determining attachments of spanners to edges.
bound-details
(list):
'((left (text #<procedure translate-scaled-markup (layout props offset arg)> (0.0 . -1.0) (#<procedure musicglyph-markup (layout props glyph-name)> scripts.trill)) (Y . 0) (stencil-offset -0.5 . 0) (padding . 1.5) (attach-dir . 0) (anchor-alignment . 0.15)) (left-broken (end-on-note . #t)) (right (Y . 0)))
An alist of properties for determining attachments of spanners to edges.
stencil
(unknown):
ly:line-spanner::print
The symbol to print.
style
(symbol):
'trill
This setting determines in what style a grob is typeset. Valid choices depend on the
stencil
callback reading this property.staff-padding
(dimension, in staff space):
1.0
Maintain this much space between reference points and the staff. Its effect is to align objects of differing sizes (like the dynamics p and f) on their baselines.
padding
(dimension, in staff space):
0.5
Add this much extra space between objects that are next to each other.
direction
(direction):
1
If
side-axis
is0
(or#X
), then this property determines whether the object is placed#LEFT
,#CENTER
or#RIGHT
with respect to the other object. Otherwise, it determines whether the object is placed#UP
,#CENTER
or#DOWN
. Numerical values may also be used:#UP
=1
,#DOWN
=-1
,#LEFT
=-1
,#RIGHT
=1
,#CENTER
=0
.Y-offset
(number):
ly:side-position-interface::y-aligned-side
The vertical amount that this object is moved relative to its Y-parent.
side-axis
(number):
1
If the value is
#X
(or equivalently0
), the object is placed horizontally next to the other object. If the value is#Y
or1
, it is placed vertically.outside-staff-priority
(number):
50
If set, the grob is positioned outside the staff in such a way as to avoid all collisions. In case of a potential collision, the grob with the smaller
outside-staff-priority
is closer to the staff.
This object supports the following interface(s): trill-spanner-interface, spanner-interface, side-position-interface, line-spanner-interface, line-interface, font-interface and grob-interface.
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