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public interface ITrainingPerPlayer
DOCUMENT ME!
Method Summary | |
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void |
addValues(ITrainingPerPlayer values)
add sub values of another ITrainingPerPlayer instance to this instance |
double |
getFL()
Getter for property FL. |
double |
getKO()
returns stamania |
double |
getPS()
Getter for property PS. |
double |
getSA()
Getter for property SA. |
double |
getSkillValue(int skillType)
Returns the training (sub)skill for a specific skill type |
ISpieler |
getSpieler()
Getter for property spieler. |
double |
getST()
Getter for property ST. |
ITrainingPoint |
getTrainPoint()
get the training point for this instance |
double |
getTS()
Getter for property TS. |
double |
getTW()
Getter for property TW. |
double |
getVE()
Getter for property VE. |
void |
setTimestamp(java.util.Date timestamp)
Set the timestamp if not null, calculate sub increase for this training date only |
void |
setTrainPoint(ITrainingPoint trainPoint)
set the training point for this instance and calculate the sub skills for the player using the training week from this training point |
Method Detail |
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double getFL()
double getKO()
double getPS()
double getSA()
double getST()
ISpieler getSpieler()
double getTS()
double getTW()
double getVE()
void addValues(ITrainingPerPlayer values)
values
- the instance we take the values fromdouble getSkillValue(int skillType)
skillType
- skill type from ISpieler.SKILL_*
void setTimestamp(java.util.Date timestamp)
timestamp
- the timestamp to setITrainingPoint getTrainPoint()
void setTrainPoint(ITrainingPoint trainPoint)
trainPoint
- training point
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