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VRML scene
A VRML scene is a collection of graphics objects that can be written to a VRML file or fed directly to a VRML browser.
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VRMLObject |
__getitem__(self,
item) Returns the graphics object at the index position |
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__init__(self, objects=None, cameras=None, **options) | |||
int
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__len__(self) Returns the number of graphics objects in the scene |
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addCamera(self,
camera) Add a camera to the list of cameras |
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addObject(self, object) | |||
view(self,
*args) Start a VRML browser and load the scene |
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writeToFile(self,
filename) Write the scene to a VRML file |
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Add a camera to the list of cameras
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Start a VRML browser and load the scene
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Write the scene to a VRML file
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