KGameProcessIO Member List

This is the complete list of members for KGameProcessIO, including all inherited members.

ComputerIO enum valueKGameIO
Debug()KGameIO
game() const KGameIO
GenericIO enum valueKGameIO
initIO(KPlayer *p)KGameProcessIO [virtual]
IOMode enum nameKGameIO
KeyIO enum valueKGameIO
KGameIO()KGameIO
KGameIO(KPlayer *)KGameIO
KGameProcessIO(const QString &name)KGameProcessIO
MouseIO enum valueKGameIO
notifyTurn(bool turn)KGameProcessIO [virtual]
player() const KGameIO [inline]
ProcessIO enum valueKGameIO
receivedMessage(const QByteArray &receiveBuffer)KGameProcessIO [protected, slot]
rtti() const KGameProcessIO [virtual]
sendAllMessages(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender, bool usermsg)KGameProcessIO [protected]
sendInput(QDataStream &stream, bool transmit=true, Q_UINT32 sender=0)KGameIO
sendMessage(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender)KGameProcessIO
sendSystemMessage(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender)KGameProcessIO
setPlayer(KPlayer *p)KGameIO [inline]
signalIOAdded(KGameIO *game, QDataStream &stream, KPlayer *p, bool *send)KGameProcessIO [signal]
signalPrepareTurn(QDataStream &stream, bool turn, KGameIO *io, bool *send)KGameIO [signal]
signalProcessQuery(QDataStream &stream, KGameProcessIO *me)KGameProcessIO [signal]
~KGameIO()KGameIO [virtual]
~KGameProcessIO()KGameProcessIO [virtual]
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