getTime
public static long getTime(int tempo,
long time)
isRealTimeSequencer
public boolean isRealTimeSequencer()
loadDefaultReceiver
public void loadDefaultReceiver()
loadDefaultSoundbank
public boolean loadDefaultSoundbank()
loadImplReceiver
public void loadImplReceiver()
loadTestReceiver
public void loadTestReceiver()
setPaused
public void setPaused(boolean paused)
setRunning
public void setRunning(boolean running)
setTickPosition
public void setTickPosition(long position)
setTickPosition
public void setTickPosition(long position,
long startMove)
- setTickPosition in interface Player
sleep
public static void sleep(long time)
write
public void write(OutputStream out)
- write in interface Player