net.java.games.jogl.impl
Class GLContextFactory
java.lang.Object
net.java.games.jogl.impl.GLContextFactory
public abstract class GLContextFactory
extends java.lang.Object
chooseGraphicsConfiguration
public abstract GraphicsConfiguration chooseGraphicsConfiguration(GLCapabilities capabilities,
GLCapabilitiesChooser chooser,
GraphicsDevice device)
Selects a GraphicsConfiguration on the specified GraphicsDevice
that matches the desired GLCapabilities according to the
specified GLCapabilitiesChooser's selection algorithm and any
hints provided by the underlying window system. This routine is
currently only implemented on X11, where it is necessary to
choose the desired visual before creating the underlying AWT
Canvas; on other platforms it returns null, yielding the default
behavior.