void | glAccum(int arg0, float arg1) - Interface to C language function:
void glAccum(GLenum op, GLfloat value);
|
void | glActiveStencilFaceEXT(int arg0) - Interface to C language function:
void glActiveStencilFaceEXT(GLenum mode);
|
void | glActiveTexture(int arg0) - Interface to C language function:
void glActiveTexture(GLenum mode);
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void | glActiveTextureARB(int arg0) - Interface to C language function:
void glActiveTextureARB(GLenum mode);
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java.nio.ByteBuffer | glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) - Provides platform-independent access to the
WGL.wglAllocateMemoryNV(int,float,float,float) /
GLX.glXAllocateMemoryNV(int,float,float,float) extension.
|
void | glAlphaFragmentOp1ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glAlphaFragmentOp1ATI(GLenum stage, GLuint portion, GLuint variable, GLuint input, GLuint mapping, GLuint componentUsage);
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void | glAlphaFragmentOp2ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8) - Interface to C language function:
void glAlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
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void | glAlphaFragmentOp3ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11) - Interface to C language function:
void glAlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
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void | glAlphaFunc(int arg0, float arg1) - Interface to C language function:
void glAlphaFunc(GLenum func, GLclampf ref);
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void | glApplyTextureEXT(int arg0) - Interface to C language function:
void glApplyTextureEXT(GLenum mode);
|
boolean | glAreProgramsResidentNV(int arg0, int[] arg1, byte[] arg2) - Interface to C language function:
GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint * textures, GLboolean * residences);
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boolean | glAreProgramsResidentNV(int arg0, java.nio.IntBuffer arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
GLboolean glAreProgramsResidentNV(GLsizei n, const GLuint * textures, GLboolean * residences);
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boolean | glAreTexturesResident(int arg0, int[] arg1, byte[] arg2) - Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
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boolean | glAreTexturesResident(int arg0, java.nio.IntBuffer arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
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boolean | glAreTexturesResidentEXT(int arg0, int[] arg1, byte[] arg2) - Interface to C language function:
GLboolean glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences);
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boolean | glAreTexturesResidentEXT(int arg0, java.nio.IntBuffer arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
GLboolean glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences);
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void | glArrayElement(int arg0) - Interface to C language function:
void glArrayElement(GLint i);
|
void | glArrayElementEXT(int arg0) - Interface to C language function:
void glArrayElementEXT(GLint count);
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void | glArrayObjectATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glArrayObjectATI(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
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void | glAsyncMarkerSGIX(int arg0) - Interface to C language function:
void glAsyncMarkerSGIX(GLuint mode);
|
void | glAttachObjectARB(int arg0, int arg1) - Interface to C language function:
void glAttachObjectARB(GLhandleARB target, GLhandleARB id);
|
void | glAttachShader(int arg0, int arg1) - Interface to C language function:
void glAttachShader(GLuint target, GLuint id);
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void | glBegin(int arg0) - Interface to C language function:
void glBegin(GLenum mode);
|
void | glBeginFragmentShaderATI() - Interface to C language function:
void glBeginFragmentShaderATI(void);
|
void | glBeginOcclusionQueryNV(int arg0) - Interface to C language function:
void glBeginOcclusionQueryNV(GLuint mode);
|
void | glBeginQuery(int arg0, int arg1) - Interface to C language function:
void glBeginQuery(GLenum target, GLuint id);
|
void | glBeginQueryARB(int arg0, int arg1) - Interface to C language function:
void glBeginQueryARB(GLenum target, GLuint id);
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void | glBeginVertexShaderEXT() - Interface to C language function:
void glBeginVertexShaderEXT(void);
|
void | glBindAttribLocation(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
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void | glBindAttribLocation(int arg0, int arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
void glBindAttribLocation(GLuint program, GLuint index, const GLchar * name);
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void | glBindAttribLocationARB(int arg0, int arg1, java.lang.String arg2) - Interface to C language function:
void glBindAttribLocationARB(GLhandleARB program, GLuint index, const GLcharARB * name);
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void | glBindBuffer(int arg0, int arg1) - Interface to C language function:
void glBindBuffer(GLenum target, GLuint id);
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void | glBindBufferARB(int arg0, int arg1) - Interface to C language function:
void glBindBufferARB(GLenum target, GLuint id);
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void | glBindFragmentShaderATI(int arg0) - Interface to C language function:
void glBindFragmentShaderATI(GLuint mode);
|
void | glBindFramebufferEXT(int arg0, int arg1) - Interface to C language function:
void glBindFramebufferEXT(GLenum target, GLuint id);
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int | glBindLightParameterEXT(int arg0, int arg1) - Interface to C language function:
GLuint glBindLightParameterEXT(GLenum light, GLenum value);
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int | glBindMaterialParameterEXT(int arg0, int arg1) - Interface to C language function:
GLuint glBindMaterialParameterEXT(GLenum light, GLenum value);
|
int | glBindParameterEXT(int arg0) - Interface to C language function:
GLuint glBindParameterEXT(GLenum type);
|
void | glBindProgramARB(int arg0, int arg1) - Interface to C language function:
void glBindProgramARB(GLenum target, GLuint id);
|
void | glBindProgramNV(int arg0, int arg1) - Interface to C language function:
void glBindProgramNV(GLenum target, GLuint id);
|
void | glBindRenderbufferEXT(int arg0, int arg1) - Interface to C language function:
void glBindRenderbufferEXT(GLenum target, GLuint id);
|
int | glBindTexGenParameterEXT(int arg0, int arg1, int arg2) - Interface to C language function:
GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
|
void | glBindTexture(int arg0, int arg1) - Interface to C language function:
void glBindTexture(GLenum target, GLuint texture);
|
void | glBindTextureEXT(int arg0, int arg1) - Interface to C language function:
void glBindTextureEXT(GLenum target, GLuint id);
|
int | glBindTextureUnitParameterEXT(int arg0, int arg1) - Interface to C language function:
GLuint glBindTextureUnitParameterEXT(GLenum light, GLenum value);
|
void | glBindVertexArrayAPPLE(int arg0) - Interface to C language function:
void glBindVertexArrayAPPLE(GLuint mode);
|
void | glBindVertexShaderEXT(int arg0) - Interface to C language function:
void glBindVertexShaderEXT(GLuint mode);
|
void | glBinormal3bEXT(byte arg0, byte arg1, byte arg2) - Interface to C language function:
void glBinormal3bEXT(GLbyte red, GLbyte green, GLbyte blue);
|
void | glBinormal3bvEXT(byte[] arg0) - Interface to C language function:
void glBinormal3bvEXT(const GLbyte * v);
|
void | glBinormal3bvEXT(java.nio.ByteBuffer arg0) - Interface to C language function:
void glBinormal3bvEXT(const GLbyte * v);
|
void | glBinormal3dEXT(double arg0, double arg1, double arg2) - Interface to C language function:
void glBinormal3dEXT(GLdouble red, GLdouble green, GLdouble blue);
|
void | glBinormal3dvEXT(double[] arg0) - Interface to C language function:
void glBinormal3dvEXT(const GLdouble * m);
|
void | glBinormal3dvEXT(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glBinormal3dvEXT(const GLdouble * m);
|
void | glBinormal3fEXT(float arg0, float arg1, float arg2) - Interface to C language function:
void glBinormal3fEXT(GLfloat red, GLfloat green, GLfloat blue);
|
void | glBinormal3fvEXT(float[] arg0) - Interface to C language function:
void glBinormal3fvEXT(const GLfloat * m);
|
void | glBinormal3fvEXT(java.nio.FloatBuffer arg0) - Interface to C language function:
void glBinormal3fvEXT(const GLfloat * m);
|
void | glBinormal3iEXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glBinormal3iEXT(GLint red, GLint green, GLint blue);
|
void | glBinormal3ivEXT(int[] arg0) - Interface to C language function:
void glBinormal3ivEXT(const GLint * v);
|
void | glBinormal3ivEXT(java.nio.IntBuffer arg0) - Interface to C language function:
void glBinormal3ivEXT(const GLint * v);
|
void | glBinormal3sEXT(short arg0, short arg1, short arg2) - Interface to C language function:
void glBinormal3sEXT(GLshort red, GLshort green, GLshort blue);
|
void | glBinormal3svEXT(java.nio.ShortBuffer arg0) - Interface to C language function:
void glBinormal3svEXT(const GLshort * v);
|
void | glBinormal3svEXT(short[] arg0) - Interface to C language function:
void glBinormal3svEXT(const GLshort * v);
|
void | glBinormalPointerEXT(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glBinormalPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);
|
void | glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, byte[] arg6) - Interface to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
|
void | glBitmap(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5, java.nio.ByteBuffer arg6) - Interface to C language function:
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
|
void | glBlendColor(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
void | glBlendColorEXT(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glBlendColorEXT(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
void | glBlendEquation(int arg0) - Interface to C language function:
void glBlendEquation(GLenum mode);
|
void | glBlendEquationEXT(int arg0) - Interface to C language function:
void glBlendEquationEXT(GLenum mode);
|
void | glBlendEquationSeparate(int arg0, int arg1) - Interface to C language function:
void glBlendEquationSeparate(GLenum target, GLenum id);
|
void | glBlendEquationSeparateEXT(int arg0, int arg1) - Interface to C language function:
void glBlendEquationSeparateEXT(GLenum target, GLenum id);
|
void | glBlendFunc(int arg0, int arg1) - Interface to C language function:
void glBlendFunc(GLenum sfactor, GLenum dfactor);
|
void | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
void | glBlendFuncSeparateEXT(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
void | glBlendFuncSeparateINGR(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
void | glBufferData(int arg0, int arg1, boolean[] arg2, int arg3) - Interface to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferData(int arg0, int arg1, byte[] arg2, int arg3) - Interface to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferData(int arg0, int arg1, char[] arg2, int arg3) - Interface to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferData(int arg0, int arg1, double[] arg2, int arg3) - Interface to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferData(int arg0, int arg1, float[] arg2, int arg3) - Interface to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferData(int arg0, int arg1, int[] arg2, int arg3) - Interface to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferData(int arg0, int arg1, java.nio.Buffer arg2, int arg3) - Interface to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferData(int arg0, int arg1, long[] arg2, int arg3) - Interface to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferData(int arg0, int arg1, short[] arg2, int arg3) - Interface to C language function:
void glBufferData(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferDataARB(int arg0, int arg1, boolean[] arg2, int arg3) - Interface to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferDataARB(int arg0, int arg1, byte[] arg2, int arg3) - Interface to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferDataARB(int arg0, int arg1, char[] arg2, int arg3) - Interface to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferDataARB(int arg0, int arg1, double[] arg2, int arg3) - Interface to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferDataARB(int arg0, int arg1, float[] arg2, int arg3) - Interface to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferDataARB(int arg0, int arg1, int[] arg2, int arg3) - Interface to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferDataARB(int arg0, int arg1, java.nio.Buffer arg2, int arg3) - Interface to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferDataARB(int arg0, int arg1, long[] arg2, int arg3) - Interface to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
void | glBufferDataARB(int arg0, int arg1, short[] arg2, int arg3) - Interface to C language function:
void glBufferDataARB(GLenum target, ptrdiff_t size, const GLvoid * data, GLenum usage);
|
int | glBufferRegionEnabled() - Interface to C language function:
GLuint glBufferRegionEnabled(GLvoid);
|
void | glBufferSubData(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubData(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubData(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
|
void | glBufferSubData(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubData(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubData(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubData(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubData(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubData(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubDataARB(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
|
void | glBufferSubDataARB(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
|
void | glBufferSubDataARB(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubDataARB(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubDataARB(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
|
void | glBufferSubDataARB(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
|
void | glBufferSubDataARB(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
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void | glBufferSubDataARB(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
|
void | glBufferSubDataARB(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
|
void | glCallList(int arg0) - Interface to C language function:
void glCallList(GLuint list);
|
void | glCallLists(int arg0, int arg1, boolean[] arg2) - Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
|
void | glCallLists(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
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void | glCallLists(int arg0, int arg1, char[] arg2) - Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
|
void | glCallLists(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
|
void | glCallLists(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
|
void | glCallLists(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
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void | glCallLists(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
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void | glCallLists(int arg0, int arg1, long[] arg2) - Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
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void | glCallLists(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
|
int | glCheckFramebufferStatusEXT(int arg0) - Interface to C language function:
GLenum glCheckFramebufferStatusEXT(GLenum type);
|
void | glClampColorARB(int arg0, int arg1) - Interface to C language function:
void glClampColorARB(GLenum target, GLenum id);
|
void | glClear(int arg0) - Interface to C language function:
void glClear(GLbitfield mask);
|
void | glClearAccum(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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void | glClearColor(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
void | glClearDepth(double arg0) - Interface to C language function:
void glClearDepth(GLclampd depth);
|
void | glClearIndex(float arg0) - Interface to C language function:
void glClearIndex(GLfloat c);
|
void | glClearStencil(int arg0) - Interface to C language function:
void glClearStencil(GLint s);
|
void | glClientActiveTexture(int arg0) - Interface to C language function:
void glClientActiveTexture(GLenum mode);
|
void | glClientActiveTextureARB(int arg0) - Interface to C language function:
void glClientActiveTextureARB(GLenum mode);
|
void | glClientActiveVertexStreamATI(int arg0) - Interface to C language function:
void glClientActiveVertexStreamATI(GLenum mode);
|
void | glClipPlane(int arg0, double[] arg1) - Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);
|
void | glClipPlane(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);
|
void | glColor3b(byte arg0, byte arg1, byte arg2) - Interface to C language function:
void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
|
void | glColor3bv(byte[] arg0) - Interface to C language function:
void glColor3bv(const GLbyte * v);
|
void | glColor3bv(java.nio.ByteBuffer arg0) - Interface to C language function:
void glColor3bv(const GLbyte * v);
|
void | glColor3d(double arg0, double arg1, double arg2) - Interface to C language function:
void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
|
void | glColor3dv(double[] arg0) - Interface to C language function:
void glColor3dv(const GLdouble * v);
|
void | glColor3dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glColor3dv(const GLdouble * v);
|
void | glColor3f(float arg0, float arg1, float arg2) - Interface to C language function:
void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
|
void | glColor3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) - Interface to C language function:
void glColor3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
|
void | glColor3fVertex3fvSUN(float[] arg0, float[] arg1) - Interface to C language function:
void glColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
|
void | glColor3fVertex3fvSUN(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
|
void | glColor3fv(float[] arg0) - Interface to C language function:
void glColor3fv(const GLfloat * v);
|
void | glColor3fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glColor3fv(const GLfloat * v);
|
void | glColor3hNV(short arg0, short arg1, short arg2) - Interface to C language function:
void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
|
void | glColor3hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glColor3hvNV(const GLhalfNV * v);
|
void | glColor3hvNV(short[] arg0) - Interface to C language function:
void glColor3hvNV(const GLhalfNV * v);
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void | glColor3i(int arg0, int arg1, int arg2) - Interface to C language function:
void glColor3i(GLint red, GLint green, GLint blue);
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void | glColor3iv(int[] arg0) - Interface to C language function:
void glColor3iv(const GLint * v);
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void | glColor3iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glColor3iv(const GLint * v);
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void | glColor3s(short arg0, short arg1, short arg2) - Interface to C language function:
void glColor3s(GLshort red, GLshort green, GLshort blue);
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void | glColor3sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glColor3sv(const GLshort * v);
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void | glColor3sv(short[] arg0) - Interface to C language function:
void glColor3sv(const GLshort * v);
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void | glColor3ub(byte arg0, byte arg1, byte arg2) - Interface to C language function:
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
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void | glColor3ubv(byte[] arg0) - Interface to C language function:
void glColor3ubv(const GLubyte * v);
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void | glColor3ubv(java.nio.ByteBuffer arg0) - Interface to C language function:
void glColor3ubv(const GLubyte * v);
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void | glColor3ui(int arg0, int arg1, int arg2) - Interface to C language function:
void glColor3ui(GLuint red, GLuint green, GLuint blue);
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void | glColor3uiv(int[] arg0) - Interface to C language function:
void glColor3uiv(const GLuint * v);
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void | glColor3uiv(java.nio.IntBuffer arg0) - Interface to C language function:
void glColor3uiv(const GLuint * v);
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void | glColor3us(short arg0, short arg1, short arg2) - Interface to C language function:
void glColor3us(GLushort red, GLushort green, GLushort blue);
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void | glColor3usv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glColor3usv(const GLushort * v);
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void | glColor3usv(short[] arg0) - Interface to C language function:
void glColor3usv(const GLushort * v);
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void | glColor4b(byte arg0, byte arg1, byte arg2, byte arg3) - Interface to C language function:
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
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void | glColor4bv(byte[] arg0) - Interface to C language function:
void glColor4bv(const GLbyte * v);
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void | glColor4bv(java.nio.ByteBuffer arg0) - Interface to C language function:
void glColor4bv(const GLbyte * v);
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void | glColor4d(double arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
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void | glColor4dv(double[] arg0) - Interface to C language function:
void glColor4dv(const GLdouble * v);
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void | glColor4dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glColor4dv(const GLdouble * v);
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void | glColor4f(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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void | glColor4fNormal3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9) - Interface to C language function:
void glColor4fNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
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void | glColor4fNormal3fVertex3fvSUN(float[] arg0, float[] arg1, float[] arg2) - Interface to C language function:
void glColor4fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glColor4fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glColor4fv(float[] arg0) - Interface to C language function:
void glColor4fv(const GLfloat * v);
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void | glColor4fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glColor4fv(const GLfloat * v);
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void | glColor4hNV(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glColor4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
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void | glColor4hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glColor4hvNV(const GLhalfNV * v);
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void | glColor4hvNV(short[] arg0) - Interface to C language function:
void glColor4hvNV(const GLhalfNV * v);
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void | glColor4i(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
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void | glColor4iv(int[] arg0) - Interface to C language function:
void glColor4iv(const GLint * v);
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void | glColor4iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glColor4iv(const GLint * v);
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void | glColor4s(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
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void | glColor4sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glColor4sv(const GLshort * v);
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void | glColor4sv(short[] arg0) - Interface to C language function:
void glColor4sv(const GLshort * v);
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void | glColor4ub(byte arg0, byte arg1, byte arg2, byte arg3) - Interface to C language function:
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
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void | glColor4ubVertex2fSUN(byte arg0, byte arg1, byte arg2, byte arg3, float arg4, float arg5) - Interface to C language function:
void glColor4ubVertex2fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
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void | glColor4ubVertex2fvSUN(byte[] arg0, float[] arg1) - Interface to C language function:
void glColor4ubVertex2fvSUN(const GLubyte * c, const GLfloat * v);
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void | glColor4ubVertex2fvSUN(java.nio.ByteBuffer arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glColor4ubVertex2fvSUN(const GLubyte * c, const GLfloat * v);
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void | glColor4ubVertex3fSUN(byte arg0, byte arg1, byte arg2, byte arg3, float arg4, float arg5, float arg6) - Interface to C language function:
void glColor4ubVertex3fSUN(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
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void | glColor4ubVertex3fvSUN(byte[] arg0, float[] arg1) - Interface to C language function:
void glColor4ubVertex3fvSUN(const GLubyte * c, const GLfloat * v);
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void | glColor4ubVertex3fvSUN(java.nio.ByteBuffer arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glColor4ubVertex3fvSUN(const GLubyte * c, const GLfloat * v);
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void | glColor4ubv(byte[] arg0) - Interface to C language function:
void glColor4ubv(const GLubyte * v);
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void | glColor4ubv(java.nio.ByteBuffer arg0) - Interface to C language function:
void glColor4ubv(const GLubyte * v);
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void | glColor4ui(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
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void | glColor4uiv(int[] arg0) - Interface to C language function:
void glColor4uiv(const GLuint * v);
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void | glColor4uiv(java.nio.IntBuffer arg0) - Interface to C language function:
void glColor4uiv(const GLuint * v);
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void | glColor4us(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
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void | glColor4usv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glColor4usv(const GLushort * v);
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void | glColor4usv(short[] arg0) - Interface to C language function:
void glColor4usv(const GLushort * v);
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void | glColorFragmentOp1ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) - Interface to C language function:
void glColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
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void | glColorFragmentOp2ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9) - Interface to C language function:
void glColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
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void | glColorFragmentOp3ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12) - Interface to C language function:
void glColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
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void | glColorMask(boolean arg0, boolean arg1, boolean arg2, boolean arg3) - Interface to C language function:
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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void | glColorMaterial(int arg0, int arg1) - Interface to C language function:
void glColorMaterial(GLenum face, GLenum mode);
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void | glColorPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
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void | glColorPointerEXT(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
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void | glColorPointerListIBM(int arg0, int arg1, int arg2, java.nio.Buffer[] arg3, int arg4) - Interface to C language function:
void glColorPointerListIBM(GLint size, GLenum type, GLint stride, const GLvoid * * pointer, GLint ptrstride);
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void | glColorPointervINTEL(int arg0, int arg1, java.nio.Buffer[] arg2) - Interface to C language function:
void glColorPointervINTEL(GLint size, GLenum type, const GLvoid * * pointer);
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void | glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5) - Interface to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, char[] arg5) - Interface to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5) - Interface to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5) - Interface to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5) - Interface to C language function:
void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5) - Interface to C language function:
void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, char[] arg5) - Interface to C language function:
void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5) - Interface to C language function:
void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5) - Interface to C language function:
void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5) - Interface to C language function:
void glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
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void | glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5) - Interface to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, char[] arg5) - Interface to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5) - Interface to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5) - Interface to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTable(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5) - Interface to C language function:
void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5) - Interface to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, char[] arg5) - Interface to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5) - Interface to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5) - Interface to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5) - Interface to C language function:
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableParameterfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
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void | glColorTableParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
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void | glColorTableParameterfvSGI(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glColorTableParameterfvSGI(GLenum target, GLenum pname, const GLfloat * params);
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void | glColorTableParameterfvSGI(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glColorTableParameterfvSGI(GLenum target, GLenum pname, const GLfloat * params);
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void | glColorTableParameteriv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
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void | glColorTableParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
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void | glColorTableParameterivSGI(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glColorTableParameterivSGI(GLenum target, GLenum pname, const GLint * params);
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void | glColorTableParameterivSGI(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glColorTableParameterivSGI(GLenum target, GLenum pname, const GLint * params);
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void | glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5) - Interface to C language function:
void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, char[] arg5) - Interface to C language function:
void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5) - Interface to C language function:
void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5) - Interface to C language function:
void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5) - Interface to C language function:
void glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glCombinerInputNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glCombinerInputNV(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
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void | glCombinerOutputNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, boolean arg8, boolean arg9) - Interface to C language function:
void glCombinerOutputNV(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
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void | glCombinerParameterfNV(int arg0, float arg1) - Interface to C language function:
void glCombinerParameterfNV(GLenum target, GLfloat s);
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void | glCombinerParameterfvNV(int arg0, float[] arg1) - Interface to C language function:
void glCombinerParameterfvNV(GLenum target, const GLfloat * v);
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void | glCombinerParameterfvNV(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glCombinerParameterfvNV(GLenum target, const GLfloat * v);
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void | glCombinerParameteriNV(int arg0, int arg1) - Interface to C language function:
void glCombinerParameteriNV(GLenum target, GLint s);
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void | glCombinerParameterivNV(int arg0, int[] arg1) - Interface to C language function:
void glCombinerParameterivNV(GLenum target, const GLint * v);
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void | glCombinerParameterivNV(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glCombinerParameterivNV(GLenum target, const GLint * v);
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void | glCombinerStageParameterfvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glCombinerStageParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
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void | glCombinerStageParameterfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glCombinerStageParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
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void | glCompileShader(int arg0) - Interface to C language function:
void glCompileShader(GLuint mode);
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void | glCompileShaderARB(int arg0) - Interface to C language function:
void glCompileShaderARB(GLhandleARB mode);
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void | glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6) - Interface to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6) - Interface to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6) - Interface to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6) - Interface to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6) - Interface to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6) - Interface to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6) - Interface to C language function:
void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6) - Interface to C language function:
void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6) - Interface to C language function:
void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6) - Interface to C language function:
void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6) - Interface to C language function:
void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6) - Interface to C language function:
void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6) - Interface to C language function:
void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6) - Interface to C language function:
void glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean[] arg7) - Interface to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, byte[] arg7) - Interface to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, char[] arg7) - Interface to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, double[] arg7) - Interface to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float[] arg7) - Interface to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int[] arg7) - Interface to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7) - Interface to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long[] arg7) - Interface to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, short[] arg7) - Interface to C language function:
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean[] arg7) - Interface to C language function:
void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, byte[] arg7) - Interface to C language function:
void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, char[] arg7) - Interface to C language function:
void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, double[] arg7) - Interface to C language function:
void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float[] arg7) - Interface to C language function:
void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int[] arg7) - Interface to C language function:
void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7) - Interface to C language function:
void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long[] arg7) - Interface to C language function:
void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, short[] arg7) - Interface to C language function:
void glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8) - Interface to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8) - Interface to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, char[] arg8) - Interface to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8) - Interface to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8) - Interface to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8) - Interface to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8) - Interface to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8) - Interface to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8) - Interface to C language function:
void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8) - Interface to C language function:
void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8) - Interface to C language function:
void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, char[] arg8) - Interface to C language function:
void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8) - Interface to C language function:
void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8) - Interface to C language function:
void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8) - Interface to C language function:
void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8) - Interface to C language function:
void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8) - Interface to C language function:
void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8) - Interface to C language function:
void glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6) - Interface to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6) - Interface to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6) - Interface to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6) - Interface to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6) - Interface to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6) - Interface to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6) - Interface to C language function:
void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6) - Interface to C language function:
void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6) - Interface to C language function:
void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6) - Interface to C language function:
void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6) - Interface to C language function:
void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6) - Interface to C language function:
void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6) - Interface to C language function:
void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6) - Interface to C language function:
void glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8) - Interface to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8) - Interface to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, char[] arg8) - Interface to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8) - Interface to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8) - Interface to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8) - Interface to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8) - Interface to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8) - Interface to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8) - Interface to C language function:
void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8) - Interface to C language function:
void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8) - Interface to C language function:
void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, char[] arg8) - Interface to C language function:
void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8) - Interface to C language function:
void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8) - Interface to C language function:
void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8) - Interface to C language function:
void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8) - Interface to C language function:
void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8) - Interface to C language function:
void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8) - Interface to C language function:
void glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10) - Interface to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10) - Interface to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, char[] arg10) - Interface to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10) - Interface to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10) - Interface to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10) - Interface to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10) - Interface to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10) - Interface to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10) - Interface to C language function:
void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10) - Interface to C language function:
void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10) - Interface to C language function:
void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, char[] arg10) - Interface to C language function:
void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10) - Interface to C language function:
void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10) - Interface to C language function:
void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10) - Interface to C language function:
void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10) - Interface to C language function:
void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10) - Interface to C language function:
void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10) - Interface to C language function:
void glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
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void | glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5) - Interface to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, char[] arg5) - Interface to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5) - Interface to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5) - Interface to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5) - Interface to C language function:
void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5) - Interface to C language function:
void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, char[] arg5) - Interface to C language function:
void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5) - Interface to C language function:
void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5) - Interface to C language function:
void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5) - Interface to C language function:
void glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
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void | glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6) - Interface to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6) - Interface to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6) - Interface to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6) - Interface to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6) - Interface to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6) - Interface to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6) - Interface to C language function:
void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6) - Interface to C language function:
void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6) - Interface to C language function:
void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6) - Interface to C language function:
void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6) - Interface to C language function:
void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6) - Interface to C language function:
void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6) - Interface to C language function:
void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6) - Interface to C language function:
void glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
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void | glConvolutionParameterf(int arg0, int arg1, float arg2) - Interface to C language function:
void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
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void | glConvolutionParameterfEXT(int arg0, int arg1, float arg2) - Interface to C language function:
void glConvolutionParameterfEXT(GLenum target, GLenum pname, GLfloat params);
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void | glConvolutionParameterfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
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void | glConvolutionParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
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void | glConvolutionParameterfvEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glConvolutionParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
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void | glConvolutionParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glConvolutionParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
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void | glConvolutionParameteri(int arg0, int arg1, int arg2) - Interface to C language function:
void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
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void | glConvolutionParameteriEXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glConvolutionParameteriEXT(GLenum target, GLenum pname, GLint params);
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void | glConvolutionParameteriv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
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void | glConvolutionParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
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void | glConvolutionParameterivEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glConvolutionParameterivEXT(GLenum target, GLenum pname, const GLint * params);
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void | glConvolutionParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glConvolutionParameterivEXT(GLenum target, GLenum pname, const GLint * params);
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void | glCopyColorSubTable(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
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void | glCopyColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glCopyColorSubTableEXT(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
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void | glCopyColorTable(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
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void | glCopyColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glCopyColorTableSGI(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
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void | glCopyConvolutionFilter1D(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
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void | glCopyConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glCopyConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
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void | glCopyConvolutionFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
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void | glCopyConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glCopyConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
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void | glCopyPixels(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
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void | glCopyTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) - Interface to C language function:
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
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void | glCopyTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) - Interface to C language function:
void glCopyTexImage1DEXT(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
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void | glCopyTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) - Interface to C language function:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
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void | glCopyTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) - Interface to C language function:
void glCopyTexImage2DEXT(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
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void | glCopyTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
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void | glCopyTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glCopyTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
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void | glCopyTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) - Interface to C language function:
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void | glCopyTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) - Interface to C language function:
void glCopyTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void | glCopyTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8) - Interface to C language function:
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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void | glCopyTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8) - Interface to C language function:
void glCopyTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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int | glCreateProgram() - Interface to C language function:
GLuint glCreateProgram(void);
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int | glCreateProgramObjectARB() - Interface to C language function:
GLhandleARB glCreateProgramObjectARB(void);
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int | glCreateShader(int arg0) - Interface to C language function:
GLuint glCreateShader(GLenum type);
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int | glCreateShaderObjectARB(int arg0) - Interface to C language function:
GLhandleARB glCreateShaderObjectARB(GLenum type);
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void | glCullFace(int arg0) - Interface to C language function:
void glCullFace(GLenum mode);
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void | glCullParameterdvEXT(int arg0, double[] arg1) - Interface to C language function:
void glCullParameterdvEXT(GLenum pname, GLdouble * params);
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void | glCullParameterdvEXT(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glCullParameterdvEXT(GLenum pname, GLdouble * params);
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void | glCullParameterfvEXT(int arg0, float[] arg1) - Interface to C language function:
void glCullParameterfvEXT(GLenum pname, GLfloat * params);
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void | glCullParameterfvEXT(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glCullParameterfvEXT(GLenum pname, GLfloat * params);
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void | glCurrentPaletteMatrixARB(int arg0) - Interface to C language function:
void glCurrentPaletteMatrixARB(GLint count);
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void | glDeformSGIX(int arg0) - Interface to C language function:
void glDeformSGIX(GLbitfield mode);
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void | glDeformationMap3dSGIX(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, double arg9, double arg10, int arg11, int arg12, double[] arg13) - Interface to C language function:
void glDeformationMap3dSGIX(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
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void | glDeformationMap3dSGIX(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, double arg9, double arg10, int arg11, int arg12, java.nio.DoubleBuffer arg13) - Interface to C language function:
void glDeformationMap3dSGIX(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points);
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void | glDeformationMap3fSGIX(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, float arg9, float arg10, int arg11, int arg12, float[] arg13) - Interface to C language function:
void glDeformationMap3fSGIX(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
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void | glDeformationMap3fSGIX(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, float arg9, float arg10, int arg11, int arg12, java.nio.FloatBuffer arg13) - Interface to C language function:
void glDeformationMap3fSGIX(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points);
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void | glDeleteAsyncMarkersSGIX(int arg0, int arg1) - Interface to C language function:
void glDeleteAsyncMarkersSGIX(GLuint target, GLsizei s);
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void | glDeleteBufferRegion(int arg0) - Interface to C language function:
void glDeleteBufferRegion(GLuint mode);
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void | glDeleteBuffers(int arg0, int[] arg1) - Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * ids);
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void | glDeleteBuffers(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteBuffers(GLsizei n, const GLuint * ids);
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void | glDeleteBuffersARB(int arg0, int[] arg1) - Interface to C language function:
void glDeleteBuffersARB(GLsizei n, const GLuint * ids);
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void | glDeleteBuffersARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteBuffersARB(GLsizei n, const GLuint * ids);
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void | glDeleteFencesAPPLE(int arg0, int[] arg1) - Interface to C language function:
void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
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void | glDeleteFencesAPPLE(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
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void | glDeleteFencesNV(int arg0, int[] arg1) - Interface to C language function:
void glDeleteFencesNV(GLsizei n, const GLuint * ids);
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void | glDeleteFencesNV(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteFencesNV(GLsizei n, const GLuint * ids);
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void | glDeleteFragmentShaderATI(int arg0) - Interface to C language function:
void glDeleteFragmentShaderATI(GLuint mode);
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void | glDeleteFramebuffersEXT(int arg0, int[] arg1) - Interface to C language function:
void glDeleteFramebuffersEXT(GLsizei n, const GLuint * ids);
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void | glDeleteFramebuffersEXT(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteFramebuffersEXT(GLsizei n, const GLuint * ids);
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void | glDeleteLists(int arg0, int arg1) - Interface to C language function:
void glDeleteLists(GLuint list, GLsizei range);
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void | glDeleteObjectARB(int arg0) - Interface to C language function:
void glDeleteObjectARB(GLhandleARB mode);
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void | glDeleteOcclusionQueriesNV(int arg0, int[] arg1) - Interface to C language function:
void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
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void | glDeleteOcclusionQueriesNV(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
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void | glDeleteProgram(int arg0) - Interface to C language function:
void glDeleteProgram(GLuint mode);
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void | glDeleteProgramsARB(int arg0, int[] arg1) - Interface to C language function:
void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
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void | glDeleteProgramsARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
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void | glDeleteProgramsNV(int arg0, int[] arg1) - Interface to C language function:
void glDeleteProgramsNV(GLsizei n, const GLuint * ids);
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void | glDeleteProgramsNV(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteProgramsNV(GLsizei n, const GLuint * ids);
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void | glDeleteQueries(int arg0, int[] arg1) - Interface to C language function:
void glDeleteQueries(GLsizei n, const GLuint * ids);
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void | glDeleteQueries(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteQueries(GLsizei n, const GLuint * ids);
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void | glDeleteQueriesARB(int arg0, int[] arg1) - Interface to C language function:
void glDeleteQueriesARB(GLsizei n, const GLuint * ids);
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void | glDeleteQueriesARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteQueriesARB(GLsizei n, const GLuint * ids);
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void | glDeleteRenderbuffersEXT(int arg0, int[] arg1) - Interface to C language function:
void glDeleteRenderbuffersEXT(GLsizei n, const GLuint * ids);
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void | glDeleteRenderbuffersEXT(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteRenderbuffersEXT(GLsizei n, const GLuint * ids);
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void | glDeleteShader(int arg0) - Interface to C language function:
void glDeleteShader(GLuint mode);
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void | glDeleteTextures(int arg0, int[] arg1) - Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);
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void | glDeleteTextures(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteTextures(GLsizei n, const GLuint * textures);
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void | glDeleteTexturesEXT(int arg0, int[] arg1) - Interface to C language function:
void glDeleteTexturesEXT(GLsizei n, const GLuint * ids);
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void | glDeleteTexturesEXT(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteTexturesEXT(GLsizei n, const GLuint * ids);
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void | glDeleteVertexArraysAPPLE(int arg0, int[] arg1) - Interface to C language function:
void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint * ids);
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void | glDeleteVertexArraysAPPLE(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDeleteVertexArraysAPPLE(GLsizei n, const GLuint * ids);
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void | glDeleteVertexShaderEXT(int arg0) - Interface to C language function:
void glDeleteVertexShaderEXT(GLuint mode);
|
void | glDepthBoundsEXT(double arg0, double arg1) - Interface to C language function:
void glDepthBoundsEXT(GLclampd x, GLclampd y);
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void | glDepthFunc(int arg0) - Interface to C language function:
void glDepthFunc(GLenum func);
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void | glDepthMask(boolean arg0) - Interface to C language function:
void glDepthMask(GLboolean flag);
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void | glDepthRange(double arg0, double arg1) - Interface to C language function:
void glDepthRange(GLclampd near_val, GLclampd far_val);
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void | glDetachObjectARB(int arg0, int arg1) - Interface to C language function:
void glDetachObjectARB(GLhandleARB target, GLhandleARB id);
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void | glDetachShader(int arg0, int arg1) - Interface to C language function:
void glDetachShader(GLuint target, GLuint id);
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void | glDetailTexFuncSGIS(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glDetailTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);
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void | glDetailTexFuncSGIS(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glDetailTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);
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void | glDisable(int arg0) - Interface to C language function:
void glDisable(GLenum cap);
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void | glDisableClientState(int arg0) - Interface to C language function:
void glDisableClientState(GLenum cap);
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void | glDisableVariantClientStateEXT(int arg0) - Interface to C language function:
void glDisableVariantClientStateEXT(GLuint mode);
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void | glDisableVertexAttribAPPLE(int arg0, int arg1) - Interface to C language function:
void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
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void | glDisableVertexAttribArray(int arg0) - Interface to C language function:
void glDisableVertexAttribArray(GLuint mode);
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void | glDisableVertexAttribArrayARB(int arg0) - Interface to C language function:
void glDisableVertexAttribArrayARB(GLuint mode);
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void | glDrawArrays(int arg0, int arg1, int arg2) - Interface to C language function:
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
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void | glDrawArraysEXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glDrawArraysEXT(GLenum target, GLint s, GLsizei t);
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void | glDrawBuffer(int arg0) - Interface to C language function:
void glDrawBuffer(GLenum mode);
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void | glDrawBufferRegion(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) - Interface to C language function:
void glDrawBufferRegion(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
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void | glDrawBuffers(int arg0, int[] arg1) - Interface to C language function:
void glDrawBuffers(GLsizei n, const GLenum * ids);
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void | glDrawBuffers(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDrawBuffers(GLsizei n, const GLenum * ids);
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void | glDrawBuffersARB(int arg0, int[] arg1) - Interface to C language function:
void glDrawBuffersARB(GLsizei n, const GLenum * ids);
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void | glDrawBuffersARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDrawBuffersARB(GLsizei n, const GLenum * ids);
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void | glDrawBuffersATI(int arg0, int[] arg1) - Interface to C language function:
void glDrawBuffersATI(GLsizei n, const GLenum * ids);
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void | glDrawBuffersATI(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glDrawBuffersATI(GLsizei n, const GLenum * ids);
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void | glDrawElementArrayAPPLE(int arg0, int arg1, int arg2) - Interface to C language function:
void glDrawElementArrayAPPLE(GLenum target, GLint s, GLsizei t);
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void | glDrawElementArrayATI(int arg0, int arg1) - Interface to C language function:
void glDrawElementArrayATI(GLenum target, GLsizei s);
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void | glDrawElementArrayNV(int arg0, int arg1, int arg2) - Interface to C language function:
void glDrawElementArrayNV(GLenum mode, GLint first, GLsizei count);
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void | glDrawElements(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawElements(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawElements(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawElements(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawElements(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawElements(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawElements(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawElements(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawElements(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawMeshArraysSUN(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glDrawMeshArraysSUN(GLenum target, GLint s, GLsizei t, GLsizei r);
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void | glDrawPixels(int arg0, int arg1, int arg2, int arg3, boolean[] arg4) - Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glDrawPixels(int arg0, int arg1, int arg2, int arg3, byte[] arg4) - Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
|
void | glDrawPixels(int arg0, int arg1, int arg2, int arg3, char[] arg4) - Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
|
void | glDrawPixels(int arg0, int arg1, int arg2, int arg3, double[] arg4) - Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
|
void | glDrawPixels(int arg0, int arg1, int arg2, int arg3, float[] arg4) - Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
|
void | glDrawPixels(int arg0, int arg1, int arg2, int arg3, int[] arg4) - Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
|
void | glDrawPixels(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
|
void | glDrawPixels(int arg0, int arg1, int arg2, int arg3, long[] arg4) - Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
|
void | glDrawPixels(int arg0, int arg1, int arg2, int arg3, short[] arg4) - Interface to C language function:
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
|
void | glDrawRangeElementArrayAPPLE(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
|
void | glDrawRangeElementArrayATI(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glDrawRangeElementArrayATI(GLenum mode, GLuint start, GLuint end, GLsizei count);
|
void | glDrawRangeElementArrayNV(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glDrawRangeElementArrayNV(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
|
void | glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
|
void | glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5) - Interface to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
|
void | glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, char[] arg5) - Interface to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
|
void | glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
|
void | glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
|
void | glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5) - Interface to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
|
void | glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
|
void | glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5) - Interface to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
|
void | glDrawRangeElements(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5) - Interface to C language function:
void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5) - Interface to C language function:
void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, char[] arg5) - Interface to C language function:
void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5) - Interface to C language function:
void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5) - Interface to C language function:
void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5) - Interface to C language function:
void glDrawRangeElementsEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
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void | glEdgeFlag(boolean arg0) - Interface to C language function:
void glEdgeFlag(GLboolean flag);
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void | glEdgeFlagPointer(int arg0, java.nio.Buffer arg1) - Interface to C language function:
void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
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void | glEdgeFlagPointerEXT(int arg0, int arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean * pointer);
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void | glEdgeFlagPointerListIBM(int arg0, java.nio.ByteBuffer[] arg1, int arg2) - Interface to C language function:
void glEdgeFlagPointerListIBM(GLint stride, const GLboolean * * pointer, GLint ptrstride);
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void | glEdgeFlagv(byte[] arg0) - Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);
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void | glEdgeFlagv(java.nio.ByteBuffer arg0) - Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);
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void | glElementPointerAPPLE(int arg0, boolean[] arg1) - Interface to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
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void | glElementPointerAPPLE(int arg0, byte[] arg1) - Interface to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
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void | glElementPointerAPPLE(int arg0, char[] arg1) - Interface to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
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void | glElementPointerAPPLE(int arg0, double[] arg1) - Interface to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
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void | glElementPointerAPPLE(int arg0, float[] arg1) - Interface to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
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void | glElementPointerAPPLE(int arg0, int[] arg1) - Interface to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
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void | glElementPointerAPPLE(int arg0, java.nio.Buffer arg1) - Interface to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
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void | glElementPointerAPPLE(int arg0, long[] arg1) - Interface to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
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void | glElementPointerAPPLE(int arg0, short[] arg1) - Interface to C language function:
void glElementPointerAPPLE(GLenum pname, const GLvoid * params);
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void | glElementPointerATI(int arg0, java.nio.Buffer arg1) - Interface to C language function:
void glElementPointerATI(GLenum pname, const GLvoid * params);
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void | glElementPointerNV(int arg0, java.nio.Buffer arg1) - Interface to C language function:
void glElementPointerNV(GLenum type, const GLvoid * pointer);
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void | glEnable(int arg0) - Interface to C language function:
void glEnable(GLenum cap);
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void | glEnableClientState(int arg0) - Interface to C language function:
void glEnableClientState(GLenum cap);
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void | glEnableVariantClientStateEXT(int arg0) - Interface to C language function:
void glEnableVariantClientStateEXT(GLuint mode);
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void | glEnableVertexAttribAPPLE(int arg0, int arg1) - Interface to C language function:
void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
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void | glEnableVertexAttribArray(int arg0) - Interface to C language function:
void glEnableVertexAttribArray(GLuint mode);
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void | glEnableVertexAttribArrayARB(int arg0) - Interface to C language function:
void glEnableVertexAttribArrayARB(GLuint mode);
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void | glEnd() - Interface to C language function:
void glEnd(void);
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void | glEndFragmentShaderATI() - Interface to C language function:
void glEndFragmentShaderATI(void);
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void | glEndList() - Interface to C language function:
void glEndList(void);
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void | glEndOcclusionQueryNV() - Interface to C language function:
void glEndOcclusionQueryNV(void);
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void | glEndQuery(int arg0) - Interface to C language function:
void glEndQuery(GLenum mode);
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void | glEndQueryARB(int arg0) - Interface to C language function:
void glEndQueryARB(GLenum mode);
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void | glEndVertexShaderEXT() - Interface to C language function:
void glEndVertexShaderEXT(void);
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void | glEvalCoord1d(double arg0) - Interface to C language function:
void glEvalCoord1d(GLdouble u);
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void | glEvalCoord1dv(double[] arg0) - Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);
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void | glEvalCoord1dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);
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void | glEvalCoord1f(float arg0) - Interface to C language function:
void glEvalCoord1f(GLfloat u);
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void | glEvalCoord1fv(float[] arg0) - Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);
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void | glEvalCoord1fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);
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void | glEvalCoord2d(double arg0, double arg1) - Interface to C language function:
void glEvalCoord2d(GLdouble u, GLdouble v);
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void | glEvalCoord2dv(double[] arg0) - Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);
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void | glEvalCoord2dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);
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void | glEvalCoord2f(float arg0, float arg1) - Interface to C language function:
void glEvalCoord2f(GLfloat u, GLfloat v);
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void | glEvalCoord2fv(float[] arg0) - Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);
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void | glEvalCoord2fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);
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void | glEvalMapsNV(int arg0, int arg1) - Interface to C language function:
void glEvalMapsNV(GLenum target, GLenum id);
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void | glEvalMesh1(int arg0, int arg1, int arg2) - Interface to C language function:
void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
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void | glEvalMesh2(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
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void | glEvalPoint1(int arg0) - Interface to C language function:
void glEvalPoint1(GLint i);
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void | glEvalPoint2(int arg0, int arg1) - Interface to C language function:
void glEvalPoint2(GLint i, GLint j);
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void | glExecuteProgramNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glExecuteProgramNV(GLenum target, GLuint pname, const GLfloat * params);
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void | glExecuteProgramNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glExecuteProgramNV(GLenum target, GLuint pname, const GLfloat * params);
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void | glExtractComponentEXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glExtractComponentEXT(GLuint red, GLuint green, GLuint blue);
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void | glFeedbackBuffer(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
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void | glFinalCombinerInputNV(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glFinalCombinerInputNV(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
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void | glFinish() - Interface to C language function:
void glFinish(void);
|
int | glFinishAsyncSGIX(int[] arg0) - Interface to C language function:
GLint glFinishAsyncSGIX(GLuint * markerp);
|
int | glFinishAsyncSGIX(java.nio.IntBuffer arg0) - Interface to C language function:
GLint glFinishAsyncSGIX(GLuint * markerp);
|
void | glFinishFenceAPPLE(int arg0) - Interface to C language function:
void glFinishFenceAPPLE(GLuint mode);
|
void | glFinishFenceNV(int arg0) - Interface to C language function:
void glFinishFenceNV(GLuint mode);
|
void | glFinishObjectAPPLE(int arg0, int arg1) - Interface to C language function:
void glFinishObjectAPPLE(GLenum target, GLint s);
|
void | glFinishRenderAPPLE() - Interface to C language function:
void glFinishRenderAPPLE(void);
|
void | glFinishTextureSUNX() - Interface to C language function:
void glFinishTextureSUNX(void);
|
void | glFlush() - Interface to C language function:
void glFlush(void);
|
void | glFlushPixelDataRangeNV(int arg0) - Interface to C language function:
void glFlushPixelDataRangeNV(GLenum mode);
|
void | glFlushRasterSGIX() - Interface to C language function:
void glFlushRasterSGIX(void);
|
void | glFlushRenderAPPLE() - Interface to C language function:
void glFlushRenderAPPLE(void);
|
void | glFlushVertexArrayRangeAPPLE(int arg0, boolean[] arg1) - Interface to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glFlushVertexArrayRangeAPPLE(int arg0, byte[] arg1) - Interface to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glFlushVertexArrayRangeAPPLE(int arg0, char[] arg1) - Interface to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glFlushVertexArrayRangeAPPLE(int arg0, double[] arg1) - Interface to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glFlushVertexArrayRangeAPPLE(int arg0, float[] arg1) - Interface to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glFlushVertexArrayRangeAPPLE(int arg0, int[] arg1) - Interface to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glFlushVertexArrayRangeAPPLE(int arg0, java.nio.Buffer arg1) - Interface to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glFlushVertexArrayRangeAPPLE(int arg0, long[] arg1) - Interface to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glFlushVertexArrayRangeAPPLE(int arg0, short[] arg1) - Interface to C language function:
void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glFlushVertexArrayRangeNV() - Interface to C language function:
void glFlushVertexArrayRangeNV(void);
|
void | glFogCoordPointer(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
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void | glFogCoordPointerEXT(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);
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void | glFogCoordPointerListIBM(int arg0, int arg1, java.nio.Buffer[] arg2, int arg3) - Interface to C language function:
void glFogCoordPointerListIBM(GLenum type, GLint stride, const GLvoid * * pointer, GLint ptrstride);
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void | glFogCoordd(double arg0) - Interface to C language function:
void glFogCoordd(GLdouble coord);
|
void | glFogCoorddEXT(double arg0) - Interface to C language function:
void glFogCoorddEXT(GLdouble coord);
|
void | glFogCoorddv(double[] arg0) - Interface to C language function:
void glFogCoorddv(const GLdouble * m);
|
void | glFogCoorddv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glFogCoorddv(const GLdouble * m);
|
void | glFogCoorddvEXT(double[] arg0) - Interface to C language function:
void glFogCoorddvEXT(const GLdouble * m);
|
void | glFogCoorddvEXT(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glFogCoorddvEXT(const GLdouble * m);
|
void | glFogCoordf(float arg0) - Interface to C language function:
void glFogCoordf(GLfloat coord);
|
void | glFogCoordfEXT(float arg0) - Interface to C language function:
void glFogCoordfEXT(GLfloat coord);
|
void | glFogCoordfv(float[] arg0) - Interface to C language function:
void glFogCoordfv(const GLfloat * m);
|
void | glFogCoordfv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glFogCoordfv(const GLfloat * m);
|
void | glFogCoordfvEXT(float[] arg0) - Interface to C language function:
void glFogCoordfvEXT(const GLfloat * m);
|
void | glFogCoordfvEXT(java.nio.FloatBuffer arg0) - Interface to C language function:
void glFogCoordfvEXT(const GLfloat * m);
|
void | glFogCoordhNV(short arg0) - Interface to C language function:
void glFogCoordhNV(GLhalfNV factor);
|
void | glFogCoordhvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glFogCoordhvNV(const GLhalfNV * v);
|
void | glFogCoordhvNV(short[] arg0) - Interface to C language function:
void glFogCoordhvNV(const GLhalfNV * v);
|
void | glFogFuncSGIS(int arg0, float[] arg1) - Interface to C language function:
void glFogFuncSGIS(GLsizei size, const GLfloat * weights);
|
void | glFogFuncSGIS(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glFogFuncSGIS(GLsizei size, const GLfloat * weights);
|
void | glFogf(int arg0, float arg1) - Interface to C language function:
void glFogf(GLenum pname, GLfloat param);
|
void | glFogfv(int arg0, float[] arg1) - Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);
|
void | glFogfv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params);
|
void | glFogi(int arg0, int arg1) - Interface to C language function:
void glFogi(GLenum pname, GLint param);
|
void | glFogiv(int arg0, int[] arg1) - Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);
|
void | glFogiv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);
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void | glFragmentColorMaterialSGIX(int arg0, int arg1) - Interface to C language function:
void glFragmentColorMaterialSGIX(GLenum target, GLenum id);
|
void | glFragmentLightModelfSGIX(int arg0, float arg1) - Interface to C language function:
void glFragmentLightModelfSGIX(GLenum target, GLfloat s);
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void | glFragmentLightModelfvSGIX(int arg0, float[] arg1) - Interface to C language function:
void glFragmentLightModelfvSGIX(GLenum target, const GLfloat * v);
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void | glFragmentLightModelfvSGIX(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glFragmentLightModelfvSGIX(GLenum target, const GLfloat * v);
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void | glFragmentLightModeliSGIX(int arg0, int arg1) - Interface to C language function:
void glFragmentLightModeliSGIX(GLenum target, GLint s);
|
void | glFragmentLightModelivSGIX(int arg0, int[] arg1) - Interface to C language function:
void glFragmentLightModelivSGIX(GLenum target, const GLint * v);
|
void | glFragmentLightModelivSGIX(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glFragmentLightModelivSGIX(GLenum target, const GLint * v);
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void | glFragmentLightfSGIX(int arg0, int arg1, float arg2) - Interface to C language function:
void glFragmentLightfSGIX(GLenum target, GLenum pname, GLfloat params);
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void | glFragmentLightfvSGIX(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glFragmentLightfvSGIX(GLenum target, GLenum pname, const GLfloat * params);
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void | glFragmentLightfvSGIX(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glFragmentLightfvSGIX(GLenum target, GLenum pname, const GLfloat * params);
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void | glFragmentLightiSGIX(int arg0, int arg1, int arg2) - Interface to C language function:
void glFragmentLightiSGIX(GLenum target, GLenum pname, GLint params);
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void | glFragmentLightivSGIX(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glFragmentLightivSGIX(GLenum target, GLenum pname, const GLint * params);
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void | glFragmentLightivSGIX(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glFragmentLightivSGIX(GLenum target, GLenum pname, const GLint * params);
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void | glFragmentMaterialfSGIX(int arg0, int arg1, float arg2) - Interface to C language function:
void glFragmentMaterialfSGIX(GLenum target, GLenum pname, GLfloat params);
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void | glFragmentMaterialfvSGIX(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glFragmentMaterialfvSGIX(GLenum target, GLenum pname, const GLfloat * params);
|
void | glFragmentMaterialfvSGIX(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glFragmentMaterialfvSGIX(GLenum target, GLenum pname, const GLfloat * params);
|
void | glFragmentMaterialiSGIX(int arg0, int arg1, int arg2) - Interface to C language function:
void glFragmentMaterialiSGIX(GLenum target, GLenum pname, GLint params);
|
void | glFragmentMaterialivSGIX(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glFragmentMaterialivSGIX(GLenum target, GLenum pname, const GLint * params);
|
void | glFragmentMaterialivSGIX(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glFragmentMaterialivSGIX(GLenum target, GLenum pname, const GLint * params);
|
void | glFrameZoomSGIX(int arg0) - Interface to C language function:
void glFrameZoomSGIX(GLint count);
|
void | glFramebufferRenderbufferEXT(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glFramebufferRenderbufferEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
|
void | glFramebufferTexture1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
void | glFramebufferTexture2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
void | glFramebufferTexture3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
void | glFreeObjectBufferATI(int arg0) - Interface to C language function:
void glFreeObjectBufferATI(GLuint mode);
|
void | glFrontFace(int arg0) - Interface to C language function:
void glFrontFace(GLenum mode);
|
void | glFrustum(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) - Interface to C language function:
void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
|
int | glGenAsyncMarkersSGIX(int arg0) - Interface to C language function:
GLuint glGenAsyncMarkersSGIX(GLsizei range);
|
void | glGenBuffers(int arg0, int[] arg1) - Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * ids);
|
void | glGenBuffers(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenBuffers(GLsizei n, GLuint * ids);
|
void | glGenBuffersARB(int arg0, int[] arg1) - Interface to C language function:
void glGenBuffersARB(GLsizei n, GLuint * ids);
|
void | glGenBuffersARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenBuffersARB(GLsizei n, GLuint * ids);
|
void | glGenFencesAPPLE(int arg0, int[] arg1) - Interface to C language function:
void glGenFencesAPPLE(GLsizei n, GLuint * ids);
|
void | glGenFencesAPPLE(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenFencesAPPLE(GLsizei n, GLuint * ids);
|
void | glGenFencesNV(int arg0, int[] arg1) - Interface to C language function:
void glGenFencesNV(GLsizei n, GLuint * ids);
|
void | glGenFencesNV(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenFencesNV(GLsizei n, GLuint * ids);
|
int | glGenFragmentShadersATI(int arg0) - Interface to C language function:
GLuint glGenFragmentShadersATI(GLuint type);
|
void | glGenFramebuffersEXT(int arg0, int[] arg1) - Interface to C language function:
void glGenFramebuffersEXT(GLsizei n, GLuint * ids);
|
void | glGenFramebuffersEXT(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenFramebuffersEXT(GLsizei n, GLuint * ids);
|
int | glGenLists(int arg0) - Interface to C language function:
GLuint glGenLists(GLsizei range);
|
void | glGenOcclusionQueriesNV(int arg0, int[] arg1) - Interface to C language function:
void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
|
void | glGenOcclusionQueriesNV(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
|
void | glGenProgramsARB(int arg0, int[] arg1) - Interface to C language function:
void glGenProgramsARB(GLsizei n, GLuint * ids);
|
void | glGenProgramsARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenProgramsARB(GLsizei n, GLuint * ids);
|
void | glGenProgramsNV(int arg0, int[] arg1) - Interface to C language function:
void glGenProgramsNV(GLsizei n, GLuint * ids);
|
void | glGenProgramsNV(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenProgramsNV(GLsizei n, GLuint * ids);
|
void | glGenQueries(int arg0, int[] arg1) - Interface to C language function:
void glGenQueries(GLsizei n, GLuint * ids);
|
void | glGenQueries(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenQueries(GLsizei n, GLuint * ids);
|
void | glGenQueriesARB(int arg0, int[] arg1) - Interface to C language function:
void glGenQueriesARB(GLsizei n, GLuint * ids);
|
void | glGenQueriesARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenQueriesARB(GLsizei n, GLuint * ids);
|
void | glGenRenderbuffersEXT(int arg0, int[] arg1) - Interface to C language function:
void glGenRenderbuffersEXT(GLsizei n, GLuint * ids);
|
void | glGenRenderbuffersEXT(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenRenderbuffersEXT(GLsizei n, GLuint * ids);
|
int | glGenSymbolsEXT(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
|
void | glGenTextures(int arg0, int[] arg1) - Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);
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void | glGenTextures(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenTextures(GLsizei n, GLuint * textures);
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void | glGenTexturesEXT(int arg0, int[] arg1) - Interface to C language function:
void glGenTexturesEXT(GLsizei n, GLuint * ids);
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void | glGenTexturesEXT(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenTexturesEXT(GLsizei n, GLuint * ids);
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void | glGenVertexArraysAPPLE(int arg0, int[] arg1) - Interface to C language function:
void glGenVertexArraysAPPLE(GLsizei n, const GLuint * ids);
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void | glGenVertexArraysAPPLE(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGenVertexArraysAPPLE(GLsizei n, const GLuint * ids);
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int | glGenVertexShadersEXT(int arg0) - Interface to C language function:
GLuint glGenVertexShadersEXT(GLuint type);
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void | glGenerateMipmapEXT(int arg0) - Interface to C language function:
void glGenerateMipmapEXT(GLenum mode);
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void | glGetActiveAttrib(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5, byte[] arg6) - Interface to C language function:
void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
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void | glGetActiveAttrib(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6) - Interface to C language function:
void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
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void | glGetActiveAttribARB(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5, byte[] arg6) - Interface to C language function:
void glGetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
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void | glGetActiveAttribARB(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6) - Interface to C language function:
void glGetActiveAttribARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
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void | glGetActiveUniform(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5, byte[] arg6) - Interface to C language function:
void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
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void | glGetActiveUniform(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6) - Interface to C language function:
void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
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void | glGetActiveUniformARB(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5, byte[] arg6) - Interface to C language function:
void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
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void | glGetActiveUniformARB(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.ByteBuffer arg6) - Interface to C language function:
void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
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void | glGetArrayObjectfvATI(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetArrayObjectfvATI(GLenum target, GLenum pname, GLfloat * params);
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void | glGetArrayObjectfvATI(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetArrayObjectfvATI(GLenum target, GLenum pname, GLfloat * params);
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void | glGetArrayObjectivATI(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetArrayObjectivATI(GLenum target, GLenum pname, GLint * params);
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void | glGetArrayObjectivATI(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetArrayObjectivATI(GLenum target, GLenum pname, GLint * params);
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void | glGetAttachedObjectsARB(int arg0, int arg1, int[] arg2, int[] arg3) - Interface to C language function:
void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
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void | glGetAttachedObjectsARB(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3) - Interface to C language function:
void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
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void | glGetAttachedShaders(int arg0, int arg1, int[] arg2, int[] arg3) - Interface to C language function:
void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
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void | glGetAttachedShaders(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.IntBuffer arg3) - Interface to C language function:
void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
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int | glGetAttribLocation(int arg0, byte[] arg1) - Interface to C language function:
GLint glGetAttribLocation(GLuint program, const GLchar * name);
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int | glGetAttribLocation(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
GLint glGetAttribLocation(GLuint program, const GLchar * name);
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int | glGetAttribLocationARB(int arg0, java.lang.String arg1) - Interface to C language function:
GLint glGetAttribLocationARB(GLhandleARB program, const GLcharARB * name);
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void | glGetBooleanv(int arg0, byte[] arg1) - Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);
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void | glGetBooleanv(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glGetBooleanv(GLenum pname, GLboolean * params);
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void | glGetBufferParameteriv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetBufferParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetBufferParameterivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint * params);
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void | glGetBufferParameterivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetBufferParameterivARB(GLenum target, GLenum pname, GLint * params);
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void | glGetBufferSubData(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetBufferSubData(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetBufferSubData(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetBufferSubData(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetBufferSubData(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetBufferSubData(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetBufferSubData(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetBufferSubData(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetBufferSubData(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glGetBufferSubData(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetBufferSubDataARB(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glGetBufferSubDataARB(GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
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void | glGetClipPlane(int arg0, double[] arg1) - Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);
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void | glGetClipPlane(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);
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void | glGetColorTable(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTable(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTable(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTable(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTable(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTable(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTable(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTable(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTable(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableEXT(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableEXT(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableEXT(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableEXT(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableEXT(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableEXT(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableEXT(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableEXT(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableParameterfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetColorTableParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetColorTableParameterfvEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
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void | glGetColorTableParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
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void | glGetColorTableParameterfvSGI(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetColorTableParameterfvSGI(GLenum target, GLenum pname, GLfloat * params);
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void | glGetColorTableParameterfvSGI(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetColorTableParameterfvSGI(GLenum target, GLenum pname, GLfloat * params);
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void | glGetColorTableParameteriv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetColorTableParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetColorTableParameterivEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetColorTableParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetColorTableParameterivSGI(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetColorTableParameterivSGI(GLenum target, GLenum pname, GLint * params);
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void | glGetColorTableParameterivSGI(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetColorTableParameterivSGI(GLenum target, GLenum pname, GLint * params);
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void | glGetColorTableSGI(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableSGI(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableSGI(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableSGI(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableSGI(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableSGI(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableSGI(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableSGI(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetColorTableSGI(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetCombinerInputParameterfvNV(int arg0, int arg1, int arg2, int arg3, float[] arg4) - Interface to C language function:
void glGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
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void | glGetCombinerInputParameterfvNV(int arg0, int arg1, int arg2, int arg3, java.nio.FloatBuffer arg4) - Interface to C language function:
void glGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
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void | glGetCombinerInputParameterivNV(int arg0, int arg1, int arg2, int arg3, int[] arg4) - Interface to C language function:
void glGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
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void | glGetCombinerInputParameterivNV(int arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4) - Interface to C language function:
void glGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
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void | glGetCombinerOutputParameterfvNV(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
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void | glGetCombinerOutputParameterfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
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void | glGetCombinerOutputParameterivNV(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint * params);
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void | glGetCombinerOutputParameterivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3) - Interface to C language function:
void glGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint * params);
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void | glGetCombinerStageParameterfvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetCombinerStageParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
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void | glGetCombinerStageParameterfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetCombinerStageParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
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void | glGetCompressedTexImage(int arg0, int arg1, boolean[] arg2) - Interface to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImage(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImage(int arg0, int arg1, char[] arg2) - Interface to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImage(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImage(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImage(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImage(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImage(int arg0, int arg1, long[] arg2) - Interface to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImage(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glGetCompressedTexImage(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImageARB(int arg0, int arg1, boolean[] arg2) - Interface to C language function:
void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImageARB(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImageARB(int arg0, int arg1, char[] arg2) - Interface to C language function:
void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImageARB(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImageARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImageARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImageARB(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImageARB(int arg0, int arg1, long[] arg2) - Interface to C language function:
void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
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void | glGetCompressedTexImageARB(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
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void | glGetConvolutionFilter(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilter(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilter(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilter(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilter(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilter(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilter(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilter(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
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void | glGetConvolutionParameterfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetConvolutionParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetConvolutionParameterfvEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetConvolutionParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
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void | glGetConvolutionParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetConvolutionParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
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void | glGetConvolutionParameteriv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetConvolutionParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetConvolutionParameterivEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetConvolutionParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetConvolutionParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetConvolutionParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetDetailTexFuncSGIS(int arg0, float[] arg1) - Interface to C language function:
void glGetDetailTexFuncSGIS(GLenum pname, GLfloat * params);
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void | glGetDetailTexFuncSGIS(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glGetDetailTexFuncSGIS(GLenum pname, GLfloat * params);
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void | glGetDoublev(int arg0, double[] arg1) - Interface to C language function:
void glGetDoublev(GLenum pname, GLdouble * params);
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void | glGetDoublev(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glGetDoublev(GLenum pname, GLdouble * params);
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int | glGetError() - Interface to C language function:
GLenum glGetError(void);
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void | glGetFenceivNV(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
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void | glGetFenceivNV(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
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void | glGetFinalCombinerInputParameterfvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetFinalCombinerInputParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
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void | glGetFinalCombinerInputParameterfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetFinalCombinerInputParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
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void | glGetFinalCombinerInputParameterivNV(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetFinalCombinerInputParameterivNV(GLenum target, GLenum pname, GLint * params);
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void | glGetFinalCombinerInputParameterivNV(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetFinalCombinerInputParameterivNV(GLenum target, GLenum pname, GLint * params);
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void | glGetFloatv(int arg0, float[] arg1) - Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);
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void | glGetFloatv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glGetFloatv(GLenum pname, GLfloat * params);
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void | glGetFogFuncSGIS(float[] arg0) - Interface to C language function:
void glGetFogFuncSGIS(GLfloat * points);
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void | glGetFogFuncSGIS(java.nio.FloatBuffer arg0) - Interface to C language function:
void glGetFogFuncSGIS(GLfloat * points);
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void | glGetFragmentLightfvSGIX(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetFragmentLightfvSGIX(GLenum target, GLenum pname, GLfloat * params);
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void | glGetFragmentLightfvSGIX(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetFragmentLightfvSGIX(GLenum target, GLenum pname, GLfloat * params);
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void | glGetFragmentLightivSGIX(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetFragmentLightivSGIX(GLenum target, GLenum pname, GLint * params);
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void | glGetFragmentLightivSGIX(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetFragmentLightivSGIX(GLenum target, GLenum pname, GLint * params);
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void | glGetFragmentMaterialfvSGIX(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetFragmentMaterialfvSGIX(GLenum target, GLenum pname, GLfloat * params);
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void | glGetFragmentMaterialfvSGIX(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetFragmentMaterialfvSGIX(GLenum target, GLenum pname, GLfloat * params);
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void | glGetFragmentMaterialivSGIX(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetFragmentMaterialivSGIX(GLenum target, GLenum pname, GLint * params);
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void | glGetFragmentMaterialivSGIX(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetFragmentMaterialivSGIX(GLenum target, GLenum pname, GLint * params);
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void | glGetFramebufferAttachmentParameterivEXT(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetFramebufferAttachmentParameterivEXT(GLenum stage, GLenum portion, GLenum pname, GLint * params);
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void | glGetFramebufferAttachmentParameterivEXT(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3) - Interface to C language function:
void glGetFramebufferAttachmentParameterivEXT(GLenum stage, GLenum portion, GLenum pname, GLint * params);
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int | glGetHandleARB(int arg0) - Interface to C language function:
GLhandleARB glGetHandleARB(GLenum type);
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void | glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4) - Interface to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, byte[] arg4) - Interface to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, char[] arg4) - Interface to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, double[] arg4) - Interface to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, float[] arg4) - Interface to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, int[] arg4) - Interface to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, long[] arg4) - Interface to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogram(int arg0, boolean arg1, int arg2, int arg3, short[] arg4) - Interface to C language function:
void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4) - Interface to C language function:
void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, byte[] arg4) - Interface to C language function:
void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, char[] arg4) - Interface to C language function:
void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, double[] arg4) - Interface to C language function:
void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, float[] arg4) - Interface to C language function:
void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, int[] arg4) - Interface to C language function:
void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, long[] arg4) - Interface to C language function:
void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, short[] arg4) - Interface to C language function:
void glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetHistogramParameterfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetHistogramParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetHistogramParameterfvEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetHistogramParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
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void | glGetHistogramParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetHistogramParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
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void | glGetHistogramParameteriv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetHistogramParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetHistogramParameterivEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetHistogramParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetHistogramParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetHistogramParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetImageTransformParameterfvHP(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetImageTransformParameterfvHP(GLenum target, GLenum pname, GLfloat * params);
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void | glGetImageTransformParameterfvHP(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetImageTransformParameterfvHP(GLenum target, GLenum pname, GLfloat * params);
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void | glGetImageTransformParameterivHP(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetImageTransformParameterivHP(GLenum target, GLenum pname, GLint * params);
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void | glGetImageTransformParameterivHP(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetImageTransformParameterivHP(GLenum target, GLenum pname, GLint * params);
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void | glGetInfoLogARB(int arg0, int arg1, int[] arg2, byte[] arg3) - Interface to C language function:
void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
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void | glGetInfoLogARB(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3) - Interface to C language function:
void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
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int | glGetInstrumentsSGIX() - Interface to C language function:
GLint glGetInstrumentsSGIX(void);
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void | glGetIntegerv(int arg0, int[] arg1) - Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);
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void | glGetIntegerv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGetIntegerv(GLenum pname, GLint * params);
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void | glGetInvariantBooleanvEXT(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glGetInvariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
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void | glGetInvariantBooleanvEXT(int arg0, int arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
void glGetInvariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
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void | glGetInvariantFloatvEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
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void | glGetInvariantFloatvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
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void | glGetInvariantIntegervEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
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void | glGetInvariantIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
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void | glGetLightfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
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void | glGetLightfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
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void | glGetLightiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);
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void | glGetLightiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);
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void | glGetListParameterfvSGIX(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetListParameterfvSGIX(GLuint target, GLenum pname, GLfloat * params);
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void | glGetListParameterfvSGIX(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetListParameterfvSGIX(GLuint target, GLenum pname, GLfloat * params);
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void | glGetListParameterivSGIX(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetListParameterivSGIX(GLuint target, GLenum pname, GLint * params);
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void | glGetListParameterivSGIX(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetListParameterivSGIX(GLuint target, GLenum pname, GLint * params);
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void | glGetLocalConstantBooleanvEXT(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glGetLocalConstantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
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void | glGetLocalConstantBooleanvEXT(int arg0, int arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
void glGetLocalConstantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
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void | glGetLocalConstantFloatvEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
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void | glGetLocalConstantFloatvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
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void | glGetLocalConstantIntegervEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
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void | glGetLocalConstantIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
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void | glGetMapAttribParameterfvNV(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
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void | glGetMapAttribParameterfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
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void | glGetMapAttribParameterivNV(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetMapAttribParameterivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);
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void | glGetMapAttribParameterivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3) - Interface to C language function:
void glGetMapAttribParameterivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);
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void | glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, boolean[] arg6) - Interface to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
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void | glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, byte[] arg6) - Interface to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
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void | glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, char[] arg6) - Interface to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
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void | glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, double[] arg6) - Interface to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
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void | glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, float[] arg6) - Interface to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
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void | glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, int[] arg6) - Interface to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
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void | glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, java.nio.Buffer arg6) - Interface to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
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void | glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, long[] arg6) - Interface to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
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void | glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, short[] arg6) - Interface to C language function:
void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
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void | glGetMapParameterfvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
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void | glGetMapParameterfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
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void | glGetMapParameterivNV(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
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void | glGetMapParameterivNV(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
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void | glGetMapdv(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
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void | glGetMapdv(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
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void | glGetMapfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
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void | glGetMapfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
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void | glGetMapiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);
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void | glGetMapiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);
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void | glGetMaterialfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
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void | glGetMaterialfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
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void | glGetMaterialiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
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void | glGetMaterialiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
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void | glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4) - Interface to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, byte[] arg4) - Interface to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, char[] arg4) - Interface to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, double[] arg4) - Interface to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, float[] arg4) - Interface to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, int[] arg4) - Interface to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, long[] arg4) - Interface to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmax(int arg0, boolean arg1, int arg2, int arg3, short[] arg4) - Interface to C language function:
void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4) - Interface to C language function:
void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, byte[] arg4) - Interface to C language function:
void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, char[] arg4) - Interface to C language function:
void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, double[] arg4) - Interface to C language function:
void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, float[] arg4) - Interface to C language function:
void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, int[] arg4) - Interface to C language function:
void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, long[] arg4) - Interface to C language function:
void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, short[] arg4) - Interface to C language function:
void glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
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void | glGetMinmaxParameterfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetMinmaxParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetMinmaxParameterfvEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetMinmaxParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
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void | glGetMinmaxParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetMinmaxParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
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void | glGetMinmaxParameteriv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetMinmaxParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetMinmaxParameterivEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetMinmaxParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetMinmaxParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetMinmaxParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetObjectBufferfvATI(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetObjectBufferfvATI(GLuint target, GLenum pname, GLfloat * params);
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void | glGetObjectBufferfvATI(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetObjectBufferfvATI(GLuint target, GLenum pname, GLfloat * params);
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void | glGetObjectBufferivATI(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetObjectBufferivATI(GLuint target, GLenum pname, GLint * params);
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void | glGetObjectBufferivATI(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetObjectBufferivATI(GLuint target, GLenum pname, GLint * params);
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void | glGetObjectParameterfvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
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void | glGetObjectParameterfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
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void | glGetObjectParameterivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
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void | glGetObjectParameterivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
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void | glGetOcclusionQueryivNV(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
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void | glGetOcclusionQueryivNV(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
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void | glGetOcclusionQueryuivNV(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
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void | glGetOcclusionQueryuivNV(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
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void | glGetPixelMapfv(int arg0, float[] arg1) - Interface to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values);
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void | glGetPixelMapfv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glGetPixelMapfv(GLenum map, GLfloat * values);
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void | glGetPixelMapuiv(int arg0, int[] arg1) - Interface to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values);
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void | glGetPixelMapuiv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGetPixelMapuiv(GLenum map, GLuint * values);
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void | glGetPixelMapusv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values);
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void | glGetPixelMapusv(int arg0, short[] arg1) - Interface to C language function:
void glGetPixelMapusv(GLenum map, GLushort * values);
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void | glGetPixelTexGenParameterfvSGIS(int arg0, float[] arg1) - Interface to C language function:
void glGetPixelTexGenParameterfvSGIS(GLenum pname, GLfloat * params);
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void | glGetPixelTexGenParameterfvSGIS(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glGetPixelTexGenParameterfvSGIS(GLenum pname, GLfloat * params);
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void | glGetPixelTexGenParameterivSGIS(int arg0, int[] arg1) - Interface to C language function:
void glGetPixelTexGenParameterivSGIS(GLenum pname, GLint * params);
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void | glGetPixelTexGenParameterivSGIS(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGetPixelTexGenParameterivSGIS(GLenum pname, GLint * params);
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void | glGetPolygonStipple(byte[] arg0) - Interface to C language function:
void glGetPolygonStipple(GLubyte * mask);
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void | glGetPolygonStipple(java.nio.ByteBuffer arg0) - Interface to C language function:
void glGetPolygonStipple(GLubyte * mask);
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void | glGetProgramEnvParameterdvARB(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
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void | glGetProgramEnvParameterdvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
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void | glGetProgramEnvParameterfvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
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void | glGetProgramEnvParameterfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
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void | glGetProgramInfoLog(int arg0, int arg1, int[] arg2, byte[] arg3) - Interface to C language function:
void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
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void | glGetProgramInfoLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3) - Interface to C language function:
void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
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void | glGetProgramLocalParameterdvARB(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
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void | glGetProgramLocalParameterdvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
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void | glGetProgramLocalParameterfvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
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void | glGetProgramLocalParameterfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
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void | glGetProgramNamedParameterdvNV(int arg0, int arg1, java.lang.String arg2, double[] arg3) - Interface to C language function:
void glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
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void | glGetProgramNamedParameterdvNV(int arg0, int arg1, java.lang.String arg2, java.nio.DoubleBuffer arg3) - Interface to C language function:
void glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
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void | glGetProgramNamedParameterfvNV(int arg0, int arg1, java.lang.String arg2, float[] arg3) - Interface to C language function:
void glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
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void | glGetProgramNamedParameterfvNV(int arg0, int arg1, java.lang.String arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
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void | glGetProgramParameterdvNV(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params);
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void | glGetProgramParameterdvNV(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3) - Interface to C language function:
void glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params);
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void | glGetProgramParameterfvNV(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetProgramParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
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void | glGetProgramParameterfvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glGetProgramParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
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void | glGetProgramStringARB(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
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void | glGetProgramStringNV(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program);
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void | glGetProgramStringNV(int arg0, int arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
void glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program);
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void | glGetProgramiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetProgramiv(GLuint target, GLenum pname, GLint * params);
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void | glGetProgramiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetProgramiv(GLuint target, GLenum pname, GLint * params);
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void | glGetProgramivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
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void | glGetProgramivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
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void | glGetProgramivNV(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetProgramivNV(GLuint target, GLenum pname, GLint * params);
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void | glGetProgramivNV(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetProgramivNV(GLuint target, GLenum pname, GLint * params);
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void | glGetQueryObjectiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetQueryObjectiv(GLuint target, GLenum pname, GLint * params);
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void | glGetQueryObjectiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetQueryObjectiv(GLuint target, GLenum pname, GLint * params);
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void | glGetQueryObjectivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetQueryObjectivARB(GLuint target, GLenum pname, GLint * params);
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void | glGetQueryObjectivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetQueryObjectivARB(GLuint target, GLenum pname, GLint * params);
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void | glGetQueryObjectuiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);
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void | glGetQueryObjectuiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params);
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void | glGetQueryObjectuivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);
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void | glGetQueryObjectuivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);
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void | glGetQueryiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetQueryiv(GLenum target, GLenum pname, GLint * params);
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void | glGetQueryiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetQueryiv(GLenum target, GLenum pname, GLint * params);
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void | glGetQueryivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
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void | glGetQueryivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
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void | glGetRenderbufferParameterivEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetRenderbufferParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
|
void | glGetSeparableFilter(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilter(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, char[] arg3, char[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3, java.nio.Buffer arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, boolean[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, byte[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, char[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, double[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, float[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, int[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, java.nio.Buffer arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, long[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, short[] arg5) - Interface to C language function:
void glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
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void | glGetShaderInfoLog(int arg0, int arg1, int[] arg2, byte[] arg3) - Interface to C language function:
void glGetShaderInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
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void | glGetShaderInfoLog(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3) - Interface to C language function:
void glGetShaderInfoLog(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
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void | glGetShaderSource(int arg0, int arg1, int[] arg2, byte[] arg3) - Interface to C language function:
void glGetShaderSource(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
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void | glGetShaderSource(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3) - Interface to C language function:
void glGetShaderSource(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
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void | glGetShaderSourceARB(int arg0, int arg1, int[] arg2, byte[] arg3) - Interface to C language function:
void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
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void | glGetShaderSourceARB(int arg0, int arg1, java.nio.IntBuffer arg2, java.nio.ByteBuffer arg3) - Interface to C language function:
void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
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void | glGetShaderiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetShaderiv(GLuint target, GLenum pname, GLint * params);
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void | glGetShaderiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetShaderiv(GLuint target, GLenum pname, GLint * params);
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void | glGetSharpenTexFuncSGIS(int arg0, float[] arg1) - Interface to C language function:
void glGetSharpenTexFuncSGIS(GLenum pname, GLfloat * params);
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void | glGetSharpenTexFuncSGIS(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glGetSharpenTexFuncSGIS(GLenum pname, GLfloat * params);
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java.lang.String | glGetString(int arg0) - Interface to C language function:
const GLubyte * glGetString(GLenum name);
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void | glGetTexBumpParameterfvATI(int arg0, float[] arg1) - Interface to C language function:
void glGetTexBumpParameterfvATI(GLenum pname, GLfloat * params);
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void | glGetTexBumpParameterfvATI(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glGetTexBumpParameterfvATI(GLenum pname, GLfloat * params);
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void | glGetTexBumpParameterivATI(int arg0, int[] arg1) - Interface to C language function:
void glGetTexBumpParameterivATI(GLenum pname, GLint * params);
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void | glGetTexBumpParameterivATI(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glGetTexBumpParameterivATI(GLenum pname, GLint * params);
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void | glGetTexEnvfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetTexEnvfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetTexEnviv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
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void | glGetTexEnviv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
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void | glGetTexFilterFuncSGIS(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetTexFilterFuncSGIS(GLenum target, GLenum pname, GLfloat * params);
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void | glGetTexFilterFuncSGIS(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetTexFilterFuncSGIS(GLenum target, GLenum pname, GLfloat * params);
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void | glGetTexGendv(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
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void | glGetTexGendv(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
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void | glGetTexGenfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);
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void | glGetTexGenfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);
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void | glGetTexGeniv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);
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void | glGetTexGeniv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);
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void | glGetTexImage(int arg0, int arg1, int arg2, int arg3, boolean[] arg4) - Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
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void | glGetTexImage(int arg0, int arg1, int arg2, int arg3, byte[] arg4) - Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
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void | glGetTexImage(int arg0, int arg1, int arg2, int arg3, char[] arg4) - Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
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void | glGetTexImage(int arg0, int arg1, int arg2, int arg3, double[] arg4) - Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
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void | glGetTexImage(int arg0, int arg1, int arg2, int arg3, float[] arg4) - Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
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void | glGetTexImage(int arg0, int arg1, int arg2, int arg3, int[] arg4) - Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
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void | glGetTexImage(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
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void | glGetTexImage(int arg0, int arg1, int arg2, int arg3, long[] arg4) - Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
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void | glGetTexImage(int arg0, int arg1, int arg2, int arg3, short[] arg4) - Interface to C language function:
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
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void | glGetTexLevelParameterfv(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
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void | glGetTexLevelParameterfv(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
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void | glGetTexLevelParameteriv(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
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void | glGetTexLevelParameteriv(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3) - Interface to C language function:
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
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void | glGetTexParameterfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetTexParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
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void | glGetTexParameteriv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetTexParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
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void | glGetTrackMatrixivNV(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glGetTrackMatrixivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);
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void | glGetTrackMatrixivNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3) - Interface to C language function:
void glGetTrackMatrixivNV(GLenum stage, GLuint portion, GLenum pname, GLint * params);
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int | glGetUniformLocation(int arg0, byte[] arg1) - Interface to C language function:
GLint glGetUniformLocation(GLuint program, const GLchar * name);
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int | glGetUniformLocation(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
GLint glGetUniformLocation(GLuint program, const GLchar * name);
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int | glGetUniformLocationARB(int arg0, java.lang.String arg1) - Interface to C language function:
GLint glGetUniformLocationARB(GLhandleARB program, const GLcharARB * name);
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void | glGetUniformfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
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void | glGetUniformfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetUniformfv(GLuint program, GLint location, GLfloat * params);
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void | glGetUniformfvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
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void | glGetUniformfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
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void | glGetUniformiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetUniformiv(GLuint program, GLint location, GLint * params);
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void | glGetUniformiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetUniformiv(GLuint program, GLint location, GLint * params);
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void | glGetUniformivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
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void | glGetUniformivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
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void | glGetVariantArrayObjectfvATI(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetVariantArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVariantArrayObjectfvATI(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetVariantArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVariantArrayObjectivATI(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetVariantArrayObjectivATI(GLuint target, GLenum pname, GLint * params);
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void | glGetVariantArrayObjectivATI(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetVariantArrayObjectivATI(GLuint target, GLenum pname, GLint * params);
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void | glGetVariantBooleanvEXT(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glGetVariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
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void | glGetVariantBooleanvEXT(int arg0, int arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
void glGetVariantBooleanvEXT(GLuint id, GLenum pname, GLboolean * program);
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void | glGetVariantFloatvEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVariantFloatvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVariantIntegervEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
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void | glGetVariantIntegervEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
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void | glGetVertexAttribArrayObjectfvATI(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetVertexAttribArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVertexAttribArrayObjectfvATI(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetVertexAttribArrayObjectfvATI(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVertexAttribArrayObjectivATI(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetVertexAttribArrayObjectivATI(GLuint target, GLenum pname, GLint * params);
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void | glGetVertexAttribArrayObjectivATI(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetVertexAttribArrayObjectivATI(GLuint target, GLenum pname, GLint * params);
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void | glGetVertexAttribdv(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
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void | glGetVertexAttribdv(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble * params);
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void | glGetVertexAttribdvARB(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
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void | glGetVertexAttribdvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
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void | glGetVertexAttribdvNV(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);
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void | glGetVertexAttribdvNV(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);
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void | glGetVertexAttribfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetVertexAttribfv(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVertexAttribfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetVertexAttribfv(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVertexAttribfvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVertexAttribfvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVertexAttribfvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glGetVertexAttribfvNV(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVertexAttribfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glGetVertexAttribfvNV(GLuint target, GLenum pname, GLfloat * params);
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void | glGetVertexAttribiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetVertexAttribiv(GLuint target, GLenum pname, GLint * params);
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void | glGetVertexAttribiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetVertexAttribiv(GLuint target, GLenum pname, GLint * params);
|
void | glGetVertexAttribivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
|
void | glGetVertexAttribivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
|
void | glGetVertexAttribivNV(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glGetVertexAttribivNV(GLuint target, GLenum pname, GLint * params);
|
void | glGetVertexAttribivNV(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glGetVertexAttribivNV(GLuint target, GLenum pname, GLint * params);
|
void | glGlobalAlphaFactorbSUN(byte arg0) - Interface to C language function:
void glGlobalAlphaFactorbSUN(GLbyte factor);
|
void | glGlobalAlphaFactordSUN(double arg0) - Interface to C language function:
void glGlobalAlphaFactordSUN(GLdouble coord);
|
void | glGlobalAlphaFactorfSUN(float arg0) - Interface to C language function:
void glGlobalAlphaFactorfSUN(GLfloat coord);
|
void | glGlobalAlphaFactoriSUN(int arg0) - Interface to C language function:
void glGlobalAlphaFactoriSUN(GLint count);
|
void | glGlobalAlphaFactorsSUN(short arg0) - Interface to C language function:
void glGlobalAlphaFactorsSUN(GLshort factor);
|
void | glGlobalAlphaFactorubSUN(byte arg0) - Interface to C language function:
void glGlobalAlphaFactorubSUN(GLubyte factor);
|
void | glGlobalAlphaFactoruiSUN(int arg0) - Interface to C language function:
void glGlobalAlphaFactoruiSUN(GLuint mode);
|
void | glGlobalAlphaFactorusSUN(short arg0) - Interface to C language function:
void glGlobalAlphaFactorusSUN(GLushort factor);
|
void | glHint(int arg0, int arg1) - Interface to C language function:
void glHint(GLenum target, GLenum mode);
|
void | glHintPGI(int arg0, int arg1) - Interface to C language function:
void glHintPGI(GLenum target, GLint s);
|
void | glHistogram(int arg0, int arg1, int arg2, boolean arg3) - Interface to C language function:
void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
|
void | glHistogramEXT(int arg0, int arg1, int arg2, boolean arg3) - Interface to C language function:
void glHistogramEXT(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
|
void | glIglooInterfaceSGIX(int arg0, boolean[] arg1) - Interface to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
|
void | glIglooInterfaceSGIX(int arg0, byte[] arg1) - Interface to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
|
void | glIglooInterfaceSGIX(int arg0, char[] arg1) - Interface to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
|
void | glIglooInterfaceSGIX(int arg0, double[] arg1) - Interface to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
|
void | glIglooInterfaceSGIX(int arg0, float[] arg1) - Interface to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
|
void | glIglooInterfaceSGIX(int arg0, int[] arg1) - Interface to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
|
void | glIglooInterfaceSGIX(int arg0, java.nio.Buffer arg1) - Interface to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
|
void | glIglooInterfaceSGIX(int arg0, long[] arg1) - Interface to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
|
void | glIglooInterfaceSGIX(int arg0, short[] arg1) - Interface to C language function:
void glIglooInterfaceSGIX(GLenum pname, const GLvoid * params);
|
void | glImageTransformParameterfHP(int arg0, int arg1, float arg2) - Interface to C language function:
void glImageTransformParameterfHP(GLenum target, GLenum pname, GLfloat params);
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void | glImageTransformParameterfvHP(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glImageTransformParameterfvHP(GLenum target, GLenum pname, const GLfloat * params);
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void | glImageTransformParameterfvHP(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glImageTransformParameterfvHP(GLenum target, GLenum pname, const GLfloat * params);
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void | glImageTransformParameteriHP(int arg0, int arg1, int arg2) - Interface to C language function:
void glImageTransformParameteriHP(GLenum target, GLenum pname, GLint params);
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void | glImageTransformParameterivHP(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glImageTransformParameterivHP(GLenum target, GLenum pname, const GLint * params);
|
void | glImageTransformParameterivHP(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glImageTransformParameterivHP(GLenum target, GLenum pname, const GLint * params);
|
void | glIndexFuncEXT(int arg0, float arg1) - Interface to C language function:
void glIndexFuncEXT(GLenum target, GLclampf s);
|
void | glIndexMask(int arg0) - Interface to C language function:
void glIndexMask(GLuint mask);
|
void | glIndexMaterialEXT(int arg0, int arg1) - Interface to C language function:
void glIndexMaterialEXT(GLenum target, GLenum id);
|
void | glIndexPointer(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
|
void | glIndexPointerEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glIndexPointerEXT(GLenum target, GLsizei offset, GLsizei size, const GLvoid * data);
|
void | glIndexPointerListIBM(int arg0, int arg1, java.nio.Buffer[] arg2, int arg3) - Interface to C language function:
void glIndexPointerListIBM(GLenum type, GLint stride, const GLvoid * * pointer, GLint ptrstride);
|
void | glIndexd(double arg0) - Interface to C language function:
void glIndexd(GLdouble c);
|
void | glIndexdv(double[] arg0) - Interface to C language function:
void glIndexdv(const GLdouble * c);
|
void | glIndexdv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glIndexdv(const GLdouble * c);
|
void | glIndexf(float arg0) - Interface to C language function:
void glIndexf(GLfloat c);
|
void | glIndexfv(float[] arg0) - Interface to C language function:
void glIndexfv(const GLfloat * c);
|
void | glIndexfv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glIndexfv(const GLfloat * c);
|
void | glIndexi(int arg0) - Interface to C language function:
void glIndexi(GLint c);
|
void | glIndexiv(int[] arg0) - Interface to C language function:
void glIndexiv(const GLint * c);
|
void | glIndexiv(java.nio.IntBuffer arg0) - Interface to C language function:
void glIndexiv(const GLint * c);
|
void | glIndexs(short arg0) - Interface to C language function:
void glIndexs(GLshort c);
|
void | glIndexsv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glIndexsv(const GLshort * c);
|
void | glIndexsv(short[] arg0) - Interface to C language function:
void glIndexsv(const GLshort * c);
|
void | glIndexub(byte arg0) - Interface to C language function:
void glIndexub(GLubyte c);
|
void | glIndexubv(byte[] arg0) - Interface to C language function:
void glIndexubv(const GLubyte * c);
|
void | glIndexubv(java.nio.ByteBuffer arg0) - Interface to C language function:
void glIndexubv(const GLubyte * c);
|
void | glInitNames() - Interface to C language function:
void glInitNames(void);
|
void | glInsertComponentEXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glInsertComponentEXT(GLuint red, GLuint green, GLuint blue);
|
void | glInstrumentsBufferSGIX(int arg0, int[] arg1) - Interface to C language function:
void glInstrumentsBufferSGIX(GLsizei size, GLint * buffer);
|
void | glInstrumentsBufferSGIX(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glInstrumentsBufferSGIX(GLsizei size, GLint * buffer);
|
void | glInterleavedArrays(int arg0, int arg1, boolean[] arg2) - Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
|
void | glInterleavedArrays(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
|
void | glInterleavedArrays(int arg0, int arg1, char[] arg2) - Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
|
void | glInterleavedArrays(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
|
void | glInterleavedArrays(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
|
void | glInterleavedArrays(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
|
void | glInterleavedArrays(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
|
void | glInterleavedArrays(int arg0, int arg1, long[] arg2) - Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
|
void | glInterleavedArrays(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
|
boolean | glIsAsyncMarkerSGIX(int arg0) - Interface to C language function:
GLboolean glIsAsyncMarkerSGIX(GLuint id);
|
boolean | glIsBuffer(int arg0) - Interface to C language function:
GLboolean glIsBuffer(GLuint id);
|
boolean | glIsBufferARB(int arg0) - Interface to C language function:
GLboolean glIsBufferARB(GLuint id);
|
boolean | glIsEnabled(int arg0) - Interface to C language function:
GLboolean glIsEnabled(GLenum cap);
|
boolean | glIsFenceAPPLE(int arg0) - Interface to C language function:
GLboolean glIsFenceAPPLE(GLuint id);
|
boolean | glIsFenceNV(int arg0) - Interface to C language function:
GLboolean glIsFenceNV(GLuint id);
|
boolean | glIsFramebufferEXT(int arg0) - Interface to C language function:
GLboolean glIsFramebufferEXT(GLuint id);
|
boolean | glIsList(int arg0) - Interface to C language function:
GLboolean glIsList(GLuint list);
|
boolean | glIsObjectBufferATI(int arg0) - Interface to C language function:
GLboolean glIsObjectBufferATI(GLuint id);
|
boolean | glIsOcclusionQueryNV(int arg0) - Interface to C language function:
GLboolean glIsOcclusionQueryNV(GLuint id);
|
boolean | glIsProgram(int arg0) - Interface to C language function:
GLboolean glIsProgram(GLuint id);
|
boolean | glIsProgramARB(int arg0) - Interface to C language function:
GLboolean glIsProgramARB(GLuint id);
|
boolean | glIsProgramNV(int arg0) - Interface to C language function:
GLboolean glIsProgramNV(GLuint id);
|
boolean | glIsQuery(int arg0) - Interface to C language function:
GLboolean glIsQuery(GLuint id);
|
boolean | glIsQueryARB(int arg0) - Interface to C language function:
GLboolean glIsQueryARB(GLuint id);
|
boolean | glIsRenderbufferEXT(int arg0) - Interface to C language function:
GLboolean glIsRenderbufferEXT(GLuint id);
|
boolean | glIsShader(int arg0) - Interface to C language function:
GLboolean glIsShader(GLuint id);
|
boolean | glIsTexture(int arg0) - Interface to C language function:
GLboolean glIsTexture(GLuint texture);
|
boolean | glIsTextureEXT(int arg0) - Interface to C language function:
GLboolean glIsTextureEXT(GLuint id);
|
boolean | glIsVariantEnabledEXT(int arg0, int arg1) - Interface to C language function:
GLboolean glIsVariantEnabledEXT(GLuint id, GLenum cap);
|
boolean | glIsVertexArrayAPPLE(int arg0) - Interface to C language function:
GLboolean glIsVertexArrayAPPLE(GLuint id);
|
boolean | glIsVertexAttribEnabledAPPLE(int arg0, int arg1) - Interface to C language function:
GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
|
void | glLightEnviSGIX(int arg0, int arg1) - Interface to C language function:
void glLightEnviSGIX(GLenum target, GLint s);
|
void | glLightModelf(int arg0, float arg1) - Interface to C language function:
void glLightModelf(GLenum pname, GLfloat param);
|
void | glLightModelfv(int arg0, float[] arg1) - Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);
|
void | glLightModelfv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params);
|
void | glLightModeli(int arg0, int arg1) - Interface to C language function:
void glLightModeli(GLenum pname, GLint param);
|
void | glLightModeliv(int arg0, int[] arg1) - Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);
|
void | glLightModeliv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);
|
void | glLightf(int arg0, int arg1, float arg2) - Interface to C language function:
void glLightf(GLenum light, GLenum pname, GLfloat param);
|
void | glLightfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glLightfv(GLenum light, GLenum pname, const GLfloat * params);
|
void | glLightfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glLightfv(GLenum light, GLenum pname, const GLfloat * params);
|
void | glLighti(int arg0, int arg1, int arg2) - Interface to C language function:
void glLighti(GLenum light, GLenum pname, GLint param);
|
void | glLightiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);
|
void | glLightiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);
|
void | glLineStipple(int arg0, short arg1) - Interface to C language function:
void glLineStipple(GLint factor, GLushort pattern);
|
void | glLineWidth(float arg0) - Interface to C language function:
void glLineWidth(GLfloat width);
|
void | glLinkProgram(int arg0) - Interface to C language function:
void glLinkProgram(GLuint mode);
|
void | glLinkProgramARB(int arg0) - Interface to C language function:
void glLinkProgramARB(GLhandleARB mode);
|
void | glListBase(int arg0) - Interface to C language function:
void glListBase(GLuint base);
|
void | glListParameterfSGIX(int arg0, int arg1, float arg2) - Interface to C language function:
void glListParameterfSGIX(GLuint target, GLenum pname, GLfloat params);
|
void | glListParameterfvSGIX(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glListParameterfvSGIX(GLuint target, GLenum pname, const GLfloat * params);
|
void | glListParameterfvSGIX(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glListParameterfvSGIX(GLuint target, GLenum pname, const GLfloat * params);
|
void | glListParameteriSGIX(int arg0, int arg1, int arg2) - Interface to C language function:
void glListParameteriSGIX(GLuint target, GLenum pname, GLint params);
|
void | glListParameterivSGIX(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glListParameterivSGIX(GLuint target, GLenum pname, const GLint * params);
|
void | glListParameterivSGIX(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glListParameterivSGIX(GLuint target, GLenum pname, const GLint * params);
|
void | glLoadIdentity() - Interface to C language function:
void glLoadIdentity(void);
|
void | glLoadIdentityDeformationMapSGIX(int arg0) - Interface to C language function:
void glLoadIdentityDeformationMapSGIX(GLbitfield mode);
|
void | glLoadMatrixd(double[] arg0) - Interface to C language function:
void glLoadMatrixd(const GLdouble * m);
|
void | glLoadMatrixd(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glLoadMatrixd(const GLdouble * m);
|
void | glLoadMatrixf(float[] arg0) - Interface to C language function:
void glLoadMatrixf(const GLfloat * m);
|
void | glLoadMatrixf(java.nio.FloatBuffer arg0) - Interface to C language function:
void glLoadMatrixf(const GLfloat * m);
|
void | glLoadName(int arg0) - Interface to C language function:
void glLoadName(GLuint name);
|
void | glLoadProgramNV(int arg0, int arg1, int arg2, java.lang.String arg3) - Interface to C language function:
void glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
|
void | glLoadTransposeMatrixd(double[] arg0) - Interface to C language function:
void glLoadTransposeMatrixd(const GLdouble * m);
|
void | glLoadTransposeMatrixd(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glLoadTransposeMatrixd(const GLdouble * m);
|
void | glLoadTransposeMatrixdARB(double[] arg0) - Interface to C language function:
void glLoadTransposeMatrixdARB(const GLdouble * m);
|
void | glLoadTransposeMatrixdARB(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glLoadTransposeMatrixdARB(const GLdouble * m);
|
void | glLoadTransposeMatrixf(float[] arg0) - Interface to C language function:
void glLoadTransposeMatrixf(const GLfloat * m);
|
void | glLoadTransposeMatrixf(java.nio.FloatBuffer arg0) - Interface to C language function:
void glLoadTransposeMatrixf(const GLfloat * m);
|
void | glLoadTransposeMatrixfARB(float[] arg0) - Interface to C language function:
void glLoadTransposeMatrixfARB(const GLfloat * m);
|
void | glLoadTransposeMatrixfARB(java.nio.FloatBuffer arg0) - Interface to C language function:
void glLoadTransposeMatrixfARB(const GLfloat * m);
|
void | glLockArraysEXT(int arg0, int arg1) - Interface to C language function:
void glLockArraysEXT(GLint x, GLsizei y);
|
void | glLogicOp(int arg0) - Interface to C language function:
void glLogicOp(GLenum opcode);
|
void | glMap1d(int arg0, double arg1, double arg2, int arg3, int arg4, double[] arg5) - Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
|
void | glMap1d(int arg0, double arg1, double arg2, int arg3, int arg4, java.nio.DoubleBuffer arg5) - Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
|
void | glMap1f(int arg0, float arg1, float arg2, int arg3, int arg4, float[] arg5) - Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
|
void | glMap1f(int arg0, float arg1, float arg2, int arg3, int arg4, java.nio.FloatBuffer arg5) - Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
|
void | glMap2d(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, double[] arg9) - Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
|
void | glMap2d(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, java.nio.DoubleBuffer arg9) - Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
|
void | glMap2f(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, float[] arg9) - Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
|
void | glMap2f(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, java.nio.FloatBuffer arg9) - Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
|
java.nio.ByteBuffer | glMapBuffer(int arg0, int arg1) - Interface to C language function:
GLvoid * glMapBuffer(GLenum target, GLenum access);
|
java.nio.ByteBuffer | glMapBufferARB(int arg0, int arg1) - Interface to C language function:
GLvoid * glMapBufferARB(GLenum target, GLenum access);
|
void | glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, boolean[] arg8) - Interface to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
|
void | glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, byte[] arg8) - Interface to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
|
void | glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, char[] arg8) - Interface to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
|
void | glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, double[] arg8) - Interface to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
|
void | glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, float[] arg8) - Interface to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
|
void | glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, int[] arg8) - Interface to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
|
void | glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, java.nio.Buffer arg8) - Interface to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
|
void | glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, long[] arg8) - Interface to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
|
void | glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, short[] arg8) - Interface to C language function:
void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
|
void | glMapGrid1d(int arg0, double arg1, double arg2) - Interface to C language function:
void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
|
void | glMapGrid1f(int arg0, float arg1, float arg2) - Interface to C language function:
void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
|
void | glMapGrid2d(int arg0, double arg1, double arg2, int arg3, double arg4, double arg5) - Interface to C language function:
void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
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void | glMapGrid2f(int arg0, float arg1, float arg2, int arg3, float arg4, float arg5) - Interface to C language function:
void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
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void | glMapParameterfvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
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void | glMapParameterfvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
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void | glMapParameterivNV(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
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void | glMapParameterivNV(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
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void | glMapVertexAttrib1dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
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void | glMapVertexAttrib1dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, java.nio.DoubleBuffer arg6) - Interface to C language function:
void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
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void | glMapVertexAttrib1fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
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void | glMapVertexAttrib1fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, java.nio.FloatBuffer arg6) - Interface to C language function:
void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
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void | glMapVertexAttrib2dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double arg6, double arg7, int arg8, int arg9, double[] arg10) - Interface to C language function:
void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
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void | glMapVertexAttrib2dAPPLE(int arg0, int arg1, double arg2, double arg3, int arg4, int arg5, double arg6, double arg7, int arg8, int arg9, java.nio.DoubleBuffer arg10) - Interface to C language function:
void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
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void | glMapVertexAttrib2fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float arg6, float arg7, int arg8, int arg9, float[] arg10) - Interface to C language function:
void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
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void | glMapVertexAttrib2fAPPLE(int arg0, int arg1, float arg2, float arg3, int arg4, int arg5, float arg6, float arg7, int arg8, int arg9, java.nio.FloatBuffer arg10) - Interface to C language function:
void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
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void | glMaterialf(int arg0, int arg1, float arg2) - Interface to C language function:
void glMaterialf(GLenum face, GLenum pname, GLfloat param);
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void | glMaterialfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
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void | glMaterialfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
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void | glMateriali(int arg0, int arg1, int arg2) - Interface to C language function:
void glMateriali(GLenum face, GLenum pname, GLint param);
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void | glMaterialiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
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void | glMaterialiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
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void | glMatrixIndexPointerARB(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
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void | glMatrixIndexubvARB(int arg0, byte[] arg1) - Interface to C language function:
void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
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void | glMatrixIndexubvARB(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
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void | glMatrixIndexuivARB(int arg0, int[] arg1) - Interface to C language function:
void glMatrixIndexuivARB(GLint n, const GLuint * ids);
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void | glMatrixIndexuivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glMatrixIndexuivARB(GLint n, const GLuint * ids);
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void | glMatrixIndexusvARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMatrixIndexusvARB(GLint size, const GLushort * weights);
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void | glMatrixIndexusvARB(int arg0, short[] arg1) - Interface to C language function:
void glMatrixIndexusvARB(GLint size, const GLushort * weights);
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void | glMatrixMode(int arg0) - Interface to C language function:
void glMatrixMode(GLenum mode);
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void | glMinmax(int arg0, int arg1, boolean arg2) - Interface to C language function:
void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
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void | glMinmaxEXT(int arg0, int arg1, boolean arg2) - Interface to C language function:
void glMinmaxEXT(GLenum target, GLenum internalformat, GLboolean sink);
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void | glMultMatrixd(double[] arg0) - Interface to C language function:
void glMultMatrixd(const GLdouble * m);
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void | glMultMatrixd(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glMultMatrixd(const GLdouble * m);
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void | glMultMatrixf(float[] arg0) - Interface to C language function:
void glMultMatrixf(const GLfloat * m);
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void | glMultMatrixf(java.nio.FloatBuffer arg0) - Interface to C language function:
void glMultMatrixf(const GLfloat * m);
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void | glMultTransposeMatrixd(double[] arg0) - Interface to C language function:
void glMultTransposeMatrixd(const GLdouble * m);
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void | glMultTransposeMatrixd(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glMultTransposeMatrixd(const GLdouble * m);
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void | glMultTransposeMatrixdARB(double[] arg0) - Interface to C language function:
void glMultTransposeMatrixdARB(const GLdouble * m);
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void | glMultTransposeMatrixdARB(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glMultTransposeMatrixdARB(const GLdouble * m);
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void | glMultTransposeMatrixf(float[] arg0) - Interface to C language function:
void glMultTransposeMatrixf(const GLfloat * m);
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void | glMultTransposeMatrixf(java.nio.FloatBuffer arg0) - Interface to C language function:
void glMultTransposeMatrixf(const GLfloat * m);
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void | glMultTransposeMatrixfARB(float[] arg0) - Interface to C language function:
void glMultTransposeMatrixfARB(const GLfloat * m);
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void | glMultTransposeMatrixfARB(java.nio.FloatBuffer arg0) - Interface to C language function:
void glMultTransposeMatrixfARB(const GLfloat * m);
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void | glMultiDrawArrays(int arg0, int[] arg1, int[] arg2, int arg3) - Interface to C language function:
void glMultiDrawArrays(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
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void | glMultiDrawArrays(int arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, int arg3) - Interface to C language function:
void glMultiDrawArrays(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
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void | glMultiDrawArraysEXT(int arg0, int[] arg1, int[] arg2, int arg3) - Interface to C language function:
void glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
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void | glMultiDrawArraysEXT(int arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, int arg3) - Interface to C language function:
void glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
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void | glMultiDrawElementArrayAPPLE(int arg0, int[] arg1, int[] arg2, int arg3) - Interface to C language function:
void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
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void | glMultiDrawElementArrayAPPLE(int arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, int arg3) - Interface to C language function:
void glMultiDrawElementArrayAPPLE(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
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void | glMultiDrawElementArrayNV(int arg0, int[] arg1, int[] arg2, int arg3) - Interface to C language function:
void glMultiDrawElementArrayNV(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
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void | glMultiDrawElementArrayNV(int arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, int arg3) - Interface to C language function:
void glMultiDrawElementArrayNV(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
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void | glMultiDrawElements(int arg0, int[] arg1, int arg2, java.nio.Buffer[] arg3, int arg4) - Interface to C language function:
void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
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void | glMultiDrawElements(int arg0, java.nio.IntBuffer arg1, int arg2, java.nio.Buffer[] arg3, int arg4) - Interface to C language function:
void glMultiDrawElements(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
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void | glMultiDrawElementsEXT(int arg0, int[] arg1, int arg2, java.nio.Buffer[] arg3, int arg4) - Interface to C language function:
void glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
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void | glMultiDrawElementsEXT(int arg0, java.nio.IntBuffer arg1, int arg2, java.nio.Buffer[] arg3, int arg4) - Interface to C language function:
void glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * * indices, GLsizei primcount);
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void | glMultiDrawRangeElementArrayAPPLE(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int arg5) - Interface to C language function:
void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
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void | glMultiDrawRangeElementArrayAPPLE(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, int arg5) - Interface to C language function:
void glMultiDrawRangeElementArrayAPPLE(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
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void | glMultiDrawRangeElementArrayNV(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int arg5) - Interface to C language function:
void glMultiDrawRangeElementArrayNV(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
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void | glMultiDrawRangeElementArrayNV(int arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, int arg5) - Interface to C language function:
void glMultiDrawRangeElementArrayNV(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount);
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void | glMultiModeDrawArraysIBM(int[] arg0, int[] arg1, int[] arg2, int arg3, int arg4) - Interface to C language function:
void glMultiModeDrawArraysIBM(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
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void | glMultiModeDrawArraysIBM(java.nio.IntBuffer arg0, java.nio.IntBuffer arg1, java.nio.IntBuffer arg2, int arg3, int arg4) - Interface to C language function:
void glMultiModeDrawArraysIBM(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
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void | glMultiModeDrawElementsIBM(int[] arg0, int[] arg1, int arg2, java.nio.Buffer[] arg3, int arg4, int arg5) - Interface to C language function:
void glMultiModeDrawElementsIBM(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
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void | glMultiModeDrawElementsIBM(java.nio.IntBuffer arg0, java.nio.IntBuffer arg1, int arg2, java.nio.Buffer[] arg3, int arg4, int arg5) - Interface to C language function:
void glMultiModeDrawElementsIBM(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
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void | glMultiTexCoord1d(int arg0, double arg1) - Interface to C language function:
void glMultiTexCoord1d(GLenum target, GLdouble s);
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void | glMultiTexCoord1dARB(int arg0, double arg1) - Interface to C language function:
void glMultiTexCoord1dARB(GLenum target, GLdouble s);
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void | glMultiTexCoord1dv(int arg0, double[] arg1) - Interface to C language function:
void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
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void | glMultiTexCoord1dv(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
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void | glMultiTexCoord1dvARB(int arg0, double[] arg1) - Interface to C language function:
void glMultiTexCoord1dvARB(GLenum target, const GLdouble * v);
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void | glMultiTexCoord1dvARB(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glMultiTexCoord1dvARB(GLenum target, const GLdouble * v);
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void | glMultiTexCoord1f(int arg0, float arg1) - Interface to C language function:
void glMultiTexCoord1f(GLenum target, GLfloat s);
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void | glMultiTexCoord1fARB(int arg0, float arg1) - Interface to C language function:
void glMultiTexCoord1fARB(GLenum target, GLfloat s);
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void | glMultiTexCoord1fv(int arg0, float[] arg1) - Interface to C language function:
void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
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void | glMultiTexCoord1fv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
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void | glMultiTexCoord1fvARB(int arg0, float[] arg1) - Interface to C language function:
void glMultiTexCoord1fvARB(GLenum target, const GLfloat * v);
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void | glMultiTexCoord1fvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glMultiTexCoord1fvARB(GLenum target, const GLfloat * v);
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void | glMultiTexCoord1hNV(int arg0, short arg1) - Interface to C language function:
void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
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void | glMultiTexCoord1hvNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
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void | glMultiTexCoord1hvNV(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
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void | glMultiTexCoord1i(int arg0, int arg1) - Interface to C language function:
void glMultiTexCoord1i(GLenum target, GLint s);
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void | glMultiTexCoord1iARB(int arg0, int arg1) - Interface to C language function:
void glMultiTexCoord1iARB(GLenum target, GLint s);
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void | glMultiTexCoord1iv(int arg0, int[] arg1) - Interface to C language function:
void glMultiTexCoord1iv(GLenum target, const GLint * v);
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void | glMultiTexCoord1iv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glMultiTexCoord1iv(GLenum target, const GLint * v);
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void | glMultiTexCoord1ivARB(int arg0, int[] arg1) - Interface to C language function:
void glMultiTexCoord1ivARB(GLenum target, const GLint * v);
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void | glMultiTexCoord1ivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glMultiTexCoord1ivARB(GLenum target, const GLint * v);
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void | glMultiTexCoord1s(int arg0, short arg1) - Interface to C language function:
void glMultiTexCoord1s(GLenum target, GLshort s);
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void | glMultiTexCoord1sARB(int arg0, short arg1) - Interface to C language function:
void glMultiTexCoord1sARB(GLenum target, GLshort s);
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void | glMultiTexCoord1sv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord1sv(GLenum target, const GLshort * v);
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void | glMultiTexCoord1sv(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord1sv(GLenum target, const GLshort * v);
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void | glMultiTexCoord1svARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord1svARB(GLenum target, const GLshort * v);
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void | glMultiTexCoord1svARB(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord1svARB(GLenum target, const GLshort * v);
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void | glMultiTexCoord2d(int arg0, double arg1, double arg2) - Interface to C language function:
void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
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void | glMultiTexCoord2dARB(int arg0, double arg1, double arg2) - Interface to C language function:
void glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
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void | glMultiTexCoord2dv(int arg0, double[] arg1) - Interface to C language function:
void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
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void | glMultiTexCoord2dv(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
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void | glMultiTexCoord2dvARB(int arg0, double[] arg1) - Interface to C language function:
void glMultiTexCoord2dvARB(GLenum target, const GLdouble * v);
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void | glMultiTexCoord2dvARB(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glMultiTexCoord2dvARB(GLenum target, const GLdouble * v);
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void | glMultiTexCoord2f(int arg0, float arg1, float arg2) - Interface to C language function:
void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
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void | glMultiTexCoord2fARB(int arg0, float arg1, float arg2) - Interface to C language function:
void glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
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void | glMultiTexCoord2fv(int arg0, float[] arg1) - Interface to C language function:
void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
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void | glMultiTexCoord2fv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
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void | glMultiTexCoord2fvARB(int arg0, float[] arg1) - Interface to C language function:
void glMultiTexCoord2fvARB(GLenum target, const GLfloat * v);
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void | glMultiTexCoord2fvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glMultiTexCoord2fvARB(GLenum target, const GLfloat * v);
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void | glMultiTexCoord2hNV(int arg0, short arg1, short arg2) - Interface to C language function:
void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
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void | glMultiTexCoord2hvNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
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void | glMultiTexCoord2hvNV(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
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void | glMultiTexCoord2i(int arg0, int arg1, int arg2) - Interface to C language function:
void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
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void | glMultiTexCoord2iARB(int arg0, int arg1, int arg2) - Interface to C language function:
void glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
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void | glMultiTexCoord2iv(int arg0, int[] arg1) - Interface to C language function:
void glMultiTexCoord2iv(GLenum target, const GLint * v);
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void | glMultiTexCoord2iv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glMultiTexCoord2iv(GLenum target, const GLint * v);
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void | glMultiTexCoord2ivARB(int arg0, int[] arg1) - Interface to C language function:
void glMultiTexCoord2ivARB(GLenum target, const GLint * v);
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void | glMultiTexCoord2ivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glMultiTexCoord2ivARB(GLenum target, const GLint * v);
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void | glMultiTexCoord2s(int arg0, short arg1, short arg2) - Interface to C language function:
void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
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void | glMultiTexCoord2sARB(int arg0, short arg1, short arg2) - Interface to C language function:
void glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
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void | glMultiTexCoord2sv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord2sv(GLenum target, const GLshort * v);
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void | glMultiTexCoord2sv(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord2sv(GLenum target, const GLshort * v);
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void | glMultiTexCoord2svARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord2svARB(GLenum target, const GLshort * v);
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void | glMultiTexCoord2svARB(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord2svARB(GLenum target, const GLshort * v);
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void | glMultiTexCoord3d(int arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
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void | glMultiTexCoord3dARB(int arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
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void | glMultiTexCoord3dv(int arg0, double[] arg1) - Interface to C language function:
void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
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void | glMultiTexCoord3dv(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
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void | glMultiTexCoord3dvARB(int arg0, double[] arg1) - Interface to C language function:
void glMultiTexCoord3dvARB(GLenum target, const GLdouble * v);
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void | glMultiTexCoord3dvARB(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glMultiTexCoord3dvARB(GLenum target, const GLdouble * v);
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void | glMultiTexCoord3f(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
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void | glMultiTexCoord3fARB(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
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void | glMultiTexCoord3fv(int arg0, float[] arg1) - Interface to C language function:
void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
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void | glMultiTexCoord3fv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
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void | glMultiTexCoord3fvARB(int arg0, float[] arg1) - Interface to C language function:
void glMultiTexCoord3fvARB(GLenum target, const GLfloat * v);
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void | glMultiTexCoord3fvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glMultiTexCoord3fvARB(GLenum target, const GLfloat * v);
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void | glMultiTexCoord3hNV(int arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
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void | glMultiTexCoord3hvNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
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void | glMultiTexCoord3hvNV(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
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void | glMultiTexCoord3i(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
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void | glMultiTexCoord3iARB(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
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void | glMultiTexCoord3iv(int arg0, int[] arg1) - Interface to C language function:
void glMultiTexCoord3iv(GLenum target, const GLint * v);
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void | glMultiTexCoord3iv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glMultiTexCoord3iv(GLenum target, const GLint * v);
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void | glMultiTexCoord3ivARB(int arg0, int[] arg1) - Interface to C language function:
void glMultiTexCoord3ivARB(GLenum target, const GLint * v);
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void | glMultiTexCoord3ivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glMultiTexCoord3ivARB(GLenum target, const GLint * v);
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void | glMultiTexCoord3s(int arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
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void | glMultiTexCoord3sARB(int arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
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void | glMultiTexCoord3sv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord3sv(GLenum target, const GLshort * v);
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void | glMultiTexCoord3sv(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord3sv(GLenum target, const GLshort * v);
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void | glMultiTexCoord3svARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord3svARB(GLenum target, const GLshort * v);
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void | glMultiTexCoord3svARB(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord3svARB(GLenum target, const GLshort * v);
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void | glMultiTexCoord4d(int arg0, double arg1, double arg2, double arg3, double arg4) - Interface to C language function:
void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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void | glMultiTexCoord4dARB(int arg0, double arg1, double arg2, double arg3, double arg4) - Interface to C language function:
void glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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void | glMultiTexCoord4dv(int arg0, double[] arg1) - Interface to C language function:
void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
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void | glMultiTexCoord4dv(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
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void | glMultiTexCoord4dvARB(int arg0, double[] arg1) - Interface to C language function:
void glMultiTexCoord4dvARB(GLenum target, const GLdouble * v);
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void | glMultiTexCoord4dvARB(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glMultiTexCoord4dvARB(GLenum target, const GLdouble * v);
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void | glMultiTexCoord4f(int arg0, float arg1, float arg2, float arg3, float arg4) - Interface to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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void | glMultiTexCoord4fARB(int arg0, float arg1, float arg2, float arg3, float arg4) - Interface to C language function:
void glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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void | glMultiTexCoord4fv(int arg0, float[] arg1) - Interface to C language function:
void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
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void | glMultiTexCoord4fv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
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void | glMultiTexCoord4fvARB(int arg0, float[] arg1) - Interface to C language function:
void glMultiTexCoord4fvARB(GLenum target, const GLfloat * v);
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void | glMultiTexCoord4fvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glMultiTexCoord4fvARB(GLenum target, const GLfloat * v);
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void | glMultiTexCoord4hNV(int arg0, short arg1, short arg2, short arg3, short arg4) - Interface to C language function:
void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
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void | glMultiTexCoord4hvNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
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void | glMultiTexCoord4hvNV(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
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void | glMultiTexCoord4i(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glMultiTexCoord4i(GLenum target, GLint start, GLint x, GLint y, GLint width);
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void | glMultiTexCoord4iARB(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glMultiTexCoord4iARB(GLenum target, GLint start, GLint x, GLint y, GLint width);
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void | glMultiTexCoord4iv(int arg0, int[] arg1) - Interface to C language function:
void glMultiTexCoord4iv(GLenum target, const GLint * v);
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void | glMultiTexCoord4iv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glMultiTexCoord4iv(GLenum target, const GLint * v);
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void | glMultiTexCoord4ivARB(int arg0, int[] arg1) - Interface to C language function:
void glMultiTexCoord4ivARB(GLenum target, const GLint * v);
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void | glMultiTexCoord4ivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glMultiTexCoord4ivARB(GLenum target, const GLint * v);
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void | glMultiTexCoord4s(int arg0, short arg1, short arg2, short arg3, short arg4) - Interface to C language function:
void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
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void | glMultiTexCoord4sARB(int arg0, short arg1, short arg2, short arg3, short arg4) - Interface to C language function:
void glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
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void | glMultiTexCoord4sv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord4sv(GLenum target, const GLshort * v);
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void | glMultiTexCoord4sv(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord4sv(GLenum target, const GLshort * v);
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void | glMultiTexCoord4svARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glMultiTexCoord4svARB(GLenum target, const GLshort * v);
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void | glMultiTexCoord4svARB(int arg0, short[] arg1) - Interface to C language function:
void glMultiTexCoord4svARB(GLenum target, const GLshort * v);
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int | glNewBufferRegion(int arg0) - Interface to C language function:
GLuint glNewBufferRegion(GLenum type);
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void | glNewList(int arg0, int arg1) - Interface to C language function:
void glNewList(GLuint list, GLenum mode);
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int | glNewObjectBufferATI(int arg0, boolean[] arg1, int arg2) - Interface to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
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int | glNewObjectBufferATI(int arg0, byte[] arg1, int arg2) - Interface to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
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int | glNewObjectBufferATI(int arg0, char[] arg1, int arg2) - Interface to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
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int | glNewObjectBufferATI(int arg0, double[] arg1, int arg2) - Interface to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
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int | glNewObjectBufferATI(int arg0, float[] arg1, int arg2) - Interface to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
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int | glNewObjectBufferATI(int arg0, int[] arg1, int arg2) - Interface to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
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int | glNewObjectBufferATI(int arg0, java.nio.Buffer arg1, int arg2) - Interface to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
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int | glNewObjectBufferATI(int arg0, long[] arg1, int arg2) - Interface to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
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int | glNewObjectBufferATI(int arg0, short[] arg1, int arg2) - Interface to C language function:
GLuint glNewObjectBufferATI(GLsizei size, const GLvoid * pointer, GLenum usage);
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void | glNormal3b(byte arg0, byte arg1, byte arg2) - Interface to C language function:
void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
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void | glNormal3bv(byte[] arg0) - Interface to C language function:
void glNormal3bv(const GLbyte * v);
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void | glNormal3bv(java.nio.ByteBuffer arg0) - Interface to C language function:
void glNormal3bv(const GLbyte * v);
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void | glNormal3d(double arg0, double arg1, double arg2) - Interface to C language function:
void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
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void | glNormal3dv(double[] arg0) - Interface to C language function:
void glNormal3dv(const GLdouble * v);
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void | glNormal3dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glNormal3dv(const GLdouble * v);
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void | glNormal3f(float arg0, float arg1, float arg2) - Interface to C language function:
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
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void | glNormal3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5) - Interface to C language function:
void glNormal3fVertex3fSUN(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
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void | glNormal3fVertex3fvSUN(float[] arg0, float[] arg1) - Interface to C language function:
void glNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
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void | glNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
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void | glNormal3fv(float[] arg0) - Interface to C language function:
void glNormal3fv(const GLfloat * v);
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void | glNormal3fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glNormal3fv(const GLfloat * v);
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void | glNormal3hNV(short arg0, short arg1, short arg2) - Interface to C language function:
void glNormal3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
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void | glNormal3hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glNormal3hvNV(const GLhalfNV * v);
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void | glNormal3hvNV(short[] arg0) - Interface to C language function:
void glNormal3hvNV(const GLhalfNV * v);
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void | glNormal3i(int arg0, int arg1, int arg2) - Interface to C language function:
void glNormal3i(GLint nx, GLint ny, GLint nz);
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void | glNormal3iv(int[] arg0) - Interface to C language function:
void glNormal3iv(const GLint * v);
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void | glNormal3iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glNormal3iv(const GLint * v);
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void | glNormal3s(short arg0, short arg1, short arg2) - Interface to C language function:
void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
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void | glNormal3sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glNormal3sv(const GLshort * v);
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void | glNormal3sv(short[] arg0) - Interface to C language function:
void glNormal3sv(const GLshort * v);
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void | glNormalPointer(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
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void | glNormalPointerEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glNormalPointerEXT(GLenum target, GLsizei offset, GLsizei size, const GLvoid * data);
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void | glNormalPointerListIBM(int arg0, int arg1, java.nio.Buffer[] arg2, int arg3) - Interface to C language function:
void glNormalPointerListIBM(GLenum type, GLint stride, const GLvoid * * pointer, GLint ptrstride);
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void | glNormalPointervINTEL(int arg0, java.nio.Buffer[] arg1) - Interface to C language function:
void glNormalPointervINTEL(GLenum type, const GLvoid * * pointer);
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void | glNormalStream3bATI(int arg0, byte arg1, byte arg2, byte arg3) - Interface to C language function:
void glNormalStream3bATI(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
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void | glNormalStream3bvATI(int arg0, byte[] arg1) - Interface to C language function:
void glNormalStream3bvATI(GLenum index, const GLbyte * v);
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void | glNormalStream3bvATI(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glNormalStream3bvATI(GLenum index, const GLbyte * v);
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void | glNormalStream3dATI(int arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glNormalStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);
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void | glNormalStream3dvATI(int arg0, double[] arg1) - Interface to C language function:
void glNormalStream3dvATI(GLenum target, const GLdouble * v);
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void | glNormalStream3dvATI(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glNormalStream3dvATI(GLenum target, const GLdouble * v);
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void | glNormalStream3fATI(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glNormalStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);
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void | glNormalStream3fvATI(int arg0, float[] arg1) - Interface to C language function:
void glNormalStream3fvATI(GLenum target, const GLfloat * v);
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void | glNormalStream3fvATI(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glNormalStream3fvATI(GLenum target, const GLfloat * v);
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void | glNormalStream3iATI(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glNormalStream3iATI(GLenum target, GLint s, GLint t, GLint r);
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void | glNormalStream3ivATI(int arg0, int[] arg1) - Interface to C language function:
void glNormalStream3ivATI(GLenum target, const GLint * v);
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void | glNormalStream3ivATI(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glNormalStream3ivATI(GLenum target, const GLint * v);
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void | glNormalStream3sATI(int arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glNormalStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);
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void | glNormalStream3svATI(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glNormalStream3svATI(GLenum target, const GLshort * v);
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void | glNormalStream3svATI(int arg0, short[] arg1) - Interface to C language function:
void glNormalStream3svATI(GLenum target, const GLshort * v);
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void | glOrtho(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) - Interface to C language function:
void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
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void | glPNTrianglesfATI(int arg0, float arg1) - Interface to C language function:
void glPNTrianglesfATI(GLenum target, GLfloat s);
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void | glPNTrianglesiATI(int arg0, int arg1) - Interface to C language function:
void glPNTrianglesiATI(GLenum target, GLint s);
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void | glPassTexCoordATI(int arg0, int arg1, int arg2) - Interface to C language function:
void glPassTexCoordATI(GLuint red, GLuint green, GLenum blue);
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void | glPassThrough(float arg0) - Interface to C language function:
void glPassThrough(GLfloat token);
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void | glPixelDataRangeNV(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glPixelDataRangeNV(GLenum target, GLsizei level, GLvoid * img);
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void | glPixelMapfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
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void | glPixelMapfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
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void | glPixelMapuiv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
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void | glPixelMapuiv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
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void | glPixelMapusv(int arg0, int arg1, java.nio.ShortBuffer arg2) - Interface to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
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void | glPixelMapusv(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
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void | glPixelStoref(int arg0, float arg1) - Interface to C language function:
void glPixelStoref(GLenum pname, GLfloat param);
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void | glPixelStorei(int arg0, int arg1) - Interface to C language function:
void glPixelStorei(GLenum pname, GLint param);
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void | glPixelTexGenParameterfSGIS(int arg0, float arg1) - Interface to C language function:
void glPixelTexGenParameterfSGIS(GLenum target, GLfloat s);
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void | glPixelTexGenParameterfvSGIS(int arg0, float[] arg1) - Interface to C language function:
void glPixelTexGenParameterfvSGIS(GLenum target, const GLfloat * v);
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void | glPixelTexGenParameterfvSGIS(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glPixelTexGenParameterfvSGIS(GLenum target, const GLfloat * v);
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void | glPixelTexGenParameteriSGIS(int arg0, int arg1) - Interface to C language function:
void glPixelTexGenParameteriSGIS(GLenum target, GLint s);
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void | glPixelTexGenParameterivSGIS(int arg0, int[] arg1) - Interface to C language function:
void glPixelTexGenParameterivSGIS(GLenum target, const GLint * v);
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void | glPixelTexGenParameterivSGIS(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glPixelTexGenParameterivSGIS(GLenum target, const GLint * v);
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void | glPixelTexGenSGIX(int arg0) - Interface to C language function:
void glPixelTexGenSGIX(GLenum mode);
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void | glPixelTransferf(int arg0, float arg1) - Interface to C language function:
void glPixelTransferf(GLenum pname, GLfloat param);
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void | glPixelTransferi(int arg0, int arg1) - Interface to C language function:
void glPixelTransferi(GLenum pname, GLint param);
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void | glPixelTransformParameterfEXT(int arg0, int arg1, float arg2) - Interface to C language function:
void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat params);
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void | glPixelTransformParameterfvEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
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void | glPixelTransformParameterfvEXT(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
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void | glPixelTransformParameteriEXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint params);
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void | glPixelTransformParameterivEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
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void | glPixelTransformParameterivEXT(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
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void | glPixelZoom(float arg0, float arg1) - Interface to C language function:
void glPixelZoom(GLfloat xfactor, GLfloat yfactor);
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void | glPointParameterf(int arg0, float arg1) - Interface to C language function:
void glPointParameterf(GLenum target, GLfloat s);
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void | glPointParameterfARB(int arg0, float arg1) - Interface to C language function:
void glPointParameterfARB(GLenum target, GLfloat s);
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void | glPointParameterfEXT(int arg0, float arg1) - Interface to C language function:
void glPointParameterfEXT(GLenum target, GLfloat s);
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void | glPointParameterfSGIS(int arg0, float arg1) - Interface to C language function:
void glPointParameterfSGIS(GLenum target, GLfloat s);
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void | glPointParameterfv(int arg0, float[] arg1) - Interface to C language function:
void glPointParameterfv(GLenum target, const GLfloat * v);
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void | glPointParameterfv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glPointParameterfv(GLenum target, const GLfloat * v);
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void | glPointParameterfvARB(int arg0, float[] arg1) - Interface to C language function:
void glPointParameterfvARB(GLenum target, const GLfloat * v);
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void | glPointParameterfvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glPointParameterfvARB(GLenum target, const GLfloat * v);
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void | glPointParameterfvEXT(int arg0, float[] arg1) - Interface to C language function:
void glPointParameterfvEXT(GLenum target, const GLfloat * v);
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void | glPointParameterfvEXT(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glPointParameterfvEXT(GLenum target, const GLfloat * v);
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void | glPointParameterfvSGIS(int arg0, float[] arg1) - Interface to C language function:
void glPointParameterfvSGIS(GLenum target, const GLfloat * v);
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void | glPointParameterfvSGIS(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glPointParameterfvSGIS(GLenum target, const GLfloat * v);
|
void | glPointParameteri(int arg0, int arg1) - Interface to C language function:
void glPointParameteri(GLenum target, GLint s);
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void | glPointParameteriNV(int arg0, int arg1) - Interface to C language function:
void glPointParameteriNV(GLenum target, GLint s);
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void | glPointParameteriv(int arg0, int[] arg1) - Interface to C language function:
void glPointParameteriv(GLenum target, const GLint * v);
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void | glPointParameteriv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glPointParameteriv(GLenum target, const GLint * v);
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void | glPointParameterivNV(int arg0, int[] arg1) - Interface to C language function:
void glPointParameterivNV(GLenum target, const GLint * v);
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void | glPointParameterivNV(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glPointParameterivNV(GLenum target, const GLint * v);
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void | glPointSize(float arg0) - Interface to C language function:
void glPointSize(GLfloat size);
|
int | glPollAsyncSGIX(int[] arg0) - Interface to C language function:
GLint glPollAsyncSGIX(GLuint * markerp);
|
int | glPollAsyncSGIX(java.nio.IntBuffer arg0) - Interface to C language function:
GLint glPollAsyncSGIX(GLuint * markerp);
|
int | glPollInstrumentsSGIX(int[] arg0) - Interface to C language function:
GLint glPollInstrumentsSGIX(GLint * marker_p);
|
int | glPollInstrumentsSGIX(java.nio.IntBuffer arg0) - Interface to C language function:
GLint glPollInstrumentsSGIX(GLint * marker_p);
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void | glPolygonMode(int arg0, int arg1) - Interface to C language function:
void glPolygonMode(GLenum face, GLenum mode);
|
void | glPolygonOffset(float arg0, float arg1) - Interface to C language function:
void glPolygonOffset(GLfloat factor, GLfloat units);
|
void | glPolygonOffsetEXT(float arg0, float arg1) - Interface to C language function:
void glPolygonOffsetEXT(GLfloat x, GLfloat y);
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void | glPolygonStipple(byte[] arg0) - Interface to C language function:
void glPolygonStipple(const GLubyte * mask);
|
void | glPolygonStipple(java.nio.ByteBuffer arg0) - Interface to C language function:
void glPolygonStipple(const GLubyte * mask);
|
void | glPopAttrib() - Interface to C language function:
void glPopAttrib(void);
|
void | glPopClientAttrib() - Interface to C language function:
void glPopClientAttrib(void);
|
void | glPopMatrix() - Interface to C language function:
void glPopMatrix(void);
|
void | glPopName() - Interface to C language function:
void glPopName(void);
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void | glPrimitiveRestartIndexNV(int arg0) - Interface to C language function:
void glPrimitiveRestartIndexNV(GLuint mode);
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void | glPrimitiveRestartNV() - Interface to C language function:
void glPrimitiveRestartNV(void);
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void | glPrioritizeTextures(int arg0, int[] arg1, float[] arg2) - Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
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void | glPrioritizeTextures(int arg0, java.nio.IntBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
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void | glPrioritizeTexturesEXT(int arg0, int[] arg1, float[] arg2) - Interface to C language function:
void glPrioritizeTexturesEXT(GLsizei n, const GLuint * textures, const GLclampf * priorities);
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void | glPrioritizeTexturesEXT(int arg0, java.nio.IntBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glPrioritizeTexturesEXT(GLsizei n, const GLuint * textures, const GLclampf * priorities);
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void | glProgramEnvParameter4dARB(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5) - Interface to C language function:
void glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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void | glProgramEnvParameter4dvARB(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
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void | glProgramEnvParameter4dvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
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void | glProgramEnvParameter4fARB(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5) - Interface to C language function:
void glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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void | glProgramEnvParameter4fvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
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void | glProgramEnvParameter4fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glProgramEnvParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
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void | glProgramLocalParameter4dARB(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5) - Interface to C language function:
void glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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void | glProgramLocalParameter4dvARB(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
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void | glProgramLocalParameter4dvARB(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
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void | glProgramLocalParameter4fARB(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5) - Interface to C language function:
void glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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void | glProgramLocalParameter4fvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
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void | glProgramLocalParameter4fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glProgramLocalParameter4fvARB(GLenum target, GLuint pname, const GLfloat * params);
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void | glProgramNamedParameter4dNV(int arg0, int arg1, java.lang.String arg2, double arg3, double arg4, double arg5, double arg6) - Interface to C language function:
void glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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void | glProgramNamedParameter4dvNV(int arg0, int arg1, java.lang.String arg2, double[] arg3) - Interface to C language function:
void glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
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void | glProgramNamedParameter4dvNV(int arg0, int arg1, java.lang.String arg2, java.nio.DoubleBuffer arg3) - Interface to C language function:
void glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
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void | glProgramNamedParameter4fNV(int arg0, int arg1, java.lang.String arg2, float arg3, float arg4, float arg5, float arg6) - Interface to C language function:
void glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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void | glProgramNamedParameter4fvNV(int arg0, int arg1, java.lang.String arg2, float[] arg3) - Interface to C language function:
void glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
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void | glProgramNamedParameter4fvNV(int arg0, int arg1, java.lang.String arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
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void | glProgramParameter4dNV(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5) - Interface to C language function:
void glProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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void | glProgramParameter4dvNV(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble * params);
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void | glProgramParameter4dvNV(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble * params);
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void | glProgramParameter4fNV(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5) - Interface to C language function:
void glProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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void | glProgramParameter4fvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glProgramParameter4fvNV(GLenum target, GLuint pname, const GLfloat * params);
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void | glProgramParameter4fvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glProgramParameter4fvNV(GLenum target, GLuint pname, const GLfloat * params);
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void | glProgramParameters4dvNV(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glProgramParameters4dvNV(GLenum target, GLuint index, GLuint count, const GLdouble * v);
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void | glProgramParameters4dvNV(int arg0, int arg1, int arg2, java.nio.DoubleBuffer arg3) - Interface to C language function:
void glProgramParameters4dvNV(GLenum target, GLuint index, GLuint count, const GLdouble * v);
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void | glProgramParameters4fvNV(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glProgramParameters4fvNV(GLenum target, GLuint index, GLuint count, const GLfloat * v);
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void | glProgramParameters4fvNV(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glProgramParameters4fvNV(GLenum target, GLuint index, GLuint count, const GLfloat * v);
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void | glProgramStringARB(int arg0, int arg1, int arg2, java.lang.String arg3) - Interface to C language function:
void glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
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void | glPushAttrib(int arg0) - Interface to C language function:
void glPushAttrib(GLbitfield mask);
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void | glPushClientAttrib(int arg0) - Interface to C language function:
void glPushClientAttrib(GLbitfield mask);
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void | glPushMatrix() - Interface to C language function:
void glPushMatrix(void);
|
void | glPushName(int arg0) - Interface to C language function:
void glPushName(GLuint name);
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void | glRasterPos2d(double arg0, double arg1) - Interface to C language function:
void glRasterPos2d(GLdouble x, GLdouble y);
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void | glRasterPos2dv(double[] arg0) - Interface to C language function:
void glRasterPos2dv(const GLdouble * v);
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void | glRasterPos2dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glRasterPos2dv(const GLdouble * v);
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void | glRasterPos2f(float arg0, float arg1) - Interface to C language function:
void glRasterPos2f(GLfloat x, GLfloat y);
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void | glRasterPos2fv(float[] arg0) - Interface to C language function:
void glRasterPos2fv(const GLfloat * v);
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void | glRasterPos2fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glRasterPos2fv(const GLfloat * v);
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void | glRasterPos2i(int arg0, int arg1) - Interface to C language function:
void glRasterPos2i(GLint x, GLint y);
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void | glRasterPos2iv(int[] arg0) - Interface to C language function:
void glRasterPos2iv(const GLint * v);
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void | glRasterPos2iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glRasterPos2iv(const GLint * v);
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void | glRasterPos2s(short arg0, short arg1) - Interface to C language function:
void glRasterPos2s(GLshort x, GLshort y);
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void | glRasterPos2sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glRasterPos2sv(const GLshort * v);
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void | glRasterPos2sv(short[] arg0) - Interface to C language function:
void glRasterPos2sv(const GLshort * v);
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void | glRasterPos3d(double arg0, double arg1, double arg2) - Interface to C language function:
void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
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void | glRasterPos3dv(double[] arg0) - Interface to C language function:
void glRasterPos3dv(const GLdouble * v);
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void | glRasterPos3dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glRasterPos3dv(const GLdouble * v);
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void | glRasterPos3f(float arg0, float arg1, float arg2) - Interface to C language function:
void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
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void | glRasterPos3fv(float[] arg0) - Interface to C language function:
void glRasterPos3fv(const GLfloat * v);
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void | glRasterPos3fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glRasterPos3fv(const GLfloat * v);
|
void | glRasterPos3i(int arg0, int arg1, int arg2) - Interface to C language function:
void glRasterPos3i(GLint x, GLint y, GLint z);
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void | glRasterPos3iv(int[] arg0) - Interface to C language function:
void glRasterPos3iv(const GLint * v);
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void | glRasterPos3iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glRasterPos3iv(const GLint * v);
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void | glRasterPos3s(short arg0, short arg1, short arg2) - Interface to C language function:
void glRasterPos3s(GLshort x, GLshort y, GLshort z);
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void | glRasterPos3sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glRasterPos3sv(const GLshort * v);
|
void | glRasterPos3sv(short[] arg0) - Interface to C language function:
void glRasterPos3sv(const GLshort * v);
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void | glRasterPos4d(double arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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void | glRasterPos4dv(double[] arg0) - Interface to C language function:
void glRasterPos4dv(const GLdouble * v);
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void | glRasterPos4dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glRasterPos4dv(const GLdouble * v);
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void | glRasterPos4f(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
void | glRasterPos4fv(float[] arg0) - Interface to C language function:
void glRasterPos4fv(const GLfloat * v);
|
void | glRasterPos4fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glRasterPos4fv(const GLfloat * v);
|
void | glRasterPos4i(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
|
void | glRasterPos4iv(int[] arg0) - Interface to C language function:
void glRasterPos4iv(const GLint * v);
|
void | glRasterPos4iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glRasterPos4iv(const GLint * v);
|
void | glRasterPos4s(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
|
void | glRasterPos4sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glRasterPos4sv(const GLshort * v);
|
void | glRasterPos4sv(short[] arg0) - Interface to C language function:
void glRasterPos4sv(const GLshort * v);
|
void | glReadBuffer(int arg0) - Interface to C language function:
void glReadBuffer(GLenum mode);
|
void | glReadBufferRegion(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glReadBufferRegion(GLuint target, GLint start, GLint x, GLsizei y, GLsizei width);
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void | glReadInstrumentsSGIX(int arg0) - Interface to C language function:
void glReadInstrumentsSGIX(GLint count);
|
void | glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6) - Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
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void | glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6) - Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
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void | glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6) - Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
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void | glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
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void | glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
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void | glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6) - Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
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void | glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6) - Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
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void | glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6) - Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
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void | glReadPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6) - Interface to C language function:
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
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void | glRectd(double arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
|
void | glRectdv(double[] arg0, double[] arg1) - Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);
|
void | glRectdv(java.nio.DoubleBuffer arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glRectdv(const GLdouble * v1, const GLdouble * v2);
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void | glRectf(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
|
void | glRectfv(float[] arg0, float[] arg1) - Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);
|
void | glRectfv(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glRectfv(const GLfloat * v1, const GLfloat * v2);
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void | glRecti(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
|
void | glRectiv(int[] arg0, int[] arg1) - Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);
|
void | glRectiv(java.nio.IntBuffer arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glRectiv(const GLint * v1, const GLint * v2);
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void | glRects(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
|
void | glRectsv(java.nio.ShortBuffer arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);
|
void | glRectsv(short[] arg0, short[] arg1) - Interface to C language function:
void glRectsv(const GLshort * v1, const GLshort * v2);
|
void | glReferencePlaneSGIX(double[] arg0) - Interface to C language function:
void glReferencePlaneSGIX(const GLdouble * m);
|
void | glReferencePlaneSGIX(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glReferencePlaneSGIX(const GLdouble * m);
|
int | glRenderMode(int arg0) - Interface to C language function:
GLint glRenderMode(GLenum mode);
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void | glRenderbufferStorageEXT(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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void | glReplacementCodePointerSUN(int arg0, int arg1, java.nio.Buffer[] arg2) - Interface to C language function:
void glReplacementCodePointerSUN(GLenum type, GLsizei stride, const GLvoid * * pointer);
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void | glReplacementCodeubSUN(byte arg0) - Interface to C language function:
void glReplacementCodeubSUN(GLubyte factor);
|
void | glReplacementCodeubvSUN(byte[] arg0) - Interface to C language function:
void glReplacementCodeubvSUN(const GLubyte * v);
|
void | glReplacementCodeubvSUN(java.nio.ByteBuffer arg0) - Interface to C language function:
void glReplacementCodeubvSUN(const GLubyte * v);
|
void | glReplacementCodeuiColor3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) - Interface to C language function:
void glReplacementCodeuiColor3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
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void | glReplacementCodeuiColor3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2) - Interface to C language function:
void glReplacementCodeuiColor3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
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void | glReplacementCodeuiColor3fVertex3fvSUN(java.nio.IntBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glReplacementCodeuiColor3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
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void | glReplacementCodeuiColor4fNormal3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10) - Interface to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
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void | glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2, float[] arg3) - Interface to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glReplacementCodeuiColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glReplacementCodeuiColor4ubVertex3fSUN(int arg0, byte arg1, byte arg2, byte arg3, byte arg4, float arg5, float arg6, float arg7) - Interface to C language function:
void glReplacementCodeuiColor4ubVertex3fSUN(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
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void | glReplacementCodeuiColor4ubVertex3fvSUN(int[] arg0, byte[] arg1, float[] arg2) - Interface to C language function:
void glReplacementCodeuiColor4ubVertex3fvSUN(const GLuint * rc, const GLubyte * c, const GLfloat * v);
|
void | glReplacementCodeuiColor4ubVertex3fvSUN(java.nio.IntBuffer arg0, java.nio.ByteBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glReplacementCodeuiColor4ubVertex3fvSUN(const GLuint * rc, const GLubyte * c, const GLfloat * v);
|
void | glReplacementCodeuiNormal3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6) - Interface to C language function:
void glReplacementCodeuiNormal3fVertex3fSUN(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
|
void | glReplacementCodeuiNormal3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2) - Interface to C language function:
void glReplacementCodeuiNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
|
void | glReplacementCodeuiNormal3fVertex3fvSUN(java.nio.IntBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glReplacementCodeuiNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
|
void | glReplacementCodeuiSUN(int arg0) - Interface to C language function:
void glReplacementCodeuiSUN(GLuint mode);
|
void | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12) - Interface to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
void | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2, float[] arg3, float[] arg4) - Interface to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
|
void | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.IntBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2, java.nio.FloatBuffer arg3, java.nio.FloatBuffer arg4) - Interface to C language function:
void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
|
void | glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8) - Interface to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
void | glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2, float[] arg3) - Interface to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(java.nio.IntBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glReplacementCodeuiTexCoord2fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5) - Interface to C language function:
void glReplacementCodeuiTexCoord2fVertex3fSUN(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
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void | glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2) - Interface to C language function:
void glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
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void | glReplacementCodeuiTexCoord2fVertex3fvSUN(java.nio.IntBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glReplacementCodeuiTexCoord2fVertex3fvSUN(const GLuint * rc, const GLfloat * c, const GLfloat * v);
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void | glReplacementCodeuiVertex3fSUN(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glReplacementCodeuiVertex3fSUN(GLuint target, GLfloat s, GLfloat t, GLfloat r);
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void | glReplacementCodeuiVertex3fvSUN(int[] arg0, float[] arg1) - Interface to C language function:
void glReplacementCodeuiVertex3fvSUN(const GLuint * rc, const GLfloat * v);
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void | glReplacementCodeuiVertex3fvSUN(java.nio.IntBuffer arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glReplacementCodeuiVertex3fvSUN(const GLuint * rc, const GLfloat * v);
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void | glReplacementCodeuivSUN(int[] arg0) - Interface to C language function:
void glReplacementCodeuivSUN(const GLuint * v);
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void | glReplacementCodeuivSUN(java.nio.IntBuffer arg0) - Interface to C language function:
void glReplacementCodeuivSUN(const GLuint * v);
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void | glReplacementCodeusSUN(short arg0) - Interface to C language function:
void glReplacementCodeusSUN(GLushort factor);
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void | glReplacementCodeusvSUN(java.nio.ShortBuffer arg0) - Interface to C language function:
void glReplacementCodeusvSUN(const GLushort * v);
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void | glReplacementCodeusvSUN(short[] arg0) - Interface to C language function:
void glReplacementCodeusvSUN(const GLushort * v);
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void | glRequestResidentProgramsNV(int arg0, int[] arg1) - Interface to C language function:
void glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);
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void | glRequestResidentProgramsNV(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);
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void | glResetHistogram(int arg0) - Interface to C language function:
void glResetHistogram(GLenum mode);
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void | glResetHistogramEXT(int arg0) - Interface to C language function:
void glResetHistogramEXT(GLenum mode);
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void | glResetMinmax(int arg0) - Interface to C language function:
void glResetMinmax(GLenum mode);
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void | glResetMinmaxEXT(int arg0) - Interface to C language function:
void glResetMinmaxEXT(GLenum mode);
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void | glResizeBuffersMESA() - Interface to C language function:
void glResizeBuffersMESA(void);
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void | glRotated(double arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
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void | glRotatef(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
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void | glSampleCoverage(float arg0, boolean arg1) - Interface to C language function:
void glSampleCoverage(GLclampf value, GLboolean invert);
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void | glSampleCoverageARB(float arg0, boolean arg1) - Interface to C language function:
void glSampleCoverageARB(GLclampf value, GLboolean invert);
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void | glSampleMapATI(int arg0, int arg1, int arg2) - Interface to C language function:
void glSampleMapATI(GLuint red, GLuint green, GLenum blue);
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void | glSampleMaskEXT(float arg0, boolean arg1) - Interface to C language function:
void glSampleMaskEXT(GLclampf value, GLboolean invert);
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void | glSampleMaskSGIS(float arg0, boolean arg1) - Interface to C language function:
void glSampleMaskSGIS(GLclampf value, GLboolean invert);
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void | glSamplePatternEXT(int arg0) - Interface to C language function:
void glSamplePatternEXT(GLenum mode);
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void | glSamplePatternSGIS(int arg0) - Interface to C language function:
void glSamplePatternSGIS(GLenum mode);
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void | glScaled(double arg0, double arg1, double arg2) - Interface to C language function:
void glScaled(GLdouble x, GLdouble y, GLdouble z);
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void | glScalef(float arg0, float arg1, float arg2) - Interface to C language function:
void glScalef(GLfloat x, GLfloat y, GLfloat z);
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void | glScissor(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
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void | glSecondaryColor3b(byte arg0, byte arg1, byte arg2) - Interface to C language function:
void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue);
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void | glSecondaryColor3bEXT(byte arg0, byte arg1, byte arg2) - Interface to C language function:
void glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue);
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void | glSecondaryColor3bv(byte[] arg0) - Interface to C language function:
void glSecondaryColor3bv(const GLbyte * v);
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void | glSecondaryColor3bv(java.nio.ByteBuffer arg0) - Interface to C language function:
void glSecondaryColor3bv(const GLbyte * v);
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void | glSecondaryColor3bvEXT(byte[] arg0) - Interface to C language function:
void glSecondaryColor3bvEXT(const GLbyte * v);
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void | glSecondaryColor3bvEXT(java.nio.ByteBuffer arg0) - Interface to C language function:
void glSecondaryColor3bvEXT(const GLbyte * v);
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void | glSecondaryColor3d(double arg0, double arg1, double arg2) - Interface to C language function:
void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue);
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void | glSecondaryColor3dEXT(double arg0, double arg1, double arg2) - Interface to C language function:
void glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue);
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void | glSecondaryColor3dv(double[] arg0) - Interface to C language function:
void glSecondaryColor3dv(const GLdouble * m);
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void | glSecondaryColor3dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glSecondaryColor3dv(const GLdouble * m);
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void | glSecondaryColor3dvEXT(double[] arg0) - Interface to C language function:
void glSecondaryColor3dvEXT(const GLdouble * m);
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void | glSecondaryColor3dvEXT(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glSecondaryColor3dvEXT(const GLdouble * m);
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void | glSecondaryColor3f(float arg0, float arg1, float arg2) - Interface to C language function:
void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue);
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void | glSecondaryColor3fEXT(float arg0, float arg1, float arg2) - Interface to C language function:
void glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue);
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void | glSecondaryColor3fv(float[] arg0) - Interface to C language function:
void glSecondaryColor3fv(const GLfloat * m);
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void | glSecondaryColor3fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glSecondaryColor3fv(const GLfloat * m);
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void | glSecondaryColor3fvEXT(float[] arg0) - Interface to C language function:
void glSecondaryColor3fvEXT(const GLfloat * m);
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void | glSecondaryColor3fvEXT(java.nio.FloatBuffer arg0) - Interface to C language function:
void glSecondaryColor3fvEXT(const GLfloat * m);
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void | glSecondaryColor3hNV(short arg0, short arg1, short arg2) - Interface to C language function:
void glSecondaryColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
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void | glSecondaryColor3hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glSecondaryColor3hvNV(const GLhalfNV * v);
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void | glSecondaryColor3hvNV(short[] arg0) - Interface to C language function:
void glSecondaryColor3hvNV(const GLhalfNV * v);
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void | glSecondaryColor3i(int arg0, int arg1, int arg2) - Interface to C language function:
void glSecondaryColor3i(GLint red, GLint green, GLint blue);
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void | glSecondaryColor3iEXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glSecondaryColor3iEXT(GLint red, GLint green, GLint blue);
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void | glSecondaryColor3iv(int[] arg0) - Interface to C language function:
void glSecondaryColor3iv(const GLint * v);
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void | glSecondaryColor3iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glSecondaryColor3iv(const GLint * v);
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void | glSecondaryColor3ivEXT(int[] arg0) - Interface to C language function:
void glSecondaryColor3ivEXT(const GLint * v);
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void | glSecondaryColor3ivEXT(java.nio.IntBuffer arg0) - Interface to C language function:
void glSecondaryColor3ivEXT(const GLint * v);
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void | glSecondaryColor3s(short arg0, short arg1, short arg2) - Interface to C language function:
void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue);
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void | glSecondaryColor3sEXT(short arg0, short arg1, short arg2) - Interface to C language function:
void glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue);
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void | glSecondaryColor3sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glSecondaryColor3sv(const GLshort * v);
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void | glSecondaryColor3sv(short[] arg0) - Interface to C language function:
void glSecondaryColor3sv(const GLshort * v);
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void | glSecondaryColor3svEXT(java.nio.ShortBuffer arg0) - Interface to C language function:
void glSecondaryColor3svEXT(const GLshort * v);
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void | glSecondaryColor3svEXT(short[] arg0) - Interface to C language function:
void glSecondaryColor3svEXT(const GLshort * v);
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void | glSecondaryColor3ub(byte arg0, byte arg1, byte arg2) - Interface to C language function:
void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue);
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void | glSecondaryColor3ubEXT(byte arg0, byte arg1, byte arg2) - Interface to C language function:
void glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue);
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void | glSecondaryColor3ubv(byte[] arg0) - Interface to C language function:
void glSecondaryColor3ubv(const GLubyte * v);
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void | glSecondaryColor3ubv(java.nio.ByteBuffer arg0) - Interface to C language function:
void glSecondaryColor3ubv(const GLubyte * v);
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void | glSecondaryColor3ubvEXT(byte[] arg0) - Interface to C language function:
void glSecondaryColor3ubvEXT(const GLubyte * v);
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void | glSecondaryColor3ubvEXT(java.nio.ByteBuffer arg0) - Interface to C language function:
void glSecondaryColor3ubvEXT(const GLubyte * v);
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void | glSecondaryColor3ui(int arg0, int arg1, int arg2) - Interface to C language function:
void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue);
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void | glSecondaryColor3uiEXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue);
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void | glSecondaryColor3uiv(int[] arg0) - Interface to C language function:
void glSecondaryColor3uiv(const GLuint * v);
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void | glSecondaryColor3uiv(java.nio.IntBuffer arg0) - Interface to C language function:
void glSecondaryColor3uiv(const GLuint * v);
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void | glSecondaryColor3uivEXT(int[] arg0) - Interface to C language function:
void glSecondaryColor3uivEXT(const GLuint * v);
|
void | glSecondaryColor3uivEXT(java.nio.IntBuffer arg0) - Interface to C language function:
void glSecondaryColor3uivEXT(const GLuint * v);
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void | glSecondaryColor3us(short arg0, short arg1, short arg2) - Interface to C language function:
void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue);
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void | glSecondaryColor3usEXT(short arg0, short arg1, short arg2) - Interface to C language function:
void glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue);
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void | glSecondaryColor3usv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glSecondaryColor3usv(const GLushort * v);
|
void | glSecondaryColor3usv(short[] arg0) - Interface to C language function:
void glSecondaryColor3usv(const GLushort * v);
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void | glSecondaryColor3usvEXT(java.nio.ShortBuffer arg0) - Interface to C language function:
void glSecondaryColor3usvEXT(const GLushort * v);
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void | glSecondaryColor3usvEXT(short[] arg0) - Interface to C language function:
void glSecondaryColor3usvEXT(const GLushort * v);
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void | glSecondaryColorPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
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void | glSecondaryColorPointerEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
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void | glSecondaryColorPointerListIBM(int arg0, int arg1, int arg2, java.nio.Buffer[] arg3, int arg4) - Interface to C language function:
void glSecondaryColorPointerListIBM(GLint size, GLenum type, GLint stride, const GLvoid * * pointer, GLint ptrstride);
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void | glSelectBuffer(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glSelectBuffer(GLsizei size, GLuint * buffer);
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void | glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6, boolean[] arg7) - Interface to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6, byte[] arg7) - Interface to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6, char[] arg7) - Interface to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6, double[] arg7) - Interface to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6, float[] arg7) - Interface to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6, int[] arg7) - Interface to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6, java.nio.Buffer arg7) - Interface to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6, long[] arg7) - Interface to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6, short[] arg7) - Interface to C language function:
void glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6, boolean[] arg7) - Interface to C language function:
void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6, byte[] arg7) - Interface to C language function:
void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6, char[] arg7) - Interface to C language function:
void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6, double[] arg7) - Interface to C language function:
void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6, float[] arg7) - Interface to C language function:
void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6, int[] arg7) - Interface to C language function:
void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6, java.nio.Buffer arg7) - Interface to C language function:
void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6, long[] arg7) - Interface to C language function:
void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6, short[] arg7) - Interface to C language function:
void glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
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void | glSetFenceAPPLE(int arg0) - Interface to C language function:
void glSetFenceAPPLE(GLuint mode);
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void | glSetFenceNV(int arg0, int arg1) - Interface to C language function:
void glSetFenceNV(GLuint target, GLenum id);
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void | glSetFragmentShaderConstantATI(int arg0, float[] arg1) - Interface to C language function:
void glSetFragmentShaderConstantATI(GLuint target, const GLfloat * v);
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void | glSetFragmentShaderConstantATI(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glSetFragmentShaderConstantATI(GLuint target, const GLfloat * v);
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void | glSetInvariantEXT(int arg0, int arg1, boolean[] arg2) - Interface to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetInvariantEXT(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetInvariantEXT(int arg0, int arg1, char[] arg2) - Interface to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetInvariantEXT(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetInvariantEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetInvariantEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetInvariantEXT(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetInvariantEXT(int arg0, int arg1, long[] arg2) - Interface to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetInvariantEXT(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glSetInvariantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetLocalConstantEXT(int arg0, int arg1, boolean[] arg2) - Interface to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetLocalConstantEXT(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetLocalConstantEXT(int arg0, int arg1, char[] arg2) - Interface to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetLocalConstantEXT(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetLocalConstantEXT(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetLocalConstantEXT(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetLocalConstantEXT(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetLocalConstantEXT(int arg0, int arg1, long[] arg2) - Interface to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glSetLocalConstantEXT(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glSetLocalConstantEXT(GLuint id, GLenum type, const GLvoid * addr);
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void | glShadeModel(int arg0) - Interface to C language function:
void glShadeModel(GLenum mode);
|
void | glShaderOp1EXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glShaderOp1EXT(GLenum red, GLuint green, GLuint blue);
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void | glShaderOp2EXT(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glShaderOp2EXT(GLenum sfactorRGB, GLuint dfactorRGB, GLuint sfactorAlpha, GLuint dfactorAlpha);
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void | glShaderOp3EXT(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glShaderOp3EXT(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
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void | glShaderSource(int arg0, int arg1, java.nio.ByteBuffer[] arg2, int[] arg3) - Interface to C language function:
void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
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void | glShaderSource(int arg0, int arg1, java.nio.ByteBuffer[] arg2, java.nio.IntBuffer arg3) - Interface to C language function:
void glShaderSource(GLuint shader, GLsizei count, const GLchar * * string, const GLint * length);
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void | glShaderSourceARB(int arg0, int arg1, java.lang.String[] arg2, int[] arg3) - Interface to C language function:
void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
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void | glShaderSourceARB(int arg0, int arg1, java.lang.String[] arg2, java.nio.IntBuffer arg3) - Interface to C language function:
void glShaderSourceARB(GLhandleARB shader, GLsizei count, const GLcharARB * * string, const GLint * length);
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void | glSharpenTexFuncSGIS(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glSharpenTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);
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void | glSharpenTexFuncSGIS(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glSharpenTexFuncSGIS(GLenum target, GLsizei n, const GLfloat * points);
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void | glSpriteParameterfSGIX(int arg0, float arg1) - Interface to C language function:
void glSpriteParameterfSGIX(GLenum target, GLfloat s);
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void | glSpriteParameterfvSGIX(int arg0, float[] arg1) - Interface to C language function:
void glSpriteParameterfvSGIX(GLenum target, const GLfloat * v);
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void | glSpriteParameterfvSGIX(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glSpriteParameterfvSGIX(GLenum target, const GLfloat * v);
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void | glSpriteParameteriSGIX(int arg0, int arg1) - Interface to C language function:
void glSpriteParameteriSGIX(GLenum target, GLint s);
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void | glSpriteParameterivSGIX(int arg0, int[] arg1) - Interface to C language function:
void glSpriteParameterivSGIX(GLenum target, const GLint * v);
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void | glSpriteParameterivSGIX(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glSpriteParameterivSGIX(GLenum target, const GLint * v);
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void | glStartInstrumentsSGIX() - Interface to C language function:
void glStartInstrumentsSGIX(void);
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void | glStencilFunc(int arg0, int arg1, int arg2) - Interface to C language function:
void glStencilFunc(GLenum func, GLint ref, GLuint mask);
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void | glStencilFuncSeparate(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glStencilFuncSeparate(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
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void | glStencilFuncSeparateATI(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
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void | glStencilMask(int arg0) - Interface to C language function:
void glStencilMask(GLuint mask);
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void | glStencilMaskSeparate(int arg0, int arg1) - Interface to C language function:
void glStencilMaskSeparate(GLenum target, GLuint id);
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void | glStencilOp(int arg0, int arg1, int arg2) - Interface to C language function:
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
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void | glStencilOpSeparate(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glStencilOpSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
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void | glStencilOpSeparateATI(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glStencilOpSeparateATI(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
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void | glStopInstrumentsSGIX(int arg0) - Interface to C language function:
void glStopInstrumentsSGIX(GLint count);
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void | glStringMarkerGREMEDY(int arg0, boolean[] arg1) - Interface to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
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void | glStringMarkerGREMEDY(int arg0, byte[] arg1) - Interface to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
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void | glStringMarkerGREMEDY(int arg0, char[] arg1) - Interface to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
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void | glStringMarkerGREMEDY(int arg0, double[] arg1) - Interface to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
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void | glStringMarkerGREMEDY(int arg0, float[] arg1) - Interface to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
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void | glStringMarkerGREMEDY(int arg0, int[] arg1) - Interface to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
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void | glStringMarkerGREMEDY(int arg0, java.nio.Buffer arg1) - Interface to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
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void | glStringMarkerGREMEDY(int arg0, long[] arg1) - Interface to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
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void | glStringMarkerGREMEDY(int arg0, short[] arg1) - Interface to C language function:
void glStringMarkerGREMEDY(GLsizei length, const GLvoid * pointer);
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void | glSwapAPPLE() - Interface to C language function:
void glSwapAPPLE(void);
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void | glSwizzleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glSwizzleEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
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void | glTagSampleBufferSGIX() - Interface to C language function:
void glTagSampleBufferSGIX(void);
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void | glTangent3bEXT(byte arg0, byte arg1, byte arg2) - Interface to C language function:
void glTangent3bEXT(GLbyte red, GLbyte green, GLbyte blue);
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void | glTangent3bvEXT(byte[] arg0) - Interface to C language function:
void glTangent3bvEXT(const GLbyte * v);
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void | glTangent3bvEXT(java.nio.ByteBuffer arg0) - Interface to C language function:
void glTangent3bvEXT(const GLbyte * v);
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void | glTangent3dEXT(double arg0, double arg1, double arg2) - Interface to C language function:
void glTangent3dEXT(GLdouble red, GLdouble green, GLdouble blue);
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void | glTangent3dvEXT(double[] arg0) - Interface to C language function:
void glTangent3dvEXT(const GLdouble * m);
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void | glTangent3dvEXT(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glTangent3dvEXT(const GLdouble * m);
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void | glTangent3fEXT(float arg0, float arg1, float arg2) - Interface to C language function:
void glTangent3fEXT(GLfloat red, GLfloat green, GLfloat blue);
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void | glTangent3fvEXT(float[] arg0) - Interface to C language function:
void glTangent3fvEXT(const GLfloat * m);
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void | glTangent3fvEXT(java.nio.FloatBuffer arg0) - Interface to C language function:
void glTangent3fvEXT(const GLfloat * m);
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void | glTangent3iEXT(int arg0, int arg1, int arg2) - Interface to C language function:
void glTangent3iEXT(GLint red, GLint green, GLint blue);
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void | glTangent3ivEXT(int[] arg0) - Interface to C language function:
void glTangent3ivEXT(const GLint * v);
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void | glTangent3ivEXT(java.nio.IntBuffer arg0) - Interface to C language function:
void glTangent3ivEXT(const GLint * v);
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void | glTangent3sEXT(short arg0, short arg1, short arg2) - Interface to C language function:
void glTangent3sEXT(GLshort red, GLshort green, GLshort blue);
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void | glTangent3svEXT(java.nio.ShortBuffer arg0) - Interface to C language function:
void glTangent3svEXT(const GLshort * v);
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void | glTangent3svEXT(short[] arg0) - Interface to C language function:
void glTangent3svEXT(const GLshort * v);
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void | glTangentPointerEXT(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glTangentPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);
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void | glTbufferMask3DFX(int arg0) - Interface to C language function:
void glTbufferMask3DFX(GLuint mode);
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boolean | glTestFenceAPPLE(int arg0) - Interface to C language function:
GLboolean glTestFenceAPPLE(GLuint id);
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boolean | glTestFenceNV(int arg0) - Interface to C language function:
GLboolean glTestFenceNV(GLuint id);
|
boolean | glTestObjectAPPLE(int arg0, int arg1) - Interface to C language function:
GLboolean glTestObjectAPPLE(GLenum id, GLuint cap);
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void | glTexBumpParameterfvATI(int arg0, float[] arg1) - Interface to C language function:
void glTexBumpParameterfvATI(GLenum target, const GLfloat * v);
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void | glTexBumpParameterfvATI(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glTexBumpParameterfvATI(GLenum target, const GLfloat * v);
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void | glTexBumpParameterivATI(int arg0, int[] arg1) - Interface to C language function:
void glTexBumpParameterivATI(GLenum target, const GLint * v);
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void | glTexBumpParameterivATI(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glTexBumpParameterivATI(GLenum target, const GLint * v);
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void | glTexCoord1d(double arg0) - Interface to C language function:
void glTexCoord1d(GLdouble s);
|
void | glTexCoord1dv(double[] arg0) - Interface to C language function:
void glTexCoord1dv(const GLdouble * v);
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void | glTexCoord1dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glTexCoord1dv(const GLdouble * v);
|
void | glTexCoord1f(float arg0) - Interface to C language function:
void glTexCoord1f(GLfloat s);
|
void | glTexCoord1fv(float[] arg0) - Interface to C language function:
void glTexCoord1fv(const GLfloat * v);
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void | glTexCoord1fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glTexCoord1fv(const GLfloat * v);
|
void | glTexCoord1hNV(short arg0) - Interface to C language function:
void glTexCoord1hNV(GLhalfNV factor);
|
void | glTexCoord1hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glTexCoord1hvNV(const GLhalfNV * v);
|
void | glTexCoord1hvNV(short[] arg0) - Interface to C language function:
void glTexCoord1hvNV(const GLhalfNV * v);
|
void | glTexCoord1i(int arg0) - Interface to C language function:
void glTexCoord1i(GLint s);
|
void | glTexCoord1iv(int[] arg0) - Interface to C language function:
void glTexCoord1iv(const GLint * v);
|
void | glTexCoord1iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glTexCoord1iv(const GLint * v);
|
void | glTexCoord1s(short arg0) - Interface to C language function:
void glTexCoord1s(GLshort s);
|
void | glTexCoord1sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glTexCoord1sv(const GLshort * v);
|
void | glTexCoord1sv(short[] arg0) - Interface to C language function:
void glTexCoord1sv(const GLshort * v);
|
void | glTexCoord2d(double arg0, double arg1) - Interface to C language function:
void glTexCoord2d(GLdouble s, GLdouble t);
|
void | glTexCoord2dv(double[] arg0) - Interface to C language function:
void glTexCoord2dv(const GLdouble * v);
|
void | glTexCoord2dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glTexCoord2dv(const GLdouble * v);
|
void | glTexCoord2f(float arg0, float arg1) - Interface to C language function:
void glTexCoord2f(GLfloat s, GLfloat t);
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void | glTexCoord2fColor3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) - Interface to C language function:
void glTexCoord2fColor3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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void | glTexCoord2fColor3fVertex3fvSUN(float[] arg0, float[] arg1, float[] arg2) - Interface to C language function:
void glTexCoord2fColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glTexCoord2fColor3fVertex3fvSUN(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glTexCoord2fColor3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glTexCoord2fColor4fNormal3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11) - Interface to C language function:
void glTexCoord2fColor4fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
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void | glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] arg0, float[] arg1, float[] arg2, float[] arg3) - Interface to C language function:
void glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glTexCoord2fColor4fNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glTexCoord2fColor4fNormal3fVertex3fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glTexCoord2fColor4ubVertex3fSUN(float arg0, float arg1, byte arg2, byte arg3, byte arg4, byte arg5, float arg6, float arg7, float arg8) - Interface to C language function:
void glTexCoord2fColor4ubVertex3fSUN(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
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void | glTexCoord2fColor4ubVertex3fvSUN(float[] arg0, byte[] arg1, float[] arg2) - Interface to C language function:
void glTexCoord2fColor4ubVertex3fvSUN(const GLfloat * tc, const GLubyte * c, const GLfloat * v);
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void | glTexCoord2fColor4ubVertex3fvSUN(java.nio.FloatBuffer arg0, java.nio.ByteBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glTexCoord2fColor4ubVertex3fvSUN(const GLfloat * tc, const GLubyte * c, const GLfloat * v);
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void | glTexCoord2fNormal3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) - Interface to C language function:
void glTexCoord2fNormal3fVertex3fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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void | glTexCoord2fNormal3fVertex3fvSUN(float[] arg0, float[] arg1, float[] arg2) - Interface to C language function:
void glTexCoord2fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glTexCoord2fNormal3fVertex3fvSUN(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glTexCoord2fNormal3fVertex3fvSUN(const GLfloat * c, const GLfloat * n, const GLfloat * v);
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void | glTexCoord2fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4) - Interface to C language function:
void glTexCoord2fVertex3fSUN(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
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void | glTexCoord2fVertex3fvSUN(float[] arg0, float[] arg1) - Interface to C language function:
void glTexCoord2fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
|
void | glTexCoord2fVertex3fvSUN(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glTexCoord2fVertex3fvSUN(const GLfloat * c, const GLfloat * v);
|
void | glTexCoord2fv(float[] arg0) - Interface to C language function:
void glTexCoord2fv(const GLfloat * v);
|
void | glTexCoord2fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glTexCoord2fv(const GLfloat * v);
|
void | glTexCoord2hNV(short arg0, short arg1) - Interface to C language function:
void glTexCoord2hNV(GLhalfNV x, GLhalfNV y);
|
void | glTexCoord2hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glTexCoord2hvNV(const GLhalfNV * v);
|
void | glTexCoord2hvNV(short[] arg0) - Interface to C language function:
void glTexCoord2hvNV(const GLhalfNV * v);
|
void | glTexCoord2i(int arg0, int arg1) - Interface to C language function:
void glTexCoord2i(GLint s, GLint t);
|
void | glTexCoord2iv(int[] arg0) - Interface to C language function:
void glTexCoord2iv(const GLint * v);
|
void | glTexCoord2iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glTexCoord2iv(const GLint * v);
|
void | glTexCoord2s(short arg0, short arg1) - Interface to C language function:
void glTexCoord2s(GLshort s, GLshort t);
|
void | glTexCoord2sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glTexCoord2sv(const GLshort * v);
|
void | glTexCoord2sv(short[] arg0) - Interface to C language function:
void glTexCoord2sv(const GLshort * v);
|
void | glTexCoord3d(double arg0, double arg1, double arg2) - Interface to C language function:
void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
|
void | glTexCoord3dv(double[] arg0) - Interface to C language function:
void glTexCoord3dv(const GLdouble * v);
|
void | glTexCoord3dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glTexCoord3dv(const GLdouble * v);
|
void | glTexCoord3f(float arg0, float arg1, float arg2) - Interface to C language function:
void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
|
void | glTexCoord3fv(float[] arg0) - Interface to C language function:
void glTexCoord3fv(const GLfloat * v);
|
void | glTexCoord3fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glTexCoord3fv(const GLfloat * v);
|
void | glTexCoord3hNV(short arg0, short arg1, short arg2) - Interface to C language function:
void glTexCoord3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
|
void | glTexCoord3hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glTexCoord3hvNV(const GLhalfNV * v);
|
void | glTexCoord3hvNV(short[] arg0) - Interface to C language function:
void glTexCoord3hvNV(const GLhalfNV * v);
|
void | glTexCoord3i(int arg0, int arg1, int arg2) - Interface to C language function:
void glTexCoord3i(GLint s, GLint t, GLint r);
|
void | glTexCoord3iv(int[] arg0) - Interface to C language function:
void glTexCoord3iv(const GLint * v);
|
void | glTexCoord3iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glTexCoord3iv(const GLint * v);
|
void | glTexCoord3s(short arg0, short arg1, short arg2) - Interface to C language function:
void glTexCoord3s(GLshort s, GLshort t, GLshort r);
|
void | glTexCoord3sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glTexCoord3sv(const GLshort * v);
|
void | glTexCoord3sv(short[] arg0) - Interface to C language function:
void glTexCoord3sv(const GLshort * v);
|
void | glTexCoord4d(double arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
void | glTexCoord4dv(double[] arg0) - Interface to C language function:
void glTexCoord4dv(const GLdouble * v);
|
void | glTexCoord4dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glTexCoord4dv(const GLdouble * v);
|
void | glTexCoord4f(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
void | glTexCoord4fColor4fNormal3fVertex4fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14) - Interface to C language function:
void glTexCoord4fColor4fNormal3fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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void | glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] arg0, float[] arg1, float[] arg2, float[] arg3) - Interface to C language function:
void glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
|
void | glTexCoord4fColor4fNormal3fVertex4fvSUN(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1, java.nio.FloatBuffer arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glTexCoord4fColor4fNormal3fVertex4fvSUN(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
|
void | glTexCoord4fVertex4fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7) - Interface to C language function:
void glTexCoord4fVertex4fSUN(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
void | glTexCoord4fVertex4fvSUN(float[] arg0, float[] arg1) - Interface to C language function:
void glTexCoord4fVertex4fvSUN(const GLfloat * c, const GLfloat * v);
|
void | glTexCoord4fVertex4fvSUN(java.nio.FloatBuffer arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glTexCoord4fVertex4fvSUN(const GLfloat * c, const GLfloat * v);
|
void | glTexCoord4fv(float[] arg0) - Interface to C language function:
void glTexCoord4fv(const GLfloat * v);
|
void | glTexCoord4fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glTexCoord4fv(const GLfloat * v);
|
void | glTexCoord4hNV(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glTexCoord4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
|
void | glTexCoord4hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glTexCoord4hvNV(const GLhalfNV * v);
|
void | glTexCoord4hvNV(short[] arg0) - Interface to C language function:
void glTexCoord4hvNV(const GLhalfNV * v);
|
void | glTexCoord4i(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
|
void | glTexCoord4iv(int[] arg0) - Interface to C language function:
void glTexCoord4iv(const GLint * v);
|
void | glTexCoord4iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glTexCoord4iv(const GLint * v);
|
void | glTexCoord4s(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
|
void | glTexCoord4sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glTexCoord4sv(const GLshort * v);
|
void | glTexCoord4sv(short[] arg0) - Interface to C language function:
void glTexCoord4sv(const GLshort * v);
|
void | glTexCoordPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
|
void | glTexCoordPointerEXT(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
|
void | glTexCoordPointerListIBM(int arg0, int arg1, int arg2, java.nio.Buffer[] arg3, int arg4) - Interface to C language function:
void glTexCoordPointerListIBM(GLint size, GLenum type, GLint stride, const GLvoid * * pointer, GLint ptrstride);
|
void | glTexCoordPointervINTEL(int arg0, int arg1, java.nio.Buffer[] arg2) - Interface to C language function:
void glTexCoordPointervINTEL(GLint size, GLenum type, const GLvoid * * pointer);
|
void | glTexEnvf(int arg0, int arg1, float arg2) - Interface to C language function:
void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
|
void | glTexEnvfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
|
void | glTexEnvfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
|
void | glTexEnvi(int arg0, int arg1, int arg2) - Interface to C language function:
void glTexEnvi(GLenum target, GLenum pname, GLint param);
|
void | glTexEnviv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
|
void | glTexEnviv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
|
void | glTexFilterFuncSGIS(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glTexFilterFuncSGIS(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
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void | glTexFilterFuncSGIS(int arg0, int arg1, int arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glTexFilterFuncSGIS(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights);
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void | glTexGend(int arg0, int arg1, double arg2) - Interface to C language function:
void glTexGend(GLenum coord, GLenum pname, GLdouble param);
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void | glTexGendv(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
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void | glTexGendv(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
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void | glTexGenf(int arg0, int arg1, float arg2) - Interface to C language function:
void glTexGenf(GLenum coord, GLenum pname, GLfloat param);
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void | glTexGenfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);
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void | glTexGenfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);
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void | glTexGeni(int arg0, int arg1, int arg2) - Interface to C language function:
void glTexGeni(GLenum coord, GLenum pname, GLint param);
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void | glTexGeniv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);
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void | glTexGeniv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glTexGeniv(GLenum coord, GLenum pname, const GLint * params);
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void | glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean[] arg7) - Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, byte[] arg7) - Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, char[] arg7) - Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, double[] arg7) - Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float[] arg7) - Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int[] arg7) - Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java.nio.Buffer arg7) - Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long[] arg7) - Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, short[] arg7) - Interface to C language function:
void glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8) - Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8) - Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, char[] arg8) - Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8) - Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8) - Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8) - Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8) - Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8) - Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8) - Interface to C language function:
void glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, boolean[] arg9) - Interface to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, byte[] arg9) - Interface to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, char[] arg9) - Interface to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, double[] arg9) - Interface to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, float[] arg9) - Interface to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int[] arg9) - Interface to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9) - Interface to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long[] arg9) - Interface to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, short[] arg9) - Interface to C language function:
void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, boolean[] arg9) - Interface to C language function:
void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, byte[] arg9) - Interface to C language function:
void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, char[] arg9) - Interface to C language function:
void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, double[] arg9) - Interface to C language function:
void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, float[] arg9) - Interface to C language function:
void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int[] arg9) - Interface to C language function:
void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, java.nio.Buffer arg9) - Interface to C language function:
void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, long[] arg9) - Interface to C language function:
void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, short[] arg9) - Interface to C language function:
void glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10) - Interface to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10) - Interface to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, char[] arg10) - Interface to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10) - Interface to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10) - Interface to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10) - Interface to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10) - Interface to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10) - Interface to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10) - Interface to C language function:
void glTexImage4DSGIS(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexParameterf(int arg0, int arg1, float arg2) - Interface to C language function:
void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
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void | glTexParameterfv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
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void | glTexParameterfv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
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void | glTexParameteri(int arg0, int arg1, int arg2) - Interface to C language function:
void glTexParameteri(GLenum target, GLenum pname, GLint param);
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void | glTexParameteriv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
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void | glTexParameteriv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
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void | glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6) - Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6) - Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6) - Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6) - Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6) - Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6) - Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6) - Interface to C language function:
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6) - Interface to C language function:
void glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6) - Interface to C language function:
void glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, char[] arg6) - Interface to C language function:
void glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6) - Interface to C language function:
void glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6) - Interface to C language function:
void glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6) - Interface to C language function:
void glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java.nio.Buffer arg6) - Interface to C language function:
void glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6) - Interface to C language function:
void glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6) - Interface to C language function:
void glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8) - Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8) - Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, char[] arg8) - Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8) - Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8) - Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8) - Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8) - Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8) - Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8) - Interface to C language function:
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8) - Interface to C language function:
void glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8) - Interface to C language function:
void glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, char[] arg8) - Interface to C language function:
void glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8) - Interface to C language function:
void glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8) - Interface to C language function:
void glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8) - Interface to C language function:
void glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java.nio.Buffer arg8) - Interface to C language function:
void glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8) - Interface to C language function:
void glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8) - Interface to C language function:
void glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10) - Interface to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10) - Interface to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, char[] arg10) - Interface to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10) - Interface to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10) - Interface to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10) - Interface to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10) - Interface to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10) - Interface to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3D(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10) - Interface to C language function:
void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10) - Interface to C language function:
void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10) - Interface to C language function:
void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, char[] arg10) - Interface to C language function:
void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10) - Interface to C language function:
void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10) - Interface to C language function:
void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10) - Interface to C language function:
void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, java.nio.Buffer arg10) - Interface to C language function:
void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10) - Interface to C language function:
void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage3DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10) - Interface to C language function:
void glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, boolean[] arg12) - Interface to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, byte[] arg12) - Interface to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, char[] arg12) - Interface to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, double[] arg12) - Interface to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, float[] arg12) - Interface to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int[] arg12) - Interface to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, java.nio.Buffer arg12) - Interface to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, long[] arg12) - Interface to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, short[] arg12) - Interface to C language function:
void glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels);
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void | glTextureColorMaskSGIS(boolean arg0, boolean arg1, boolean arg2, boolean arg3) - Interface to C language function:
void glTextureColorMaskSGIS(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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void | glTextureLightEXT(int arg0) - Interface to C language function:
void glTextureLightEXT(GLenum mode);
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void | glTextureMaterialEXT(int arg0, int arg1) - Interface to C language function:
void glTextureMaterialEXT(GLenum target, GLenum id);
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void | glTextureNormalEXT(int arg0) - Interface to C language function:
void glTextureNormalEXT(GLenum mode);
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void | glTextureRangeAPPLE(int arg0, int arg1, boolean[] arg2) - Interface to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
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void | glTextureRangeAPPLE(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
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void | glTextureRangeAPPLE(int arg0, int arg1, char[] arg2) - Interface to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
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void | glTextureRangeAPPLE(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
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void | glTextureRangeAPPLE(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
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void | glTextureRangeAPPLE(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
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void | glTextureRangeAPPLE(int arg0, int arg1, java.nio.Buffer arg2) - Interface to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
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void | glTextureRangeAPPLE(int arg0, int arg1, long[] arg2) - Interface to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
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void | glTextureRangeAPPLE(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glTextureRangeAPPLE(GLenum target, GLsizei length, const GLvoid * pointer);
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void | glTrackMatrixNV(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glTrackMatrixNV(GLenum sfactorRGB, GLuint dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
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void | glTranslated(double arg0, double arg1, double arg2) - Interface to C language function:
void glTranslated(GLdouble x, GLdouble y, GLdouble z);
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void | glTranslatef(float arg0, float arg1, float arg2) - Interface to C language function:
void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
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void | glUniform1f(int arg0, float arg1) - Interface to C language function:
void glUniform1f(GLint location, GLfloat v0);
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void | glUniform1fARB(int arg0, float arg1) - Interface to C language function:
void glUniform1fARB(GLint location, GLfloat v0);
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void | glUniform1fv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform1fv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glUniform1fv(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform1fvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform1fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glUniform1fvARB(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform1i(int arg0, int arg1) - Interface to C language function:
void glUniform1i(GLint x, GLint y);
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void | glUniform1iARB(int arg0, int arg1) - Interface to C language function:
void glUniform1iARB(GLint x, GLint y);
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void | glUniform1iv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glUniform1iv(GLint location, GLsizei count, const GLint * value);
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void | glUniform1iv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glUniform1iv(GLint location, GLsizei count, const GLint * value);
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void | glUniform1ivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
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void | glUniform1ivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glUniform1ivARB(GLint location, GLsizei count, const GLint * value);
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void | glUniform2f(int arg0, float arg1, float arg2) - Interface to C language function:
void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
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void | glUniform2fARB(int arg0, float arg1, float arg2) - Interface to C language function:
void glUniform2fARB(GLint location, GLfloat v0, GLfloat v1);
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void | glUniform2fv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform2fv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glUniform2fv(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform2fvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform2fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glUniform2fvARB(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform2i(int arg0, int arg1, int arg2) - Interface to C language function:
void glUniform2i(GLint red, GLint green, GLint blue);
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void | glUniform2iARB(int arg0, int arg1, int arg2) - Interface to C language function:
void glUniform2iARB(GLint red, GLint green, GLint blue);
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void | glUniform2iv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glUniform2iv(GLint location, GLsizei count, const GLint * value);
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void | glUniform2iv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glUniform2iv(GLint location, GLsizei count, const GLint * value);
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void | glUniform2ivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
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void | glUniform2ivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glUniform2ivARB(GLint location, GLsizei count, const GLint * value);
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void | glUniform3f(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
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void | glUniform3fARB(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glUniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
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void | glUniform3fv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform3fv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glUniform3fv(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform3fvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform3fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glUniform3fvARB(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform3i(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
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void | glUniform3iARB(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glUniform3iARB(GLint location, GLint v0, GLint v1, GLint v2);
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void | glUniform3iv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glUniform3iv(GLint location, GLsizei count, const GLint * value);
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void | glUniform3iv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glUniform3iv(GLint location, GLsizei count, const GLint * value);
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void | glUniform3ivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
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void | glUniform3ivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glUniform3ivARB(GLint location, GLsizei count, const GLint * value);
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void | glUniform4f(int arg0, float arg1, float arg2, float arg3, float arg4) - Interface to C language function:
void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
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void | glUniform4fARB(int arg0, float arg1, float arg2, float arg3, float arg4) - Interface to C language function:
void glUniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
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void | glUniform4fv(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform4fv(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glUniform4fv(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform4fvARB(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform4fvARB(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glUniform4fvARB(GLint location, GLsizei count, const GLfloat * value);
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void | glUniform4i(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
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void | glUniform4iARB(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glUniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
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void | glUniform4iv(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glUniform4iv(GLint location, GLsizei count, const GLint * value);
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void | glUniform4iv(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glUniform4iv(GLint location, GLsizei count, const GLint * value);
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void | glUniform4ivARB(int arg0, int arg1, int[] arg2) - Interface to C language function:
void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
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void | glUniform4ivARB(int arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
void glUniform4ivARB(GLint location, GLsizei count, const GLint * value);
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void | glUniformMatrix2fv(int arg0, int arg1, boolean arg2, float[] arg3) - Interface to C language function:
void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix2fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix2fvARB(int arg0, int arg1, boolean arg2, float[] arg3) - Interface to C language function:
void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix2fvARB(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glUniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix3fv(int arg0, int arg1, boolean arg2, float[] arg3) - Interface to C language function:
void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix3fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix3fvARB(int arg0, int arg1, boolean arg2, float[] arg3) - Interface to C language function:
void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix3fvARB(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glUniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix4fv(int arg0, int arg1, boolean arg2, float[] arg3) - Interface to C language function:
void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix4fv(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix4fvARB(int arg0, int arg1, boolean arg2, float[] arg3) - Interface to C language function:
void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUniformMatrix4fvARB(int arg0, int arg1, boolean arg2, java.nio.FloatBuffer arg3) - Interface to C language function:
void glUniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
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void | glUnlockArraysEXT() - Interface to C language function:
void glUnlockArraysEXT(void);
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boolean | glUnmapBuffer(int arg0) - Interface to C language function:
GLboolean glUnmapBuffer(GLenum id);
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boolean | glUnmapBufferARB(int arg0) - Interface to C language function:
GLboolean glUnmapBufferARB(GLenum id);
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void | glUpdateObjectBufferATI(int arg0, int arg1, int arg2, boolean[] arg3, int arg4) - Interface to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
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void | glUpdateObjectBufferATI(int arg0, int arg1, int arg2, byte[] arg3, int arg4) - Interface to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
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void | glUpdateObjectBufferATI(int arg0, int arg1, int arg2, char[] arg3, int arg4) - Interface to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
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void | glUpdateObjectBufferATI(int arg0, int arg1, int arg2, double[] arg3, int arg4) - Interface to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
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void | glUpdateObjectBufferATI(int arg0, int arg1, int arg2, float[] arg3, int arg4) - Interface to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
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void | glUpdateObjectBufferATI(int arg0, int arg1, int arg2, int[] arg3, int arg4) - Interface to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
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void | glUpdateObjectBufferATI(int arg0, int arg1, int arg2, java.nio.Buffer arg3, int arg4) - Interface to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
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void | glUpdateObjectBufferATI(int arg0, int arg1, int arg2, long[] arg3, int arg4) - Interface to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
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void | glUpdateObjectBufferATI(int arg0, int arg1, int arg2, short[] arg3, int arg4) - Interface to C language function:
void glUpdateObjectBufferATI(GLuint buffer, GLuint offset, GLsizei size, const GLvoid * pointer, GLenum preserve);
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void | glUseProgram(int arg0) - Interface to C language function:
void glUseProgram(GLuint mode);
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void | glUseProgramObjectARB(int arg0) - Interface to C language function:
void glUseProgramObjectARB(GLhandleARB mode);
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void | glValidateProgram(int arg0) - Interface to C language function:
void glValidateProgram(GLuint mode);
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void | glValidateProgramARB(int arg0) - Interface to C language function:
void glValidateProgramARB(GLhandleARB mode);
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void | glVariantArrayObjectATI(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glVariantArrayObjectATI(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
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void | glVariantPointerEXT(int arg0, int arg1, int arg2, boolean[] arg3) - Interface to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
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void | glVariantPointerEXT(int arg0, int arg1, int arg2, byte[] arg3) - Interface to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
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void | glVariantPointerEXT(int arg0, int arg1, int arg2, char[] arg3) - Interface to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
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void | glVariantPointerEXT(int arg0, int arg1, int arg2, double[] arg3) - Interface to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
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void | glVariantPointerEXT(int arg0, int arg1, int arg2, float[] arg3) - Interface to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
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void | glVariantPointerEXT(int arg0, int arg1, int arg2, int[] arg3) - Interface to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
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void | glVariantPointerEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
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void | glVariantPointerEXT(int arg0, int arg1, int arg2, long[] arg3) - Interface to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
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void | glVariantPointerEXT(int arg0, int arg1, int arg2, short[] arg3) - Interface to C language function:
void glVariantPointerEXT(GLuint id, GLenum type, GLuint stride, const GLvoid * addr);
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void | glVariantbvEXT(int arg0, byte[] arg1) - Interface to C language function:
void glVariantbvEXT(GLuint index, const GLbyte * v);
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void | glVariantbvEXT(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVariantbvEXT(GLuint index, const GLbyte * v);
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void | glVariantdvEXT(int arg0, double[] arg1) - Interface to C language function:
void glVariantdvEXT(GLuint target, const GLdouble * v);
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void | glVariantdvEXT(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVariantdvEXT(GLuint target, const GLdouble * v);
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void | glVariantfvEXT(int arg0, float[] arg1) - Interface to C language function:
void glVariantfvEXT(GLuint target, const GLfloat * v);
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void | glVariantfvEXT(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVariantfvEXT(GLuint target, const GLfloat * v);
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void | glVariantivEXT(int arg0, int[] arg1) - Interface to C language function:
void glVariantivEXT(GLuint target, const GLint * v);
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void | glVariantivEXT(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVariantivEXT(GLuint target, const GLint * v);
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void | glVariantsvEXT(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVariantsvEXT(GLuint target, const GLshort * v);
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void | glVariantsvEXT(int arg0, short[] arg1) - Interface to C language function:
void glVariantsvEXT(GLuint target, const GLshort * v);
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void | glVariantubvEXT(int arg0, byte[] arg1) - Interface to C language function:
void glVariantubvEXT(GLuint index, const GLubyte * v);
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void | glVariantubvEXT(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVariantubvEXT(GLuint index, const GLubyte * v);
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void | glVariantuivEXT(int arg0, int[] arg1) - Interface to C language function:
void glVariantuivEXT(GLuint index, const GLuint * v);
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void | glVariantuivEXT(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVariantuivEXT(GLuint index, const GLuint * v);
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void | glVariantusvEXT(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVariantusvEXT(GLuint index, const GLushort * v);
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void | glVariantusvEXT(int arg0, short[] arg1) - Interface to C language function:
void glVariantusvEXT(GLuint index, const GLushort * v);
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void | glVertex2d(double arg0, double arg1) - Interface to C language function:
void glVertex2d(GLdouble x, GLdouble y);
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void | glVertex2dv(double[] arg0) - Interface to C language function:
void glVertex2dv(const GLdouble * v);
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void | glVertex2dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glVertex2dv(const GLdouble * v);
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void | glVertex2f(float arg0, float arg1) - Interface to C language function:
void glVertex2f(GLfloat x, GLfloat y);
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void | glVertex2fv(float[] arg0) - Interface to C language function:
void glVertex2fv(const GLfloat * v);
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void | glVertex2fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glVertex2fv(const GLfloat * v);
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void | glVertex2hNV(short arg0, short arg1) - Interface to C language function:
void glVertex2hNV(GLhalfNV x, GLhalfNV y);
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void | glVertex2hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glVertex2hvNV(const GLhalfNV * v);
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void | glVertex2hvNV(short[] arg0) - Interface to C language function:
void glVertex2hvNV(const GLhalfNV * v);
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void | glVertex2i(int arg0, int arg1) - Interface to C language function:
void glVertex2i(GLint x, GLint y);
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void | glVertex2iv(int[] arg0) - Interface to C language function:
void glVertex2iv(const GLint * v);
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void | glVertex2iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glVertex2iv(const GLint * v);
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void | glVertex2s(short arg0, short arg1) - Interface to C language function:
void glVertex2s(GLshort x, GLshort y);
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void | glVertex2sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glVertex2sv(const GLshort * v);
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void | glVertex2sv(short[] arg0) - Interface to C language function:
void glVertex2sv(const GLshort * v);
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void | glVertex3d(double arg0, double arg1, double arg2) - Interface to C language function:
void glVertex3d(GLdouble x, GLdouble y, GLdouble z);
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void | glVertex3dv(double[] arg0) - Interface to C language function:
void glVertex3dv(const GLdouble * v);
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void | glVertex3dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glVertex3dv(const GLdouble * v);
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void | glVertex3f(float arg0, float arg1, float arg2) - Interface to C language function:
void glVertex3f(GLfloat x, GLfloat y, GLfloat z);
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void | glVertex3fv(float[] arg0) - Interface to C language function:
void glVertex3fv(const GLfloat * v);
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void | glVertex3fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glVertex3fv(const GLfloat * v);
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void | glVertex3hNV(short arg0, short arg1, short arg2) - Interface to C language function:
void glVertex3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
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void | glVertex3hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glVertex3hvNV(const GLhalfNV * v);
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void | glVertex3hvNV(short[] arg0) - Interface to C language function:
void glVertex3hvNV(const GLhalfNV * v);
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void | glVertex3i(int arg0, int arg1, int arg2) - Interface to C language function:
void glVertex3i(GLint x, GLint y, GLint z);
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void | glVertex3iv(int[] arg0) - Interface to C language function:
void glVertex3iv(const GLint * v);
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void | glVertex3iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glVertex3iv(const GLint * v);
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void | glVertex3s(short arg0, short arg1, short arg2) - Interface to C language function:
void glVertex3s(GLshort x, GLshort y, GLshort z);
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void | glVertex3sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glVertex3sv(const GLshort * v);
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void | glVertex3sv(short[] arg0) - Interface to C language function:
void glVertex3sv(const GLshort * v);
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void | glVertex4d(double arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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void | glVertex4dv(double[] arg0) - Interface to C language function:
void glVertex4dv(const GLdouble * v);
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void | glVertex4dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glVertex4dv(const GLdouble * v);
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void | glVertex4f(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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void | glVertex4fv(float[] arg0) - Interface to C language function:
void glVertex4fv(const GLfloat * v);
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void | glVertex4fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glVertex4fv(const GLfloat * v);
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void | glVertex4hNV(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glVertex4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
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void | glVertex4hvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glVertex4hvNV(const GLhalfNV * v);
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void | glVertex4hvNV(short[] arg0) - Interface to C language function:
void glVertex4hvNV(const GLhalfNV * v);
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void | glVertex4i(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glVertex4i(GLint x, GLint y, GLint z, GLint w);
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void | glVertex4iv(int[] arg0) - Interface to C language function:
void glVertex4iv(const GLint * v);
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void | glVertex4iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glVertex4iv(const GLint * v);
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void | glVertex4s(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
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void | glVertex4sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glVertex4sv(const GLshort * v);
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void | glVertex4sv(short[] arg0) - Interface to C language function:
void glVertex4sv(const GLshort * v);
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void | glVertexArrayParameteriAPPLE(int arg0, int arg1) - Interface to C language function:
void glVertexArrayParameteriAPPLE(GLenum target, GLint s);
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void | glVertexArrayRangeAPPLE(int arg0, boolean[] arg1) - Interface to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glVertexArrayRangeAPPLE(int arg0, byte[] arg1) - Interface to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glVertexArrayRangeAPPLE(int arg0, char[] arg1) - Interface to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glVertexArrayRangeAPPLE(int arg0, double[] arg1) - Interface to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glVertexArrayRangeAPPLE(int arg0, float[] arg1) - Interface to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glVertexArrayRangeAPPLE(int arg0, int[] arg1) - Interface to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glVertexArrayRangeAPPLE(int arg0, java.nio.Buffer arg1) - Interface to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glVertexArrayRangeAPPLE(int arg0, long[] arg1) - Interface to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glVertexArrayRangeAPPLE(int arg0, short[] arg1) - Interface to C language function:
void glVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
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void | glVertexArrayRangeNV(int arg0, java.nio.Buffer arg1) - Interface to C language function:
void glVertexArrayRangeNV(GLsizei length, const GLvoid * pointer);
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void | glVertexAttrib1d(int arg0, double arg1) - Interface to C language function:
void glVertexAttrib1d(GLuint target, GLdouble s);
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void | glVertexAttrib1dARB(int arg0, double arg1) - Interface to C language function:
void glVertexAttrib1dARB(GLuint target, GLdouble s);
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void | glVertexAttrib1dNV(int arg0, double arg1) - Interface to C language function:
void glVertexAttrib1dNV(GLuint target, GLdouble s);
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void | glVertexAttrib1dv(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib1dv(GLuint target, const GLdouble * v);
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void | glVertexAttrib1dv(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib1dv(GLuint target, const GLdouble * v);
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void | glVertexAttrib1dvARB(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);
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void | glVertexAttrib1dvARB(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib1dvARB(GLuint target, const GLdouble * v);
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void | glVertexAttrib1dvNV(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib1dvNV(GLuint target, const GLdouble * v);
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void | glVertexAttrib1dvNV(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib1dvNV(GLuint target, const GLdouble * v);
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void | glVertexAttrib1f(int arg0, float arg1) - Interface to C language function:
void glVertexAttrib1f(GLuint target, GLfloat s);
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void | glVertexAttrib1fARB(int arg0, float arg1) - Interface to C language function:
void glVertexAttrib1fARB(GLuint target, GLfloat s);
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void | glVertexAttrib1fNV(int arg0, float arg1) - Interface to C language function:
void glVertexAttrib1fNV(GLuint target, GLfloat s);
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void | glVertexAttrib1fv(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib1fv(GLuint target, const GLfloat * v);
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void | glVertexAttrib1fv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib1fv(GLuint target, const GLfloat * v);
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void | glVertexAttrib1fvARB(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);
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void | glVertexAttrib1fvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib1fvARB(GLuint target, const GLfloat * v);
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void | glVertexAttrib1fvNV(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib1fvNV(GLuint target, const GLfloat * v);
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void | glVertexAttrib1fvNV(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib1fvNV(GLuint target, const GLfloat * v);
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void | glVertexAttrib1hNV(int arg0, short arg1) - Interface to C language function:
void glVertexAttrib1hNV(GLuint target, GLhalfNV s);
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void | glVertexAttrib1hvNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
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void | glVertexAttrib1hvNV(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib1hvNV(GLuint index, const GLhalfNV * v);
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void | glVertexAttrib1s(int arg0, short arg1) - Interface to C language function:
void glVertexAttrib1s(GLuint target, GLshort s);
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void | glVertexAttrib1sARB(int arg0, short arg1) - Interface to C language function:
void glVertexAttrib1sARB(GLuint target, GLshort s);
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void | glVertexAttrib1sNV(int arg0, short arg1) - Interface to C language function:
void glVertexAttrib1sNV(GLuint target, GLshort s);
|
void | glVertexAttrib1sv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib1sv(GLuint target, const GLshort * v);
|
void | glVertexAttrib1sv(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib1sv(GLuint target, const GLshort * v);
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void | glVertexAttrib1svARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib1svARB(GLuint target, const GLshort * v);
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void | glVertexAttrib1svARB(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib1svARB(GLuint target, const GLshort * v);
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void | glVertexAttrib1svNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib1svNV(GLuint target, const GLshort * v);
|
void | glVertexAttrib1svNV(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib1svNV(GLuint target, const GLshort * v);
|
void | glVertexAttrib2d(int arg0, double arg1, double arg2) - Interface to C language function:
void glVertexAttrib2d(GLuint target, GLdouble s, GLdouble t);
|
void | glVertexAttrib2dARB(int arg0, double arg1, double arg2) - Interface to C language function:
void glVertexAttrib2dARB(GLuint target, GLdouble s, GLdouble t);
|
void | glVertexAttrib2dNV(int arg0, double arg1, double arg2) - Interface to C language function:
void glVertexAttrib2dNV(GLuint target, GLdouble s, GLdouble t);
|
void | glVertexAttrib2dv(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib2dv(GLuint target, const GLdouble * v);
|
void | glVertexAttrib2dv(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib2dv(GLuint target, const GLdouble * v);
|
void | glVertexAttrib2dvARB(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);
|
void | glVertexAttrib2dvARB(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib2dvARB(GLuint target, const GLdouble * v);
|
void | glVertexAttrib2dvNV(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib2dvNV(GLuint target, const GLdouble * v);
|
void | glVertexAttrib2dvNV(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib2dvNV(GLuint target, const GLdouble * v);
|
void | glVertexAttrib2f(int arg0, float arg1, float arg2) - Interface to C language function:
void glVertexAttrib2f(GLuint target, GLfloat s, GLfloat t);
|
void | glVertexAttrib2fARB(int arg0, float arg1, float arg2) - Interface to C language function:
void glVertexAttrib2fARB(GLuint target, GLfloat s, GLfloat t);
|
void | glVertexAttrib2fNV(int arg0, float arg1, float arg2) - Interface to C language function:
void glVertexAttrib2fNV(GLuint target, GLfloat s, GLfloat t);
|
void | glVertexAttrib2fv(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib2fv(GLuint target, const GLfloat * v);
|
void | glVertexAttrib2fv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib2fv(GLuint target, const GLfloat * v);
|
void | glVertexAttrib2fvARB(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);
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void | glVertexAttrib2fvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib2fvARB(GLuint target, const GLfloat * v);
|
void | glVertexAttrib2fvNV(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib2fvNV(GLuint target, const GLfloat * v);
|
void | glVertexAttrib2fvNV(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib2fvNV(GLuint target, const GLfloat * v);
|
void | glVertexAttrib2hNV(int arg0, short arg1, short arg2) - Interface to C language function:
void glVertexAttrib2hNV(GLuint target, GLhalfNV s, GLhalfNV t);
|
void | glVertexAttrib2hvNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
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void | glVertexAttrib2hvNV(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib2hvNV(GLuint index, const GLhalfNV * v);
|
void | glVertexAttrib2s(int arg0, short arg1, short arg2) - Interface to C language function:
void glVertexAttrib2s(GLuint target, GLshort s, GLshort t);
|
void | glVertexAttrib2sARB(int arg0, short arg1, short arg2) - Interface to C language function:
void glVertexAttrib2sARB(GLuint target, GLshort s, GLshort t);
|
void | glVertexAttrib2sNV(int arg0, short arg1, short arg2) - Interface to C language function:
void glVertexAttrib2sNV(GLuint target, GLshort s, GLshort t);
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void | glVertexAttrib2sv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib2sv(GLuint target, const GLshort * v);
|
void | glVertexAttrib2sv(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib2sv(GLuint target, const GLshort * v);
|
void | glVertexAttrib2svARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib2svARB(GLuint target, const GLshort * v);
|
void | glVertexAttrib2svARB(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib2svARB(GLuint target, const GLshort * v);
|
void | glVertexAttrib2svNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib2svNV(GLuint target, const GLshort * v);
|
void | glVertexAttrib2svNV(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib2svNV(GLuint target, const GLshort * v);
|
void | glVertexAttrib3d(int arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glVertexAttrib3d(GLuint target, GLdouble s, GLdouble t, GLdouble r);
|
void | glVertexAttrib3dARB(int arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glVertexAttrib3dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r);
|
void | glVertexAttrib3dNV(int arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glVertexAttrib3dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r);
|
void | glVertexAttrib3dv(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib3dv(GLuint target, const GLdouble * v);
|
void | glVertexAttrib3dv(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib3dv(GLuint target, const GLdouble * v);
|
void | glVertexAttrib3dvARB(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);
|
void | glVertexAttrib3dvARB(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib3dvARB(GLuint target, const GLdouble * v);
|
void | glVertexAttrib3dvNV(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib3dvNV(GLuint target, const GLdouble * v);
|
void | glVertexAttrib3dvNV(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib3dvNV(GLuint target, const GLdouble * v);
|
void | glVertexAttrib3f(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glVertexAttrib3f(GLuint target, GLfloat s, GLfloat t, GLfloat r);
|
void | glVertexAttrib3fARB(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glVertexAttrib3fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r);
|
void | glVertexAttrib3fNV(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glVertexAttrib3fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r);
|
void | glVertexAttrib3fv(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib3fv(GLuint target, const GLfloat * v);
|
void | glVertexAttrib3fv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib3fv(GLuint target, const GLfloat * v);
|
void | glVertexAttrib3fvARB(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);
|
void | glVertexAttrib3fvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib3fvARB(GLuint target, const GLfloat * v);
|
void | glVertexAttrib3fvNV(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib3fvNV(GLuint target, const GLfloat * v);
|
void | glVertexAttrib3fvNV(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib3fvNV(GLuint target, const GLfloat * v);
|
void | glVertexAttrib3hNV(int arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glVertexAttrib3hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
|
void | glVertexAttrib3hvNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
|
void | glVertexAttrib3hvNV(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib3hvNV(GLuint index, const GLhalfNV * v);
|
void | glVertexAttrib3s(int arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glVertexAttrib3s(GLuint target, GLshort s, GLshort t, GLshort r);
|
void | glVertexAttrib3sARB(int arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glVertexAttrib3sARB(GLuint target, GLshort s, GLshort t, GLshort r);
|
void | glVertexAttrib3sNV(int arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glVertexAttrib3sNV(GLuint target, GLshort s, GLshort t, GLshort r);
|
void | glVertexAttrib3sv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib3sv(GLuint target, const GLshort * v);
|
void | glVertexAttrib3sv(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib3sv(GLuint target, const GLshort * v);
|
void | glVertexAttrib3svARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib3svARB(GLuint target, const GLshort * v);
|
void | glVertexAttrib3svARB(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib3svARB(GLuint target, const GLshort * v);
|
void | glVertexAttrib3svNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib3svNV(GLuint target, const GLshort * v);
|
void | glVertexAttrib3svNV(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib3svNV(GLuint target, const GLshort * v);
|
void | glVertexAttrib4Nbv(int arg0, byte[] arg1) - Interface to C language function:
void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
|
void | glVertexAttrib4Nbv(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVertexAttrib4Nbv(GLuint index, const GLbyte * v);
|
void | glVertexAttrib4NbvARB(int arg0, byte[] arg1) - Interface to C language function:
void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
|
void | glVertexAttrib4NbvARB(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
|
void | glVertexAttrib4Niv(int arg0, int[] arg1) - Interface to C language function:
void glVertexAttrib4Niv(GLuint target, const GLint * v);
|
void | glVertexAttrib4Niv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexAttrib4Niv(GLuint target, const GLint * v);
|
void | glVertexAttrib4NivARB(int arg0, int[] arg1) - Interface to C language function:
void glVertexAttrib4NivARB(GLuint target, const GLint * v);
|
void | glVertexAttrib4NivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexAttrib4NivARB(GLuint target, const GLint * v);
|
void | glVertexAttrib4Nsv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4Nsv(GLuint target, const GLshort * v);
|
void | glVertexAttrib4Nsv(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4Nsv(GLuint target, const GLshort * v);
|
void | glVertexAttrib4NsvARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);
|
void | glVertexAttrib4NsvARB(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4NsvARB(GLuint target, const GLshort * v);
|
void | glVertexAttrib4Nub(int arg0, byte arg1, byte arg2, byte arg3, byte arg4) - Interface to C language function:
void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
void | glVertexAttrib4NubARB(int arg0, byte arg1, byte arg2, byte arg3, byte arg4) - Interface to C language function:
void glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
void | glVertexAttrib4Nubv(int arg0, byte[] arg1) - Interface to C language function:
void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4Nubv(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVertexAttrib4Nubv(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4NubvARB(int arg0, byte[] arg1) - Interface to C language function:
void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4NubvARB(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4Nuiv(int arg0, int[] arg1) - Interface to C language function:
void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
|
void | glVertexAttrib4Nuiv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexAttrib4Nuiv(GLuint index, const GLuint * v);
|
void | glVertexAttrib4NuivARB(int arg0, int[] arg1) - Interface to C language function:
void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
|
void | glVertexAttrib4NuivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
|
void | glVertexAttrib4Nusv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
|
void | glVertexAttrib4Nusv(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4Nusv(GLuint index, const GLushort * v);
|
void | glVertexAttrib4NusvARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
|
void | glVertexAttrib4NusvARB(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
|
void | glVertexAttrib4bv(int arg0, byte[] arg1) - Interface to C language function:
void glVertexAttrib4bv(GLuint index, const GLbyte * v);
|
void | glVertexAttrib4bv(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVertexAttrib4bv(GLuint index, const GLbyte * v);
|
void | glVertexAttrib4bvARB(int arg0, byte[] arg1) - Interface to C language function:
void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
|
void | glVertexAttrib4bvARB(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
|
void | glVertexAttrib4d(int arg0, double arg1, double arg2, double arg3, double arg4) - Interface to C language function:
void glVertexAttrib4d(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
void | glVertexAttrib4dARB(int arg0, double arg1, double arg2, double arg3, double arg4) - Interface to C language function:
void glVertexAttrib4dARB(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
void | glVertexAttrib4dNV(int arg0, double arg1, double arg2, double arg3, double arg4) - Interface to C language function:
void glVertexAttrib4dNV(GLuint target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
void | glVertexAttrib4dv(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib4dv(GLuint target, const GLdouble * v);
|
void | glVertexAttrib4dv(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib4dv(GLuint target, const GLdouble * v);
|
void | glVertexAttrib4dvARB(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);
|
void | glVertexAttrib4dvARB(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib4dvARB(GLuint target, const GLdouble * v);
|
void | glVertexAttrib4dvNV(int arg0, double[] arg1) - Interface to C language function:
void glVertexAttrib4dvNV(GLuint target, const GLdouble * v);
|
void | glVertexAttrib4dvNV(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexAttrib4dvNV(GLuint target, const GLdouble * v);
|
void | glVertexAttrib4f(int arg0, float arg1, float arg2, float arg3, float arg4) - Interface to C language function:
void glVertexAttrib4f(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
void | glVertexAttrib4fARB(int arg0, float arg1, float arg2, float arg3, float arg4) - Interface to C language function:
void glVertexAttrib4fARB(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
void | glVertexAttrib4fNV(int arg0, float arg1, float arg2, float arg3, float arg4) - Interface to C language function:
void glVertexAttrib4fNV(GLuint target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
void | glVertexAttrib4fv(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib4fv(GLuint target, const GLfloat * v);
|
void | glVertexAttrib4fv(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib4fv(GLuint target, const GLfloat * v);
|
void | glVertexAttrib4fvARB(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);
|
void | glVertexAttrib4fvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib4fvARB(GLuint target, const GLfloat * v);
|
void | glVertexAttrib4fvNV(int arg0, float[] arg1) - Interface to C language function:
void glVertexAttrib4fvNV(GLuint target, const GLfloat * v);
|
void | glVertexAttrib4fvNV(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexAttrib4fvNV(GLuint target, const GLfloat * v);
|
void | glVertexAttrib4hNV(int arg0, short arg1, short arg2, short arg3, short arg4) - Interface to C language function:
void glVertexAttrib4hNV(GLuint target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
|
void | glVertexAttrib4hvNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
|
void | glVertexAttrib4hvNV(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4hvNV(GLuint index, const GLhalfNV * v);
|
void | glVertexAttrib4iv(int arg0, int[] arg1) - Interface to C language function:
void glVertexAttrib4iv(GLuint target, const GLint * v);
|
void | glVertexAttrib4iv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexAttrib4iv(GLuint target, const GLint * v);
|
void | glVertexAttrib4ivARB(int arg0, int[] arg1) - Interface to C language function:
void glVertexAttrib4ivARB(GLuint target, const GLint * v);
|
void | glVertexAttrib4ivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexAttrib4ivARB(GLuint target, const GLint * v);
|
void | glVertexAttrib4s(int arg0, short arg1, short arg2, short arg3, short arg4) - Interface to C language function:
void glVertexAttrib4s(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
|
void | glVertexAttrib4sARB(int arg0, short arg1, short arg2, short arg3, short arg4) - Interface to C language function:
void glVertexAttrib4sARB(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
|
void | glVertexAttrib4sNV(int arg0, short arg1, short arg2, short arg3, short arg4) - Interface to C language function:
void glVertexAttrib4sNV(GLuint target, GLshort s, GLshort t, GLshort r, GLshort q);
|
void | glVertexAttrib4sv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4sv(GLuint target, const GLshort * v);
|
void | glVertexAttrib4sv(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4sv(GLuint target, const GLshort * v);
|
void | glVertexAttrib4svARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4svARB(GLuint target, const GLshort * v);
|
void | glVertexAttrib4svARB(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4svARB(GLuint target, const GLshort * v);
|
void | glVertexAttrib4svNV(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4svNV(GLuint target, const GLshort * v);
|
void | glVertexAttrib4svNV(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4svNV(GLuint target, const GLshort * v);
|
void | glVertexAttrib4ubNV(int arg0, byte arg1, byte arg2, byte arg3, byte arg4) - Interface to C language function:
void glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
void | glVertexAttrib4ubv(int arg0, byte[] arg1) - Interface to C language function:
void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4ubv(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVertexAttrib4ubv(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4ubvARB(int arg0, byte[] arg1) - Interface to C language function:
void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4ubvARB(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4ubvNV(int arg0, byte[] arg1) - Interface to C language function:
void glVertexAttrib4ubvNV(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4ubvNV(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glVertexAttrib4ubvNV(GLuint index, const GLubyte * v);
|
void | glVertexAttrib4uiv(int arg0, int[] arg1) - Interface to C language function:
void glVertexAttrib4uiv(GLuint index, const GLuint * v);
|
void | glVertexAttrib4uiv(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexAttrib4uiv(GLuint index, const GLuint * v);
|
void | glVertexAttrib4uivARB(int arg0, int[] arg1) - Interface to C language function:
void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
|
void | glVertexAttrib4uivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexAttrib4uivARB(GLuint index, const GLuint * v);
|
void | glVertexAttrib4usv(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4usv(GLuint index, const GLushort * v);
|
void | glVertexAttrib4usv(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4usv(GLuint index, const GLushort * v);
|
void | glVertexAttrib4usvARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
|
void | glVertexAttrib4usvARB(int arg0, short[] arg1) - Interface to C language function:
void glVertexAttrib4usvARB(GLuint index, const GLushort * v);
|
void | glVertexAttribArrayObjectATI(int arg0, int arg1, int arg2, boolean arg3, int arg4, int arg5, int arg6) - Interface to C language function:
void glVertexAttribArrayObjectATI(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
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void | glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, boolean[] arg5) - Interface to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, byte[] arg5) - Interface to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, char[] arg5) - Interface to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, double[] arg5) - Interface to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, float[] arg5) - Interface to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, int[] arg5) - Interface to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, long[] arg5) - Interface to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointer(int arg0, int arg1, int arg2, boolean arg3, int arg4, short[] arg5) - Interface to C language function:
void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointerARB(int arg0, int arg1, int arg2, boolean arg3, int arg4, java.nio.Buffer arg5) - Interface to C language function:
void glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribPointerNV(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid * pointer);
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void | glVertexAttribs1dvNV(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble * v);
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void | glVertexAttribs1dvNV(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble * v);
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void | glVertexAttribs1fvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glVertexAttribs1fvNV(GLuint target, GLsizei n, const GLfloat * points);
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void | glVertexAttribs1fvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glVertexAttribs1fvNV(GLuint target, GLsizei n, const GLfloat * points);
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void | glVertexAttribs1hvNV(int arg0, int arg1, java.nio.ShortBuffer arg2) - Interface to C language function:
void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
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void | glVertexAttribs1hvNV(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glVertexAttribs1hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
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void | glVertexAttribs1svNV(int arg0, int arg1, java.nio.ShortBuffer arg2) - Interface to C language function:
void glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort * v);
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void | glVertexAttribs1svNV(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort * v);
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void | glVertexAttribs2dvNV(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble * v);
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void | glVertexAttribs2dvNV(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble * v);
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void | glVertexAttribs2fvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glVertexAttribs2fvNV(GLuint target, GLsizei n, const GLfloat * points);
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void | glVertexAttribs2fvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glVertexAttribs2fvNV(GLuint target, GLsizei n, const GLfloat * points);
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void | glVertexAttribs2hvNV(int arg0, int arg1, java.nio.ShortBuffer arg2) - Interface to C language function:
void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
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void | glVertexAttribs2hvNV(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glVertexAttribs2hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
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void | glVertexAttribs2svNV(int arg0, int arg1, java.nio.ShortBuffer arg2) - Interface to C language function:
void glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort * v);
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void | glVertexAttribs2svNV(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort * v);
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void | glVertexAttribs3dvNV(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble * v);
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void | glVertexAttribs3dvNV(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble * v);
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void | glVertexAttribs3fvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glVertexAttribs3fvNV(GLuint target, GLsizei n, const GLfloat * points);
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void | glVertexAttribs3fvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glVertexAttribs3fvNV(GLuint target, GLsizei n, const GLfloat * points);
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void | glVertexAttribs3hvNV(int arg0, int arg1, java.nio.ShortBuffer arg2) - Interface to C language function:
void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
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void | glVertexAttribs3hvNV(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glVertexAttribs3hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
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void | glVertexAttribs3svNV(int arg0, int arg1, java.nio.ShortBuffer arg2) - Interface to C language function:
void glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort * v);
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void | glVertexAttribs3svNV(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort * v);
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void | glVertexAttribs4dvNV(int arg0, int arg1, double[] arg2) - Interface to C language function:
void glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble * v);
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void | glVertexAttribs4dvNV(int arg0, int arg1, java.nio.DoubleBuffer arg2) - Interface to C language function:
void glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble * v);
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void | glVertexAttribs4fvNV(int arg0, int arg1, float[] arg2) - Interface to C language function:
void glVertexAttribs4fvNV(GLuint target, GLsizei n, const GLfloat * points);
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void | glVertexAttribs4fvNV(int arg0, int arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
void glVertexAttribs4fvNV(GLuint target, GLsizei n, const GLfloat * points);
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void | glVertexAttribs4hvNV(int arg0, int arg1, java.nio.ShortBuffer arg2) - Interface to C language function:
void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
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void | glVertexAttribs4hvNV(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glVertexAttribs4hvNV(GLuint index, GLsizei n, const GLhalfNV * v);
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void | glVertexAttribs4svNV(int arg0, int arg1, java.nio.ShortBuffer arg2) - Interface to C language function:
void glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort * v);
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void | glVertexAttribs4svNV(int arg0, int arg1, short[] arg2) - Interface to C language function:
void glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort * v);
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void | glVertexAttribs4ubvNV(int arg0, int arg1, byte[] arg2) - Interface to C language function:
void glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte * v);
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void | glVertexAttribs4ubvNV(int arg0, int arg1, java.nio.ByteBuffer arg2) - Interface to C language function:
void glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte * v);
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void | glVertexBlendARB(int arg0) - Interface to C language function:
void glVertexBlendARB(GLint count);
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void | glVertexBlendEnvfATI(int arg0, float arg1) - Interface to C language function:
void glVertexBlendEnvfATI(GLenum target, GLfloat s);
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void | glVertexBlendEnviATI(int arg0, int arg1) - Interface to C language function:
void glVertexBlendEnviATI(GLenum target, GLint s);
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void | glVertexPointer(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
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void | glVertexPointerEXT(int arg0, int arg1, int arg2, int arg3, java.nio.Buffer arg4) - Interface to C language function:
void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
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void | glVertexPointerListIBM(int arg0, int arg1, int arg2, java.nio.Buffer[] arg3, int arg4) - Interface to C language function:
void glVertexPointerListIBM(GLint size, GLenum type, GLint stride, const GLvoid * * pointer, GLint ptrstride);
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void | glVertexPointervINTEL(int arg0, int arg1, java.nio.Buffer[] arg2) - Interface to C language function:
void glVertexPointervINTEL(GLint size, GLenum type, const GLvoid * * pointer);
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void | glVertexStream1dATI(int arg0, double arg1) - Interface to C language function:
void glVertexStream1dATI(GLenum target, GLdouble s);
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void | glVertexStream1dvATI(int arg0, double[] arg1) - Interface to C language function:
void glVertexStream1dvATI(GLenum target, const GLdouble * v);
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void | glVertexStream1dvATI(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexStream1dvATI(GLenum target, const GLdouble * v);
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void | glVertexStream1fATI(int arg0, float arg1) - Interface to C language function:
void glVertexStream1fATI(GLenum target, GLfloat s);
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void | glVertexStream1fvATI(int arg0, float[] arg1) - Interface to C language function:
void glVertexStream1fvATI(GLenum target, const GLfloat * v);
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void | glVertexStream1fvATI(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexStream1fvATI(GLenum target, const GLfloat * v);
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void | glVertexStream1iATI(int arg0, int arg1) - Interface to C language function:
void glVertexStream1iATI(GLenum target, GLint s);
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void | glVertexStream1ivATI(int arg0, int[] arg1) - Interface to C language function:
void glVertexStream1ivATI(GLenum target, const GLint * v);
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void | glVertexStream1ivATI(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexStream1ivATI(GLenum target, const GLint * v);
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void | glVertexStream1sATI(int arg0, short arg1) - Interface to C language function:
void glVertexStream1sATI(GLenum target, GLshort s);
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void | glVertexStream1svATI(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexStream1svATI(GLenum target, const GLshort * v);
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void | glVertexStream1svATI(int arg0, short[] arg1) - Interface to C language function:
void glVertexStream1svATI(GLenum target, const GLshort * v);
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void | glVertexStream2dATI(int arg0, double arg1, double arg2) - Interface to C language function:
void glVertexStream2dATI(GLenum target, GLdouble s, GLdouble t);
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void | glVertexStream2dvATI(int arg0, double[] arg1) - Interface to C language function:
void glVertexStream2dvATI(GLenum target, const GLdouble * v);
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void | glVertexStream2dvATI(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexStream2dvATI(GLenum target, const GLdouble * v);
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void | glVertexStream2fATI(int arg0, float arg1, float arg2) - Interface to C language function:
void glVertexStream2fATI(GLenum target, GLfloat s, GLfloat t);
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void | glVertexStream2fvATI(int arg0, float[] arg1) - Interface to C language function:
void glVertexStream2fvATI(GLenum target, const GLfloat * v);
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void | glVertexStream2fvATI(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexStream2fvATI(GLenum target, const GLfloat * v);
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void | glVertexStream2iATI(int arg0, int arg1, int arg2) - Interface to C language function:
void glVertexStream2iATI(GLenum target, GLint s, GLint t);
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void | glVertexStream2ivATI(int arg0, int[] arg1) - Interface to C language function:
void glVertexStream2ivATI(GLenum target, const GLint * v);
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void | glVertexStream2ivATI(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexStream2ivATI(GLenum target, const GLint * v);
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void | glVertexStream2sATI(int arg0, short arg1, short arg2) - Interface to C language function:
void glVertexStream2sATI(GLenum target, GLshort s, GLshort t);
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void | glVertexStream2svATI(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexStream2svATI(GLenum target, const GLshort * v);
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void | glVertexStream2svATI(int arg0, short[] arg1) - Interface to C language function:
void glVertexStream2svATI(GLenum target, const GLshort * v);
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void | glVertexStream3dATI(int arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glVertexStream3dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r);
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void | glVertexStream3dvATI(int arg0, double[] arg1) - Interface to C language function:
void glVertexStream3dvATI(GLenum target, const GLdouble * v);
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void | glVertexStream3dvATI(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexStream3dvATI(GLenum target, const GLdouble * v);
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void | glVertexStream3fATI(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glVertexStream3fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r);
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void | glVertexStream3fvATI(int arg0, float[] arg1) - Interface to C language function:
void glVertexStream3fvATI(GLenum target, const GLfloat * v);
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void | glVertexStream3fvATI(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexStream3fvATI(GLenum target, const GLfloat * v);
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void | glVertexStream3iATI(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glVertexStream3iATI(GLenum target, GLint s, GLint t, GLint r);
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void | glVertexStream3ivATI(int arg0, int[] arg1) - Interface to C language function:
void glVertexStream3ivATI(GLenum target, const GLint * v);
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void | glVertexStream3ivATI(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexStream3ivATI(GLenum target, const GLint * v);
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void | glVertexStream3sATI(int arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glVertexStream3sATI(GLenum target, GLshort s, GLshort t, GLshort r);
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void | glVertexStream3svATI(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexStream3svATI(GLenum target, const GLshort * v);
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void | glVertexStream3svATI(int arg0, short[] arg1) - Interface to C language function:
void glVertexStream3svATI(GLenum target, const GLshort * v);
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void | glVertexStream4dATI(int arg0, double arg1, double arg2, double arg3, double arg4) - Interface to C language function:
void glVertexStream4dATI(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
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void | glVertexStream4dvATI(int arg0, double[] arg1) - Interface to C language function:
void glVertexStream4dvATI(GLenum target, const GLdouble * v);
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void | glVertexStream4dvATI(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glVertexStream4dvATI(GLenum target, const GLdouble * v);
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void | glVertexStream4fATI(int arg0, float arg1, float arg2, float arg3, float arg4) - Interface to C language function:
void glVertexStream4fATI(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
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void | glVertexStream4fvATI(int arg0, float[] arg1) - Interface to C language function:
void glVertexStream4fvATI(GLenum target, const GLfloat * v);
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void | glVertexStream4fvATI(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glVertexStream4fvATI(GLenum target, const GLfloat * v);
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void | glVertexStream4iATI(int arg0, int arg1, int arg2, int arg3, int arg4) - Interface to C language function:
void glVertexStream4iATI(GLenum target, GLint start, GLint x, GLint y, GLint width);
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void | glVertexStream4ivATI(int arg0, int[] arg1) - Interface to C language function:
void glVertexStream4ivATI(GLenum target, const GLint * v);
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void | glVertexStream4ivATI(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glVertexStream4ivATI(GLenum target, const GLint * v);
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void | glVertexStream4sATI(int arg0, short arg1, short arg2, short arg3, short arg4) - Interface to C language function:
void glVertexStream4sATI(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
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void | glVertexStream4svATI(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glVertexStream4svATI(GLenum target, const GLshort * v);
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void | glVertexStream4svATI(int arg0, short[] arg1) - Interface to C language function:
void glVertexStream4svATI(GLenum target, const GLshort * v);
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void | glVertexWeightPointerEXT(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glVertexWeightPointerEXT(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer);
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void | glVertexWeightfEXT(float arg0) - Interface to C language function:
void glVertexWeightfEXT(GLfloat coord);
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void | glVertexWeightfvEXT(float[] arg0) - Interface to C language function:
void glVertexWeightfvEXT(const GLfloat * m);
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void | glVertexWeightfvEXT(java.nio.FloatBuffer arg0) - Interface to C language function:
void glVertexWeightfvEXT(const GLfloat * m);
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void | glVertexWeighthNV(short arg0) - Interface to C language function:
void glVertexWeighthNV(GLhalfNV factor);
|
void | glVertexWeighthvNV(java.nio.ShortBuffer arg0) - Interface to C language function:
void glVertexWeighthvNV(const GLhalfNV * v);
|
void | glVertexWeighthvNV(short[] arg0) - Interface to C language function:
void glVertexWeighthvNV(const GLhalfNV * v);
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void | glViewport(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
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void | glWeightPointerARB(int arg0, int arg1, int arg2, java.nio.Buffer arg3) - Interface to C language function:
void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
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void | glWeightbvARB(int arg0, byte[] arg1) - Interface to C language function:
void glWeightbvARB(GLint size, const GLbyte * weights);
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void | glWeightbvARB(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glWeightbvARB(GLint size, const GLbyte * weights);
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void | glWeightdvARB(int arg0, double[] arg1) - Interface to C language function:
void glWeightdvARB(GLint size, const GLdouble * weights);
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void | glWeightdvARB(int arg0, java.nio.DoubleBuffer arg1) - Interface to C language function:
void glWeightdvARB(GLint size, const GLdouble * weights);
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void | glWeightfvARB(int arg0, float[] arg1) - Interface to C language function:
void glWeightfvARB(GLint size, const GLfloat * weights);
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void | glWeightfvARB(int arg0, java.nio.FloatBuffer arg1) - Interface to C language function:
void glWeightfvARB(GLint size, const GLfloat * weights);
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void | glWeightivARB(int arg0, int[] arg1) - Interface to C language function:
void glWeightivARB(GLint size, const GLint * weights);
|
void | glWeightivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glWeightivARB(GLint size, const GLint * weights);
|
void | glWeightsvARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glWeightsvARB(GLint size, const GLshort * weights);
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void | glWeightsvARB(int arg0, short[] arg1) - Interface to C language function:
void glWeightsvARB(GLint size, const GLshort * weights);
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void | glWeightubvARB(int arg0, byte[] arg1) - Interface to C language function:
void glWeightubvARB(GLint size, const GLubyte * weights);
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void | glWeightubvARB(int arg0, java.nio.ByteBuffer arg1) - Interface to C language function:
void glWeightubvARB(GLint size, const GLubyte * weights);
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void | glWeightuivARB(int arg0, int[] arg1) - Interface to C language function:
void glWeightuivARB(GLint n, const GLuint * ids);
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void | glWeightuivARB(int arg0, java.nio.IntBuffer arg1) - Interface to C language function:
void glWeightuivARB(GLint n, const GLuint * ids);
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void | glWeightusvARB(int arg0, java.nio.ShortBuffer arg1) - Interface to C language function:
void glWeightusvARB(GLint size, const GLushort * weights);
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void | glWeightusvARB(int arg0, short[] arg1) - Interface to C language function:
void glWeightusvARB(GLint size, const GLushort * weights);
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void | glWindowPos2d(double arg0, double arg1) - Interface to C language function:
void glWindowPos2d(GLdouble x, GLdouble y);
|
void | glWindowPos2dARB(double arg0, double arg1) - Interface to C language function:
void glWindowPos2dARB(GLdouble x, GLdouble y);
|
void | glWindowPos2dMESA(double arg0, double arg1) - Interface to C language function:
void glWindowPos2dMESA(GLdouble x, GLdouble y);
|
void | glWindowPos2dv(double[] arg0) - Interface to C language function:
void glWindowPos2dv(const GLdouble * m);
|
void | glWindowPos2dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glWindowPos2dv(const GLdouble * m);
|
void | glWindowPos2dvARB(double[] arg0) - Interface to C language function:
void glWindowPos2dvARB(const GLdouble * m);
|
void | glWindowPos2dvARB(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glWindowPos2dvARB(const GLdouble * m);
|
void | glWindowPos2dvMESA(double[] arg0) - Interface to C language function:
void glWindowPos2dvMESA(const GLdouble * m);
|
void | glWindowPos2dvMESA(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glWindowPos2dvMESA(const GLdouble * m);
|
void | glWindowPos2f(float arg0, float arg1) - Interface to C language function:
void glWindowPos2f(GLfloat x, GLfloat y);
|
void | glWindowPos2fARB(float arg0, float arg1) - Interface to C language function:
void glWindowPos2fARB(GLfloat x, GLfloat y);
|
void | glWindowPos2fMESA(float arg0, float arg1) - Interface to C language function:
void glWindowPos2fMESA(GLfloat x, GLfloat y);
|
void | glWindowPos2fv(float[] arg0) - Interface to C language function:
void glWindowPos2fv(const GLfloat * m);
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void | glWindowPos2fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glWindowPos2fv(const GLfloat * m);
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void | glWindowPos2fvARB(float[] arg0) - Interface to C language function:
void glWindowPos2fvARB(const GLfloat * m);
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void | glWindowPos2fvARB(java.nio.FloatBuffer arg0) - Interface to C language function:
void glWindowPos2fvARB(const GLfloat * m);
|
void | glWindowPos2fvMESA(float[] arg0) - Interface to C language function:
void glWindowPos2fvMESA(const GLfloat * m);
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void | glWindowPos2fvMESA(java.nio.FloatBuffer arg0) - Interface to C language function:
void glWindowPos2fvMESA(const GLfloat * m);
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void | glWindowPos2i(int arg0, int arg1) - Interface to C language function:
void glWindowPos2i(GLint x, GLint y);
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void | glWindowPos2iARB(int arg0, int arg1) - Interface to C language function:
void glWindowPos2iARB(GLint x, GLint y);
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void | glWindowPos2iMESA(int arg0, int arg1) - Interface to C language function:
void glWindowPos2iMESA(GLint x, GLint y);
|
void | glWindowPos2iv(int[] arg0) - Interface to C language function:
void glWindowPos2iv(const GLint * v);
|
void | glWindowPos2iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glWindowPos2iv(const GLint * v);
|
void | glWindowPos2ivARB(int[] arg0) - Interface to C language function:
void glWindowPos2ivARB(const GLint * v);
|
void | glWindowPos2ivARB(java.nio.IntBuffer arg0) - Interface to C language function:
void glWindowPos2ivARB(const GLint * v);
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void | glWindowPos2ivMESA(int[] arg0) - Interface to C language function:
void glWindowPos2ivMESA(const GLint * v);
|
void | glWindowPos2ivMESA(java.nio.IntBuffer arg0) - Interface to C language function:
void glWindowPos2ivMESA(const GLint * v);
|
void | glWindowPos2s(short arg0, short arg1) - Interface to C language function:
void glWindowPos2s(GLshort x, GLshort y);
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void | glWindowPos2sARB(short arg0, short arg1) - Interface to C language function:
void glWindowPos2sARB(GLshort x, GLshort y);
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void | glWindowPos2sMESA(short arg0, short arg1) - Interface to C language function:
void glWindowPos2sMESA(GLshort x, GLshort y);
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void | glWindowPos2sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glWindowPos2sv(const GLshort * v);
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void | glWindowPos2sv(short[] arg0) - Interface to C language function:
void glWindowPos2sv(const GLshort * v);
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void | glWindowPos2svARB(java.nio.ShortBuffer arg0) - Interface to C language function:
void glWindowPos2svARB(const GLshort * v);
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void | glWindowPos2svARB(short[] arg0) - Interface to C language function:
void glWindowPos2svARB(const GLshort * v);
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void | glWindowPos2svMESA(java.nio.ShortBuffer arg0) - Interface to C language function:
void glWindowPos2svMESA(const GLshort * v);
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void | glWindowPos2svMESA(short[] arg0) - Interface to C language function:
void glWindowPos2svMESA(const GLshort * v);
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void | glWindowPos3d(double arg0, double arg1, double arg2) - Interface to C language function:
void glWindowPos3d(GLdouble red, GLdouble green, GLdouble blue);
|
void | glWindowPos3dARB(double arg0, double arg1, double arg2) - Interface to C language function:
void glWindowPos3dARB(GLdouble red, GLdouble green, GLdouble blue);
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void | glWindowPos3dMESA(double arg0, double arg1, double arg2) - Interface to C language function:
void glWindowPos3dMESA(GLdouble red, GLdouble green, GLdouble blue);
|
void | glWindowPos3dv(double[] arg0) - Interface to C language function:
void glWindowPos3dv(const GLdouble * m);
|
void | glWindowPos3dv(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glWindowPos3dv(const GLdouble * m);
|
void | glWindowPos3dvARB(double[] arg0) - Interface to C language function:
void glWindowPos3dvARB(const GLdouble * m);
|
void | glWindowPos3dvARB(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glWindowPos3dvARB(const GLdouble * m);
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void | glWindowPos3dvMESA(double[] arg0) - Interface to C language function:
void glWindowPos3dvMESA(const GLdouble * m);
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void | glWindowPos3dvMESA(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glWindowPos3dvMESA(const GLdouble * m);
|
void | glWindowPos3f(float arg0, float arg1, float arg2) - Interface to C language function:
void glWindowPos3f(GLfloat red, GLfloat green, GLfloat blue);
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void | glWindowPos3fARB(float arg0, float arg1, float arg2) - Interface to C language function:
void glWindowPos3fARB(GLfloat red, GLfloat green, GLfloat blue);
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void | glWindowPos3fMESA(float arg0, float arg1, float arg2) - Interface to C language function:
void glWindowPos3fMESA(GLfloat red, GLfloat green, GLfloat blue);
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void | glWindowPos3fv(float[] arg0) - Interface to C language function:
void glWindowPos3fv(const GLfloat * m);
|
void | glWindowPos3fv(java.nio.FloatBuffer arg0) - Interface to C language function:
void glWindowPos3fv(const GLfloat * m);
|
void | glWindowPos3fvARB(float[] arg0) - Interface to C language function:
void glWindowPos3fvARB(const GLfloat * m);
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void | glWindowPos3fvARB(java.nio.FloatBuffer arg0) - Interface to C language function:
void glWindowPos3fvARB(const GLfloat * m);
|
void | glWindowPos3fvMESA(float[] arg0) - Interface to C language function:
void glWindowPos3fvMESA(const GLfloat * m);
|
void | glWindowPos3fvMESA(java.nio.FloatBuffer arg0) - Interface to C language function:
void glWindowPos3fvMESA(const GLfloat * m);
|
void | glWindowPos3i(int arg0, int arg1, int arg2) - Interface to C language function:
void glWindowPos3i(GLint red, GLint green, GLint blue);
|
void | glWindowPos3iARB(int arg0, int arg1, int arg2) - Interface to C language function:
void glWindowPos3iARB(GLint red, GLint green, GLint blue);
|
void | glWindowPos3iMESA(int arg0, int arg1, int arg2) - Interface to C language function:
void glWindowPos3iMESA(GLint red, GLint green, GLint blue);
|
void | glWindowPos3iv(int[] arg0) - Interface to C language function:
void glWindowPos3iv(const GLint * v);
|
void | glWindowPos3iv(java.nio.IntBuffer arg0) - Interface to C language function:
void glWindowPos3iv(const GLint * v);
|
void | glWindowPos3ivARB(int[] arg0) - Interface to C language function:
void glWindowPos3ivARB(const GLint * v);
|
void | glWindowPos3ivARB(java.nio.IntBuffer arg0) - Interface to C language function:
void glWindowPos3ivARB(const GLint * v);
|
void | glWindowPos3ivMESA(int[] arg0) - Interface to C language function:
void glWindowPos3ivMESA(const GLint * v);
|
void | glWindowPos3ivMESA(java.nio.IntBuffer arg0) - Interface to C language function:
void glWindowPos3ivMESA(const GLint * v);
|
void | glWindowPos3s(short arg0, short arg1, short arg2) - Interface to C language function:
void glWindowPos3s(GLshort red, GLshort green, GLshort blue);
|
void | glWindowPos3sARB(short arg0, short arg1, short arg2) - Interface to C language function:
void glWindowPos3sARB(GLshort red, GLshort green, GLshort blue);
|
void | glWindowPos3sMESA(short arg0, short arg1, short arg2) - Interface to C language function:
void glWindowPos3sMESA(GLshort red, GLshort green, GLshort blue);
|
void | glWindowPos3sv(java.nio.ShortBuffer arg0) - Interface to C language function:
void glWindowPos3sv(const GLshort * v);
|
void | glWindowPos3sv(short[] arg0) - Interface to C language function:
void glWindowPos3sv(const GLshort * v);
|
void | glWindowPos3svARB(java.nio.ShortBuffer arg0) - Interface to C language function:
void glWindowPos3svARB(const GLshort * v);
|
void | glWindowPos3svARB(short[] arg0) - Interface to C language function:
void glWindowPos3svARB(const GLshort * v);
|
void | glWindowPos3svMESA(java.nio.ShortBuffer arg0) - Interface to C language function:
void glWindowPos3svMESA(const GLshort * v);
|
void | glWindowPos3svMESA(short[] arg0) - Interface to C language function:
void glWindowPos3svMESA(const GLshort * v);
|
void | glWindowPos4dMESA(double arg0, double arg1, double arg2, double arg3) - Interface to C language function:
void glWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
void | glWindowPos4dvMESA(double[] arg0) - Interface to C language function:
void glWindowPos4dvMESA(const GLdouble * m);
|
void | glWindowPos4dvMESA(java.nio.DoubleBuffer arg0) - Interface to C language function:
void glWindowPos4dvMESA(const GLdouble * m);
|
void | glWindowPos4fMESA(float arg0, float arg1, float arg2, float arg3) - Interface to C language function:
void glWindowPos4fMESA(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
void | glWindowPos4fvMESA(float[] arg0) - Interface to C language function:
void glWindowPos4fvMESA(const GLfloat * m);
|
void | glWindowPos4fvMESA(java.nio.FloatBuffer arg0) - Interface to C language function:
void glWindowPos4fvMESA(const GLfloat * m);
|
void | glWindowPos4iMESA(int arg0, int arg1, int arg2, int arg3) - Interface to C language function:
void glWindowPos4iMESA(GLint location, GLint v0, GLint v1, GLint v2);
|
void | glWindowPos4ivMESA(int[] arg0) - Interface to C language function:
void glWindowPos4ivMESA(const GLint * v);
|
void | glWindowPos4ivMESA(java.nio.IntBuffer arg0) - Interface to C language function:
void glWindowPos4ivMESA(const GLint * v);
|
void | glWindowPos4sMESA(short arg0, short arg1, short arg2, short arg3) - Interface to C language function:
void glWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);
|
void | glWindowPos4svMESA(java.nio.ShortBuffer arg0) - Interface to C language function:
void glWindowPos4svMESA(const GLshort * v);
|
void | glWindowPos4svMESA(short[] arg0) - Interface to C language function:
void glWindowPos4svMESA(const GLshort * v);
|
void | glWriteMaskEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) - Interface to C language function:
void glWriteMaskEXT(GLuint stage, GLuint portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
java.nio.ByteBuffer | glXAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3)
|
int | glXBindChannelToWindowSGIX(long arg0, int arg1, int arg2, long arg3)
|
void | glXBindSwapBarrierSGIX(long arg0, long arg1, int arg2)
|
int | glXChannelRectSGIX(long arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
|
int | glXChannelRectSyncSGIX(long arg0, int arg1, int arg2, int arg3)
|
void | glXCopySubBufferMESA(long arg0, long arg1, int arg2, int arg3, int arg4, int arg5)
|
void | glXCushionSGI(long arg0, long arg1, float arg2)
|
void | glXFreeContextEXT(long arg0, long arg1)
|
void | glXFreeMemoryNV(java.nio.Buffer arg0)
|
int | glXGetAGPOffsetMESA(boolean[] arg0)
|
int | glXGetAGPOffsetMESA(byte[] arg0)
|
int | glXGetAGPOffsetMESA(char[] arg0)
|
int | glXGetAGPOffsetMESA(double[] arg0)
|
int | glXGetAGPOffsetMESA(float[] arg0)
|
int | glXGetAGPOffsetMESA(int[] arg0)
|
int | glXGetAGPOffsetMESA(java.nio.Buffer arg0)
|
int | glXGetAGPOffsetMESA(long[] arg0)
|
int | glXGetAGPOffsetMESA(short[] arg0)
|
long | glXGetContextIDEXT(long arg0)
|
long | glXGetCurrentDisplayEXT()
|
long | glXGetCurrentReadDrawableSGI()
|
long | glXGetProcAddressARB(java.lang.String arg0)
|
int | glXGetTransparentIndexSUN(long arg0, long arg1, long arg2, int[] arg3)
|
int | glXGetTransparentIndexSUN(long arg0, long arg1, long arg2, java.nio.IntBuffer arg3)
|
int | glXGetVideoSyncSGI(int[] arg0)
|
int | glXGetVideoSyncSGI(java.nio.IntBuffer arg0)
|
long | glXImportContextEXT(long arg0, long arg1)
|
void | glXJoinSwapGroupSGIX(long arg0, long arg1, long arg2)
|
boolean | glXMakeCurrentReadSGI(long arg0, long arg1, long arg2, long arg3)
|
int | glXQueryChannelDeltasSGIX(long arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5, int[] arg6)
|
int | glXQueryChannelDeltasSGIX(long arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.IntBuffer arg6)
|
int | glXQueryChannelRectSGIX(long arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5, int[] arg6)
|
int | glXQueryChannelRectSGIX(long arg0, int arg1, int arg2, java.nio.IntBuffer arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5, java.nio.IntBuffer arg6)
|
int | glXQueryContextInfoEXT(long arg0, long arg1, int arg2, int[] arg3)
|
int | glXQueryContextInfoEXT(long arg0, long arg1, int arg2, java.nio.IntBuffer arg3)
|
boolean | glXQueryMaxSwapBarriersSGIX(long arg0, int arg1, int[] arg2)
|
boolean | glXQueryMaxSwapBarriersSGIX(long arg0, int arg1, java.nio.IntBuffer arg2)
|
boolean | glXReleaseBuffersMESA(long arg0, long arg1)
|
boolean | glXSet3DfxModeMESA(int arg0)
|
int | glXSwapIntervalSGI(int arg0)
|
int | glXWaitVideoSyncSGI(int arg0, int arg1, int[] arg2)
|
int | glXWaitVideoSyncSGI(int arg0, int arg1, java.nio.IntBuffer arg2)
|
boolean | isExtensionAvailable(java.lang.String arg0)
|
boolean | isFunctionAvailable(java.lang.String arg0)
|
void | setSwapInterval(int arg0) - Provides a platform-independent way to specify the minimum swap
interval for buffer swaps.
|
java.nio.ByteBuffer | wglAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) - Interface to C language function:
LPVOID wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
boolean | wglBeginFrameTrackingI3D() - Interface to C language function:
BOOL wglBeginFrameTrackingI3D(void);
|
boolean | wglBindDisplayColorTableEXT(short arg0) - Interface to C language function:
GLboolean wglBindDisplayColorTableEXT(GLushort id);
|
boolean | wglBindTexImageARB(long arg0, int arg1) - Interface to C language function:
BOOL wglBindTexImageARB(HANDLE hPbuffer, int iBuffer);
|
boolean | wglChoosePixelFormatARB(long arg0, int[] arg1, float[] arg2, int arg3, int[] arg4, int[] arg5) - Interface to C language function:
BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
|
boolean | wglChoosePixelFormatARB(long arg0, java.nio.IntBuffer arg1, java.nio.FloatBuffer arg2, int arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5) - Interface to C language function:
BOOL wglChoosePixelFormatARB(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
|
boolean | wglChoosePixelFormatEXT(long arg0, int[] arg1, float[] arg2, int arg3, int[] arg4, int[] arg5) - Interface to C language function:
BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
|
boolean | wglChoosePixelFormatEXT(long arg0, java.nio.IntBuffer arg1, java.nio.FloatBuffer arg2, int arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5) - Interface to C language function:
BOOL wglChoosePixelFormatEXT(HANDLE hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats);
|
boolean | wglCreateDisplayColorTableEXT(short arg0) - Interface to C language function:
GLboolean wglCreateDisplayColorTableEXT(GLushort id);
|
long | wglCreatePbufferARB(long arg0, int arg1, int arg2, int arg3, int[] arg4) - Interface to C language function:
HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
|
long | wglCreatePbufferARB(long arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4) - Interface to C language function:
HANDLE wglCreatePbufferARB(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
|
long | wglCreatePbufferEXT(long arg0, int arg1, int arg2, int arg3, int[] arg4) - Interface to C language function:
HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
|
long | wglCreatePbufferEXT(long arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4) - Interface to C language function:
HANDLE wglCreatePbufferEXT(HANDLE hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList);
|
void | wglDestroyDisplayColorTableEXT(short arg0) - Interface to C language function:
void wglDestroyDisplayColorTableEXT(GLushort factor);
|
boolean | wglDestroyPbufferARB(long arg0) - Interface to C language function:
BOOL wglDestroyPbufferARB(HANDLE hPbuffer);
|
boolean | wglDestroyPbufferEXT(long arg0) - Interface to C language function:
BOOL wglDestroyPbufferEXT(HANDLE hPbuffer);
|
boolean | wglDisableFrameLockI3D() - Interface to C language function:
BOOL wglDisableFrameLockI3D(void);
|
boolean | wglEnableFrameLockI3D() - Interface to C language function:
BOOL wglEnableFrameLockI3D(void);
|
boolean | wglEndFrameTrackingI3D() - Interface to C language function:
BOOL wglEndFrameTrackingI3D(void);
|
void | wglFreeMemoryNV(java.nio.Buffer arg0) - Interface to C language function:
void wglFreeMemoryNV(LPVOID pointer);
|
long | wglGetCurrentReadDCARB() - Interface to C language function:
HANDLE wglGetCurrentReadDCARB(void);
|
long | wglGetCurrentReadDCEXT() - Interface to C language function:
HANDLE wglGetCurrentReadDCEXT(void);
|
java.lang.String | wglGetExtensionsStringARB(long arg0) - Interface to C language function:
LPCSTR wglGetExtensionsStringARB(HANDLE hdc);
|
java.lang.String | wglGetExtensionsStringEXT() - Interface to C language function:
LPCSTR wglGetExtensionsStringEXT(void);
|
boolean | wglGetFrameUsageI3D(float[] arg0) - Interface to C language function:
BOOL wglGetFrameUsageI3D(float * pUsage);
|
boolean | wglGetFrameUsageI3D(java.nio.FloatBuffer arg0) - Interface to C language function:
BOOL wglGetFrameUsageI3D(float * pUsage);
|
long | wglGetPbufferDCARB(long arg0) - Interface to C language function:
HANDLE wglGetPbufferDCARB(HANDLE hPbuffer);
|
long | wglGetPbufferDCEXT(long arg0) - Interface to C language function:
HANDLE wglGetPbufferDCEXT(HANDLE hPbuffer);
|
boolean | wglGetPixelFormatAttribfvARB(long arg0, int arg1, int arg2, int arg3, int[] arg4, float[] arg5) - Interface to C language function:
BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues);
|
boolean | wglGetPixelFormatAttribfvARB(long arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.FloatBuffer arg5) - Interface to C language function:
BOOL wglGetPixelFormatAttribfvARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues);
|
boolean | wglGetPixelFormatAttribfvEXT(long arg0, int arg1, int arg2, int arg3, int[] arg4, float[] arg5) - Interface to C language function:
BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues);
|
boolean | wglGetPixelFormatAttribfvEXT(long arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.FloatBuffer arg5) - Interface to C language function:
BOOL wglGetPixelFormatAttribfvEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues);
|
boolean | wglGetPixelFormatAttribivARB(long arg0, int arg1, int arg2, int arg3, int[] arg4, int[] arg5) - Interface to C language function:
BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues);
|
boolean | wglGetPixelFormatAttribivARB(long arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5) - Interface to C language function:
BOOL wglGetPixelFormatAttribivARB(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues);
|
boolean | wglGetPixelFormatAttribivEXT(long arg0, int arg1, int arg2, int arg3, int[] arg4, int[] arg5) - Interface to C language function:
BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues);
|
boolean | wglGetPixelFormatAttribivEXT(long arg0, int arg1, int arg2, int arg3, java.nio.IntBuffer arg4, java.nio.IntBuffer arg5) - Interface to C language function:
BOOL wglGetPixelFormatAttribivEXT(HANDLE hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues);
|
int | wglGetSwapIntervalEXT() - Interface to C language function:
int wglGetSwapIntervalEXT(void);
|
boolean | wglIsEnabledFrameLockI3D(int[] arg0) - Interface to C language function:
BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p);
|
boolean | wglIsEnabledFrameLockI3D(java.nio.IntBuffer arg0) - Interface to C language function:
BOOL wglIsEnabledFrameLockI3D(BOOL * marker_p);
|
boolean | wglLoadDisplayColorTableEXT(java.nio.ShortBuffer arg0, int arg1) - Interface to C language function:
GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length);
|
boolean | wglLoadDisplayColorTableEXT(short[] arg0, int arg1) - Interface to C language function:
GLboolean wglLoadDisplayColorTableEXT(const GLushort * table, GLuint length);
|
boolean | wglMakeContextCurrentARB(long arg0, long arg1, long arg2) - Interface to C language function:
BOOL wglMakeContextCurrentARB(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc);
|
boolean | wglMakeContextCurrentEXT(long arg0, long arg1, long arg2) - Interface to C language function:
BOOL wglMakeContextCurrentEXT(HANDLE hDrawDC, HANDLE hReadDC, HANDLE hglrc);
|
boolean | wglQueryFrameLockMasterI3D(int[] arg0) - Interface to C language function:
BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p);
|
boolean | wglQueryFrameLockMasterI3D(java.nio.IntBuffer arg0) - Interface to C language function:
BOOL wglQueryFrameLockMasterI3D(BOOL * marker_p);
|
boolean | wglQueryFrameTrackingI3D(int[] arg0, int[] arg1, float[] arg2) - Interface to C language function:
BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage);
|
boolean | wglQueryFrameTrackingI3D(java.nio.IntBuffer arg0, java.nio.IntBuffer arg1, java.nio.FloatBuffer arg2) - Interface to C language function:
BOOL wglQueryFrameTrackingI3D(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage);
|
boolean | wglQueryPbufferARB(long arg0, int arg1, int[] arg2) - Interface to C language function:
BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue);
|
boolean | wglQueryPbufferARB(long arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
BOOL wglQueryPbufferARB(HANDLE hPbuffer, int iAttribute, int * piValue);
|
boolean | wglQueryPbufferEXT(long arg0, int arg1, int[] arg2) - Interface to C language function:
BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue);
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boolean | wglQueryPbufferEXT(long arg0, int arg1, java.nio.IntBuffer arg2) - Interface to C language function:
BOOL wglQueryPbufferEXT(HANDLE hPbuffer, int iAttribute, int * piValue);
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int | wglReleasePbufferDCARB(long arg0, long arg1) - Interface to C language function:
int wglReleasePbufferDCARB(HANDLE hPbuffer, HANDLE hDC);
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int | wglReleasePbufferDCEXT(long arg0, long arg1) - Interface to C language function:
int wglReleasePbufferDCEXT(HANDLE hPbuffer, HANDLE hDC);
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boolean | wglReleaseTexImageARB(long arg0, int arg1) - Interface to C language function:
BOOL wglReleaseTexImageARB(HANDLE hPbuffer, int iBuffer);
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boolean | wglSetPbufferAttribARB(long arg0, int[] arg1) - Interface to C language function:
BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList);
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boolean | wglSetPbufferAttribARB(long arg0, java.nio.IntBuffer arg1) - Interface to C language function:
BOOL wglSetPbufferAttribARB(HANDLE hPbuffer, const int * piAttribList);
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boolean | wglSwapIntervalEXT(int arg0) - Interface to C language function:
BOOL wglSwapIntervalEXT(int interval);
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