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java.lang.Objectorg.walluck.oscar.Game
Game support. Yes, not all of this would be cross platform, but it could be, and that's the beauty of it, assuming both sides can support the same Java (or Unix) game, this could work.
Constructor Summary | |
Game()
Creates a new Game. |
Method Summary | |
java.lang.String |
getAppPathKey()
Get the value of appPathKey. |
java.lang.String |
getCmd()
Get the value of cmd. |
java.lang.String |
getExecutablePath()
Get the value of executablePath. |
java.lang.String |
getHint()
Get the value of hint. |
java.lang.String |
getName()
Get the value of name. |
java.lang.String |
getServercmd()
Get the value of servercmd. |
java.lang.String |
getURL()
Get the value of url. |
java.lang.String |
getWorkingDirectory()
Get the value of workingDirectory. |
boolean |
go1st()
Get the value of go1st. |
boolean |
isHideIMs()
Get the value of hideIMs. |
boolean |
isMultiplayer()
Get the value of multiplayer. |
void |
setAppPathKey(java.lang.String appPathKey)
Set the value of appPathKey. |
void |
setCmd(java.lang.String cmd)
Set the value of cmd. |
void |
setExecutablePath(java.lang.String executablePath)
Set the value of executablePath. |
void |
setGo1st(boolean go1st)
Set the value of go1st. |
void |
setHideIMs(boolean hideIMs)
Set the value of hideIMs. |
void |
setHint(java.lang.String hint)
Set the value of hint. |
void |
setMultiplayer(boolean multiplayer)
Set the value of multiplayer. |
void |
setName(java.lang.String name)
Set the value of name. |
void |
setServercmd(java.lang.String servercmd)
Set the value of servercmd. |
void |
setURL(java.lang.String url)
Set the value of url. |
void |
setWorkingDirectory(java.lang.String workingDirectory)
Set the value of workingDirectory. |
java.lang.String |
toString()
Return this game as a URL. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
public Game()
Method Detail |
public java.lang.String getName()
public void setName(java.lang.String name)
name
- Value to assign to name.public java.lang.String getCmd()
public void setCmd(java.lang.String cmd)
cmd
- Value to assign to cmd.public java.lang.String getServercmd()
public void setServercmd(java.lang.String servercmd)
servercmd
- Value to assign to servercmd.public java.lang.String getURL()
public void setURL(java.lang.String url)
url
- Value to assign to url.public java.lang.String getHint()
public void setHint(java.lang.String hint)
hint
- Value to assign to hint.public boolean isMultiplayer()
public void setMultiplayer(boolean multiplayer)
multiplayer
- Value to assign to multiplayer.public boolean go1st()
public void setGo1st(boolean go1st)
go1st
- Value to assign to go1st.public java.lang.String getExecutablePath()
public void setExecutablePath(java.lang.String executablePath)
executablePath
- Value to assign to executablePath.public java.lang.String getWorkingDirectory()
public void setWorkingDirectory(java.lang.String workingDirectory)
workingDirectory
- Value to assign to workingDirectory.public java.lang.String getAppPathKey()
public void setAppPathKey(java.lang.String appPathKey)
appPathKey
- Value to assign to appPathKey.public boolean isHideIMs()
public void setHideIMs(boolean hideIMs)
hideIMs
- Value to assign to hideIMs.public java.lang.String toString()
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