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You should calculate a need of about 10-20 MB of initial disk space, which might however not be enough if the server runs over a long time. Memory is normally not an issue, even old server hardware with only 32 MB of RAM should be sufficient. The same goes for the CPU - a GGZ server with less than 100 people on it can be handled by any Pentium-class or better CPU. Network bandwidth is difficult to estimate, as each game requires a different amount of it. But the GGZ development server, once connected by 56k, handled a few players and games at the same time quite well, so there's no need for high bandwidth under normal circumstances. More detailed calculations, including real-time games and measurement/control tools will follow later.