Main Page | Modules | Class Hierarchy | Alphabetical List | Class List | File List | Class Members | File Members | Related Pages
genmesh.h
00001 /* 00002 Copyright (C) 2002 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMESH_GENMESH_H__ 00020 #define __CS_IMESH_GENMESH_H__ 00021 00022 #include "csutil/scf.h" 00023 #include "ivideo/rndbuf.h" 00024 00025 class csVector3; 00026 class csVector2; 00027 class csColor; 00028 class csBox3; 00029 struct csTriangle; 00030 00031 struct iMaterialWrapper; 00032 struct iGenMeshAnimationControl; 00033 struct iGenMeshAnimationControlFactory; 00034 struct iDocumentNode; 00035 00036 SCF_VERSION (iGeneralMeshCommonState, 0, 0, 3); 00037 00043 struct iGeneralMeshCommonState : public iBase 00044 { 00046 virtual void SetMaterialWrapper (iMaterialWrapper* material) = 0; 00048 virtual iMaterialWrapper* GetMaterialWrapper () const = 0; 00050 virtual void SetMixMode (uint mode) = 0; 00052 virtual uint GetMixMode () const = 0; 00053 00055 virtual void SetLighting (bool l) = 0; 00057 virtual bool IsLighting () const = 0; 00059 virtual void SetColor (const csColor& col) = 0; 00061 virtual const csColor& GetColor () const = 0; 00067 virtual void SetManualColors (bool m) = 0; 00069 virtual bool IsManualColors () const = 0; 00074 virtual void SetShadowCasting (bool m) = 0; 00076 virtual bool IsShadowCasting () const = 0; 00085 virtual void SetShadowReceiving (bool m) = 0; 00087 virtual bool IsShadowReceiving () const = 0; 00088 00092 virtual bool AddRenderBuffer (const char *name, iRenderBuffer* buffer) = 0; 00096 virtual bool RemoveRenderBuffer (const char *name) = 0; 00097 }; 00098 00099 SCF_VERSION (iGeneralMeshState, 0, 1, 0); 00100 00118 struct iGeneralMeshState : public iGeneralMeshCommonState 00119 { 00124 virtual void SetAnimationControl (iGenMeshAnimationControl* anim_ctrl) = 0; 00125 00129 virtual iGenMeshAnimationControl* GetAnimationControl () const = 0; 00130 00134 virtual void ClearSubMeshes () = 0; 00135 00145 virtual void AddSubMesh (unsigned int *triangles, 00146 int tricount, 00147 iMaterialWrapper *material) = 0; 00148 }; 00149 00150 SCF_VERSION (iGeneralFactoryState, 0, 3, 0); 00151 00177 struct iGeneralFactoryState : public iGeneralMeshCommonState 00178 { 00180 virtual void SetVertexCount (int n) = 0; 00182 virtual int GetVertexCount () const = 0; 00188 virtual csVector3* GetVertices () = 0; 00194 virtual csVector2* GetTexels () = 0; 00202 virtual csVector3* GetNormals () = 0; 00203 00205 virtual void SetTriangleCount (int n) = 0; 00207 virtual int GetTriangleCount () const = 0; 00213 virtual csTriangle* GetTriangles () = 0; 00220 virtual csColor* GetColors () = 0; 00221 00228 virtual void Invalidate () = 0; 00229 00233 virtual void CalculateNormals () = 0; 00234 00240 virtual void GenerateBox (const csBox3& box) = 0; 00241 00247 virtual void SetBack2Front (bool b2f) = 0; 00248 00252 virtual bool IsAutoNormals () const = 0; 00253 00257 virtual bool IsBack2Front () const = 0; 00258 00263 virtual void SetAnimationControlFactory ( 00264 iGenMeshAnimationControlFactory* anim_ctrl) = 0; 00265 00269 virtual iGenMeshAnimationControlFactory* GetAnimationControlFactory () 00270 const = 0; 00271 }; 00272 00273 SCF_VERSION (iGenMeshAnimationControl, 0, 0, 1); 00274 00296 struct iGenMeshAnimationControl : public iBase 00297 { 00299 virtual bool AnimatesVertices () const = 0; 00301 virtual bool AnimatesTexels () const = 0; 00303 virtual bool AnimatesNormals () const = 0; 00305 virtual bool AnimatesColors () const = 0; 00306 00316 virtual const csVector3* UpdateVertices (csTicks current, 00317 const csVector3* verts, int num_verts, uint32 version_id) = 0; 00318 00328 virtual const csVector2* UpdateTexels (csTicks current, 00329 const csVector2* texels, int num_texels, uint32 version_id) = 0; 00330 00340 virtual const csVector3* UpdateNormals (csTicks current, 00341 const csVector3* normals, int num_normals, uint32 version_id) = 0; 00342 00352 virtual const csColor* UpdateColors (csTicks current, 00353 const csColor* colors, int num_colors, uint32 version_id) = 0; 00354 }; 00355 00356 SCF_VERSION (iGenMeshAnimationControlFactory, 0, 0, 1); 00357 00374 struct iGenMeshAnimationControlFactory : public iBase 00375 { 00379 virtual csPtr<iGenMeshAnimationControl> CreateAnimationControl () = 0; 00380 00385 virtual const char* Load (iDocumentNode* node) = 0; 00386 00391 virtual const char* Save (iDocumentNode* parent) = 0; 00392 }; 00393 00394 SCF_VERSION (iGenMeshAnimationControlType, 0, 0, 1); 00395 00413 struct iGenMeshAnimationControlType : public iBase 00414 { 00418 virtual csPtr<iGenMeshAnimationControlFactory> CreateAnimationControlFactory 00419 () = 0; 00420 00421 }; 00422 00423 #endif // __CS_IMESH_GENMESH_H__ 00424
Generated for Crystal Space by doxygen 1.3.9.1