CrystalSpace

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iVosSector Struct Reference

This interface bridges between a VOS sector and a Crystal Space sector. More...

#include <inetwork/vosa3dl.h>

Inheritance diagram for iVosSector:

iBase List of all members.

Public Member Functions

virtual void Load ()=0
 Begin loading this sector in the background.
virtual csRef< iSectorGetSector ()=0
 Get the Crystal Space iSector for this sector.
virtual const csSet< iVosObject3D * > & GetObject3Ds ()=0
 Get the list of object3ds which have been loaded into this sector.

Detailed Description

This interface bridges between a VOS sector and a Crystal Space sector.

Definition at line 79 of file vosa3dl.h.


Member Function Documentation

virtual const csSet<iVosObject3D*>& iVosSector::GetObject3Ds  )  [pure virtual]
 

Get the list of object3ds which have been loaded into this sector.

This list will change in size as objects are loaded and removed - does not represent the list of objects in the A3DL sector

virtual csRef<iSector> iVosSector::GetSector  )  [pure virtual]
 

Get the Crystal Space iSector for this sector.

This will be empty until Load() is called.

virtual void iVosSector::Load  )  [pure virtual]
 

Begin loading this sector in the background.

Network activity occurs in another thread, so this method returns immediately. An event is posted to the global event queue when the download is complete.

Bug:
the download-complete event is not yet posted.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.3.9.1