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mdltool.h
00001 /* 00002 Copyright (C) 2001 by Martin Geisse <mgeisse@gmx.net> 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_MDLTOOL_H__ 00020 #define __CS_MDLTOOL_H__ 00021 00022 #include "csextern.h" 00023 00024 #include "csutil/dirtyaccessarray.h" 00025 00026 class csString; 00027 struct iObject; 00028 struct iModelData; 00029 struct iModelDataObject; 00030 struct iModelDataPolygon; 00031 00033 struct csModelDataVertexMap 00034 { 00035 size_t VertexCount, NormalCount, ColorCount, TexelCount; 00036 int *Vertices, *Normals, *Colors, *Texels; 00037 }; 00038 00043 class CS_CSTOOL_EXPORT csSingleIndexVertexSet 00044 { 00045 private: 00046 // delete the lists upon destruction? 00047 bool Delete; 00048 // number of vertices. This is stored outside the lists because not all lists 00049 // may be available, making it hard to get the vertex count from the lists. 00050 size_t Count; 00051 // the lists 00052 csDirtyAccessArray<int> *Vertices, *Normals, *Colors, *Texels; 00053 00054 public: 00060 csSingleIndexVertexSet (bool ver = true, bool nrm = true, 00061 bool col = true, bool tex = true); 00062 00069 csSingleIndexVertexSet (csDirtyAccessArray<int> *Vertices, 00070 csDirtyAccessArray<int> *Normals, csDirtyAccessArray<int> *Colors, 00071 csDirtyAccessArray<int> *Texels, bool DeleteLists); 00072 00074 ~csSingleIndexVertexSet (); 00075 00081 size_t Add (int Vertex, int Normal, int Color, int Texel); 00082 00086 void Add (int num, int *Vertices, int *Normal, int *Colors, int *Texels); 00087 00089 size_t GetVertexCount () const; 00090 00092 int GetVertex (size_t n) const; 00094 int GetNormal (size_t n) const; 00096 int GetColor (size_t n) const; 00098 int GetTexel (size_t n) const; 00099 }; 00100 00102 struct CS_CSTOOL_EXPORT csModelDataTools 00103 { 00114 static void MergeCopyObject (iModelDataObject *dest, iModelDataObject *src); 00115 00121 static void CopyVerticesMapped (iModelDataObject *dest, 00122 iModelDataObject *src, const csModelDataVertexMap *map); 00123 00129 static void MergeObjects (iModelData *Scene, bool MultiTexture); 00130 00135 static void SplitObjectsByMaterial (iModelData *Scene); 00136 00140 static void Describe (iObject *obj, csString &s); 00141 00146 static void CompressVertices (iModelDataObject *Object); 00147 00152 static void CompressVertices (iModelData *Scene); 00153 00175 static void BuildVertexArray (iModelDataPolygon* poly, 00176 csDirtyAccessArray<int>* SpriteVertices, csDirtyAccessArray<int>* SpriteNormals, 00177 csDirtyAccessArray<int>* SpriteColors, csDirtyAccessArray<int>* SpriteTexels, 00178 csDirtyAccessArray<int>* PolyVertices); 00179 }; 00180 00181 #endif // __CS_MDLTOOL_H__
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