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7.5 The 3D Engine (csEngine)

This section will describe how to use the 3D Engine plug-in (csEngine). Currently only some separate documents about the engine are available:

7.5.1 Components of a World  
7.5.2 Portal Engine  
7.5.3 Lighting  
7.5.4 Cameras and Matrices  
7.5.5 Space Warping  
7.5.6 Texture Mapping  
7.5.7 Visibility Culling In Detail  
7.5.8 Rendering Loop  
7.5.9 3D Sprites  
7.5.10 Dynamic Worlds  
7.5.11 Level of Detail  
7.5.12 Sequence Manager  
7.5.13 How to Create Optimal Maps for Crystal Space  
7.5.14 The Engine Internals Explained  


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