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iGenMeshAnimationControlFactory Struct Reference
This class is a factory for creating animation controls. More...
#include <imesh/genmesh.h>
Inheritance diagram for iGenMeshAnimationControlFactory:

Public Member Functions | |
virtual csPtr< iGenMeshAnimationControl > | CreateAnimationControl ()=0 |
Create a new animation control. | |
virtual const char * | Load (iDocumentNode *node)=0 |
Setup this animation control from a document node. | |
virtual const char * | Save (iDocumentNode *parent)=0 |
Save this animation control to a document node. |
Detailed Description
This class is a factory for creating animation controls.Main creators of instances implementing this interface:
Main ways to get pointers to this interface: Main users of this interface:- Genmesh plugin (crystalspace.mesh.object.genmesh)
Definition at line 374 of file genmesh.h.
Member Function Documentation
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Create a new animation control.
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Setup this animation control from a document node. Returns 0 on success or an error description on failure. |
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Save this animation control to a document node. Returns 0 on success or an error description on failure. |
The documentation for this struct was generated from the following file:
- imesh/genmesh.h
Generated for Crystal Space by doxygen 1.3.9.1