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movable.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2000-2001 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IENGINE_MOVABLE_H__ 00020 #define __CS_IENGINE_MOVABLE_H__ 00021 00028 #include "csutil/scf.h" 00029 #include "csgeom/transfrm.h" 00030 00031 class csVector3; 00032 class csMatrix3; 00033 struct iSector; 00034 struct iMovable; 00035 struct iSectorList; 00036 00037 SCF_VERSION (iMovableListener, 0, 0, 1); 00038 00043 struct iMovableListener : public iBase 00044 { 00049 virtual void MovableChanged (iMovable* movable) = 0; 00051 virtual void MovableDestroyed (iMovable* movable) = 0; 00052 }; 00053 00054 SCF_VERSION (iMovable, 0, 1, 2); 00055 00084 struct iMovable : public iBase 00085 { 00090 virtual iMovable* GetParent () const = 0; 00096 virtual void SetParent (iMovable* parent) = 0; 00097 00107 virtual void SetSector (iSector* sector) = 0; 00108 00117 virtual void ClearSectors () = 0; 00118 00131 virtual iSectorList* GetSectors () = 0; 00132 00136 virtual bool InSector () const = 0; 00137 00148 virtual void SetPosition (iSector* home, const csVector3& v) = 0; 00149 00160 virtual void SetPosition (const csVector3& v) = 0; 00161 00170 virtual const csVector3& GetPosition () const = 0; 00171 00177 virtual const csVector3 GetFullPosition () const = 0; 00178 00193 virtual void SetTransform (const csMatrix3& matrix) = 0; 00194 00208 virtual void SetTransform (const csReversibleTransform& t) = 0; 00209 00220 virtual csReversibleTransform& GetTransform () = 0; 00221 00226 virtual csReversibleTransform GetFullTransform () const = 0; 00227 00238 virtual void MovePosition (const csVector3& v) = 0; 00239 00247 virtual void Transform (const csMatrix3& matrix) = 0; 00248 00254 virtual void AddListener (iMovableListener* listener) = 0; 00255 00259 virtual void RemoveListener (iMovableListener* listener) = 0; 00260 00272 virtual void UpdateMove () = 0; 00273 00279 virtual long GetUpdateNumber () const = 0; 00280 00297 virtual bool IsTransformIdentity () const = 0; 00298 00307 virtual bool IsFullTransformIdentity () const = 0; 00308 00318 virtual void TransformIdentity () = 0; 00319 }; 00320 00323 #endif // __CS_IENGINE_MOVABLE_H__
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