libkdegames Library API Documentation

kgameprocess.h

00001 /* 00002 This file is part of the KDE games library 00003 Copyright (C) 2001 Martin Heni (martin@heni-online.de) 00004 Copyright (C) 2001 Andreas Beckermann (b_mann@gmx.de) 00005 00006 This library is free software; you can redistribute it and/or 00007 modify it under the terms of the GNU Library General Public 00008 License version 2 as published by the Free Software Foundation. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public License 00016 along with this library; see the file COPYING.LIB. If not, write to 00017 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, 00018 Boston, MA 02111-1307, USA. 00019 */ 00020 /* 00021 $Id: kgameprocess.h,v 1.14 2003/11/03 10:14:37 bhards Exp $ 00022 */ 00023 #ifndef __KGAMEPROCESS_H_ 00024 #define __KGAMEPROCESS_H_ 00025 00026 #include <qstring.h> 00027 #include <qobject.h> 00028 #include <qfile.h> 00029 00030 #include "kgameproperty.h" 00031 #include <krandomsequence.h> 00032 00033 class KPlayer; 00034 class KMessageFilePipe; 00035 00042 class KGameProcess: public QObject 00043 { 00044 Q_OBJECT 00045 00046 public: 00073 KGameProcess(); 00077 ~KGameProcess(); 00078 00083 bool exec(int argc, char *argv[]); 00084 00091 bool terminate() const {return mTerminate;} 00092 00099 void setTerminate(bool b) {mTerminate=b;} 00100 00110 void sendMessage(QDataStream &stream,int msgid,Q_UINT32 receiver=0); 00111 00131 void sendSystemMessage(QDataStream &stream,int msgid,Q_UINT32 receiver=0); 00132 00142 KRandomSequence *random() {return mRandom;} 00143 00144 protected: 00149 void processArgs(int argc, char *argv[]); 00150 00151 protected slots: 00156 void receivedMessage(const QByteArray& receiveBuffer); 00157 00158 signals: 00180 void signalCommand(QDataStream &inputStream,int msgid,int receiver,int sender); 00181 00219 void signalTurn(QDataStream &stream,bool turn); 00220 00232 void signalInit(QDataStream &stream,int userid); 00233 00234 protected: 00235 bool mTerminate; 00236 KMessageFilePipe *mMessageIO; 00237 private: 00238 QFile rFile; 00239 QFile wFile; 00240 KRandomSequence* mRandom; 00241 }; 00242 #endif
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This file is part of the documentation for libkdegames Library Version 3.2.3.
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