Compounds | |
class | AxisPlaneConstraint |
An abstract class for Frame constraints that use an axis or a plane. More... | |
class | Camera |
An OpenGL camera, with positioning tools. More... | |
class | CameraConstraint |
A translation/rotation Constraint defined with respect to the camera coordinate system. More... | |
class | Constraint |
A base class for Frame constraints. More... | |
class | Frame |
A frame in 3D space (position and orientation), with possible displacement constraints. More... | |
class | KeyFrameInterpolator |
A key frame interpolator. More... | |
class | KeyFrameInterpolator.KeyFrame |
Internal private KeyFrame representation. More... | |
class | LocalConstraint |
A translation/rotation Constraint defined with respect to the local frame coordinate system. More... | |
class | ManipulatedCameraFrame |
A Camera Frame that can be rotated and translated with the mouse. More... | |
class | ManipulatedFrame |
A Frame that can be rotated and translated with the mouse. More... | |
class | MouseGrabber |
Abstract class for mouse interactive objects. More... | |
class | Quaternion |
A Quaternion 3D rotation class. More... | |
class | SpinningFrame |
A Frame that can have its orientation (and possibly its position) updated at a regular time interval. More... | |
class | TriangleSetConstraint |
A translation Constraint defined with respect to a set of triangles. More... | |
class | TriangleSetConstraint.Triangle |
Internal private Triangle representation. More... | |
class | Vec |
A 3D point and vector class. More... | |
class | WorldConstraint |
A translation/rotation Constraint defined with respect to the world coordinate system. More... |