Draw

This class is used to draw on pictures, forms, or DrawingArea controls.

To draw anything, you must call the Draw.Begin method first, to indicate the drawing device, i.e. where you want to draw.

Once your drawing is finished, you must call the Draw.End method to release this drawing device.

PropertiesMethods
BackColor 
Background 
Clip 
FillColor 
FillStyle 
FillX 
FillY 
Font 
ForeColor 
Foreground 
Invert 
LineStyle 
LineWidth 
Transparent 
 
Begin 
Ellipse 
End 
Line 
Picture 
Point 
Polygon 
Polyline 
Rect 
Text 
TextHeight 
TextWidth 
Tile 
 


Referenced by :