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OgreImageCodec.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef _ImageCodec_H__
00026 #define _ImageCodec_H__
00027 
00028 #include "OgreCodec.h"
00029 #include "OgreCommon.h"
00030 
00031 namespace Ogre {
00032 
00038     class _OgreExport ImageCodec : public Codec
00039     {
00040     public:
00043         class ImageData : public Codec::CodecData
00044         {
00045         public:
00046             uint height;
00047             uint width;
00048             uint size;
00049             uint depth;
00050             ushort num_mipmaps;
00051             uint flags;
00052 
00053             PixelFormat format;
00054 
00055         public:
00056             String dataType() const
00057             {
00058                 return "ImageData";
00059             }
00060         };
00061 
00062     public:
00063         virtual void code( const DataChunk& input, DataChunk* output, ... ) const = 0;
00064         virtual CodecData * decode( const DataChunk& input, DataChunk* output, ... ) const = 0;
00070         virtual void codeToFile( const DataChunk& input, const String& outFileName, CodecData* pData) const = 0;
00071 
00072         virtual String getType() const = 0;
00073     };
00074 
00075 } // namespace
00076 
00077 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:14 2004