#include <OgreRenderSystemCapabilities.h>
Collaboration diagram for Ogre::RenderSystemCapabilities:
Public Methods | |
RenderSystemCapabilities () | |
~RenderSystemCapabilities () | |
void | setNumWorldMatricies (ushort num) |
void | setNumTextureUnits (ushort num) |
void | setStencilBufferBitDepth (ushort num) |
void | setNumVertexBlendMatrices (ushort num) |
ushort | getNumWorldMatricies (void) const |
ushort | getNumTextureUnits (void) const |
Returns the number of texture units the current output hardware supports. | |
ushort | getStencilBufferBitDepth (void) const |
Determines the bit depth of the hardware accelerated stencil buffer, if supported. | |
ushort | numVertexBlendMatrices (void) const |
Returns the number of matrices available to hardware vertex blending for this rendering system. | |
void | setCapability (const Capabilities c) |
Adds a capability flag to mCapabilities. | |
bool | hasCapability (const Capabilities c) const |
Checks for a capability. | |
const String & | getMaxVertexProgramVersion (void) const |
Gets the best low-level vertex program version supported. | |
const String & | getMaxFragmentProgramVersion (void) const |
Gets the best fragment program that this card / rendersystem supports. | |
ushort | getVertexProgramConstantFloatCount (void) const |
The number of floating-point constants vertex programs support. | |
ushort | getVertexProgramConstantIntCount (void) const |
The number of integer constants vertex programs support. | |
ushort | getVertexProgramConstantBoolCount (void) const |
The number of boolean constants vertex programs support. | |
ushort | getFragmentProgramConstantFloatCount (void) const |
The number of floating-point constants fragment programs support. | |
ushort | getFragmentProgramConstantIntCount (void) const |
The number of integer constants fragment programs support. | |
ushort | getFragmentProgramConstantBoolCount (void) const |
The number of boolean constants fragment programs support. | |
void | setMaxVertexProgramVersion (const String &ver) |
sets the best low-level vertex program version supported | |
void | setMaxFragmentProgramVersion (const String &ver) |
sets the best fragment program that this card / rendersystem supports | |
void | setVertexProgramConstantFloatCount (ushort c) |
The number of floating-point constants vertex programs support. | |
void | setVertexProgramConstantIntCount (ushort c) |
The number of integer constants vertex programs support. | |
void | setVertexProgramConstantBoolCount (ushort c) |
The number of boolean constants vertex programs support. | |
void | setFragmentProgramConstantFloatCount (ushort c) |
The number of floating-point constants fragment programs support. | |
void | setFragmentProgramConstantIntCount (ushort c) |
The number of integer constants fragment programs support. | |
void | setFragmentProgramConstantBoolCount (ushort c) |
The number of boolean constants fragment programs support. | |
void | log (Log *pLog) |
Write the capabilities to the pass in Log. | |
Private Attributes | |
ushort | mNumWorldMatrices |
The number of world matricies available. | |
ushort | mNumTextureUnits |
The number of texture units available. | |
ushort | mStencilBufferBitDepth |
The stencil buffer bit depth. | |
ushort | mNumVertexBlendMatrices |
The number of matrices available for hardware blending. | |
int | mCapabilities |
Stores the capabilities flags. | |
String | mMaxVertexProgramVersion |
The best vertex program that this card / rendersystem supports. | |
String | mMaxFragmentProgramVersion |
The best fragment program that this card / rendersystem supports. | |
ushort | mVertexProgramConstantFloatCount |
The number of floating-point constants vertex programs support. | |
ushort | mVertexProgramConstantIntCount |
The number of integer constants vertex programs support. | |
ushort | mVertexProgramConstantBoolCount |
The number of boolean constants vertex programs support. | |
ushort | mFragmentProgramConstantFloatCount |
The number of floating-point constants fragment programs support. | |
ushort | mFragmentProgramConstantIntCount |
The number of integer constants fragment programs support. | |
ushort | mFragmentProgramConstantBoolCount |
The number of boolean constants fragment programs support. |
Definition at line 58 of file OgreRenderSystemCapabilities.h.
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Definition at line 35 of file OgreRenderSystemCapabilities.cpp. |
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Definition at line 41 of file OgreRenderSystemCapabilities.cpp. |
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The number of boolean constants fragment programs support.
Definition at line 206 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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The number of floating-point constants fragment programs support.
Definition at line 196 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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The number of integer constants fragment programs support.
Definition at line 201 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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Gets the best fragment program that this card / rendersystem supports.
Definition at line 176 of file OgreRenderSystemCapabilities.h. Referenced by log(). |
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Gets the best low-level vertex program version supported.
Definition at line 171 of file OgreRenderSystemCapabilities.h. Referenced by log(). |
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Returns the number of texture units the current output hardware supports. For use in rendering, this determines how many texture units the are available for multitexturing (i.e. rendering multiple textures in a single pass). Where a Material has multiple texture layers, it will try to use multitexturing where available, and where it is not available, will perform multipass rendering to achieve the same effect. Definition at line 127 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by Ogre::Technique::_compile(), Ogre::RenderSystem::_disableTextureUnitsFrom(), and Ogre::GLRenderSystem::_render(). |
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Definition at line 112 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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Determines the bit depth of the hardware accelerated stencil buffer, if supported.
Definition at line 138 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by log(). |
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The number of boolean constants vertex programs support.
Definition at line 191 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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The number of floating-point constants vertex programs support.
Definition at line 181 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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The number of integer constants vertex programs support.
Definition at line 186 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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Checks for a capability.
Definition at line 159 of file OgreRenderSystemCapabilities.h. References Ogre::Capabilities. Referenced by Ogre::Technique::_compile(), Ogre::GLRenderSystem::_render(), Ogre::GLRenderSystem::_setTextureBlendMode(), Ogre::GLRenderSystem::_setTextureLayerAnisotropy(), Ogre::RenderSystem::_setWorldMatrices(), and log(). |
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Write the capabilities to the pass in Log.
Definition at line 45 of file OgreRenderSystemCapabilities.cpp. References getMaxFragmentProgramVersion(), getMaxVertexProgramVersion(), getStencilBufferBitDepth(), hasCapability(), Ogre::Log::logMessage(), Ogre::RSC_ANISOTROPY, Ogre::RSC_AUTOMIPMAP, Ogre::RSC_BLENDING, Ogre::RSC_CUBEMAPPING, Ogre::RSC_DOT3, Ogre::RSC_FRAGMENT_PROGRAM, Ogre::RSC_HWSTENCIL, Ogre::RSC_TEXTURE_COMPRESSION, Ogre::RSC_TEXTURE_COMPRESSION_DXT, Ogre::RSC_TEXTURE_COMPRESSION_VTC, Ogre::RSC_VBO, and Ogre::RSC_VERTEX_PROGRAM. Referenced by Ogre::D3DRenderSystem::createRenderWindow(), Ogre::D3D9RenderSystem::initCapabilities(), and Ogre::GLRenderSystem::initGL(). |
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Returns the number of matrices available to hardware vertex blending for this rendering system.
Definition at line 145 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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Adds a capability flag to mCapabilities.
Definition at line 152 of file OgreRenderSystemCapabilities.h. References Ogre::Capabilities. Referenced by Ogre::D3D9RenderSystem::convertPixelShaderCaps(), Ogre::D3D9RenderSystem::convertVertexShaderCaps(), Ogre::D3DRenderSystem::createRenderWindow(), Ogre::D3D9RenderSystem::initCapabilities(), and Ogre::GLRenderSystem::initGL(). |
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The number of boolean constants fragment programs support.
Definition at line 249 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by Ogre::D3D9RenderSystem::convertPixelShaderCaps(), and Ogre::GLRenderSystem::initGL(). |
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The number of floating-point constants fragment programs support.
Definition at line 239 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by Ogre::D3D9RenderSystem::convertPixelShaderCaps(), and Ogre::GLRenderSystem::initGL(). |
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The number of integer constants fragment programs support.
Definition at line 244 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by Ogre::D3D9RenderSystem::convertPixelShaderCaps(), and Ogre::GLRenderSystem::initGL(). |
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sets the best fragment program that this card / rendersystem supports
Definition at line 219 of file OgreRenderSystemCapabilities.h. Referenced by Ogre::D3D9RenderSystem::convertPixelShaderCaps(), and Ogre::GLRenderSystem::initGL(). |
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sets the best low-level vertex program version supported
Definition at line 214 of file OgreRenderSystemCapabilities.h. Referenced by Ogre::D3D9RenderSystem::convertVertexShaderCaps(), and Ogre::GLRenderSystem::initGL(). |
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Definition at line 97 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by Ogre::D3DRenderSystem::createRenderWindow(), Ogre::D3D9RenderSystem::initCapabilities(), and Ogre::GLRenderSystem::initGL(). |
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Definition at line 107 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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Definition at line 92 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. |
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Definition at line 102 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by Ogre::D3DRenderSystem::createRenderWindow(), Ogre::D3D9RenderSystem::initCapabilities(), and Ogre::GLRenderSystem::initGL(). |
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The number of boolean constants vertex programs support.
Definition at line 234 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by Ogre::D3D9RenderSystem::convertVertexShaderCaps(), and Ogre::GLRenderSystem::initGL(). |
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The number of floating-point constants vertex programs support.
Definition at line 224 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by Ogre::D3D9RenderSystem::convertVertexShaderCaps(), and Ogre::GLRenderSystem::initGL(). |
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The number of integer constants vertex programs support.
Definition at line 229 of file OgreRenderSystemCapabilities.h. References Ogre::ushort. Referenced by Ogre::D3D9RenderSystem::convertVertexShaderCaps(), and Ogre::GLRenderSystem::initGL(). |
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Stores the capabilities flags.
Definition at line 70 of file OgreRenderSystemCapabilities.h. |
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The number of boolean constants fragment programs support.
Definition at line 86 of file OgreRenderSystemCapabilities.h. |
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The number of floating-point constants fragment programs support.
Definition at line 82 of file OgreRenderSystemCapabilities.h. |
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The number of integer constants fragment programs support.
Definition at line 84 of file OgreRenderSystemCapabilities.h. |
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The best fragment program that this card / rendersystem supports.
Definition at line 74 of file OgreRenderSystemCapabilities.h. |
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The best vertex program that this card / rendersystem supports.
Definition at line 72 of file OgreRenderSystemCapabilities.h. |
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The number of texture units available.
Definition at line 64 of file OgreRenderSystemCapabilities.h. |
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The number of matrices available for hardware blending.
Definition at line 68 of file OgreRenderSystemCapabilities.h. |
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The number of world matricies available.
Definition at line 62 of file OgreRenderSystemCapabilities.h. |
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The stencil buffer bit depth.
Definition at line 66 of file OgreRenderSystemCapabilities.h. |
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The number of boolean constants vertex programs support.
Definition at line 80 of file OgreRenderSystemCapabilities.h. |
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The number of floating-point constants vertex programs support.
Definition at line 76 of file OgreRenderSystemCapabilities.h. |
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The number of integer constants vertex programs support.
Definition at line 78 of file OgreRenderSystemCapabilities.h. |
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:19:32 2004