#include "OgrePrerequisites.h"
#include "OgreResource.h"
#include "OgreAnimationState.h"
#include "OgreQuaternion.h"
#include "OgreVector3.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Defines | |
#define | OGRE_MAX_NUM_BONES 256 |
|
Definition at line 45 of file OgreSkeleton.h. Referenced by Ogre::Skeleton::createBone(). |
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:35 2004