#include <OgreD3D7DeviceList.h>
Public Methods | |
D3DDeviceList (LPDIRECT3D7 lpD3D) | |
~D3DDeviceList () | |
BOOL | enumerate (void) |
D3DDevice * | item (size_t index) |
size_t | count (void) |
D3DDevice * | getBest (unsigned int minColourDepth) |
Retrieves the 'best' 3D device type. | |
Public Attributes | |
LPDIRECT3D7 | lpD3D |
Private Methods | |
void | AddDevice (LPSTR lpDeviceDesc, LPSTR lpDeviceName, LPD3DDEVICEDESC7 lpD3DDeviceDesc) |
Private Attributes | |
std::vector< D3DDevice > | mDeviceList |
Friends | |
HRESULT CALLBACK | D3DEnumDevicesCallback (LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7 lpD3DDeviceDesc, LPVOID lpContext) |
Utility class for D3DRenderSystem.
Definition at line 37 of file OgreD3D7DeviceList.h.
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Definition at line 54 of file OgreD3D7DeviceList.cpp. |
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Definition at line 67 of file OgreD3D7DeviceList.cpp. References Ogre::D3DDevice::Cleanup(), count(), item(), and mDeviceList. |
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Definition at line 93 of file OgreD3D7DeviceList.cpp. References Ogre::D3DDevice, lpD3D, and mDeviceList. Referenced by Ogre::D3DEnumDevicesCallback(). |
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Definition at line 114 of file OgreD3D7DeviceList.cpp. References mDeviceList. Referenced by ~D3DDeviceList(). |
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Definition at line 78 of file OgreD3D7DeviceList.cpp. References D3DEnumDevicesCallback, and lpD3D. Referenced by D3DDeviceList(). |
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Retrieves the 'best' 3D device type. This method returns the device type that is 'best' out of those available. The 3 types that might be present are software emulation, hardware accelerated (HAL), and hardware transform and light. Generally the latter are preferred over the former, however in some cases (mainly very low-end cards) the hardware accelerated device type supports less features than the software mode so may be preferred. In addition some HALs don't support the full range of rendering bit depths (e.g. Matrox Millennium 1/2) so if a 32-bit colour depth is chosen, software mode must be used. Definition at line 124 of file OgreD3D7DeviceList.cpp. References mDeviceList. Referenced by Ogre::D3D7RenderWindow::create(), and Ogre::D3D7RenderWindow::createDepthBuffer(). |
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Definition at line 119 of file OgreD3D7DeviceList.cpp. References mDeviceList. Referenced by ~D3DDeviceList(). |
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Definition at line 36 of file OgreD3D7DeviceList.cpp. Referenced by enumerate(). |
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Definition at line 53 of file OgreD3D7DeviceList.h. Referenced by AddDevice(), D3DDeviceList(), and enumerate(). |
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Definition at line 44 of file OgreD3D7DeviceList.h. Referenced by AddDevice(), count(), getBest(), item(), and ~D3DDeviceList(). |
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:12:22 2004