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OgreSkeleton.h File Reference

#include "OgrePrerequisites.h"
#include "OgreResource.h"
#include "OgreAnimationState.h"
#include "OgreQuaternion.h"
#include "OgreVector3.h"

Go to the source code of this file.

Namespaces

namespace  Ogre

Defines

#define OGRE_MAX_NUM_BONES   256


Define Documentation

#define OGRE_MAX_NUM_BONES   256
 

Definition at line 45 of file OgreSkeleton.h.

Referenced by Ogre::Skeleton::createBone().

Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:35 2004