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OgreMeshSerializerImpl.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 
00026 #ifndef __MeshSerializerImpl_H__
00027 #define __MeshSerializerImpl_H__
00028 
00029 #include "OgrePrerequisites.h"
00030 #include "OgreString.h"
00031 #include "OgreSerializer.h"
00032 #include "OgreMaterial.h"
00033 #include "OgreMesh.h"
00034 
00035 namespace Ogre {
00036 
00037 
00045     class MeshSerializerImpl : public Serializer
00046     {
00047     public:
00048         MeshSerializerImpl();
00049         virtual ~MeshSerializerImpl();
00057         void exportMesh(const Mesh* pMesh, const String& filename);
00058 
00066         void importMesh(DataChunk& chunk, Mesh* pDest);
00067 
00068     protected:
00069 
00070         typedef std::map<String, Material*> MaterialMap;
00071         MaterialMap mMaterialList;
00072         Mesh* mpMesh;
00073         bool mIsSkeletallyAnimated;
00074 
00075         // Internal methods
00076         virtual void writeMesh(const Mesh* pMesh);
00077         virtual void writeSubMesh(const SubMesh* s);
00078         virtual void writeSubMeshOperation(const SubMesh* s);
00079         virtual void writeGeometry(const VertexData* pGeom);
00080         virtual void writeSkeletonLink(const String& skelName);
00081         virtual void writeMeshBoneAssignment(const VertexBoneAssignment* assign);
00082         virtual void writeSubMeshBoneAssignment(const VertexBoneAssignment* assign);
00083         virtual void writeLodInfo(const Mesh* pMesh);
00084         virtual void writeLodSummary(unsigned short numLevels, bool manual);
00085         virtual void writeLodUsageManual(const Mesh::MeshLodUsage& usage);
00086         virtual void writeLodUsageGenerated(const Mesh* pMesh, const Mesh::MeshLodUsage& usage, unsigned short lodNum);
00087         virtual void writeBoundsInfo(const Mesh* pMesh);
00088         virtual void writeCondensedVertexBuffer(HardwareVertexBufferSharedPtr vbuf, 
00089             const VertexElement* elem, size_t vertexCount);
00090 
00091         virtual unsigned long calcMeshSize(const Mesh* pMesh);
00092         virtual unsigned long calcSubMeshSize(const SubMesh* pSub);
00093         virtual unsigned long calcGeometrySize(const VertexData* pGeom);
00094         virtual unsigned long calcSkeletonLinkSize(const String& skelName);
00095         virtual unsigned long calcBoneAssignmentSize(void);
00096         virtual unsigned long calcSubMeshOperationSize(const SubMesh* pSub);
00097 
00098         virtual void readMaterial(DataChunk& chunk);
00099         virtual void readTextureLayer(DataChunk& chunk, Material* pMat);
00100         virtual void readMesh(DataChunk& chunk);
00101         virtual void readSubMesh(DataChunk& chunk);
00102         virtual void readSubMeshOperation(DataChunk& chunk, SubMesh* sub);
00103         virtual void readGeometry(DataChunk& chunk, VertexData* dest);
00104         virtual void readGeometryPositions(unsigned short bindIdx, DataChunk& chunk, VertexData* dest);
00105         virtual void readGeometryNormals(unsigned short bindIdx, DataChunk& chunk, VertexData* dest);
00106         virtual void readGeometryColours(unsigned short bindIdx, DataChunk& chunk, VertexData* dest);
00107         virtual void readGeometryTexCoords(unsigned short bindIdx, DataChunk& chunk, VertexData* dest, unsigned short set);
00108 
00109         virtual void readSkeletonLink(DataChunk &chunk);
00110         virtual void readMeshBoneAssignment(DataChunk& chunk);
00111         virtual void readSubMeshBoneAssignment(DataChunk& chunk, SubMesh* sub);
00112         virtual void readMeshLodInfo(DataChunk& chunk);
00113         virtual void readMeshLodUsageManual(DataChunk& chunk, unsigned short lodNum, Mesh::MeshLodUsage& usage);
00114         virtual void readMeshLodUsageGenerated(DataChunk& chunk, unsigned short lodNum, Mesh::MeshLodUsage& usage);
00115         virtual void readBoundsInfo(DataChunk& chunk);
00116 
00117 
00118     };
00119 
00121     class MeshSerializerImpl_v1_1 : public MeshSerializerImpl
00122     {
00123     public:
00124         MeshSerializerImpl_v1_1();
00125         ~MeshSerializerImpl_v1_1();
00126         void readGeometryTexCoords(unsigned short bindIdx, DataChunk& chunk, VertexData* dest, unsigned short set);
00127     };
00128 
00130     class MeshSerializerImpl_v1 : public MeshSerializerImpl_v1_1
00131     {
00132     protected:
00133         bool mFirstGeometry;
00134     public:
00135         MeshSerializerImpl_v1();
00136         void readMaterial(DataChunk& chunk);
00137         void readTextureLayer(DataChunk& chunk, Material* pMat);
00138         void readMesh(DataChunk& chunk);
00139         void readSubMesh(DataChunk& chunk);
00140         void readGeometry(DataChunk& chunk, VertexData* dest);
00141         void readMeshBoneAssignment(DataChunk& chunk);
00142         void readSubMeshBoneAssignment(DataChunk& chunk, SubMesh* sub);
00143         void readMeshLodUsageGenerated(DataChunk& chunk, unsigned short lodNum, Mesh::MeshLodUsage& usage);
00144 
00145     };
00146 
00147 }
00148 
00149 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:19 2004