00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __MeshSerializerImpl_H__ 00027 #define __MeshSerializerImpl_H__ 00028 00029 #include "OgrePrerequisites.h" 00030 #include "OgreString.h" 00031 #include "OgreSerializer.h" 00032 #include "OgreMaterial.h" 00033 #include "OgreMesh.h" 00034 00035 namespace Ogre { 00036 00037 00045 class MeshSerializerImpl : public Serializer 00046 { 00047 public: 00048 MeshSerializerImpl(); 00049 virtual ~MeshSerializerImpl(); 00057 void exportMesh(const Mesh* pMesh, const String& filename); 00058 00066 void importMesh(DataChunk& chunk, Mesh* pDest); 00067 00068 protected: 00069 00070 typedef std::map<String, Material*> MaterialMap; 00071 MaterialMap mMaterialList; 00072 Mesh* mpMesh; 00073 bool mIsSkeletallyAnimated; 00074 00075 // Internal methods 00076 virtual void writeMesh(const Mesh* pMesh); 00077 virtual void writeSubMesh(const SubMesh* s); 00078 virtual void writeSubMeshOperation(const SubMesh* s); 00079 virtual void writeGeometry(const VertexData* pGeom); 00080 virtual void writeSkeletonLink(const String& skelName); 00081 virtual void writeMeshBoneAssignment(const VertexBoneAssignment* assign); 00082 virtual void writeSubMeshBoneAssignment(const VertexBoneAssignment* assign); 00083 virtual void writeLodInfo(const Mesh* pMesh); 00084 virtual void writeLodSummary(unsigned short numLevels, bool manual); 00085 virtual void writeLodUsageManual(const Mesh::MeshLodUsage& usage); 00086 virtual void writeLodUsageGenerated(const Mesh* pMesh, const Mesh::MeshLodUsage& usage, unsigned short lodNum); 00087 virtual void writeBoundsInfo(const Mesh* pMesh); 00088 virtual void writeCondensedVertexBuffer(HardwareVertexBufferSharedPtr vbuf, 00089 const VertexElement* elem, size_t vertexCount); 00090 00091 virtual unsigned long calcMeshSize(const Mesh* pMesh); 00092 virtual unsigned long calcSubMeshSize(const SubMesh* pSub); 00093 virtual unsigned long calcGeometrySize(const VertexData* pGeom); 00094 virtual unsigned long calcSkeletonLinkSize(const String& skelName); 00095 virtual unsigned long calcBoneAssignmentSize(void); 00096 virtual unsigned long calcSubMeshOperationSize(const SubMesh* pSub); 00097 00098 virtual void readMaterial(DataChunk& chunk); 00099 virtual void readTextureLayer(DataChunk& chunk, Material* pMat); 00100 virtual void readMesh(DataChunk& chunk); 00101 virtual void readSubMesh(DataChunk& chunk); 00102 virtual void readSubMeshOperation(DataChunk& chunk, SubMesh* sub); 00103 virtual void readGeometry(DataChunk& chunk, VertexData* dest); 00104 virtual void readGeometryPositions(unsigned short bindIdx, DataChunk& chunk, VertexData* dest); 00105 virtual void readGeometryNormals(unsigned short bindIdx, DataChunk& chunk, VertexData* dest); 00106 virtual void readGeometryColours(unsigned short bindIdx, DataChunk& chunk, VertexData* dest); 00107 virtual void readGeometryTexCoords(unsigned short bindIdx, DataChunk& chunk, VertexData* dest, unsigned short set); 00108 00109 virtual void readSkeletonLink(DataChunk &chunk); 00110 virtual void readMeshBoneAssignment(DataChunk& chunk); 00111 virtual void readSubMeshBoneAssignment(DataChunk& chunk, SubMesh* sub); 00112 virtual void readMeshLodInfo(DataChunk& chunk); 00113 virtual void readMeshLodUsageManual(DataChunk& chunk, unsigned short lodNum, Mesh::MeshLodUsage& usage); 00114 virtual void readMeshLodUsageGenerated(DataChunk& chunk, unsigned short lodNum, Mesh::MeshLodUsage& usage); 00115 virtual void readBoundsInfo(DataChunk& chunk); 00116 00117 00118 }; 00119 00121 class MeshSerializerImpl_v1_1 : public MeshSerializerImpl 00122 { 00123 public: 00124 MeshSerializerImpl_v1_1(); 00125 ~MeshSerializerImpl_v1_1(); 00126 void readGeometryTexCoords(unsigned short bindIdx, DataChunk& chunk, VertexData* dest, unsigned short set); 00127 }; 00128 00130 class MeshSerializerImpl_v1 : public MeshSerializerImpl_v1_1 00131 { 00132 protected: 00133 bool mFirstGeometry; 00134 public: 00135 MeshSerializerImpl_v1(); 00136 void readMaterial(DataChunk& chunk); 00137 void readTextureLayer(DataChunk& chunk, Material* pMat); 00138 void readMesh(DataChunk& chunk); 00139 void readSubMesh(DataChunk& chunk); 00140 void readGeometry(DataChunk& chunk, VertexData* dest); 00141 void readMeshBoneAssignment(DataChunk& chunk); 00142 void readSubMeshBoneAssignment(DataChunk& chunk, SubMesh* sub); 00143 void readMeshLodUsageGenerated(DataChunk& chunk, unsigned short lodNum, Mesh::MeshLodUsage& usage); 00144 00145 }; 00146 00147 } 00148 00149 #endif
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:19 2004