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OgreHighLevelGpuProgramManager.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2003 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __HighLevelGpuProgramManager_H__
00026 #define __HighLevelGpuProgramManager_H__
00027 
00028 #include "OgrePrerequisites.h"
00029 #include "OgreResourceManager.h"
00030 #include "OgreSingleton.h"
00031 #include "OgreException.h"
00032 #include "OgreHighLevelGpuProgram.h"
00033 
00034 namespace Ogre {
00035 
00037     class _OgreExport HighLevelGpuProgramFactory
00038     {
00039     public:
00040         HighLevelGpuProgramFactory() {}
00041         virtual ~HighLevelGpuProgramFactory() {}
00043         virtual const String& getLanguage(void) = 0;
00044         virtual HighLevelGpuProgram* create(const String& name, GpuProgramType gptype) = 0;
00045         virtual void destroy(HighLevelGpuProgram* prog) = 0;
00046     };
00060     class _OgreExport HighLevelGpuProgramManager 
00061         : public ResourceManager, public Singleton<HighLevelGpuProgramManager>
00062     {
00063     public:
00064         typedef std::map<String, HighLevelGpuProgramFactory*> FactoryMap;
00065     protected:
00067         FactoryMap mFactories;
00068 
00069         HighLevelGpuProgramFactory* getFactory(const String& language);
00070 
00071     public:
00072         HighLevelGpuProgramManager();
00073         ~HighLevelGpuProgramManager();
00075         void addFactory(HighLevelGpuProgramFactory* factory);
00076 
00085         virtual Resource* create( const String& name ) 
00086         {
00087             // N/A, we need to know the type
00088             Except(Exception::ERR_INTERNAL_ERROR, "You should call load "
00089                 "with a specific type", "HighLevelGpuProgramManager::create");
00090         }
00091 
00092 
00104         static HighLevelGpuProgramManager& getSingleton(void);
00105 
00115         virtual HighLevelGpuProgram* createProgram(
00116             const String& name, const String& language, GpuProgramType gptype, 
00117             int priority = 1);
00118 
00119 
00120 
00121     };
00122 
00123 }
00124 
00125 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:13 2004