00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #include "OgreStableHeaders.h" 00026 00027 #include "OgreMovableObject.h" 00028 #include "OgreSceneNode.h" 00029 #include "OgreTagPoint.h" 00030 00031 namespace Ogre { 00032 00033 //----------------------------------------------------------------------- 00034 MovableObject::MovableObject() 00035 { 00036 mParentNode = 0; 00037 mVisible = true; 00038 mUserObject = 0; 00039 mRenderQueueID = RENDER_QUEUE_MAIN; 00040 mQueryFlags = 0xFFFFFFFF; 00041 mWorldAABB.setNull(); 00042 mParentIsTagPoint = false; 00043 } 00044 //----------------------------------------------------------------------- 00045 MovableObject::~MovableObject() 00046 { 00047 if (mParentNode && !mParentIsTagPoint) 00048 { 00049 // detach from parent 00050 static_cast<SceneNode*>(mParentNode)->detachObject(this); 00051 } 00052 } 00053 //----------------------------------------------------------------------- 00054 void MovableObject::_notifyAttached(Node* parent, bool isTagPoint) 00055 { 00056 mParentNode = parent; 00057 mParentIsTagPoint = isTagPoint; 00058 } 00059 //----------------------------------------------------------------------- 00060 Node* MovableObject::getParentNode(void) const 00061 { 00062 return mParentNode; 00063 } 00064 //----------------------------------------------------------------------- 00065 bool MovableObject::isAttached(void) const 00066 { 00067 return (mParentNode != 0); 00068 00069 } 00070 //----------------------------------------------------------------------- 00071 void MovableObject::setVisible(bool visible) 00072 { 00073 mVisible = visible; 00074 } 00075 //----------------------------------------------------------------------- 00076 bool MovableObject::isVisible(void) const 00077 { 00078 return mVisible; 00079 00080 } 00081 //----------------------------------------------------------------------- 00082 void MovableObject::setRenderQueueGroup(RenderQueueGroupID queueID) 00083 { 00084 mRenderQueueID = queueID; 00085 } 00086 //----------------------------------------------------------------------- 00087 RenderQueueGroupID MovableObject::getRenderQueueGroup(void) const 00088 { 00089 return mRenderQueueID; 00090 } 00091 //----------------------------------------------------------------------- 00092 Matrix4 MovableObject::_getParentNodeFullTransform(void) const 00093 { 00094 00095 if(mParentNode) 00096 { 00097 // object attached to a sceneNode 00098 return mParentNode->_getFullTransform(); 00099 } 00100 // fallback 00101 return Matrix4::IDENTITY; 00102 } 00103 //----------------------------------------------------------------------- 00104 const AxisAlignedBox& MovableObject::getWorldBoundingBox(bool derive) const 00105 { 00106 if (derive) 00107 { 00108 mWorldAABB = this->getBoundingBox(); 00109 mWorldAABB.transform(_getParentNodeFullTransform()); 00110 } 00111 00112 return mWorldAABB; 00113 00114 } 00115 //----------------------------------------------------------------------- 00116 const Sphere& MovableObject::getWorldBoundingSphere(bool derive) const 00117 { 00118 if (derive) 00119 { 00120 mWorldBoundingSphere.setRadius(getBoundingRadius()); 00121 mWorldBoundingSphere.setCenter(mParentNode->_getDerivedPosition()); 00122 } 00123 return mWorldBoundingSphere; 00124 } 00125 00126 } 00127
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:19 2004