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OgreHighLevelGpuProgramManager.cpp

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #include "OgreStableHeaders.h"
00026 #include "OgreHighLevelGpuProgramManager.h"
00027 
00028 namespace Ogre {
00029 
00030     //-----------------------------------------------------------------------
00031     template<> HighLevelGpuProgramManager* 
00032     Singleton<HighLevelGpuProgramManager>::ms_Singleton = 0;
00033     //-----------------------------------------------------------------------
00034     HighLevelGpuProgramManager::HighLevelGpuProgramManager()
00035     {
00036     }
00037     //-----------------------------------------------------------------------
00038     HighLevelGpuProgramManager::~HighLevelGpuProgramManager()
00039     {
00040     }
00041     //---------------------------------------------------------------------------
00042     void HighLevelGpuProgramManager::addFactory(HighLevelGpuProgramFactory* factory)
00043     {
00044         // deliberately allow later plugins to override earlier ones
00045         mFactories[factory->getLanguage()] = factory;
00046     }
00047     //---------------------------------------------------------------------------
00048     HighLevelGpuProgramFactory* HighLevelGpuProgramManager::getFactory(const String& language)
00049     {
00050         FactoryMap::iterator i = mFactories.find(language);
00051 
00052         if (i == mFactories.end())
00053         {
00054             Except(Exception::ERR_ITEM_NOT_FOUND, 
00055                 "Cannot find factory for language '" + language + "'",
00056                 "HighLevelGpuProgramManager::getFactory");
00057         }
00058         return i->second;
00059     }
00060     //---------------------------------------------------------------------------
00061     HighLevelGpuProgram* HighLevelGpuProgramManager::createProgram(
00062             const String& name, const String& language, GpuProgramType gptype, 
00063             int priority)
00064     {
00065         HighLevelGpuProgram* ret = getFactory(language)->create(name, gptype);
00066         add(ret);
00067         return ret;
00068     }
00069     //---------------------------------------------------------------------------
00070     HighLevelGpuProgramManager& HighLevelGpuProgramManager::getSingleton(void)
00071     {
00072         return Singleton<HighLevelGpuProgramManager>::getSingleton();
00073     }
00074 }

Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:10:13 2004