addRenderable(Renderable *pRend) | Ogre::RenderPriorityGroup | |
clear(void) | Ogre::RenderPriorityGroup | |
mRenderablePasses | Ogre::RenderPriorityGroup | [protected] |
mSolidPasses | Ogre::RenderPriorityGroup | [protected] |
mTransparentPasses | Ogre::RenderPriorityGroup | [protected] |
Ogre::SceneManager class | Ogre::RenderPriorityGroup | [friend] |
RenderableList typedef | Ogre::RenderPriorityGroup | |
RenderPriorityGroup() | Ogre::RenderPriorityGroup | |
SolidRenderablePassMap typedef | Ogre::RenderPriorityGroup | |
sort(const Camera *cam) | Ogre::RenderPriorityGroup | |
TransparentRenderablePasses typedef | Ogre::RenderPriorityGroup | [protected] |
TransparentRenderablePassList typedef | Ogre::RenderPriorityGroup | |
~RenderPriorityGroup() | Ogre::RenderPriorityGroup |
Copyright © 2002-2003 by The OGRE Team
Last modified Wed Jan 21 00:19:21 2004