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java.lang.Objectjavax.media.j3d.IndexedObject
javax.media.j3d.SceneGraphObjectRetained
javax.media.j3d.NodeRetained
javax.media.j3d.LeafRetained
javax.media.j3d.SoundRetained
javax.media.j3d.BackgroundSoundRetained
class BackgroundSoundRetained
BackgroundSound is a class for sounds that are not spatially rendered. These sounds are simply added to the stereo sound mix without modification. These could be used to play mono or stereo music, or ambient sound effects.
Field Summary |
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Fields inherited from class javax.media.j3d.LeafRetained |
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boundsDirty, switchState |
Fields inherited from class javax.media.j3d.SceneGraphObjectRetained |
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DONT_MERGE, inBackgroundGroup, inSetLive, MERGE, MERGE_DONE, mergeFlag, onUpdateList, source |
Fields inherited from class javax.media.j3d.IndexedObject |
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listIdx |
Constructor Summary | |
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BackgroundSoundRetained()
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Method Summary |
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Methods inherited from class javax.media.j3d.LeafRetained |
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clone, updateBoundingLeaf, updateBounds |
Methods inherited from class javax.media.j3d.SceneGraphObjectRetained |
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clearLive, clearLive, clone, compile, doSetLive, getSource, handleFrequencyChange, isInSetLive, markAsLive, setCompiled, setLive, setSource, traverse |
Methods inherited from class javax.media.j3d.IndexedObject |
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getIdxUsed, incIdxUsed |
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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BackgroundSoundRetained()
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