iPcMesh Member List
This is the complete list of members for iPcMesh, including all inherited members.
AddRefOwner(void **ref_owner)=0 | iBase | |
AttachSocketMesh(const char *socket, iMeshWrapper *meshwrapper)=0 | iPcMesh | [pure virtual] |
CreateEmptyGenmesh(const char *factname)=0 | iPcMesh | [pure virtual] |
CreateEmptyThing(const char *factname)=0 | iPcMesh | [pure virtual] |
CreateNullMesh(const char *factname, const csBox3 &box)=0 | iPcMesh | [pure virtual] |
DecRef()=0 | iBase | |
DetachSocketMesh(const char *socket)=0 | iPcMesh | [pure virtual] |
GetAction()=0 | iPcMesh | [pure virtual] |
GetMesh() const =0 | iPcMesh | [pure virtual] |
GetRefCount()=0 | iBase | |
Hide()=0 | iPcMesh | [pure virtual] |
IncRef()=0 | iBase | |
IsVisible() const =0 | iPcMesh | [pure virtual] |
MoveMesh(iSector *sector, const csVector3 &pos)=0 | iPcMesh | [pure virtual] |
MoveMesh(iSector *sector, const char *node)=0 | iPcMesh | [pure virtual] |
MoveMesh(iPcMesh *other_mesh, const csVector3 &offset)=0 | iPcMesh | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | |
RemoveRefOwner(void **ref_owner)=0 | iBase | |
SetAction(const char *actionName, bool reset=false)=0 | iPcMesh | [pure virtual] |
SetAnimation(const char *actionName, bool cycle, float weight=1.0, float fadein=0.1, float fadeout=0.1, bool reset=false)=0 | iPcMesh | [pure virtual] |
SetMesh(const char *factname, const char *filename)=0 | iPcMesh | [pure virtual] |
SetMesh(iMeshWrapper *mesh, bool do_remove=false)=0 | iPcMesh | [pure virtual] |
SetPath(const char *path)=0 | iPcMesh | [pure virtual] |
SetReverseAction(bool reverse=true)=0 | iPcMesh | [pure virtual] |
Show()=0 | iPcMesh | [pure virtual] |
~iBase() | iBase |
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