CHAT

Name

CHAT -- Client chat message request

Synopsis

<CHAT TYPE='type' TO='to'> <![CDATA[...]]> </CHAT>
DataTypeExample
TYPEstringnormal
TOstringjosef

Description

Client chat message request

Message Data

TYPE

Chat type. Can be one of "normal", "announce", "beep", "private", or "table".

TO

Name of player who will receive message. This attribute is needed for 'beep' and 'private' messages, but not for 'normal', 'announce', or 'table'. The client should behave sanely if this contains incorrect data or is not present.

Usage

A CHAT request is sent from the client to send a chat message. The server will respond with an appropriate RESULT which embeds a CHAT tag.