pinball.cpp Example File
pinball/pinball.cpp// // Statemachine code from reading SCXML file 'pinball.scxml' // Created by: The Qt SCXML Compiler version 1 (Qt 5.12.6) // WARNING! All changes made in this file will be lost! // #include "pinball.h" #include <qscxmlinvokableservice.h> #include <qscxmltabledata.h> #include <QScxmlEcmaScriptDataModel> #if !defined(Q_QSCXMLC_OUTPUT_REVISION) #error "The header file 'pinball.scxml' doesn't include <qscxmltabledata.h>." #elif Q_QSCXMLC_OUTPUT_REVISION != 1 #error "This file was generated using the qscxmlc from 5.12.6. It" #error "cannot be used with the include files from this version of Qt." #error "(The qscxmlc has changed too much.)" #endif struct Pinball::Data: private QScxmlTableData { Data(Pinball &stateMachine) : stateMachine(stateMachine) {} void init() { stateMachine.setTableData(this); stateMachine.setDataModel(&dataModel); } QString name() const override final { return string(0); } QScxmlExecutableContent::ContainerId initialSetup() const override final { return 432; } QScxmlExecutableContent::InstructionId *instructions() const override final { return theInstructions; } QScxmlExecutableContent::StringId *dataNames(int *count) const override final { *count = 2; return dataIds; } QScxmlExecutableContent::EvaluatorInfo evaluatorInfo(QScxmlExecutableContent::EvaluatorId evaluatorId) const override final { Q_ASSERT(evaluatorId >= 0); Q_ASSERT(evaluatorId < 23); return evaluators[evaluatorId]; } QScxmlExecutableContent::AssignmentInfo assignmentInfo(QScxmlExecutableContent::EvaluatorId assignmentId) const override final { Q_ASSERT(assignmentId >= 0); Q_ASSERT(assignmentId < 8); return assignments[assignmentId]; } QScxmlExecutableContent::ForeachInfo foreachInfo(QScxmlExecutableContent::EvaluatorId foreachId) const override final { Q_ASSERT(foreachId >= 0); Q_ASSERT(foreachId < 0); return foreaches[foreachId]; } QString string(QScxmlExecutableContent::StringId id) const override final { Q_ASSERT(id >= QScxmlExecutableContent::NoString); Q_ASSERT(id < 160); if (id == QScxmlExecutableContent::NoString) return QString(); return QString({static_cast<QStringData*>(strings.data + id)}); } const qint32 *stateMachineTable() const override final { return theStateMachineTable; } QScxmlInvokableServiceFactory *serviceFactory(int id) const override final; Pinball &stateMachine; QScxmlEcmaScriptDataModel dataModel; static QScxmlExecutableContent::ParameterInfo param(QScxmlExecutableContent::StringId name, QScxmlExecutableContent::EvaluatorId expr, QScxmlExecutableContent::StringId location) { QScxmlExecutableContent::ParameterInfo p; p.name = name; p.expr = expr; p.location = location; return p; } static QScxmlExecutableContent::InvokeInfo invoke( QScxmlExecutableContent::StringId id, QScxmlExecutableContent::StringId prefix, QScxmlExecutableContent::EvaluatorId expr, QScxmlExecutableContent::StringId location, QScxmlExecutableContent::StringId context, QScxmlExecutableContent::ContainerId finalize, bool autoforward) { QScxmlExecutableContent::InvokeInfo i; i.id = id; i.prefix = prefix; i.expr = expr; i.location = location; i.context = context; i.finalize = finalize; i.autoforward = autoforward; return i; } static qint32 theInstructions[]; static QScxmlExecutableContent::StringId dataIds[]; static QScxmlExecutableContent::EvaluatorInfo evaluators[]; static QScxmlExecutableContent::AssignmentInfo assignments[]; static QScxmlExecutableContent::ForeachInfo foreaches[]; static const qint32 theStateMachineTable[]; static struct Strings { QArrayData data[160]; qunicodechar stringdata[4116]; } strings; }; Pinball::Pinball(QObject *parent) : QScxmlStateMachine(&staticMetaObject, parent) , data(new Data(*this)) { qRegisterMetaType<Pinball *>(); data->init(); } Pinball::~Pinball() { delete data; } QScxmlInvokableServiceFactory *Pinball::Data::serviceFactory(int id) const { Q_UNUSED(id); Q_UNREACHABLE(); } qint32 Pinball::Data::theInstructions[] = { 12, 53, -1, -1, 0, 12, 59, -1, -1, 0, 12, 65, -1, -1, 0, 12, 71, -1, -1, 0, 12, 77, -1, -1, 0, 2, 1, 16, 1, 14, 9, 1, 5, 2, 1, 4, 1, 2, 7, 0, 4, 78, 4, 86, 2, 1, 4, 1, 2, 7, 1, 2, 1, 6, 1, 4, 4, 78, 4, 86, 2, 1, 22, 1, 20, 3, 95, 96, -1, -1, -1, -1, -1, 97, -1, 98, -1, -1, -1, 0, 0, 4, 78, 4, 86, 2, 1, 5, 1, 3, 11, 97, -1, 2, 1, 4, 1, 2, 4, 86, 2, 1, 4, 1, 2, 4, 86, 2, 1, 4, 1, 2, 4, 86, 1, 64, 11, 108, -1, 9, 2, 6, 7, 2, 3, 54, 1, 16, 3, 113, 114, -1, -1, -1, -1, -1, 108, -1, 115, -1, -1, -1, 0, 0, 1, 16, 3, 113, 114, -1, -1, -1, -1, -1, 108, -1, 116, -1, -1, -1, 0, 0, 1, 16, 3, 113, 114, -1, -1, -1, -1, -1, 108, -1, 117, -1, -1, -1, 0, 0, 1, 4, 4, 118, 4, 119, 1, 17, 9, 2, 10, 11, 2, 2, 8, 1, 2, 7, 2, 1, 2, 7, 3, 4, 119, 1, 21, 9, 2, 10, 11, 2, 2, 14, 1, 4, 7, 4, 4, 93, 1, 6, 7, 5, 4, 96, 4, 101, 1, 106, 3, 137, 138, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 2, 83, 12, -1, 84, 13, -1, 9, 1, 14, 2, 2, 8, 1, 2, 4, 37, 1, 2, 4, 35, 9, 1, 15, 2, 2, 64, 1, 33, 9, 2, 16, 17, 2, 3, 26, 1, 8, 4, 146, 4, 32, 4, 37, 4, 42, 1, 6, 4, 147, 4, 30, 4, 40, 1, 6, 4, 146, 4, 32, 4, 40, 1, 27, 9, 2, 16, 17, 2, 3, 16, 1, 6, 4, 148, 4, 30, 4, 35, 1, 2, 4, 148, 1, 2, 4, 147, 4, 30, 4, 40, 1, 70, 9, 1, 18, 2, 2, 8, 1, 2, 4, 7, 1, 2, 4, 5, 9, 1, 19, 2, 2, 8, 1, 2, 4, 12, 1, 2, 4, 10, 9, 1, 20, 2, 2, 8, 1, 2, 4, 17, 1, 2, 4, 15, 9, 1, 21, 2, 2, 8, 1, 2, 4, 22, 1, 2, 4, 20, 9, 1, 22, 2, 2, 8, 1, 2, 4, 27, 1, 2, 4, 25, 1, 10, 4, 7, 4, 12, 4, 17, 4, 22, 4, 27, 1, 10, 4, 5, 4, 10, 4, 15, 4, 20, 4, 25, 1, 4, 8, 6, 8, 7 }; QScxmlExecutableContent::StringId Pinball::Data::dataIds[] = { 83, 84 }; QScxmlExecutableContent::EvaluatorInfo Pinball::Data::evaluators[] = { { 49, 50 }, { 49, 56 }, { 49, 62 }, { 49, 68 }, { 49, 74 }, { 81, 82 }, { 109, 110 }, { 111, 112 }, { 120, 121 }, { 122, 123 }, { 111, 124 }, { 125, 126 }, { 83, 139 }, { 84, 140 }, { 141, 142 }, { 120, 143 }, { 109, 144 }, { 111, 145 }, { 149, 150 }, { 151, 152 }, { 153, 154 }, { 155, 156 }, { 157, 158 } }; QScxmlExecutableContent::AssignmentInfo Pinball::Data::assignments[] = { { 83, 84, 85 }, { 84, 89, 90 }, { 84, 127, 128 }, { 84, 129, 130 }, { 84, 132, 133 }, { 84, 134, 135 }, { 83, 89, 159 }, { 84, 89, 159 } }; QScxmlExecutableContent::ForeachInfo Pinball::Data::foreaches[] = { { -1, -1, -1, -1 } }; #define STR_LIT(idx, ofs, len) \ Q_STATIC_STRING_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ qptrdiff(offsetof(Strings, stringdata) + ofs * sizeof(qunicodechar) - idx * sizeof(QArrayData)) \ ) Pinball::Data::Strings Pinball::Data::strings = {{ STR_LIT(0, 0, 7), STR_LIT(1, 8, 6), STR_LIT(2, 15, 10), STR_LIT(3, 26, 6), STR_LIT(4, 33, 8), STR_LIT(5, 42, 8), STR_LIT(6, 51, 9), STR_LIT(7, 61, 7), STR_LIT(8, 69, 6), STR_LIT(9, 76, 8), STR_LIT(10, 85, 8), STR_LIT(11, 94, 9), STR_LIT(12, 104, 7), STR_LIT(13, 112, 6), STR_LIT(14, 119, 8), STR_LIT(15, 128, 8), STR_LIT(16, 137, 9), STR_LIT(17, 147, 7), STR_LIT(18, 155, 6), STR_LIT(19, 162, 8), STR_LIT(20, 171, 8), STR_LIT(21, 180, 9), STR_LIT(22, 190, 7), STR_LIT(23, 198, 6), STR_LIT(24, 205, 8), STR_LIT(25, 214, 8), STR_LIT(26, 223, 9), STR_LIT(27, 233, 7), STR_LIT(28, 241, 10), STR_LIT(29, 252, 12), STR_LIT(30, 265, 12), STR_LIT(31, 278, 13), STR_LIT(32, 292, 11), STR_LIT(33, 304, 12), STR_LIT(34, 317, 14), STR_LIT(35, 332, 14), STR_LIT(36, 347, 15), STR_LIT(37, 363, 13), STR_LIT(38, 377, 13), STR_LIT(39, 391, 15), STR_LIT(40, 407, 15), STR_LIT(41, 423, 16), STR_LIT(42, 440, 14), STR_LIT(43, 455, 13), STR_LIT(44, 469, 12), STR_LIT(45, 482, 11), STR_LIT(46, 494, 12), STR_LIT(47, 507, 8), STR_LIT(48, 516, 10), STR_LIT(49, 527, 13), STR_LIT(50, 541, 68), STR_LIT(51, 610, 16), STR_LIT(52, 627, 9), STR_LIT(53, 637, 35), STR_LIT(54, 673, 8), STR_LIT(55, 682, 10), STR_LIT(56, 693, 68), STR_LIT(57, 762, 16), STR_LIT(58, 779, 9), STR_LIT(59, 789, 35), STR_LIT(60, 825, 8), STR_LIT(61, 834, 10), STR_LIT(62, 845, 68), STR_LIT(63, 914, 16), STR_LIT(64, 931, 9), STR_LIT(65, 941, 35), STR_LIT(66, 977, 8), STR_LIT(67, 986, 10), STR_LIT(68, 997, 68), STR_LIT(69, 1066, 16), STR_LIT(70, 1083, 9), STR_LIT(71, 1093, 35), STR_LIT(72, 1129, 8), STR_LIT(73, 1138, 10), STR_LIT(74, 1149, 68), STR_LIT(75, 1218, 16), STR_LIT(76, 1235, 9), STR_LIT(77, 1245, 35), STR_LIT(78, 1281, 12), STR_LIT(79, 1294, 9), STR_LIT(80, 1304, 8), STR_LIT(81, 1313, 17), STR_LIT(82, 1331, 62), STR_LIT(83, 1394, 9), STR_LIT(84, 1404, 5), STR_LIT(85, 1410, 54), STR_LIT(86, 1465, 6), STR_LIT(87, 1472, 14), STR_LIT(88, 1487, 7), STR_LIT(89, 1495, 1), STR_LIT(90, 1497, 49), STR_LIT(91, 1547, 10), STR_LIT(92, 1558, 13), STR_LIT(93, 1572, 11), STR_LIT(94, 1584, 12), STR_LIT(95, 1597, 38), STR_LIT(96, 1636, 12), STR_LIT(97, 1649, 7), STR_LIT(98, 1657, 2), STR_LIT(99, 1660, 12), STR_LIT(100, 1673, 15), STR_LIT(101, 1689, 12), STR_LIT(102, 1702, 14), STR_LIT(103, 1717, 16), STR_LIT(104, 1734, 8), STR_LIT(105, 1743, 21), STR_LIT(106, 1765, 14), STR_LIT(107, 1780, 15), STR_LIT(108, 1796, 7), STR_LIT(109, 1804, 14), STR_LIT(110, 1819, 89), STR_LIT(111, 1909, 19), STR_LIT(112, 1929, 96), STR_LIT(113, 2026, 64), STR_LIT(114, 2091, 12), STR_LIT(115, 2104, 2), STR_LIT(116, 2107, 5), STR_LIT(117, 2113, 5), STR_LIT(118, 2119, 18), STR_LIT(119, 2138, 12), STR_LIT(120, 2151, 20), STR_LIT(121, 2172, 86), STR_LIT(122, 2259, 21), STR_LIT(123, 2281, 87), STR_LIT(124, 2369, 81), STR_LIT(125, 2451, 18), STR_LIT(126, 2470, 82), STR_LIT(127, 2553, 12), STR_LIT(128, 2566, 78), STR_LIT(129, 2645, 13), STR_LIT(130, 2659, 79), STR_LIT(131, 2739, 19), STR_LIT(132, 2759, 14), STR_LIT(133, 2774, 80), STR_LIT(134, 2855, 15), STR_LIT(135, 2871, 81), STR_LIT(136, 2953, 23), STR_LIT(137, 2977, 51), STR_LIT(138, 3029, 11), STR_LIT(139, 3041, 74), STR_LIT(140, 3116, 70), STR_LIT(141, 3187, 20), STR_LIT(142, 3208, 82), STR_LIT(143, 3291, 82), STR_LIT(144, 3374, 76), STR_LIT(145, 3451, 83), STR_LIT(146, 3535, 12), STR_LIT(147, 3548, 35), STR_LIT(148, 3584, 13), STR_LIT(149, 3598, 15), STR_LIT(150, 3614, 77), STR_LIT(151, 3692, 15), STR_LIT(152, 3708, 77), STR_LIT(153, 3786, 15), STR_LIT(154, 3802, 77), STR_LIT(155, 3880, 15), STR_LIT(156, 3896, 77), STR_LIT(157, 3974, 15), STR_LIT(158, 3990, 77), STR_LIT(159, 4068, 46) },{ 0x50,0x69,0x6e,0x62,0x61,0x6c,0x6c,0, // 0: Pinball 0x67,0x6c,0x6f,0x62,0x61,0x6c,0, // 1: global 0x67,0x75,0x69,0x43,0x6f,0x6e,0x74,0x72,0x6f,0x6c,0, // 2: guiControl 0x63,0x4c,0x69,0x67,0x68,0x74,0, // 3: cLight 0x63,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0, // 4: cLightOn 0x74,0x75,0x72,0x6e,0x4f,0x66,0x66,0x43,0, // 5: turnOffC 0x63,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0, // 6: cLightOff 0x74,0x75,0x72,0x6e,0x4f,0x6e,0x43,0, // 7: turnOnC 0x72,0x4c,0x69,0x67,0x68,0x74,0, // 8: rLight 0x72,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0, // 9: rLightOn 0x74,0x75,0x72,0x6e,0x4f,0x66,0x66,0x52,0, // 10: turnOffR 0x72,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0, // 11: rLightOff 0x74,0x75,0x72,0x6e,0x4f,0x6e,0x52,0, // 12: turnOnR 0x61,0x4c,0x69,0x67,0x68,0x74,0, // 13: aLight 0x61,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0, // 14: aLightOn 0x74,0x75,0x72,0x6e,0x4f,0x66,0x66,0x41,0, // 15: turnOffA 0x61,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0, // 16: aLightOff 0x74,0x75,0x72,0x6e,0x4f,0x6e,0x41,0, // 17: turnOnA 0x7a,0x4c,0x69,0x67,0x68,0x74,0, // 18: zLight 0x7a,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0, // 19: zLightOn 0x74,0x75,0x72,0x6e,0x4f,0x66,0x66,0x5a,0, // 20: turnOffZ 0x7a,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0, // 21: zLightOff 0x74,0x75,0x72,0x6e,0x4f,0x6e,0x5a,0, // 22: turnOnZ 0x79,0x4c,0x69,0x67,0x68,0x74,0, // 23: yLight 0x79,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0, // 24: yLightOn 0x74,0x75,0x72,0x6e,0x4f,0x66,0x66,0x59,0, // 25: turnOffY 0x79,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0, // 26: yLightOff 0x74,0x75,0x72,0x6e,0x4f,0x6e,0x59,0, // 27: turnOnY 0x68,0x75,0x72,0x72,0x79,0x4c,0x69,0x67,0x68,0x74,0, // 28: hurryLight 0x68,0x75,0x72,0x72,0x79,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0, // 29: hurryLightOn 0x74,0x75,0x72,0x6e,0x4f,0x66,0x66,0x48,0x75,0x72,0x72,0x79,0, // 30: turnOffHurry 0x68,0x75,0x72,0x72,0x79,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0, // 31: hurryLightOff 0x74,0x75,0x72,0x6e,0x4f,0x6e,0x48,0x75,0x72,0x72,0x79,0, // 32: turnOnHurry 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x4c,0x69,0x67,0x68,0x74,0, // 33: jackpotLight 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0, // 34: jackpotLightOn 0x74,0x75,0x72,0x6e,0x4f,0x66,0x66,0x4a,0x61,0x63,0x6b,0x70,0x6f,0x74,0, // 35: turnOffJackpot 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0, // 36: jackpotLightOff 0x74,0x75,0x72,0x6e,0x4f,0x6e,0x4a,0x61,0x63,0x6b,0x70,0x6f,0x74,0, // 37: turnOnJackpot 0x67,0x61,0x6d,0x65,0x4f,0x76,0x65,0x72,0x4c,0x69,0x67,0x68,0x74,0, // 38: gameOverLight 0x67,0x61,0x6d,0x65,0x4f,0x76,0x65,0x72,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0, // 39: gameOverLightOn 0x74,0x75,0x72,0x6e,0x4f,0x66,0x66,0x47,0x61,0x6d,0x65,0x4f,0x76,0x65,0x72,0, // 40: turnOffGameOver 0x67,0x61,0x6d,0x65,0x4f,0x76,0x65,0x72,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0, // 41: gameOverLightOff 0x74,0x75,0x72,0x6e,0x4f,0x6e,0x47,0x61,0x6d,0x65,0x4f,0x76,0x65,0x72,0, // 42: turnOnGameOver 0x69,0x6e,0x74,0x65,0x72,0x6e,0x61,0x6c,0x53,0x74,0x61,0x74,0x65,0, // 43: internalState 0x6c,0x6f,0x67,0x69,0x63,0x61,0x6c,0x53,0x74,0x61,0x74,0x65,0, // 44: logicalState 0x6c,0x65,0x74,0x74,0x65,0x72,0x53,0x74,0x61,0x74,0x65,0, // 45: letterState 0x6c,0x65,0x74,0x74,0x65,0x72,0x73,0x53,0x74,0x61,0x74,0x65,0, // 46: lettersState 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x43,0, // 47: letter.C 0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 48: cLetterOff 0x49,0x6e,0x28,0x27,0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0x27,0x29,0, // 49: In('onState') 0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0x27,0x29,0x22,0, // 50: transition instruction in state cLetterOff with cond=\"In('onState')\" 0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x54,0x72,0x69,0x67,0x67,0x65,0x72,0x65,0x64,0, // 51: cLetterTriggered 0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 52: cLetterOn 0x66,0x69,0x6e,0x61,0x6c,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x43,0, // 53: final instruction in state letter.C 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x52,0, // 54: letter.R 0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 55: rLetterOff 0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0x27,0x29,0x22,0, // 56: transition instruction in state rLetterOff with cond=\"In('onState')\" 0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x54,0x72,0x69,0x67,0x67,0x65,0x72,0x65,0x64,0, // 57: rLetterTriggered 0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 58: rLetterOn 0x66,0x69,0x6e,0x61,0x6c,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x52,0, // 59: final instruction in state letter.R 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x41,0, // 60: letter.A 0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 61: aLetterOff 0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0x27,0x29,0x22,0, // 62: transition instruction in state aLetterOff with cond=\"In('onState')\" 0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x54,0x72,0x69,0x67,0x67,0x65,0x72,0x65,0x64,0, // 63: aLetterTriggered 0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 64: aLetterOn 0x66,0x69,0x6e,0x61,0x6c,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x41,0, // 65: final instruction in state letter.A 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x5a,0, // 66: letter.Z 0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 67: zLetterOff 0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0x27,0x29,0x22,0, // 68: transition instruction in state zLetterOff with cond=\"In('onState')\" 0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x54,0x72,0x69,0x67,0x67,0x65,0x72,0x65,0x64,0, // 69: zLetterTriggered 0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 70: zLetterOn 0x66,0x69,0x6e,0x61,0x6c,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x5a,0, // 71: final instruction in state letter.Z 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x59,0, // 72: letter.Y 0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 73: yLetterOff 0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0x27,0x29,0x22,0, // 74: transition instruction in state yLetterOff with cond=\"In('onState')\" 0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x54,0x72,0x69,0x67,0x67,0x65,0x72,0x65,0x64,0, // 75: yLetterTriggered 0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 76: yLetterOn 0x66,0x69,0x6e,0x61,0x6c,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x59,0, // 77: final instruction in state letter.Y 0x72,0x65,0x73,0x65,0x74,0x4c,0x65,0x74,0x74,0x65,0x72,0x73,0, // 78: resetLetters 0x6d,0x6f,0x64,0x65,0x53,0x74,0x61,0x74,0x65,0, // 79: modeState 0x6f,0x66,0x66,0x53,0x74,0x61,0x74,0x65,0, // 80: offState 0x68,0x69,0x67,0x68,0x53,0x63,0x6f,0x72,0x65,0x20,0x3c,0x20,0x73,0x63,0x6f,0x72,0x65,0, // 81: highScore < score 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6f,0x66,0x66,0x53,0x74,0x61,0x74,0x65,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x68,0x69,0x67,0x68,0x53,0x63,0x6f,0x72,0x65,0x20,0x3c,0x20,0x73,0x63,0x6f,0x72,0x65,0x22,0, // 82: if instruction in state offState with cond=\"highScore < score\" 0x68,0x69,0x67,0x68,0x53,0x63,0x6f,0x72,0x65,0, // 83: highScore 0x73,0x63,0x6f,0x72,0x65,0, // 84: score 0x61,0x73,0x73,0x69,0x67,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6f,0x66,0x66,0x53,0x74,0x61,0x74,0x65,0x20,0x77,0x69,0x74,0x68,0x20,0x65,0x78,0x70,0x72,0x3d,0x22,0x73,0x63,0x6f,0x72,0x65,0x22,0, // 85: assign instruction in state offState with expr=\"score\" 0x75,0x70,0x64,0x61,0x74,0x65,0, // 86: update 0x73,0x74,0x61,0x72,0x74,0x54,0x72,0x69,0x67,0x67,0x65,0x72,0x65,0x64,0, // 87: startTriggered 0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0, // 88: onState 0x30,0, // 89: 0 0x61,0x73,0x73,0x69,0x67,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0x20,0x77,0x69,0x74,0x68,0x20,0x65,0x78,0x70,0x72,0x3d,0x22,0x30,0x22,0, // 90: assign instruction in state onState with expr=\"0\" 0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0, // 91: hurryState 0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0, // 92: hurryStateOff 0x67,0x6f,0x54,0x6f,0x48,0x75,0x72,0x72,0x79,0x4f,0x6e,0, // 93: goToHurryOn 0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0, // 94: hurryStateOn 0x73,0x65,0x6e,0x64,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0, // 95: send instruction in state hurryStateOn 0x67,0x6f,0x54,0x6f,0x48,0x75,0x72,0x72,0x79,0x4f,0x66,0x66,0, // 96: goToHurryOff 0x68,0x75,0x72,0x72,0x79,0x49,0x64,0, // 97: hurryId 0x35,0x73,0, // 98: 5s 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0, // 99: jackpotState 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0, // 100: jackpotStateOff 0x67,0x6f,0x46,0x6f,0x72,0x4a,0x61,0x63,0x6b,0x70,0x6f,0x74,0, // 101: goForJackpot 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0, // 102: jackpotStateOn 0x62,0x61,0x6c,0x6c,0x4f,0x75,0x74,0x54,0x72,0x69,0x67,0x67,0x65,0x72,0x65,0x64,0, // 103: ballOutTriggered 0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0, // 104: workflow 0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x47,0x65,0x6e,0x65,0x72,0x61,0x74,0x6f,0x72,0, // 105: lightImpulseGenerator 0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x6e,0, // 106: lightImpulseOn 0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x66,0x66,0, // 107: lightImpulseOff 0x6c,0x69,0x67,0x68,0x74,0x49,0x64,0, // 108: lightId 0x49,0x6e,0x28,0x27,0x6f,0x66,0x66,0x53,0x74,0x61,0x74,0x65,0x27,0x29,0, // 109: In('offState') 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x47,0x65,0x6e,0x65,0x72,0x61,0x74,0x6f,0x72,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6f,0x66,0x66,0x53,0x74,0x61,0x74,0x65,0x27,0x29,0x22,0, // 110: if instruction in transition of state 'lightImpulseGenerator' with cond=\"In('offState')\" 0x49,0x6e,0x28,0x27,0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0x27,0x29,0, // 111: In('hurryStateOff') 0x65,0x6c,0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x47,0x65,0x6e,0x65,0x72,0x61,0x74,0x6f,0x72,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0x27,0x29,0x22,0, // 112: elif instruction in transition of state 'lightImpulseGenerator' with cond=\"In('hurryStateOff')\" 0x73,0x65,0x6e,0x64,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x47,0x65,0x6e,0x65,0x72,0x61,0x74,0x6f,0x72,0x27,0, // 113: send instruction in transition of state 'lightImpulseGenerator' 0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0, // 114: lightImpulse 0x31,0x73,0, // 115: 1s 0x35,0x30,0x30,0x6d,0x73,0, // 116: 500ms 0x32,0x30,0x30,0x6d,0x73,0, // 117: 200ms 0x73,0x63,0x68,0x65,0x64,0x75,0x6c,0x65,0x4e,0x65,0x77,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0, // 118: scheduleNewImpulse 0x75,0x70,0x64,0x61,0x74,0x65,0x4c,0x69,0x67,0x68,0x74,0x73,0, // 119: updateLights 0x49,0x6e,0x28,0x27,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x6e,0x27,0x29,0, // 120: In('lightImpulseOn') 0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x47,0x65,0x6e,0x65,0x72,0x61,0x74,0x6f,0x72,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x6e,0x27,0x29,0x22,0, // 121: transition instruction in state lightImpulseGenerator with cond=\"In('lightImpulseOn')\" 0x49,0x6e,0x28,0x27,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x66,0x66,0x27,0x29,0, // 122: In('lightImpulseOff') 0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x47,0x65,0x6e,0x65,0x72,0x61,0x74,0x6f,0x72,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x66,0x66,0x27,0x29,0x22,0, // 123: transition instruction in state lightImpulseGenerator with cond=\"In('lightImpulseOff')\" 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0x27,0x29,0x22,0, // 124: if instruction in transition of state 'workflow' with cond=\"In('hurryStateOff')\" 0x49,0x6e,0x28,0x27,0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0x27,0x29,0, // 125: In('hurryStateOn') 0x65,0x6c,0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0x27,0x29,0x22,0, // 126: elif instruction in transition of state 'workflow' with cond=\"In('hurryStateOn')\" 0x73,0x63,0x6f,0x72,0x65,0x20,0x2b,0x20,0x31,0x30,0x30,0x30,0, // 127: score + 1000 0x61,0x73,0x73,0x69,0x67,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x65,0x78,0x70,0x72,0x3d,0x22,0x73,0x63,0x6f,0x72,0x65,0x20,0x2b,0x20,0x31,0x30,0x30,0x30,0x22,0, // 128: assign instruction in transition of state 'workflow' with expr=\"score + 1000\" 0x73,0x63,0x6f,0x72,0x65,0x20,0x2b,0x20,0x31,0x30,0x30,0x30,0x30,0, // 129: score + 10000 0x61,0x73,0x73,0x69,0x67,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x65,0x78,0x70,0x72,0x3d,0x22,0x73,0x63,0x6f,0x72,0x65,0x20,0x2b,0x20,0x31,0x30,0x30,0x30,0x30,0x22,0, // 130: assign instruction in transition of state 'workflow' with expr=\"score + 10000\" 0x64,0x6f,0x6e,0x65,0x2e,0x73,0x74,0x61,0x74,0x65,0x2e,0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x2a,0, // 131: done.state.letter.* 0x73,0x63,0x6f,0x72,0x65,0x20,0x2b,0x20,0x31,0x30,0x30,0x30,0x30,0x30,0, // 132: score + 100000 0x61,0x73,0x73,0x69,0x67,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x65,0x78,0x70,0x72,0x3d,0x22,0x73,0x63,0x6f,0x72,0x65,0x20,0x2b,0x20,0x31,0x30,0x30,0x30,0x30,0x30,0x22,0, // 133: assign instruction in transition of state 'workflow' with expr=\"score + 100000\" 0x73,0x63,0x6f,0x72,0x65,0x20,0x2b,0x20,0x31,0x30,0x30,0x30,0x30,0x30,0x30,0, // 134: score + 1000000 0x61,0x73,0x73,0x69,0x67,0x6e,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x65,0x78,0x70,0x72,0x3d,0x22,0x73,0x63,0x6f,0x72,0x65,0x20,0x2b,0x20,0x31,0x30,0x30,0x30,0x30,0x30,0x30,0x22,0, // 135: assign instruction in transition of state 'workflow' with expr=\"score + 1000000\" 0x64,0x6f,0x6e,0x65,0x2e,0x73,0x74,0x61,0x74,0x65,0x2e,0x6c,0x65,0x74,0x74,0x65,0x72,0x73,0x53,0x74,0x61,0x74,0x65,0, // 136: done.state.lettersState 0x73,0x65,0x6e,0x64,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0, // 137: send instruction in transition of state 'workflow' 0x75,0x70,0x64,0x61,0x74,0x65,0x53,0x63,0x6f,0x72,0x65,0, // 138: updateScore 0x70,0x61,0x72,0x61,0x6d,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x65,0x78,0x70,0x72,0x3d,0x22,0x68,0x69,0x67,0x68,0x53,0x63,0x6f,0x72,0x65,0x22,0, // 139: param instruction in transition of state 'workflow' with expr=\"highScore\" 0x70,0x61,0x72,0x61,0x6d,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x65,0x78,0x70,0x72,0x3d,0x22,0x73,0x63,0x6f,0x72,0x65,0x22,0, // 140: param instruction in transition of state 'workflow' with expr=\"score\" 0x49,0x6e,0x28,0x27,0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0x27,0x29,0, // 141: In('jackpotStateOn') 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0x27,0x29,0x22,0, // 142: if instruction in transition of state 'workflow' with cond=\"In('jackpotStateOn')\" 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x6e,0x27,0x29,0x22,0, // 143: if instruction in transition of state 'workflow' with cond=\"In('lightImpulseOn')\" 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x6f,0x66,0x66,0x53,0x74,0x61,0x74,0x65,0x27,0x29,0x22,0, // 144: if instruction in transition of state 'workflow' with cond=\"In('offState')\" 0x65,0x6c,0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0x27,0x29,0x22,0, // 145: elif instruction in transition of state 'workflow' with cond=\"In('hurryStateOff')\" 0x74,0x75,0x72,0x6e,0x4f,0x6e,0x4c,0x69,0x67,0x68,0x74,0x73,0, // 146: turnOnLights 0x75,0x70,0x64,0x61,0x74,0x65,0x4c,0x69,0x67,0x68,0x74,0x73,0x41,0x63,0x63,0x6f,0x72,0x64,0x69,0x6e,0x67,0x54,0x6f,0x4c,0x65,0x74,0x74,0x65,0x72,0x73,0x53,0x74,0x61,0x74,0x65,0, // 147: updateLightsAccordingToLettersState 0x74,0x75,0x72,0x6e,0x4f,0x66,0x66,0x4c,0x69,0x67,0x68,0x74,0x73,0, // 148: turnOffLights 0x49,0x6e,0x28,0x27,0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0, // 149: In('cLetterOn') 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0x22,0, // 150: if instruction in transition of state 'workflow' with cond=\"In('cLetterOn')\" 0x49,0x6e,0x28,0x27,0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0, // 151: In('rLetterOn') 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0x22,0, // 152: if instruction in transition of state 'workflow' with cond=\"In('rLetterOn')\" 0x49,0x6e,0x28,0x27,0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0, // 153: In('aLetterOn') 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0x22,0, // 154: if instruction in transition of state 'workflow' with cond=\"In('aLetterOn')\" 0x49,0x6e,0x28,0x27,0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0, // 155: In('zLetterOn') 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0x22,0, // 156: if instruction in transition of state 'workflow' with cond=\"In('zLetterOn')\" 0x49,0x6e,0x28,0x27,0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0, // 157: In('yLetterOn') 0x69,0x66,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x74,0x72,0x61,0x6e,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x20,0x6f,0x66,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x27,0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x27,0x20,0x77,0x69,0x74,0x68,0x20,0x63,0x6f,0x6e,0x64,0x3d,0x22,0x49,0x6e,0x28,0x27,0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x27,0x29,0x22,0, // 158: if instruction in transition of state 'workflow' with cond=\"In('yLetterOn')\" 0x64,0x61,0x74,0x61,0x20,0x69,0x6e,0x73,0x74,0x72,0x75,0x63,0x74,0x69,0x6f,0x6e,0x20,0x69,0x6e,0x20,0x73,0x74,0x61,0x74,0x65,0x20,0x28,0x6e,0x6f,0x6e,0x65,0x29,0x20,0x77,0x69,0x74,0x68,0x20,0x65,0x78,0x70,0x72,0x3d,0x22,0x30,0x22,0 // 159: data instruction in state (none) with expr=\"0\" }}; const qint32 Pinball::Data::theStateMachineTable[] = { 0x1, // version 0, // name 1, // data-model 345, // child states array offset 37, // transition to initial states -1, // initial setup 0, // binding -1, // maxServiceId 14, 58, // state offset and count 652, 63, // transition offset and count 1030, 349, // array offset and size // States: 1, -1, 1, 38, -1, -1, -1, -1, 339, -1, -1, 2, 0, 1, 39, -1, -1, -1, -1, 136, -1, -1, 3, 1, 0, 40, -1, -1, -1, -1, 12, -1, -1, 4, 2, 0, -1, -1, -1, -1, -1, -1, 4, -1, 6, 2, 0, -1, -1, -1, -1, -1, -1, 10, -1, 8, 1, 0, 41, -1, -1, -1, -1, 29, -1, -1, 9, 5, 0, -1, -1, -1, -1, -1, -1, 21, -1, 11, 5, 0, -1, -1, -1, -1, -1, -1, 27, -1, 13, 1, 0, 42, -1, -1, -1, -1, 46, -1, -1, 14, 8, 0, -1, -1, -1, -1, -1, -1, 38, -1, 16, 8, 0, -1, -1, -1, -1, -1, -1, 44, -1, 18, 1, 0, 43, -1, -1, -1, -1, 63, -1, -1, 19, 11, 0, -1, -1, -1, -1, -1, -1, 55, -1, 21, 11, 0, -1, -1, -1, -1, -1, -1, 61, -1, 23, 1, 0, 44, -1, -1, -1, -1, 80, -1, -1, 24, 14, 0, -1, -1, -1, -1, -1, -1, 72, -1, 26, 14, 0, -1, -1, -1, -1, -1, -1, 78, -1, 28, 1, 0, 45, -1, -1, -1, -1, 97, -1, -1, 29, 17, 0, -1, -1, -1, -1, -1, -1, 89, -1, 31, 17, 0, -1, -1, -1, -1, -1, -1, 95, -1, 33, 1, 0, 46, -1, -1, -1, -1, 114, -1, -1, 34, 20, 0, -1, -1, -1, -1, -1, -1, 106, -1, 36, 20, 0, -1, -1, -1, -1, -1, -1, 112, -1, 38, 1, 0, 47, -1, -1, -1, -1, 131, -1, -1, 39, 23, 0, -1, -1, -1, -1, -1, -1, 123, -1, 41, 23, 0, -1, -1, -1, -1, -1, -1, 129, -1, 43, 0, 1, 48, -1, -1, -1, -1, 333, -1, -1, 44, 26, 1, 49, -1, -1, -1, -1, 282, -1, -1, 45, 27, 0, 50, -1, -1, -1, -1, 227, -1, -1, 46, 28, 1, 51, -1, -1, -1, -1, 213, 219, -1, 47, 29, 0, 52, -1, -1, -1, -1, 160, -1, -1, 48, 30, 0, -1, -1, -1, -1, -1, -1, 158, -1, 52, 30, 2, -1, -1, -1, -1, 0, -1, -1, -1, 54, 29, 0, 53, -1, -1, -1, -1, 171, -1, -1, 55, 33, 0, -1, -1, -1, -1, -1, -1, 169, -1, 58, 33, 2, -1, -1, -1, -1, 5, -1, -1, -1, 60, 29, 0, 54, -1, -1, -1, -1, 182, -1, -1, 61, 36, 0, -1, -1, -1, -1, -1, -1, 180, -1, 64, 36, 2, -1, -1, -1, -1, 10, -1, -1, -1, 66, 29, 0, 55, -1, -1, -1, -1, 193, -1, -1, 67, 39, 0, -1, -1, -1, -1, -1, -1, 191, -1, 70, 39, 2, -1, -1, -1, -1, 15, -1, -1, -1, 72, 29, 0, 56, -1, -1, -1, -1, 204, -1, -1, 73, 42, 0, -1, -1, -1, -1, -1, -1, 202, -1, 76, 42, 2, -1, -1, -1, -1, 20, -1, -1, -1, 79, 27, 0, 57, -1, -1, -1, -1, 277, -1, -1, 80, 45, 0, -1, -1, 25, -1, -1, -1, 235, -1, 88, 45, 1, 58, -1, 44, -1, -1, 269, 272, -1, 91, 47, 0, 59, -1, -1, -1, -1, 249, -1, -1, 92, 48, 0, -1, -1, 51, -1, -1, -1, 241, -1, 94, 48, 0, -1, -1, 60, 85, -1, -1, 247, -1, 99, 47, 0, 60, -1, -1, -1, -1, 260, -1, -1, 100, 51, 0, -1, -1, 93, -1, -1, -1, 258, -1, 102, 51, 0, -1, -1, 100, -1, -1, -1, -1, -1, 104, 26, 0, 61, -1, -1, -1, -1, 322, 324, -1, 105, 54, 0, 62, -1, 107, -1, -1, 300, 303, -1, 106, 55, 0, -1, -1, -1, -1, -1, -1, -1, -1, 107, 55, 0, -1, -1, -1, -1, -1, -1, -1, -1, // Transitions: 2, -1, 1, 3, 0, -1, 8, -1, 1, 4, 6, -1, 19, -1, 1, 6, 17, -1, 25, -1, 1, 7, 23, -1, 36, -1, 1, 9, 34, -1, 42, -1, 1, 10, 40, -1, 53, -1, 1, 12, 51, -1, 59, -1, 1, 13, 57, -1, 70, -1, 1, 15, 68, -1, 76, -1, 1, 16, 74, -1, 87, -1, 1, 18, 85, -1, 93, -1, 1, 19, 91, -1, 104, -1, 1, 21, 102, -1, 110, -1, 1, 22, 108, -1, 121, -1, 1, 24, 119, -1, 127, -1, 1, 25, 125, -1, 156, 0, 1, 31, 154, -1, 167, 1, 1, 34, 165, -1, 178, 2, 1, 37, 176, -1, 189, 3, 1, 40, 187, -1, 200, 4, 1, 43, 198, -1, 211, -1, 1, 29, 209, -1, 233, -1, 1, 46, 231, -1, 239, -1, 1, 49, 237, -1, 245, -1, 1, 50, 243, -1, 256, -1, 1, 52, 254, -1, 267, -1, 1, 47, 265, -1, 288, -1, 1, 55, -1, 114, 290, -1, 1, 55, -1, 180, 294, 8, 1, 55, 292, -1, 298, 9, 1, 55, 296, -1, 310, -1, 1, 54, -1, 186, 312, -1, 1, 54, -1, 205, 314, -1, 1, 54, -1, 228, 316, -1, 1, 54, -1, 336, 318, -1, 1, 54, -1, 408, 320, -1, 1, 54, -1, 420, -1, -1, 2, -1, 347, -1, -1, -1, 2, 0, 342, -1, -1, -1, 2, 1, 145, -1, -1, -1, 2, 2, 15, -1, -1, -1, 2, 5, 32, -1, -1, -1, 2, 8, 49, -1, -1, -1, 2, 11, 66, -1, -1, -1, 2, 14, 83, -1, -1, -1, 2, 17, 100, -1, -1, -1, 2, 20, 117, -1, -1, -1, 2, 23, 134, -1, -1, -1, 2, 26, 336, -1, -1, -1, 2, 27, 285, -1, -1, -1, 2, 28, 229, -1, -1, -1, 2, 29, 221, -1, -1, -1, 2, 30, 163, -1, -1, -1, 2, 33, 174, -1, -1, -1, 2, 36, 185, -1, -1, -1, 2, 39, 196, -1, -1, -1, 2, 42, 207, -1, -1, -1, 2, 45, 280, -1, -1, -1, 2, 47, 274, -1, -1, -1, 2, 48, 252, -1, -1, -1, 2, 51, 263, -1, -1, -1, 2, 54, 331, -1, -1, -1, 2, 55, 308, -1, // Arrays: 1, 4, 1, 5, 1, 0, 1, 3, 1, 7, 1, 1, 2, 3, 4, 1, 3, 1, 7, 1, 10, 1, 2, 1, 6, 1, 12, 1, 3, 2, 6, 7, 1, 6, 1, 10, 1, 15, 1, 4, 1, 9, 1, 17, 1, 5, 2, 9, 10, 1, 9, 1, 13, 1, 20, 1, 6, 1, 12, 1, 22, 1, 7, 2, 12, 13, 1, 12, 1, 16, 1, 25, 1, 8, 1, 15, 1, 27, 1, 9, 2, 15, 16, 1, 15, 1, 19, 1, 30, 1, 10, 1, 18, 1, 32, 1, 11, 2, 18, 19, 1, 18, 1, 22, 1, 35, 1, 12, 1, 21, 1, 37, 1, 13, 2, 21, 22, 1, 21, 1, 25, 1, 40, 1, 14, 1, 24, 1, 42, 1, 15, 2, 24, 25, 1, 24, 8, 2, 5, 8, 11, 14, 17, 20, 23, 8, 2, 5, 8, 11, 14, 17, 20, 23, 1, 32, 1, 51, 1, 16, 2, 31, 32, 1, 31, 1, 35, 1, 57, 1, 17, 2, 34, 35, 1, 34, 1, 38, 1, 63, 1, 18, 2, 37, 38, 1, 37, 1, 41, 1, 69, 1, 19, 2, 40, 41, 1, 40, 1, 44, 1, 75, 1, 20, 2, 43, 44, 1, 43, 1, 29, 1, 78, 5, 30, 33, 36, 39, 42, 1, 21, 5, 30, 33, 36, 39, 42, 1, 29, 1, 29, 1, 47, 1, 87, 1, 22, 1, 50, 1, 93, 1, 23, 1, 49, 1, 96, 1, 24, 2, 49, 50, 1, 49, 1, 53, 1, 101, 1, 25, 2, 52, 53, 1, 52, 1, 46, 1, 103, 2, 48, 51, 1, 26, 2, 48, 51, 2, 46, 47, 1, 46, 2, 28, 45, 2, 28, 45, 1, 118, 1, 86, 1, 57, 1, 114, 1, 56, 1, 114, 2, 56, 57, 4, 27, 28, 29, 30, 1, 56, 1, 131, 1, 136, 1, 119, 1, 147, 1, 146, 1, 148, 1, 55, 6, 31, 32, 33, 34, 35, 36, 1, 55, 2, 27, 54, 2, 27, 54, 2, 1, 26, 2, 1, 26, 1, 0, 1, 0, 0xc0ff33 // terminator }; struct qt_meta_stringdata_Pinball_t { QByteArrayData data[120]; unsigned char stringdata0[1729]; }; #define QT_MOC_LITERAL(idx, ofs, len) \ Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ qptrdiff(offsetof(qt_meta_stringdata_Pinball_t, stringdata0) + ofs \ - idx * sizeof(QByteArrayData)) \ ) static const qt_meta_stringdata_Pinball_t qt_meta_stringdata_Pinball = { { QT_MOC_LITERAL(0, 0, 7), // "Pinball" QT_MOC_LITERAL(1, 8, 13), // "globalChanged" QT_MOC_LITERAL(2, 22, 0), // "" QT_MOC_LITERAL(3, 23, 6), // "active" QT_MOC_LITERAL(4, 30, 17), // "guiControlChanged" QT_MOC_LITERAL(5, 48, 13), // "cLightChanged" QT_MOC_LITERAL(6, 62, 15), // "cLightOnChanged" QT_MOC_LITERAL(7, 78, 16), // "cLightOffChanged" QT_MOC_LITERAL(8, 95, 13), // "rLightChanged" QT_MOC_LITERAL(9, 109, 15), // "rLightOnChanged" QT_MOC_LITERAL(10, 125, 16), // "rLightOffChanged" QT_MOC_LITERAL(11, 142, 13), // "aLightChanged" QT_MOC_LITERAL(12, 156, 15), // "aLightOnChanged" QT_MOC_LITERAL(13, 172, 16), // "aLightOffChanged" QT_MOC_LITERAL(14, 189, 13), // "zLightChanged" QT_MOC_LITERAL(15, 203, 15), // "zLightOnChanged" QT_MOC_LITERAL(16, 219, 16), // "zLightOffChanged" QT_MOC_LITERAL(17, 236, 13), // "yLightChanged" QT_MOC_LITERAL(18, 250, 15), // "yLightOnChanged" QT_MOC_LITERAL(19, 266, 16), // "yLightOffChanged" QT_MOC_LITERAL(20, 283, 17), // "hurryLightChanged" QT_MOC_LITERAL(21, 301, 19), // "hurryLightOnChanged" QT_MOC_LITERAL(22, 321, 20), // "hurryLightOffChanged" QT_MOC_LITERAL(23, 342, 19), // "jackpotLightChanged" QT_MOC_LITERAL(24, 362, 21), // "jackpotLightOnChanged" QT_MOC_LITERAL(25, 384, 22), // "jackpotLightOffChanged" QT_MOC_LITERAL(26, 407, 20), // "gameOverLightChanged" QT_MOC_LITERAL(27, 428, 22), // "gameOverLightOnChanged" QT_MOC_LITERAL(28, 451, 23), // "gameOverLightOffChanged" QT_MOC_LITERAL(29, 475, 20), // "internalStateChanged" QT_MOC_LITERAL(30, 496, 19), // "logicalStateChanged" QT_MOC_LITERAL(31, 516, 18), // "letterStateChanged" QT_MOC_LITERAL(32, 535, 19), // "lettersStateChanged" QT_MOC_LITERAL(33, 555, 15), // "letter.CChanged" QT_MOC_LITERAL(34, 571, 17), // "cLetterOffChanged" QT_MOC_LITERAL(35, 589, 16), // "cLetterOnChanged" QT_MOC_LITERAL(36, 606, 15), // "letter.RChanged" QT_MOC_LITERAL(37, 622, 17), // "rLetterOffChanged" QT_MOC_LITERAL(38, 640, 16), // "rLetterOnChanged" QT_MOC_LITERAL(39, 657, 15), // "letter.AChanged" QT_MOC_LITERAL(40, 673, 17), // "aLetterOffChanged" QT_MOC_LITERAL(41, 691, 16), // "aLetterOnChanged" QT_MOC_LITERAL(42, 708, 15), // "letter.ZChanged" QT_MOC_LITERAL(43, 724, 17), // "zLetterOffChanged" QT_MOC_LITERAL(44, 742, 16), // "zLetterOnChanged" QT_MOC_LITERAL(45, 759, 15), // "letter.YChanged" QT_MOC_LITERAL(46, 775, 17), // "yLetterOffChanged" QT_MOC_LITERAL(47, 793, 16), // "yLetterOnChanged" QT_MOC_LITERAL(48, 810, 16), // "modeStateChanged" QT_MOC_LITERAL(49, 827, 15), // "offStateChanged" QT_MOC_LITERAL(50, 843, 14), // "onStateChanged" QT_MOC_LITERAL(51, 858, 17), // "hurryStateChanged" QT_MOC_LITERAL(52, 876, 20), // "hurryStateOffChanged" QT_MOC_LITERAL(53, 897, 19), // "hurryStateOnChanged" QT_MOC_LITERAL(54, 917, 19), // "jackpotStateChanged" QT_MOC_LITERAL(55, 937, 22), // "jackpotStateOffChanged" QT_MOC_LITERAL(56, 960, 21), // "jackpotStateOnChanged" QT_MOC_LITERAL(57, 982, 15), // "workflowChanged" QT_MOC_LITERAL(58, 998, 28), // "lightImpulseGeneratorChanged" QT_MOC_LITERAL(59, 1027, 21), // "lightImpulseOnChanged" QT_MOC_LITERAL(60, 1049, 22), // "lightImpulseOffChanged" QT_MOC_LITERAL(61, 1072, 6), // "parent" QT_MOC_LITERAL(62, 1079, 6), // "global" QT_MOC_LITERAL(63, 1086, 10), // "guiControl" QT_MOC_LITERAL(64, 1097, 6), // "cLight" QT_MOC_LITERAL(65, 1104, 8), // "cLightOn" QT_MOC_LITERAL(66, 1113, 9), // "cLightOff" QT_MOC_LITERAL(67, 1123, 6), // "rLight" QT_MOC_LITERAL(68, 1130, 8), // "rLightOn" QT_MOC_LITERAL(69, 1139, 9), // "rLightOff" QT_MOC_LITERAL(70, 1149, 6), // "aLight" QT_MOC_LITERAL(71, 1156, 8), // "aLightOn" QT_MOC_LITERAL(72, 1165, 9), // "aLightOff" QT_MOC_LITERAL(73, 1175, 6), // "zLight" QT_MOC_LITERAL(74, 1182, 8), // "zLightOn" QT_MOC_LITERAL(75, 1191, 9), // "zLightOff" QT_MOC_LITERAL(76, 1201, 6), // "yLight" QT_MOC_LITERAL(77, 1208, 8), // "yLightOn" QT_MOC_LITERAL(78, 1217, 9), // "yLightOff" QT_MOC_LITERAL(79, 1227, 10), // "hurryLight" QT_MOC_LITERAL(80, 1238, 12), // "hurryLightOn" QT_MOC_LITERAL(81, 1251, 13), // "hurryLightOff" QT_MOC_LITERAL(82, 1265, 12), // "jackpotLight" QT_MOC_LITERAL(83, 1278, 14), // "jackpotLightOn" QT_MOC_LITERAL(84, 1293, 15), // "jackpotLightOff" QT_MOC_LITERAL(85, 1309, 13), // "gameOverLight" QT_MOC_LITERAL(86, 1323, 15), // "gameOverLightOn" QT_MOC_LITERAL(87, 1339, 16), // "gameOverLightOff" QT_MOC_LITERAL(88, 1356, 13), // "internalState" QT_MOC_LITERAL(89, 1370, 12), // "logicalState" QT_MOC_LITERAL(90, 1383, 11), // "letterState" QT_MOC_LITERAL(91, 1395, 12), // "lettersState" QT_MOC_LITERAL(92, 1408, 8), // "letter.C" QT_MOC_LITERAL(93, 1417, 10), // "cLetterOff" QT_MOC_LITERAL(94, 1428, 9), // "cLetterOn" QT_MOC_LITERAL(95, 1438, 8), // "letter.R" QT_MOC_LITERAL(96, 1447, 10), // "rLetterOff" QT_MOC_LITERAL(97, 1458, 9), // "rLetterOn" QT_MOC_LITERAL(98, 1468, 8), // "letter.A" QT_MOC_LITERAL(99, 1477, 10), // "aLetterOff" QT_MOC_LITERAL(100, 1488, 9), // "aLetterOn" QT_MOC_LITERAL(101, 1498, 8), // "letter.Z" QT_MOC_LITERAL(102, 1507, 10), // "zLetterOff" QT_MOC_LITERAL(103, 1518, 9), // "zLetterOn" QT_MOC_LITERAL(104, 1528, 8), // "letter.Y" QT_MOC_LITERAL(105, 1537, 10), // "yLetterOff" QT_MOC_LITERAL(106, 1548, 9), // "yLetterOn" QT_MOC_LITERAL(107, 1558, 9), // "modeState" QT_MOC_LITERAL(108, 1568, 8), // "offState" QT_MOC_LITERAL(109, 1577, 7), // "onState" QT_MOC_LITERAL(110, 1585, 10), // "hurryState" QT_MOC_LITERAL(111, 1596, 13), // "hurryStateOff" QT_MOC_LITERAL(112, 1610, 12), // "hurryStateOn" QT_MOC_LITERAL(113, 1623, 12), // "jackpotState" QT_MOC_LITERAL(114, 1636, 15), // "jackpotStateOff" QT_MOC_LITERAL(115, 1652, 14), // "jackpotStateOn" QT_MOC_LITERAL(116, 1667, 8), // "workflow" QT_MOC_LITERAL(117, 1676, 21), // "lightImpulseGenerator" QT_MOC_LITERAL(118, 1698, 14), // "lightImpulseOn" QT_MOC_LITERAL(119, 1713, 15) // "lightImpulseOff" },{ 0x50,0x69,0x6e,0x62,0x61,0x6c,0x6c,0, // 0: Pinball 0x67,0x6c,0x6f,0x62,0x61,0x6c,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 1: globalChanged 0, // 2: 0x61,0x63,0x74,0x69,0x76,0x65,0, // 3: active 0x67,0x75,0x69,0x43,0x6f,0x6e,0x74,0x72,0x6f,0x6c,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 4: guiControlChanged 0x63,0x4c,0x69,0x67,0x68,0x74,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 5: cLightChanged 0x63,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 6: cLightOnChanged 0x63,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 7: cLightOffChanged 0x72,0x4c,0x69,0x67,0x68,0x74,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 8: rLightChanged 0x72,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 9: rLightOnChanged 0x72,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 10: rLightOffChanged 0x61,0x4c,0x69,0x67,0x68,0x74,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 11: aLightChanged 0x61,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 12: aLightOnChanged 0x61,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 13: aLightOffChanged 0x7a,0x4c,0x69,0x67,0x68,0x74,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 14: zLightChanged 0x7a,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 15: zLightOnChanged 0x7a,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 16: zLightOffChanged 0x79,0x4c,0x69,0x67,0x68,0x74,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 17: yLightChanged 0x79,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 18: yLightOnChanged 0x79,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 19: yLightOffChanged 0x68,0x75,0x72,0x72,0x79,0x4c,0x69,0x67,0x68,0x74,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 20: hurryLightChanged 0x68,0x75,0x72,0x72,0x79,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 21: hurryLightOnChanged 0x68,0x75,0x72,0x72,0x79,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 22: hurryLightOffChanged 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x4c,0x69,0x67,0x68,0x74,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 23: jackpotLightChanged 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 24: jackpotLightOnChanged 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 25: jackpotLightOffChanged 0x67,0x61,0x6d,0x65,0x4f,0x76,0x65,0x72,0x4c,0x69,0x67,0x68,0x74,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 26: gameOverLightChanged 0x67,0x61,0x6d,0x65,0x4f,0x76,0x65,0x72,0x4c,0x69,0x67,0x68,0x74,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 27: gameOverLightOnChanged 0x67,0x61,0x6d,0x65,0x4f,0x76,0x65,0x72,0x4c,0x69,0x67,0x68,0x74,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 28: gameOverLightOffChanged 0x69,0x6e,0x74,0x65,0x72,0x6e,0x61,0x6c,0x53,0x74,0x61,0x74,0x65,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 29: internalStateChanged 0x6c,0x6f,0x67,0x69,0x63,0x61,0x6c,0x53,0x74,0x61,0x74,0x65,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 30: logicalStateChanged 0x6c,0x65,0x74,0x74,0x65,0x72,0x53,0x74,0x61,0x74,0x65,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 31: letterStateChanged 0x6c,0x65,0x74,0x74,0x65,0x72,0x73,0x53,0x74,0x61,0x74,0x65,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 32: lettersStateChanged 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x43,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 33: letter.CChanged 0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 34: cLetterOffChanged 0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 35: cLetterOnChanged 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x52,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 36: letter.RChanged 0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 37: rLetterOffChanged 0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 38: rLetterOnChanged 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x41,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 39: letter.AChanged 0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 40: aLetterOffChanged 0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 41: aLetterOnChanged 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x5a,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 42: letter.ZChanged 0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 43: zLetterOffChanged 0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 44: zLetterOnChanged 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x59,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 45: letter.YChanged 0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 46: yLetterOffChanged 0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 47: yLetterOnChanged 0x6d,0x6f,0x64,0x65,0x53,0x74,0x61,0x74,0x65,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 48: modeStateChanged 0x6f,0x66,0x66,0x53,0x74,0x61,0x74,0x65,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 49: offStateChanged 0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 50: onStateChanged 0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 51: hurryStateChanged 0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 52: hurryStateOffChanged 0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 53: hurryStateOnChanged 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 54: jackpotStateChanged 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 55: jackpotStateOffChanged 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 56: jackpotStateOnChanged 0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 57: workflowChanged 0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x47,0x65,0x6e,0x65,0x72,0x61,0x74,0x6f,0x72,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 58: lightImpulseGeneratorChanged 0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x6e,0x43,0x68,0x61,0x6e,0x67,0x65,0x64,0, // 59: lightImpulseOnChanged 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0x69,0x6e,0x74,0x65,0x72,0x6e,0x61,0x6c,0x53,0x74,0x61,0x74,0x65,0, // 88: internalState 0x6c,0x6f,0x67,0x69,0x63,0x61,0x6c,0x53,0x74,0x61,0x74,0x65,0, // 89: logicalState 0x6c,0x65,0x74,0x74,0x65,0x72,0x53,0x74,0x61,0x74,0x65,0, // 90: letterState 0x6c,0x65,0x74,0x74,0x65,0x72,0x73,0x53,0x74,0x61,0x74,0x65,0, // 91: lettersState 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x43,0, // 92: letter.C 0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 93: cLetterOff 0x63,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 94: cLetterOn 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x52,0, // 95: letter.R 0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 96: rLetterOff 0x72,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 97: rLetterOn 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x41,0, // 98: letter.A 0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 99: aLetterOff 0x61,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 100: aLetterOn 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x5a,0, // 101: letter.Z 0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 102: zLetterOff 0x7a,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 103: zLetterOn 0x6c,0x65,0x74,0x74,0x65,0x72,0x2e,0x59,0, // 104: letter.Y 0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x66,0x66,0, // 105: yLetterOff 0x79,0x4c,0x65,0x74,0x74,0x65,0x72,0x4f,0x6e,0, // 106: yLetterOn 0x6d,0x6f,0x64,0x65,0x53,0x74,0x61,0x74,0x65,0, // 107: modeState 0x6f,0x66,0x66,0x53,0x74,0x61,0x74,0x65,0, // 108: offState 0x6f,0x6e,0x53,0x74,0x61,0x74,0x65,0, // 109: onState 0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0, // 110: hurryState 0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0, // 111: hurryStateOff 0x68,0x75,0x72,0x72,0x79,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0, // 112: hurryStateOn 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0, // 113: jackpotState 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0x4f,0x66,0x66,0, // 114: jackpotStateOff 0x6a,0x61,0x63,0x6b,0x70,0x6f,0x74,0x53,0x74,0x61,0x74,0x65,0x4f,0x6e,0, // 115: jackpotStateOn 0x77,0x6f,0x72,0x6b,0x66,0x6c,0x6f,0x77,0, // 116: workflow 0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x47,0x65,0x6e,0x65,0x72,0x61,0x74,0x6f,0x72,0, // 117: lightImpulseGenerator 0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x6e,0, // 118: lightImpulseOn 0x6c,0x69,0x67,0x68,0x74,0x49,0x6d,0x70,0x75,0x6c,0x73,0x65,0x4f,0x66,0x66,0 // 119: lightImpulseOff }}; #undef QT_MOC_LITERAL static const uint qt_meta_data_Pinball[] = { // content: 8, // revision 0, // classname 0, 0, // classinfo 58, 14, // methods 58, 481, // properties 0, 0, // enums/sets 1, 713, // constructors 0, // flags 58, // signalCount // signals: name, argc, parameters, tag, flags 1, 1, 304, 2, 0x06 /* Public */, 4, 1, 307, 2, 0x06 /* Public */, 5, 1, 310, 2, 0x06 /* Public */, 6, 1, 313, 2, 0x06 /* Public */, 7, 1, 316, 2, 0x06 /* Public */, 8, 1, 319, 2, 0x06 /* Public */, 9, 1, 322, 2, 0x06 /* Public */, 10, 1, 325, 2, 0x06 /* Public */, 11, 1, 328, 2, 0x06 /* Public */, 12, 1, 331, 2, 0x06 /* Public */, 13, 1, 334, 2, 0x06 /* Public */, 14, 1, 337, 2, 0x06 /* Public */, 15, 1, 340, 2, 0x06 /* Public */, 16, 1, 343, 2, 0x06 /* Public */, 17, 1, 346, 2, 0x06 /* Public */, 18, 1, 349, 2, 0x06 /* Public */, 19, 1, 352, 2, 0x06 /* Public */, 20, 1, 355, 2, 0x06 /* Public */, 21, 1, 358, 2, 0x06 /* Public */, 22, 1, 361, 2, 0x06 /* Public */, 23, 1, 364, 2, 0x06 /* Public */, 24, 1, 367, 2, 0x06 /* Public */, 25, 1, 370, 2, 0x06 /* Public */, 26, 1, 373, 2, 0x06 /* Public */, 27, 1, 376, 2, 0x06 /* Public */, 28, 1, 379, 2, 0x06 /* Public */, 29, 1, 382, 2, 0x06 /* Public */, 30, 1, 385, 2, 0x06 /* Public */, 31, 1, 388, 2, 0x06 /* Public */, 32, 1, 391, 2, 0x06 /* Public */, 33, 1, 394, 2, 0x06 /* Public */, 34, 1, 397, 2, 0x06 /* Public */, 35, 1, 400, 2, 0x06 /* Public */, 36, 1, 403, 2, 0x06 /* Public */, 37, 1, 406, 2, 0x06 /* Public */, 38, 1, 409, 2, 0x06 /* Public */, 39, 1, 412, 2, 0x06 /* Public */, 40, 1, 415, 2, 0x06 /* Public */, 41, 1, 418, 2, 0x06 /* Public */, 42, 1, 421, 2, 0x06 /* Public */, 43, 1, 424, 2, 0x06 /* Public */, 44, 1, 427, 2, 0x06 /* Public */, 45, 1, 430, 2, 0x06 /* Public */, 46, 1, 433, 2, 0x06 /* Public */, 47, 1, 436, 2, 0x06 /* Public */, 48, 1, 439, 2, 0x06 /* Public */, 49, 1, 442, 2, 0x06 /* Public */, 50, 1, 445, 2, 0x06 /* Public */, 51, 1, 448, 2, 0x06 /* Public */, 52, 1, 451, 2, 0x06 /* Public */, 53, 1, 454, 2, 0x06 /* Public */, 54, 1, 457, 2, 0x06 /* Public */, 55, 1, 460, 2, 0x06 /* Public */, 56, 1, 463, 2, 0x06 /* Public */, 57, 1, 466, 2, 0x06 /* Public */, 58, 1, 469, 2, 0x06 /* Public */, 59, 1, 472, 2, 0x06 /* Public */, 60, 1, 475, 2, 0x06 /* Public */, // signals: parameters QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, QMetaType::Void, QMetaType::Bool, 3, // constructors: parameters 0x80000000 | 2, QMetaType::QObjectStar, 61, // properties: name, type, flags 62, QMetaType::Bool, 0x006a6001, 63, QMetaType::Bool, 0x006a6001, 64, QMetaType::Bool, 0x006a6001, 65, QMetaType::Bool, 0x006a6001, 66, QMetaType::Bool, 0x006a6001, 67, QMetaType::Bool, 0x006a6001, 68, QMetaType::Bool, 0x006a6001, 69, QMetaType::Bool, 0x006a6001, 70, QMetaType::Bool, 0x006a6001, 71, QMetaType::Bool, 0x006a6001, 72, QMetaType::Bool, 0x006a6001, 73, QMetaType::Bool, 0x006a6001, 74, QMetaType::Bool, 0x006a6001, 75, QMetaType::Bool, 0x006a6001, 76, QMetaType::Bool, 0x006a6001, 77, QMetaType::Bool, 0x006a6001, 78, QMetaType::Bool, 0x006a6001, 79, QMetaType::Bool, 0x006a6001, 80, QMetaType::Bool, 0x006a6001, 81, QMetaType::Bool, 0x006a6001, 82, QMetaType::Bool, 0x006a6001, 83, QMetaType::Bool, 0x006a6001, 84, QMetaType::Bool, 0x006a6001, 85, QMetaType::Bool, 0x006a6001, 86, QMetaType::Bool, 0x006a6001, 87, QMetaType::Bool, 0x006a6001, 88, QMetaType::Bool, 0x006a6001, 89, QMetaType::Bool, 0x006a6001, 90, QMetaType::Bool, 0x006a6001, 91, QMetaType::Bool, 0x006a6001, 92, QMetaType::Bool, 0x006a6001, 93, QMetaType::Bool, 0x006a6001, 94, QMetaType::Bool, 0x006a6001, 95, QMetaType::Bool, 0x006a6001, 96, QMetaType::Bool, 0x006a6001, 97, QMetaType::Bool, 0x006a6001, 98, QMetaType::Bool, 0x006a6001, 99, QMetaType::Bool, 0x006a6001, 100, QMetaType::Bool, 0x006a6001, 101, QMetaType::Bool, 0x006a6001, 102, QMetaType::Bool, 0x006a6001, 103, QMetaType::Bool, 0x006a6001, 104, QMetaType::Bool, 0x006a6001, 105, QMetaType::Bool, 0x006a6001, 106, QMetaType::Bool, 0x006a6001, 107, QMetaType::Bool, 0x006a6001, 108, QMetaType::Bool, 0x006a6001, 109, QMetaType::Bool, 0x006a6001, 110, QMetaType::Bool, 0x006a6001, 111, QMetaType::Bool, 0x006a6001, 112, QMetaType::Bool, 0x006a6001, 113, QMetaType::Bool, 0x006a6001, 114, QMetaType::Bool, 0x006a6001, 115, QMetaType::Bool, 0x006a6001, 116, QMetaType::Bool, 0x006a6001, 117, QMetaType::Bool, 0x006a6001, 118, QMetaType::Bool, 0x006a6001, 119, QMetaType::Bool, 0x006a6001, // properties: notify_signal_id 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, // constructors: name, argc, parameters, tag, flags 0, 1, 478, 2, 0x0e /* Public */, 0 // eod }; void Pinball::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { if (_c == QMetaObject::CreateInstance) { switch (_id) { case 0: { Pinball *_r = new Pinball((*reinterpret_cast< QObject **>(_a[1]))); if (_a[0]) *reinterpret_cast<QObject**>(_a[0]) = _r; } break; default: break; } } else if (_c == QMetaObject::InvokeMetaMethod) { Pinball *_t = static_cast<Pinball *>(_o); Q_UNUSED(_t) switch (_id) { case 0: QMetaObject::activate(_o, &staticMetaObject, 0, _a); break; case 1: QMetaObject::activate(_o, &staticMetaObject, 1, _a); break; case 2: QMetaObject::activate(_o, &staticMetaObject, 2, _a); break; case 3: QMetaObject::activate(_o, &staticMetaObject, 3, _a); break; case 4: QMetaObject::activate(_o, &staticMetaObject, 4, _a); break; case 5: QMetaObject::activate(_o, &staticMetaObject, 5, _a); break; case 6: QMetaObject::activate(_o, &staticMetaObject, 6, _a); break; case 7: QMetaObject::activate(_o, &staticMetaObject, 7, _a); break; case 8: QMetaObject::activate(_o, &staticMetaObject, 8, _a); break; case 9: QMetaObject::activate(_o, &staticMetaObject, 9, _a); break; case 10: QMetaObject::activate(_o, &staticMetaObject, 10, _a); break; case 11: QMetaObject::activate(_o, &staticMetaObject, 11, _a); break; case 12: QMetaObject::activate(_o, &staticMetaObject, 12, _a); break; case 13: QMetaObject::activate(_o, &staticMetaObject, 13, _a); break; case 14: QMetaObject::activate(_o, &staticMetaObject, 14, _a); break; case 15: QMetaObject::activate(_o, &staticMetaObject, 15, _a); break; case 16: QMetaObject::activate(_o, &staticMetaObject, 16, _a); break; case 17: QMetaObject::activate(_o, &staticMetaObject, 17, _a); break; case 18: QMetaObject::activate(_o, &staticMetaObject, 18, _a); break; case 19: QMetaObject::activate(_o, &staticMetaObject, 19, _a); break; case 20: QMetaObject::activate(_o, &staticMetaObject, 20, _a); break; case 21: QMetaObject::activate(_o, &staticMetaObject, 21, _a); break; case 22: QMetaObject::activate(_o, &staticMetaObject, 22, _a); break; case 23: QMetaObject::activate(_o, &staticMetaObject, 23, _a); break; case 24: QMetaObject::activate(_o, &staticMetaObject, 24, _a); break; case 25: QMetaObject::activate(_o, &staticMetaObject, 25, _a); break; case 26: QMetaObject::activate(_o, &staticMetaObject, 26, _a); break; case 27: QMetaObject::activate(_o, &staticMetaObject, 27, _a); break; case 28: QMetaObject::activate(_o, &staticMetaObject, 28, _a); break; case 29: QMetaObject::activate(_o, &staticMetaObject, 29, _a); break; case 30: QMetaObject::activate(_o, &staticMetaObject, 30, _a); break; case 31: QMetaObject::activate(_o, &staticMetaObject, 31, _a); break; case 32: QMetaObject::activate(_o, &staticMetaObject, 32, _a); break; case 33: QMetaObject::activate(_o, &staticMetaObject, 33, _a); break; case 34: QMetaObject::activate(_o, &staticMetaObject, 34, _a); break; case 35: QMetaObject::activate(_o, &staticMetaObject, 35, _a); break; case 36: QMetaObject::activate(_o, &staticMetaObject, 36, _a); break; case 37: QMetaObject::activate(_o, &staticMetaObject, 37, _a); break; case 38: QMetaObject::activate(_o, &staticMetaObject, 38, _a); break; case 39: QMetaObject::activate(_o, &staticMetaObject, 39, _a); break; case 40: QMetaObject::activate(_o, &staticMetaObject, 40, _a); break; case 41: QMetaObject::activate(_o, &staticMetaObject, 41, _a); break; case 42: QMetaObject::activate(_o, &staticMetaObject, 42, _a); break; case 43: QMetaObject::activate(_o, &staticMetaObject, 43, _a); break; case 44: QMetaObject::activate(_o, &staticMetaObject, 44, _a); break; case 45: QMetaObject::activate(_o, &staticMetaObject, 45, _a); break; case 46: QMetaObject::activate(_o, &staticMetaObject, 46, _a); break; case 47: QMetaObject::activate(_o, &staticMetaObject, 47, _a); break; case 48: QMetaObject::activate(_o, &staticMetaObject, 48, _a); break; case 49: QMetaObject::activate(_o, &staticMetaObject, 49, _a); break; case 50: QMetaObject::activate(_o, &staticMetaObject, 50, _a); break; case 51: QMetaObject::activate(_o, &staticMetaObject, 51, _a); break; case 52: QMetaObject::activate(_o, &staticMetaObject, 52, _a); break; case 53: QMetaObject::activate(_o, &staticMetaObject, 53, _a); break; case 54: QMetaObject::activate(_o, &staticMetaObject, 54, _a); break; case 55: QMetaObject::activate(_o, &staticMetaObject, 55, _a); break; case 56: QMetaObject::activate(_o, &staticMetaObject, 56, _a); break; case 57: QMetaObject::activate(_o, &staticMetaObject, 57, _a); break; default: ; } } else if (_c == QMetaObject::IndexOfMethod) { int *result = reinterpret_cast<int *>(_a[0]); void **func = reinterpret_cast<void **>(_a[1]); Q_UNUSED(result); Q_UNUSED(func); } #ifndef QT_NO_PROPERTIES else if (_c == QMetaObject::ReadProperty) { Pinball *_t = static_cast<Pinball *>(_o); Q_UNUSED(_t) void *_v = _a[0]; switch (_id) { case 0: *reinterpret_cast< bool*>(_v) = _t->isActive(0); break; case 1: *reinterpret_cast< bool*>(_v) = _t->isActive(1); break; case 2: *reinterpret_cast< bool*>(_v) = _t->isActive(2); break; case 3: *reinterpret_cast< bool*>(_v) = _t->isActive(3); break; case 4: *reinterpret_cast< bool*>(_v) = _t->isActive(4); break; case 5: *reinterpret_cast< bool*>(_v) = _t->isActive(5); break; case 6: *reinterpret_cast< bool*>(_v) = _t->isActive(6); break; case 7: *reinterpret_cast< bool*>(_v) = _t->isActive(7); break; case 8: *reinterpret_cast< bool*>(_v) = _t->isActive(8); break; case 9: *reinterpret_cast< bool*>(_v) = _t->isActive(9); break; case 10: *reinterpret_cast< bool*>(_v) = _t->isActive(10); break; case 11: *reinterpret_cast< bool*>(_v) = _t->isActive(11); break; case 12: *reinterpret_cast< bool*>(_v) = _t->isActive(12); break; case 13: *reinterpret_cast< bool*>(_v) = _t->isActive(13); break; case 14: *reinterpret_cast< bool*>(_v) = _t->isActive(14); break; case 15: *reinterpret_cast< bool*>(_v) = _t->isActive(15); break; case 16: *reinterpret_cast< bool*>(_v) = _t->isActive(16); break; case 17: *reinterpret_cast< bool*>(_v) = _t->isActive(17); break; case 18: *reinterpret_cast< bool*>(_v) = _t->isActive(18); break; case 19: *reinterpret_cast< bool*>(_v) = _t->isActive(19); break; case 20: *reinterpret_cast< bool*>(_v) = _t->isActive(20); break; case 21: *reinterpret_cast< bool*>(_v) = _t->isActive(21); break; case 22: *reinterpret_cast< bool*>(_v) = _t->isActive(22); break; case 23: *reinterpret_cast< bool*>(_v) = _t->isActive(23); break; case 24: *reinterpret_cast< bool*>(_v) = _t->isActive(24); break; case 25: *reinterpret_cast< bool*>(_v) = _t->isActive(25); break; case 26: *reinterpret_cast< bool*>(_v) = _t->isActive(26); break; case 27: *reinterpret_cast< bool*>(_v) = _t->isActive(27); break; case 28: *reinterpret_cast< bool*>(_v) = _t->isActive(28); break; case 29: *reinterpret_cast< bool*>(_v) = _t->isActive(29); break; case 30: *reinterpret_cast< bool*>(_v) = _t->isActive(30); break; case 31: *reinterpret_cast< bool*>(_v) = _t->isActive(31); break; case 32: *reinterpret_cast< bool*>(_v) = _t->isActive(32); break; case 33: *reinterpret_cast< bool*>(_v) = _t->isActive(33); break; case 34: *reinterpret_cast< bool*>(_v) = _t->isActive(34); break; case 35: *reinterpret_cast< bool*>(_v) = _t->isActive(35); break; case 36: *reinterpret_cast< bool*>(_v) = _t->isActive(36); break; case 37: *reinterpret_cast< bool*>(_v) = _t->isActive(37); break; case 38: *reinterpret_cast< bool*>(_v) = _t->isActive(38); break; case 39: *reinterpret_cast< bool*>(_v) = _t->isActive(39); break; case 40: *reinterpret_cast< bool*>(_v) = _t->isActive(40); break; case 41: *reinterpret_cast< bool*>(_v) = _t->isActive(41); break; case 42: *reinterpret_cast< bool*>(_v) = _t->isActive(42); break; case 43: *reinterpret_cast< bool*>(_v) = _t->isActive(43); break; case 44: *reinterpret_cast< bool*>(_v) = _t->isActive(44); break; case 45: *reinterpret_cast< bool*>(_v) = _t->isActive(45); break; case 46: *reinterpret_cast< bool*>(_v) = _t->isActive(46); break; case 47: *reinterpret_cast< bool*>(_v) = _t->isActive(47); break; case 48: *reinterpret_cast< bool*>(_v) = _t->isActive(48); break; case 49: *reinterpret_cast< bool*>(_v) = _t->isActive(49); break; case 50: *reinterpret_cast< bool*>(_v) = _t->isActive(50); break; case 51: *reinterpret_cast< bool*>(_v) = _t->isActive(51); break; case 52: *reinterpret_cast< bool*>(_v) = _t->isActive(52); break; case 53: *reinterpret_cast< bool*>(_v) = _t->isActive(53); break; case 54: *reinterpret_cast< bool*>(_v) = _t->isActive(54); break; case 55: *reinterpret_cast< bool*>(_v) = _t->isActive(55); break; case 56: *reinterpret_cast< bool*>(_v) = _t->isActive(56); break; case 57: *reinterpret_cast< bool*>(_v) = _t->isActive(57); break; default: break; } } else if (_c == QMetaObject::WriteProperty) { } else if (_c == QMetaObject::ResetProperty) { } #endif // QT_NO_PROPERTIES } const QMetaObject Pinball::staticMetaObject = { { &QScxmlStateMachine::staticMetaObject, qt_meta_stringdata_Pinball.data, qt_meta_data_Pinball, qt_static_metacall, nullptr, nullptr} }; const QMetaObject *Pinball::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject; } void *Pinball::qt_metacast(const char *_clname) { if (!_clname) return nullptr; if (!strcmp(_clname, reinterpret_cast<const char *>( qt_meta_stringdata_Pinball.stringdata0))) return static_cast<void*>(const_cast< Pinball*>(this)); return QScxmlStateMachine::qt_metacast(_clname); } int Pinball::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QScxmlStateMachine::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { if (_id < 58) qt_static_metacall(this, _c, _id, _a); _id -= 58; } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) { if (_id < 58) *reinterpret_cast<int*>(_a[0]) = -1; _id -= 58; } #ifndef QT_NO_PROPERTIES else if (_c == QMetaObject::ReadProperty || _c == QMetaObject::WriteProperty || _c == QMetaObject::ResetProperty || _c == QMetaObject::RegisterPropertyMetaType) { qt_static_metacall(this, _c, _id, _a); _id -= 58; } else if (_c == QMetaObject::QueryPropertyDesignable) { _id -= 58; } else if (_c == QMetaObject::QueryPropertyScriptable) { _id -= 58; } else if (_c == QMetaObject::QueryPropertyStored) { _id -= 58; } else if (_c == QMetaObject::QueryPropertyEditable) { _id -= 58; } else if (_c == QMetaObject::QueryPropertyUser) { _id -= 58; } #endif // QT_NO_PROPERTIES return _id; }