Modifier and Type | Method and Description |
---|---|
void |
DrawingTools.draw(Texture texture)
Draw the texture on XY plane in current coordinate.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions)
Draw the given texture at all given position.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
Color auxColor,
ElementsBuffer colors)
Draw the given texture at all given position with selected colors.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle)
Draw the given texture at all given position with the given rotation angle.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle,
Color auxColor,
ElementsBuffer colors)
Draw the given texture at all given position with the given rotation angle with selected colors.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle)
Draw the given texture at all given position with given offset and stride with the given rotation angle.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors)
Draw the given texture at all given position with given offset and stride with the given rotation angle with the given color.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position)
Draw the given texture at given position.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle)
Draw the given texture at given position with the given rotation angle.
|
Modifier and Type | Method and Description |
---|---|
void |
G2DDrawingTools.draw(Texture texture) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
Color auxColor,
ElementsBuffer colors) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position) |
void |
G2DDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
Modifier and Type | Method and Description |
---|---|
Texture |
SpritedRectangle.getSprite() |
Modifier and Type | Method and Description |
---|---|
void |
Motor3D.draw(DrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
Motor3D.draw(DrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
void |
Motor3D.drawTexture(DrawingTools drawingTools,
java.awt.image.BufferedImage image,
Texture texture) |
Constructor and Description |
---|
SpritedRectangle(Vector3d vertex,
Texture sprite,
AnchorPosition anchor,
G2DTextureDrawingTools drawingTools,
double rotationAngle,
java.awt.Color borderColor,
java.awt.Color fillColor) |
Modifier and Type | Class and Description |
---|---|
class |
G2DTextureManager.G2DTexture
Inner class for
Texture implementation. |
Modifier and Type | Method and Description |
---|---|
Texture |
G2DTextureManager.createTexture() |
Modifier and Type | Method and Description |
---|---|
void |
G2DTextureDrawingTools.accept(Texture texture) |
void |
G2DTextureDrawingTools.accept(Texture texture,
java.awt.Color borderColor,
java.awt.Color fillColor) |
void |
G2DTextureManager.dispose(Texture texture) |
void |
G2DTextureManager.draw(G2DDrawingTools drawingTools,
Texture texture)
Draw the given texture.
|
Modifier and Type | Method and Description |
---|---|
void |
G2DTextureManager.dispose(java.util.Collection<Texture> textures) |
Modifier and Type | Method and Description |
---|---|
void |
JoGLDrawingTools.bind(Texture texture)
Bind the given texture to the OpenGl context.
|
void |
JoGLDrawingTools.draw(Texture texture) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
Modifier and Type | Class and Description |
---|---|
class |
JoGLTextureManager.JoGLTexture
Inner class for
Texture implementation. |
Modifier and Type | Method and Description |
---|---|
Texture |
JoGLTextureManager.createTexture() |
Modifier and Type | Method and Description |
---|---|
void |
JoGLTextureManager.bind(JoGLDrawingTools drawingTools,
Texture texture)
Texture binder.
|
void |
JoGLTextureManager.dispose(Texture texture) |
void |
JoGLTextureManager.draw(JoGLDrawingTools drawingTools,
Texture texture)
Draw the given texture.
|
void |
JoGLTextureManager.draw(JoGLDrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLTextureManager.draw(JoGLDrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
Modifier and Type | Method and Description |
---|---|
void |
JoGLTextureManager.dispose(java.util.Collection<Texture> textures) |
Modifier and Type | Method and Description |
---|---|
Texture |
RulerSpriteFactory.create(double value,
java.text.DecimalFormat adaptedFormat,
TextureManager textureManager)
Return the texture for the given value.
|
Texture |
DefaultRulerSpriteFactory.create(double value,
java.text.DecimalFormat adaptedFormat,
TextureManager textureManager) |
Modifier and Type | Method and Description |
---|---|
Texture |
Appearance.getTexture()
Texture getter.
|
Modifier and Type | Method and Description |
---|---|
void |
Appearance.setTexture(Texture texture)
Texture setter.
|
Modifier and Type | Class and Description |
---|---|
class |
AbstractTexture |
Modifier and Type | Method and Description |
---|---|
Texture |
TextureManager.createTexture()
Texture creator.
|
Modifier and Type | Method and Description |
---|---|
void |
TextureManager.dispose(Texture texture) |
Modifier and Type | Method and Description |
---|---|
void |
TextureManager.dispose(java.util.Collection<Texture> textures)
Dispose the given textures.
|