Modifier and Type | Method and Description |
---|---|
void |
DrawingTools.draw(Geometry geometry)
Draw the given geometry with default appearance.
|
void |
DrawingTools.draw(Geometry geometry,
Appearance appearance)
Draw the given geometry.
|
void |
DrawingTools.draw(Texture texture)
Draw the texture on XY plane in current coordinate.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions)
Draw the given texture at all given position.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
Color auxColor,
ElementsBuffer colors)
Draw the given texture at all given position with selected colors.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle)
Draw the given texture at all given position with the given rotation angle.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle,
Color auxColor,
ElementsBuffer colors)
Draw the given texture at all given position with the given rotation angle with selected colors.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle)
Draw the given texture at all given position with given offset and stride with the given rotation angle.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors)
Draw the given texture at all given position with given offset and stride with the given rotation angle with the given color.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position)
Draw the given texture at given position.
|
void |
DrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle)
Draw the given texture at given position with the given rotation angle.
|
Modifier and Type | Method and Description |
---|---|
void |
G2DDrawingTools.draw(Geometry geometry) |
void |
G2DDrawingTools.draw(Geometry geometry,
Appearance appearance) |
void |
G2DDrawingTools.draw(Texture texture) |
Modifier and Type | Method and Description |
---|---|
void |
G2DTextureManager.draw(G2DDrawingTools drawingTools,
Texture texture)
Draw the given texture.
|
Modifier and Type | Method and Description |
---|---|
void |
JoGLDrawingTools.bind(Texture texture)
Bind the given texture to the OpenGl context.
|
void |
JoGLDrawingTools.draw(Geometry geometry) |
void |
JoGLDrawingTools.draw(Geometry geometry,
Appearance appearance) |
void |
JoGLDrawingTools.draw(Texture texture) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position) |
void |
JoGLDrawingTools.draw(Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
Modifier and Type | Method and Description |
---|---|
void |
JoGLShapeDrawer.draw(JoGLDrawingTools drawingTools,
Geometry geometry,
Appearance appearance)
Draw a given geometry with given appearance.
|
Modifier and Type | Method and Description |
---|---|
void |
JoGLTextureManager.JoGLTexture.bind(JoGLDrawingTools drawingTools)
Bind the texture in the OpenGl context.
|
void |
JoGLTextureManager.bind(JoGLDrawingTools drawingTools,
Texture texture)
Texture binder.
|
void |
JoGLTextureManager.JoGLTexture.draw(JoGLDrawingTools drawingTools) |
void |
JoGLTextureManager.JoGLTexture.draw(JoGLDrawingTools drawingTools,
AnchorPosition anchor,
Vector3d position,
double rotationAngle,
float[] color) |
void |
JoGLTextureManager.JoGLTexture.draw(JoGLDrawingTools drawingTools,
float[] color)
Draw the texture in XY plane.
|
void |
JoGLTextureManager.draw(JoGLDrawingTools drawingTools,
Texture texture)
Draw the given texture.
|
void |
JoGLTextureManager.draw(JoGLDrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
ElementsBuffer positions,
int offset,
int stride,
double rotationAngle,
Color auxColor,
ElementsBuffer colors) |
void |
JoGLTextureManager.draw(JoGLDrawingTools drawingTools,
Texture texture,
AnchorPosition anchor,
Vector3d position,
double rotationAngle) |
boolean |
JoGLTextureManager.JoGLTexture.preDraw(JoGLDrawingTools drawingTools,
float[] auxcolor) |
Modifier and Type | Class and Description |
---|---|
class |
DegenerateMatrixException |