public class UnJoinNodeWayAction extends JosmAction
JosmAction.LayerChangeAdapter, JosmAction.SelectionChangeAdapter
sc
changeSupport, enabled
ACCELERATOR_KEY, ACTION_COMMAND_KEY, DEFAULT, DISPLAYED_MNEMONIC_INDEX_KEY, LARGE_ICON_KEY, LONG_DESCRIPTION, MNEMONIC_KEY, NAME, SELECTED_KEY, SHORT_DESCRIPTION, SMALL_ICON
Constructor and Description |
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UnJoinNodeWayAction()
Constructs a new
UnJoinNodeWayAction . |
Modifier and Type | Method and Description |
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void |
actionPerformed(ActionEvent e)
Called when the action is executed.
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private List<Node> |
cleanSelectedNodes(List<Way> selectedWays,
List<Node> selectedNodes)
Removes irrelevant nodes from user selection.
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private List<Way> |
getApplicableWays(List<Way> selectedWays,
List<Node> selectedNodes)
Find ways to which the disconnect can be applied.
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void |
notify(String msg,
int messageType)
Send a notification message.
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protected void |
updateEnabledState()
Override in subclasses to update the enabled state of the action when
something in the JOSM state changes, i.e.
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protected void |
updateEnabledState(Collection<? extends OsmPrimitive> selection)
Override in subclasses to update the enabled state of the action if the
collection of selected primitives changes.
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destroy, getCurrentDataSet, getEditLayer, getShortcut, initEnabledState, installAdapters, setTooltip
addPropertyChangeListener, clone, firePropertyChange, getKeys, getPropertyChangeListeners, getValue, isEnabled, putValue, removePropertyChangeListener, setEnabled
public UnJoinNodeWayAction()
UnJoinNodeWayAction
.public void actionPerformed(ActionEvent e)
public void notify(String msg, int messageType)
msg
- Message to be sent.messageType
- Nature of the message.private List<Node> cleanSelectedNodes(List<Way> selectedWays, List<Node> selectedNodes)
selectedWays
- List of user selected way.selectedNodes
- List of user selected nodes.private List<Way> getApplicableWays(List<Way> selectedWays, List<Node> selectedNodes)
selectedWays
- List of user selected ways.selectedNodes
- List of user selected nodes.protected void updateEnabledState()
JosmAction
JosmAction.updateEnabledState(Collection)
to respond to changes in the collection
of selected primitives.
Default behavior is empty.updateEnabledState
in class JosmAction
JosmAction.updateEnabledState(Collection)
,
JosmAction.initEnabledState()
protected void updateEnabledState(Collection<? extends OsmPrimitive> selection)
JosmAction
updateEnabledState
in class JosmAction
selection
- the collection of selected primitives; may be empty, but not nullJosmAction.updateEnabledState()
,
JosmAction.initEnabledState()