A structure containing a template for a Constant effect. More...
#include <SDL_haptic.h>
Public Attributes | |
Uint16 | type |
SDL_HapticDirection | direction |
Uint32 | length |
Uint16 | delay |
Uint16 | button |
Uint16 | interval |
Sint16 | level |
Uint16 | attack_length |
Uint16 | attack_level |
Uint16 | fade_length |
Uint16 | fade_level |
A structure containing a template for a Constant effect.
The struct is exclusive to the SDL_HAPTIC_CONSTANT effect.
A constant effect applies a constant force in the specified direction to the joystick.
Uint16 SDL_HapticConstant::attack_length |
Duration of the attack.
Uint16 SDL_HapticConstant::attack_level |
Level at the start of the attack.
Uint16 SDL_HapticConstant::button |
Button that triggers the effect.
Uint16 SDL_HapticConstant::delay |
Delay before starting the effect.
SDL_HapticDirection SDL_HapticConstant::direction |
Direction of the effect.
Uint16 SDL_HapticConstant::fade_length |
Duration of the fade.
Uint16 SDL_HapticConstant::fade_level |
Level at the end of the fade.
Uint16 SDL_HapticConstant::interval |
How soon it can be triggered again after button.
Uint32 SDL_HapticConstant::length |
Duration of the effect.
Sint16 SDL_HapticConstant::level |
Strength of the constant effect.
Uint16 SDL_HapticConstant::type |