49 #define SDL_RELEASED 0
122 SDL_FINGERDOWN = 0x700,
127 SDL_DOLLARGESTURE = 0x800,
191 #define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32)
200 char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
206 #define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
215 char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
392 SDL_FingerID fingerId;
426 SDL_GestureID gestureId;
574 SDL_eventaction action,
582 extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(
Uint32 minType,
Uint32 maxType);
588 extern DECLSPEC
void SDLCALL SDL_FlushEvents(
Uint32 minType,
Uint32 maxType);
690 #define SDL_DISABLE 0
704 #define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY)
struct SDL_JoyButtonEvent SDL_JoyButtonEvent
Joystick button event structure (event.jbutton.*)
DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
typedef int(SDLCALL *SDL_EventFilter)(void *userdata
uint8_t Uint8
An unsigned 8-bit integer type.
Definition: SDL_stdinc.h:139
Uint32 type
Definition: SDL_events.h:452
DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event *event)
Waits indefinitely for the next available event.
Definition: SDL_events.h:79
struct SDL_ControllerAxisEvent SDL_ControllerAxisEvent
Game controller axis motion event structure (event.caxis.*)
Uint8 ball
Definition: SDL_events.h:288
Uint8 axis
Definition: SDL_events.h:272
SDL_WindowEvent window
Definition: SDL_events.h:502
struct SDL_KeyboardEvent SDL_KeyboardEvent
Keyboard button event structure (event.key.*)
struct SDL_OSEvent SDL_OSEvent
OS Specific event.
Joystick trackball motion event structure (event.jball.*)
Definition: SDL_events.h:283
SDL_KeyboardEvent key
Definition: SDL_events.h:503
Mouse motion event structure (event.motion.*)
Definition: SDL_events.h:221
Uint32 state
Definition: SDL_events.h:227
SDL_JoyAxisEvent jaxis
Definition: SDL_events.h:509
uint32_t Uint32
An unsigned 32-bit integer type.
Definition: SDL_stdinc.h:155
struct SDL_JoyBallEvent SDL_JoyBallEvent
Joystick trackball motion event structure (event.jball.*)
Sint32 y
Definition: SDL_events.h:229
Uint32 type
Definition: SDL_events.h:335
Definition: SDL_events.h:99
struct SDL_JoyDeviceEvent SDL_JoyDeviceEvent
Joystick device event structure (event.jdevice.*)
Uint32 type
Definition: SDL_events.h:301
Uint32 windowID
Definition: SDL_events.h:183
Sint16 xrel
Definition: SDL_events.h:292
Definition: SDL_events.h:105
uint16_t Uint16
An unsigned 16-bit integer type.
Definition: SDL_stdinc.h:147
struct SDL_TextEditingEvent SDL_TextEditingEvent
Keyboard text editing event structure (event.edit.*)
SDL_CommonEvent common
Definition: SDL_events.h:501
Sint32 x
Definition: SDL_events.h:228
Sint32 length
Definition: SDL_events.h:202
Definition: SDL_events.h:63
Uint32 type
Definition: SDL_events.h:197
Joystick hat position change event structure (event.jhat.*)
Definition: SDL_events.h:299
struct SDL_MultiGestureEvent SDL_MultiGestureEvent
Multiple Finger Gesture Event (event.mgesture.*)
union SDL_Event SDL_Event
General event structure.
SDL_EventType
The types of events that can be delivered.
Definition: SDL_events.h:55
Definition: SDL_events.h:138
Uint32 type
Definition: SDL_events.h:461
Uint8 value
Definition: SDL_events.h:305
struct SDL_JoyAxisEvent SDL_JoyAxisEvent
Joystick axis motion event structure (event.jaxis.*)
The SDL keysym structure, used in key events.
Definition: SDL_keyboard.h:47
DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state)
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]
Definition: SDL_events.h:200
struct SDL_SysWMEvent SDL_SysWMEvent
A video driver dependent system event (event.syswm.*) This event is disabled by default, you can enable it with SDL_EventState()
Uint32 type
Definition: SDL_events.h:470
Definition: SDL_events.h:114
Uint32 type
Definition: SDL_events.h:165
Dollar Gesture Event (event.dgesture.*)
Definition: SDL_events.h:421
DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter *filter, void **userdata)
Definition: SDL_events.h:100
SDL_Keysym keysym
Definition: SDL_events.h:188
Sint16 yrel
Definition: SDL_events.h:293
Definition: SDL_events.h:117
void * data2
Definition: SDL_events.h:475
Definition: SDL_events.h:71
Uint32 type
Definition: SDL_events.h:181
DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type)
Touch finger event structure (event.tfinger.*)
Definition: SDL_events.h:387
Definition: SDL_events.h:94
Definition: SDL_events.h:109
Definition: SDL_events.h:107
Definition: SDL_events.h:116
SDL_MouseMotionEvent motion
Definition: SDL_events.h:506
SDL_QuitEvent quit
Definition: SDL_events.h:517
Definition: SDL_events.h:102
Definition: SDL_events.h:89
SDL_TouchID touchId
Definition: SDL_events.h:408
Uint32 type
Definition: SDL_events.h:441
Definition: SDL_events.h:148
float x
Definition: SDL_events.h:429
Sint32 yrel
Definition: SDL_events.h:231
General event structure.
Definition: SDL_events.h:498
SDL_TouchID touchId
Definition: SDL_events.h:425
The "quit requested" event.
Definition: SDL_events.h:450
Definition: SDL_events.h:57
Definition: SDL_events.h:108
Definition: SDL_events.h:60
Joystick device event structure (event.jdevice.*)
Definition: SDL_events.h:333
Definition: SDL_events.h:143
Uint32 windowID
Definition: SDL_events.h:258
struct SDL_ControllerDeviceEvent SDL_ControllerDeviceEvent
Controller device event structure (event.cdevice.*)
Uint8 hat
Definition: SDL_events.h:304
float x
Definition: SDL_events.h:393
struct SDL_MouseButtonEvent SDL_MouseButtonEvent
Mouse button event structure (event.button.*)
Joystick axis motion event structure (event.jaxis.*)
Definition: SDL_events.h:267
SDL_MouseWheelEvent wheel
Definition: SDL_events.h:508
Uint32 type
Definition: SDL_events.h:256
SDL_MouseButtonEvent button
Definition: SDL_events.h:507
SDL_TouchFingerEvent tfinger
Definition: SDL_events.h:520
Uint32 type
Definition: SDL_events.h:212
struct SDL_ControllerButtonEvent SDL_ControllerButtonEvent
Game controller button event structure (event.cbutton.*)
DECLSPEC void SDLCALL SDL_PumpEvents(void)
Uint8 event
Definition: SDL_events.h:168
Sint32 data2
Definition: SDL_events.h:173
float dx
Definition: SDL_events.h:395
Definition: SDL_events.h:67
SDL_JoystickID which
Definition: SDL_events.h:271
Uint32 type
Definition: SDL_events.h:269
float pressure
Definition: SDL_events.h:397
Sint32 start
Definition: SDL_events.h:201
Uint32 type
Definition: SDL_events.h:346
Uint32 windowID
Definition: SDL_events.h:214
DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents)
Definition: SDL_events.h:83
A user-defined event type (event.user.*)
Definition: SDL_events.h:468
Uint32 windowID
Definition: SDL_events.h:199
DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event *event)
Polls for currently pending events.
Multiple Finger Gesture Event (event.mgesture.*)
Definition: SDL_events.h:404
struct SDL_UserEvent SDL_UserEvent
A user-defined event type (event.user.*)
SDL_DollarGestureEvent dgesture
Definition: SDL_events.h:522
DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type)
SDL_TextInputEvent text
Definition: SDL_events.h:505
Uint32 type
Definition: SDL_events.h:500
SDL_JoystickID which
Definition: SDL_events.h:303
DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
Definition: SDL_events.h:119
SDL_ControllerButtonEvent cbutton
Definition: SDL_events.h:515
char * file
Definition: SDL_events.h:443
Uint32 type
Definition: SDL_events.h:378
int32_t Sint32
A signed 32-bit integer type.
Definition: SDL_stdinc.h:151
struct SDL_TouchFingerEvent SDL_TouchFingerEvent
Touch finger event structure (event.tfinger.*)
Fields shared by every event.
Definition: SDL_events.h:154
struct SDL_QuitEvent SDL_QuitEvent
The "quit requested" event.
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]
Definition: SDL_events.h:215
Keyboard button event structure (event.key.*)
Definition: SDL_events.h:179
Game controller axis motion event structure (event.caxis.*)
Definition: SDL_events.h:344
struct SDL_WindowEvent SDL_WindowEvent
Window state change event data (event.window.*)
SDL_ControllerDeviceEvent cdevice
Definition: SDL_events.h:516
Sint32 x
Definition: SDL_events.h:260
struct SDL_MouseWheelEvent SDL_MouseWheelEvent
Mouse wheel event structure (event.wheel.*)
Definition: SDL_events.h:111
Uint8 axis
Definition: SDL_events.h:349
float y
Definition: SDL_events.h:430
Keyboard text input event structure (event.text.*)
Definition: SDL_events.h:210
SDL_TextEditingEvent edit
Definition: SDL_events.h:504
SDL_JoyButtonEvent jbutton
Definition: SDL_events.h:512
DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
Uint8 repeat
Definition: SDL_events.h:185
float dy
Definition: SDL_events.h:396
struct SDL_TextInputEvent SDL_TextInputEvent
Keyboard text input event structure (event.text.*)
struct SDL_CommonEvent SDL_CommonEvent
Fields shared by every event.
Definition: SDL_events.h:93
struct SDL_DollarGestureEvent SDL_DollarGestureEvent
Dollar Gesture Event (event.dgesture.*)
struct SDL_JoyHatEvent SDL_JoyHatEvent
Joystick hat position change event structure (event.jhat.*)
Definition: SDL_events.h:96
SDL_ControllerAxisEvent caxis
Definition: SDL_events.h:514
An event used to request a file open by the system (event.drop.*) This event is disabled by default...
Definition: SDL_events.h:439
Sint32 y
Definition: SDL_events.h:261
struct SDL_MouseMotionEvent SDL_MouseMotionEvent
Mouse motion event structure (event.motion.*)
DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event *event, int timeout)
Waits until the specified timeout (in milliseconds) for the next available event. ...
Mouse wheel event structure (event.wheel.*)
Definition: SDL_events.h:254
Uint32 which
Definition: SDL_events.h:259
Uint32 windowID
Definition: SDL_events.h:167
Controller device event structure (event.cdevice.*)
Definition: SDL_events.h:376
Uint32 type
Definition: SDL_events.h:490
Definition: SDL_syswm.h:125
Uint32 type
Definition: SDL_events.h:423
Definition: SDL_events.h:101
Uint32 type
Definition: SDL_events.h:223
Uint32 which
Definition: SDL_events.h:226
OS Specific event.
Definition: SDL_events.h:459
SDL_JoystickID which
Definition: SDL_events.h:287
Definition: SDL_events.h:95
SDL_JoyHatEvent jhat
Definition: SDL_events.h:511
Keyboard text editing event structure (event.edit.*)
Definition: SDL_events.h:195
SDL_SysWMmsg * msg
Definition: SDL_events.h:492
SDL_UserEvent user
Definition: SDL_events.h:518
Definition: SDL_events.h:110
SDL_SysWMEvent syswm
Definition: SDL_events.h:519
Sint32 which
Definition: SDL_events.h:380
Uint32 type
Definition: SDL_events.h:389
SDL_TouchID touchId
Definition: SDL_events.h:391
SDL_JoyDeviceEvent jdevice
Definition: SDL_events.h:513
Sint16 value
Definition: SDL_events.h:353
Uint32 type
Definition: SDL_events.h:406
SDL_JoyBallEvent jball
Definition: SDL_events.h:510
Definition: SDL_events.h:75
Definition: SDL_events.h:132
Definition: SDL_events.h:135
Uint8 state
Definition: SDL_events.h:184
int16_t Sint16
A signed 16-bit integer type.
Definition: SDL_stdinc.h:143
SDL_DropEvent drop
Definition: SDL_events.h:523
Sint32 which
Definition: SDL_events.h:337
Window state change event data (event.window.*)
Definition: SDL_events.h:163
Uint32 windowID
Definition: SDL_events.h:225
float y
Definition: SDL_events.h:394
Definition: SDL_events.h:90
Sint32 xrel
Definition: SDL_events.h:230
DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event *event)
Add an event to the event queue.
SDL_JoystickID which
Definition: SDL_events.h:348
Sint32 data1
Definition: SDL_events.h:172
struct SDL_DropEvent SDL_DropEvent
An event used to request a file open by the system (event.drop.*) This event is disabled by default...
SDL_MultiGestureEvent mgesture
Definition: SDL_events.h:521
A video driver dependent system event (event.syswm.*) This event is disabled by default, you can enable it with SDL_EventState()
Definition: SDL_events.h:488
Definition: SDL_events.h:115
Uint32 type
Definition: SDL_events.h:285
void * data1
Definition: SDL_events.h:474
Sint16 value
Definition: SDL_events.h:276
DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 minType, Uint32 maxType)
Definition: SDL_events.h:106
Sint32 code
Definition: SDL_events.h:473
DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
Definition: SDL_events.h:118
Uint32 windowID
Definition: SDL_events.h:472