Classes | Namespaces | Typedefs
src/GLSL/include/OgreGLSLLinkProgram.h File Reference
#include "OgreGLPrerequisites.h"
#include "OgreGpuProgram.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreGLUniformCache.h"

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Classes

class  Ogre::GLSL::GLSLLinkProgram
 C++ encapsulation of GLSL Program Object. More...
 
struct  Ogre::GLSL::GLSLLinkProgram::CustomAttribute
 Name / attribute list. More...
 
struct  Ogre::GLSL::GLUniformReference
 Structure used to keep track of named uniforms in the linked program object. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::GLSL
 

Typedefs

typedef
GLUniformReferenceList::iterator 
Ogre::GLSL::GLUniformReferenceIterator
 
typedef vector
< GLUniformReference >::type 
Ogre::GLSL::GLUniformReferenceList
 

Copyright © 2012 Torus Knot Software Ltd
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Last modified Tue Mar 18 2014 19:15:27