28 #ifndef __GLSLESLinkProgramManager_H__
29 #define __GLSLESLinkProgramManager_H__
99 #endif // __GLSLESLinkProgramManager_H__
GLSL ES low level compiled shader object - this class is used to get at the linked program object and...
map< uint64, GLSLESLinkProgram * >::type LinkProgramMap
StringToEnumMap mTypeEnumMap
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
GLSLESLinkProgram * mActiveLinkProgram
Active objects defining the active rendering gpu state.
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
map< String, GLenum >::type StringToEnumMap
LinkProgramMap::iterator LinkProgramIterator
C++ encapsulation of GLSL ES Program Object.
Template class for creating single-instance global classes.
LinkProgramMap mLinkPrograms
Container holding previously created program objects.