Ogre::D3D11HLSLProgram Member List

This is the complete list of members for Ogre::D3D11HLSLProgram, including all inherited members.

_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_fireUnloadingComplete(void)Ogre::Resourcevirtual
_getBindingDelegate(void)Ogre::HighLevelGpuProgramvirtual
_notifyOrigin(const String &origin)Ogre::Resourcevirtual
addListener(Listener *lis)Ogre::Resourcevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >explicit
analizeMicrocode()Ogre::D3D11HLSLProgramprotected
BufferInfoIterator typedefOgre::D3D11HLSLProgramprotected
BufferInfoMap typedefOgre::D3D11HLSLProgramprotected
buildConstantDefinitions() const Ogre::D3D11HLSLProgramvirtual
calculateSize(void) const Ogre::HighLevelGpuProgramvirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
compileMicrocode(void)Ogre::D3D11HLSLProgramprotected
copyParametersTo(StringInterface *dest) const Ogre::StringInterfacevirtual
CreateComputeShader()Ogre::D3D11HLSLProgram
createConstantBuffer(const UINT ByteWidth)Ogre::D3D11HLSLProgramprotected
CreateDomainShader()Ogre::D3D11HLSLProgram
CreateGeometryShader()Ogre::D3D11HLSLProgram
CreateHullShader()Ogre::D3D11HLSLProgram
createLogicalParameterMappingStructures(bool recreateIfExists=true) const Ogre::GpuProgramprotected
createLowLevelImpl(void)Ogre::D3D11HLSLProgramprotectedvirtual
createNamedParameterMappingStructures(bool recreateIfExists=true) const Ogre::GpuProgramprotected
createParamDictionary(const String &className)Ogre::StringInterfaceprotected
createParameterMappingStructures(bool recreateIfExists=true) const Ogre::GpuProgramprotected
createParameters(void)Ogre::D3D11HLSLProgramvirtual
CreatePixelShader()Ogre::D3D11HLSLProgram
CreateVertexShader()Ogre::D3D11HLSLProgram
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device)Ogre::D3D11HLSLProgram
D3d11ShaderBufferDescs typedefOgre::D3D11HLSLProgramprotected
D3d11ShaderParameters typedefOgre::D3D11HLSLProgramprotected
D3d11ShaderParametersIter typedefOgre::D3D11HLSLProgramprotected
D3d11ShaderTypeDescs typedefOgre::D3D11HLSLProgramprotected
D3d11ShaderVariables typedefOgre::D3D11HLSLProgramprotected
D3d11ShaderVariablesIter typedefOgre::D3D11HLSLProgramprotected
D3d11ShaderVariableSubparts typedefOgre::D3D11HLSLProgramprotected
D3d11ShaderVariableSubpartsIter typedefOgre::D3D11HLSLProgramprotected
escalateLoading()Ogre::Resourcevirtual
fixVariableNameFromCg(const ShaderVarWithPosInBuf &newVar)Ogre::D3D11HLSLProgramprotected
getColumnMajorMatrices(void) const Ogre::D3D11HLSLProgram
getCompatibleTarget(void) const Ogre::D3D11HLSLProgram
getComputeShader(void) const Ogre::D3D11HLSLProgram
getConstantBuffer(GpuProgramParametersSharedPtr params, uint16 variabilityMask)Ogre::D3D11HLSLProgram
getConstantBuffers(ID3D11Buffer **buffers, unsigned int &numBuffers, ID3D11ClassInstance **classes, unsigned int &numInstances, GpuProgramParametersSharedPtr params, uint16 variabilityMask)Ogre::D3D11HLSLProgram
getConstantDefinitions() const Ogre::HighLevelGpuProgramvirtual
getCreator(void)Ogre::Resourcevirtual
getDefaultParameters(void)Ogre::GpuProgramvirtual
getDomainShader(void) const Ogre::D3D11HLSLProgram
getEnableBackwardsCompatibility(void) const Ogre::D3D11HLSLProgram
getEntryPoint(void) const Ogre::D3D11HLSLProgram
getGeometryShader(void) const Ogre::D3D11HLSLProgram
getGroup(void) const Ogre::Resourcevirtual
getHandle(void) const Ogre::Resourcevirtual
getHullShader(void) const Ogre::D3D11HLSLProgram
getInputParamDesc(unsigned int index) const Ogre::D3D11HLSLProgram
getInputVertexDeclaration()Ogre::D3D11HLSLProgram
getLanguage(void) const Ogre::D3D11HLSLProgramvirtual
getLoadingState() const Ogre::Resourcevirtual
getManualNamedConstantsFile() const Ogre::GpuProgramvirtual
getMicroCode(void) const Ogre::D3D11HLSLProgram
getMicrocodeFromCache(void)Ogre::D3D11HLSLProgramprotected
getName(void) const Ogre::Resourcevirtual
getNamedConstants() const Ogre::HighLevelGpuProgramvirtual
getNameForMicrocodeCache()Ogre::D3D11HLSLProgram
getNumberOfPosesIncluded(void) const Ogre::GpuProgramvirtual
getNumInputs(void) const Ogre::D3D11HLSLProgram
getNumOutputs(void) const Ogre::D3D11HLSLProgram
getOrigin(void) const Ogre::Resourcevirtual
getOutputParamDesc(unsigned int index) const Ogre::D3D11HLSLProgram
getParamDictionary(void)Ogre::StringInterface
getParamDictionary(void) const Ogre::StringInterface
getParameter(const String &name) const Ogre::StringInterfacevirtual
getParameters(void) const Ogre::StringInterface
getPassFogStates(void) const Ogre::GpuProgramvirtual
getPassSurfaceAndLightStates(void) const Ogre::GpuProgramvirtual
getPassTransformStates(void) const Ogre::GpuProgramvirtual
getPixelShader(void) const Ogre::D3D11HLSLProgram
getPreprocessorDefines(void) const Ogre::D3D11HLSLProgram
getSize(void) const Ogre::Resourcevirtual
getSource(void) const Ogre::GpuProgramvirtual
getSourceFile(void) const Ogre::GpuProgramvirtual
getStateCount() const Ogre::Resourcevirtual
getSubroutineSlot(const String &subroutineSlotName) const Ogre::D3D11HLSLProgram
getSyntaxCode(void) const Ogre::GpuProgramvirtual
getTarget(void) const Ogre::D3D11HLSLProgram
getType(void) const Ogre::GpuProgramvirtual
getVertexShader(void) const Ogre::D3D11HLSLProgram
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::GpuProgram
hasCompileError(void) const Ogre::GpuProgramvirtual
hasDefaultParameters(void) const Ogre::GpuProgramvirtual
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::HighLevelGpuProgram
InterfaceSlots typedefOgre::D3D11HLSLProgramprotected
isAdjacencyInfoRequired(void) const Ogre::GpuProgramvirtual
isBackgroundLoaded(void) const Ogre::Resourcevirtual
isLoaded(void) const Ogre::Resourcevirtual
isLoading() const Ogre::Resourcevirtual
isManuallyLoaded(void) const Ogre::Resourcevirtual
isMorphAnimationIncluded(void) const Ogre::GpuProgramvirtual
isPoseAnimationIncluded(void) const Ogre::GpuProgramvirtual
isPrepared(void) const Ogre::Resourcevirtual
isReloadable(void) const Ogre::Resourcevirtual
isRequiredCapabilitiesSupported(void) const Ogre::GpuProgramprotected
isSkeletalAnimationIncluded(void) const Ogre::GpuProgramvirtual
isSupported(void) const Ogre::D3D11HLSLProgramvirtual
isVertexTextureFetchRequired(void) const Ogre::GpuProgramvirtual
ListenerList typedefOgre::Resourceprotected
load(bool backgroundThread=false)Ogre::Resourcevirtual
loadFromSource(void)Ogre::D3D11HLSLProgramvirtual
loadHighLevel(void)Ogre::HighLevelGpuProgramprotectedvirtual
loadHighLevelImpl(void)Ogre::HighLevelGpuProgramprotectedvirtual
loadImpl()Ogre::HighLevelGpuProgramprotectedvirtual
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
mAssemblerProgramOgre::HighLevelGpuProgramprotected
mBufferInfoMapOgre::D3D11HLSLProgramprotected
mColumnMajorMatricesOgre::D3D11HLSLProgramprotected
mCompileErrorOgre::GpuProgramprotected
mComputeShaderOgre::D3D11HLSLProgramprotected
mConstantBufferOgre::D3D11HLSLProgramprotected
mConstantBufferNrOgre::D3D11HLSLProgramprotected
mConstantBufferSizeOgre::D3D11HLSLProgramprotected
mConstantDefsOgre::GpuProgrammutableprotected
mConstantDefsBuiltOgre::HighLevelGpuProgrammutableprotected
mCreatorOgre::Resourceprotected
mD3d11ShaderBufferDescsOgre::D3D11HLSLProgramprotected
mD3d11ShaderInputParametersOgre::D3D11HLSLProgramprotected
mD3d11ShaderOutputParametersOgre::D3D11HLSLProgramprotected
mD3d11ShaderTypeDescsOgre::D3D11HLSLProgramprotected
mD3d11ShaderVariablesOgre::D3D11HLSLProgramprotected
mD3d11ShaderVariableSubpartsOgre::D3D11HLSLProgramprotected
mDefaultParamsOgre::GpuProgramprotected
mDeviceOgre::D3D11HLSLProgramprotected
mDomainShaderOgre::D3D11HLSLProgramprotected
mDoubleLogicalToPhysicalOgre::GpuProgrammutableprotected
MemberTypeNames typedefOgre::D3D11HLSLProgramprotected
mEnableBackwardsCompatibilityOgre::D3D11HLSLProgramprotected
mEntryPointOgre::D3D11HLSLProgramprotected
mErrorsInCompileOgre::D3D11HLSLProgramprotected
mFilenameOgre::GpuProgramprotected
mFloatLogicalToPhysicalOgre::GpuProgrammutableprotected
mGeometryShaderOgre::D3D11HLSLProgramprotected
mGroupOgre::Resourceprotected
mHandleOgre::Resourceprotected
mHighLevelLoadedOgre::HighLevelGpuProgramprotected
mHullShaderOgre::D3D11HLSLProgramprotected
mInputVertexDeclarationOgre::D3D11HLSLProgramprotected
mInterfaceSlotsOgre::D3D11HLSLProgramprotected
mIntLogicalToPhysicalOgre::GpuProgrammutableprotected
mIsBackgroundLoadedOgre::Resourceprotected
mIsManualOgre::Resourceprotected
mListenerListOgre::Resourceprotected
mLoadedManualNamedConstantsOgre::GpuProgramprotected
mLoaderOgre::Resourceprotected
mLoadFromFileOgre::GpuProgramprotected
mLoadingStateOgre::Resourceprotected
mManualNamedConstantsFileOgre::GpuProgramprotected
mMemberTypeDescOgre::D3D11HLSLProgramprotected
mMemberTypeNameOgre::D3D11HLSLProgramprotected
mMicroCodeOgre::D3D11HLSLProgramprotected
mMorphAnimationOgre::GpuProgramprotected
mNameOgre::Resourceprotected
mNeedsAdjacencyInfoOgre::GpuProgramprotected
mNumSlotsOgre::D3D11HLSLProgramprotected
mOriginOgre::Resourceprotected
mPixelShaderOgre::D3D11HLSLProgramprotected
mPoseAnimationOgre::GpuProgramprotected
mPreprocessorDefinesOgre::D3D11HLSLProgramprotected
mReinterpretingGSOgre::D3D11HLSLProgram
msAdjacencyCmdOgre::GpuProgramprotectedstatic
msCmdColumnMajorMatricesOgre::D3D11HLSLProgramprotectedstatic
msCmdEnableBackwardsCompatibilityOgre::D3D11HLSLProgramprotectedstatic
msCmdEntryPointOgre::D3D11HLSLProgramprotectedstatic
msCmdPreprocessorDefinesOgre::D3D11HLSLProgramprotectedstatic
msCmdTargetOgre::D3D11HLSLProgramprotectedstatic
mSerStringsOgre::D3D11HLSLProgramprotected
mShaderMacrosOgre::D3D11HLSLProgramprotected
mShaderVarsOgre::D3D11HLSLProgramprotected
mSizeOgre::Resourceprotected
mSkeletalAnimationOgre::GpuProgramprotected
mSlotMapOgre::D3D11HLSLProgramprotected
msManNamedConstsFileCmdOgre::GpuProgramprotectedstatic
msMorphCmdOgre::GpuProgramprotectedstatic
mSourceOgre::GpuProgramprotected
msPoseCmdOgre::GpuProgramprotectedstatic
msSkeletalCmdOgre::GpuProgramprotectedstatic
msSyntaxCmdOgre::GpuProgramprotectedstatic
mStateCountOgre::Resourceprotected
msTypeCmdOgre::GpuProgramprotectedstatic
msVTFCmdOgre::GpuProgramprotectedstatic
mSyntaxCodeOgre::GpuProgramprotected
mTargetOgre::D3D11HLSLProgramprotected
mTypeOgre::GpuProgramprotected
mVarDescBufferOgre::D3D11HLSLProgramprotected
mVarDescPointerOgre::D3D11HLSLProgramprotected
mVertexShaderOgre::D3D11HLSLProgramprotected
mVertexTextureFetchOgre::GpuProgramprotected
OGRE_AUTO_MUTEXOgre::Resource
OGRE_MUTEX(mListenerListMutex)Ogre::Resourceprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
populateDef(D3D11_SHADER_TYPE_DESC &d3dDesc, GpuConstantDefinition &def) const Ogre::D3D11HLSLProgramprotected
populateParameterNames(GpuProgramParametersSharedPtr params)Ogre::D3D11HLSLProgramprotectedvirtual
postLoadImpl(void)Ogre::Resourceprotectedvirtual
postUnloadImpl(void)Ogre::Resourceprotectedvirtual
preLoadImpl(void)Ogre::Resourceprotectedvirtual
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
prepareImpl(void)Ogre::Resourceprotectedvirtual
preUnloadImpl(void)Ogre::Resourceprotectedvirtual
processParamElement(String prefix, LPCSTR pName, ID3D11ShaderReflectionType *varRefType)Ogre::D3D11HLSLProgramprotected
reinterpretGSForStreamOut(void)Ogre::D3D11HLSLProgram
reload(void)Ogre::Resourcevirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
resetCompileError(void)Ogre::GpuProgramvirtual
Resource()Ogre::Resourceprotected
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAdjacencyInfoRequired(bool r)Ogre::GpuProgramvirtual
setBackgroundLoaded(bool bl)Ogre::Resourcevirtual
setColumnMajorMatrices(bool columnMajor)Ogre::D3D11HLSLProgram
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility)Ogre::D3D11HLSLProgram
setEntryPoint(const String &entryPoint)Ogre::D3D11HLSLProgram
setManualNamedConstants(const GpuNamedConstants &namedConstants)Ogre::GpuProgramvirtual
setManualNamedConstantsFile(const String &paramDefFile)Ogre::GpuProgramvirtual
setMorphAnimationIncluded(bool included)Ogre::GpuProgramvirtual
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
setPoseAnimationIncluded(ushort poseCount)Ogre::GpuProgramvirtual
setPreprocessorDefines(const String &defines)Ogre::D3D11HLSLProgram
setShaderMacros(D3D_SHADER_MACRO *shaderMacros)Ogre::D3D11HLSLProgram
setSkeletalAnimationIncluded(bool included)Ogre::GpuProgramvirtual
setSource(const String &source)Ogre::GpuProgramvirtual
setSourceFile(const String &filename)Ogre::GpuProgramvirtual
setSyntaxCode(const String &syntax)Ogre::GpuProgramvirtual
setTarget(const String &target)Ogre::D3D11HLSLProgram
setType(GpuProgramType t)Ogre::GpuProgramvirtual
setupBaseParamDictionary(void)Ogre::GpuProgramprotected
setVertexTextureFetchRequired(bool r)Ogre::GpuProgramvirtual
shaderMacroSetOgre::D3D11HLSLProgramprotected
ShaderVars typedefOgre::D3D11HLSLProgramprotected
ShaderVarsConstIter typedefOgre::D3D11HLSLProgramprotected
ShaderVarsIter typedefOgre::D3D11HLSLProgramprotected
SlotIterator typedefOgre::D3D11HLSLProgramprotected
SlotMap typedefOgre::D3D11HLSLProgramprotected
StringInterface()Ogre::StringInterface
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
unloadHighLevel(void)Ogre::HighLevelGpuProgramprotectedvirtual
unloadHighLevelImpl(void)Ogre::D3D11HLSLProgramprotectedvirtual
unloadImpl()Ogre::HighLevelGpuProgramprotectedvirtual
unprepareImpl(void)Ogre::Resourceprotectedvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~D3D11HLSLProgram()Ogre::D3D11HLSLProgram
~GpuProgram()Ogre::GpuProgramvirtual
~HighLevelGpuProgram()Ogre::HighLevelGpuProgram
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfacevirtual

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Tue Mar 18 2014 19:15:31