Classes | Namespaces | Macros
OgreD3D11Texture.h File Reference
#include "OgreD3D11Prerequisites.h"
#include "OgreTexture.h"
#include "OgreRenderTexture.h"

Go to the source code of this file.

Classes

class  Ogre::D3D11RenderTexture
 RenderTexture implementation for D3D11. More...
 
class  Ogre::D3D11Texture
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define USE_D3DX11_LIBRARY
 

Macro Definition Documentation

#define USE_D3DX11_LIBRARY

Definition at line 37 of file OgreD3D11Texture.h.


Copyright © 2012 Torus Knot Software Ltd
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Last modified Tue Mar 18 2014 19:15:27