Classes | Namespaces | Macros
OgreGLSLESProgramCommon.h File Reference
#include "OgreGLES2Prerequisites.h"
#include "OgreGpuProgram.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreHardwareUniformBuffer.h"
#include "OgreGLES2UniformCache.h"

Go to the source code of this file.

Classes

class  Ogre::GLSLESProgramCommon
 C++ encapsulation of GLSL ES Program Object. More...
 
struct  Ogre::GLUniformReference
 Structure used to keep track of named uniforms in the linked program object. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX   -1
 A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails) More...
 
#define NULL_CUSTOM_ATTRIBUTES_INDEX   -2
 A value to define the case we didn't look for the attributes since the contractor. More...
 

Macro Definition Documentation

#define NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX   -1

A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails)

Definition at line 95 of file OgreGLSLESProgramCommon.h.

#define NULL_CUSTOM_ATTRIBUTES_INDEX   -2

A value to define the case we didn't look for the attributes since the contractor.

Definition at line 93 of file OgreGLSLESProgramCommon.h.


Copyright © 2012 Torus Knot Software Ltd
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Last modified Tue Mar 18 2014 19:15:27