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Classes | |
class | Ogre::GLSLGpuProgram |
GLSL low level compiled shader object - this class is used to get at the linked program object and provide an interface for GL3PlusRenderSystem calls. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Tue Mar 18 2014 19:15:27