liblcf
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#include <rpg_battlecommand.h>
Public Types | |
enum | Type { Type_attack = 0, Type_skill = 1, Type_subskill = 2, Type_defense = 3, Type_item = 4, Type_escape = 5, Type_special = 6 } |
Public Member Functions | |
BattleCommand () | |
Public Attributes | |
int | ID |
std::string | name |
int | type |
Definition at line 19 of file rpg_battlecommand.h.
Enumerator | |
---|---|
Type_attack | |
Type_skill | |
Type_subskill | |
Type_defense | |
Type_item | |
Type_escape | |
Type_special |
Definition at line 21 of file rpg_battlecommand.h.
RPG::BattleCommand::BattleCommand | ( | ) |
int RPG::BattleCommand::ID |
Definition at line 33 of file rpg_battlecommand.h.
Referenced by BattleCommand().
std::string RPG::BattleCommand::name |
Definition at line 34 of file rpg_battlecommand.h.
Referenced by BattleCommand().
int RPG::BattleCommand::type |
Definition at line 35 of file rpg_battlecommand.h.
Referenced by BattleCommand().