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RPG::CommonEvent Class Reference

#include <rpg_commonevent.h>

+ Collaboration diagram for RPG::CommonEvent:

Public Types

enum  Trigger {
  Trigger_automatic = 3,
  Trigger_parallel = 4,
  Trigger_call = 5
}
 

Public Member Functions

 CommonEvent ()
 

Public Attributes

int ID
 
std::string name
 
int trigger
 
bool switch_flag
 
int switch_id
 
std::vector< EventCommandevent_commands
 

Detailed Description

Definition at line 21 of file rpg_commonevent.h.

Member Enumeration Documentation

Enumerator
Trigger_automatic 
Trigger_parallel 
Trigger_call 

Definition at line 23 of file rpg_commonevent.h.

Constructor & Destructor Documentation

RPG::CommonEvent::CommonEvent ( )

Constructor.

Definition at line 15 of file rpg_commonevent.cpp.

References ID, name, switch_flag, switch_id, and trigger.

Member Data Documentation

std::vector<EventCommand> RPG::CommonEvent::event_commands

Definition at line 36 of file rpg_commonevent.h.

int RPG::CommonEvent::ID

Definition at line 31 of file rpg_commonevent.h.

Referenced by CommonEvent().

std::string RPG::CommonEvent::name

Definition at line 32 of file rpg_commonevent.h.

Referenced by CommonEvent().

bool RPG::CommonEvent::switch_flag

Definition at line 34 of file rpg_commonevent.h.

Referenced by CommonEvent().

int RPG::CommonEvent::switch_id

Definition at line 35 of file rpg_commonevent.h.

Referenced by CommonEvent().

int RPG::CommonEvent::trigger

Definition at line 33 of file rpg_commonevent.h.

Referenced by CommonEvent().


The documentation for this class was generated from the following files: