liblcf
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
RPG::EventPageCondition::Flags Struct Reference

#include <rpg_eventpagecondition.h>

+ Collaboration diagram for RPG::EventPageCondition::Flags:

Public Attributes

bool switch_a
 
bool switch_b
 
bool variable
 
bool item
 
bool actor
 
bool timer
 
bool timer2
 

Detailed Description

Definition at line 29 of file rpg_eventpagecondition.h.

Member Data Documentation

bool RPG::EventPageCondition::Flags::actor
bool RPG::EventPageCondition::Flags::item
bool RPG::EventPageCondition::Flags::switch_a
bool RPG::EventPageCondition::Flags::switch_b
bool RPG::EventPageCondition::Flags::timer
bool RPG::EventPageCondition::Flags::timer2
bool RPG::EventPageCondition::Flags::variable

The documentation for this struct was generated from the following file: