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rpg_trooppagecondition.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 #ifndef LCF_RPG_TROOPPAGECONDITION_H
10 #define LCF_RPG_TROOPPAGECONDITION_H
11 
15 namespace RPG {
17  public:
19 
20  struct Flags {
21  bool switch_a;
22  bool switch_b;
23  bool variable;
24  bool turn;
25  bool fatigue;
26  bool enemy_hp;
27  bool actor_hp;
28  bool turn_enemy;
29  bool turn_actor;
31  } flags;
36  int turn_a;
37  int turn_b;
40  int enemy_id;
43  int actor_id;
54  };
55 }
56 
57 #endif
struct RPG::TroopPageCondition::Flags flags
Definition: rpg_actor.h:23