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RPG::TroopPageCondition::Flags Struct Reference

#include <rpg_trooppagecondition.h>

+ Collaboration diagram for RPG::TroopPageCondition::Flags:

Public Attributes

bool switch_a
 
bool switch_b
 
bool variable
 
bool turn
 
bool fatigue
 
bool enemy_hp
 
bool actor_hp
 
bool turn_enemy
 
bool turn_actor
 
bool command_actor
 

Detailed Description

Definition at line 20 of file rpg_trooppagecondition.h.

Member Data Documentation

bool RPG::TroopPageCondition::Flags::actor_hp
bool RPG::TroopPageCondition::Flags::command_actor
bool RPG::TroopPageCondition::Flags::enemy_hp
bool RPG::TroopPageCondition::Flags::fatigue
bool RPG::TroopPageCondition::Flags::switch_a
bool RPG::TroopPageCondition::Flags::switch_b
bool RPG::TroopPageCondition::Flags::turn
bool RPG::TroopPageCondition::Flags::turn_actor
bool RPG::TroopPageCondition::Flags::turn_enemy
bool RPG::TroopPageCondition::Flags::variable

The documentation for this struct was generated from the following file: