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RPG::AnimationTiming Class Reference

#include <rpg_animationtiming.h>

+ Collaboration diagram for RPG::AnimationTiming:

Public Types

enum  FlashScope {
  FlashScope_nothing = 0,
  FlashScope_target = 1,
  FlashScope_screen = 2
}
 
enum  ScreenShake {
  ScreenShake_nothing = 0,
  ScreenShake_target = 1,
  ScreenShake_screen = 2
}
 

Public Member Functions

 AnimationTiming ()
 

Public Attributes

int ID
 
int frame
 
Sound se
 
int flash_scope
 
int flash_red
 
int flash_green
 
int flash_blue
 
int flash_power
 
int screen_shake
 

Detailed Description

Definition at line 19 of file rpg_animationtiming.h.

Member Enumeration Documentation

Enumerator
FlashScope_nothing 
FlashScope_target 
FlashScope_screen 

Definition at line 21 of file rpg_animationtiming.h.

Enumerator
ScreenShake_nothing 
ScreenShake_target 
ScreenShake_screen 

Definition at line 26 of file rpg_animationtiming.h.

Constructor & Destructor Documentation

RPG::AnimationTiming::AnimationTiming ( )

Constructor.

Definition at line 15 of file rpg_animationtiming.cpp.

References flash_blue, flash_green, flash_power, flash_red, flash_scope, frame, ID, and screen_shake.

Member Data Documentation

int RPG::AnimationTiming::flash_blue

Definition at line 40 of file rpg_animationtiming.h.

Referenced by AnimationTiming().

int RPG::AnimationTiming::flash_green

Definition at line 39 of file rpg_animationtiming.h.

Referenced by AnimationTiming().

int RPG::AnimationTiming::flash_power

Definition at line 41 of file rpg_animationtiming.h.

Referenced by AnimationTiming().

int RPG::AnimationTiming::flash_red

Definition at line 38 of file rpg_animationtiming.h.

Referenced by AnimationTiming().

int RPG::AnimationTiming::flash_scope

Definition at line 37 of file rpg_animationtiming.h.

Referenced by AnimationTiming().

int RPG::AnimationTiming::frame

Definition at line 35 of file rpg_animationtiming.h.

Referenced by AnimationTiming().

int RPG::AnimationTiming::ID

Definition at line 34 of file rpg_animationtiming.h.

Referenced by AnimationTiming().

int RPG::AnimationTiming::screen_shake

Definition at line 42 of file rpg_animationtiming.h.

Referenced by AnimationTiming().

Sound RPG::AnimationTiming::se

Definition at line 36 of file rpg_animationtiming.h.


The documentation for this class was generated from the following files: