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rpg_movecommand.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 #ifndef LCF_RPG_MOVECOMMAND_H
10 #define LCF_RPG_MOVECOMMAND_H
11 
12 // Headers
13 #include <string>
14 
18 namespace RPG {
19  class MoveCommand {
20  public:
21  struct Code {
22  enum Index {
23  move_up = 0,
25  move_down = 2,
26  move_left = 3,
35  face_up = 12,
36  face_right = 13,
37  face_down = 14,
38  face_left = 15,
44  face_hero = 21,
46  wait = 23,
47  begin_jump = 24,
48  end_jump = 25,
55  switch_on = 32,
56  switch_off = 33,
65  };
66  };
67 
68  MoveCommand();
69 
71  std::string parameter_string;
75  };
76 }
77 
78 #endif
std::string parameter_string
Definition: rpg_actor.h:23