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RPG::SavePartyLocation Class Reference

#include <rpg_savepartylocation.h>

+ Collaboration diagram for RPG::SavePartyLocation:

Public Types

enum  VehicleType {
  VehicleType_none = 0,
  VehicleType_skiff = 1,
  VehicleType_ship = 2,
  VehicleType_airship = 3
}
 

Public Member Functions

 SavePartyLocation ()
 
void Fixup ()
 

Public Attributes

bool active
 
int map_id
 
int position_x
 
int position_y
 
int prelock_direction
 
int direction
 
int anim_frame
 
int unknown_18
 
int unknown_1f
 
int move_frequency
 
int layer
 
bool overlap_forbidden
 
int animation_type
 
bool lock_facing
 
int move_speed
 
MoveRoute move_route
 
bool move_route_overwrite
 
int move_route_index
 
bool move_route_repeated
 
bool sprite_transparent
 
int unknown_2f_overlap
 
int anim_paused
 
int unknown_33
 
int unknown_34
 
int unknown_35
 
int unknown_36
 
int unknown_3d
 
int unknown_3e
 
int unknown_3f
 
int unknown_47
 
bool flying
 
std::string sprite_name
 
int sprite_id
 
int unknown_4b
 
int flash_red
 
int flash_green
 
int flash_blue
 
double flash_current_level
 
int flash_time_left
 
int unknown_65
 
int original_move_route_index
 
int vehicle
 
int unknown_68
 
int unknown_69
 
int unknown_6c
 
int pan_state
 
int pan_current_x
 
int pan_current_y
 
int pan_finish_x
 
int pan_finish_y
 
int unknown_79
 
int encounter_steps
 
int unknown_7d
 
int map_save_count
 
int unknown_84
 

Detailed Description

Definition at line 20 of file rpg_savepartylocation.h.

Member Enumeration Documentation

Enumerator
VehicleType_none 
VehicleType_skiff 
VehicleType_ship 
VehicleType_airship 

Definition at line 22 of file rpg_savepartylocation.h.

Constructor & Destructor Documentation

Member Function Documentation

void RPG::SavePartyLocation::Fixup ( )

Definition at line 138 of file rpg_fixup.cpp.

Member Data Documentation

bool RPG::SavePartyLocation::active

Definition at line 32 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::anim_frame

Definition at line 38 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::anim_paused

Definition at line 53 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::animation_type

Definition at line 44 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::direction

Definition at line 37 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::encounter_steps

Definition at line 83 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::flash_blue

Definition at line 68 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

double RPG::SavePartyLocation::flash_current_level

Definition at line 69 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::flash_green

Definition at line 67 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::flash_red

Definition at line 66 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::flash_time_left

Definition at line 70 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

bool RPG::SavePartyLocation::flying

Definition at line 62 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::layer

Definition at line 42 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

bool RPG::SavePartyLocation::lock_facing

Definition at line 45 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::map_id

Definition at line 33 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::map_save_count

Definition at line 85 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::move_frequency

Definition at line 41 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

MoveRoute RPG::SavePartyLocation::move_route

Definition at line 47 of file rpg_savepartylocation.h.

int RPG::SavePartyLocation::move_route_index

Definition at line 49 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

bool RPG::SavePartyLocation::move_route_overwrite

Definition at line 48 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

bool RPG::SavePartyLocation::move_route_repeated

Definition at line 50 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::move_speed

Definition at line 46 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::original_move_route_index

Definition at line 72 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

bool RPG::SavePartyLocation::overlap_forbidden

Definition at line 43 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::pan_current_x

Definition at line 78 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::pan_current_y

Definition at line 79 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::pan_finish_x

Definition at line 80 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::pan_finish_y

Definition at line 81 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::pan_state

Definition at line 77 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::position_x

Definition at line 34 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::position_y

Definition at line 35 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::prelock_direction

Definition at line 36 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::sprite_id

Definition at line 64 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

std::string RPG::SavePartyLocation::sprite_name

Definition at line 63 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

bool RPG::SavePartyLocation::sprite_transparent

Definition at line 51 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_18

Definition at line 39 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_1f

Definition at line 40 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_2f_overlap

Definition at line 52 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_33

Definition at line 54 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_34

Definition at line 55 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_35

Definition at line 56 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_36

Definition at line 57 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_3d

Definition at line 58 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_3e

Definition at line 59 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_3f

Definition at line 60 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_47

Definition at line 61 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_4b

Definition at line 65 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_65

Definition at line 71 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_68

Definition at line 74 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_69

Definition at line 75 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_6c

Definition at line 76 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_79

Definition at line 82 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_7d

Definition at line 84 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::unknown_84

Definition at line 86 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().

int RPG::SavePartyLocation::vehicle

Definition at line 73 of file rpg_savepartylocation.h.

Referenced by SavePartyLocation().


The documentation for this class was generated from the following files: