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RPG::BattlerAnimation Class Reference

#include <rpg_battleranimation.h>

+ Collaboration diagram for RPG::BattlerAnimation:

Public Types

enum  Speed {
  Speed_slow = 0,
  Speed_normal = 8,
  Speed_fast = 14
}
 

Public Member Functions

 BattlerAnimation ()
 

Public Attributes

int ID
 
std::string name
 
int speed
 
std::vector
< BattlerAnimationExtension
base_data
 
std::vector
< BattlerAnimationExtension
weapon_data
 

Detailed Description

Definition at line 21 of file rpg_battleranimation.h.

Member Enumeration Documentation

Enumerator
Speed_slow 
Speed_normal 
Speed_fast 

Definition at line 23 of file rpg_battleranimation.h.

Constructor & Destructor Documentation

RPG::BattlerAnimation::BattlerAnimation ( )

Constructor.

Definition at line 15 of file rpg_battleranimation.cpp.

References ID, name, and speed.

Member Data Documentation

std::vector<BattlerAnimationExtension> RPG::BattlerAnimation::base_data

Definition at line 34 of file rpg_battleranimation.h.

int RPG::BattlerAnimation::ID

Definition at line 31 of file rpg_battleranimation.h.

Referenced by BattlerAnimation().

std::string RPG::BattlerAnimation::name

Definition at line 32 of file rpg_battleranimation.h.

Referenced by BattlerAnimation().

int RPG::BattlerAnimation::speed

Definition at line 33 of file rpg_battleranimation.h.

Referenced by BattlerAnimation().

std::vector<BattlerAnimationExtension> RPG::BattlerAnimation::weapon_data

Definition at line 35 of file rpg_battleranimation.h.


The documentation for this class was generated from the following files: