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command_codes.h
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1 /*
2  * Copyright (c) 2014 liblcf authors
3  * This file is released under the MIT License
4  * http://opensource.org/licenses/MIT
5  */
6 
7 #ifndef LCF_COMMAND_CODES_H
8 #define LCF_COMMAND_CODES_H
9 
13 namespace Cmd {
17  enum CommandCodes {
18  END = 10,
19 
21  ForceFlee = 1006,
22  EnableCombo = 1007,
23 
24  ChangeClass = 1008,
26  ShowMessage = 10110,
27  MessageOptions = 10120,
29  ShowChoice = 10140,
30  InputNumber = 10150,
31  ControlSwitches = 10210,
32  ControlVars = 10220,
33  TimerOperation = 10230,
34  ChangeGold = 10310,
35  ChangeItems = 10320,
37  ChangeExp = 10410,
38  ChangeLevel = 10420,
40  ChangeSkills = 10440,
41  ChangeEquipment = 10450,
42  ChangeHP = 10460,
43  ChangeSP = 10470,
44  ChangeCondition = 10480,
45  FullHeal = 10490,
46  SimulatedAttack = 10500,
47  ChangeHeroName = 10610,
48  ChangeHeroTitle = 10620,
50  ChangeActorFace = 10640,
52  ChangeSystemBGM = 10660,
53  ChangeSystemSFX = 10670,
56  EnemyEncounter = 10710,
57  OpenShop = 10720,
58  ShowInn = 10730,
59  EnterHeroName = 10740,
60  Teleport = 10810,
67  StoreTerrainID = 10910,
68  StoreEventID = 10920,
69  EraseScreen = 11010,
70  ShowScreen = 11020,
71  TintScreen = 11030,
72  FlashScreen = 11040,
73  ShakeScreen = 11050,
74  PanScreen = 11060,
75  WeatherEffects = 11070,
76  ShowPicture = 11110,
77  MovePicture = 11120,
78  ErasePicture = 11130,
81  FlashSprite = 11320,
82  MoveEvent = 11330,
84  HaltAllMovement = 11350,
85  Wait = 11410,
86  PlayBGM = 11510,
87  FadeOutBGM = 11520,
88  MemorizeBGM = 11530,
90  PlaySound = 11550,
91  PlayMovie = 11560,
92  KeyInputProc = 11610,
94  ChangePBG = 11720,
97  TeleportTargets = 11810,
99  EscapeTarget = 11830,
101  OpenSaveMenu = 11910,
103  OpenMainMenu = 11950,
106  Label = 12110,
107  JumpToLabel = 12120,
108  Loop = 12210,
109  BreakLoop = 12220,
111  EraseEvent = 12320,
112  CallEvent = 12330,
113  Comment = 12410,
114  GameOver = 12420,
116 
121  ChangeBattleBG = 13210,
125 
126  ShowMessage_2 = 20110,
128  ShowChoiceEnd = 20141,
129  VictoryHandler = 20710,
130  EscapeHandler = 20711,
131  DefeatHandler = 20712,
132  EndBattle = 20713,
133  Transaction = 20720,
134  NoTransaction = 20721,
135  EndShop = 20722,
136  Stay = 20730,
137  NoStay = 20731,
138  EndInn = 20732,
139  ElseBranch = 22010,
140  EndBranch = 22011,
141  EndLoop = 22210,
142  Comment_2 = 22410,
143 
144  ElseBranch_B = 23310,
145  EndBranch_B = 23311,
146 
147  DUMMY = -1
148  };
149 }
150 
151 #endif
CommandCodes
Definition: command_codes.h:17