liblcf
|
Go to the source code of this file.
Macros | |
#define | LCF_CHUNK_SUFFIX LSD_Reader |
#define | LCF_CURRENT_STRUCT SaveScreen |
Functions | |
LCF_STRUCT_TYPED_FIELD (int, tint_finish_red) | |
LCF_STRUCT_TYPED_FIELD (int, tint_finish_green) | |
LCF_STRUCT_TYPED_FIELD (int, tint_finish_blue) | |
LCF_STRUCT_TYPED_FIELD (int, tint_finish_sat) | |
LCF_STRUCT_TYPED_FIELD (double, tint_current_red) | |
LCF_STRUCT_TYPED_FIELD (double, tint_current_green) | |
LCF_STRUCT_TYPED_FIELD (double, tint_current_blue) | |
LCF_STRUCT_TYPED_FIELD (double, tint_current_sat) | |
LCF_STRUCT_TYPED_FIELD (int, tint_time_left) | |
LCF_STRUCT_TYPED_FIELD (bool, flash_continuous) | |
LCF_STRUCT_TYPED_FIELD (int, flash_red) | |
LCF_STRUCT_TYPED_FIELD (int, flash_green) | |
LCF_STRUCT_TYPED_FIELD (int, flash_blue) | |
LCF_STRUCT_TYPED_FIELD (double, flash_current_level) | |
LCF_STRUCT_TYPED_FIELD (int, flash_time_left) | |
LCF_STRUCT_TYPED_FIELD (bool, shake_continuous) | |
LCF_STRUCT_TYPED_FIELD (int, shake_strength) | |
LCF_STRUCT_TYPED_FIELD (int, shake_speed) | |
LCF_STRUCT_TYPED_FIELD (int, shake_position) | |
LCF_STRUCT_TYPED_FIELD (int, unknown_22) | |
LCF_STRUCT_TYPED_FIELD (int, shake_time_left) | |
LCF_STRUCT_TYPED_FIELD (int, pan_x) | |
LCF_STRUCT_TYPED_FIELD (int, pan_y) | |
LCF_STRUCT_TYPED_FIELD (int, battleanim_id) | |
LCF_STRUCT_TYPED_FIELD (int, battleanim_target) | |
LCF_STRUCT_TYPED_FIELD (int, unknown_2d_battle_anim) | |
LCF_STRUCT_TYPED_FIELD (int, unknown_2e) | |
LCF_STRUCT_TYPED_FIELD (bool, battleanim_global) | |
LCF_STRUCT_TYPED_FIELD (int, weather) | |
LCF_STRUCT_TYPED_FIELD (int, weather_strength) | |
#define LCF_CHUNK_SUFFIX LSD_Reader |
Definition at line 16 of file lsd_savescreen.cpp.
#define LCF_CURRENT_STRUCT SaveScreen |
Definition at line 17 of file lsd_savescreen.cpp.
LCF_STRUCT_TYPED_FIELD | ( | int | , |
tint_finish_red | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
tint_finish_green | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
tint_finish_blue | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
tint_finish_sat | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | double | , |
tint_current_red | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | double | , |
tint_current_green | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | double | , |
tint_current_blue | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | double | , |
tint_current_sat | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
tint_time_left | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
flash_continuous | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
flash_red | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
flash_green | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
flash_blue | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | double | , |
flash_current_level | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
flash_time_left | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
shake_continuous | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
shake_strength | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
shake_speed | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
shake_position | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
unknown_22 | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
shake_time_left | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
pan_x | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
pan_y | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
battleanim_id | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
battleanim_target | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
unknown_2d_battle_anim | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
unknown_2e | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
battleanim_global | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
weather | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
weather_strength | |||
) |