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rpg_sound.h
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/* !!!! GENERATED FILE - DO NOT EDIT !!!! */
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/*
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* Copyright (c) 2014 liblcf authors
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* This file is released under the MIT License
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* http://opensource.org/licenses/MIT
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*/
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#ifndef LCF_RPG_SOUND_H
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#define LCF_RPG_SOUND_H
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// Headers
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#include <string>
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namespace
RPG
{
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class
Sound
{
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public
:
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Sound
();
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std::string
name
;
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int
volume
;
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int
tempo
;
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int
balance
;
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};
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}
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#endif
RPG::Sound::balance
int balance
Definition:
rpg_sound.h:26
RPG::Sound::volume
int volume
Definition:
rpg_sound.h:24
RPG::Sound::name
std::string name
Definition:
rpg_sound.h:23
RPG::Sound
Definition:
rpg_sound.h:19
RPG
Definition:
rpg_actor.h:23
RPG::Sound::Sound
Sound()
Definition:
rpg_sound.cpp:15
RPG::Sound::tempo
int tempo
Definition:
rpg_sound.h:25
src
generated
rpg_sound.h
Generated on Tue Dec 2 2014 20:12:11 for liblcf by
1.8.8