liblcf
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#include <rpg_trooppagecondition.h>
Classes | |
struct | Flags |
Public Member Functions | |
TroopPageCondition () | |
Public Attributes | |
struct RPG::TroopPageCondition::Flags | flags |
int | switch_a_id |
int | switch_b_id |
int | variable_id |
int | variable_value |
int | turn_a |
int | turn_b |
int | fatigue_min |
int | fatigue_max |
int | enemy_id |
int | enemy_hp_min |
int | enemy_hp_max |
int | actor_id |
int | actor_hp_min |
int | actor_hp_max |
int | turn_enemy_id |
int | turn_enemy_a |
int | turn_enemy_b |
int | turn_actor_id |
int | turn_actor_a |
int | turn_actor_b |
int | command_actor_id |
int | command_id |
Definition at line 16 of file rpg_trooppagecondition.h.
RPG::TroopPageCondition::TroopPageCondition | ( | ) |
Constructor.
Definition at line 15 of file rpg_trooppagecondition.cpp.
References RPG::TroopPageCondition::Flags::actor_hp, actor_hp_max, actor_hp_min, actor_id, RPG::TroopPageCondition::Flags::command_actor, command_actor_id, command_id, RPG::TroopPageCondition::Flags::enemy_hp, enemy_hp_max, enemy_hp_min, enemy_id, RPG::TroopPageCondition::Flags::fatigue, fatigue_max, fatigue_min, flags, RPG::TroopPageCondition::Flags::switch_a, switch_a_id, RPG::TroopPageCondition::Flags::switch_b, switch_b_id, RPG::TroopPageCondition::Flags::turn, turn_a, RPG::TroopPageCondition::Flags::turn_actor, turn_actor_a, turn_actor_b, turn_actor_id, turn_b, RPG::TroopPageCondition::Flags::turn_enemy, turn_enemy_a, turn_enemy_b, turn_enemy_id, RPG::TroopPageCondition::Flags::variable, variable_id, and variable_value.
int RPG::TroopPageCondition::actor_hp_max |
Definition at line 45 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::actor_hp_min |
Definition at line 44 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::actor_id |
Definition at line 43 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::command_actor_id |
Definition at line 52 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::command_id |
Definition at line 53 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::enemy_hp_max |
Definition at line 42 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::enemy_hp_min |
Definition at line 41 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::enemy_id |
Definition at line 40 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::fatigue_max |
Definition at line 39 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::fatigue_min |
Definition at line 38 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
struct RPG::TroopPageCondition::Flags RPG::TroopPageCondition::flags |
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::switch_a_id |
Definition at line 32 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::switch_b_id |
Definition at line 33 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::turn_a |
Definition at line 36 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::turn_actor_a |
Definition at line 50 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::turn_actor_b |
Definition at line 51 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::turn_actor_id |
Definition at line 49 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::turn_b |
Definition at line 37 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::turn_enemy_a |
Definition at line 47 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::turn_enemy_b |
Definition at line 48 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::turn_enemy_id |
Definition at line 46 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::variable_id |
Definition at line 34 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().
int RPG::TroopPageCondition::variable_value |
Definition at line 35 of file rpg_trooppagecondition.h.
Referenced by TroopPageCondition().