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rpg_battleranimation.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 #ifndef LCF_RPG_BATTLERANIMATION_H
10 #define LCF_RPG_BATTLERANIMATION_H
11 
12 // Headers
13 #include <string>
14 #include <vector>
16 
20 namespace RPG {
22  public:
23  enum Speed {
27  };
28 
30 
31  int ID;
32  std::string name;
33  int speed;
34  std::vector<BattlerAnimationExtension> base_data;
35  std::vector<BattlerAnimationExtension> weapon_data;
36  };
37 }
38 
39 #endif
std::vector< BattlerAnimationExtension > base_data
std::vector< BattlerAnimationExtension > weapon_data
Definition: rpg_actor.h:23