liblcf
|
#include <lmu_chunks.h>
Public Types | |
enum | Index { chipset_id = 0x01, width = 0x02, height = 0x03, scroll_type = 0x0B, parallax_flag = 0x1F, parallax_name = 0x20, parallax_loop_x = 0x21, parallax_loop_y = 0x22, parallax_auto_loop_x = 0x23, parallax_sx = 0x24, parallax_auto_loop_y = 0x25, parallax_sy = 0x26, generator_flag = 0x28, generator_mode = 0x29, top_level = 0x2A, generator_tiles = 0x30, generator_width = 0x31, generator_height = 0x32, generator_surround = 0x33, generator_upper_wall = 0x34, generator_floor_b = 0x35, generator_floor_c = 0x36, generator_extra_b = 0x37, generator_extra_c = 0x38, generator_x = 0x3C, generator_y = 0x3D, generator_tile_ids = 0x3E, lower_layer = 0x47, upper_layer = 0x48, events = 0x51, save_count = 0x5B } |
Definition at line 100 of file lmu_chunks.h.
Enumerator | |
---|---|
chipset_id |
Integer |
width |
Integer |
height |
Integer |
scroll_type |
Integer |
parallax_flag |
Flag |
parallax_name |
String |
parallax_loop_x |
Flag |
parallax_loop_y |
Flag |
parallax_auto_loop_x |
Flag |
parallax_sx |
Integer |
parallax_auto_loop_y |
Flag |
parallax_sy |
Integer |
generator_flag |
Flag |
generator_mode |
Integer |
top_level |
Bool |
generator_tiles |
Integer |
generator_width |
Integer |
generator_height |
Integer |
generator_surround |
Flag |
generator_upper_wall |
Flag |
generator_floor_b |
Flag |
generator_floor_c |
Flag |
generator_extra_b |
Flag |
generator_extra_c |
Flag |
generator_x |
Uint32 x 9 |
generator_y |
Uint32 x 9 |
generator_tile_ids |
Array - Short |
lower_layer |
Array - Short |
upper_layer |
Array - Short |
events |
Array - RPG::Event |
save_count |
Integer |
Definition at line 101 of file lmu_chunks.h.