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rpg_savesystem.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 // Headers
10 #include "rpg_savesystem.h"
11 
16  screen = 1;
17  frame_count = 0;
18  graphics_name = "";
19  unknown_16 = 0;
20  unknown_17 = 0;
21  switches_size = 0;
22  variables_size = 0;
24  message_position = 2;
27  face_name = "";
28  face_id = 0;
29  face_right = false;
30  face_flip = false;
31  transparent = false;
32  unknown_3d = 0;
33  transition_out = 1;
34  transition_in = 1;
39  teleport_allowed = true;
40  escape_allowed = true;
41  save_allowed = true;
42  menu_allowed = true;
43  save_count = 0;
44  save_slot = 1;
45  unknown_8c = 0;
46 }
std::string face_name
uint8_t transition_out
uint8_t battle_end_fadein
uint8_t transition_in
std::string graphics_name
uint8_t battle_start_fadein
uint8_t battle_end_fadeout
uint8_t battle_start_fadeout