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File List
Here is a list of all files with brief descriptions:
 command_codes.h
 data.cpp
 data.h
 ini.cpp
 ini.h
 inireader.cpp
 inireader.h
 ldb_actor.cpp
 ldb_animation.cpp
 ldb_animationcelldata.cpp
 ldb_animationframe.cpp
 ldb_animationtiming.cpp
 ldb_attribute.cpp
 ldb_battlecommand.cpp
 ldb_battlecommands.cpp
 ldb_battleranimation.cpp
 ldb_battleranimationdata.cpp
 ldb_battleranimationextension.cpp
 ldb_chipset.cpp
 ldb_chunks.h
 ldb_class.cpp
 ldb_commonevent.cpp
 ldb_database.cpp
 ldb_enemy.cpp
 ldb_enemyaction.cpp
 ldb_equipment.cpp
 ldb_eventcommand.cpp
 ldb_item.cpp
 ldb_itemanimation.cpp
 ldb_learning.cpp
 ldb_music.cpp
 ldb_parameters.cpp
 ldb_reader.cpp
 ldb_reader.h
 ldb_skill.cpp
 ldb_sound.cpp
 ldb_state.cpp
 ldb_switch.cpp
 ldb_system.cpp
 ldb_terms.cpp
 ldb_terrain.cpp
 ldb_terrain_flags.cpp
 ldb_testbattler.cpp
 ldb_troop.cpp
 ldb_troopmember.cpp
 ldb_trooppage.cpp
 ldb_trooppagecondition.cpp
 ldb_trooppagecondition_flags.cpp
 ldb_variable.cpp
 lmt_chunks.h
 lmt_encounter.cpp
 lmt_mapinfo.cpp
 lmt_reader.cpp
 lmt_reader.h
 lmt_rect.cpp
 lmt_start.cpp
 lmt_treemap.cpp
 lmu_chunks.h
 lmu_event.cpp
 lmu_eventpage.cpp
 lmu_eventpagecondition.cpp
 lmu_eventpagecondition_flags.cpp
 lmu_map.cpp
 lmu_movecommand.cpp
 lmu_moveroute.cpp
 lmu_reader.cpp
 lmu_reader.h
 lsd_chunks.h
 lsd_reader.cpp
 lsd_reader.h
 lsd_save.cpp
 lsd_saveactor.cpp
 lsd_savecommonevent.cpp
 lsd_saveeventcommands.cpp
 lsd_saveeventdata.cpp
 lsd_saveevents.cpp
 lsd_saveinventory.cpp
 lsd_savemapevent.cpp
 lsd_savemapinfo.cpp
 lsd_savepartylocation.cpp
 lsd_savepicture.cpp
 lsd_savescreen.cpp
 lsd_savesystem.cpp
 lsd_savetarget.cpp
 lsd_savetitle.cpp
 lsd_savevehiclelocation.cpp
 reader_flags.cpp
 reader_lcf.cpp
 reader_lcf.h
 reader_options.h
 reader_struct.cpp
 reader_struct.h
 reader_types.h
 reader_util.cpp
 reader_util.h
 reader_xml.cpp
 reader_xml.h
 rpg_actor.cpp
 rpg_actor.h
 rpg_animation.cpp
 rpg_animation.h
 rpg_animationcelldata.cpp
 rpg_animationcelldata.h
 rpg_animationframe.cpp
 rpg_animationframe.h
 rpg_animationtiming.cpp
 rpg_animationtiming.h
 rpg_attribute.cpp
 rpg_attribute.h
 rpg_battlecommand.cpp
 rpg_battlecommand.h
 rpg_battlecommands.cpp
 rpg_battlecommands.h
 rpg_battleranimation.cpp
 rpg_battleranimation.h
 rpg_battleranimationdata.cpp
 rpg_battleranimationdata.h
 rpg_battleranimationextension.cpp
 rpg_battleranimationextension.h
 rpg_chipset.cpp
 rpg_chipset.h
 rpg_class.cpp
 rpg_class.h
 rpg_commonevent.cpp
 rpg_commonevent.h
 rpg_database.h
 rpg_encounter.cpp
 rpg_encounter.h
 rpg_enemy.cpp
 rpg_enemy.h
 rpg_enemyaction.cpp
 rpg_enemyaction.h
 rpg_equipment.cpp
 rpg_equipment.h
 rpg_event.cpp
 rpg_event.h
 rpg_eventcommand.cpp
 rpg_eventcommand.h
 rpg_eventpage.cpp
 rpg_eventpage.h
 rpg_eventpagecondition.cpp
 rpg_eventpagecondition.h
 rpg_fixup.cpp
 rpg_item.cpp
 rpg_item.h
 rpg_itemanimation.cpp
 rpg_itemanimation.h
 rpg_learning.cpp
 rpg_learning.h
 rpg_map.cpp
 rpg_map.h
 rpg_mapinfo.cpp
 rpg_mapinfo.h
 rpg_movecommand.cpp
 rpg_movecommand.h
 rpg_moveroute.cpp
 rpg_moveroute.h
 rpg_music.cpp
 rpg_music.h
 rpg_parameters.h
 rpg_rect.cpp
 rpg_rect.h
 rpg_save.cpp
 rpg_save.h
 rpg_saveactor.cpp
 rpg_saveactor.h
 rpg_savecommonevent.cpp
 rpg_savecommonevent.h
 rpg_saveeventcommands.cpp
 rpg_saveeventcommands.h
 rpg_saveeventdata.cpp
 rpg_saveeventdata.h
 rpg_saveevents.cpp
 rpg_saveevents.h
 rpg_saveinventory.cpp
 rpg_saveinventory.h
 rpg_savemapevent.cpp
 rpg_savemapevent.h
 rpg_savemapinfo.cpp
 rpg_savemapinfo.h
 rpg_savepartylocation.cpp
 rpg_savepartylocation.h
 rpg_savepicture.cpp
 rpg_savepicture.h
 rpg_savescreen.cpp
 rpg_savescreen.h
 rpg_savesystem.cpp
 rpg_savesystem.h
 rpg_savetarget.cpp
 rpg_savetarget.h
 rpg_savetitle.cpp
 rpg_savetitle.h
 rpg_savevehiclelocation.cpp
 rpg_savevehiclelocation.h
 rpg_setup.cpp
 rpg_skill.cpp
 rpg_skill.h
 rpg_sound.cpp
 rpg_sound.h
 rpg_start.cpp
 rpg_start.h
 rpg_state.cpp
 rpg_state.h
 rpg_switch.cpp
 rpg_switch.h
 rpg_system.cpp
 rpg_system.h
 rpg_terms.cpp
 rpg_terms.h
 rpg_terrain.cpp
 rpg_terrain.h
 rpg_testbattler.cpp
 rpg_testbattler.h
 rpg_treemap.cpp
 rpg_treemap.h
 rpg_troop.cpp
 rpg_troop.h
 rpg_troopmember.cpp
 rpg_troopmember.h
 rpg_trooppage.cpp
 rpg_trooppage.h
 rpg_trooppagecondition.cpp
 rpg_trooppagecondition.h
 rpg_variable.cpp
 rpg_variable.h
 writer_lcf.cpp
 writer_lcf.h
 writer_xml.cpp
 writer_xml.h