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RPG::Attribute Class Reference

#include <rpg_attribute.h>

+ Collaboration diagram for RPG::Attribute:

Public Types

enum  Type {
  Type_physical = 0,
  Type_magical = 1
}
 

Public Member Functions

 Attribute ()
 

Public Attributes

int ID
 
std::string name
 
int type
 
int a_rate
 
int b_rate
 
int c_rate
 
int d_rate
 
int e_rate
 

Detailed Description

Definition at line 19 of file rpg_attribute.h.

Member Enumeration Documentation

Enumerator
Type_physical 
Type_magical 

Definition at line 21 of file rpg_attribute.h.

Constructor & Destructor Documentation

RPG::Attribute::Attribute ( )

Constructor.

Definition at line 15 of file rpg_attribute.cpp.

References a_rate, b_rate, c_rate, d_rate, e_rate, ID, name, and type.

Member Data Documentation

int RPG::Attribute::a_rate

Definition at line 31 of file rpg_attribute.h.

Referenced by Attribute().

int RPG::Attribute::b_rate

Definition at line 32 of file rpg_attribute.h.

Referenced by Attribute().

int RPG::Attribute::c_rate

Definition at line 33 of file rpg_attribute.h.

Referenced by Attribute().

int RPG::Attribute::d_rate

Definition at line 34 of file rpg_attribute.h.

Referenced by Attribute().

int RPG::Attribute::e_rate

Definition at line 35 of file rpg_attribute.h.

Referenced by Attribute().

int RPG::Attribute::ID

Definition at line 28 of file rpg_attribute.h.

Referenced by Attribute().

std::string RPG::Attribute::name

Definition at line 29 of file rpg_attribute.h.

Referenced by Attribute().

int RPG::Attribute::type

Definition at line 30 of file rpg_attribute.h.

Referenced by Attribute().


The documentation for this class was generated from the following files: