liblcf
|
#include <ldb_chunks.h>
Definition at line 1168 of file ldb_chunks.h.
Enumerator | |
---|---|
ldb_id |
Integer - RPG2003 |
boat_name |
String |
ship_name |
String |
airship_name |
String |
boat_index |
Integer |
ship_index |
Integer |
airship_index |
Integer |
title_name |
String |
gameover_name |
String |
system_name |
String |
system2_name |
String - RPG2003 |
party_size |
Integer |
party |
Array - Short |
menu_commands_size |
Integer - RPG2003 |
menu_commands |
Array - Short - RPG2003 |
title_music | |
battle_music | |
battle_end_music | |
inn_music | |
boat_music | |
ship_music | |
airship_music | |
gameover_music | |
cursor_se | |
decision_se | |
cancel_se | |
buzzer_se | |
battle_se | |
escape_se | |
enemy_attack_se | |
enemy_damaged_se | |
actor_damaged_se | |
dodge_se | |
enemy_death_se | |
item_se | |
transition_out |
Integer |
transition_in |
Integer |
battle_start_fadeout |
Integer |
battle_start_fadein |
Integer |
battle_end_fadeout |
Integer |
battle_end_fadein |
Integer |
message_stretch |
Integer |
font_id |
Integer |
selected_condition |
Integer |
selected_hero |
Integer |
battletest_background |
String |
battletest_data |
Array - RPG::TestBattler |
save_count |
Integer |
battletest_terrain |
Integer |
battletest_formation |
Integer |
battletest_condition |
Integer |
show_frame |
Flag - RPG2003 |
frame_name |
String - RPG2003 |
invert_animations |
Flag - RPG2003 |
Definition at line 1169 of file ldb_chunks.h.