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RPG::Sound Class Reference

#include <rpg_sound.h>

+ Collaboration diagram for RPG::Sound:

Public Member Functions

 Sound ()
 

Public Attributes

std::string name
 
int volume
 
int tempo
 
int balance
 

Detailed Description

Definition at line 19 of file rpg_sound.h.

Constructor & Destructor Documentation

RPG::Sound::Sound ( )

Constructor.

Definition at line 15 of file rpg_sound.cpp.

References balance, name, tempo, and volume.

Member Data Documentation

int RPG::Sound::balance

Definition at line 26 of file rpg_sound.h.

Referenced by Sound().

std::string RPG::Sound::name

Definition at line 23 of file rpg_sound.h.

Referenced by RPG::SaveSystem::Fixup(), and Sound().

int RPG::Sound::tempo

Definition at line 25 of file rpg_sound.h.

Referenced by Sound().

int RPG::Sound::volume

Definition at line 24 of file rpg_sound.h.

Referenced by Sound().


The documentation for this class was generated from the following files: