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ldb_battleranimationdata.cpp File Reference
#include "ldb_reader.h"
#include "ldb_chunks.h"
#include "reader_struct.h"
+ Include dependency graph for ldb_battleranimationdata.cpp:

Go to the source code of this file.

Macros

#define LCF_CHUNK_SUFFIX   LDB_Reader
 
#define LCF_CURRENT_STRUCT   BattlerAnimationData
 

Functions

 LCF_STRUCT_TYPED_FIELD (int, move)
 
 LCF_STRUCT_TYPED_FIELD (int, after_image)
 
 LCF_STRUCT_TYPED_FIELD (int, pose)
 

Macro Definition Documentation

#define LCF_CHUNK_SUFFIX   LDB_Reader

Definition at line 16 of file ldb_battleranimationdata.cpp.

#define LCF_CURRENT_STRUCT   BattlerAnimationData

Definition at line 17 of file ldb_battleranimationdata.cpp.

Function Documentation

LCF_STRUCT_TYPED_FIELD ( int  ,
move   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
after_image   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
pose   
)