liblcf
Main Page
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
rpg_battlecommands.h
Go to the documentation of this file.
1
/* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2
3
/*
4
* Copyright (c) 2014 liblcf authors
5
* This file is released under the MIT License
6
* http://opensource.org/licenses/MIT
7
*/
8
9
#ifndef LCF_RPG_BATTLECOMMANDS_H
10
#define LCF_RPG_BATTLECOMMANDS_H
11
12
// Headers
13
#include <vector>
14
#include "
rpg_battlecommand.h
"
15
19
namespace
RPG
{
20
class
BattleCommands
{
21
public
:
22
enum
Placement
{
23
Placement_manual
= 0,
24
Placement_automatic
= 1
25
};
26
enum
RowShown
{
27
RowShown_front
= 0,
28
RowShown_back
= 1
29
};
30
enum
BattleType
{
31
BattleType_traditional
= 0,
32
BattleType_alternative
= 1,
33
BattleType_gauge
= 2
34
};
35
enum
WindowSize
{
36
WindowSize_large
= 0,
37
WindowSize_small
= 1
38
};
39
enum
Transparency
{
40
Transparency_opaque
= 0,
41
Transparency_tranparent
= 1
42
};
43
enum
Facing
{
44
Facing_retain
= 0,
45
Facing_up
= 1,
46
Facing_right
= 2,
47
Facing_down
= 3,
48
Facing_left
= 4
49
};
50
51
BattleCommands
();
52
53
int
placement
;
54
int
death_handler1
;
55
int
row
;
56
int
battle_type
;
57
int
unknown_09
;
58
std::vector<BattleCommand>
commands
;
59
int
death_handler2
;
60
int
death_event
;
61
int
window_size
;
62
int
transparency
;
63
bool
teleport
;
64
int
teleport_id
;
65
int
teleport_x
;
66
int
teleport_y
;
67
int
teleport_face
;
68
};
69
}
70
71
#endif
RPG::BattleCommands::BattleType_alternative
Definition:
rpg_battlecommands.h:32
RPG::BattleCommands::Facing_right
Definition:
rpg_battlecommands.h:46
RPG::BattleCommands::Placement_manual
Definition:
rpg_battlecommands.h:23
RPG::BattleCommands::Transparency
Transparency
Definition:
rpg_battlecommands.h:39
RPG::BattleCommands::WindowSize_small
Definition:
rpg_battlecommands.h:37
RPG::BattleCommands::teleport_y
int teleport_y
Definition:
rpg_battlecommands.h:66
RPG::BattleCommands::transparency
int transparency
Definition:
rpg_battlecommands.h:62
RPG::BattleCommands::commands
std::vector< BattleCommand > commands
Definition:
rpg_battlecommands.h:58
RPG::BattleCommands::Placement
Placement
Definition:
rpg_battlecommands.h:22
RPG::BattleCommands::death_handler2
int death_handler2
Definition:
rpg_battlecommands.h:59
RPG::BattleCommands::Transparency_tranparent
Definition:
rpg_battlecommands.h:41
RPG::BattleCommands::teleport_id
int teleport_id
Definition:
rpg_battlecommands.h:64
RPG::BattleCommands::BattleType_gauge
Definition:
rpg_battlecommands.h:33
RPG::BattleCommands::death_event
int death_event
Definition:
rpg_battlecommands.h:60
RPG::BattleCommands::BattleCommands
BattleCommands()
Definition:
rpg_battlecommands.cpp:15
RPG::BattleCommands::RowShown_front
Definition:
rpg_battlecommands.h:27
RPG::BattleCommands::teleport_face
int teleport_face
Definition:
rpg_battlecommands.h:67
RPG::BattleCommands::Facing_down
Definition:
rpg_battlecommands.h:47
RPG::BattleCommands::RowShown_back
Definition:
rpg_battlecommands.h:28
rpg_battlecommand.h
RPG::BattleCommands::row
int row
Definition:
rpg_battlecommands.h:55
RPG::BattleCommands::BattleType
BattleType
Definition:
rpg_battlecommands.h:30
RPG::BattleCommands::Facing_retain
Definition:
rpg_battlecommands.h:44
RPG::BattleCommands::teleport
bool teleport
Definition:
rpg_battlecommands.h:63
RPG
Definition:
rpg_actor.h:23
RPG::BattleCommands::BattleType_traditional
Definition:
rpg_battlecommands.h:31
RPG::BattleCommands::Facing_up
Definition:
rpg_battlecommands.h:45
RPG::BattleCommands::window_size
int window_size
Definition:
rpg_battlecommands.h:61
RPG::BattleCommands::RowShown
RowShown
Definition:
rpg_battlecommands.h:26
RPG::BattleCommands
Definition:
rpg_battlecommands.h:20
RPG::BattleCommands::unknown_09
int unknown_09
Definition:
rpg_battlecommands.h:57
RPG::BattleCommands::Placement_automatic
Definition:
rpg_battlecommands.h:24
RPG::BattleCommands::placement
int placement
Definition:
rpg_battlecommands.h:53
RPG::BattleCommands::Facing
Facing
Definition:
rpg_battlecommands.h:43
RPG::BattleCommands::battle_type
int battle_type
Definition:
rpg_battlecommands.h:56
RPG::BattleCommands::WindowSize_large
Definition:
rpg_battlecommands.h:36
RPG::BattleCommands::death_handler1
int death_handler1
Definition:
rpg_battlecommands.h:54
RPG::BattleCommands::teleport_x
int teleport_x
Definition:
rpg_battlecommands.h:65
RPG::BattleCommands::Transparency_opaque
Definition:
rpg_battlecommands.h:40
RPG::BattleCommands::WindowSize
WindowSize
Definition:
rpg_battlecommands.h:35
RPG::BattleCommands::Facing_left
Definition:
rpg_battlecommands.h:48
src
generated
rpg_battlecommands.h
Generated on Tue Dec 2 2014 20:12:11 for liblcf by
1.8.8