liblcf
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
rpg_terrain.cpp
Go to the documentation of this file.
1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 // Headers
10 #include "rpg_terrain.h"
11 
16  ID = 0;
17  name = "";
18  damage = 0;
19  encounter_rate = 100;
20  background_name = "";
21  boat_pass = false;
22  ship_pass = false;
23  airship_pass = true;
24  airship_land = true;
25  bush_depth = 0;
26  on_damage_se = false;
27  background_type = 0;
28  background_a_name = "";
29  background_a_scrollh = false;
30  background_a_scrollv = false;
33  background_b = false;
34  background_b_name = "";
35  background_b_scrollh = false;
36  background_b_scrollv = false;
39  special_flags.back_party = false;
43  special_back_party = 15;
47  grid_location = 0;
48  grid_a = 0;
49  grid_b = 0;
50  grid_c = 0;
51 }
int background_a_scrollv_speed
Definition: rpg_terrain.h:52
bool background_b_scrollh
Definition: rpg_terrain.h:55
int background_a_scrollh_speed
Definition: rpg_terrain.h:51
int special_back_party
Definition: rpg_terrain.h:65
bool boat_pass
Definition: rpg_terrain.h:40
int encounter_rate
Definition: rpg_terrain.h:38
int special_lateral_enemies
Definition: rpg_terrain.h:68
int background_b_scrollh_speed
Definition: rpg_terrain.h:57
std::string background_b_name
Definition: rpg_terrain.h:54
bool background_b_scrollv
Definition: rpg_terrain.h:56
bool ship_pass
Definition: rpg_terrain.h:41
bool airship_land
Definition: rpg_terrain.h:43
int special_lateral_party
Definition: rpg_terrain.h:67
bool background_b
Definition: rpg_terrain.h:53
std::string background_a_name
Definition: rpg_terrain.h:48
bool on_damage_se
Definition: rpg_terrain.h:46
std::string name
Definition: rpg_terrain.h:36
int special_back_enemies
Definition: rpg_terrain.h:66
bool airship_pass
Definition: rpg_terrain.h:42
int background_type
Definition: rpg_terrain.h:47
bool background_a_scrollv
Definition: rpg_terrain.h:50
struct RPG::Terrain::Flags special_flags
int background_b_scrollv_speed
Definition: rpg_terrain.h:58
bool background_a_scrollh
Definition: rpg_terrain.h:49
std::string background_name
Definition: rpg_terrain.h:39
int grid_location
Definition: rpg_terrain.h:69