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rpg_savepartylocation.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 #ifndef LCF_RPG_SAVEPARTYLOCATION_H
10 #define LCF_RPG_SAVEPARTYLOCATION_H
11 
12 // Headers
13 #include <string>
14 #include "rpg_moveroute.h"
15 
19 namespace RPG {
21  public:
22  enum VehicleType {
27  };
28 
30  void Fixup();
31 
32  bool active;
33  int map_id;
37  int direction;
42  int layer;
62  bool flying;
63  std::string sprite_name;
64  int sprite_id;
66  int flash_red;
73  int vehicle;
77  int pan_state;
87  };
88 }
89 
90 #endif
Definition: rpg_actor.h:23