liblcf
|
#include <ldb_chunks.h>
Public Types | |
enum | Index { name = 0x01, battler_name = 0x02, battler_hue = 0x03, max_hp = 0x04, max_sp = 0x05, attack = 0x06, defense = 0x07, spirit = 0x08, agility = 0x09, transparent = 0x0A, exp = 0x0B, gold = 0x0C, drop_id = 0x0D, drop_prob = 0x0E, critical_hit = 0x15, critical_hit_chance = 0x16, miss = 0x1A, levitate = 0x1C, state_ranks_size = 0x1F, state_ranks = 0x20, attribute_ranks_size = 0x21, attribute_ranks = 0x22, actions = 0x2A } |
Definition at line 584 of file ldb_chunks.h.
Enumerator | |
---|---|
name |
String |
battler_name |
String |
battler_hue |
Integer |
max_hp |
Integer |
max_sp |
Integer |
attack |
Integer |
defense |
Integer |
spirit |
Integer |
agility |
Integer |
transparent |
Flag |
exp |
Integer |
gold |
Integer |
drop_id |
Integer |
drop_prob |
Integer |
critical_hit |
Flag |
critical_hit_chance |
Integer |
miss |
Flag |
levitate |
Flag |
state_ranks_size |
Integer |
state_ranks |
Array - Short |
attribute_ranks_size |
Integer |
attribute_ranks |
Array - Short |
actions |
Array - RPG::EnemyAction |
Definition at line 585 of file ldb_chunks.h.