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rpg_battlecommands.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 #ifndef LCF_RPG_BATTLECOMMANDS_H
10 #define LCF_RPG_BATTLECOMMANDS_H
11 
12 // Headers
13 #include <vector>
14 #include "rpg_battlecommand.h"
15 
19 namespace RPG {
21  public:
22  enum Placement {
25  };
26  enum RowShown {
29  };
30  enum BattleType {
34  };
35  enum WindowSize {
38  };
39  enum Transparency {
42  };
43  enum Facing {
45  Facing_up = 1,
49  };
50 
52 
53  int placement;
55  int row;
58  std::vector<BattleCommand> commands;
63  bool teleport;
68  };
69 }
70 
71 #endif
std::vector< BattleCommand > commands
Definition: rpg_actor.h:23