41 extern std::vector<RPG::Actor>&
actors;
42 extern std::vector<RPG::Skill>&
skills;
43 extern std::vector<RPG::Item>&
items;
44 extern std::vector<RPG::Enemy>&
enemies;
45 extern std::vector<RPG::Troop>&
troops;
46 extern std::vector<RPG::Terrain>&
terrains;
47 extern std::vector<RPG::Attribute>&
attributes;
48 extern std::vector<RPG::State>&
states;
49 extern std::vector<RPG::Animation>&
animations;
50 extern std::vector<RPG::Chipset>&
chipsets;
53 extern std::vector<RPG::Class>&
classes;
57 extern std::vector<RPG::Switch>&
switches;
58 extern std::vector<RPG::Variable>&
variables;
std::vector< RPG::Troop > & troops
std::vector< RPG::Terrain > & terrains
std::vector< RPG::Attribute > & attributes
std::vector< RPG::Item > & items
RPG::BattleCommands & battlecommands
std::vector< RPG::Class > & classes
std::vector< RPG::Skill > & skills
std::vector< RPG::BattlerAnimation > & battleranimations
std::vector< RPG::Enemy > & enemies
std::vector< RPG::Variable > & variables
std::vector< RPG::CommonEvent > & commonevents
std::vector< RPG::Switch > & switches
std::vector< RPG::Chipset > & chipsets
std::vector< RPG::Animation > & animations
std::vector< RPG::State > & states
std::vector< RPG::Actor > & actors