liblcf
|
#include <ldb_chunks.h>
Public Types | |
enum | Index { actors = 0x0B, skills = 0x0C, items = 0x0D, enemies = 0x0E, troops = 0x0F, terrains = 0x10, attributes = 0x11, states = 0x12, animations = 0x13, chipsets = 0x14, terms = 0x15, system = 0x16, switches = 0x17, variables = 0x18, commonevents = 0x19, commoneventD1 = 0x1A, commoneventD2 = 0x1B, commoneventD3 = 0x1C, battlecommands = 0x1D, classes = 0x1E, classD1 = 0x1F, battleranimations = 0x20 } |
Definition at line 1292 of file ldb_chunks.h.
Enumerator | |
---|---|
actors | |
skills | |
items | |
enemies | |
troops | |
terrains | |
attributes | |
states | |
animations | |
chipsets | |
terms | |
system | |
switches |
RPG::Switchs |
variables |
RPG::Variables |
commonevents | |
commoneventD1 |
Duplicated? - Not used - RPG2003 |
commoneventD2 |
Duplicated? - Not used - RPG2003 |
commoneventD3 |
Duplicated? - Not used - RPG2003 |
battlecommands |
RPG::BattleCommand - RPG2003 |
classes |
RPG::Class - RPG2003 |
classD1 |
Duplicated? - Not used - RPG2003 |
battleranimations |
RPG::BattlerAnimation - RPG2003 |
Definition at line 1293 of file ldb_chunks.h.