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rpg_savevehiclelocation.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 #ifndef LCF_RPG_SAVEVEHICLELOCATION_H
10 #define LCF_RPG_SAVEVEHICLELOCATION_H
11 
12 // Headers
13 #include <string>
14 #include "rpg_moveroute.h"
15 
19 namespace RPG {
21  public:
23 
24  bool active;
25  int map_id;
29  int direction;
34  int layer;
52  bool flying;
53  std::string sprite_name;
54  int sprite_id;
56  int flash_red;
64  std::string sprite2_name;
66  };
67 }
68 
69 #endif
Definition: rpg_actor.h:23