enum | Index {
screen = 0x01,
frame_count = 0x0B,
graphics_name = 0x15,
unknown_16 = 0x16,
unknown_17 = 0x17,
switches_size = 0x1F,
switches = 0x20,
variables_size = 0x21,
variables = 0x22,
message_transparent = 0x29,
message_position = 0x2A,
message_prevent_overlap = 0x2B,
message_continue_events = 0x2C,
face_name = 0x33,
face_id = 0x34,
face_right = 0x35,
face_flip = 0x36,
transparent = 0x37,
unknown_3d = 0x3D,
title_music = 0x47,
battle_music = 0x48,
battle_end_music = 0x49,
inn_music = 0x4A,
current_music = 0x4B,
before_vehicle_music = 0x4C,
before_battle_music = 0x4D,
stored_music = 0x4E,
boat_music = 0x4F,
ship_music = 0x50,
airship_music = 0x51,
gameover_music = 0x52,
cursor_se = 0x5B,
decision_se = 0x5C,
cancel_se = 0x5D,
buzzer_se = 0x5E,
battle_se = 0x5F,
escape_se = 0x60,
enemy_attack_se = 0x61,
enemy_damaged_se = 0x62,
actor_damaged_se = 0x63,
dodge_se = 0x64,
enemy_death_se = 0x65,
item_se = 0x66,
transition_out = 0x6F,
transition_in = 0x70,
battle_start_fadeout = 0x71,
battle_start_fadein = 0x72,
battle_end_fadeout = 0x73,
battle_end_fadein = 0x74,
teleport_allowed = 0x79,
escape_allowed = 0x7A,
save_allowed = 0x7B,
menu_allowed = 0x7C,
background = 0x7D,
save_count = 0x83,
save_slot = 0x84,
unknown_8c = 0x8C
} |