- e -
- e_rate
: RPG::Attribute
, RPG::State
- effect2_speed
: RPG::SavePicture
- effect_mode
: RPG::SavePicture
- effect_speed
: RPG::SavePicture
- encoding
: LcfReader
, LcfWriter
- encounter
: RPG::Terms
- encounter_rate
: RPG::SaveMapInfo
, RPG::Terrain
- encounter_steps
: RPG::MapInfo
, RPG::SavePartyLocation
- encounters
: RPG::MapInfo
- enemies
: RPG::Database
- enemy_attack_se
: RPG::SaveSystem
, RPG::System
- enemy_critical
: RPG::Terms
- enemy_damaged
: RPG::Terms
- enemy_damaged_se
: RPG::SaveSystem
, RPG::System
- enemy_death_se
: RPG::SaveSystem
, RPG::System
- enemy_escape
: RPG::Terms
- enemy_hp
: RPG::TroopPageCondition::Flags
- enemy_hp_absorbed
: RPG::Terms
- enemy_hp_max
: RPG::TroopPageCondition
- enemy_hp_min
: RPG::TroopPageCondition
- enemy_id
: RPG::EnemyAction
, RPG::TroopMember
, RPG::TroopPageCondition
- enemy_transform
: RPG::Terms
- enemy_undamaged
: RPG::Terms
- entire_party
: RPG::Item
- equipped
: RPG::SaveActor
- equipped_items
: RPG::Terms
- error_str
: LcfReader
- escape
: RPG::MapInfo
- escape_allowed
: RPG::SaveSystem
- escape_failure
: RPG::Terms
- escape_se
: RPG::SaveSystem
, RPG::System
- escape_success
: RPG::Terms
- escapes
: RPG::SaveInventory
- event_commands
: RPG::CommonEvent
, RPG::EventPage
, RPG::TroopPage
- event_data
: RPG::SaveCommonEvent
, RPG::SaveMapEvent
- event_id
: RPG::SaveEventCommands
- events
: RPG::Map
, RPG::Save
, RPG::SaveEvents
, RPG::SaveMapInfo
- events_size
: RPG::SaveEvents
- exit_game
: RPG::Terms
- exit_game_message
: RPG::Terms
- exp
: RPG::Enemy
, RPG::SaveActor
- exp_base
: RPG::Actor
, RPG::Class
- exp_correction
: RPG::Actor
, RPG::Class
- exp_inflation
: RPG::Actor
, RPG::Class
- exp_received
: RPG::Terms
- exp_short
: RPG::Terms
- expanded_node
: RPG::MapInfo