liblcf
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#include <ldb_chunks.h>
Public Types | |
enum | Index { name = 0x01, type = 0x02, color = 0x03, priority = 0x04, restriction = 0x05, a_rate = 0x0B, b_rate = 0x0C, c_rate = 0x0D, d_rate = 0x0E, e_rate = 0x0F, hold_turn = 0x15, auto_release_prob = 0x16, release_by_damage = 0x17, affect_type = 0x1E, affect_attack = 0x1F, affect_defense = 0x20, affect_spirit = 0x21, affect_agility = 0x22, reduce_hit_ratio = 0x23, avoid_attacks = 0x24, reflect_magic = 0x25, cursed = 0x26, battler_animation_id = 0x27, restrict_skill = 0x29, restrict_skill_level = 0x2A, restrict_magic = 0x2B, restrict_magic_level = 0x2C, hp_change_type = 0x2D, sp_change_type = 0x2E, message_actor = 0x33, message_enemy = 0x34, message_already = 0x35, message_affected = 0x36, message_recovery = 0x37, hp_change_max = 0x3D, hp_change_val = 0x3E, hp_change_map_val = 0x3F, hp_change_map_steps = 0x40, sp_change_max = 0x41, sp_change_val = 0x42, sp_change_map_val = 0x43, sp_change_map_steps = 0x44 } |
Definition at line 790 of file ldb_chunks.h.
Definition at line 791 of file ldb_chunks.h.