liblcf
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Go to the source code of this file.
Macros | |
#define | LCF_CHUNK_SUFFIX LSD_Reader |
#define | LCF_CURRENT_STRUCT Save |
Functions | |
LCF_STRUCT_TYPED_FIELD (RPG::SaveTitle, title) | |
LCF_STRUCT_TYPED_FIELD (RPG::SaveSystem, system) | |
LCF_STRUCT_TYPED_FIELD (RPG::SaveScreen, screen) | |
LCF_STRUCT_TYPED_FIELD (std::vector< RPG::SavePicture >, pictures) | |
LCF_STRUCT_TYPED_FIELD (RPG::SavePartyLocation, party_location) | |
LCF_STRUCT_TYPED_FIELD (RPG::SaveVehicleLocation, boat_location) | |
LCF_STRUCT_TYPED_FIELD (RPG::SaveVehicleLocation, ship_location) | |
LCF_STRUCT_TYPED_FIELD (RPG::SaveVehicleLocation, airship_location) | |
LCF_STRUCT_TYPED_FIELD (std::vector< RPG::SaveActor >, actors) | |
LCF_STRUCT_TYPED_FIELD (RPG::SaveInventory, inventory) | |
LCF_STRUCT_TYPED_FIELD (std::vector< RPG::SaveTarget >, targets) | |
LCF_STRUCT_TYPED_FIELD (RPG::SaveMapInfo, map_info) | |
LCF_STRUCT_TYPED_FIELD (int, unknown_70) | |
LCF_STRUCT_TYPED_FIELD (RPG::SaveEvents, events) | |
LCF_STRUCT_TYPED_FIELD (std::vector< RPG::SaveCommonEvent >, common_events) | |
#define LCF_CHUNK_SUFFIX LSD_Reader |
Definition at line 16 of file lsd_save.cpp.
#define LCF_CURRENT_STRUCT Save |
Definition at line 17 of file lsd_save.cpp.
LCF_STRUCT_TYPED_FIELD | ( | RPG::SaveTitle | , |
title | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | RPG::SaveSystem | , |
system | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | RPG::SaveScreen | , |
screen | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::vector< RPG::SavePicture > | , |
pictures | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | RPG::SavePartyLocation | , |
party_location | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | RPG::SaveVehicleLocation | , |
boat_location | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | RPG::SaveVehicleLocation | , |
ship_location | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | RPG::SaveVehicleLocation | , |
airship_location | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::vector< RPG::SaveActor > | , |
actors | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | RPG::SaveInventory | , |
inventory | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::vector< RPG::SaveTarget > | , |
targets | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | RPG::SaveMapInfo | , |
map_info | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
unknown_70 | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | RPG::SaveEvents | , |
events | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::vector< RPG::SaveCommonEvent > | , |
common_events | |||
) |