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rpg_map.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 // Headers
10 #include "rpg_map.h"
11 
16  ID = 0;
17  chipset_id = 1;
18  width = 20;
19  height = 15;
20  scroll_type = 0;
21  parallax_flag = false;
22  parallax_name = "";
23  parallax_loop_x = false;
24  parallax_loop_y = false;
25  parallax_auto_loop_x = false;
26  parallax_sx = 0;
27  parallax_auto_loop_y = false;
28  parallax_sy = 0;
29  generator_flag = false;
30  generator_mode = 0;
31  top_level = false;
32  generator_tiles = 0;
33  generator_width = 4;
34  generator_height = 1;
35  generator_surround = true;
36  generator_upper_wall = true;
37  generator_floor_b = true;
38  generator_floor_c = true;
39  generator_extra_b = true;
40  generator_extra_c = true;
41  save_count = 0;
42 }
bool generator_flag
Definition: rpg_map.h:56
int scroll_type
Definition: rpg_map.h:47
std::string parallax_name
Definition: rpg_map.h:49
int generator_width
Definition: rpg_map.h:60
bool parallax_loop_y
Definition: rpg_map.h:51
bool generator_upper_wall
Definition: rpg_map.h:63
int ID
Definition: rpg_map.h:43
int parallax_sy
Definition: rpg_map.h:55
int generator_mode
Definition: rpg_map.h:57
bool generator_floor_c
Definition: rpg_map.h:65
int chipset_id
Definition: rpg_map.h:44
bool generator_extra_b
Definition: rpg_map.h:66
int width
Definition: rpg_map.h:45
bool top_level
Definition: rpg_map.h:58
int height
Definition: rpg_map.h:46
int generator_height
Definition: rpg_map.h:61
int save_count
Definition: rpg_map.h:74
int parallax_sx
Definition: rpg_map.h:53
bool generator_extra_c
Definition: rpg_map.h:67
int generator_tiles
Definition: rpg_map.h:59
bool generator_surround
Definition: rpg_map.h:62
bool parallax_loop_x
Definition: rpg_map.h:50
bool parallax_flag
Definition: rpg_map.h:48
bool generator_floor_b
Definition: rpg_map.h:64
bool parallax_auto_loop_x
Definition: rpg_map.h:52
bool parallax_auto_loop_y
Definition: rpg_map.h:54