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| LCF_STRUCT_TYPED_FIELD (std::string, name) |
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| LCF_STRUCT_TYPED_FIELD (int, parent_map) |
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| LCF_STRUCT_TYPED_FIELD (int, indentation) |
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| LCF_STRUCT_TYPED_FIELD (int, type) |
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| LCF_STRUCT_TYPED_FIELD (int, scrollbar_x) |
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| LCF_STRUCT_TYPED_FIELD (int, scrollbar_y) |
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| LCF_STRUCT_TYPED_FIELD (bool, expanded_node) |
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| LCF_STRUCT_TYPED_FIELD (int, music_type) |
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| LCF_STRUCT_TYPED_FIELD (RPG::Music, music) |
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| LCF_STRUCT_TYPED_FIELD (int, background_type) |
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| LCF_STRUCT_TYPED_FIELD (std::string, background_name) |
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| LCF_STRUCT_TYPED_FIELD (int, teleport) |
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| LCF_STRUCT_TYPED_FIELD (int, escape) |
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| LCF_STRUCT_TYPED_FIELD (int, save) |
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| LCF_STRUCT_TYPED_FIELD (std::vector< RPG::Encounter >, encounters) |
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| LCF_STRUCT_TYPED_FIELD (int, encounter_steps) |
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| LCF_STRUCT_TYPED_FIELD (RPG::Rect, area_rect) |
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#define LCF_CHUNK_SUFFIX LMT_Reader |
#define LCF_CURRENT_STRUCT MapInfo |
LCF_STRUCT_TYPED_FIELD |
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std::string |
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name |
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LCF_STRUCT_TYPED_FIELD |
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int |
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parent_map |
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LCF_STRUCT_TYPED_FIELD |
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int |
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indentation |
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LCF_STRUCT_TYPED_FIELD |
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int |
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type |
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LCF_STRUCT_TYPED_FIELD |
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int |
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scrollbar_x |
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LCF_STRUCT_TYPED_FIELD |
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int |
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scrollbar_y |
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LCF_STRUCT_TYPED_FIELD |
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bool |
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expanded_node |
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LCF_STRUCT_TYPED_FIELD |
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int |
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music_type |
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LCF_STRUCT_TYPED_FIELD |
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int |
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background_type |
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LCF_STRUCT_TYPED_FIELD |
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std::string |
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background_name |
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LCF_STRUCT_TYPED_FIELD |
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int |
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teleport |
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LCF_STRUCT_TYPED_FIELD |
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int |
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escape |
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LCF_STRUCT_TYPED_FIELD |
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int |
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save |
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LCF_STRUCT_TYPED_FIELD |
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int |
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encounter_steps |
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LCF_STRUCT_TYPED_FIELD |
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RPG::Rect |
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area_rect |
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