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| LCF_STRUCT_TYPED_FIELD (RPG::EventPageCondition::Flags, flags) |
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| LCF_STRUCT_TYPED_FIELD (int, switch_a_id) |
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| LCF_STRUCT_TYPED_FIELD (int, switch_b_id) |
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| LCF_STRUCT_TYPED_FIELD (int, variable_id) |
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| LCF_STRUCT_TYPED_FIELD (int, variable_value) |
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| LCF_STRUCT_TYPED_FIELD (int, item_id) |
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| LCF_STRUCT_TYPED_FIELD (int, actor_id) |
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| LCF_STRUCT_TYPED_FIELD (int, timer_sec) |
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| LCF_STRUCT_TYPED_FIELD (int, timer2_sec) |
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| LCF_STRUCT_TYPED_FIELD (int, compare_operator) |
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#define LCF_CHUNK_SUFFIX LMU_Reader |
#define LCF_CURRENT_STRUCT EventPageCondition |
LCF_STRUCT_TYPED_FIELD |
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switch_a_id |
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LCF_STRUCT_TYPED_FIELD |
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switch_b_id |
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LCF_STRUCT_TYPED_FIELD |
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variable_id |
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LCF_STRUCT_TYPED_FIELD |
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variable_value |
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LCF_STRUCT_TYPED_FIELD |
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item_id |
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LCF_STRUCT_TYPED_FIELD |
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actor_id |
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LCF_STRUCT_TYPED_FIELD |
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timer_sec |
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LCF_STRUCT_TYPED_FIELD |
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timer2_sec |
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LCF_STRUCT_TYPED_FIELD |
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compare_operator |
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