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rpg_savepartylocation.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 // Headers
10 #include "rpg_savepartylocation.h"
11 
16  active = true;
17  map_id = -1;
18  position_x = -1;
19  position_y = -1;
21  direction = 2;
22  anim_frame = 1;
23  unknown_18 = 0;
24  unknown_1f = 0;
25  move_frequency = -1;
26  layer = 1;
27  overlap_forbidden = false;
28  animation_type = 1;
29  lock_facing = false;
30  move_speed = -1;
31  move_route_overwrite = false;
32  move_route_index = 0;
33  move_route_repeated = false;
34  sprite_transparent = false;
36  anim_paused = 0;
37  unknown_33 = 0;
38  unknown_34 = 0;
39  unknown_35 = 0;
40  unknown_36 = 0;
41  unknown_3d = 0;
42  unknown_3e = 0;
43  unknown_3f = 0;
44  unknown_47 = 0;
45  flying = false;
46  sprite_name = "";
47  sprite_id = 0;
48  unknown_4b = 0;
49  flash_red = 100;
50  flash_green = 100;
51  flash_blue = 100;
52  flash_current_level = 0.0;
53  flash_time_left = 0;
54  unknown_65 = 0;
56  vehicle = 0;
57  unknown_68 = 0;
58  unknown_69 = 4;
59  unknown_6c = 0;
60  pan_state = 1;
61  pan_current_x = 2304;
62  pan_current_y = 1792;
63  pan_finish_x = 2304;
64  pan_finish_y = 1792;
65  unknown_79 = 16;
66  encounter_steps = 0;
67  unknown_7d = 0;
68  map_save_count = 0;
69  unknown_84 = 0;
70 }