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lmu_eventpagecondition_flags.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 /*
10  * Headers
11  */
12 #include "lmu_reader.h"
13 #include "lmu_chunks.h"
14 #include "reader_struct.h"
15 
16 
17 // Read EventPageCondition.
18 
20 
21 template <>
22 char const* const Flags<flags_type>::name("EventPageCondition_Flags");
23 
24 template <>
26  new Flags<flags_type>::Flag(&flags_type::switch_a, "switch_a" ),
27  new Flags<flags_type>::Flag(&flags_type::switch_b, "switch_b" ),
28  new Flags<flags_type>::Flag(&flags_type::variable, "variable" ),
29  new Flags<flags_type>::Flag(&flags_type::item, "item" ),
30  new Flags<flags_type>::Flag(&flags_type::actor, "actor" ),
31  new Flags<flags_type>::Flag(&flags_type::timer, "timer" ),
32  new Flags<flags_type>::Flag(&flags_type::timer2, "timer2" ),
33  NULL
34 };
35 
36 template <>
37 const uint32_t Flags<flags_type>::max_size = 1;
38 
static const char *const name
RPG::EventPageCondition::Flags flags_type