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LDB_Reader::ChunkEnemy Struct Reference

#include <ldb_chunks.h>

+ Collaboration diagram for LDB_Reader::ChunkEnemy:

Public Types

enum  Index {
  name = 0x01,
  battler_name = 0x02,
  battler_hue = 0x03,
  max_hp = 0x04,
  max_sp = 0x05,
  attack = 0x06,
  defense = 0x07,
  spirit = 0x08,
  agility = 0x09,
  transparent = 0x0A,
  exp = 0x0B,
  gold = 0x0C,
  drop_id = 0x0D,
  drop_prob = 0x0E,
  critical_hit = 0x15,
  critical_hit_chance = 0x16,
  miss = 0x1A,
  levitate = 0x1C,
  state_ranks_size = 0x1F,
  state_ranks = 0x20,
  attribute_ranks_size = 0x21,
  attribute_ranks = 0x22,
  actions = 0x2A
}
 

Detailed Description

Definition at line 584 of file ldb_chunks.h.

Member Enumeration Documentation

Enumerator
name 

String

battler_name 

String

battler_hue 

Integer

max_hp 

Integer

max_sp 

Integer

attack 

Integer

defense 

Integer

spirit 

Integer

agility 

Integer

transparent 

Flag

exp 

Integer

gold 

Integer

drop_id 

Integer

drop_prob 

Integer

critical_hit 

Flag

critical_hit_chance 

Integer

miss 

Flag

levitate 

Flag

state_ranks_size 

Integer

state_ranks 

Array - Short

attribute_ranks_size 

Integer

attribute_ranks 

Array - Short

actions 

Array - RPG::EnemyAction

Definition at line 585 of file ldb_chunks.h.


The documentation for this struct was generated from the following file: