liblcf
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Macros | |
#define | LCF_CHUNK_SUFFIX LDB_Reader |
#define | LCF_CURRENT_STRUCT BattlerAnimation |
Functions | |
LCF_STRUCT_TYPED_FIELD (std::string, name) | |
LCF_STRUCT_TYPED_FIELD (int, speed) | |
LCF_STRUCT_TYPED_FIELD (std::vector< RPG::BattlerAnimationExtension >, base_data) | |
LCF_STRUCT_TYPED_FIELD (std::vector< RPG::BattlerAnimationExtension >, weapon_data) | |
#define LCF_CHUNK_SUFFIX LDB_Reader |
Definition at line 16 of file ldb_battleranimation.cpp.
#define LCF_CURRENT_STRUCT BattlerAnimation |
Definition at line 17 of file ldb_battleranimation.cpp.
LCF_STRUCT_TYPED_FIELD | ( | std::string | , |
name | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
speed | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::vector< RPG::BattlerAnimationExtension > | , |
base_data | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::vector< RPG::BattlerAnimationExtension > | , |
weapon_data | |||
) |