16 #define LCF_CHUNK_SUFFIX LDB_Reader
17 #define LCF_CURRENT_STRUCT Actor
55 #undef LCF_CURRENT_STRUCT
56 #undef LCF_CHUNK_SUFFIX
#define LCF_STRUCT_FIELDS_BEGIN()
LCF_STRUCT_TYPED_FIELD(std::string, name)
std::vector< RPG::Skill > & skills
LCF_STRUCT_SIZE_FIELD(uint8_t, state_ranks)
#define LCF_STRUCT_FIELDS_END()