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RPG::BattleCommand Class Reference

#include <rpg_battlecommand.h>

+ Collaboration diagram for RPG::BattleCommand:

Public Types

enum  Type {
  Type_attack = 0,
  Type_skill = 1,
  Type_subskill = 2,
  Type_defense = 3,
  Type_item = 4,
  Type_escape = 5,
  Type_special = 6
}
 

Public Member Functions

 BattleCommand ()
 

Public Attributes

int ID
 
std::string name
 
int type
 

Detailed Description

Definition at line 19 of file rpg_battlecommand.h.

Member Enumeration Documentation

Enumerator
Type_attack 
Type_skill 
Type_subskill 
Type_defense 
Type_item 
Type_escape 
Type_special 

Definition at line 21 of file rpg_battlecommand.h.

Constructor & Destructor Documentation

RPG::BattleCommand::BattleCommand ( )

Constructor.

Definition at line 15 of file rpg_battlecommand.cpp.

References ID, name, and type.

Member Data Documentation

int RPG::BattleCommand::ID

Definition at line 33 of file rpg_battlecommand.h.

Referenced by BattleCommand().

std::string RPG::BattleCommand::name

Definition at line 34 of file rpg_battlecommand.h.

Referenced by BattleCommand().

int RPG::BattleCommand::type

Definition at line 35 of file rpg_battlecommand.h.

Referenced by BattleCommand().


The documentation for this class was generated from the following files: