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rpg_start.h
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/* !!!! GENERATED FILE - DO NOT EDIT !!!! */
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/*
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* Copyright (c) 2014 liblcf authors
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* This file is released under the MIT License
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* http://opensource.org/licenses/MIT
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*/
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#ifndef LCF_RPG_START_H
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#define LCF_RPG_START_H
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namespace
RPG
{
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class
Start
{
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public
:
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Start
();
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int
party_map_id
;
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int
party_x
;
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int
party_y
;
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int
boat_map_id
;
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int
boat_x
;
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int
boat_y
;
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int
ship_map_id
;
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int
ship_x
;
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int
ship_y
;
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int
airship_map_id
;
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int
airship_x
;
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int
airship_y
;
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};
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}
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#endif
RPG::Start::airship_y
int airship_y
Definition:
rpg_start.h:31
RPG::Start::ship_y
int ship_y
Definition:
rpg_start.h:28
RPG::Start::boat_map_id
int boat_map_id
Definition:
rpg_start.h:23
RPG::Start::party_x
int party_x
Definition:
rpg_start.h:21
RPG::Start::ship_x
int ship_x
Definition:
rpg_start.h:27
RPG::Start::airship_map_id
int airship_map_id
Definition:
rpg_start.h:29
RPG::Start::party_map_id
int party_map_id
Definition:
rpg_start.h:20
RPG::Start::boat_y
int boat_y
Definition:
rpg_start.h:25
RPG::Start::party_y
int party_y
Definition:
rpg_start.h:22
RPG::Start::Start
Start()
Definition:
rpg_start.cpp:15
RPG::Start::boat_x
int boat_x
Definition:
rpg_start.h:24
RPG
Definition:
rpg_actor.h:23
RPG::Start::airship_x
int airship_x
Definition:
rpg_start.h:30
RPG::Start
Definition:
rpg_start.h:16
RPG::Start::ship_map_id
int ship_map_id
Definition:
rpg_start.h:26
src
generated
rpg_start.h
Generated on Tue Dec 2 2014 20:12:11 for liblcf by
1.8.8