liblcf
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
ldb_reader.h
Go to the documentation of this file.
1 /*
2  * Copyright (c) 2014 liblcf authors
3  * This file is released under the MIT License
4  * http://opensource.org/licenses/MIT
5  */
6 
7 #ifndef LCF_LDB_READER_H
8 #define LCF_LDB_READER_H
9 
10 #include <string>
11 #include <vector>
12 #include "rpg_actor.h"
13 #include "rpg_skill.h"
14 #include "rpg_item.h"
15 #include "rpg_enemy.h"
16 #include "rpg_troop.h"
17 #include "rpg_attribute.h"
18 #include "rpg_state.h"
19 #include "rpg_terrain.h"
20 #include "rpg_chipset.h"
21 #include "rpg_animation.h"
22 #include "rpg_terms.h"
23 #include "rpg_system.h"
24 #include "rpg_commonevent.h"
25 #include "rpg_music.h"
26 #include "rpg_sound.h"
27 #include "rpg_class.h"
28 #include "rpg_battlecommand.h"
29 #include "rpg_battleranimation.h"
31 #include "rpg_itemanimation.h"
32 #include "rpg_parameters.h"
33 #include "rpg_equipment.h"
34 #include "rpg_database.h"
35 
39 namespace LDB_Reader {
40 
44  bool Load(const std::string& filename, const std::string& encoding);
45 
49  bool Save(const std::string& filename, const std::string& encoding);
50 
54  bool SaveXml(const std::string& filename);
55 
59  bool LoadXml(const std::string& filename);
60 }
61 
62 #endif
bool LoadXml(const std::string &filename)
Definition: ldb_reader.cpp:65
bool Save(const std::string &filename, const std::string &encoding)
Definition: ldb_reader.cpp:40
bool Load(const std::string &filename, const std::string &encoding)
Definition: ldb_reader.cpp:13
bool SaveXml(const std::string &filename)
Definition: ldb_reader.cpp:53