liblcf
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#include <rpg_save.h>
Public Member Functions | |
Save () | |
void | Setup () |
Public Attributes | |
SaveTitle | title |
SaveSystem | system |
SaveScreen | screen |
std::vector< SavePicture > | pictures |
SavePartyLocation | party_location |
SaveVehicleLocation | boat_location |
SaveVehicleLocation | ship_location |
SaveVehicleLocation | airship_location |
std::vector< SaveActor > | actors |
SaveInventory | inventory |
std::vector< SaveTarget > | targets |
SaveMapInfo | map_info |
int | unknown_70 |
SaveEvents | events |
std::vector< SaveCommonEvent > | common_events |
Definition at line 31 of file rpg_save.h.
RPG::Save::Save | ( | ) |
void RPG::Save::Setup | ( | ) |
Definition at line 152 of file rpg_setup.cpp.
References Data::actors, and Data::system.
std::vector<SaveActor> RPG::Save::actors |
Definition at line 44 of file rpg_save.h.
SaveVehicleLocation RPG::Save::airship_location |
Definition at line 43 of file rpg_save.h.
SaveVehicleLocation RPG::Save::boat_location |
Definition at line 41 of file rpg_save.h.
std::vector<SaveCommonEvent> RPG::Save::common_events |
Definition at line 50 of file rpg_save.h.
SaveEvents RPG::Save::events |
Definition at line 49 of file rpg_save.h.
SaveInventory RPG::Save::inventory |
Definition at line 45 of file rpg_save.h.
SaveMapInfo RPG::Save::map_info |
Definition at line 47 of file rpg_save.h.
SavePartyLocation RPG::Save::party_location |
Definition at line 40 of file rpg_save.h.
std::vector<SavePicture> RPG::Save::pictures |
Definition at line 39 of file rpg_save.h.
SaveScreen RPG::Save::screen |
Definition at line 38 of file rpg_save.h.
SaveVehicleLocation RPG::Save::ship_location |
Definition at line 42 of file rpg_save.h.
SaveSystem RPG::Save::system |
Definition at line 37 of file rpg_save.h.
std::vector<SaveTarget> RPG::Save::targets |
Definition at line 46 of file rpg_save.h.
SaveTitle RPG::Save::title |
Definition at line 36 of file rpg_save.h.
int RPG::Save::unknown_70 |
Definition at line 48 of file rpg_save.h.
Referenced by Save().