liblcf
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Go to the source code of this file.
Macros | |
#define | LCF_CHUNK_SUFFIX LDB_Reader |
#define | LCF_CURRENT_STRUCT State |
Functions | |
LCF_STRUCT_TYPED_FIELD (std::string, name) | |
LCF_STRUCT_TYPED_FIELD (int, type) | |
LCF_STRUCT_TYPED_FIELD (int, color) | |
LCF_STRUCT_TYPED_FIELD (int, priority) | |
LCF_STRUCT_TYPED_FIELD (int, restriction) | |
LCF_STRUCT_TYPED_FIELD (int, a_rate) | |
LCF_STRUCT_TYPED_FIELD (int, b_rate) | |
LCF_STRUCT_TYPED_FIELD (int, c_rate) | |
LCF_STRUCT_TYPED_FIELD (int, d_rate) | |
LCF_STRUCT_TYPED_FIELD (int, e_rate) | |
LCF_STRUCT_TYPED_FIELD (int, hold_turn) | |
LCF_STRUCT_TYPED_FIELD (int, auto_release_prob) | |
LCF_STRUCT_TYPED_FIELD (int, release_by_damage) | |
LCF_STRUCT_TYPED_FIELD (int, affect_type) | |
LCF_STRUCT_TYPED_FIELD (bool, affect_attack) | |
LCF_STRUCT_TYPED_FIELD (bool, affect_defense) | |
LCF_STRUCT_TYPED_FIELD (bool, affect_spirit) | |
LCF_STRUCT_TYPED_FIELD (bool, affect_agility) | |
LCF_STRUCT_TYPED_FIELD (int, reduce_hit_ratio) | |
LCF_STRUCT_TYPED_FIELD (bool, avoid_attacks) | |
LCF_STRUCT_TYPED_FIELD (bool, reflect_magic) | |
LCF_STRUCT_TYPED_FIELD (bool, cursed) | |
LCF_STRUCT_TYPED_FIELD (int, battler_animation_id) | |
LCF_STRUCT_TYPED_FIELD (bool, restrict_skill) | |
LCF_STRUCT_TYPED_FIELD (int, restrict_skill_level) | |
LCF_STRUCT_TYPED_FIELD (bool, restrict_magic) | |
LCF_STRUCT_TYPED_FIELD (int, restrict_magic_level) | |
LCF_STRUCT_TYPED_FIELD (int, hp_change_type) | |
LCF_STRUCT_TYPED_FIELD (int, sp_change_type) | |
LCF_STRUCT_TYPED_FIELD (std::string, message_actor) | |
LCF_STRUCT_TYPED_FIELD (std::string, message_enemy) | |
LCF_STRUCT_TYPED_FIELD (std::string, message_already) | |
LCF_STRUCT_TYPED_FIELD (std::string, message_affected) | |
LCF_STRUCT_TYPED_FIELD (std::string, message_recovery) | |
LCF_STRUCT_TYPED_FIELD (int, hp_change_max) | |
LCF_STRUCT_TYPED_FIELD (int, hp_change_val) | |
LCF_STRUCT_TYPED_FIELD (int, hp_change_map_val) | |
LCF_STRUCT_TYPED_FIELD (int, hp_change_map_steps) | |
LCF_STRUCT_TYPED_FIELD (int, sp_change_max) | |
LCF_STRUCT_TYPED_FIELD (int, sp_change_val) | |
LCF_STRUCT_TYPED_FIELD (int, sp_change_map_val) | |
LCF_STRUCT_TYPED_FIELD (int, sp_change_map_steps) | |
#define LCF_CHUNK_SUFFIX LDB_Reader |
Definition at line 16 of file ldb_state.cpp.
#define LCF_CURRENT_STRUCT State |
Definition at line 17 of file ldb_state.cpp.
LCF_STRUCT_TYPED_FIELD | ( | std::string | , |
name | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
type | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
color | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
priority | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
restriction | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
a_rate | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
b_rate | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
c_rate | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
d_rate | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
e_rate | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
hold_turn | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
auto_release_prob | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
release_by_damage | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
affect_type | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
affect_attack | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
affect_defense | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
affect_spirit | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
affect_agility | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
reduce_hit_ratio | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
avoid_attacks | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
reflect_magic | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
cursed | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
battler_animation_id | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
restrict_skill | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
restrict_skill_level | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | bool | , |
restrict_magic | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
restrict_magic_level | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
hp_change_type | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
sp_change_type | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::string | , |
message_actor | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::string | , |
message_enemy | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::string | , |
message_already | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::string | , |
message_affected | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | std::string | , |
message_recovery | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
hp_change_max | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
hp_change_val | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
hp_change_map_val | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
hp_change_map_steps | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
sp_change_max | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
sp_change_val | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
sp_change_map_val | |||
) |
LCF_STRUCT_TYPED_FIELD | ( | int | , |
sp_change_map_steps | |||
) |