liblcf
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#include <lsd_chunks.h>
Public Types | |
enum | Index { name = 0x01, title = 0x02, sprite_name = 0x0B, sprite_id = 0x0C, sprite_flags = 0x0D, face_name = 0x15, face_id = 0x16, level = 0x1F, exp = 0x20, hp_mod = 0x21, sp_mod = 0x22, attack_mod = 0x29, defense_mod = 0x2A, spirit_mod = 0x2B, agility_mod = 0x2C, skills_size = 0x33, skills = 0x34, equipped = 0x3D, current_hp = 0x47, current_sp = 0x48, battle_commands = 0x50, status_size = 0x51, status = 0x52, changed_class = 0x53, class_id = 0x5A, row = 0x5B, two_weapon = 0x5C, lock_equipment = 0x5D, auto_battle = 0x5E, mighty_guard = 0x5F, unknown_60 = 0x60 } |
Definition at line 490 of file lsd_chunks.h.
Definition at line 491 of file lsd_chunks.h.