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rpg_saveeventcommands.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 #ifndef LCF_RPG_SAVEEVENTCOMMANDS_H
10 #define LCF_RPG_SAVEEVENTCOMMANDS_H
11 
12 // Headers
13 #include <vector>
14 #include "reader_types.h"
15 #include "rpg_eventcommand.h"
16 
20 namespace RPG {
22  public:
24 
25  int ID;
27  std::vector<EventCommand> commands;
29  int event_id;
30  bool actioned;
32  std::vector<uint8_t> unknown_16;
33  };
34 }
35 
36 #endif
std::vector< uint8_t > unknown_16
Definition: rpg_actor.h:23
std::vector< EventCommand > commands