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rpg_parameters.h
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 #ifndef LCF_RPG_PARAMETERS_H
10 #define LCF_RPG_PARAMETERS_H
11 
12 // Headers
13 #include <vector>
14 #include "reader_types.h"
15 
19 namespace RPG {
20  class Parameters {
21  public:
22  void Setup(int final_level);
23 
24  std::vector<int16_t> maxhp;
25  std::vector<int16_t> maxsp;
26  std::vector<int16_t> attack;
27  std::vector<int16_t> defense;
28  std::vector<int16_t> spirit;
29  std::vector<int16_t> agility;
30  };
31 }
32 
33 #endif
std::vector< int16_t > attack
std::vector< int16_t > spirit
std::vector< int16_t > maxsp
std::vector< int16_t > agility
void Setup(int final_level)
Definition: rpg_setup.cpp:191
std::vector< int16_t > maxhp
Definition: rpg_actor.h:23
std::vector< int16_t > defense