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lmu_eventpage.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 // Headers
10 #include "lmu_reader.h"
11 #include "lmu_chunks.h"
12 #include "reader_struct.h"
13 
14 // Read EventPage.
15 
16 #define LCF_CHUNK_SUFFIX LMU_Reader
17 #define LCF_CURRENT_STRUCT EventPage
18 
20  LCF_STRUCT_TYPED_FIELD(RPG::EventPageCondition, condition),
21  LCF_STRUCT_TYPED_FIELD(std::string, character_name),
22  LCF_STRUCT_TYPED_FIELD(int, character_index),
23  LCF_STRUCT_TYPED_FIELD(int, character_direction),
24  LCF_STRUCT_TYPED_FIELD(int, character_pattern),
25  LCF_STRUCT_TYPED_FIELD(bool, translucent),
26  LCF_STRUCT_TYPED_FIELD(int, move_type),
27  LCF_STRUCT_TYPED_FIELD(int, move_frequency),
28  LCF_STRUCT_TYPED_FIELD(int, trigger),
29  LCF_STRUCT_TYPED_FIELD(int, layer),
30  LCF_STRUCT_TYPED_FIELD(bool, overlap_forbidden),
31  LCF_STRUCT_TYPED_FIELD(int, animation_type),
32  LCF_STRUCT_TYPED_FIELD(int, move_speed),
33  LCF_STRUCT_TYPED_FIELD(RPG::MoveRoute, move_route),
34  LCF_STRUCT_SIZE_FIELD(RPG::EventCommand, event_commands),
35  LCF_STRUCT_TYPED_FIELD(std::vector<RPG::EventCommand>, event_commands),
37 
38 #undef LCF_CURRENT_STRUCT
39 #undef LCF_CHUNK_SUFFIX
LCF_STRUCT_TYPED_FIELD(RPG::EventPageCondition, condition)
STL namespace.
#define LCF_STRUCT_FIELDS_BEGIN()
LCF_STRUCT_SIZE_FIELD(RPG::EventCommand, event_commands)
Definition: rpg_actor.h:23
#define LCF_STRUCT_FIELDS_END()