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lsd_savemapevent.cpp File Reference
#include "lsd_reader.h"
#include "lsd_chunks.h"
#include "reader_struct.h"
+ Include dependency graph for lsd_savemapevent.cpp:

Go to the source code of this file.

Macros

#define LCF_CHUNK_SUFFIX   LSD_Reader
 
#define LCF_CURRENT_STRUCT   SaveMapEvent
 

Functions

 LCF_STRUCT_TYPED_FIELD (bool, active)
 
 LCF_STRUCT_TYPED_FIELD (int, map_id)
 
 LCF_STRUCT_TYPED_FIELD (int, position_x)
 
 LCF_STRUCT_TYPED_FIELD (int, position_y)
 
 LCF_STRUCT_TYPED_FIELD (int, prelock_direction)
 
 LCF_STRUCT_TYPED_FIELD (int, direction)
 
 LCF_STRUCT_TYPED_FIELD (int, anim_frame)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_18)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_1f)
 
 LCF_STRUCT_TYPED_FIELD (int, move_frequency)
 
 LCF_STRUCT_TYPED_FIELD (int, layer)
 
 LCF_STRUCT_TYPED_FIELD (bool, overlap_forbidden)
 
 LCF_STRUCT_TYPED_FIELD (int, animation_type)
 
 LCF_STRUCT_TYPED_FIELD (bool, lock_facing)
 
 LCF_STRUCT_TYPED_FIELD (int, move_speed)
 
 LCF_STRUCT_TYPED_FIELD (RPG::MoveRoute, move_route)
 
 LCF_STRUCT_TYPED_FIELD (bool, move_route_overwrite)
 
 LCF_STRUCT_TYPED_FIELD (int, move_route_index)
 
 LCF_STRUCT_TYPED_FIELD (bool, move_route_repeated)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_2f_overlap)
 
 LCF_STRUCT_TYPED_FIELD (int, anim_paused)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_33)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_34)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_35)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_36)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_3d)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_3e)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_3f)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_47)
 
 LCF_STRUCT_TYPED_FIELD (bool, flying)
 
 LCF_STRUCT_TYPED_FIELD (std::string, sprite_name)
 
 LCF_STRUCT_TYPED_FIELD (int, sprite_id)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_4b)
 
 LCF_STRUCT_TYPED_FIELD (int, flash_red)
 
 LCF_STRUCT_TYPED_FIELD (int, flash_green)
 
 LCF_STRUCT_TYPED_FIELD (int, flash_blue)
 
 LCF_STRUCT_TYPED_FIELD (double, flash_current_level)
 
 LCF_STRUCT_TYPED_FIELD (int, flash_time_left)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_65)
 
 LCF_STRUCT_TYPED_FIELD (int, original_move_route_index)
 
 LCF_STRUCT_TYPED_FIELD (int, unknown_67)
 
 LCF_STRUCT_TYPED_FIELD (RPG::SaveEventData, event_data)
 

Macro Definition Documentation

#define LCF_CHUNK_SUFFIX   LSD_Reader

Definition at line 16 of file lsd_savemapevent.cpp.

#define LCF_CURRENT_STRUCT   SaveMapEvent

Definition at line 17 of file lsd_savemapevent.cpp.

Function Documentation

LCF_STRUCT_TYPED_FIELD ( bool  ,
active   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
map_id   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
position_x   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
position_y   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
prelock_direction   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
direction   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
anim_frame   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_18   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_1f   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
move_frequency   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
layer   
)
LCF_STRUCT_TYPED_FIELD ( bool  ,
overlap_forbidden   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
animation_type   
)
LCF_STRUCT_TYPED_FIELD ( bool  ,
lock_facing   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
move_speed   
)
LCF_STRUCT_TYPED_FIELD ( RPG::MoveRoute  ,
move_route   
)
LCF_STRUCT_TYPED_FIELD ( bool  ,
move_route_overwrite   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
move_route_index   
)
LCF_STRUCT_TYPED_FIELD ( bool  ,
move_route_repeated   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_2f_overlap   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
anim_paused   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_33   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_34   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_35   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_36   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_3d   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_3e   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_3f   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_47   
)
LCF_STRUCT_TYPED_FIELD ( bool  ,
flying   
)
LCF_STRUCT_TYPED_FIELD ( std::string  ,
sprite_name   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
sprite_id   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_4b   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
flash_red   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
flash_green   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
flash_blue   
)
LCF_STRUCT_TYPED_FIELD ( double  ,
flash_current_level   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
flash_time_left   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_65   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
original_move_route_index   
)
LCF_STRUCT_TYPED_FIELD ( int  ,
unknown_67   
)
LCF_STRUCT_TYPED_FIELD ( RPG::SaveEventData  ,
event_data   
)