liblcf
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#include <rpg_attribute.h>
Public Types | |
enum | Type { Type_physical = 0, Type_magical = 1 } |
Public Member Functions | |
Attribute () | |
Public Attributes | |
int | ID |
std::string | name |
int | type |
int | a_rate |
int | b_rate |
int | c_rate |
int | d_rate |
int | e_rate |
Definition at line 19 of file rpg_attribute.h.
enum RPG::Attribute::Type |
Enumerator | |
---|---|
Type_physical | |
Type_magical |
Definition at line 21 of file rpg_attribute.h.
RPG::Attribute::Attribute | ( | ) |
int RPG::Attribute::a_rate |
Definition at line 31 of file rpg_attribute.h.
Referenced by Attribute().
int RPG::Attribute::b_rate |
Definition at line 32 of file rpg_attribute.h.
Referenced by Attribute().
int RPG::Attribute::c_rate |
Definition at line 33 of file rpg_attribute.h.
Referenced by Attribute().
int RPG::Attribute::d_rate |
Definition at line 34 of file rpg_attribute.h.
Referenced by Attribute().
int RPG::Attribute::e_rate |
Definition at line 35 of file rpg_attribute.h.
Referenced by Attribute().
int RPG::Attribute::ID |
Definition at line 28 of file rpg_attribute.h.
Referenced by Attribute().
std::string RPG::Attribute::name |
Definition at line 29 of file rpg_attribute.h.
Referenced by Attribute().
int RPG::Attribute::type |
Definition at line 30 of file rpg_attribute.h.
Referenced by Attribute().