liblcf
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#include <rpg_savepartylocation.h>
Public Types | |
enum | VehicleType { VehicleType_none = 0, VehicleType_skiff = 1, VehicleType_ship = 2, VehicleType_airship = 3 } |
Public Member Functions | |
SavePartyLocation () | |
void | Fixup () |
Public Attributes | |
bool | active |
int | map_id |
int | position_x |
int | position_y |
int | prelock_direction |
int | direction |
int | anim_frame |
int | unknown_18 |
int | unknown_1f |
int | move_frequency |
int | layer |
bool | overlap_forbidden |
int | animation_type |
bool | lock_facing |
int | move_speed |
MoveRoute | move_route |
bool | move_route_overwrite |
int | move_route_index |
bool | move_route_repeated |
bool | sprite_transparent |
int | unknown_2f_overlap |
int | anim_paused |
int | unknown_33 |
int | unknown_34 |
int | unknown_35 |
int | unknown_36 |
int | unknown_3d |
int | unknown_3e |
int | unknown_3f |
int | unknown_47 |
bool | flying |
std::string | sprite_name |
int | sprite_id |
int | unknown_4b |
int | flash_red |
int | flash_green |
int | flash_blue |
double | flash_current_level |
int | flash_time_left |
int | unknown_65 |
int | original_move_route_index |
int | vehicle |
int | unknown_68 |
int | unknown_69 |
int | unknown_6c |
int | pan_state |
int | pan_current_x |
int | pan_current_y |
int | pan_finish_x |
int | pan_finish_y |
int | unknown_79 |
int | encounter_steps |
int | unknown_7d |
int | map_save_count |
int | unknown_84 |
Definition at line 20 of file rpg_savepartylocation.h.
Enumerator | |
---|---|
VehicleType_none | |
VehicleType_skiff | |
VehicleType_ship | |
VehicleType_airship |
Definition at line 22 of file rpg_savepartylocation.h.
RPG::SavePartyLocation::SavePartyLocation | ( | ) |
Constructor.
Definition at line 15 of file rpg_savepartylocation.cpp.
References active, anim_frame, anim_paused, animation_type, direction, encounter_steps, flash_blue, flash_current_level, flash_green, flash_red, flash_time_left, flying, layer, lock_facing, map_id, map_save_count, move_frequency, move_route_index, move_route_overwrite, move_route_repeated, move_speed, original_move_route_index, overlap_forbidden, pan_current_x, pan_current_y, pan_finish_x, pan_finish_y, pan_state, position_x, position_y, prelock_direction, sprite_id, sprite_name, sprite_transparent, unknown_18, unknown_1f, unknown_2f_overlap, unknown_33, unknown_34, unknown_35, unknown_36, unknown_3d, unknown_3e, unknown_3f, unknown_47, unknown_4b, unknown_65, unknown_68, unknown_69, unknown_6c, unknown_79, unknown_7d, unknown_84, and vehicle.
void RPG::SavePartyLocation::Fixup | ( | ) |
Definition at line 138 of file rpg_fixup.cpp.
bool RPG::SavePartyLocation::active |
Definition at line 32 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::anim_frame |
Definition at line 38 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::anim_paused |
Definition at line 53 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::animation_type |
Definition at line 44 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::direction |
Definition at line 37 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::encounter_steps |
Definition at line 83 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::flash_blue |
Definition at line 68 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
double RPG::SavePartyLocation::flash_current_level |
Definition at line 69 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::flash_green |
Definition at line 67 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::flash_red |
Definition at line 66 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::flash_time_left |
Definition at line 70 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
bool RPG::SavePartyLocation::flying |
Definition at line 62 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::layer |
Definition at line 42 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
bool RPG::SavePartyLocation::lock_facing |
Definition at line 45 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::map_id |
Definition at line 33 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::map_save_count |
Definition at line 85 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::move_frequency |
Definition at line 41 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
MoveRoute RPG::SavePartyLocation::move_route |
Definition at line 47 of file rpg_savepartylocation.h.
int RPG::SavePartyLocation::move_route_index |
Definition at line 49 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
bool RPG::SavePartyLocation::move_route_overwrite |
Definition at line 48 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
bool RPG::SavePartyLocation::move_route_repeated |
Definition at line 50 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::move_speed |
Definition at line 46 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::original_move_route_index |
Definition at line 72 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
bool RPG::SavePartyLocation::overlap_forbidden |
Definition at line 43 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::pan_current_x |
Definition at line 78 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::pan_current_y |
Definition at line 79 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::pan_finish_x |
Definition at line 80 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::pan_finish_y |
Definition at line 81 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::pan_state |
Definition at line 77 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::position_x |
Definition at line 34 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::position_y |
Definition at line 35 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::prelock_direction |
Definition at line 36 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::sprite_id |
Definition at line 64 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
std::string RPG::SavePartyLocation::sprite_name |
Definition at line 63 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
bool RPG::SavePartyLocation::sprite_transparent |
Definition at line 51 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_18 |
Definition at line 39 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_1f |
Definition at line 40 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_2f_overlap |
Definition at line 52 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_33 |
Definition at line 54 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_34 |
Definition at line 55 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_35 |
Definition at line 56 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_36 |
Definition at line 57 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_3d |
Definition at line 58 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_3e |
Definition at line 59 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_3f |
Definition at line 60 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_47 |
Definition at line 61 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_4b |
Definition at line 65 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_65 |
Definition at line 71 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_68 |
Definition at line 74 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_69 |
Definition at line 75 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_6c |
Definition at line 76 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_79 |
Definition at line 82 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_7d |
Definition at line 84 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::unknown_84 |
Definition at line 86 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().
int RPG::SavePartyLocation::vehicle |
Definition at line 73 of file rpg_savepartylocation.h.
Referenced by SavePartyLocation().