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ldb_terrain_flags.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 /*
10  * Headers
11  */
12 #include "ldb_reader.h"
13 #include "ldb_chunks.h"
14 #include "reader_struct.h"
15 
16 
17 // Read Terrain.
18 
20 
21 template <>
22 char const* const Flags<flags_type>::name("Terrain_Flags");
23 
24 template <>
28  new Flags<flags_type>::Flag(&flags_type::lateral_party, "lateral_party" ),
29  new Flags<flags_type>::Flag(&flags_type::lateral_enemies, "lateral_enemies" ),
30  NULL
31 };
32 
33 template <>
34 const uint32_t Flags<flags_type>::max_size = 1;
35 
RPG::Terrain::Flags flags_type
static const char *const name