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RPG::AnimationCellData Class Reference

#include <rpg_animationcelldata.h>

+ Collaboration diagram for RPG::AnimationCellData:

Public Member Functions

 AnimationCellData ()
 

Public Attributes

int ID
 
int priority
 
int cell_id
 
int x
 
int y
 
int zoom
 
int tone_red
 
int tone_green
 
int tone_blue
 
int tone_gray
 
int transparency
 

Detailed Description

Definition at line 16 of file rpg_animationcelldata.h.

Constructor & Destructor Documentation

RPG::AnimationCellData::AnimationCellData ( )

Constructor.

Definition at line 15 of file rpg_animationcelldata.cpp.

References cell_id, ID, priority, tone_blue, tone_gray, tone_green, tone_red, transparency, x, y, and zoom.

Member Data Documentation

int RPG::AnimationCellData::cell_id

Definition at line 22 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::ID

Definition at line 20 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::priority

Definition at line 21 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::tone_blue

Definition at line 28 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::tone_gray

Definition at line 29 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::tone_green

Definition at line 27 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::tone_red

Definition at line 26 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::transparency

Definition at line 30 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::x

Definition at line 23 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::y

Definition at line 24 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().

int RPG::AnimationCellData::zoom

Definition at line 25 of file rpg_animationcelldata.h.

Referenced by AnimationCellData().


The documentation for this class was generated from the following files: