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rpg_savescreen.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 // Headers
10 #include "rpg_savescreen.h"
11 
16  tint_finish_red = 100;
17  tint_finish_green = 100;
18  tint_finish_blue = 100;
19  tint_finish_sat = 100;
20  tint_current_red = -1.0;
21  tint_current_green = -1.0;
22  tint_current_blue = -1.0;
23  tint_current_sat = -1.0;
24  tint_time_left = 0;
25  flash_continuous = false;
26  flash_red = 0;
27  flash_green = 0;
28  flash_blue = 0;
29  flash_current_level = 0.0;
30  flash_time_left = 0;
31  shake_continuous = false;
32  shake_strength = 0;
33  shake_speed = 0;
34  shake_position = 0;
35  unknown_22 = 0;
36  shake_time_left = 0;
37  pan_x = 0;
38  pan_y = 0;
39  battleanim_id = 0;
42  unknown_2e = 0;
43  battleanim_global = false;
44  weather = 0;
45  weather_strength = 0;
46 }
double tint_current_red
double flash_current_level
double tint_current_sat
double tint_current_blue
double tint_current_green