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lmu_map.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!! */
2 
3 /*
4  * Copyright (c) 2014 liblcf authors
5  * This file is released under the MIT License
6  * http://opensource.org/licenses/MIT
7  */
8 
9 // Headers
10 #include "lmu_reader.h"
11 #include "lmu_chunks.h"
12 #include "reader_struct.h"
13 
14 // Read Map.
15 
16 #define LCF_CHUNK_SUFFIX LMU_Reader
17 #define LCF_CURRENT_STRUCT Map
18 
20  LCF_STRUCT_TYPED_FIELD(int, chipset_id),
21  LCF_STRUCT_TYPED_FIELD(int, width),
22  LCF_STRUCT_TYPED_FIELD(int, height),
23  LCF_STRUCT_TYPED_FIELD(int, scroll_type),
24  LCF_STRUCT_TYPED_FIELD(bool, parallax_flag),
25  LCF_STRUCT_TYPED_FIELD(std::string, parallax_name),
26  LCF_STRUCT_TYPED_FIELD(bool, parallax_loop_x),
27  LCF_STRUCT_TYPED_FIELD(bool, parallax_loop_y),
28  LCF_STRUCT_TYPED_FIELD(bool, parallax_auto_loop_x),
29  LCF_STRUCT_TYPED_FIELD(int, parallax_sx),
30  LCF_STRUCT_TYPED_FIELD(bool, parallax_auto_loop_y),
31  LCF_STRUCT_TYPED_FIELD(int, parallax_sy),
32  LCF_STRUCT_TYPED_FIELD(bool, generator_flag),
33  LCF_STRUCT_TYPED_FIELD(int, generator_mode),
34  LCF_STRUCT_TYPED_FIELD(bool, top_level),
35  LCF_STRUCT_TYPED_FIELD(int, generator_tiles),
36  LCF_STRUCT_TYPED_FIELD(int, generator_width),
37  LCF_STRUCT_TYPED_FIELD(int, generator_height),
38  LCF_STRUCT_TYPED_FIELD(bool, generator_surround),
39  LCF_STRUCT_TYPED_FIELD(bool, generator_upper_wall),
40  LCF_STRUCT_TYPED_FIELD(bool, generator_floor_b),
41  LCF_STRUCT_TYPED_FIELD(bool, generator_floor_c),
42  LCF_STRUCT_TYPED_FIELD(bool, generator_extra_b),
43  LCF_STRUCT_TYPED_FIELD(bool, generator_extra_c),
44  LCF_STRUCT_TYPED_FIELD(std::vector<uint32_t>, generator_x),
45  LCF_STRUCT_TYPED_FIELD(std::vector<uint32_t>, generator_y),
46  LCF_STRUCT_TYPED_FIELD(std::vector<int16_t>, generator_tile_ids),
47  LCF_STRUCT_TYPED_FIELD(std::vector<int16_t>, lower_layer),
48  LCF_STRUCT_TYPED_FIELD(std::vector<int16_t>, upper_layer),
49  LCF_STRUCT_TYPED_FIELD(std::vector<RPG::Event>, events),
50  LCF_STRUCT_TYPED_FIELD(int, save_count),
52 
53 #undef LCF_CURRENT_STRUCT
54 #undef LCF_CHUNK_SUFFIX
STL namespace.
#define LCF_STRUCT_FIELDS_BEGIN()
LCF_STRUCT_TYPED_FIELD(int, chipset_id)
Definition: rpg_actor.h:23
#define LCF_STRUCT_FIELDS_END()