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LDB_Reader::ChunkClass Struct Reference

#include <ldb_chunks.h>

+ Collaboration diagram for LDB_Reader::ChunkClass:

Public Types

enum  Index {
  name = 0x01,
  two_swords_style = 0x15,
  fix_equipment = 0x16,
  auto_battle = 0x17,
  super_guard = 0x18,
  parameters = 0x1F,
  exp_base = 0x29,
  exp_inflation = 0x2A,
  exp_correction = 0x2B,
  unarmed_animation = 0x3E,
  skills = 0x3F,
  state_ranks_size = 0x47,
  state_ranks = 0x48,
  attribute_ranks_size = 0x49,
  attribute_ranks = 0x4A,
  battle_commands = 0x50
}
 

Detailed Description

Definition at line 288 of file ldb_chunks.h.

Member Enumeration Documentation

Enumerator
name 

String

two_swords_style 

Flag

fix_equipment 

Flag

auto_battle 

Flag

super_guard 

Flag

parameters 

Array x 6 - Short

exp_base 

Integer

exp_inflation 

Integer

exp_correction 

Integer

unarmed_animation 

Integer

skills 

Array - RPG::Learning

state_ranks_size 

Integer

state_ranks 

Array - Short

attribute_ranks_size 

Integer

attribute_ranks 

Array - Short

battle_commands 

Array - Uint32

Definition at line 289 of file ldb_chunks.h.


The documentation for this struct was generated from the following file: