protected void |
AutomatonSet_String.addAll(AutomatonSet_String.SState state) |
protected AutomatonSet_String.SState |
AutomatonSet_String.complement(AutomatonSet_String.SState state) |
protected AutomatonSet_String.SState |
AutomatonSet_String.concat(AutomatonSet_String.SState state_A,
AutomatonSet_String.SState state_B) |
protected void |
AutomatonSet_String.concatAll(AutomatonSet_String.SState state) |
protected AutomatonSet_String.SState |
AutomatonSet_String.intersect(AutomatonSet_String.SState state_A,
AutomatonSet_String.SState state_B) |
void |
AutomatonSet_String.ISStateChangedListener.isFinalChanged(AutomatonSet_String.SState state,
boolean isFinal) |
protected AutomatonSet_String.SState |
AutomatonSet_String.makeDeterministic(AutomatonSet_String.SState state) |
protected AutomatonSet_String.SState |
AutomatonSet_String.minimize(AutomatonSet_String.SState state) |
protected AutomatonSet_String.SState |
AutomatonSet_String.minus(AutomatonSet_String.SState state_A,
AutomatonSet_String.SState state_B) |
protected AutomatonSet_String.SState |
AutomatonSet_String.optional(AutomatonSet_String.SState state) |
protected void |
AutomatonSet_String.removeAll(AutomatonSet_String.SState state) |
protected AutomatonSet_String.SState |
AutomatonSet_String.repeat(AutomatonSet_String.SState element,
int minTimes,
int maxTimes) |
protected void |
AutomatonSet_String.retainAll(AutomatonSet_String.SState state) |
protected AutomatonSet_String.SState |
AutomatonSet_String.union(AutomatonSet_String.SState state_A,
AutomatonSet_String.SState state_B) |