public class ManipulationEngine extends Object
ManipulationEngine
is responsible to drive the component's
classes manipulation.Constructor and Description |
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ManipulationEngine() |
Modifier and Type | Method and Description |
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void |
addManipulationUnit(ManipulationUnit component)
Add information related to a discovered component that will be manipulated.
|
void |
generate()
Manipulates classes of all the given component's.
|
void |
setManipulationVisitor(ManipulationVisitor manipulationVisitor) |
void |
setReporter(Reporter reporter) |
void |
setResourceStore(ResourceStore store)
Provides the bytecode store that allows to retrieve bytecode of the
component's related resources (inner classes for example).
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public void addManipulationUnit(ManipulationUnit component)
component
- additional componentpublic void setManipulationVisitor(ManipulationVisitor manipulationVisitor)
public void setReporter(Reporter reporter)
reporter
- Feedback reporter.public void setResourceStore(ResourceStore store)
store
- Helps to locate bytecode for classes.public void generate()
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