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![]() ![]() | A type representing an atomic integer value. It is a struct so people don't accidentally use numeric operations on it |
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![]() ![]() | Fields shared by every event |
![]() ![]() | Game controller axis motion event structure (event.caxis.*) |
![]() ![]() | Game controller button event structure (event.cbutton.*) |
![]() ![]() | Controller device event structure (event.cdevice.*) |
![]() ![]() | The structure that defines a display mode |
![]() ![]() | Dollar Gesture Event (event.dgesture.*) |
![]() ![]() | An event used to request a file open by the system (event.drop.*) This event is disabled by default, you can enable it with SDL_EventState() |
![]() ![]() | General event structure |
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![]() ![]() | A structure containing a template for a Condition effect |
![]() ![]() | A structure containing a template for a Constant effect |
![]() ![]() | A structure containing a template for the SDL_HAPTIC_CUSTOM effect |
![]() ![]() | Structure that represents a haptic direction |
![]() ![]() | The generic template for any haptic effect |
![]() ![]() | A structure containing a template for a Left/Right effect |
![]() ![]() | A structure containing a template for a Periodic effect |
![]() ![]() | A structure containing a template for a Ramp effect |
![]() ![]() | Joystick axis motion event structure (event.jaxis.*) |
![]() ![]() | Joystick trackball motion event structure (event.jball.*) |
![]() ![]() | Joystick button event structure (event.jbutton.*) |
![]() ![]() | Joystick device event structure (event.jdevice.*) |
![]() ![]() | Joystick hat position change event structure (event.jhat.*) |
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![]() ![]() | Keyboard button event structure (event.key.*) |
![]() ![]() | The SDL keysym structure, used in key events |
![]() ![]() | Individual button data |
![]() ![]() | RGB value used in a message box color scheme |
![]() ![]() | A set of colors to use for message box dialogs |
![]() ![]() | MessageBox structure containing title, text, window, etc |
![]() ![]() | Mouse button event structure (event.button.*) |
![]() ![]() | Mouse motion event structure (event.motion.*) |
![]() ![]() | Mouse wheel event structure (event.wheel.*) |
![]() ![]() | Multiple Finger Gesture Event (event.mgesture.*) |
![]() ![]() | OS Specific event |
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![]() ![]() | The structure that defines a point |
![]() ![]() | The "quit requested" event |
![]() ![]() | A rectangle, with the origin at the upper left |
![]() ![]() | Information on the capabilities of a render driver or context |
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![]() ![]() | A collection of pixels used in software blitting |
![]() ![]() | A video driver dependent system event (event.syswm.*) This event is disabled by default, you can enable it with SDL_EventState() |
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![]() ![]() | Keyboard text editing event structure (event.edit.*) |
![]() ![]() | Keyboard text input event structure (event.text.*) |
![]() ![]() | Touch finger event structure (event.tfinger.*) |
![]() ![]() | A user-defined event type (event.user.*) |
![]() ![]() | Information the version of SDL in use |
![]() ![]() | Window state change event data (event.window.*) |
![]() ![]() | A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents |
![]() ![]() | A union containing parameters for shaped windows |
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