50 extern DECLSPEC
int SDLCALL SDL_Direct3D9GetAdapterIndex(
int displayIndex );
55 typedef struct IDirect3DDevice9 IDirect3DDevice9;
56 extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
62 #if defined(__IPHONEOS__) && __IPHONEOS__
64 extern DECLSPEC
int SDLCALL SDL_iPhoneSetAnimationCallback(
SDL_Window * window,
int interval,
void (*callback)(
void*),
void *callbackParam);
65 extern DECLSPEC
void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
71 #if defined(__ANDROID__) && __ANDROID__
76 extern DECLSPEC
void * SDLCALL SDL_AndroidGetJNIEnv();
84 extern DECLSPEC
void * SDLCALL SDL_AndroidGetActivity();
89 #define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
90 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
96 extern DECLSPEC
const char * SDLCALL SDL_AndroidGetInternalStoragePath();
103 extern DECLSPEC
int SDLCALL SDL_AndroidGetExternalStorageState();
109 extern DECLSPEC
const char * SDLCALL SDL_AndroidGetExternalStoragePath();
struct SDL_Window SDL_Window
The type used to identify a window.
Definition: SDL_video.h:89