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SDL_test_font.h
Go to the documentation of this file.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_test_font_h
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#define _SDL_test_font_h
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#include "
begin_code.h
"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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/* Function prototypes */
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int
SDLTest_DrawString
(SDL_Renderer * renderer,
int
x,
int
y,
const
char
*s);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "
close_code.h
"
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#endif
/* _SDL_test_font_h */
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/* vi: set ts=4 sw=4 expandtab: */
begin_code.h
close_code.h
SDLTest_DrawString
int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s)
Draw a string in the currently set font.
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