Mouse button event structure (event.button.*) More...
#include <SDL_events.h>
Public Attributes | |
Uint32 | type |
Uint32 | timestamp |
Uint32 | windowID |
Uint32 | which |
Uint8 | button |
Uint8 | state |
Uint8 | padding1 |
Uint8 | padding2 |
Sint32 | x |
Sint32 | y |
Mouse button event structure (event.button.*)
Uint8 SDL_MouseButtonEvent::button |
The mouse button index
Uint8 SDL_MouseButtonEvent::state |
::SDL_PRESSED or ::SDL_RELEASED
Uint32 SDL_MouseButtonEvent::type |
Uint32 SDL_MouseButtonEvent::which |
The mouse instance id, or SDL_TOUCH_MOUSEID
Uint32 SDL_MouseButtonEvent::windowID |
The window with mouse focus, if any
Sint32 SDL_MouseButtonEvent::x |
X coordinate, relative to window
Sint32 SDL_MouseButtonEvent::y |
Y coordinate, relative to window